Schema changes at 11:46:17, July 2nd, 2015
  • Item description defined as This weapon will reload when not active.
  • Attributes
  • 2
  • Name defined as crit_vs_burning_FLARES_DISPLAY_ONLY.
  • Class defined as crit_vs_burning_FLARES_DISPLAY_ONLY.
  • Value defined as 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Name defined as template_elite_minigun.
  • Definition index defined as 16025.
  • Item class defined as tf_weapon_minigun.
  • Item type name defined as Minigun.
  • Item name defined as Minigun.
  • This item's 'The' prefix was removed.
  • Item slot defined as primary.
  • Player model defined as models/weapons/c_models/c_minigun/c_minigun.mdl.
  • Default item quality defined as 15 (Decorated Weapon).
  • Inventory image defined as backpack/weapons/w_models/w_minigun.
  • Minimum level defined as 1.
  • Maximum level defined as 1.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/w_minigun.c8dd004e4691ebde7af11d564bf2717468e485ff.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/w_minigun_large.8dae9a1a5003d1c815aec04bf0eeb32523ad8fdc.png.

  • Craft class defined as null.
  • Craft material type defined as null.
  • Capabilities
  • This item can now be given a custom name.
  • The item is now gift wrappable.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Heavy.
  • Attributes
  • 0
  • Name defined as set_item_texture_wear.
  • Class defined as set_item_texture_wear.
  • Value defined as 0.40000000596046.
  • Name defined as template_elite_stickybomb_launcher.
  • Definition index defined as 16033.
  • Item class defined as tf_weapon_pipebomblauncher.
  • Item type name defined as Stickybomb Launcher.
  • Item name defined as Stickybomb Launcher.
  • This item's 'The' prefix was removed.
  • Item slot defined as secondary.
  • Player model defined as models/weapons/c_models/c_stickybomb_launcher/c_stickybomb_launcher.mdl.
  • Default item quality defined as 15 (Decorated Weapon).
  • Inventory image defined as backpack/weapons/w_models/w_stickybomb_launcher.
  • Minimum level defined as 1.
  • Maximum level defined as 1.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/w_stickybomb_launcher.1d3fbc10d5464af8f36a790ff8a22c4f9f751d2f.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/w_stickybomb_launcher_large.41eb360c6b7432bf5791b2c70e4ad793f3ddd9a9.png.

  • Craft class defined as null.
  • Craft material type defined as null.
  • Capabilities
  • This item can now be given a custom name.
  • The item is now gift wrappable.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Demoman.
  • Attributes
  • 0
  • Name defined as set_item_texture_wear.
  • Class defined as set_item_texture_wear.
  • Value defined as 0.40000000596046.
  • Name defined as quest25012.
  • Definition index defined as 25012.
  • Item class defined as tool.
  • Item type name defined as Recipe.
  • Item name defined as questname25012.
  • This item's 'The' prefix was removed.
  • Item slot defined as quest.
  • Default item quality defined as 255.
  • Inventory image defined as backpack/crafting/quest_folder_blue.
  • Minimum level defined as 1.
  • Maximum level defined as 1.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/quest_folder_blue.2a79acfadf46b84bbb2a08d463e8118bcf7d8de6.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/quest_folder_blue_large.dba6d1ad9a11d22e5559d5112d4b568d1f93ae88.png.

  • Craft class defined as tool.
  • Capabilities
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Tool
  • Type defined as dynamic_recipe.
  • Use string defined as Inspect.
  • Usage capabilities
  • This item is now marked as consumable.
  • Used by classes
  • Attributes
  • 0
  • Name defined as quest earned standard points.
  • Class defined as quest_earned_standard_points.
  • Value defined as null.
  • 1
  • Name defined as quest earned bonus points.
  • Class defined as quest_earned_bonus_points.
  • Value defined as null.
  • Name defined as quest25013.
  • Definition index defined as 25013.
  • Item class defined as tool.
  • Item type name defined as Recipe.
  • Item name defined as questname25013.
  • This item's 'The' prefix was removed.
  • Item slot defined as quest.
  • Default item quality defined as 255.
  • Inventory image defined as backpack/crafting/quest_folder_blue.
  • Minimum level defined as 1.
  • Maximum level defined as 1.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/quest_folder_blue.2a79acfadf46b84bbb2a08d463e8118bcf7d8de6.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/quest_folder_blue_large.dba6d1ad9a11d22e5559d5112d4b568d1f93ae88.png.

  • Craft class defined as tool.
  • Capabilities
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Tool
  • Type defined as dynamic_recipe.
  • Use string defined as Inspect.
  • Usage capabilities
  • This item is now marked as consumable.
  • Used by classes
  • Attributes
  • 0
  • Name defined as quest earned standard points.
  • Class defined as quest_earned_standard_points.
  • Value defined as null.
  • 1
  • Name defined as quest earned bonus points.
  • Class defined as quest_earned_bonus_points.
  • Value defined as null.
  • Maximum level changed from 1 to 99.
  • Craft class defined as weapon.
  • Craft class defined as null.
  • Craft material type defined as weapon.
  • Attributes
  • 3
  • Name defined as spunup_damage_resistance.
  • Class defined as spunup_damage_resistance.
  • Value defined as 0.80000001192093.
  • Attributes
  • 1
  • Value changed from 0.10000000149012 to 0.25.
  • 2
  • Name defined as minicrits become crits.
  • Class defined as minicrits_become_crits.
  • Value defined as 1.
  • Attributes
  • 1
  • Value changed from -65 to -55.
  • Attributes
  • 0
  • Name changed from mod see enemy health to fire rate penalty.
  • Class changed from see_enemy_health to mult_postfiredelay.
  • Value changed from 1 to 1.1000000238419.
  • 1
  • Name defined as mod see enemy health.
  • Class defined as see_enemy_health.
  • Value defined as 1.
  • Attributes
  • 3
  • Name defined as speed_boost_on_kill.
  • Class defined as speed_boost_on_kill.
  • Value defined as 3.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Name defined as craftsmann_scattergun_backcountryblaster.
  • Definition index defined as 15029.
  • Item class defined as tf_weapon_scattergun.
  • Item type name defined as Scattergun.
  • Item name defined as Scattergun.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as primary.
  • Player model defined as models/weapons/c_models/c_scattergun.mdl.
  • Default item quality defined as 15 (Decorated Weapon).
  • Inventory image defined as backpack/weapons/c_models/c_scattergun.
  • Minimum level defined as 1.
  • Maximum level defined as 1.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/c_scattergun.ce3503c253ae091b5998ab90b494e5e79c7cfd0f.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/c_scattergun_large.32e916be53d9febd38664d549442900607e12c02.png.

  • Craft class defined as null.
  • Craft material type defined as null.
  • Capabilities
  • This item can now be given a custom name.
  • The item is now gift wrappable.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Scout.
  • Attributes
  • 0
  • Name defined as set_item_texture_wear.
  • Class defined as set_item_texture_wear.
  • Value defined as 0.40000000596046.
  • Name defined as teufort_minigun_warroom.
  • Definition index defined as 15031.
  • Item class defined as tf_weapon_minigun.
  • Item type name defined as Minigun.
  • Item name defined as Minigun.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as primary.
  • Player model defined as models/weapons/c_models/c_minigun/c_minigun.mdl.
  • Default item quality defined as 15 (Decorated Weapon).
  • Inventory image defined as backpack/weapons/w_models/w_minigun.
  • Minimum level defined as 1.
  • Maximum level defined as 1.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/w_minigun.c8dd004e4691ebde7af11d564bf2717468e485ff.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/w_minigun_large.8dae9a1a5003d1c815aec04bf0eeb32523ad8fdc.png.

  • Craft class defined as null.
  • Craft material type defined as null.
  • Capabilities
  • This item can now be given a custom name.
  • The item is now gift wrappable.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Heavy.
  • Attributes
  • 0
  • Name defined as set_item_texture_wear.
  • Class defined as set_item_texture_wear.
  • Value defined as 0.40000000596046.
  • Name defined as teufort_minigun_citizenpain.
  • Definition index defined as 15040.
  • Item class defined as tf_weapon_minigun.
  • Item type name defined as Minigun.
  • Item name defined as Minigun.
  • This item's 'The' prefix was removed.
  • Item slot defined as primary.
  • Player model defined as models/weapons/c_models/c_minigun/c_minigun.mdl.
  • Default item quality defined as 15 (Decorated Weapon).
  • Inventory image defined as backpack/weapons/w_models/w_minigun.
  • Minimum level defined as 1.
  • Maximum level defined as 1.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/w_minigun.c8dd004e4691ebde7af11d564bf2717468e485ff.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/w_minigun_large.8dae9a1a5003d1c815aec04bf0eeb32523ad8fdc.png.

  • Craft class defined as null.
  • Craft material type defined as null.
  • Capabilities
  • This item can now be given a custom name.
  • The item is now gift wrappable.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Heavy.
  • Attributes
  • 0
  • Name defined as set_item_texture_wear.
  • Class defined as set_item_texture_wear.
  • Value defined as 0.40000000596046.
  • Name defined as teufort_pistol_localhero.
  • Definition index defined as 15041.
  • Item class defined as tf_weapon_pistol.
  • Item type name defined as Pistol.
  • Item name defined as Pistol.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as secondary.
  • Player model defined as models/weapons/c_models/c_pistol/c_pistol.mdl.
  • Default item quality defined as 15 (Decorated Weapon).
  • Inventory image defined as backpack/weapons/c_models/c_pistol.
  • Minimum level defined as 1.
  • Maximum level defined as 1.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/c_pistol.ce84784f306986c45185237fcd30c23767af0836.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/c_pistol_large.65b18d2ee2dcc3cd92b8dcdf6fc13c25e0cf3e75.png.

  • Craft class defined as null.
  • Craft material type defined as null.
  • Capabilities
  • This item can now be given a custom name.
  • The item is now gift wrappable.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Scout.
  • 1 defined as Engineer.
  • Attributes
  • 0
  • Name defined as set_item_texture_wear.
  • Class defined as set_item_texture_wear.
  • Value defined as 0.40000000596046.
  • Name defined as teufort_revolver_mayor.
  • Definition index defined as 15042.
  • Item class defined as tf_weapon_revolver.
  • Item type name defined as Revolver.
  • Item name defined as Revolver.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as secondary.
  • Player model defined as models/weapons/c_models/c_revolver/c_revolver.mdl.
  • Default item quality defined as 15 (Decorated Weapon).
  • Inventory image defined as backpack/weapons/w_models/w_revolver.
  • Minimum level defined as 1.
  • Maximum level defined as 1.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/w_revolver.acf5df029d30364e66b3ab280349c707347c51b0.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/w_revolver_large.89d8a01105f2e2cda9ea4c79fe7032eef638633b.png.

  • Craft class defined as null.
  • Craft material type defined as null.
  • Capabilities
  • This item can now be given a custom name.
  • The item is now gift wrappable.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Spy.
  • Attributes
  • 0
  • Name defined as set_item_texture_wear.
  • Class defined as set_item_texture_wear.
  • Value defined as 0.40000000596046.
  • Name defined as teufort_rocketlauncher_smalltownbringdown.
  • Definition index defined as 15043.
  • Item class defined as tf_weapon_rocketlauncher.
  • Item type name defined as Rocket Launcher.
  • Item name defined as Rocket Launcher.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as primary.
  • Player model defined as models/weapons/c_models/c_rocketlauncher/c_rocketlauncher.mdl.
  • Default item quality defined as 15 (Decorated Weapon).
  • Inventory image defined as backpack/weapons/w_models/w_rocketlauncher.
  • Minimum level defined as 1.
  • Maximum level defined as 1.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/w_rocketlauncher.41eed5b3c42e52270d11bab5a740b293d0795484.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/w_rocketlauncher_large.3e656b2c22252a42e728b9b0faac2f5dbb546937.png.

  • Craft class defined as null.
  • Craft material type defined as null.
  • Capabilities
  • This item can now be given a custom name.
  • The item is now gift wrappable.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Soldier.
  • Attributes
  • 0
  • Name defined as set_item_texture_wear.
  • Class defined as set_item_texture_wear.
  • Value defined as 0.40000000596046.
  • Name defined as powerhouse_stickybomblauncher_pinkelephant.
  • Definition index defined as 15048.
  • Item class defined as tf_weapon_pipebomblauncher.
  • Item type name defined as Stickybomb Launcher.
  • Item name defined as Stickybomb Launcher.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as secondary.
  • Player model defined as models/weapons/c_models/c_stickybomb_launcher/c_stickybomb_launcher.mdl.
  • Default item quality defined as 15 (Decorated Weapon).
  • Inventory image defined as backpack/weapons/w_models/w_stickybomb_launcher.
  • Minimum level defined as 1.
  • Maximum level defined as 1.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/w_stickybomb_launcher.1d3fbc10d5464af8f36a790ff8a22c4f9f751d2f.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/w_stickybomb_launcher_large.41eb360c6b7432bf5791b2c70e4ad793f3ddd9a9.png.

  • Craft class defined as null.
  • Craft material type defined as null.
  • Capabilities
  • This item can now be given a custom name.
  • The item is now gift wrappable.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Demoman.
  • Attributes
  • 0
  • Name defined as set_item_texture_wear.
  • Class defined as set_item_texture_wear.
  • Value defined as 0.40000000596046.
  • Name defined as powerhouse_flamethrower_flashfryer.
  • Definition index defined as 15049.
  • Item class defined as tf_weapon_flamethrower.
  • Item type name defined as Flame Thrower.
  • Item name defined as Flame Thrower.
  • This item's 'The' prefix was removed.
  • Item slot defined as primary.
  • Player model defined as models/weapons/c_models/c_flamethrower/c_flamethrower.mdl.
  • Default item quality defined as 15 (Decorated Weapon).
  • Inventory image defined as backpack/weapons/c_models/c_flamethrower/c_flamethrower.
  • Minimum level defined as 1.
  • Maximum level defined as 1.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/c_flamethrower.484cd74d322778cb2db0a20d4ce4309fab80ed26.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/c_flamethrower_large.07bd08fba73e30b7a118ae6e3e2d45fc72d399a0.png.

  • Craft class defined as null.
  • Craft material type defined as null.
  • Capabilities
  • This item can now be given a custom name.
  • The item is now gift wrappable.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Pyro.
  • Attributes
  • 0
  • Name defined as set_item_texture_wear.
  • Class defined as set_item_texture_wear.
  • Value defined as 0.40000000596046.
  • Name defined as powerhouse_medigun_sparkoflife.
  • Definition index defined as 15050.
  • Item class defined as tf_weapon_medigun.
  • Item type name defined as Medi Gun.
  • Item name defined as Medi Gun.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as secondary.
  • Player model defined as models/weapons/c_models/c_medigun/c_medigun.mdl.
  • Default item quality defined as 15 (Decorated Weapon).
  • Inventory image defined as backpack/weapons/c_models/c_medigun/c_medigun.
  • Minimum level defined as 1.
  • Maximum level defined as 1.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/c_medigun.f7083ca62943a045a141554a320f289f508a4f2e.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/c_medigun_large.4c13184a17a734aae3739f4981d0a8c71525ca6e.png.

  • Craft class defined as null.
  • Craft material type defined as null.
  • Capabilities
  • This item can now be given a custom name.
  • The item is now gift wrappable.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Medic.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 1.
  • 1
  • Name defined as kill eater score type 2.
  • Class defined as kill_eater_score_type_2.
  • Value defined as 2.
  • 2
  • Name defined as set_item_texture_wear.
  • Class defined as set_item_texture_wear.
  • Value defined as 0.40000000596046.
  • Name defined as powerhouse_smg_lowprofile.
  • Definition index defined as 15058.
  • Item class defined as tf_weapon_smg.
  • Item type name defined as SMG.
  • Item name defined as SMG.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as secondary.
  • Player model defined as models/weapons/c_models/c_smg/c_smg.mdl.
  • Default item quality defined as 15 (Decorated Weapon).
  • Inventory image defined as backpack/weapons/w_models/w_smg.
  • Minimum level defined as 1.
  • Maximum level defined as 1.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/w_smg.279702a5506727459f733580105c96ce684756b1.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/w_smg_large.c7d3a0e5d1c50861c87e877e39e0df563a82e06b.png.

  • Craft class defined as null.
  • Craft material type defined as null.
  • Capabilities
  • This item can now be given a custom name.
  • The item is now gift wrappable.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Styles
  • 0
  • Name defined as TF_UnknownStyle.
  • 1
  • Name defined as TF_UnknownStyle.
  • Used by classes
  • 0 defined as Sniper.
  • Attributes
  • 0
  • Name defined as set_item_texture_wear.
  • Class defined as set_item_texture_wear.
  • Value defined as 0.40000000596046.
  • Name defined as powerhouse_sniperrifle_thunderbolt.
  • Definition index defined as 15059.
  • Item class defined as tf_weapon_sniperrifle.
  • Item type name defined as Sniper Rifle.
  • Item name defined as Sniper Rifle.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as primary.
  • Player model defined as models/weapons/c_models/c_sniperrifle/c_sniperrifle.mdl.
  • Default item quality defined as 15 (Decorated Weapon).
  • Inventory image defined as backpack/weapons/w_models/w_sniperrifle.
  • Minimum level defined as 1.
  • Maximum level defined as 1.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/w_sniperrifle.21d9333f9e049df30271e65f773d63122b3dfc1d.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/w_sniperrifle_large.53a6c4252eef5af3645465937f6700d38dc935c4.png.

  • Craft class defined as null.
  • Craft material type defined as null.
  • Capabilities
  • This item can now be given a custom name.
  • The item is now gift wrappable.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • Attributes
  • 0
  • Name defined as set_item_texture_wear.
  • Class defined as set_item_texture_wear.
  • Value defined as 0.40000000596046.
  • Name defined as template_civilian_sniperrifle.
  • Definition index defined as 16008.
  • Item class defined as tf_weapon_sniperrifle.
  • Item type name defined as Sniper Rifle.
  • Item name defined as Sniper Rifle.
  • This item's 'The' prefix was removed.
  • Item slot defined as primary.
  • Player model defined as models/weapons/c_models/c_sniperrifle/c_sniperrifle.mdl.
  • Default item quality defined as 15 (Decorated Weapon).
  • Inventory image defined as backpack/weapons/w_models/w_sniperrifle.
  • Minimum level defined as 1.
  • Maximum level defined as 1.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/w_sniperrifle.21d9333f9e049df30271e65f773d63122b3dfc1d.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/w_sniperrifle_large.53a6c4252eef5af3645465937f6700d38dc935c4.png.

  • Craft class defined as null.
  • Craft material type defined as null.
  • Capabilities
  • This item can now be given a custom name.
  • The item is now gift wrappable.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • Attributes
  • 0
  • Name defined as set_item_texture_wear.
  • Class defined as set_item_texture_wear.
  • Value defined as 0.40000000596046.
  • Name defined as template_civilian_stickybomb_launcher.
  • Definition index defined as 16010.
  • Item class defined as tf_weapon_pipebomblauncher.
  • Item type name defined as Stickybomb Launcher.
  • Item name defined as Stickybomb Launcher.
  • This item's 'The' prefix was removed.
  • Item slot defined as secondary.
  • Player model defined as models/weapons/c_models/c_stickybomb_launcher/c_stickybomb_launcher.mdl.
  • Default item quality defined as 15 (Decorated Weapon).
  • Inventory image defined as backpack/weapons/w_models/w_stickybomb_launcher.
  • Minimum level defined as 1.
  • Maximum level defined as 1.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/w_stickybomb_launcher.1d3fbc10d5464af8f36a790ff8a22c4f9f751d2f.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/w_stickybomb_launcher_large.41eb360c6b7432bf5791b2c70e4ad793f3ddd9a9.png.

  • Craft class defined as null.
  • Craft material type defined as null.
  • Capabilities
  • This item can now be given a custom name.
  • The item is now gift wrappable.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Demoman.
  • Attributes
  • 0
  • Name defined as set_item_texture_wear.
  • Class defined as set_item_texture_wear.
  • Value defined as 0.40000000596046.
  • Name defined as template_commando_rocketlauncher.
  • Definition index defined as 16017.
  • Item class defined as tf_weapon_rocketlauncher.
  • Item type name defined as Rocket Launcher.
  • Item name defined as Rocket Launcher.
  • This item's 'The' prefix was removed.
  • Item slot defined as primary.
  • Player model defined as models/weapons/c_models/c_rocketlauncher/c_rocketlauncher.mdl.
  • Default item quality defined as 15 (Decorated Weapon).
  • Inventory image defined as backpack/weapons/w_models/w_rocketlauncher.
  • Minimum level defined as 1.
  • Maximum level defined as 1.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/w_rocketlauncher.41eed5b3c42e52270d11bab5a740b293d0795484.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/w_rocketlauncher_large.3e656b2c22252a42e728b9b0faac2f5dbb546937.png.

  • Craft class defined as null.
  • Craft material type defined as null.
  • Capabilities
  • This item can now be given a custom name.
  • The item is now gift wrappable.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Soldier.
  • Attributes
  • 0
  • Name defined as set_item_texture_wear.
  • Class defined as set_item_texture_wear.
  • Value defined as 0.40000000596046.
  • Name defined as template_commando_smg.
  • Definition index defined as 16021.
  • Item class defined as tf_weapon_smg.
  • Item type name defined as SMG.
  • Item name defined as SMG.
  • This item's 'The' prefix was removed.
  • Item slot defined as secondary.
  • Player model defined as models/weapons/c_models/c_smg/c_smg.mdl.
  • Default item quality defined as 15 (Decorated Weapon).
  • Inventory image defined as backpack/weapons/w_models/w_smg.
  • Minimum level defined as 1.
  • Maximum level defined as 1.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/w_smg.279702a5506727459f733580105c96ce684756b1.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/w_smg_large.c7d3a0e5d1c50861c87e877e39e0df563a82e06b.png.

  • Craft class defined as null.
  • Craft material type defined as null.
  • Capabilities
  • This item can now be given a custom name.
  • The item is now gift wrappable.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Styles
  • 0
  • Name defined as TF_UnknownStyle.
  • 1
  • Name defined as TF_UnknownStyle.
  • Used by classes
  • 0 defined as Sniper.
  • Attributes
  • 0
  • Name defined as set_item_texture_wear.
  • Class defined as set_item_texture_wear.
  • Value defined as 0.40000000596046.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Capabilities
  • The item is now gift wrappable.
  • Player model changed from models/weapons/w_models/w_stickybomb_launcher.mdl to models/weapons/c_models/c_stickybomb_launcher/c_stickybomb_launcher.mdl.
  • Capabilities
  • The item is now gift wrappable.
  • Default item quality changed from 6 to null (Normal).
  • Craft class defined as weapon.
  • Maximum level changed from 100 to 1.
  • Capabilities
  • The item is now gift wrappable.
  • Item description changed from Builds Hype as you run. When full, Alt-Fire to activate Hype mode for multiple air jumps. to Builds Hype as you run. When full, Alt-Fire to activate Hype mode for multiple air jumps. This weapon reloads its entire clip at once..
  • Capabilities
  • The item is now gift wrappable.
  • Capabilities
  • The item is now gift wrappable.
  • Capabilities
  • The item is now gift wrappable.
  • Item description changed from Take manual control of your Sentry Gun to Take manual control of your Sentry Gun. Wrangled sentries gain a shield that reduces damage and repairs by 66%. Sentries are disabled for 3 seconds after becoming unwrangled..
  • Craft class defined as null.
  • Craft material type defined as weapon.
  • Craft material type defined as weapon.
  • Craft class defined as weapon.
  • Craft material type defined as weapon.
  • Maximum level changed from 100 to 1.
  • Player model changed from models/weapons/w_models/w_minigun.mdl to models/weapons/c_models/c_minigun/c_minigun_xmas.mdl.
  • Capabilities
  • The item is now gift wrappable.
  • Player model changed from models/weapons/w_models/w_minigun.mdl to models/weapons/c_models/c_minigun/c_minigun.mdl.
  • Capabilities
  • The item is now gift wrappable.
  • Item description defined as Eat to regain up to 300 health. Alt-fire: Share a Sandvich with a friend (Medium Health Kit).
  • Maximum level changed from 100 to 1.
  • Craft class defined as weapon.
  • Default item quality changed from 6 to null (Normal).
  • Craft class defined as weapon.
  • Default item quality changed from 6 to null (Normal).
  • Craft class defined as weapon.
  • Craft class defined as weapon.
  • Craft class defined as weapon.
  • Default item quality changed from 6 to null (Normal).
  • Craft class defined as weapon.
  • Craft class defined as null.
  • Craft class defined as weapon.
  • Attributes
  • 1
  • Name changed from silent killer to melts in fire.
  • Class changed from set_silent_killer to melts_in_fire.
  • Value changed from 1 to 15.
  • 2
  • Name changed from melts in fire to become fireproof on hit by fire.
  • Class changed from melts_in_fire to become_fireproof_on_hit_by_fire.
  • Value changed from 15 to 10.
  • 3
  • Name changed from become fireproof on hit by fire to set icicle knife mode.
  • Class changed from become_fireproof_on_hit_by_fire to set_weapon_mode.
  • Value changed from 2 to 3.
  • 4
  • Name removed.
  • Class removed.
  • Value removed.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Attributes
  • 4
  • Value changed from 1 to 3.
  • Attributes
  • 3
  • Name changed from dmg taken increased to allowed in medieval mode.
  • Class changed from mult_dmgtaken to allowed_in_medieval_mode.
  • Value changed from 1.2000000476837 to 1.
  • 4
  • Name removed.
  • Class removed.
  • Value removed.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Attributes
  • 0
  • Name changed from mod shovel damage boost to provide on active.
  • Class changed from set_weapon_mode to provide_on_active.
  • 1
  • Name changed from mod weapon blocks healing to mod shovel damage boost.
  • Class changed from weapon_blocks_healing to set_weapon_mode.
  • 2
  • Name changed from special taunt to reduced_healing_from_medics.
  • Class changed from special_taunt to mult_healing_from_medics.
  • Value changed from 1 to 0.10000000149012.
  • 3
  • Name defined as special taunt.
  • Class defined as special_taunt.
  • Value defined as 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Player model changed from models/weapons/w_models/w_minigun.mdl to models/weapons/c_models/c_minigun/c_minigun.mdl.
  • Player model changed from models/weapons/w_models/w_minigun.mdl to models/weapons/c_models/c_minigun/c_minigun.mdl.
  • Player model changed from models/weapons/w_models/w_stickybomb_launcher.mdl to models/weapons/c_models/c_stickybomb_launcher/c_stickybomb_launcher.mdl.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Player model changed from models/weapons/w_models/w_minigun.mdl to models/weapons/c_models/c_minigun/c_minigun.mdl.
  • Player model changed from models/weapons/w_models/w_stickybomb_launcher.mdl to models/weapons/c_models/c_stickybomb_launcher/c_stickybomb_launcher.mdl.
  • Player model changed from models/weapons/w_models/w_minigun.mdl to models/weapons/c_models/c_minigun/c_minigun.mdl.
  • Player model changed from models/weapons/w_models/w_stickybomb_launcher.mdl to models/weapons/c_models/c_stickybomb_launcher/c_stickybomb_launcher.mdl.
  • Player model changed from models/weapons/w_models/w_minigun.mdl to models/weapons/c_models/c_minigun/c_minigun.mdl.
  • Player model changed from models/weapons/w_models/w_minigun.mdl to models/weapons/c_models/c_minigun/c_minigun.mdl.
  • Craft class defined as weapon.
  • Craft class defined as weapon.
  • Craft class defined as weapon.
  • Craft class defined as weapon.
  • Craft class defined as weapon.
  • Craft class defined as weapon.
  • Player model changed from models/weapons/w_models/w_minigun.mdl to models/weapons/c_models/c_minigun/c_minigun.mdl.
  • Default item quality changed from 6 to null (Normal).
  • Craft class defined as weapon.
  • Maximum level changed from 1 to 99.
  • Item description defined as Alt-Fire: Charge toward your enemies. Gain a critical melee strike after impacting an enemy..
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Player model changed from models/weapons/w_models/w_minigun.mdl to models/weapons/c_models/c_minigun/c_minigun.mdl.
  • Capabilities
  • The item is now gift wrappable.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Attributes
  • 0
  • Name changed from heal on hit for rapidfire to health on radius damage.
  • Class changed from add_onhit_addhealth to add_health_on_radius_damage.
  • Value changed from 15 to 20.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Name defined as Concealed Killer Collection Dummy.
  • Definition index defined as 5810.
  • Item class defined as craft_item.
  • Item type name defined as null.
  • Item name defined as Concealed Killer Collection.
  • This item's 'The' prefix was removed.
  • Default item quality defined as 255.
  • Inventory image defined as backpack/crafting/pile_of_junk.
  • Minimum level defined as 1.
  • Maximum level defined as 1.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/pile_of_junk.3e5562e5fe36aa708b914fb746cd6eb5f6b02d40.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/pile_of_junk_large.e299de6a52fbcdd513dd43ef137538824459704b.png.

  • Capabilities
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • Name defined as concealedkiller_medigun_maskedmender.
  • Definition index defined as 15008.
  • Item class defined as tf_weapon_medigun.
  • Item type name defined as Medi Gun.
  • Item name defined as Medi Gun.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as secondary.
  • Player model defined as models/weapons/c_models/c_medigun/c_medigun.mdl.
  • Default item quality defined as 15 (Decorated Weapon).
  • Inventory image defined as backpack/weapons/c_models/c_medigun/c_medigun.
  • Minimum level defined as 1.
  • Maximum level defined as 1.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/c_medigun.f7083ca62943a045a141554a320f289f508a4f2e.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/c_medigun_large.4c13184a17a734aae3739f4981d0a8c71525ca6e.png.

  • Craft class defined as null.
  • Craft material type defined as null.
  • Capabilities
  • This item can now be given a custom name.
  • The item is now gift wrappable.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Medic.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 1.
  • 1
  • Name defined as kill eater score type 2.
  • Class defined as kill_eater_score_type_2.
  • Value defined as 2.
  • 2
  • Name defined as set_item_texture_wear.
  • Class defined as set_item_texture_wear.
  • Value defined as 0.40000000596046.
  • Name defined as concealedkiller_stickybomblauncher_suddenflurry.
  • Definition index defined as 15009.
  • Item class defined as tf_weapon_pipebomblauncher.
  • Item type name defined as Stickybomb Launcher.
  • Item name defined as Stickybomb Launcher.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as secondary.
  • Player model defined as models/weapons/c_models/c_stickybomb_launcher/c_stickybomb_launcher.mdl.
  • Default item quality defined as 15 (Decorated Weapon).
  • Inventory image defined as backpack/weapons/w_models/w_stickybomb_launcher.
  • Minimum level defined as 1.
  • Maximum level defined as 1.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/w_stickybomb_launcher.1d3fbc10d5464af8f36a790ff8a22c4f9f751d2f.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/w_stickybomb_launcher_large.41eb360c6b7432bf5791b2c70e4ad793f3ddd9a9.png.

  • Craft class defined as null.
  • Craft material type defined as null.
  • Capabilities
  • This item can now be given a custom name.
  • The item is now gift wrappable.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Demoman.
  • Attributes
  • 0
  • Name defined as set_item_texture_wear.
  • Class defined as set_item_texture_wear.
  • Value defined as 0.40000000596046.
  • Name defined as concealedkiller_medigun_wrappedreviver.
  • Definition index defined as 15010.
  • Item class defined as tf_weapon_medigun.
  • Item type name defined as Medi Gun.
  • Item name defined as Medi Gun.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as secondary.
  • Player model defined as models/weapons/c_models/c_medigun/c_medigun.mdl.
  • Default item quality defined as 15 (Decorated Weapon).
  • Inventory image defined as backpack/weapons/c_models/c_medigun/c_medigun.
  • Minimum level defined as 1.
  • Maximum level defined as 1.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/c_medigun.f7083ca62943a045a141554a320f289f508a4f2e.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/c_medigun_large.4c13184a17a734aae3739f4981d0a8c71525ca6e.png.

  • Craft class defined as null.
  • Craft material type defined as null.
  • Capabilities
  • This item can now be given a custom name.
  • The item is now gift wrappable.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Medic.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 1.
  • 1
  • Name defined as kill eater score type 2.
  • Class defined as kill_eater_score_type_2.
  • Value defined as 2.
  • 2
  • Name defined as set_item_texture_wear.
  • Class defined as set_item_texture_wear.
  • Value defined as 0.40000000596046.
  • Name defined as concealedkiller_revolver_psychedelicslugger.
  • Definition index defined as 15011.
  • Item class defined as tf_weapon_revolver.
  • Item type name defined as Revolver.
  • Item name defined as Revolver.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as secondary.
  • Player model defined as models/weapons/c_models/c_revolver/c_revolver.mdl.
  • Default item quality defined as 15 (Decorated Weapon).
  • Inventory image defined as backpack/weapons/w_models/w_revolver.
  • Minimum level defined as 1.
  • Maximum level defined as 1.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/w_revolver.acf5df029d30364e66b3ab280349c707347c51b0.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/w_revolver_large.89d8a01105f2e2cda9ea4c79fe7032eef638633b.png.

  • Craft class defined as null.
  • Craft material type defined as null.
  • Capabilities
  • This item can now be given a custom name.
  • The item is now gift wrappable.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Spy.
  • Attributes
  • 0
  • Name defined as set_item_texture_wear.
  • Class defined as set_item_texture_wear.
  • Value defined as 0.40000000596046.
  • Name defined as concealedkiller_stickybomblauncher_carpetbomber.
  • Definition index defined as 15012.
  • Item class defined as tf_weapon_pipebomblauncher.
  • Item type name defined as Stickybomb Launcher.
  • Item name defined as Stickybomb Launcher.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as secondary.
  • Player model defined as models/weapons/c_models/c_stickybomb_launcher/c_stickybomb_launcher.mdl.
  • Default item quality defined as 15 (Decorated Weapon).
  • Inventory image defined as backpack/weapons/w_models/w_stickybomb_launcher.
  • Minimum level defined as 1.
  • Maximum level defined as 1.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/w_stickybomb_launcher.1d3fbc10d5464af8f36a790ff8a22c4f9f751d2f.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/w_stickybomb_launcher_large.41eb360c6b7432bf5791b2c70e4ad793f3ddd9a9.png.

  • Craft class defined as null.
  • Craft material type defined as null.
  • Capabilities
  • This item can now be given a custom name.
  • The item is now gift wrappable.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Demoman.
  • Attributes
  • 0
  • Name defined as set_item_texture_wear.
  • Class defined as set_item_texture_wear.
  • Value defined as 0.40000000596046.
  • Name defined as concealedkiller_pistol_redrockroscoe.
  • Definition index defined as 15013.
  • Item class defined as tf_weapon_pistol.
  • Item type name defined as Pistol.
  • Item name defined as Pistol.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as secondary.
  • Player model defined as models/weapons/c_models/c_pistol/c_pistol.mdl.
  • Default item quality defined as 15 (Decorated Weapon).
  • Inventory image defined as backpack/weapons/c_models/c_pistol.
  • Minimum level defined as 1.
  • Maximum level defined as 1.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/c_pistol.ce84784f306986c45185237fcd30c23767af0836.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/c_pistol_large.65b18d2ee2dcc3cd92b8dcdf6fc13c25e0cf3e75.png.

  • Craft class defined as null.
  • Craft material type defined as null.
  • Capabilities
  • This item can now be given a custom name.
  • The item is now gift wrappable.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Scout.
  • 1 defined as Engineer.
  • Attributes
  • 0
  • Name defined as set_item_texture_wear.
  • Class defined as set_item_texture_wear.
  • Value defined as 0.40000000596046.
  • Name defined as concealedkiller_rocketlauncher_sandcannon.
  • Definition index defined as 15014.
  • Item class defined as tf_weapon_rocketlauncher.
  • Item type name defined as Rocket Launcher.
  • Item name defined as Rocket Launcher.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as primary.
  • Player model defined as models/weapons/c_models/c_rocketlauncher/c_rocketlauncher.mdl.
  • Default item quality defined as 15 (Decorated Weapon).
  • Inventory image defined as backpack/weapons/w_models/w_rocketlauncher.
  • Minimum level defined as 1.
  • Maximum level defined as 1.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/w_rocketlauncher.41eed5b3c42e52270d11bab5a740b293d0795484.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/w_rocketlauncher_large.3e656b2c22252a42e728b9b0faac2f5dbb546937.png.

  • Craft class defined as null.
  • Craft material type defined as null.
  • Capabilities
  • This item can now be given a custom name.
  • The item is now gift wrappable.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Soldier.
  • Attributes
  • 0
  • Name defined as set_item_texture_wear.
  • Class defined as set_item_texture_wear.
  • Value defined as 0.40000000596046.
  • Name defined as craftsmann_scattergun_tartantorpedo.
  • Definition index defined as 15015.
  • Item class defined as tf_weapon_scattergun.
  • Item type name defined as Scattergun.
  • Item name defined as Scattergun.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as primary.
  • Player model defined as models/weapons/c_models/c_scattergun.mdl.
  • Default item quality defined as 15 (Decorated Weapon).
  • Inventory image defined as backpack/weapons/c_models/c_scattergun.
  • Minimum level defined as 1.
  • Maximum level defined as 1.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/c_scattergun.ce3503c253ae091b5998ab90b494e5e79c7cfd0f.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/c_scattergun_large.32e916be53d9febd38664d549442900607e12c02.png.

  • Craft class defined as null.
  • Craft material type defined as null.
  • Capabilities
  • This item can now be given a custom name.
  • The item is now gift wrappable.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Scout.
  • Attributes
  • 0
  • Name defined as set_item_texture_wear.
  • Class defined as set_item_texture_wear.
  • Value defined as 0.40000000596046.
  • Name defined as craftsmann_shotgun_rusticruiner.
  • Definition index defined as 15016.
  • Item class defined as tf_weapon_shotgun.
  • Item type name defined as Shotgun.
  • Item name defined as Shotgun.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as primary.
  • Player model defined as models/weapons/c_models/c_shotgun/c_shotgun.mdl.
  • Default item quality defined as 15 (Decorated Weapon).
  • Inventory image defined as backpack/weapons/w_models/w_shotgun.
  • Minimum level defined as 1.
  • Maximum level defined as 1.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/w_shotgun.1d9c8ea9d8b2b14b331ae22427c5e624f6d5d60c.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/w_shotgun_large.7dd9cf1db7d64bdb6121d6d09cd077b5c921699d.png.

  • Craft class defined as null.
  • Craft material type defined as null.
  • Capabilities
  • This item can now be given a custom name.
  • The item is now gift wrappable.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Soldier.
  • 1 defined as Heavy.
  • 2 defined as Pyro.
  • 3 defined as Engineer.
  • Per class loadout slots
  • Soldier defined as secondary.
  • Heavy defined as secondary.
  • Pyro defined as secondary.
  • Engineer defined as primary.
  • Attributes
  • 0
  • Name defined as special taunt.
  • Class defined as special_taunt.
  • Value defined as 1.
  • 1
  • Name defined as set_item_texture_wear.
  • Class defined as set_item_texture_wear.
  • Value defined as 0.40000000596046.
  • Name defined as craftsmann_flamethrower_barnburner.
  • Definition index defined as 15017.
  • Item class defined as tf_weapon_flamethrower.
  • Item type name defined as Flame Thrower.
  • Item name defined as Flame Thrower.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as primary.
  • Player model defined as models/weapons/c_models/c_flamethrower/c_flamethrower.mdl.
  • Default item quality defined as 15 (Decorated Weapon).
  • Inventory image defined as backpack/weapons/c_models/c_flamethrower/c_flamethrower.
  • Minimum level defined as 1.
  • Maximum level defined as 1.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/c_flamethrower.484cd74d322778cb2db0a20d4ce4309fab80ed26.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/c_flamethrower_large.07bd08fba73e30b7a118ae6e3e2d45fc72d399a0.png.

  • Craft class defined as null.
  • Craft material type defined as null.
  • Capabilities
  • This item can now be given a custom name.
  • The item is now gift wrappable.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Pyro.
  • Attributes
  • 0
  • Name defined as set_item_texture_wear.
  • Class defined as set_item_texture_wear.
  • Value defined as 0.40000000596046.
  • Name defined as craftsmann_pistol_homemadeheater.
  • Definition index defined as 15018.
  • Item class defined as tf_weapon_pistol.
  • Item type name defined as Pistol.
  • Item name defined as Pistol.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as secondary.
  • Player model defined as models/weapons/c_models/c_pistol/c_pistol.mdl.
  • Default item quality defined as 15 (Decorated Weapon).
  • Inventory image defined as backpack/weapons/c_models/c_pistol.
  • Minimum level defined as 1.
  • Maximum level defined as 1.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/c_pistol.ce84784f306986c45185237fcd30c23767af0836.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/c_pistol_large.65b18d2ee2dcc3cd92b8dcdf6fc13c25e0cf3e75.png.

  • Craft class defined as null.
  • Craft material type defined as null.
  • Capabilities
  • This item can now be given a custom name.
  • The item is now gift wrappable.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Scout.
  • 1 defined as Engineer.
  • Attributes
  • 0
  • Name defined as set_item_texture_wear.
  • Class defined as set_item_texture_wear.
  • Value defined as 0.40000000596046.
  • Name defined as craftsmann_sniperrifle_lumberfromdownunder.
  • Definition index defined as 15019.
  • Item class defined as tf_weapon_sniperrifle.
  • Item type name defined as Sniper Rifle.
  • Item name defined as Sniper Rifle.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as primary.
  • Player model defined as models/weapons/c_models/c_sniperrifle/c_sniperrifle.mdl.
  • Default item quality defined as 15 (Decorated Weapon).
  • Inventory image defined as backpack/weapons/w_models/w_sniperrifle.
  • Minimum level defined as 1.
  • Maximum level defined as 1.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/w_sniperrifle.21d9333f9e049df30271e65f773d63122b3dfc1d.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/w_sniperrifle_large.53a6c4252eef5af3645465937f6700d38dc935c4.png.

  • Craft class defined as null.
  • Craft material type defined as null.
  • Capabilities
  • This item can now be given a custom name.
  • The item is now gift wrappable.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • Attributes
  • 0
  • Name defined as set_item_texture_wear.
  • Class defined as set_item_texture_wear.
  • Value defined as 0.40000000596046.
  • Name defined as craftsmann_minigun_ironwood.
  • Definition index defined as 15020.
  • Item class defined as tf_weapon_minigun.
  • Item type name defined as Minigun.
  • Item name defined as Minigun.
  • This item's 'The' prefix was removed.
  • Item slot defined as primary.
  • Player model defined as models/weapons/c_models/c_minigun/c_minigun.mdl.
  • Default item quality defined as 15 (Decorated Weapon).
  • Inventory image defined as backpack/weapons/w_models/w_minigun.
  • Minimum level defined as 1.
  • Maximum level defined as 1.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/w_minigun.c8dd004e4691ebde7af11d564bf2717468e485ff.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/w_minigun_large.8dae9a1a5003d1c815aec04bf0eeb32523ad8fdc.png.

  • Craft class defined as null.
  • Craft material type defined as null.
  • Capabilities
  • This item can now be given a custom name.
  • The item is now gift wrappable.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Heavy.
  • Attributes
  • 0
  • Name defined as set_item_texture_wear.
  • Class defined as set_item_texture_wear.
  • Value defined as 0.40000000596046.
  • Name defined as craftsmann_scattergun_countrycrusher.
  • Definition index defined as 15021.
  • Item class defined as tf_weapon_scattergun.
  • Item type name defined as Scattergun.
  • Item name defined as Scattergun.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as primary.
  • Player model defined as models/weapons/c_models/c_scattergun.mdl.
  • Default item quality defined as 15 (Decorated Weapon).
  • Inventory image defined as backpack/weapons/c_models/c_scattergun.
  • Minimum level defined as 1.
  • Maximum level defined as 1.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/c_scattergun.ce3503c253ae091b5998ab90b494e5e79c7cfd0f.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/c_scattergun_large.32e916be53d9febd38664d549442900607e12c02.png.

  • Craft class defined as null.
  • Craft material type defined as null.
  • Capabilities
  • This item can now be given a custom name.
  • The item is now gift wrappable.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Scout.
  • Attributes
  • 0
  • Name defined as set_item_texture_wear.
  • Class defined as set_item_texture_wear.
  • Value defined as 0.40000000596046.
  • Name defined as craftsmann_smg_plaidpotshotter.
  • Definition index defined as 15022.
  • Item class defined as tf_weapon_smg.
  • Item type name defined as SMG.
  • Item name defined as SMG.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as secondary.
  • Player model defined as models/weapons/c_models/c_smg/c_smg.mdl.
  • Default item quality defined as 15 (Decorated Weapon).
  • Inventory image defined as backpack/weapons/w_models/w_smg.
  • Minimum level defined as 1.
  • Maximum level defined as 1.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/w_smg.279702a5506727459f733580105c96ce684756b1.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/w_smg_large.c7d3a0e5d1c50861c87e877e39e0df563a82e06b.png.

  • Craft class defined as null.
  • Craft material type defined as null.
  • Capabilities
  • This item can now be given a custom name.
  • The item is now gift wrappable.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Styles
  • 0
  • Name defined as TF_UnknownStyle.
  • 1
  • Name defined as TF_UnknownStyle.
  • Used by classes
  • 0 defined as Sniper.
  • Attributes
  • 0
  • Name defined as set_item_texture_wear.
  • Class defined as set_item_texture_wear.
  • Value defined as 0.40000000596046.
  • Name defined as craftsmann_sniperrifle_shotinthedark.
  • Definition index defined as 15023.
  • Item class defined as tf_weapon_sniperrifle.
  • Item type name defined as Sniper Rifle.
  • Item name defined as Sniper Rifle.
  • This item's 'The' prefix was removed.
  • Item slot defined as primary.
  • Player model defined as models/weapons/c_models/c_sniperrifle/c_sniperrifle.mdl.
  • Default item quality defined as 15 (Decorated Weapon).
  • Inventory image defined as backpack/weapons/w_models/w_sniperrifle.
  • Minimum level defined as 1.
  • Maximum level defined as 1.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/w_sniperrifle.21d9333f9e049df30271e65f773d63122b3dfc1d.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/w_sniperrifle_large.53a6c4252eef5af3645465937f6700d38dc935c4.png.

  • Craft class defined as null.
  • Craft material type defined as null.
  • Capabilities
  • This item can now be given a custom name.
  • The item is now gift wrappable.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • Attributes
  • 0
  • Name defined as set_item_texture_wear.
  • Class defined as set_item_texture_wear.
  • Value defined as 0.40000000596046.
  • Name defined as craftsmann_stickybomblauncher_blastedbombardier.
  • Definition index defined as 15024.
  • Item class defined as tf_weapon_pipebomblauncher.
  • Item type name defined as Stickybomb Launcher.
  • Item name defined as Stickybomb Launcher.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as secondary.
  • Player model defined as models/weapons/c_models/c_stickybomb_launcher/c_stickybomb_launcher.mdl.
  • Default item quality defined as 15 (Decorated Weapon).
  • Inventory image defined as backpack/weapons/w_models/w_stickybomb_launcher.
  • Minimum level defined as 1.
  • Maximum level defined as 1.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/w_stickybomb_launcher.1d3fbc10d5464af8f36a790ff8a22c4f9f751d2f.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/w_stickybomb_launcher_large.41eb360c6b7432bf5791b2c70e4ad793f3ddd9a9.png.

  • Craft class defined as null.
  • Craft material type defined as null.
  • Capabilities
  • This item can now be given a custom name.
  • The item is now gift wrappable.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Demoman.
  • Attributes
  • 0
  • Name defined as set_item_texture_wear.
  • Class defined as set_item_texture_wear.
  • Value defined as 0.40000000596046.
  • Name defined as craftsmann_medigun_reclaimedreanimator.
  • Definition index defined as 15025.
  • Item class defined as tf_weapon_medigun.
  • Item type name defined as Medi Gun.
  • Item name defined as Medi Gun.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as secondary.
  • Player model defined as models/weapons/c_models/c_medigun/c_medigun.mdl.
  • Default item quality defined as 15 (Decorated Weapon).
  • Inventory image defined as backpack/weapons/c_models/c_medigun/c_medigun.
  • Minimum level defined as 1.
  • Maximum level defined as 1.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/c_medigun.f7083ca62943a045a141554a320f289f508a4f2e.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/c_medigun_large.4c13184a17a734aae3739f4981d0a8c71525ca6e.png.

  • Craft class defined as null.
  • Craft material type defined as null.
  • Capabilities
  • This item can now be given a custom name.
  • The item is now gift wrappable.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Medic.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 1.
  • 1
  • Name defined as kill eater score type 2.
  • Class defined as kill_eater_score_type_2.
  • Value defined as 2.
  • 2
  • Name defined as set_item_texture_wear.
  • Class defined as set_item_texture_wear.
  • Value defined as 0.40000000596046.
  • Name defined as craftsmann_minigun_antiqueannihilator.
  • Definition index defined as 15026.
  • Item class defined as tf_weapon_minigun.
  • Item type name defined as Minigun.
  • Item name defined as Minigun.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as primary.
  • Player model defined as models/weapons/c_models/c_minigun/c_minigun.mdl.
  • Default item quality defined as 15 (Decorated Weapon).
  • Inventory image defined as backpack/weapons/w_models/w_minigun.
  • Minimum level defined as 1.
  • Maximum level defined as 1.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/w_minigun.c8dd004e4691ebde7af11d564bf2717468e485ff.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/w_minigun_large.8dae9a1a5003d1c815aec04bf0eeb32523ad8fdc.png.

  • Craft class defined as null.
  • Craft material type defined as null.
  • Capabilities
  • This item can now be given a custom name.
  • The item is now gift wrappable.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Heavy.
  • Attributes
  • 0
  • Name defined as set_item_texture_wear.
  • Class defined as set_item_texture_wear.
  • Value defined as 0.40000000596046.
  • Name defined as craftsmann_revolver_oldcountry.
  • Definition index defined as 15027.
  • Item class defined as tf_weapon_revolver.
  • Item type name defined as Revolver.
  • Item name defined as Revolver.
  • This item's 'The' prefix was removed.
  • Item slot defined as secondary.
  • Player model defined as models/weapons/c_models/c_revolver/c_revolver.mdl.
  • Default item quality defined as 15 (Decorated Weapon).
  • Inventory image defined as backpack/weapons/w_models/w_revolver.
  • Minimum level defined as 1.
  • Maximum level defined as 1.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/w_revolver.acf5df029d30364e66b3ab280349c707347c51b0.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/w_revolver_large.89d8a01105f2e2cda9ea4c79fe7032eef638633b.png.

  • Craft class defined as null.
  • Craft material type defined as null.
  • Capabilities
  • This item can now be given a custom name.
  • The item is now gift wrappable.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Spy.
  • Attributes
  • 0
  • Name defined as set_item_texture_wear.
  • Class defined as set_item_texture_wear.
  • Value defined as 0.40000000596046.
  • Name defined as craftsmann_rocketlauncher_americanpastoral.
  • Definition index defined as 15028.
  • Item class defined as tf_weapon_rocketlauncher.
  • Item type name defined as Rocket Launcher.
  • Item name defined as Rocket Launcher.
  • This item's 'The' prefix was removed.
  • Item slot defined as primary.
  • Player model defined as models/weapons/c_models/c_rocketlauncher/c_rocketlauncher.mdl.
  • Default item quality defined as 15 (Decorated Weapon).
  • Inventory image defined as backpack/weapons/w_models/w_rocketlauncher.
  • Minimum level defined as 1.
  • Maximum level defined as 1.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/w_rocketlauncher.41eed5b3c42e52270d11bab5a740b293d0795484.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/w_rocketlauncher_large.3e656b2c22252a42e728b9b0faac2f5dbb546937.png.

  • Craft class defined as null.
  • Craft material type defined as null.
  • Capabilities
  • This item can now be given a custom name.
  • The item is now gift wrappable.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Soldier.
  • Attributes
  • 0
  • Name defined as set_item_texture_wear.
  • Class defined as set_item_texture_wear.
  • Value defined as 0.40000000596046.
  • Name defined as teufort_flamethrower_bovineblazemaker.
  • Definition index defined as 15030.
  • Item class defined as tf_weapon_flamethrower.
  • Item type name defined as Flame Thrower.
  • Item name defined as Flame Thrower.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as primary.
  • Player model defined as models/weapons/c_models/c_flamethrower/c_flamethrower.mdl.
  • Default item quality defined as 15 (Decorated Weapon).
  • Inventory image defined as backpack/weapons/c_models/c_flamethrower/c_flamethrower.
  • Minimum level defined as 1.
  • Maximum level defined as 1.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/c_flamethrower.484cd74d322778cb2db0a20d4ce4309fab80ed26.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/c_flamethrower_large.07bd08fba73e30b7a118ae6e3e2d45fc72d399a0.png.

  • Craft class defined as null.
  • Craft material type defined as null.
  • Capabilities
  • This item can now be given a custom name.
  • The item is now gift wrappable.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Pyro.
  • Attributes
  • 0
  • Name defined as set_item_texture_wear.
  • Class defined as set_item_texture_wear.
  • Value defined as 0.40000000596046.
  • Name defined as teufort_smg_treadplatetormenter.
  • Definition index defined as 15032.
  • Item class defined as tf_weapon_smg.
  • Item type name defined as SMG.
  • Item name defined as SMG.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as secondary.
  • Player model defined as models/weapons/c_models/c_smg/c_smg.mdl.
  • Default item quality defined as 15 (Decorated Weapon).
  • Inventory image defined as backpack/weapons/w_models/w_smg.
  • Minimum level defined as 1.
  • Maximum level defined as 1.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/w_smg.279702a5506727459f733580105c96ce684756b1.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/w_smg_large.c7d3a0e5d1c50861c87e877e39e0df563a82e06b.png.

  • Craft class defined as null.
  • Craft material type defined as null.
  • Capabilities
  • This item can now be given a custom name.
  • The item is now gift wrappable.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Styles
  • 0
  • Name defined as TF_UnknownStyle.
  • 1
  • Name defined as TF_UnknownStyle.
  • Used by classes
  • 0 defined as Sniper.
  • Attributes
  • 0
  • Name defined as set_item_texture_wear.
  • Class defined as set_item_texture_wear.
  • Value defined as 0.40000000596046.
  • Name defined as teufort_sniperrifle_bogtrotter.
  • Definition index defined as 15033.
  • Item class defined as tf_weapon_sniperrifle.
  • Item type name defined as Sniper Rifle.
  • Item name defined as Sniper Rifle.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as primary.
  • Player model defined as models/weapons/c_models/c_sniperrifle/c_sniperrifle.mdl.
  • Default item quality defined as 15 (Decorated Weapon).
  • Inventory image defined as backpack/weapons/w_models/w_sniperrifle.
  • Minimum level defined as 1.
  • Maximum level defined as 1.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/w_sniperrifle.21d9333f9e049df30271e65f773d63122b3dfc1d.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/w_sniperrifle_large.53a6c4252eef5af3645465937f6700d38dc935c4.png.

  • Craft class defined as null.
  • Craft material type defined as null.
  • Capabilities
  • This item can now be given a custom name.
  • The item is now gift wrappable.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • Attributes
  • 0
  • Name defined as set_item_texture_wear.
  • Class defined as set_item_texture_wear.
  • Value defined as 0.40000000596046.
  • Name defined as teufort_flamethrower_earthskyandfire.
  • Definition index defined as 15034.
  • Item class defined as tf_weapon_flamethrower.
  • Item type name defined as Flame Thrower.
  • Item name defined as Flame Thrower.
  • This item's 'The' prefix was removed.
  • Item slot defined as primary.
  • Player model defined as models/weapons/c_models/c_flamethrower/c_flamethrower.mdl.
  • Default item quality defined as 15 (Decorated Weapon).
  • Inventory image defined as backpack/weapons/c_models/c_flamethrower/c_flamethrower.
  • Minimum level defined as 1.
  • Maximum level defined as 1.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/c_flamethrower.484cd74d322778cb2db0a20d4ce4309fab80ed26.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/c_flamethrower_large.07bd08fba73e30b7a118ae6e3e2d45fc72d399a0.png.

  • Craft class defined as null.
  • Craft material type defined as null.
  • Capabilities
  • This item can now be given a custom name.
  • The item is now gift wrappable.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Pyro.
  • Attributes
  • 0
  • Name defined as set_item_texture_wear.
  • Class defined as set_item_texture_wear.
  • Value defined as 0.40000000596046.
  • Name defined as teufort_pistol_hickoryholepuncher.
  • Definition index defined as 15035.
  • Item class defined as tf_weapon_pistol.
  • Item type name defined as Pistol.
  • Item name defined as Pistol.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as secondary.
  • Player model defined as models/weapons/c_models/c_pistol/c_pistol.mdl.
  • Default item quality defined as 15 (Decorated Weapon).
  • Inventory image defined as backpack/weapons/c_models/c_pistol.
  • Minimum level defined as 1.
  • Maximum level defined as 1.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/c_pistol.ce84784f306986c45185237fcd30c23767af0836.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/c_pistol_large.65b18d2ee2dcc3cd92b8dcdf6fc13c25e0cf3e75.png.

  • Craft class defined as null.
  • Craft material type defined as null.
  • Capabilities
  • This item can now be given a custom name.
  • The item is now gift wrappable.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Scout.
  • 1 defined as Engineer.
  • Attributes
  • 0
  • Name defined as set_item_texture_wear.
  • Class defined as set_item_texture_wear.
  • Value defined as 0.40000000596046.
  • Name defined as teufort_scattergun_sprucedeuce.
  • Definition index defined as 15036.
  • Item class defined as tf_weapon_scattergun.
  • Item type name defined as Scattergun.
  • Item name defined as Scattergun.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as primary.
  • Player model defined as models/weapons/c_models/c_scattergun.mdl.
  • Default item quality defined as 15 (Decorated Weapon).
  • Inventory image defined as backpack/weapons/c_models/c_scattergun.
  • Minimum level defined as 1.
  • Maximum level defined as 1.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/c_scattergun.ce3503c253ae091b5998ab90b494e5e79c7cfd0f.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/c_scattergun_large.32e916be53d9febd38664d549442900607e12c02.png.

  • Craft class defined as null.
  • Craft material type defined as null.
  • Capabilities
  • This item can now be given a custom name.
  • The item is now gift wrappable.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Scout.
  • Attributes
  • 0
  • Name defined as set_item_texture_wear.
  • Class defined as set_item_texture_wear.
  • Value defined as 0.40000000596046.
  • Name defined as teufort_smg_teamsprayer.
  • Definition index defined as 15037.
  • Item class defined as tf_weapon_smg.
  • Item type name defined as SMG.
  • Item name defined as SMG.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as secondary.
  • Player model defined as models/weapons/c_models/c_smg/c_smg.mdl.
  • Default item quality defined as 15 (Decorated Weapon).
  • Inventory image defined as backpack/weapons/w_models/w_smg.
  • Minimum level defined as 1.
  • Maximum level defined as 1.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/w_smg.279702a5506727459f733580105c96ce684756b1.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/w_smg_large.c7d3a0e5d1c50861c87e877e39e0df563a82e06b.png.

  • Craft class defined as null.
  • Craft material type defined as null.
  • Capabilities
  • This item can now be given a custom name.
  • The item is now gift wrappable.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Styles
  • 0
  • Name defined as TF_UnknownStyle.
  • 1
  • Name defined as TF_UnknownStyle.
  • Used by classes
  • 0 defined as Sniper.
  • Attributes
  • 0
  • Name defined as set_item_texture_wear.
  • Class defined as set_item_texture_wear.
  • Value defined as 0.40000000596046.
  • Name defined as teufort_stickybomblauncher_rooftopwrangler.
  • Definition index defined as 15038.
  • Item class defined as tf_weapon_pipebomblauncher.
  • Item type name defined as Stickybomb Launcher.
  • Item name defined as Stickybomb Launcher.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as secondary.
  • Player model defined as models/weapons/c_models/c_stickybomb_launcher/c_stickybomb_launcher.mdl.
  • Default item quality defined as 15 (Decorated Weapon).
  • Inventory image defined as backpack/weapons/w_models/w_stickybomb_launcher.
  • Minimum level defined as 1.
  • Maximum level defined as 1.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/w_stickybomb_launcher.1d3fbc10d5464af8f36a790ff8a22c4f9f751d2f.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/w_stickybomb_launcher_large.41eb360c6b7432bf5791b2c70e4ad793f3ddd9a9.png.

  • Craft class defined as null.
  • Craft material type defined as null.
  • Capabilities
  • This item can now be given a custom name.
  • The item is now gift wrappable.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Demoman.
  • Attributes
  • 0
  • Name defined as set_item_texture_wear.
  • Class defined as set_item_texture_wear.
  • Value defined as 0.40000000596046.
  • Name defined as teufort_medigun_civilservant.
  • Definition index defined as 15039.
  • Item class defined as tf_weapon_medigun.
  • Item type name defined as Medi Gun.
  • Item name defined as Medi Gun.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as secondary.
  • Player model defined as models/weapons/c_models/c_medigun/c_medigun.mdl.
  • Default item quality defined as 15 (Decorated Weapon).
  • Inventory image defined as backpack/weapons/c_models/c_medigun/c_medigun.
  • Minimum level defined as 1.
  • Maximum level defined as 1.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/c_medigun.f7083ca62943a045a141554a320f289f508a4f2e.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/c_medigun_large.4c13184a17a734aae3739f4981d0a8c71525ca6e.png.

  • Craft class defined as null.
  • Craft material type defined as null.
  • Capabilities
  • This item can now be given a custom name.
  • The item is now gift wrappable.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Medic.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 1.
  • 1
  • Name defined as kill eater score type 2.
  • Class defined as kill_eater_score_type_2.
  • Value defined as 2.
  • 2
  • Name defined as set_item_texture_wear.
  • Class defined as set_item_texture_wear.
  • Value defined as 0.40000000596046.
  • Name defined as teufort_shotgun_civicduty.
  • Definition index defined as 15044.
  • Item class defined as tf_weapon_shotgun.
  • Item type name defined as Shotgun.
  • Item name defined as Shotgun.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as primary.
  • Player model defined as models/weapons/c_models/c_shotgun/c_shotgun.mdl.
  • Default item quality defined as 15 (Decorated Weapon).
  • Inventory image defined as backpack/weapons/w_models/w_shotgun.
  • Minimum level defined as 1.
  • Maximum level defined as 1.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/w_shotgun.1d9c8ea9d8b2b14b331ae22427c5e624f6d5d60c.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/w_shotgun_large.7dd9cf1db7d64bdb6121d6d09cd077b5c921699d.png.

  • Craft class defined as null.
  • Craft material type defined as null.
  • Capabilities
  • This item can now be given a custom name.
  • The item is now gift wrappable.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Soldier.
  • 1 defined as Heavy.
  • 2 defined as Pyro.
  • 3 defined as Engineer.
  • Per class loadout slots
  • Soldier defined as secondary.
  • Heavy defined as secondary.
  • Pyro defined as secondary.
  • Engineer defined as primary.
  • Attributes
  • 0
  • Name defined as special taunt.
  • Class defined as special_taunt.
  • Value defined as 1.
  • 1
  • Name defined as set_item_texture_wear.
  • Class defined as set_item_texture_wear.
  • Value defined as 0.40000000596046.
  • Name defined as powerhouse_stickybomblauncher_liquidasset.
  • Definition index defined as 15045.
  • Item class defined as tf_weapon_pipebomblauncher.
  • Item type name defined as Stickybomb Launcher.
  • Item name defined as Stickybomb Launcher.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as secondary.
  • Player model defined as models/weapons/c_models/c_stickybomb_launcher/c_stickybomb_launcher.mdl.
  • Default item quality defined as 15 (Decorated Weapon).
  • Inventory image defined as backpack/weapons/w_models/w_stickybomb_launcher.
  • Minimum level defined as 1.
  • Maximum level defined as 1.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/w_stickybomb_launcher.1d3fbc10d5464af8f36a790ff8a22c4f9f751d2f.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/w_stickybomb_launcher_large.41eb360c6b7432bf5791b2c70e4ad793f3ddd9a9.png.

  • Craft class defined as null.
  • Craft material type defined as null.
  • Capabilities
  • This item can now be given a custom name.
  • The item is now gift wrappable.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Demoman.
  • Attributes
  • 0
  • Name defined as set_item_texture_wear.
  • Class defined as set_item_texture_wear.
  • Value defined as 0.40000000596046.
  • Name defined as powerhouse_pistol_blackdahlia.
  • Definition index defined as 15046.
  • Item class defined as tf_weapon_pistol.
  • Item type name defined as Pistol.
  • Item name defined as Pistol.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as secondary.
  • Player model defined as models/weapons/c_models/c_pistol/c_pistol.mdl.
  • Default item quality defined as 15 (Decorated Weapon).
  • Inventory image defined as backpack/weapons/c_models/c_pistol.
  • Minimum level defined as 1.
  • Maximum level defined as 1.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/c_pistol.ce84784f306986c45185237fcd30c23767af0836.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/c_pistol_large.65b18d2ee2dcc3cd92b8dcdf6fc13c25e0cf3e75.png.

  • Craft class defined as null.
  • Craft material type defined as null.
  • Capabilities
  • This item can now be given a custom name.
  • The item is now gift wrappable.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Scout.
  • 1 defined as Engineer.
  • Attributes
  • 0
  • Name defined as set_item_texture_wear.
  • Class defined as set_item_texture_wear.
  • Value defined as 0.40000000596046.
  • Name defined as powerhouse_shotgun_lightningrod.
  • Definition index defined as 15047.
  • Item class defined as tf_weapon_shotgun.
  • Item type name defined as Shotgun.
  • Item name defined as Shotgun.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as primary.
  • Player model defined as models/weapons/c_models/c_shotgun/c_shotgun.mdl.
  • Default item quality defined as 15 (Decorated Weapon).
  • Inventory image defined as backpack/weapons/w_models/w_shotgun.
  • Minimum level defined as 1.
  • Maximum level defined as 1.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/w_shotgun.1d9c8ea9d8b2b14b331ae22427c5e624f6d5d60c.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/w_shotgun_large.7dd9cf1db7d64bdb6121d6d09cd077b5c921699d.png.

  • Craft class defined as null.
  • Craft material type defined as null.
  • Capabilities
  • This item can now be given a custom name.
  • The item is now gift wrappable.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Soldier.
  • 1 defined as Heavy.
  • 2 defined as Pyro.
  • 3 defined as Engineer.
  • Per class loadout slots
  • Soldier defined as secondary.
  • Heavy defined as secondary.
  • Pyro defined as secondary.
  • Engineer defined as primary.
  • Attributes
  • 0
  • Name defined as special taunt.
  • Class defined as special_taunt.
  • Value defined as 1.
  • 1
  • Name defined as set_item_texture_wear.
  • Class defined as set_item_texture_wear.
  • Value defined as 0.40000000596046.
  • Name defined as powerhouse_revolver_deadreckoner.
  • Definition index defined as 15051.
  • Item class defined as tf_weapon_revolver.
  • Item type name defined as Revolver.
  • Item name defined as Revolver.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as secondary.
  • Player model defined as models/weapons/c_models/c_revolver/c_revolver.mdl.
  • Default item quality defined as 15 (Decorated Weapon).
  • Inventory image defined as backpack/weapons/w_models/w_revolver.
  • Minimum level defined as 1.
  • Maximum level defined as 1.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/w_revolver.acf5df029d30364e66b3ab280349c707347c51b0.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/w_revolver_large.89d8a01105f2e2cda9ea4c79fe7032eef638633b.png.

  • Craft class defined as null.
  • Craft material type defined as null.
  • Capabilities
  • This item can now be given a custom name.
  • The item is now gift wrappable.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Spy.
  • Attributes
  • 0
  • Name defined as set_item_texture_wear.
  • Class defined as set_item_texture_wear.
  • Value defined as 0.40000000596046.
  • Name defined as powerhouse_rocketlauncher_shellshocker.
  • Definition index defined as 15052.
  • Item class defined as tf_weapon_rocketlauncher.
  • Item type name defined as Rocket Launcher.
  • Item name defined as Rocket Launcher.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as primary.
  • Player model defined as models/weapons/c_models/c_rocketlauncher/c_rocketlauncher.mdl.
  • Default item quality defined as 15 (Decorated Weapon).
  • Inventory image defined as backpack/weapons/w_models/w_rocketlauncher.
  • Minimum level defined as 1.
  • Maximum level defined as 1.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/w_rocketlauncher.41eed5b3c42e52270d11bab5a740b293d0795484.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/w_rocketlauncher_large.3e656b2c22252a42e728b9b0faac2f5dbb546937.png.

  • Craft class defined as null.
  • Craft material type defined as null.
  • Capabilities
  • This item can now be given a custom name.
  • The item is now gift wrappable.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Soldier.
  • Attributes
  • 0
  • Name defined as set_item_texture_wear.
  • Class defined as set_item_texture_wear.
  • Value defined as 0.40000000596046.
  • Name defined as powerhouse_scattergun_currentevent.
  • Definition index defined as 15053.
  • Item class defined as tf_weapon_scattergun.
  • Item type name defined as Scattergun.
  • Item name defined as Scattergun.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as primary.
  • Player model defined as models/weapons/c_models/c_scattergun.mdl.
  • Default item quality defined as 15 (Decorated Weapon).
  • Inventory image defined as backpack/weapons/c_models/c_scattergun.
  • Minimum level defined as 1.
  • Maximum level defined as 1.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/c_scattergun.ce3503c253ae091b5998ab90b494e5e79c7cfd0f.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/c_scattergun_large.32e916be53d9febd38664d549442900607e12c02.png.

  • Craft class defined as null.
  • Craft material type defined as null.
  • Capabilities
  • This item can now be given a custom name.
  • The item is now gift wrappable.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Scout.
  • Attributes
  • 0
  • Name defined as set_item_texture_wear.
  • Class defined as set_item_texture_wear.
  • Value defined as 0.40000000596046.
  • Name defined as powerhouse_flamethrower_turbinetorcher.
  • Definition index defined as 15054.
  • Item class defined as tf_weapon_flamethrower.
  • Item type name defined as Flame Thrower.
  • Item name defined as Flame Thrower.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as primary.
  • Player model defined as models/weapons/c_models/c_flamethrower/c_flamethrower.mdl.
  • Default item quality defined as 15 (Decorated Weapon).
  • Inventory image defined as backpack/weapons/c_models/c_flamethrower/c_flamethrower.
  • Minimum level defined as 1.
  • Maximum level defined as 1.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/c_flamethrower.484cd74d322778cb2db0a20d4ce4309fab80ed26.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/c_flamethrower_large.07bd08fba73e30b7a118ae6e3e2d45fc72d399a0.png.

  • Craft class defined as null.
  • Craft material type defined as null.
  • Capabilities
  • This item can now be given a custom name.
  • The item is now gift wrappable.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Pyro.
  • Attributes
  • 0
  • Name defined as set_item_texture_wear.
  • Class defined as set_item_texture_wear.
  • Value defined as 0.40000000596046.
  • Name defined as powerhouse_minigun_brickhouse.
  • Definition index defined as 15055.
  • Item class defined as tf_weapon_minigun.
  • Item type name defined as Minigun.
  • Item name defined as Minigun.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as primary.
  • Player model defined as models/weapons/c_models/c_minigun/c_minigun.mdl.
  • Default item quality defined as 15 (Decorated Weapon).
  • Inventory image defined as backpack/weapons/w_models/w_minigun.
  • Minimum level defined as 1.
  • Maximum level defined as 1.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/w_minigun.c8dd004e4691ebde7af11d564bf2717468e485ff.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/w_minigun_large.8dae9a1a5003d1c815aec04bf0eeb32523ad8fdc.png.

  • Craft class defined as null.
  • Craft material type defined as null.
  • Capabilities
  • This item can now be given a custom name.
  • The item is now gift wrappable.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Heavy.
  • Attributes
  • 0
  • Name defined as set_item_texture_wear.
  • Class defined as set_item_texture_wear.
  • Value defined as 0.40000000596046.
  • Name defined as powerhouse_pistol_sandstonespecial.
  • Definition index defined as 15056.
  • Item class defined as tf_weapon_pistol.
  • Item type name defined as Pistol.
  • Item name defined as Pistol.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as secondary.
  • Player model defined as models/weapons/c_models/c_pistol/c_pistol.mdl.
  • Default item quality defined as 15 (Decorated Weapon).
  • Inventory image defined as backpack/weapons/c_models/c_pistol.
  • Minimum level defined as 1.
  • Maximum level defined as 1.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/c_pistol.ce84784f306986c45185237fcd30c23767af0836.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/c_pistol_large.65b18d2ee2dcc3cd92b8dcdf6fc13c25e0cf3e75.png.

  • Craft class defined as null.
  • Craft material type defined as null.
  • Capabilities
  • This item can now be given a custom name.
  • The item is now gift wrappable.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Scout.
  • 1 defined as Engineer.
  • Attributes
  • 0
  • Name defined as set_item_texture_wear.
  • Class defined as set_item_texture_wear.
  • Value defined as 0.40000000596046.
  • Name defined as powerhouse_rocketlauncher_aquamarine.
  • Definition index defined as 15057.
  • Item class defined as tf_weapon_rocketlauncher.
  • Item type name defined as Rocket Launcher.
  • Item name defined as Rocket Launcher.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as primary.
  • Player model defined as models/weapons/c_models/c_rocketlauncher/c_rocketlauncher.mdl.
  • Default item quality defined as 15 (Decorated Weapon).
  • Inventory image defined as backpack/weapons/w_models/w_rocketlauncher.
  • Minimum level defined as 1.
  • Maximum level defined as 1.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/w_rocketlauncher.41eed5b3c42e52270d11bab5a740b293d0795484.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/w_rocketlauncher_large.3e656b2c22252a42e728b9b0faac2f5dbb546937.png.

  • Craft class defined as null.
  • Craft material type defined as null.
  • Capabilities
  • This item can now be given a custom name.
  • The item is now gift wrappable.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Soldier.
  • Attributes
  • 0
  • Name defined as set_item_texture_wear.
  • Class defined as set_item_texture_wear.
  • Value defined as 0.40000000596046.
  • Name defined as template_civilian_flamethrower.
  • Definition index defined as 16000.
  • Item class defined as tf_weapon_flamethrower.
  • Item type name defined as Flame Thrower.
  • Item name defined as Flame Thrower.
  • This item's 'The' prefix was removed.
  • Item slot defined as primary.
  • Player model defined as models/weapons/c_models/c_flamethrower/c_flamethrower.mdl.
  • Default item quality defined as 15 (Decorated Weapon).
  • Inventory image defined as backpack/weapons/c_models/c_flamethrower/c_flamethrower.
  • Minimum level defined as 1.
  • Maximum level defined as 1.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/c_flamethrower.484cd74d322778cb2db0a20d4ce4309fab80ed26.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/c_flamethrower_large.07bd08fba73e30b7a118ae6e3e2d45fc72d399a0.png.

  • Craft class defined as null.
  • Craft material type defined as null.
  • Capabilities
  • This item can now be given a custom name.
  • The item is now gift wrappable.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Pyro.
  • Attributes
  • 0
  • Name defined as set_item_texture_wear.
  • Class defined as set_item_texture_wear.
  • Value defined as 0.40000000596046.
  • Name defined as template_civilian_medigun.
  • Definition index defined as 16001.
  • Item class defined as tf_weapon_medigun.
  • Item type name defined as Medi Gun.
  • Item name defined as Medi Gun.
  • This item's 'The' prefix was removed.
  • Item slot defined as secondary.
  • Player model defined as models/weapons/c_models/c_medigun/c_medigun.mdl.
  • Default item quality defined as 15 (Decorated Weapon).
  • Inventory image defined as backpack/weapons/c_models/c_medigun/c_medigun.
  • Minimum level defined as 1.
  • Maximum level defined as 1.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/c_medigun.f7083ca62943a045a141554a320f289f508a4f2e.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/c_medigun_large.4c13184a17a734aae3739f4981d0a8c71525ca6e.png.

  • Craft class defined as null.
  • Craft material type defined as null.
  • Capabilities
  • This item can now be given a custom name.
  • The item is now gift wrappable.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Medic.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 1.
  • 1
  • Name defined as kill eater score type 2.
  • Class defined as kill_eater_score_type_2.
  • Value defined as 2.
  • 2
  • Name defined as set_item_texture_wear.
  • Class defined as set_item_texture_wear.
  • Value defined as 0.40000000596046.
  • Name defined as template_civilian_minigun.
  • Definition index defined as 16002.
  • Item class defined as tf_weapon_minigun.
  • Item type name defined as Minigun.
  • Item name defined as Minigun.
  • This item's 'The' prefix was removed.
  • Item slot defined as primary.
  • Player model defined as models/weapons/c_models/c_minigun/c_minigun.mdl.
  • Default item quality defined as 15 (Decorated Weapon).
  • Inventory image defined as backpack/weapons/w_models/w_minigun.
  • Minimum level defined as 1.
  • Maximum level defined as 1.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/w_minigun.c8dd004e4691ebde7af11d564bf2717468e485ff.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/w_minigun_large.8dae9a1a5003d1c815aec04bf0eeb32523ad8fdc.png.

  • Craft class defined as null.
  • Craft material type defined as null.
  • Capabilities
  • This item can now be given a custom name.
  • The item is now gift wrappable.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Heavy.
  • Attributes
  • 0
  • Name defined as set_item_texture_wear.
  • Class defined as set_item_texture_wear.
  • Value defined as 0.40000000596046.
  • Name defined as template_civilian_pistol.
  • Definition index defined as 16003.
  • Item class defined as tf_weapon_pistol.
  • Item type name defined as Pistol.
  • Item name defined as Pistol.
  • This item's 'The' prefix was removed.
  • Item slot defined as secondary.
  • Player model defined as models/weapons/c_models/c_pistol/c_pistol.mdl.
  • Default item quality defined as 15 (Decorated Weapon).
  • Inventory image defined as backpack/weapons/c_models/c_pistol.
  • Minimum level defined as 1.
  • Maximum level defined as 1.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/c_pistol.ce84784f306986c45185237fcd30c23767af0836.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/c_pistol_large.65b18d2ee2dcc3cd92b8dcdf6fc13c25e0cf3e75.png.

  • Craft class defined as null.
  • Craft material type defined as null.
  • Capabilities
  • This item can now be given a custom name.
  • The item is now gift wrappable.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Scout.
  • 1 defined as Engineer.
  • Attributes
  • 0
  • Name defined as set_item_texture_wear.
  • Class defined as set_item_texture_wear.
  • Value defined as 0.40000000596046.
  • Name defined as template_civilian_revolver.
  • Definition index defined as 16004.
  • Item class defined as tf_weapon_revolver.
  • Item type name defined as Revolver.
  • Item name defined as Revolver.
  • This item's 'The' prefix was removed.
  • Item slot defined as secondary.
  • Player model defined as models/weapons/c_models/c_revolver/c_revolver.mdl.
  • Default item quality defined as 15 (Decorated Weapon).
  • Inventory image defined as backpack/weapons/w_models/w_revolver.
  • Minimum level defined as 1.
  • Maximum level defined as 1.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/w_revolver.acf5df029d30364e66b3ab280349c707347c51b0.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/w_revolver_large.89d8a01105f2e2cda9ea4c79fe7032eef638633b.png.

  • Craft class defined as null.
  • Craft material type defined as null.
  • Capabilities
  • This item can now be given a custom name.
  • The item is now gift wrappable.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Spy.
  • Attributes
  • 0
  • Name defined as set_item_texture_wear.
  • Class defined as set_item_texture_wear.
  • Value defined as 0.40000000596046.
  • Name defined as template_civilian_rocketlauncher.
  • Definition index defined as 16005.
  • Item class defined as tf_weapon_rocketlauncher.
  • Item type name defined as Rocket Launcher.
  • Item name defined as Rocket Launcher.
  • This item's 'The' prefix was removed.
  • Item slot defined as primary.
  • Player model defined as models/weapons/c_models/c_rocketlauncher/c_rocketlauncher.mdl.
  • Default item quality defined as 15 (Decorated Weapon).
  • Inventory image defined as backpack/weapons/w_models/w_rocketlauncher.
  • Minimum level defined as 1.
  • Maximum level defined as 1.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/w_rocketlauncher.41eed5b3c42e52270d11bab5a740b293d0795484.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/w_rocketlauncher_large.3e656b2c22252a42e728b9b0faac2f5dbb546937.png.

  • Craft class defined as null.
  • Craft material type defined as null.
  • Capabilities
  • This item can now be given a custom name.
  • The item is now gift wrappable.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Soldier.
  • Attributes
  • 0
  • Name defined as set_item_texture_wear.
  • Class defined as set_item_texture_wear.
  • Value defined as 0.40000000596046.
  • Name defined as template_civilian_scattergun.
  • Definition index defined as 16006.
  • Item class defined as tf_weapon_scattergun.
  • Item type name defined as Scattergun.
  • Item name defined as Scattergun.
  • This item's 'The' prefix was removed.
  • Item slot defined as primary.
  • Player model defined as models/weapons/c_models/c_scattergun.mdl.
  • Default item quality defined as 15 (Decorated Weapon).
  • Inventory image defined as backpack/weapons/c_models/c_scattergun.
  • Minimum level defined as 1.
  • Maximum level defined as 1.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/c_scattergun.ce3503c253ae091b5998ab90b494e5e79c7cfd0f.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/c_scattergun_large.32e916be53d9febd38664d549442900607e12c02.png.

  • Craft class defined as null.
  • Craft material type defined as null.
  • Capabilities
  • This item can now be given a custom name.
  • The item is now gift wrappable.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Scout.
  • Attributes
  • 0
  • Name defined as set_item_texture_wear.
  • Class defined as set_item_texture_wear.
  • Value defined as 0.40000000596046.
  • Name defined as template_civilian_shotgun.
  • Definition index defined as 16007.
  • Item class defined as tf_weapon_shotgun.
  • Item type name defined as Shotgun.
  • Item name defined as Shotgun.
  • This item's 'The' prefix was removed.
  • Item slot defined as primary.
  • Player model defined as models/weapons/c_models/c_shotgun/c_shotgun.mdl.
  • Default item quality defined as 15 (Decorated Weapon).
  • Inventory image defined as backpack/weapons/w_models/w_shotgun.
  • Minimum level defined as 1.
  • Maximum level defined as 1.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/w_shotgun.1d9c8ea9d8b2b14b331ae22427c5e624f6d5d60c.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/w_shotgun_large.7dd9cf1db7d64bdb6121d6d09cd077b5c921699d.png.

  • Craft class defined as null.
  • Craft material type defined as null.
  • Capabilities
  • This item can now be given a custom name.
  • The item is now gift wrappable.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Soldier.
  • 1 defined as Heavy.
  • 2 defined as Pyro.
  • 3 defined as Engineer.
  • Per class loadout slots
  • Soldier defined as secondary.
  • Heavy defined as secondary.
  • Pyro defined as secondary.
  • Engineer defined as primary.
  • Attributes
  • 0
  • Name defined as special taunt.
  • Class defined as special_taunt.
  • Value defined as 1.
  • 1
  • Name defined as set_item_texture_wear.
  • Class defined as set_item_texture_wear.
  • Value defined as 0.40000000596046.
  • Name defined as template_civilian_smg.
  • Definition index defined as 16009.
  • Item class defined as tf_weapon_smg.
  • Item type name defined as SMG.
  • Item name defined as SMG.
  • This item's 'The' prefix was removed.
  • Item slot defined as secondary.
  • Player model defined as models/weapons/c_models/c_smg/c_smg.mdl.
  • Default item quality defined as 15 (Decorated Weapon).
  • Inventory image defined as backpack/weapons/w_models/w_smg.
  • Minimum level defined as 1.
  • Maximum level defined as 1.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/w_smg.279702a5506727459f733580105c96ce684756b1.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/w_smg_large.c7d3a0e5d1c50861c87e877e39e0df563a82e06b.png.

  • Craft class defined as null.
  • Craft material type defined as null.
  • Capabilities
  • This item can now be given a custom name.
  • The item is now gift wrappable.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Styles
  • 0
  • Name defined as TF_UnknownStyle.
  • 1
  • Name defined as TF_UnknownStyle.
  • Used by classes
  • 0 defined as Sniper.
  • Attributes
  • 0
  • Name defined as set_item_texture_wear.
  • Class defined as set_item_texture_wear.
  • Value defined as 0.40000000596046.
  • Name defined as template_commando_flamethrower.
  • Definition index defined as 16012.
  • Item class defined as tf_weapon_flamethrower.
  • Item type name defined as Flame Thrower.
  • Item name defined as Flame Thrower.
  • This item's 'The' prefix was removed.
  • Item slot defined as primary.
  • Player model defined as models/weapons/c_models/c_flamethrower/c_flamethrower.mdl.
  • Default item quality defined as 15 (Decorated Weapon).
  • Inventory image defined as backpack/weapons/c_models/c_flamethrower/c_flamethrower.
  • Minimum level defined as 1.
  • Maximum level defined as 1.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/c_flamethrower.484cd74d322778cb2db0a20d4ce4309fab80ed26.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/c_flamethrower_large.07bd08fba73e30b7a118ae6e3e2d45fc72d399a0.png.

  • Craft class defined as null.
  • Craft material type defined as null.
  • Capabilities
  • This item can now be given a custom name.
  • The item is now gift wrappable.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Pyro.
  • Attributes
  • 0
  • Name defined as set_item_texture_wear.
  • Class defined as set_item_texture_wear.
  • Value defined as 0.40000000596046.
  • Name defined as template_commando_medigun.
  • Definition index defined as 16013.
  • Item class defined as tf_weapon_medigun.
  • Item type name defined as Medi Gun.
  • Item name defined as Medi Gun.
  • This item's 'The' prefix was removed.
  • Item slot defined as secondary.
  • Player model defined as models/weapons/c_models/c_medigun/c_medigun.mdl.
  • Default item quality defined as 15 (Decorated Weapon).
  • Inventory image defined as backpack/weapons/c_models/c_medigun/c_medigun.
  • Minimum level defined as 1.
  • Maximum level defined as 1.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/c_medigun.f7083ca62943a045a141554a320f289f508a4f2e.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/c_medigun_large.4c13184a17a734aae3739f4981d0a8c71525ca6e.png.

  • Craft class defined as null.
  • Craft material type defined as null.
  • Capabilities
  • This item can now be given a custom name.
  • The item is now gift wrappable.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Medic.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 1.
  • 1
  • Name defined as kill eater score type 2.
  • Class defined as kill_eater_score_type_2.
  • Value defined as 2.
  • 2
  • Name defined as set_item_texture_wear.
  • Class defined as set_item_texture_wear.
  • Value defined as 0.40000000596046.
  • Name defined as template_commando_minigun.
  • Definition index defined as 16014.
  • Item class defined as tf_weapon_minigun.
  • Item type name defined as Minigun.
  • Item name defined as Minigun.
  • This item's 'The' prefix was removed.
  • Item slot defined as primary.
  • Player model defined as models/weapons/c_models/c_minigun/c_minigun.mdl.
  • Default item quality defined as 15 (Decorated Weapon).
  • Inventory image defined as backpack/weapons/w_models/w_minigun.
  • Minimum level defined as 1.
  • Maximum level defined as 1.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/w_minigun.c8dd004e4691ebde7af11d564bf2717468e485ff.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/w_minigun_large.8dae9a1a5003d1c815aec04bf0eeb32523ad8fdc.png.

  • Craft class defined as null.
  • Craft material type defined as null.
  • Capabilities
  • This item can now be given a custom name.
  • The item is now gift wrappable.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Heavy.
  • Attributes
  • 0
  • Name defined as set_item_texture_wear.
  • Class defined as set_item_texture_wear.
  • Value defined as 0.40000000596046.
  • Name defined as template_commando_pistol.
  • Definition index defined as 16015.
  • Item class defined as tf_weapon_pistol.
  • Item type name defined as Pistol.
  • Item name defined as Pistol.
  • This item's 'The' prefix was removed.
  • Item slot defined as secondary.
  • Player model defined as models/weapons/c_models/c_pistol/c_pistol.mdl.
  • Default item quality defined as 15 (Decorated Weapon).
  • Inventory image defined as backpack/weapons/c_models/c_pistol.
  • Minimum level defined as 1.
  • Maximum level defined as 1.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/c_pistol.ce84784f306986c45185237fcd30c23767af0836.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/c_pistol_large.65b18d2ee2dcc3cd92b8dcdf6fc13c25e0cf3e75.png.

  • Craft class defined as null.
  • Craft material type defined as null.
  • Capabilities
  • This item can now be given a custom name.
  • The item is now gift wrappable.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Scout.
  • 1 defined as Engineer.
  • Attributes
  • 0
  • Name defined as set_item_texture_wear.
  • Class defined as set_item_texture_wear.
  • Value defined as 0.40000000596046.
  • Name defined as template_commando_revolver.
  • Definition index defined as 16016.
  • Item class defined as tf_weapon_revolver.
  • Item type name defined as Revolver.
  • Item name defined as Revolver.
  • This item's 'The' prefix was removed.
  • Item slot defined as secondary.
  • Player model defined as models/weapons/c_models/c_revolver/c_revolver.mdl.
  • Default item quality defined as 15 (Decorated Weapon).
  • Inventory image defined as backpack/weapons/w_models/w_revolver.
  • Minimum level defined as 1.
  • Maximum level defined as 1.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/w_revolver.acf5df029d30364e66b3ab280349c707347c51b0.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/w_revolver_large.89d8a01105f2e2cda9ea4c79fe7032eef638633b.png.

  • Craft class defined as null.
  • Craft material type defined as null.
  • Capabilities
  • This item can now be given a custom name.
  • The item is now gift wrappable.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Spy.
  • Attributes
  • 0
  • Name defined as set_item_texture_wear.
  • Class defined as set_item_texture_wear.
  • Value defined as 0.40000000596046.
  • Name defined as template_commando_scattergun.
  • Definition index defined as 16018.
  • Item class defined as tf_weapon_scattergun.
  • Item type name defined as Scattergun.
  • Item name defined as Scattergun.
  • This item's 'The' prefix was removed.
  • Item slot defined as primary.
  • Player model defined as models/weapons/c_models/c_scattergun.mdl.
  • Default item quality defined as 15 (Decorated Weapon).
  • Inventory image defined as backpack/weapons/c_models/c_scattergun.
  • Minimum level defined as 1.
  • Maximum level defined as 1.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/c_scattergun.ce3503c253ae091b5998ab90b494e5e79c7cfd0f.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/c_scattergun_large.32e916be53d9febd38664d549442900607e12c02.png.

  • Craft class defined as null.
  • Craft material type defined as null.
  • Capabilities
  • This item can now be given a custom name.
  • The item is now gift wrappable.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Scout.
  • Attributes
  • 0
  • Name defined as set_item_texture_wear.
  • Class defined as set_item_texture_wear.
  • Value defined as 0.40000000596046.
  • Name defined as template_commando_shotgun.
  • Definition index defined as 16019.
  • Item class defined as tf_weapon_shotgun.
  • Item type name defined as Shotgun.
  • Item name defined as Shotgun.
  • This item's 'The' prefix was removed.
  • Item slot defined as primary.
  • Player model defined as models/weapons/c_models/c_shotgun/c_shotgun.mdl.
  • Default item quality defined as 15 (Decorated Weapon).
  • Inventory image defined as backpack/weapons/w_models/w_shotgun.
  • Minimum level defined as 1.
  • Maximum level defined as 1.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/w_shotgun.1d9c8ea9d8b2b14b331ae22427c5e624f6d5d60c.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/w_shotgun_large.7dd9cf1db7d64bdb6121d6d09cd077b5c921699d.png.

  • Craft class defined as null.
  • Craft material type defined as null.
  • Capabilities
  • This item can now be given a custom name.
  • The item is now gift wrappable.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Soldier.
  • 1 defined as Heavy.
  • 2 defined as Pyro.
  • 3 defined as Engineer.
  • Per class loadout slots
  • Soldier defined as secondary.
  • Heavy defined as secondary.
  • Pyro defined as secondary.
  • Engineer defined as primary.
  • Attributes
  • 0
  • Name defined as special taunt.
  • Class defined as special_taunt.
  • Value defined as 1.
  • 1
  • Name defined as set_item_texture_wear.
  • Class defined as set_item_texture_wear.
  • Value defined as 0.40000000596046.
  • Name defined as template_commando_sniperrifle.
  • Definition index defined as 16020.
  • Item class defined as tf_weapon_sniperrifle.
  • Item type name defined as Sniper Rifle.
  • Item name defined as Sniper Rifle.
  • This item's 'The' prefix was removed.
  • Item slot defined as primary.
  • Player model defined as models/weapons/c_models/c_sniperrifle/c_sniperrifle.mdl.
  • Default item quality defined as 15 (Decorated Weapon).
  • Inventory image defined as backpack/weapons/w_models/w_sniperrifle.
  • Minimum level defined as 1.
  • Maximum level defined as 1.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/w_sniperrifle.21d9333f9e049df30271e65f773d63122b3dfc1d.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/w_sniperrifle_large.53a6c4252eef5af3645465937f6700d38dc935c4.png.

  • Craft class defined as null.
  • Craft material type defined as null.
  • Capabilities
  • This item can now be given a custom name.
  • The item is now gift wrappable.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • Attributes
  • 0
  • Name defined as set_item_texture_wear.
  • Class defined as set_item_texture_wear.
  • Value defined as 0.40000000596046.
  • Name defined as template_commando_stickybomb_launcher.
  • Definition index defined as 16022.
  • Item class defined as tf_weapon_pipebomblauncher.
  • Item type name defined as Stickybomb Launcher.
  • Item name defined as Stickybomb Launcher.
  • This item's 'The' prefix was removed.
  • Item slot defined as secondary.
  • Player model defined as models/weapons/c_models/c_stickybomb_launcher/c_stickybomb_launcher.mdl.
  • Default item quality defined as 15 (Decorated Weapon).
  • Inventory image defined as backpack/weapons/w_models/w_stickybomb_launcher.
  • Minimum level defined as 1.
  • Maximum level defined as 1.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/w_stickybomb_launcher.1d3fbc10d5464af8f36a790ff8a22c4f9f751d2f.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/w_stickybomb_launcher_large.41eb360c6b7432bf5791b2c70e4ad793f3ddd9a9.png.

  • Craft class defined as null.
  • Craft material type defined as null.
  • Capabilities
  • This item can now be given a custom name.
  • The item is now gift wrappable.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Demoman.
  • Attributes
  • 0
  • Name defined as set_item_texture_wear.
  • Class defined as set_item_texture_wear.
  • Value defined as 0.40000000596046.
  • Name defined as template_elite_flamethrower.
  • Definition index defined as 16023.
  • Item class defined as tf_weapon_flamethrower.
  • Item type name defined as Flame Thrower.
  • Item name defined as Flame Thrower.
  • This item's 'The' prefix was removed.
  • Item slot defined as primary.
  • Player model defined as models/weapons/c_models/c_flamethrower/c_flamethrower.mdl.
  • Default item quality defined as 15 (Decorated Weapon).
  • Inventory image defined as backpack/weapons/c_models/c_flamethrower/c_flamethrower.
  • Minimum level defined as 1.
  • Maximum level defined as 1.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/c_flamethrower.484cd74d322778cb2db0a20d4ce4309fab80ed26.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/c_flamethrower_large.07bd08fba73e30b7a118ae6e3e2d45fc72d399a0.png.

  • Craft class defined as null.
  • Craft material type defined as null.
  • Capabilities
  • This item can now be given a custom name.
  • The item is now gift wrappable.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Pyro.
  • Attributes
  • 0
  • Name defined as set_item_texture_wear.
  • Class defined as set_item_texture_wear.
  • Value defined as 0.40000000596046.
  • Name defined as template_elite_medigun.
  • Definition index defined as 16024.
  • Item class defined as tf_weapon_medigun.
  • Item type name defined as Medi Gun.
  • Item name defined as Medi Gun.
  • This item's 'The' prefix was removed.
  • Item slot defined as secondary.
  • Player model defined as models/weapons/c_models/c_medigun/c_medigun.mdl.
  • Default item quality defined as 15 (Decorated Weapon).
  • Inventory image defined as backpack/weapons/c_models/c_medigun/c_medigun.
  • Minimum level defined as 1.
  • Maximum level defined as 1.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/c_medigun.f7083ca62943a045a141554a320f289f508a4f2e.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/c_medigun_large.4c13184a17a734aae3739f4981d0a8c71525ca6e.png.

  • Craft class defined as null.
  • Craft material type defined as null.
  • Capabilities
  • This item can now be given a custom name.
  • The item is now gift wrappable.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Medic.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 1.
  • 1
  • Name defined as kill eater score type 2.
  • Class defined as kill_eater_score_type_2.
  • Value defined as 2.
  • 2
  • Name defined as set_item_texture_wear.
  • Class defined as set_item_texture_wear.
  • Value defined as 0.40000000596046.
  • Name defined as template_elite_pistol.
  • Definition index defined as 16026.
  • Item class defined as tf_weapon_pistol.
  • Item type name defined as Pistol.
  • Item name defined as Pistol.
  • This item's 'The' prefix was removed.
  • Item slot defined as secondary.
  • Player model defined as models/weapons/c_models/c_pistol/c_pistol.mdl.
  • Default item quality defined as 15 (Decorated Weapon).
  • Inventory image defined as backpack/weapons/c_models/c_pistol.
  • Minimum level defined as 1.
  • Maximum level defined as 1.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/c_pistol.ce84784f306986c45185237fcd30c23767af0836.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/c_pistol_large.65b18d2ee2dcc3cd92b8dcdf6fc13c25e0cf3e75.png.

  • Craft class defined as null.
  • Craft material type defined as null.
  • Capabilities
  • This item can now be given a custom name.
  • The item is now gift wrappable.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Scout.
  • 1 defined as Engineer.
  • Attributes
  • 0
  • Name defined as set_item_texture_wear.
  • Class defined as set_item_texture_wear.
  • Value defined as 0.40000000596046.
  • Name defined as template_elite_revolver.
  • Definition index defined as 16027.
  • Item class defined as tf_weapon_revolver.
  • Item type name defined as Revolver.
  • Item name defined as Revolver.
  • This item's 'The' prefix was removed.
  • Item slot defined as secondary.
  • Player model defined as models/weapons/c_models/c_revolver/c_revolver.mdl.
  • Default item quality defined as 15 (Decorated Weapon).
  • Inventory image defined as backpack/weapons/w_models/w_revolver.
  • Minimum level defined as 1.
  • Maximum level defined as 1.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/w_revolver.acf5df029d30364e66b3ab280349c707347c51b0.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/w_revolver_large.89d8a01105f2e2cda9ea4c79fe7032eef638633b.png.

  • Craft class defined as null.
  • Craft material type defined as null.
  • Capabilities
  • This item can now be given a custom name.
  • The item is now gift wrappable.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Spy.
  • Attributes
  • 0
  • Name defined as set_item_texture_wear.
  • Class defined as set_item_texture_wear.
  • Value defined as 0.40000000596046.
  • Name defined as template_elite_rocketlauncher.
  • Definition index defined as 16028.
  • Item class defined as tf_weapon_rocketlauncher.
  • Item type name defined as Rocket Launcher.
  • Item name defined as Rocket Launcher.
  • This item's 'The' prefix was removed.
  • Item slot defined as primary.
  • Player model defined as models/weapons/c_models/c_rocketlauncher/c_rocketlauncher.mdl.
  • Default item quality defined as 15 (Decorated Weapon).
  • Inventory image defined as backpack/weapons/w_models/w_rocketlauncher.
  • Minimum level defined as 1.
  • Maximum level defined as 1.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/w_rocketlauncher.41eed5b3c42e52270d11bab5a740b293d0795484.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/w_rocketlauncher_large.3e656b2c22252a42e728b9b0faac2f5dbb546937.png.

  • Craft class defined as null.
  • Craft material type defined as null.
  • Capabilities
  • This item can now be given a custom name.
  • The item is now gift wrappable.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Soldier.
  • Attributes
  • 0
  • Name defined as set_item_texture_wear.
  • Class defined as set_item_texture_wear.
  • Value defined as 0.40000000596046.
  • Name defined as template_elite_scattergun.
  • Definition index defined as 16029.
  • Item class defined as tf_weapon_scattergun.
  • Item type name defined as Scattergun.
  • Item name defined as Scattergun.
  • This item's 'The' prefix was removed.
  • Item slot defined as primary.
  • Player model defined as models/weapons/c_models/c_scattergun.mdl.
  • Default item quality defined as 15 (Decorated Weapon).
  • Inventory image defined as backpack/weapons/c_models/c_scattergun.
  • Minimum level defined as 1.
  • Maximum level defined as 1.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/c_scattergun.ce3503c253ae091b5998ab90b494e5e79c7cfd0f.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/c_scattergun_large.32e916be53d9febd38664d549442900607e12c02.png.

  • Craft class defined as null.
  • Craft material type defined as null.
  • Capabilities
  • This item can now be given a custom name.
  • The item is now gift wrappable.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Scout.
  • Attributes
  • 0
  • Name defined as set_item_texture_wear.
  • Class defined as set_item_texture_wear.
  • Value defined as 0.40000000596046.
  • Name defined as template_elite_shotgun.
  • Definition index defined as 16030.
  • Item class defined as tf_weapon_shotgun.
  • Item type name defined as Shotgun.
  • Item name defined as Shotgun.
  • This item's 'The' prefix was removed.
  • Item slot defined as primary.
  • Player model defined as models/weapons/c_models/c_shotgun/c_shotgun.mdl.
  • Default item quality defined as 15 (Decorated Weapon).
  • Inventory image defined as backpack/weapons/w_models/w_shotgun.
  • Minimum level defined as 1.
  • Maximum level defined as 1.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/w_shotgun.1d9c8ea9d8b2b14b331ae22427c5e624f6d5d60c.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/w_shotgun_large.7dd9cf1db7d64bdb6121d6d09cd077b5c921699d.png.

  • Craft class defined as null.
  • Craft material type defined as null.
  • Capabilities
  • This item can now be given a custom name.
  • The item is now gift wrappable.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Soldier.
  • 1 defined as Heavy.
  • 2 defined as Pyro.
  • 3 defined as Engineer.
  • Per class loadout slots
  • Soldier defined as secondary.
  • Heavy defined as secondary.
  • Pyro defined as secondary.
  • Engineer defined as primary.
  • Attributes
  • 0
  • Name defined as special taunt.
  • Class defined as special_taunt.
  • Value defined as 1.
  • 1
  • Name defined as set_item_texture_wear.
  • Class defined as set_item_texture_wear.
  • Value defined as 0.40000000596046.
  • Name defined as template_elite_sniperrifle.
  • Definition index defined as 16031.
  • Item class defined as tf_weapon_sniperrifle.
  • Item type name defined as Sniper Rifle.
  • Item name defined as Sniper Rifle.
  • This item's 'The' prefix was removed.
  • Item slot defined as primary.
  • Player model defined as models/weapons/c_models/c_sniperrifle/c_sniperrifle.mdl.
  • Default item quality defined as 15 (Decorated Weapon).
  • Inventory image defined as backpack/weapons/w_models/w_sniperrifle.
  • Minimum level defined as 1.
  • Maximum level defined as 1.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/w_sniperrifle.21d9333f9e049df30271e65f773d63122b3dfc1d.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/w_sniperrifle_large.53a6c4252eef5af3645465937f6700d38dc935c4.png.

  • Craft class defined as null.
  • Craft material type defined as null.
  • Capabilities
  • This item can now be given a custom name.
  • The item is now gift wrappable.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • Attributes
  • 0
  • Name defined as set_item_texture_wear.
  • Class defined as set_item_texture_wear.
  • Value defined as 0.40000000596046.
  • Name defined as template_elite_smg.
  • Definition index defined as 16032.
  • Item class defined as tf_weapon_smg.
  • Item type name defined as SMG.
  • Item name defined as SMG.
  • This item's 'The' prefix was removed.
  • Item slot defined as secondary.
  • Player model defined as models/weapons/c_models/c_smg/c_smg.mdl.
  • Default item quality defined as 15 (Decorated Weapon).
  • Inventory image defined as backpack/weapons/w_models/w_smg.
  • Minimum level defined as 1.
  • Maximum level defined as 1.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/w_smg.279702a5506727459f733580105c96ce684756b1.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/w_smg_large.c7d3a0e5d1c50861c87e877e39e0df563a82e06b.png.

  • Craft class defined as null.
  • Craft material type defined as null.
  • Capabilities
  • This item can now be given a custom name.
  • The item is now gift wrappable.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Styles
  • 0
  • Name defined as TF_UnknownStyle.
  • 1
  • Name defined as TF_UnknownStyle.
  • Used by classes
  • 0 defined as Sniper.
  • Attributes
  • 0
  • Name defined as set_item_texture_wear.
  • Class defined as set_item_texture_wear.
  • Value defined as 0.40000000596046.
  • Name defined as quest25000.
  • Definition index defined as 25000.
  • Item class defined as tool.
  • Item type name defined as Recipe.
  • Item name defined as questname25000.
  • This item's 'The' prefix was removed.
  • Item slot defined as quest.
  • Default item quality defined as 255.
  • Inventory image defined as backpack/crafting/quest_folder_blue.
  • Minimum level defined as 1.
  • Maximum level defined as 1.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/quest_folder_blue.2a79acfadf46b84bbb2a08d463e8118bcf7d8de6.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/quest_folder_blue_large.dba6d1ad9a11d22e5559d5112d4b568d1f93ae88.png.

  • Craft class defined as tool.
  • Capabilities
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Tool
  • Type defined as dynamic_recipe.
  • Use string defined as Inspect.
  • Usage capabilities
  • This item is now marked as consumable.
  • Used by classes
  • Attributes
  • 0
  • Name defined as quest earned standard points.
  • Class defined as quest_earned_standard_points.
  • Value defined as null.
  • 1
  • Name defined as quest earned bonus points.
  • Class defined as quest_earned_bonus_points.
  • Value defined as null.
  • Name defined as quest25001.
  • Definition index defined as 25001.
  • Item class defined as tool.
  • Item type name defined as Recipe.
  • Item name defined as questname25001.
  • This item's 'The' prefix was removed.
  • Item slot defined as quest.
  • Default item quality defined as 255.
  • Inventory image defined as backpack/crafting/quest_folder_blue.
  • Minimum level defined as 1.
  • Maximum level defined as 1.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/quest_folder_blue.2a79acfadf46b84bbb2a08d463e8118bcf7d8de6.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/quest_folder_blue_large.dba6d1ad9a11d22e5559d5112d4b568d1f93ae88.png.

  • Craft class defined as tool.
  • Capabilities
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Tool
  • Type defined as dynamic_recipe.
  • Use string defined as Inspect.
  • Usage capabilities
  • This item is now marked as consumable.
  • Used by classes
  • Attributes
  • 0
  • Name defined as quest earned standard points.
  • Class defined as quest_earned_standard_points.
  • Value defined as null.
  • 1
  • Name defined as quest earned bonus points.
  • Class defined as quest_earned_bonus_points.
  • Value defined as null.
  • Name defined as quest25002.
  • Definition index defined as 25002.
  • Item class defined as tool.
  • Item type name defined as Recipe.
  • Item name defined as questname25002.
  • This item's 'The' prefix was removed.
  • Item slot defined as quest.
  • Default item quality defined as 255.
  • Inventory image defined as backpack/crafting/quest_folder_blue.
  • Minimum level defined as 1.
  • Maximum level defined as 1.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/quest_folder_blue.2a79acfadf46b84bbb2a08d463e8118bcf7d8de6.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/quest_folder_blue_large.dba6d1ad9a11d22e5559d5112d4b568d1f93ae88.png.

  • Craft class defined as tool.
  • Capabilities
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Tool
  • Type defined as dynamic_recipe.
  • Use string defined as Inspect.
  • Usage capabilities
  • This item is now marked as consumable.
  • Used by classes
  • Attributes
  • 0
  • Name defined as quest earned standard points.
  • Class defined as quest_earned_standard_points.
  • Value defined as null.
  • 1
  • Name defined as quest earned bonus points.
  • Class defined as quest_earned_bonus_points.
  • Value defined as null.
  • Name defined as quest25003.
  • Definition index defined as 25003.
  • Item class defined as tool.
  • Item type name defined as Recipe.
  • Item name defined as questname25003.
  • This item's 'The' prefix was removed.
  • Item slot defined as quest.
  • Default item quality defined as 255.
  • Inventory image defined as backpack/crafting/quest_folder_blue.
  • Minimum level defined as 1.
  • Maximum level defined as 1.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/quest_folder_blue.2a79acfadf46b84bbb2a08d463e8118bcf7d8de6.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/quest_folder_blue_large.dba6d1ad9a11d22e5559d5112d4b568d1f93ae88.png.

  • Craft class defined as tool.
  • Capabilities
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Tool
  • Type defined as dynamic_recipe.
  • Use string defined as Inspect.
  • Usage capabilities
  • This item is now marked as consumable.
  • Used by classes
  • Attributes
  • 0
  • Name defined as quest earned standard points.
  • Class defined as quest_earned_standard_points.
  • Value defined as null.
  • 1
  • Name defined as quest earned bonus points.
  • Class defined as quest_earned_bonus_points.
  • Value defined as null.
  • Name defined as quest25004.
  • Definition index defined as 25004.
  • Item class defined as tool.
  • Item type name defined as Recipe.
  • Item name defined as questname25004.
  • This item's 'The' prefix was removed.
  • Item slot defined as quest.
  • Default item quality defined as 255.
  • Inventory image defined as backpack/crafting/quest_folder_blue.
  • Minimum level defined as 1.
  • Maximum level defined as 1.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/quest_folder_blue.2a79acfadf46b84bbb2a08d463e8118bcf7d8de6.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/quest_folder_blue_large.dba6d1ad9a11d22e5559d5112d4b568d1f93ae88.png.

  • Craft class defined as tool.
  • Capabilities
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Tool
  • Type defined as dynamic_recipe.
  • Use string defined as Inspect.
  • Usage capabilities
  • This item is now marked as consumable.
  • Used by classes
  • Attributes
  • 0
  • Name defined as quest earned standard points.
  • Class defined as quest_earned_standard_points.
  • Value defined as null.
  • 1
  • Name defined as quest earned bonus points.
  • Class defined as quest_earned_bonus_points.
  • Value defined as null.
  • Name defined as quest25005.
  • Definition index defined as 25005.
  • Item class defined as tool.
  • Item type name defined as Recipe.
  • Item name defined as questname25005.
  • This item's 'The' prefix was removed.
  • Item slot defined as quest.
  • Default item quality defined as 255.
  • Inventory image defined as backpack/crafting/quest_folder_blue.
  • Minimum level defined as 1.
  • Maximum level defined as 1.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/quest_folder_blue.2a79acfadf46b84bbb2a08d463e8118bcf7d8de6.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/quest_folder_blue_large.dba6d1ad9a11d22e5559d5112d4b568d1f93ae88.png.

  • Craft class defined as tool.
  • Capabilities
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Tool
  • Type defined as dynamic_recipe.
  • Use string defined as Inspect.
  • Usage capabilities
  • This item is now marked as consumable.
  • Used by classes
  • Attributes
  • 0
  • Name defined as quest earned standard points.
  • Class defined as quest_earned_standard_points.
  • Value defined as null.
  • 1
  • Name defined as quest earned bonus points.
  • Class defined as quest_earned_bonus_points.
  • Value defined as null.
  • Name defined as quest25006.
  • Definition index defined as 25006.
  • Item class defined as tool.
  • Item type name defined as Recipe.
  • Item name defined as questname25006.
  • This item's 'The' prefix was removed.
  • Item slot defined as quest.
  • Default item quality defined as 255.
  • Inventory image defined as backpack/crafting/quest_folder_blue.
  • Minimum level defined as 1.
  • Maximum level defined as 1.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/quest_folder_blue.2a79acfadf46b84bbb2a08d463e8118bcf7d8de6.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/quest_folder_blue_large.dba6d1ad9a11d22e5559d5112d4b568d1f93ae88.png.

  • Craft class defined as tool.
  • Capabilities
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Tool
  • Type defined as dynamic_recipe.
  • Use string defined as Inspect.
  • Usage capabilities
  • This item is now marked as consumable.
  • Used by classes
  • Attributes
  • 0
  • Name defined as quest earned standard points.
  • Class defined as quest_earned_standard_points.
  • Value defined as null.
  • 1
  • Name defined as quest earned bonus points.
  • Class defined as quest_earned_bonus_points.
  • Value defined as null.
  • Name defined as quest25007.
  • Definition index defined as 25007.
  • Item class defined as tool.
  • Item type name defined as Recipe.
  • Item name defined as questname25007.
  • This item's 'The' prefix was removed.
  • Item slot defined as quest.
  • Default item quality defined as 255.
  • Inventory image defined as backpack/crafting/quest_folder_blue.
  • Minimum level defined as 1.
  • Maximum level defined as 1.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/quest_folder_blue.2a79acfadf46b84bbb2a08d463e8118bcf7d8de6.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/quest_folder_blue_large.dba6d1ad9a11d22e5559d5112d4b568d1f93ae88.png.

  • Craft class defined as tool.
  • Capabilities
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Tool
  • Type defined as dynamic_recipe.
  • Use string defined as Inspect.
  • Usage capabilities
  • This item is now marked as consumable.
  • Used by classes
  • Attributes
  • 0
  • Name defined as quest earned standard points.
  • Class defined as quest_earned_standard_points.
  • Value defined as null.
  • 1
  • Name defined as quest earned bonus points.
  • Class defined as quest_earned_bonus_points.
  • Value defined as null.
  • Name defined as quest25008.
  • Definition index defined as 25008.
  • Item class defined as tool.
  • Item type name defined as Recipe.
  • Item name defined as questname25008.
  • This item's 'The' prefix was removed.
  • Item slot defined as quest.
  • Default item quality defined as 255.
  • Inventory image defined as backpack/crafting/quest_folder_blue.
  • Minimum level defined as 1.
  • Maximum level defined as 1.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/quest_folder_blue.2a79acfadf46b84bbb2a08d463e8118bcf7d8de6.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/quest_folder_blue_large.dba6d1ad9a11d22e5559d5112d4b568d1f93ae88.png.

  • Craft class defined as tool.
  • Capabilities
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Tool
  • Type defined as dynamic_recipe.
  • Use string defined as Inspect.
  • Usage capabilities
  • This item is now marked as consumable.
  • Used by classes
  • Attributes
  • 0
  • Name defined as quest earned standard points.
  • Class defined as quest_earned_standard_points.
  • Value defined as null.
  • 1
  • Name defined as quest earned bonus points.
  • Class defined as quest_earned_bonus_points.
  • Value defined as null.
  • Name defined as quest25009.
  • Definition index defined as 25009.
  • Item class defined as tool.
  • Item type name defined as Recipe.
  • Item name defined as questname25009.
  • This item's 'The' prefix was removed.
  • Item slot defined as quest.
  • Default item quality defined as 255.
  • Inventory image defined as backpack/crafting/quest_folder_blue.
  • Minimum level defined as 1.
  • Maximum level defined as 1.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/quest_folder_blue.2a79acfadf46b84bbb2a08d463e8118bcf7d8de6.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/quest_folder_blue_large.dba6d1ad9a11d22e5559d5112d4b568d1f93ae88.png.

  • Craft class defined as tool.
  • Capabilities
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Tool
  • Type defined as dynamic_recipe.
  • Use string defined as Inspect.
  • Usage capabilities
  • This item is now marked as consumable.
  • Used by classes
  • Attributes
  • 0
  • Name defined as quest earned standard points.
  • Class defined as quest_earned_standard_points.
  • Value defined as null.
  • 1
  • Name defined as quest earned bonus points.
  • Class defined as quest_earned_bonus_points.
  • Value defined as null.
  • Name defined as quest25010.
  • Definition index defined as 25010.
  • Item class defined as tool.
  • Item type name defined as Recipe.
  • Item name defined as questname25010.
  • This item's 'The' prefix was removed.
  • Item slot defined as quest.
  • Default item quality defined as 255.
  • Inventory image defined as backpack/crafting/quest_folder_blue.
  • Minimum level defined as 1.
  • Maximum level defined as 1.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/quest_folder_blue.2a79acfadf46b84bbb2a08d463e8118bcf7d8de6.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/quest_folder_blue_large.dba6d1ad9a11d22e5559d5112d4b568d1f93ae88.png.

  • Craft class defined as tool.
  • Capabilities
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Tool
  • Type defined as dynamic_recipe.
  • Use string defined as Inspect.
  • Usage capabilities
  • This item is now marked as consumable.
  • Used by classes
  • Attributes
  • 0
  • Name defined as quest earned standard points.
  • Class defined as quest_earned_standard_points.
  • Value defined as null.
  • 1
  • Name defined as quest earned bonus points.
  • Class defined as quest_earned_bonus_points.
  • Value defined as null.
  • Name defined as quest25011.
  • Definition index defined as 25011.
  • Item class defined as tool.
  • Item type name defined as Recipe.
  • Item name defined as questname25011.
  • This item's 'The' prefix was removed.
  • Item slot defined as quest.
  • Default item quality defined as 255.
  • Inventory image defined as backpack/crafting/quest_folder_blue.
  • Minimum level defined as 1.
  • Maximum level defined as 1.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/quest_folder_blue.2a79acfadf46b84bbb2a08d463e8118bcf7d8de6.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/quest_folder_blue_large.dba6d1ad9a11d22e5559d5112d4b568d1f93ae88.png.

  • Craft class defined as tool.
  • Capabilities
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Tool
  • Type defined as dynamic_recipe.
  • Use string defined as Inspect.
  • Usage capabilities
  • This item is now marked as consumable.
  • Used by classes
  • Attributes
  • 0
  • Name defined as quest earned standard points.
  • Class defined as quest_earned_standard_points.
  • Value defined as null.
  • 1
  • Name defined as quest earned bonus points.
  • Class defined as quest_earned_bonus_points.
  • Value defined as null.
  • Name defined as quest25014.
  • Definition index defined as 25014.
  • Item class defined as tool.
  • Item type name defined as Recipe.
  • Item name defined as questname25014.
  • This item's 'The' prefix was removed.
  • Item slot defined as quest.
  • Default item quality defined as 255.
  • Inventory image defined as backpack/crafting/quest_folder_blue.
  • Minimum level defined as 1.
  • Maximum level defined as 1.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/quest_folder_blue.2a79acfadf46b84bbb2a08d463e8118bcf7d8de6.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/quest_folder_blue_large.dba6d1ad9a11d22e5559d5112d4b568d1f93ae88.png.

  • Craft class defined as tool.
  • Capabilities
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Tool
  • Type defined as dynamic_recipe.
  • Use string defined as Inspect.
  • Usage capabilities
  • This item is now marked as consumable.
  • Used by classes
  • Attributes
  • 0
  • Name defined as quest earned standard points.
  • Class defined as quest_earned_standard_points.
  • Value defined as null.
  • 1
  • Name defined as quest earned bonus points.
  • Class defined as quest_earned_bonus_points.
  • Value defined as null.
  • Maximum level changed from 100 to 1.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 58.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Player model changed from models/weapons/w_models/w_minigun.mdl to models/weapons/c_models/c_minigun/c_minigun.mdl.
  • Item description changed from Speeds up construction, upgrades, and repairs friendly buildings on hit to Upgrades, repairs and speeds up construction of friendly buildings on hit.
  • Player model changed from models/weapons/w_models/w_stickybomb_launcher.mdl to models/weapons/c_models/c_stickybomb_launcher/c_stickybomb_launcher.mdl.
  • Player model changed from models/weapons/w_models/w_minigun.mdl to models/weapons/c_models/c_minigun/c_minigun.mdl.
  • Item description changed from Speeds up construction, upgrades, and repairs friendly buildings on hit to Upgrades, repairs and speeds up construction of friendly buildings on hit.
  • Player model changed from models/weapons/w_models/w_stickybomb_launcher.mdl to models/weapons/c_models/c_stickybomb_launcher/c_stickybomb_launcher.mdl.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Minimum level changed from 13 to 1.
  • Maximum level changed from 13 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Item description defined as This weapon reloads its entire clip at once.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Player model changed from models/weapons/w_models/w_stickybomb_launcher.mdl to models/weapons/c_models/c_stickybomb_launcher/c_stickybomb_launcher_xmas.mdl.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Minimum level changed from 13 to 1.
  • Maximum level changed from 13 to 1.
  • Item description changed from Being a device that flouts conventional scientific consensus that the molecules composing the human body must be arranged "just so", and not, for example, across a square-mile radius. to This weapon will reload automatically when not active. Being a device that flouts conventional scientific consensus that the molecules composing the human body must be arranged "just so", and not, for example, across a square-mile radius..
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Player model changed from models/weapons/c_models/c_sticky_jumper.mdl to models/weapons/c_models/c_sticky_jumper/c_sticky_jumper.mdl.
  • Item description changed from While under the effects, move speed is increased, attacks mini-crit, damage taken will be increased 25%, and the player may only use melee weapons. Who needs bread? to While under the effects, move speed is increased, attacks mini-crit, damage taken will be increased 25%, and the player may only use melee weapons. Alt-fire: Share with a friend (Medium Health Kit) Who needs bread?.
  • Item description changed from Move at the speed of any faster heal target. to Move at the speed of any faster heal target. Mirror blast jumps of patients..
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Item description defined as Double Donk! Bomb explosions after a cannon ball impact will deal mini-crits to impact victims.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Attributes
  • 7
  • Name removed.
  • Class removed.
  • Value removed.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Minimum level changed from 13 to 1.
  • Maximum level changed from 13 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Player model changed from models/weapons/c_models/c_scottish_resistance.mdl to models/weapons/c_models/c_scottish_resistance/c_scottish_resistance.mdl.
  • Maximum level changed from 100 to 1.
  • Attributes
  • 0
  • Value changed from 75 to 25.
  • Attributes
  • 1
  • Name changed from damage bonus to dmg bonus vs buildings.
  • Class changed from mult_dmg to mult_dmg_vs_buildings.
  • Maximum level changed from 100 to 1.
  • Item description changed from Each scoped headshot decreases the weapon's charge time. A scoped body shot or miss reduces the bonus. to Each scoped headshot kill increases the weapon's charge rate by 25% up to 200%..
  • Attributes
  • 0
  • Value changed from 1.2000000476837 to 1.5.
  • Attributes
  • 2
  • Name changed from damage bonus while undisguised to damage bonus while disguised.
  • Class changed from mult_dmg_undisguised to mult_dmg_disguised.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Attributes
  • 3
  • Name defined as crit mod disabled.
  • Class defined as mult_crit_chance.
  • Value defined as null.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Attributes
  • 2
  • Name changed from rocket jump damage reduction to clip size bonus.
  • Class changed from rocket_jump_dmg_reduction to mult_clipsize.
  • Value changed from 0.75 to 1.25.
  • 3
  • Name defined as rocket jump damage reduction.
  • Class defined as rocket_jump_dmg_reduction.
  • Value defined as 0.75.
  • Attributes
  • 0
  • Value changed from 0.89999997615814 to 0.80000001192093.
  • 3
  • Name defined as weapon spread bonus.
  • Class defined as mult_spread_scale.
  • Value defined as 0.80000001192093.
  • Attributes
  • 2
  • Value changed from 25 to 75.
  • 3
  • Name changed from clip size penalty to lose hype on take damage.
  • Class changed from mult_clipsize to lose_hype_on_take_damage.
  • Value changed from 0.66000002622604 to 4.
  • 4
  • Name defined as clip size penalty.
  • Class defined as mult_clipsize.
  • Value defined as 0.66000002622604.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Item description defined as This weapon reloads its entire clip at once.
  • Item description defined as This weapon will reload when not active.
  • Attributes
  • 2
  • Name defined as crit_vs_burning_FLARES_DISPLAY_ONLY.
  • Class defined as crit_vs_burning_FLARES_DISPLAY_ONLY.
  • Value defined as 1.
  • Attributes
  • 4
  • Value changed from 1 to 3.
  • Item description changed from Take manual control of your Sentry Gun to Take manual control of your Sentry Gun. Wrangled sentries gain a shield that reduces damage and repairs by 66%. Sentries are disabled for 3 seconds after becoming unwrangled..
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Item description changed from Alt-Fire: Gain increased attack power by charging toward your enemies. to Alt-Fire: Charge toward your enemies. Gain a critical melee strike after impacting an enemy at distance..
  • Item description defined as Fires special bolts that heal teammates and deals damage based on distance traveled This weapon will reload automatically when not active.
  • Maximum level changed from 100 to 1.
  • Item description defined as Eat to regain up to 300 health. Alt-fire: Share a Sandvich with a friend (Medium Health Kit).
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Attributes
  • 2
  • Name changed from Repair rate decreased to Construction rate decreased.
  • Class changed from mult_repair_value to mult_construction_value.
  • 3
  • Name changed from upgrade rate decrease to metal_pickup_decreased.
  • Class changed from upgrade_rate_mod to mult_metal_pickup.
  • Maximum level changed from 100 to 1.
  • Minimum level changed from 13 to 1.
  • Maximum level changed from 13 to 1.
  • Minimum level changed from 13 to 1.
  • Maximum level changed from 13 to 1.
  • Minimum level changed from 13 to 1.
  • Maximum level changed from 13 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Minimum level changed from 13 to 1.
  • Maximum level changed from 13 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Item description defined as Eat to gain up to 100 health. Alt-fire: Share chocolate with a friend (Small Health Kit).
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Minimum level changed from 13 to 1.
  • Maximum level changed from 13 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Item description changed from Speeds up construction, upgrades, and repairs friendly buildings on hit to Upgrades, repairs and speeds up construction of friendly buildings on hit.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Name defined as Competitive Matchmaking Beta Pass.
  • Definition index defined as 1156.
  • Item class defined as craft_item.
  • Item type name defined as Pass.
  • Item name defined as Competitive Matchmaking Beta Pass.
  • Item description defined as Present this pass in the Competitive Mode Beta to gain access to ranked ladder games..
  • This item's 'The' prefix was removed.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/crafting/tag.
  • Minimum level defined as 1.
  • Maximum level defined as 1.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/tag.3a71941cf3a981e3812717e78e9b7a26611c5c9c.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/tag_large.11429204226127d10ac06ae9b22924c5b84c2e94.png.

  • Craft class defined as null.
  • Craft material type defined as null.
  • Capabilities
  • The item is now gift wrappable.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • Attributes
  • 0
  • Name defined as is marketable.
  • Class defined as is_marketable.
  • Value defined as null.
  • Name defined as Summer 2015 Operation Key.
  • Definition index defined as 5805.
  • Item class defined as tool.
  • Item type name defined as Tool.
  • Item name defined as Gun Mettle Key.
  • Item description defined as Used to open The Concealed Killer or The Powerhouse Weapons Case..
  • This item's 'The' prefix was removed.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/player/items/crafting/weapons_key_gun_mettle.
  • Minimum level defined as 5.
  • Maximum level defined as 5.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/weapons_key_gun_mettle.0e8c415ad02919b6e2b1e51d87a73cf53320b0e6.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/weapons_key_gun_mettle_large.1da67332740cb4dc70a70bfc3cd72fcd8e98aa6c.png.

  • Craft class defined as tool.
  • Capabilities
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Tool
  • Type defined as decoder_ring.
  • Restriction defined as operationsummer2015.
  • Usage capabilities
  • Decodable defined as 1.
  • Used by classes
  • Name defined as Operation Summer 2015 Concealed Killer Case.
  • Definition index defined as 5806.
  • Item class defined as supply_crate.
  • Item type name defined as Supply Crate.
  • Item name defined as The Concealed Killer Weapons Case.
  • Item description defined as This Case is locked and requires a Gun Mettle Key to open. Contains an item from the Concealed Killer Collection..
  • This item's 'The' prefix was removed.
  • Player model defined as models/player/items/crafting/weapons_case.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/player/items/crafting/weapons_case_01_concealed.
  • Minimum level defined as 1.
  • Maximum level defined as 1.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/weapons_case_01_concealed.f20cd68706f75f5dd8fbd43c7f65f2867cc4ca24.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/weapons_case_01_concealed_large.9ada6fa1f938f7d39683d92e2f7d71117db2b14c.png.

  • Craft class defined as supply_crate.
  • Craft material type defined as supply_crate.
  • Capabilities
  • Decodable defined as 1.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Tool
  • Type defined as null.
  • Restriction defined as operationsummer2015.
  • Styles
  • 0
  • Name defined as TF_UnknownStyle.
  • Used by classes
  • Name defined as Operation Summer 2015 Powerhouse Case.
  • Definition index defined as 5807.
  • Item class defined as supply_crate.
  • Item type name defined as Supply Crate.
  • Item name defined as The Powerhouse Weapons Case.
  • Item description defined as This Case is locked and requires a Gun Mettle Key to open. Contains an item from the Powerhouse Collection..
  • This item's 'The' prefix was removed.
  • Player model defined as models/player/items/crafting/weapons_case.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/player/items/crafting/weapons_case_02_powerhouse.
  • Minimum level defined as 1.
  • Maximum level defined as 1.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/weapons_case_02_powerhouse.cd26d5fc9c3b2d0bfd6f176519cac1a7c94e1afb.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/weapons_case_02_powerhouse_large.3cecb3367b247be237f8c6e021314756ec6c95cd.png.

  • Craft class defined as supply_crate.
  • Craft material type defined as supply_crate.
  • Capabilities
  • Decodable defined as 1.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Tool
  • Type defined as null.
  • Restriction defined as operationsummer2015.
  • Styles
  • 0
  • Name defined as TF_UnknownStyle.
  • Used by classes
  • Name defined as Unused Summer 2015 Operation Pass.
  • Definition index defined as 5808.
  • Item class defined as craft_item.
  • Item type name defined as Tool.
  • Item name defined as Gun Mettle Campaign Pass.
  • Item description defined as Activate to receive a Gun Mettle Campaign Coin. Grants access to contracts for the duration of the campaign. Only one coin can be active at a time. The Gun Mettle Campaign ends September 30, 2015..
  • This item's 'The' prefix was removed.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/crafting/ticket_summer2015.
  • Minimum level defined as 1.
  • Maximum level defined as 1.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/ticket_summer2015.1621d4aa3170f6c813bd1db1f304dbf93b43cad7.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/ticket_summer2015_large.734b918bd0762ca2d93e74b1a65d3ef25b742833.png.

  • Capabilities
  • Usable gc defined as 1.
  • Usable out of game defined as 1.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Tool
  • Type defined as grant_operation_pass.
  • Use string defined as Activate.
  • Used by classes
  • Name defined as Craftsmann Collection Dummy.
  • Definition index defined as 5811.
  • Item class defined as craft_item.
  • Item type name defined as null.
  • Item name defined as Craftsmann Collection.
  • This item's 'The' prefix was removed.
  • Default item quality defined as 255.
  • Inventory image defined as backpack/crafting/pile_of_junk.
  • Minimum level defined as 1.
  • Maximum level defined as 1.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/pile_of_junk.3e5562e5fe36aa708b914fb746cd6eb5f6b02d40.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/pile_of_junk_large.e299de6a52fbcdd513dd43ef137538824459704b.png.

  • Capabilities
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • Name defined as Powerhouse Collection Dummy.
  • Definition index defined as 5812.
  • Item class defined as craft_item.
  • Item type name defined as null.
  • Item name defined as Powerhouse Collection.
  • This item's 'The' prefix was removed.
  • Default item quality defined as 255.
  • Inventory image defined as backpack/crafting/pile_of_junk.
  • Minimum level defined as 1.
  • Maximum level defined as 1.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/pile_of_junk.3e5562e5fe36aa708b914fb746cd6eb5f6b02d40.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/pile_of_junk_large.e299de6a52fbcdd513dd43ef137538824459704b.png.

  • Capabilities
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • Name defined as Teufort Collection Dummy.
  • Definition index defined as 5813.
  • Item class defined as craft_item.
  • Item type name defined as null.
  • Item name defined as Teufort Collection.
  • This item's 'The' prefix was removed.
  • Default item quality defined as 255.
  • Inventory image defined as backpack/crafting/pile_of_junk.
  • Minimum level defined as 1.
  • Maximum level defined as 1.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/pile_of_junk.3e5562e5fe36aa708b914fb746cd6eb5f6b02d40.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/pile_of_junk_large.e299de6a52fbcdd513dd43ef137538824459704b.png.

  • Capabilities
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • Name defined as concealedkiller_sniperrifle_nightowl.
  • Definition index defined as 15000.
  • Item class defined as tf_weapon_sniperrifle.
  • Item type name defined as Sniper Rifle.
  • Item name defined as Sniper Rifle.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as primary.
  • Player model defined as models/weapons/c_models/c_sniperrifle/c_sniperrifle.mdl.
  • Default item quality defined as 15 (Decorated Weapon).
  • Inventory image defined as backpack/weapons/w_models/w_sniperrifle.
  • Minimum level defined as 1.
  • Maximum level defined as 1.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/w_sniperrifle.21d9333f9e049df30271e65f773d63122b3dfc1d.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/w_sniperrifle_large.53a6c4252eef5af3645465937f6700d38dc935c4.png.

  • Craft class defined as null.
  • Craft material type defined as null.
  • Capabilities
  • This item can now be given a custom name.
  • The item is now gift wrappable.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • Attributes
  • 0
  • Name defined as set_item_texture_wear.
  • Class defined as set_item_texture_wear.
  • Value defined as 0.40000000596046.
  • Name defined as concealedkiller_smg_woodsywidowmaker.
  • Definition index defined as 15001.
  • Item class defined as tf_weapon_smg.
  • Item type name defined as SMG.
  • Item name defined as SMG.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as secondary.
  • Player model defined as models/weapons/c_models/c_smg/c_smg.mdl.
  • Default item quality defined as 15 (Decorated Weapon).
  • Inventory image defined as backpack/weapons/w_models/w_smg.
  • Minimum level defined as 1.
  • Maximum level defined as 1.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/w_smg.279702a5506727459f733580105c96ce684756b1.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/w_smg_large.c7d3a0e5d1c50861c87e877e39e0df563a82e06b.png.

  • Craft class defined as null.
  • Craft material type defined as null.
  • Capabilities
  • This item can now be given a custom name.
  • The item is now gift wrappable.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Styles
  • 0
  • Name defined as TF_UnknownStyle.
  • 1
  • Name defined as TF_UnknownStyle.
  • Used by classes
  • 0 defined as Sniper.
  • Attributes
  • 0
  • Name defined as set_item_texture_wear.
  • Class defined as set_item_texture_wear.
  • Value defined as 0.40000000596046.
  • Name defined as concealedkiller_scattergun_nightterror.
  • Definition index defined as 15002.
  • Item class defined as tf_weapon_scattergun.
  • Item type name defined as Scattergun.
  • Item name defined as Scattergun.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as primary.
  • Player model defined as models/weapons/c_models/c_scattergun.mdl.
  • Default item quality defined as 15 (Decorated Weapon).
  • Inventory image defined as backpack/weapons/c_models/c_scattergun.
  • Minimum level defined as 1.
  • Maximum level defined as 1.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/c_scattergun.ce3503c253ae091b5998ab90b494e5e79c7cfd0f.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/c_scattergun_large.32e916be53d9febd38664d549442900607e12c02.png.

  • Craft class defined as null.
  • Craft material type defined as null.
  • Capabilities
  • This item can now be given a custom name.
  • The item is now gift wrappable.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Scout.
  • Attributes
  • 0
  • Name defined as set_item_texture_wear.
  • Class defined as set_item_texture_wear.
  • Value defined as 0.40000000596046.
  • Name defined as concealedkiller_shotgun_backwoodsboomstick.
  • Definition index defined as 15003.
  • Item class defined as tf_weapon_shotgun.
  • Item type name defined as Shotgun.
  • Item name defined as Shotgun.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as primary.
  • Player model defined as models/weapons/c_models/c_shotgun/c_shotgun.mdl.
  • Default item quality defined as 15 (Decorated Weapon).
  • Inventory image defined as backpack/weapons/w_models/w_shotgun.
  • Minimum level defined as 1.
  • Maximum level defined as 1.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/w_shotgun.1d9c8ea9d8b2b14b331ae22427c5e624f6d5d60c.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/w_shotgun_large.7dd9cf1db7d64bdb6121d6d09cd077b5c921699d.png.

  • Craft class defined as null.
  • Craft material type defined as null.
  • Capabilities
  • This item can now be given a custom name.
  • The item is now gift wrappable.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Soldier.
  • 1 defined as Heavy.
  • 2 defined as Pyro.
  • 3 defined as Engineer.
  • Per class loadout slots
  • Soldier defined as secondary.
  • Heavy defined as secondary.
  • Pyro defined as secondary.
  • Engineer defined as primary.
  • Attributes
  • 0
  • Name defined as special taunt.
  • Class defined as special_taunt.
  • Value defined as 1.
  • 1
  • Name defined as set_item_texture_wear.
  • Class defined as set_item_texture_wear.
  • Value defined as 0.40000000596046.
  • Name defined as concealedkiller_minigun_kingofthejungle.
  • Definition index defined as 15004.
  • Item class defined as tf_weapon_minigun.
  • Item type name defined as Minigun.
  • Item name defined as Minigun.
  • This item's 'The' prefix was removed.
  • Item slot defined as primary.
  • Player model defined as models/weapons/c_models/c_minigun/c_minigun.mdl.
  • Default item quality defined as 15 (Decorated Weapon).
  • Inventory image defined as backpack/weapons/w_models/w_minigun.
  • Minimum level defined as 1.
  • Maximum level defined as 1.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/w_minigun.c8dd004e4691ebde7af11d564bf2717468e485ff.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/w_minigun_large.8dae9a1a5003d1c815aec04bf0eeb32523ad8fdc.png.

  • Craft class defined as null.
  • Craft material type defined as null.
  • Capabilities
  • This item can now be given a custom name.
  • The item is now gift wrappable.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Heavy.
  • Attributes
  • 0
  • Name defined as set_item_texture_wear.
  • Class defined as set_item_texture_wear.
  • Value defined as 0.40000000596046.
  • Name defined as concealedkiller_flamethrower_forestfire.
  • Definition index defined as 15005.
  • Item class defined as tf_weapon_flamethrower.
  • Item type name defined as Flame Thrower.
  • Item name defined as Flame Thrower.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as primary.
  • Player model defined as models/weapons/c_models/c_flamethrower/c_flamethrower.mdl.
  • Default item quality defined as 15 (Decorated Weapon).
  • Inventory image defined as backpack/weapons/c_models/c_flamethrower/c_flamethrower.
  • Minimum level defined as 1.
  • Maximum level defined as 1.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/c_flamethrower.484cd74d322778cb2db0a20d4ce4309fab80ed26.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/c_flamethrower_large.07bd08fba73e30b7a118ae6e3e2d45fc72d399a0.png.

  • Craft class defined as null.
  • Craft material type defined as null.
  • Capabilities
  • This item can now be given a custom name.
  • The item is now gift wrappable.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Pyro.
  • Attributes
  • 0
  • Name defined as set_item_texture_wear.
  • Class defined as set_item_texture_wear.
  • Value defined as 0.40000000596046.
  • Name defined as concealedkiller_rocketlauncher_woodlandwarrior.
  • Definition index defined as 15006.
  • Item class defined as tf_weapon_rocketlauncher.
  • Item type name defined as Rocket Launcher.
  • Item name defined as Rocket Launcher.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as primary.
  • Player model defined as models/weapons/c_models/c_rocketlauncher/c_rocketlauncher.mdl.
  • Default item quality defined as 15 (Decorated Weapon).
  • Inventory image defined as backpack/weapons/w_models/w_rocketlauncher.
  • Minimum level defined as 1.
  • Maximum level defined as 1.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/w_rocketlauncher.41eed5b3c42e52270d11bab5a740b293d0795484.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/w_rocketlauncher_large.3e656b2c22252a42e728b9b0faac2f5dbb546937.png.

  • Craft class defined as null.
  • Craft material type defined as null.
  • Capabilities
  • This item can now be given a custom name.
  • The item is now gift wrappable.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Soldier.
  • Attributes
  • 0
  • Name defined as set_item_texture_wear.
  • Class defined as set_item_texture_wear.
  • Value defined as 0.40000000596046.
  • Name defined as concealedkiller_sniperrifle_purplerange.
  • Definition index defined as 15007.
  • Item class defined as tf_weapon_sniperrifle.
  • Item type name defined as Sniper Rifle.
  • Item name defined as Sniper Rifle.
  • This item's 'The' prefix was removed.
  • Item slot defined as primary.
  • Player model defined as models/weapons/c_models/c_sniperrifle/c_sniperrifle.mdl.
  • Default item quality defined as 15 (Decorated Weapon).
  • Inventory image defined as backpack/weapons/w_models/w_sniperrifle.
  • Minimum level defined as 1.
  • Maximum level defined as 1.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/w_sniperrifle.21d9333f9e049df30271e65f773d63122b3dfc1d.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/w_sniperrifle_large.53a6c4252eef5af3645465937f6700d38dc935c4.png.

  • Craft class defined as null.
  • Craft material type defined as null.
  • Capabilities
  • This item can now be given a custom name.
  • The item is now gift wrappable.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • Attributes
  • 0
  • Name defined as set_item_texture_wear.
  • Class defined as set_item_texture_wear.
  • Value defined as 0.40000000596046.
  • Maximum level changed from 100 to 1.
  • Name defined as Taunt: The Proletariat Showoff.
  • Definition index defined as 30616.
  • Item class defined as no_entity.
  • Item type name defined as Special Taunt.
  • Item name defined as Taunt: The Proletariat Posedown.
  • Item description defined as Heavy Taunt.
  • This item's 'The' prefix was removed.
  • Item slot defined as taunt.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/heavy/taunt_soviet_showoff/taunt_soviet_showoff.
  • Minimum level defined as 1.
  • Maximum level defined as 1.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/taunt_soviet_showoff.b626a1f03b3d659699487b8f1dfb49369999ccab.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/taunt_soviet_showoff_large.816549ba65da82e649915182d4e724c9250e1293.png.

  • Craft class defined as null.
  • Capabilities
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Heavy.
  • Name defined as Taunt: Kazotsky Kick.
  • Definition index defined as 1157.
  • Item class defined as no_entity.
  • Item type name defined as Special Taunt.
  • Item name defined as Taunt: Kazotsky Kick.
  • Item description defined as All Class Group Taunt Party it up with this Eastern European inspired dance Other players can join you by activating their weapon taunt Press the taunt slot key to toggle Use Forward and Back keys to move and the Strafe keys to rotate as you dance.
  • This item's 'The' prefix was removed.
  • Item slot defined as taunt.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/player/items/all_class/taunt_russian.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/taunt_russian.c1b193535e6ca857029066d3b09f55c9c76b44b2.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/taunt_russian_large.ecce12192b2fb2b474b7828b433f5ab38d7d559c.png.

  • Capabilities
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Attributes
  • 0
  • Name defined as taunt is press and hold.
  • Class defined as enable_misc2_holdtaunt.
  • Value defined as 1.
  • 1
  • Name defined as taunt move speed.
  • Class defined as taunt_move_speed.
  • Value defined as 50.
  • 2
  • Name defined as taunt turn speed.
  • Class defined as taunt_turn_speed.
  • Value defined as 50.
  • 3
  • Name defined as taunt mimic.
  • Class defined as taunt_mimic.
  • Value defined as 1.
  • 4
  • Name defined as taunt success sound loop.
  • Class defined as taunt_success_sound_loop.
  • Value defined as null.
  • Maximum level changed from 100 to 1.
  • Craft class defined as weapon.
  • Craft material type defined as weapon.
  • Attributes
  • 0
  • Name changed from cannot trade to kill eater score type.
  • Class changed from cannot_trade to kill_eater_score_type.
  • Value changed from 1 to 58.
  • 1
  • Name defined as cannot trade.
  • Class defined as cannot_trade.
  • Value defined as 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Item description defined as This weapon has a large melee range.
  • Item description defined as This weapon has a large melee range.
  • Attributes
  • 4
  • Name defined as move speed bonus.
  • Class defined as mult_player_movespeed.
  • Value defined as 1.1000000238419.
  • Item description defined as Fires special bolts that heal teammates and deals damage based on distance traveled This weapon will reload automatically when not active.
  • Item description changed from null to Alt-Fire: Charge toward your enemies. Gain a critical melee strike after impacting an enemy at distance..
  • Attributes
  • 2
  • Value changed from 3 to 1.
  • Maximum level changed from 100 to 1.
  • Minimum level changed from 13 to 1.
  • Maximum level changed from 13 to 1.
  • Minimum level changed from 13 to 1.
  • Maximum level changed from 13 to 1.
  • Attributes
  • 3
  • Name defined as NoCloakWhenCloaked.
  • Class defined as NoCloakWhenCloaked.
  • Value defined as 1.
  • 4
  • Name defined as ReducedCloakFromAmmo.
  • Class defined as ReducedCloakFromAmmo.
  • Value defined as 0.64999997615814.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Item description changed from Speeds up construction, upgrades, and repairs friendly buildings on hit to Upgrades, repairs and speeds up construction of friendly buildings on hit.
  • Player model changed from models/weapons/w_models/w_minigun.mdl to models/weapons/c_models/c_minigun/c_minigun_natascha.mdl.
  • Attributes
  • 4
  • Name changed from maxammo primary increased to spunup_damage_resistance.
  • Class changed from mult_maxammo_primary to spunup_damage_resistance.
  • Value changed from 1.5 to 0.80000001192093.
  • Item description defined as Drink to become invulnerable for 8 seconds. Cannot attack during this time.
  • Attributes
  • 1
  • Name changed from mult cloak meter consume rate to cloak consume rate decreased.
  • Value changed from 1.6000000238419 to 0.60000002384186.
  • 2
  • Name changed from mult cloak meter regen rate to cloak_consume_on_feign_death_activate.
  • Class changed from mult_cloak_meter_regen_rate to cloak_consume_on_feign_death_activate.
  • Value changed from 1.7999999523163 to 0.5.
  • 3
  • Name changed from kill eater score type to mult cloak meter regen rate.
  • Class changed from kill_eater_score_type to mult_cloak_meter_regen_rate.
  • Value changed from 9 to 1.5.
  • 4
  • Name defined as NoCloakWhenCloaked.
  • Class defined as NoCloakWhenCloaked.
  • Value defined as 1.
  • 5
  • Name defined as ReducedCloakFromAmmo.
  • Class defined as ReducedCloakFromAmmo.
  • Value defined as 0.64999997615814.
  • 6
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 9.
  • Attributes
  • 3
  • Name defined as crit mod disabled.
  • Class defined as mult_crit_chance.
  • Value defined as null.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Attributes
  • 3
  • Name changed from crit mod disabled to engineer sentry build rate multiplier.
  • Class changed from mult_crit_chance to sentry_build_rate_multiplier.
  • Value changed from null to 2.5.
  • 4
  • Name changed from kill eater score type to crit mod disabled.
  • Class changed from kill_eater_score_type to mult_crit_chance.
  • Value changed from 3 to null.
  • 5
  • Name changed from kill eater score type 2 to kill eater score type.
  • Class changed from kill_eater_score_type_2 to kill_eater_score_type.
  • Value changed from null to 3.
  • 6
  • Name changed from special taunt to kill eater score type 2.
  • Class changed from special_taunt to kill_eater_score_type_2.
  • Value changed from 1 to null.
  • 7
  • Name defined as special taunt.
  • Class defined as special_taunt.
  • Value defined as 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Item description changed from Players heal 60% of the damage done to an enemy covered with milk. to Players heal 60% of the damage done to an enemy covered with milk. Also handy for putting out a fire..
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Attributes
  • 0
  • Name changed from heal on hit for rapidfire to health on radius damage.
  • Class changed from add_onhit_addhealth to add_health_on_radius_damage.
  • Value changed from 15 to 20.
  • Maximum level changed from 100 to 1.
  • Attributes
  • 0
  • Name changed from minicrits become crits to provide on active.
  • Class changed from minicrits_become_crits to provide_on_active.
  • 1
  • Name changed from dmg taken from fire increased to dmg taken increased.
  • Class changed from mult_dmgtaken_from_fire to mult_dmgtaken.
  • 2
  • Name changed from crit mod disabled to minicrits become crits.
  • Class changed from mult_crit_chance to minicrits_become_crits.
  • Value changed from null to 1.
  • 3
  • Name defined as crit mod disabled.
  • Class defined as mult_crit_chance.
  • Value defined as null.
  • Item description changed from A special no-damage rocket launcher for learning rocket jump tricks and patterns. to A special rocket launcher for learning rocket jump tricks and patterns. This weapon deals ZERO damage..
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Attributes
  • 1
  • Name changed from damage penalty to fire rate bonus.
  • Class changed from mult_dmg to mult_postfiredelay.
  • Value changed from 0.75 to 0.85000002384186.
  • 2
  • Name changed from kill eater score type to Repair rate decreased.
  • Class changed from kill_eater_score_type to mult_repair_value.
  • Value changed from 3 to 0.80000001192093.
  • 3
  • Name changed from kill eater score type 2 to damage penalty.
  • Class changed from kill_eater_score_type_2 to mult_dmg.
  • Value changed from null to 0.75.
  • 4
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 3.
  • 5
  • Name defined as kill eater score type 2.
  • Class defined as kill_eater_score_type_2.
  • Value defined as null.
  • Item description changed from Alt-Fire: Detonate flare. to Alt-Fire: Detonate flare. This weapon will reload automatically when not active..
  • Attributes
  • 1
  • Value changed from 1.25 to 1.5.
  • 2
  • Name changed from lunchbox adds minicrits to damage penalty.
  • Class changed from set_weapon_mode to mult_dmg.
  • Value changed from 1 to 0.75.
  • 3
  • Name changed from special taunt to minicrit vs burning player.
  • Class changed from special_taunt to or_minicrit_vs_playercond_burning.
  • 4
  • Name defined as lunchbox adds minicrits.
  • Class defined as set_weapon_mode.
  • Value defined as 1.
  • 5
  • Name defined as special taunt.
  • Class defined as special_taunt.
  • Value defined as 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Item description defined as This weapon has a large melee range.
  • Item description changed from Movement speed increases based on ÃœberCharge percentage to a maximum of +10% to While active, movement speed increases based on ÃœberCharge percentage to a maximum of +10%.
  • Attributes
  • 2
  • Name defined as fire rate bonus.
  • Class defined as mult_postfiredelay.
  • Value defined as 1.1499999761581.
  • Item description changed from Vossler Industries All-Natural Artificial-Fish-Derived Food Product to Eat to gain up to 100 health. Alt-fire: Share with a friend (Small Health Kit) Vossler Industries All-Natural Artificial-Fish-Derived Food Product.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • This item's 'The' prefix was removed.
  • Attributes
  • 4
  • Name defined as move speed bonus.
  • Class defined as mult_player_movespeed.
  • Value defined as 1.1000000238419.
  • Item description changed from Speeds up construction, upgrades, and repairs friendly buildings on hit to Upgrades, repairs and speeds up construction of friendly buildings on hit.
  • Maximum level changed from 100 to 1.
  • Craft class defined as weapon.
  • Maximum level changed from 100 to 1.
  • Item description changed from null to This weapon will reload automatically when not active..
  • Attributes
  • 1
  • Name changed from damage penalty to minicrit vs burning player.
  • Class changed from mult_dmg to or_minicrit_vs_playercond_burning.
  • Value changed from 0.5 to 1.
  • 2
  • Name changed from mod flaregun fires pellets with knockback to damage penalty.
  • Class changed from set_weapon_mode to mult_dmg.
  • Value changed from 3 to 0.64999997615814.
  • 3
  • Name changed from special taunt to mod flaregun fires pellets with knockback.
  • Class changed from special_taunt to set_weapon_mode.
  • Value changed from 1 to 3.
  • 4
  • Name defined as special taunt.
  • Class defined as special_taunt.
  • Value defined as 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Attributes
  • 0
  • Name changed from max health additive bonus to provide on active.
  • Class changed from add_maxhealth to provide_on_active.
  • Value changed from 15 to 1.
  • 1
  • Name changed from cancel falling damage to heal on hit for rapidfire.
  • Class changed from cancel_falling_damage to add_onhit_addhealth.
  • Value changed from 1 to 3.
  • 2
  • Name changed from fire rate penalty to cancel falling damage.
  • Class changed from mult_postfiredelay to cancel_falling_damage.
  • Value changed from 1.25 to 1.
  • 3
  • Name changed from dmg taken from fire increased to fire rate penalty.
  • Class changed from mult_dmgtaken_from_fire to mult_postfiredelay.
  • Value changed from 1.5 to 1.25.
  • 4
  • Name defined as dmg taken increased.
  • Class defined as mult_dmgtaken.
  • Value defined as 1.2000000476837.
  • Attributes
  • 0
  • Name changed from mod shovel speed boost to provide on active.
  • Class changed from set_weapon_mode to provide_on_active.
  • Value changed from 2 to 1.
  • 1
  • Name changed from mod weapon blocks healing to mod shovel speed boost.
  • Class changed from weapon_blocks_healing to set_weapon_mode.
  • Value changed from 1 to 2.
  • 2
  • Name changed from self mark for death to reduced_healing_from_medics.
  • Class changed from self_mark_for_death to mult_healing_from_medics.
  • Value changed from 1 to 0.10000000149012.
  • 3
  • Name changed from special taunt to self mark for death.
  • Class changed from special_taunt to self_mark_for_death.
  • 4
  • Name defined as special taunt.
  • Class defined as special_taunt.
  • Value defined as 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Player model changed from models/weapons/w_models/w_stickybomb_launcher.mdl to models/weapons/c_models/c_stickybomb_launcher/c_stickybomb_launcher.mdl.
  • Item description changed from Speeds up construction, upgrades, and repairs friendly buildings on hit to Upgrades, repairs and speeds up construction of friendly buildings on hit.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Item description changed from Speeds up construction, upgrades, and repairs friendly buildings on hit to Upgrades, repairs and speeds up construction of friendly buildings on hit.
  • Item description changed from Speeds up construction, upgrades, and repairs friendly buildings on hit to Upgrades, repairs and speeds up construction of friendly buildings on hit.
  • Item description changed from Speeds up construction, upgrades, and repairs friendly buildings on hit to Upgrades, repairs and speeds up construction of friendly buildings on hit.
  • Item description changed from Speeds up construction, upgrades, and repairs friendly buildings on hit to Upgrades, repairs and speeds up construction of friendly buildings on hit.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Attributes
  • 0
  • Value changed from 130 to 100.
  • Item description changed from ÃœberCharge provides 75% resistance to a selected damage type. You are healed for 25% of the matched incoming damage on your heal target. to ÃœberCharge provides a 2.5 second resistance bubble that blocks 75% base damage and 100% crit damage of the selected type to the Medic and Patient..
  • Attributes
  • 2
  • Name changed from overheal fill rate reduced to ubercharge overheal rate penalty.
  • Class changed from overheal_fill_rate to mult_medigun_overheal_uberchargerate.
  • 3
  • Name changed from kill eater score type to overheal fill rate reduced.
  • Class changed from kill_eater_score_type to overheal_fill_rate.
  • Value changed from 1 to 0.34000000357628.
  • 4
  • Name changed from kill eater score type 2 to kill eater score type.
  • Class changed from kill_eater_score_type_2 to kill_eater_score_type.
  • Value changed from 2 to 1.
  • 5
  • Name changed from medigun charge is resists to kill eater score type 2.
  • Class changed from set_charge_type to kill_eater_score_type_2.
  • Value changed from 3 to 2.
  • 6
  • Name changed from medigun bullet resist passive to medigun charge is resists.
  • Class changed from medigun_bullet_resist_passive to set_charge_type.
  • Value changed from 0.10000000149012 to 3.
  • 7
  • Name changed from medigun bullet resist deployed to medigun bullet resist passive.
  • Class changed from medigun_bullet_resist_deployed to medigun_bullet_resist_passive.
  • Value changed from 0.75 to 0.10000000149012.
  • 8
  • Name changed from medigun crit bullet percent bar deplete to medigun bullet resist deployed.
  • Class changed from medigun_crit_bullet_percent_bar_deplete to medigun_bullet_resist_deployed.
  • Value changed from 0.029999999329448 to 0.75.
  • 11
  • Name changed from medigun crit blast percent bar deplete to medigun fire resist passive.
  • Class changed from medigun_crit_blast_percent_bar_deplete to medigun_fire_resist_passive.
  • Value changed from 0.75 to 0.10000000149012.
  • 12
  • Name changed from medigun fire resist passive to medigun fire resist deployed.
  • Class changed from medigun_fire_resist_passive to medigun_fire_resist_deployed.
  • Value changed from 0.10000000149012 to 0.75.
  • 13
  • Name removed.
  • Class removed.
  • Value removed.
  • 14
  • Name removed.
  • Class removed.
  • Value removed.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Attributes
  • 0
  • Value changed from 0.85000002384186 to 0.89999997615814.
  • 1
  • Value changed from 0.75 to 0.85000002384186.
  • 2
  • Name changed from rocket jump damage reduction HIDDEN to rocket jump damage reduction.
  • Value changed from 0.75 to 0.85000002384186.
  • 4
  • Name changed from clip size penalty to mini rockets.
  • Class changed from mult_clipsize to mini_rockets.
  • Value changed from 0.75 to 1.
  • 5
  • Name changed from mini rockets to clipsize increase on kill.
  • Class changed from mini_rockets to clipsize_increase_on_kill.
  • Value changed from 1 to 4.
  • 6
  • Name changed from clipsize increase on kill to disable fancy class select anim.
  • Class changed from clipsize_increase_on_kill to disable_fancy_class_select_anim.
  • Value changed from 5 to 1.
  • 7
  • Name removed.
  • Class removed.
  • Value removed.
  • Attributes
  • 2
  • Name changed from stickies detonate stickies to stickybomb_charge_damage_increase.
  • Class changed from stickies_detonate_stickies to stickybomb_charge_damage_increase.
  • Value changed from 1 to 1.25.
  • 3
  • Name changed from stickybomb fizzle time to stickies detonate stickies.
  • Class changed from stickybomb_fizzle_time to stickies_detonate_stickies.
  • Value changed from 2 to 1.
  • 4
  • Name changed from clip size penalty to stickybomb fizzle time.
  • Class changed from mult_clipsize to stickybomb_fizzle_time.
  • Value changed from 0.75 to 2.
  • 5
  • Name changed from damage penalty to clip size penalty.
  • Class changed from mult_dmg to mult_clipsize.
  • Value changed from 0.85000002384186 to 0.75.
  • 6
  • Name changed from custom projectile model to damage penalty.
  • Class changed from custom_projectile_model to mult_dmg.
  • Value changed from null to 0.85000002384186.
  • 7
  • Name defined as custom projectile model.
  • Class defined as custom_projectile_model.
  • Value defined as null.
  • Attributes
  • 0
  • Value changed from 0.80000001192093 to 0.85000002384186.
  • 1
  • Name changed from grenade detonation damage penalty to grenade no bounce.
  • Class changed from grenade_detonation_damage_penalty to grenade_no_bounce.
  • Value changed from 0.89999997615814 to 1.
  • 2
  • Name changed from grenade no bounce to custom projectile model.
  • Class changed from grenade_no_bounce to custom_projectile_model.
  • Value changed from 1 to null.
  • 3
  • Name removed.
  • Class removed.
  • Value removed.
  • Attributes
  • 4
  • Value changed from 0.85000002384186 to 0.69999998807907.
  • 5
  • Value changed from 0.66000002622604 to 0.5.
  • 8
  • Name defined as single wep deploy time decreased.
  • Class defined as mult_single_wep_deploy_time.
  • Value defined as 0.5.
  • Minimum level changed from 13 to 1.
  • Maximum level changed from 13 to 1.
  • Minimum level changed from 13 to 1.
  • Maximum level changed from 13 to 1.
  • Minimum level changed from 13 to 1.
  • Maximum level changed from 13 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Name defined as Activated Summer 2015 Operation Pass.
  • Definition index defined as 5809.
  • Item class defined as craft_item.
  • Item type name defined as Tool.
  • Item name defined as Gun Mettle Campaign Coin.
  • Item description defined as Grants access to contacts during the Gun Mettle Campaign. You can level up this coin by earning Contract Points from completed contracts during the campaign. The coin will level up when you reach 1000, 2000, and 3000 Contract Points. The Gun Mettle Campaign ends September 30, 2015..
  • This item's 'The' prefix was removed.
  • Player model defined as models/player/items/crafting/coin_summer2015_gravel.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/player/items/crafting/coin_summer2015_bronze.
  • Minimum level defined as 1.
  • Maximum level defined as 1.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/coin_summer2015_bronze.cad6cfff85af3103b81382d5f7b70e6b30127a4f.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/coin_summer2015_bronze_large.408ee435a09d4ea8806004cea49a34d347c36573.png.

  • Capabilities
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Styles
  • 0
  • Name defined as TF_UnknownStyle.
  • 1
  • Name defined as TF_UnknownStyle.
  • 2
  • Name defined as TF_UnknownStyle.
  • 3
  • Name defined as TF_UnknownStyle.
  • Used by classes
  • Attributes
  • 0
  • Name defined as kill eater.
  • Class defined as kill_eater.
  • Value defined as null.
  • 1
  • Name defined as kill eater 2.
  • Class defined as kill_eater_2.
  • Value defined as null.
  • 2
  • Name defined as kill eater 3.
  • Class defined as kill_eater_3.
  • Value defined as null.
  • 3
  • Name defined as kill eater user 1.
  • Class defined as kill_eater_user_1.
  • Value defined as null.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Item description defined as Upgrades, repairs and speeds up construction of friendly buildings on hit.
  • Craft class defined as weapon.
  • Player model changed from models/weapons/w_models/w_stickybomb_launcher.mdl to models/weapons/c_models/c_stickybomb_launcher/c_stickybomb_launcher.mdl.
  • Default item quality changed from 6 to null (Normal).
  • Craft class defined as weapon.
  • Default item quality changed from 6 to null (Normal).
  • Craft class defined as weapon.
  • Minimum level changed from 13 to 1.
  • Maximum level changed from 13 to 1.
  • Minimum level changed from 13 to 1.
  • Maximum level changed from 13 to 1.
  • Minimum level changed from 13 to 1.
  • Maximum level changed from 13 to 1.
  • Minimum level changed from 13 to 1.
  • Maximum level changed from 13 to 1.
  • Minimum level changed from 13 to 1.
  • Maximum level changed from 13 to 1.
  • Minimum level changed from 13 to 1.
  • Maximum level changed from 13 to 1.
  • Minimum level changed from 13 to 1.
  • Maximum level changed from 13 to 1.
  • Minimum level changed from 13 to 1.
  • Maximum level changed from 13 to 1.
  • Minimum level changed from 13 to 1.
  • Maximum level changed from 13 to 1.
  • Item description changed from Mann Co.'s latest in high attitude break-action personal defense. to Holds a 4-shot clip and reloads its entire clip at once. Mann Co.'s latest in high attitude break-action personal defense..
  • Attributes
  • 0
  • Name changed from reload time increased hidden to provide on active.
  • Class changed from mult_reload_time_hidden to provide_on_active.
  • Value changed from 1.5 to 1.
  • Name defined as Taunt: The Boxtrot.
  • Definition index defined as 30615.
  • Item class defined as no_entity.
  • Item type name defined as Special Taunt.
  • Item name defined as Taunt: The Box Trot.
  • Item description defined as Spy Taunt Sneak around with the original stealth device. Use Forward and Back keys to move and the Strafe keys to rotate..
  • This item's 'The' prefix was removed.
  • Item slot defined as taunt.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/spy/taunt_spy_boxtrot/taunt_spy_boxtrot.
  • Minimum level defined as 1.
  • Maximum level defined as 1.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/taunt_spy_boxtrot.0721bd121dc62f873c31ce9ae77378e23392c182.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/taunt_spy_boxtrot_large.8f304d8ec0c22d3a2621b88974691c643d122ce6.png.

  • Craft class defined as null.
  • Capabilities
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Spy.
  • Attributes
  • 0
  • Name defined as taunt is press and hold.
  • Class defined as enable_misc2_holdtaunt.
  • Value defined as 1.
  • 1
  • Name defined as taunt move speed.
  • Class defined as taunt_move_speed.
  • Value defined as 100.
  • 2
  • Name defined as taunt move acceleration time.
  • Class defined as taunt_move_acceleration_time.
  • Value defined as 1.
  • 3
  • Name defined as taunt turn speed.
  • Class defined as taunt_turn_speed.
  • Value defined as 60.
  • 4
  • Name defined as taunt turn acceleration time.
  • Class defined as taunt_turn_acceleration_time.
  • Value defined as 0.20000000298023.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Maximum level changed from 100 to 1.
  • Item description changed from Cursed by dark spirits similar to those that dwell within the Eyelander. to This weapon has a large melee range. Cursed by dark spirits similar to those that dwell within the Eyelander..
  • Styles
  • 0
  • Name defined as TF_UnknownStyle.
  • 1
  • Name defined as TF_UnknownStyle.
  • Item description changed from High-yield Scottish face removal. A sober person would throw it... to High-yield Scottish face removal. A sober person would throw it... The first hit will cause an explosion.
  • Attributes
  • 2
  • Name defined as heal on hit for rapidfire.
  • Class defined as add_onhit_addhealth.
  • Value defined as 10.
  • Attributes
  • 2
  • Name defined as speed_boost_on_hit.
  • Class defined as speed_boost_on_hit.
  • Value defined as 3.
  • Styles
  • 0
  • Name defined as TF_UnknownStyle.
  • 1
  • Name defined as TF_UnknownStyle.
  • Attributes
  • 3
  • Name changed from special taunt to kill eater score type.
  • Class changed from special_taunt to kill_eater_score_type.
  • Value changed from 1 to 6.
  • 4
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 6.
  • 5
  • Name defined as special taunt.
  • Class defined as special_taunt.
  • Value defined as 1.
  • Player model changed from models/weapons/w_models/w_stickybomb_launcher.mdl to models/weapons/c_models/c_stickybomb_launcher/c_stickybomb_launcher.mdl.
  • Player model changed from models/weapons/w_models/w_stickybomb_launcher.mdl to models/weapons/c_models/c_stickybomb_launcher/c_stickybomb_launcher.mdl.
  • Attributes
  • 4
  • Value changed from 1 to 3.
  • Item description changed from Alt-Fire: Gain increased attack power by charging toward your enemies. to Alt-Fire: Charge toward your enemies. Gain a critical melee strike after impacting an enemy at distance..