Profile Information
DatDrunkenSoldier
Created: 2011-02-20 · Online
Major contributor Pricing Knowledge Unusual Hat Knowledge Supporter
steamrep · bazaar · tf2outpost · tf2tp
  • SteamRepWAIT
  • Trade StatusWAIT
  • VAC StatusWAIT
  • CommunityWAIT
  • 1255 refined
  • 5 raw metal
  • 83 raw keys
  • 439 US$
  • 497 total items
  • 500 backpack slots
Backpack History
Quality Distribution

Click on quality to toggle filter

Item Usage

Backpack Contents
  • Noble Nickel Amassment of Hats

    Level 29 Hat
    Some hat towers come from humble beginnings,
    clawing their way to nobility one hat at a time.
    Other hat towers, like this one, just have rich
    dads who are the Chief Business Development
    Officer at Hewlett Packard.
    Origin: Found in Crate
    Suggested value: 1.33–1.66 ref
    TF2WH: 5000 credits (1.67 ref)
    multi

  • Vintage Troublemaker's Tossle Cap

    Level 28 Hat
    Straight outta control point.
    Style: New School
    Origin: Traded
    Suggested value: 5 keys
    TF2WH: 75525 credits (5 keys)
    scout
  • Equip

    Vintage Stainless Pot

    Level 89 Hat
    Protects cranium from bullets and shrapnel.
    Also heats soup.
    Origin: Traded
    Suggested value: 1 key
    TF2WH: 14480 credits (4.83 ref)
    soldier
  • Hottie's Hoodie

    Level 28 Hat
    If you've got it, flaunt it.
    If you don't, hide it under this discreet hoodie.
    Origin: Timed Drop
    Suggested value: 1.33 ref
    TF2WH: 4660 credits (1.55 ref)
    pyro
  • Vintage Hustler's Hallmark

    Level 69 Hat
    'Every day.'
    Origin: Traded
    Suggested value: 2–2.5 keys (11–11.5 keys w/ bonuses)
    TF2WH: 33595 credits (2.25 keys)
    demoman
  • The Big Chief

    Level 82 Hat
    Origin: Crafted
    Suggested value: 1.33 ref
    TF2WH: 4070 credits (1.36 ref)
    heavy
  • Texas Ten Gallon

    Level 88 Hat
    Though it looks like a simple ten-gallon hat, this
    modern feat of engineering actually contains more
    moving parts than a level 2 Sentry Gun.
    Origin: Crafted
    Suggested value: 1.66 ref
    TF2WH: 5320 credits (1.77 ref)
    engineer
  • Equip

    Vintage Vintage Tyrolean

    Level 10 Hat
    Color: An Extraordinary Abundance of Tinge (230,230,230)
    Origin: Traded
    Suggested value: 3 keys (4.79 keys w/ bonuses)
    TF2WH: 47805 credits (3 keys)
    medic
  • The Swagman's Swatter

    Level 10 Hat
    This is the best hat. We couldn't say it if it
    weren't true. This one's the best.
    Origin: Crafted
    Suggested value: 1.44–1.55 ref
    TF2WH: 5010 credits (1.67 ref)
    sniper#2778
  • Vintage Frenchman's Beret

    Level 50 Hat
    Because real espionage is an artform.
    Origin: Traded
    Suggested value: 1.5–2 keys
    TF2WH: 24750 credits (1.5 keys)
    spy
  • The Scotsman's Skullcutter

    Level 5 Axe
    +20% damage bonus
    15% slower move speed on wearer
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    demoman melee
  • Equip

    Vintage Baseball Bill's Sports Shine

    Level 53 Hat
    Everyone knows that speed is a Scout's best
    friend. Why weigh yourself down with bulky hats
    when you can break the sound barrier without them?
    Origin: Timed Drop
    Suggested value: 1.6–2 keys
    TF2WH: 30000 credits (2 keys)
    scout
  • Lord Cockswain's Novelty Mutton Chops and Pipe

    Level 84 Facial Hair

    Dr. Grordbort's Victory Pack
    The Cow Mangler 5000
    The Righteous Bison
    Lord Cockswain's Pith Helmet
    Lord Cockswain's Novelty Mutton Chops and Pipe

    Effect: Genteel Smoke
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 3.33 ref
    TF2WH: 10575 credits (3.53 ref)
    soldier
  • Stockbroker's Scarf

    Level 1 Hat
    Origin: Steam Purchase
    Suggested value: 0.66–1 ref
    TF2WH: 2315 credits (0.77 ref)
    pyro
  • The Snapped Pupil

    Level 27 Photograph
    Be honest, lads. Ye cannae even tell, can ye?
    Origin: Crafted
    Suggested value: 1.33 ref
    TF2WH: 4020 credits (1.34 ref)
    demoman
  • Equip

    The Apparatchik's Apparel

    Level 18 Shirt
    Toting around a 150-kilogram minigun gives those
    forearm muscles a nice workout. Show them off with
    these rolled-sleeved shirts, in your choice of
    argyle, lumberjack, rugby stripe or vertical
    pinstripe.
    Style: J.R. Gyle
    Origin: Found in Crate
    Suggested value: 2 ref
    TF2WH: 6045 credits (2.02 ref)
    heavy
  • Equip

    The Brainiac Hairpiece

    Level 85 Facial Hair
    Being a maths-enhancing hairpiece that endeavors
    to heighten the senses of any soul, be he a
    gentle-man of leisure deserving of such a thing,
    or a loathsome tiller of the earth of whom a
    beating would not go unwarranted.

    Dr. Grordbort's Brainiac Pack
    The Eureka Effect
    The Pomson 6000
    The Brainiac Hairpiece
    The Brainiac Goggles

    Crafted by DatDrunkenSoldier
    Origin: Crafted
    Suggested value: 2.66–3 ref
    TF2WH: 10185 credits (3.4 ref)
    engineer#6530
  • Physician's Procedure Mask

    Level 48 Hat
    Scrub in... things are about to get messy.
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 1.66–1.88 ref
    TF2WH: 6500 credits (2.17 ref)
    medic
  • The Anger

    Level 10 Hat
    Origin: Traded
    Suggested value: 2.66–3 ref
    TF2WH: 7800 credits (2.6 ref)
    sniper#1420
  • Familiar Fez

    Level 4 Hat

    The Saharan Spy
    L'Etranger
    Your Eternal Reward
    The Familiar Fez
    Set Bonuses
    Reduced decloak sound volume
    0.5 sec longer cloak blink time

    Origin: Timed Drop
    Suggested value: 3.66–4 ref
    TF2WH: 11280 credits (3.76 ref)
    spy
  • The Scotsman's Skullcutter

    Level 5 Axe
    +20% damage bonus
    15% slower move speed on wearer
    Origin: MvM Badge completion reward
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    demoman melee
  • Equip

    The Fast Learner

    Level 84 Shirt
    Read a book – or at least look like you can –
    with this vintage educational ensemble. Be the
    B.M.O.C. (Big Mouth on Campus) of your own
    make-believe Ivy League!
    Style: Summer
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 3.33–4 ref
    TF2WH: 15610 credits (1 key)
    scout
  • The Boston Basher

    Level 25 Bat
    On Hit: Bleed for 5 seconds
    On Miss: Hit yourself. Idiot.
    Origin: MvM Squad surplus reward
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    scout melee
  • The Infernal Orchestrina

    Level 84 Backpack
    Your BFFs (enemies) will turn their frowns upside
    down (confront their own mortality) as they dance
    a merry jig to (run in terror from) these cheery
    tunes (soul-destroying funeral dirges). (Equips
    Pyrovision.)
    Attrib_TauntSoundSuccess
    On Equip: Visit Pyroland
    Only visible in Pyroland
    Origin: Found in Crate
    Suggested value: 1.33 ref
    TF2WH: 4065 credits (1.36 ref)
    pyro
  • The Buff Banner

    Level 5 Battle Banner
    Provides an offensive buff that causes
    nearby team members to do mini-crits.
    Origin: MvM Squad surplus reward
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier secondary
  • Equip

    The Soviet Gentleman

    Level 49 Hat
    Heavy is a man of intrigue, and every intrigue-man
    worth his salt deserves a fine hat and moustache
    to sport. That way, people can excitedly whisper
    things like: "I wonder how long it took him to
    grow that moustache" and "what do you think he
    keeps under his hat?"
    Crafted by David
    Origin: Crafted
    Suggested value: 1.33 ref
    TF2WH: 4165 credits (1.39 ref)
    heavy#1996
  • Teddy Roosebelt

    Level 22 Pocket Buddy
    A cute, plushy pocket buddy.
    Aw, he even has his own hat!
    Crafted by Wara
    Origin: Crafted
    Suggested value: 1.33–1.55 ref
    TF2WH: 5310 credits (1.77 ref)
    engineer
  • Equip

    The Quadwrangler

    Level 39 Science Project
    This quantum-collared lab coat includes a handy
    rubber pipe that siphons blood from your heart,
    where it is not needed, to your shooting arm,
    where it is!
    Crafted by Eddie
    Origin: Crafted
    Suggested value: 1.5 keys
    TF2WH: 22085 credits (1.5 keys)
    medic#5191
  • Ol' Snaggletooth

    Level 6 Hat

    The Croc-o-Style Kit
    The Sydney Sleeper
    Darwin's Danger Shield
    The Bushwacka
    Ol' Snaggletooth
    Set Bonuses
    The wearer cannot be killed by headshots

    Origin: Timed Drop
    Suggested value: 2 ref
    TF2WH: 5930 credits (1.98 ref)
    sniper
  • The Cut Throat Concierge

    Level 78 Shirt
    Trick your enemies into thinking you are the
    doorman at a classy hotel. By the time they get
    wise, you'll be miles away with their car and
    luggage, rummaging through their clothes and
    laughing at them.
    Origin: Found in Crate
    Suggested value: 4 ref
    TF2WH: 12035 credits (4.01 ref)
    spy
  • The Liberty Launcher

    Level 25 Rocket Launcher

    The Airborne Armaments
    The Liberty Launcher
    The Reserve Shooter
    The Market Gardener
    Jumper's Jeepcap

    +40% projectile speed
    -25% clip size
    Origin: MvM Squad surplus reward
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier primary
  • The Half-Zatoichi

    Level 5 Katana
    Soldiers and Demos
    Can duel with katanas
    For a one-hit kill
    On Kill: Restores you to 100% health
    Honorbound: Once drawn cannot be sheathed until it kills.
    Origin: MvM Squad surplus reward
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier demoman melee
  • The Bootlegger

    Level 10 Boots
    Amaze your friends! Impress women! Walk with a
    limp for life! It's grotesque!

    Swashbuckler's Swag
    The Scottish Handshake
    The Buccaneer's Bicorne
    A Whiff of the Old Brimstone
    The Bootlegger

    +25 max health on wearer
    +100% increase in turning control while charging
    Origin: MvM Squad surplus reward
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    demoman primary
  • Equip

    The Last Breath

    Level 13 Hat
    Origin: Crafted
    Suggested value: 1.8–2 keys
    TF2WH: 27320 credits (1.75 keys)
    pyro#13926
  • The Rainblower

    Level 10 Flame Thrower
    Your friends (enemies) will squeal with delight
    (be consumed with fire) when you cover them in
    sparkly rainbows (all-consuming fire). (Equips
    Pyrovision.)
    On Equip: Visit Pyroland
    Only visible in Pyroland
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    pyro primary
  • Equip

    Heavy's Hockey Hair

    Level 24 Hair
    Commemorate the age-old tradition of pummelling
    your opponents senseless on ice by sporting the
    stylish and practical hairdo of goons and
    enforcers worldwide.
    Origin: Found in Crate
    Suggested value: 1.33 ref
    TF2WH: 4360 credits (1.45 ref)
    heavy
  • Equip

    Googly Gazer

    Level 96 Hat
    Keep one eye on your enemy and
    the other one on everything else.
    Style: Mad Science
    Origin: Crafted
    Suggested value: 1.33 ref
    TF2WH: 4200 credits (1.4 ref)
    engineer
  • Equip

    Der Wintermantel

    Level 44 Apparel
    This fur-lined coat/sweater combo comes with Mann
    Co.'s guarantee that, as with all of our products,
    at least three endangered species went extinct
    during the making of this product. Note: fur is
    synthetic.
    Style: Gramma's Sweater Showing
    Origin: Found in Crate
    Suggested value: 2.66 ref
    TF2WH: 7685 credits (2.56 ref)
    medic
  • Equip

    Villain's Veil

    Level 46 Hat
    The good, the bad, and the dead.
    Style: Trained Killer
    Origin: Timed Drop
    Suggested value: 4–4.33 ref
    TF2WH: 12070 credits (4.02 ref)
    sniper
  • The Made Man

    Level 64
    A gentleman always has a flower handy to drop on
    an opponent's grave.

    The Man of Honor
    The Enforcer
    The Big Earner
    Cosa Nostra Cap
    The Made Man

    Crafted by DatDrunkenSoldier
    Origin: Crafted
    Suggested value: 2 ref
    TF2WH: 5935 credits (1.98 ref)
    spy#10069
  • The Data Mining Light

    Level 87 Hat
    If you're a rugged coal miner like us, you know
    the value of throwing away your mining equipment
    and mining in the nude so people know how tough
    you are. Finally there's a version for the office
    worker to not wear while nudely analyzing
    spreadsheets.
    Origin: Found in Crate
    Suggested value: 2 ref
    TF2WH: 4050 credits (1.35 ref)
    engineer
  • Equip

    'Epic Bromance'Something Special For Someone Special Ring

    Level 100 Ring
    A perpetual bond of commitment between Commander Phoenix
    and DatDrunkenSoldier, forever and ever and ever. XoXoX
    Date Received: Dec 25, 2012 (10:39:23) GMT
    Origin: Purchased
    ( Not Tradable or Usable in Crafting )
    multi
  • The Head Warmer

    Level 32 Hat
    This incinerator's insulator keeps your head a
    perfect 105 degrees, while muffling the
    hallucinations brought on by wearing a hat that
    slowly cooks your brain.
    Crafted by Resi
    Origin: Crafted
    Suggested value: 2 ref
    TF2WH: 5750 credits (1.92 ref)
    pyro#15919
  • Equip

    Sight for Sore Eyes

    Level 100 Hat
    Humorously vellicating vitreous.
    Origin: Timed Drop
    Suggested value: 3–3.33 ref
    TF2WH: 10040 credits (3.35 ref)
    pyro
  • The Bubble Pipe

    Level 58 Hat
    Being an invention that achieves the humanitarian
    goal of all great men of science, from Lord
    Holland to the Duke of Wellington, to allow a true
    gentle-man to smoke a pipe in space.

    Dr. Grordbort's Moonman Pack
    The Phlogistinator
    The Third Degree
    The Manmelter
    The Moonman Backpack
    The Bubble Pipe

    Effect: Genteel Smoke
    Origin: Crafted
    Suggested value: 1.66 ref
    TF2WH: 5075 credits (1.69 ref)
    pyro#8593
  • The Kritzkrieg

    Level 8 Medi Gun
    +25% ÜberCharge rate
    ÜberCharge grants 100% critical chance
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    medic secondary
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #55
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #55
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #57
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #57
  • Mann Co. Supply Crate Key

    Level 5 Tool
    Used to open locked supply crates.
    Origin: Purchased
    Suggested value: 5–5.22 ref
    TF2WH: 15000 credits (5 ref)
  • Dr. Whoa

    Level 15 Shirt
    Origin: Crafted
    Suggested value: 2 ref
    TF2WH: 6040 credits (2.01 ref)
    medic spy#1643
  • Mann Co. Supply Crate Key

    Level 5 Tool
    Used to open locked supply crates.
    Origin: Purchased
    Suggested value: 5–5.22 ref
    TF2WH: 15000 credits (5 ref)
  • Vintage Sandvich

    Level 1 Lunch Box
    Origin: Timed Drop
    Suggested value: 0.33–0.55 ref
    TF2WH: 1300 credits (0.43 ref)
    heavy secondary
  • The Holiday Punch

    Level 10 Fists
    Be the life of the war party with these
    laugh-inducing punch-mittens.
    On Hit: Force enemies to laugh who are also wearing this item
    Always critical hit from behind
    Critical hit forces victim to laugh
    Critical hits do no damage
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    heavy melee
  • Gloves of Running Urgently

    Level 10 Boxing Gloves
    You are marked for death while active, and for short period after switching weapons
    +30% faster move speed on wearer
    When weapon is active:
    -25% damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    heavy melee
  • The Warrior's Spirit

    Level 10 Boxing Gloves

    The Hibernating Bear
    The Brass Beast
    The Buffalo Steak Sandvich
    Warrior's Spirit
    Set Bonuses
    +5% critical hit damage resistance on wearer

    +30% damage bonus
    Crafted by A Flying Kidney セキ♥レイ₅₀₁
    -20 max health on wearer
    Origin: Crafted
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    heavy melee
  • Tomislav

    Level 5 Minigun

    Black Market Business
    Tomislav
    The Family Business
    The Eviction Notice
    Capone's Capper

    Silent Killer: No barrel spin sound
    10% faster spin up time
    -20% slower firing speed
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    heavy primary
  • Equip

    Iron Curtain

    Level 5 Minigun
    Origin: Achievement
    ( Not Tradable )
    Suggested value: 0.33–0.66 ref
    heavy primary
  • Natascha

    Level 5 Minigun
    On Hit: 100% chance to slow target
    30% slower spin up time
    -25% damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    heavy primary
  • The Huo-Long Heater

    Level 63 Minigun
    Sustains a ring of flames while deployed
    6 ammo consumed per second while deployed
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    heavy primary
  • The Lugermorph

    Level 5 Pistol
    The ultimate in semi-concealed weaponry.
    There's no question you need this gun,
    the only question is: where will you keep it?
    Origin: Achievement
    ( Not Tradable )
    Suggested value: 0.33–0.5 ref
    scout engineer secondary
  • Equip

    Strange Shotgun

    Level 1 Shotgun
    Kills: 5075
    Origin: Found in Crate
    Suggested value: 1.5–1.75 keys
    TF2WH: 24360 credits (1.5 keys)
    soldier heavy pyro engineer primary
  • Equip

    Vintage Huntsman

    Level 10 Bow

    Dual-Purpose Fruit
    The Huntsman
    The Fruit Shoot
    Set Bonuses
    Reduces chance of hunger by up to 13%

    Origin: Timed Drop
    Suggested value: 0.66 ref
    TF2WH: 2000 credits (0.67 ref)
    sniper primary
  • Vintage Jarate

    Level 5 Jar Based Karate
    Coated enemies take mini-crits
    Also handy for putting out a fire
    Origin: Timed Drop
    Suggested value: 0.33 ref
    TF2WH: 985 credits (0.33 ref)
    sniper secondary
  • Strange Jarate

    Level 5 Jar Based Karate
    Sodden Victims: 20987
    Coated enemies take mini-crits
    Also handy for putting out a fire
    Origin: Traded
    Suggested value: 0.66–0.77 ref
    TF2WH: 2185 credits (0.73 ref)
    sniper secondary
  • 'The Pissgun'Strange Sydney Sleeper

    Level 1 Sniper Rifle

    The Croc-o-Style Kit
    The Sydney Sleeper
    Darwin's Danger Shield
    The Bushwacka
    Ol' Snaggletooth
    Set Bonuses
    The wearer cannot be killed by headshots

    Kills: 3560
    +25% charge rate
    On Hit: Jarate applied to target for 8 seconds
    No random critical hits
    No headshots
    Origin: Traded
    Suggested value: 0.66–0.77 ref
    TF2WH: 2290 credits (0.76 ref)
    sniper primary
  • Darwin's Danger Shield

    Level 10 Shield

    The Croc-o-Style Kit
    The Sydney Sleeper
    Darwin's Danger Shield
    The Bushwacka
    Ol' Snaggletooth
    Set Bonuses
    The wearer cannot be killed by headshots

    +25 max health on wearer
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    sniper secondary
  • Equip

    Strange Bushwacka

    Level 5 Kukri

    The Croc-o-Style Kit
    The Sydney Sleeper
    Darwin's Danger Shield
    The Bushwacka
    Ol' Snaggletooth
    Set Bonuses
    The wearer cannot be killed by headshots

    Kills: 2022
    Crits whenever it would normally mini-crit
    20% fire damage vulnerability on wearer
    Origin: Found in Crate
    Suggested value: 2–2.33 ref
    TF2WH: 5750 credits (1.92 ref)
    sniper melee
  • Mann Co. Supply Crate Key

    Level 5 Tool
    Used to open locked supply crates.
    Origin: Purchased
    Suggested value: 5–5.22 ref
    TF2WH: 15000 credits (5 ref)
  • Mann Co. Supply Crate Key

    Level 5 Tool
    Used to open locked supply crates.
    Origin: Purchased
    Suggested value: 5–5.22 ref
    TF2WH: 15000 credits (5 ref)
  • Mann Co. Supply Crate Key

    Level 5 Tool
    Used to open locked supply crates.
    Origin: Purchased
    Suggested value: 5–5.22 ref
    TF2WH: 15000 credits (5 ref)
  • 'Sign of the Stainless Pot'The Conscientious Objector

    Level 25 Sign
    'FOOL! You cannot defeat DatDrunkenSoldier's
    GREAT and POWERFUL Stainless Pot!'
    Origin: Timed Drop
    Suggested value: 0.11 ref
    TF2WH: 250 credits (0.08 ref)
    scout sniper soldier demoman medic heavy pyro melee
  • Vintage Southern Hospitality

    Level 20 Wrench
    On Hit: Bleed for 5 seconds
    20% fire damage vulnerability on wearer
    No random critical hits
    Origin: Timed Drop
    Suggested value: 0.22–0.33 ref
    TF2WH: 800 credits (0.27 ref)
    engineer melee
  • Equip

    The Wrangler

    Level 5 Laser Pointer
    Take manual control of your Sentry Gun
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    engineer secondary
  • Frontier Justice

    Level 5 Shotgun
    When your sentry is destroyed you
    gain revenge crits for every sentry kill
    -50% clip size
    No random critical hits
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    engineer primary
  • Vintage Gunslinger

    Level 15 Robot Arm
    +25 max health on wearer
    No random critical hits
    Replaces the Sentry with a fast building Mini-Sentry
    Origin: Timed Drop
    Suggested value: 1.33 ref
    TF2WH: 3660 credits (1.22 ref)
    engineer melee
  • The Jag

    Level 15 Wrench
    30% faster construction rate
    -25% damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    engineer melee
  • The Eureka Effect

    Level 20 Wrench
    Being a tool that eliminates exertion by
    harnessing the electrical discharges of
    thunder-storms for the vigorous coercion of bolts,
    nuts, pipes and similar into their rightful
    places. May also be used to bludgeon.

    Dr. Grordbort's Brainiac Pack
    The Eureka Effect
    The Pomson 6000
    The Brainiac Hairpiece
    The Brainiac Goggles

    On Alt-Fire: Teleport to spawn
    Cannot carry buildings
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    engineer melee
  • Equip

    Strange Silver Botkiller Wrench Mk.II

    Level 1 Wrench
    Sentry Kills: 29
    Kills: 18
    Origin: MvM Badge completion reward
    Suggested value: 1.66 ref
    TF2WH: 2500 credits (0.83 ref)
    engineer melee
  • Equip

    Strange Festive Frontier Justice

    Level 5 Shotgun
    Kills: 25
    When your sentry is destroyed you
    gain revenge crits for every sentry kill
    -50% clip size
    No random critical hits
    Origin: Found in Crate
    Suggested value: 3.8–4 keys
    TF2WH: 57225 credits (3.75 keys)
    engineer primary
  • The Widowmaker

    Level 5 Shotgun
    On Hit: damage dealt is returned as ammo
    No reload necessary
    Uses metal for ammo
    Per Shot: -30 ammo
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    engineer primary
  • The Rocket Jumper

    Level 1 Rocket Launcher
    A special no-damage rocket launcher for learning
    rocket jump tricks and patterns.
    +200% max primary ammo on wearer
    No self inflicted blast damage taken
    Wearer cannot carry the intelligence briefcase
    No random critical hits
    -100% damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 170 credits (0.06 ref)
    soldier primary
  • Strange Rocket Launcher

    Level 1 Rocket Launcher
    Kills: 5634
    Origin: Traded
    Suggested value: 1–1.33 ref
    TF2WH: 2850 credits (0.95 ref)
    soldier primary
  • Equip

    Strange Escape Plan

    Level 10 Pickaxe
    Kills: 207
    Move speed increases as the user becomes injured
    Blocks healing while in use
    Origin: Found in Crate
    Suggested value: 3 ref
    TF2WH: 8875 credits (2.96 ref)
    soldier melee
  • Strange Equalizer

    Level 10 Pickaxe
    Kills: 1011
    Damage increases as the user becomes injured
    Blocks healing while in use
    Origin: Found in Crate
    Suggested value: 0.11 ref
    TF2WH: 300 credits (0.1 ref)
    soldier melee
  • The Liberty Launcher

    Level 25 Rocket Launcher

    The Airborne Armaments
    The Liberty Launcher
    The Reserve Shooter
    The Market Gardener
    Jumper's Jeepcap

    +40% projectile speed
    -25% clip size
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier primary
  • The Cow Mangler 5000

    Level 30 Focused Wave Projector

    Dr. Grordbort's Victory Pack
    The Cow Mangler 5000
    The Righteous Bison
    Lord Cockswain's Pith Helmet
    Lord Cockswain's Novelty Mutton Chops and Pipe

    Alt-Fire: A charged shot that mini-crits
    players and disables buildings for 4 sec
    Does not require ammo
    5% slower reload time
    Cannot be crit boosted
    -10% damage penalty
    Deals only 20% damage to buildings
    No random critical hits
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier primary
  • The Buff Banner

    Level 5 Battle Banner
    Provides an offensive buff that causes
    nearby team members to do mini-crits.
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier secondary
  • Equip

    The Reserve Shooter

    Level 10 Shotgun

    The Airborne Armaments
    The Liberty Launcher
    The Reserve Shooter
    The Market Gardener
    Jumper's Jeepcap

    15% faster weapon switch
    Mini-crits airborne targets for 3 seconds after being deployed
    -50% clip size
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier pyro secondary
  • The Disciplinary Action

    Level 10 Riding Crop

    The General's Formals
    The Mantreads
    The Disciplinary Action
    Armored Authority
    Fancy Dress Uniform

    On Hit Ally: Boosts both players' speed for several seconds
    -25% damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier melee
  • Equip

    The Beggar's Bazooka

    Level 34 Rocket Launcher
    Hold Fire to load up to three rockets
    Release Fire to unleash the barrage
    Cannot collect ammo from dispensers
    +3 degrees random projectile deviation
    Overloading the chamber will cause a misfire
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier primary
  • The Concheror

    Level 5 Sashimono
    With buff, some damage
    Dished out by nearby teammates
    Comes back as healing
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier secondary
  • Equip

    Vintage Dead Ringer

    Level 5 Invis Watch
    +80% cloak regen rate
    Cloak Type: Feign Death
    +60% cloak drain rate
    Origin: Timed Drop
    Suggested value: 0.33 ref
    TF2WH: 1265 credits (0.42 ref)
    spy pda
  • Vintage Cloak and Dagger

    Level 5 Invis Watch
    +100% cloak regen rate
    Cloak Type: Motion Sensitive
    Origin: Timed Drop
    Suggested value: 0.33 ref
    TF2WH: 900 credits (0.3 ref)
    spy pda
  • Strange Knife

    Level 1 Knife
    'It poops!'
    Kills: 2027
    Origin: Found in Crate
    Suggested value: 1.33 ref
    TF2WH: 3690 credits (1.23 ref)
    spy melee
  • The Festive Ambassador

    Level 5 Revolver
    Crits on headshot
    -20% slower firing speed
    -15% damage penalty
    Origin: Found in Crate
    Suggested value: 1.33–1.66 ref
    TF2WH: 2895 credits (0.97 ref)
    spy secondary
  • Your Eternal Reward

    Level 1 Knife

    The Saharan Spy
    L'Etranger
    Your Eternal Reward
    The Familiar Fez
    Set Bonuses
    Reduced decloak sound volume
    0.5 sec longer cloak blink time

    Silent Killer: No attack noise from backstabs
    Upon a successful backstab against a human target, you rapidly disguise as your victim
    Wearer cannot disguise
    Origin: Crafted
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    spy melee
  • Equip

    The Sharp Dresser

    Level 1 Knife
    Every merc's crazy for a sharp-dressed man. With
    15th century murder-knives extruding from his
    cufflinks.
    Origin: Crafted
    Suggested value: 1.66–2 ref
    TF2WH: 5250 credits (1.75 ref)
    spy melee#15402
  • The Black Rose

    Level 1 Knife
    Slay it with flowers.
    Style: Baccara
    Origin: Achievement
    ( Not Tradable )
    Suggested value: 1–1.66 ref
    spy melee
  • The Spy-cicle

    Level 1 Knife
    It's the perfect gift for the man who has
    everything: an icicle driven into their back. Even
    rich people can't buy that in stores.
    On Hit by Fire: Become fireproof for 2 seconds
    Silent Killer: No attack noise from backstabs
    Melts in fire, regenerates after 15 seconds
    Backstab turns victim to ice
    Origin: Found in Crate
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    spy melee
  • The Red-Tape Recorder

    Level 97 Sapper
    Reverses enemy building construction
    -100% sapper damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    spy
  • L'Etranger

    Level 5 Revolver

    The Saharan Spy
    L'Etranger
    Your Eternal Reward
    The Familiar Fez
    Set Bonuses
    Reduced decloak sound volume
    0.5 sec longer cloak blink time

    +15 cloak on hit
    -20% damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    spy secondary
  • Equip

    Vintage Chargin' Targe

    Level 10 Shield
    Alt-Fire: Gain increased attack power by
    charging toward your enemies.
    +40% explosive damage resistance on wearer
    +50% fire damage resistance on wearer
    Origin: Timed Drop
    Suggested value: 0.22–0.33 ref
    TF2WH: 800 credits (0.27 ref)
    demoman secondary
  • The Splendid Screen

    Level 10 Shield

    One Thousand and One Demoknights
    The Persian Persuader
    The Splendid Screen
    Ali Baba's Wee Booties
    Sultan's Ceremonial

    Style: Classic
    +15% explosive damage resistance on wearer
    +20% fire damage resistance on wearer
    +70% increase in charge impact damage
    Can deal charge impact damage at any range
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    demoman secondary
  • The Sticky Jumper

    Level 1 Stickybomb Launcher
    A special no-damage stickybomb launcher for
    learning stickybomb jump tricks and patterns.
    +200% max secondary ammo on wearer
    No self inflicted blast damage taken
    Wearer cannot carry the intelligence briefcase
    No random critical hits
    -100% damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 170 credits (0.06 ref)
    demoman secondary
  • The Frying Pan

    Level 5 Frying Pan
    Origin: Steam Purchase
    Suggested value: 0.33–0.44 ref
    TF2WH: 1100 credits (0.37 ref)
    scout sniper soldier demoman medic heavy pyro melee
  • The Persian Persuader

    Level 10 Sword

    One Thousand and One Demoknights
    The Persian Persuader
    The Splendid Screen
    Ali Baba's Wee Booties
    Sultan's Ceremonial

    All ammo collected becomes health
    +100% increase in charge recharge rate
    No random critical hits
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    demoman melee
  • The Ullapool Caber

    Level 10 Stick Bomb
    High-yield Scottish face removal.
    A sober person would throw it...

    The Expert's Ordnance
    The Ullapool Caber
    The Loch-n-Load
    Set Bonuses
    +10% fire damage resistance on wearer

    No random critical hits
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    demoman melee
  • Strange Stickybomb Launcher

    Level 1 Stickybomb Launcher
    Kills: 131
    Origin: Found in Crate
    Suggested value: 0.33 ref
    TF2WH: 850 credits (0.28 ref)
    demoman secondary
  • Equip

    Vintage Eyelander

    Level 5 Sword
    This weapon has a large melee range.
    Gives increased speed and health
    with every head you take.
    -25 max health on wearer
    No random critical hits
    Origin: Timed Drop
    Suggested value: 0.22–0.33 ref
    TF2WH: 805 credits (0.27 ref)
    demoman melee
  • The Scottish Resistance

    Level 5 Stickybomb Launcher
    +6 max pipebombs out
    +50% max secondary ammo on wearer
    Able to destroy enemy stickybombs
    Detonates stickybombs near the crosshair and directly under your feet
    +25% faster firing speed
    0.8 sec slower bomb arm time
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    demoman secondary
  • Equip

    The Loch-n-Load

    Level 10 Grenade Launcher

    The Expert's Ordnance
    The Ullapool Caber
    The Loch-n-Load
    Set Bonuses
    +10% fire damage resistance on wearer

    +25% projectile speed
    +20% damage bonus
    Launched bombs shatter on surfaces
    +25% damage to self
    -50% clip size
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    demoman primary
  • Strange Rainblower

    Level 10 Flame Thrower
    Your friends (enemies) will squeal with delight
    (be consumed with fire) when you cover them in
    sparkly rainbows (all-consuming fire). (Equips
    Pyrovision.)
    Kills: 5056
    On Equip: Visit Pyroland
    Only visible in Pyroland
    Origin: Found in Crate
    Suggested value: 1–1.33 ref
    TF2WH: 2805 credits (0.94 ref)
    pyro primary
  • Equip

    Strange Degreaser

    Level 10 Flame Thrower

    The Gas Jockey's Gear
    The Degreaser
    The Powerjack
    The Attendant
    Set Bonuses
    +10% faster move speed on wearer
    10% bullet damage vulnerability on wearer

    Kills: 9136
    65% faster weapon switch
    -10% damage penalty
    -25% afterburn damage penalty
    Origin: Found in Crate
    Suggested value: 2 keys
    TF2WH: 28950 credits (2 keys)
    pyro primary
  • The Phlogistinator

    Level 10 Flame Thrower
    Being a revolutionary appliance capable of
    awakening the fire element phlogiston that exists
    in all combustible creatures, which is to say, all
    of them.

    Dr. Grordbort's Moonman Pack
    The Phlogistinator
    The Third Degree
    The Manmelter
    The Moonman Backpack
    The Bubble Pipe

    All fire damage charges 'Mmmph', activate to refill health and crit for several seconds
    No random critical hits
    No airblast
    -10% damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    pyro primary
  • The Scorch Shot

    Level 10 Flare Gun
    Flare knocks back target on hit
    and ignites enemies in a small radius
    Crafted by DatDrunkenSoldier
    -50% damage penalty
    Origin: Crafted
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    pyro secondary#9536
  • Detonator

    Level 10 Flare Gun
    Alt-Fire: Detonate flare.
    +25% damage to self
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    pyro secondary
  • Vintage Flare Gun

    Level 10 Flare Gun
    Origin: Traded
    Suggested value: 0.33 ref
    TF2WH: 950 credits (0.32 ref)
    pyro secondary
  • Vintage Sharpened Volcano Fragment

    Level 10 RIFT Fire Axe
    Improves upon Mother Nature's original
    design for volcanos by increasing portability.
    Modern science is unable to explain exactly
    where the lava is coming from.
    On Hit: target is engulfed in flames
    -20% damage penalty
    Origin: Traded
    Suggested value: 1 key
    TF2WH: 16950 credits (1 key)
    pyro melee
  • Strange Lollichop

    Level 88 Fire Axe
    Fill (split) your buddies' tummies (skulls) with
    delicious candy (cold steel) with this oversized
    sugary treat. (Equips Pyrovision.)
    Kills: 1406
    On Equip: Visit Pyroland
    Only visible in Pyroland
    Origin: Found in Crate
    Suggested value: 0.33 ref
    TF2WH: 900 credits (0.3 ref)
    pyro melee
  • Equip

    Strange Axtinguisher

    Level 10 Fire Axe
    Kills: 42
    100% critical hit vs burning players
    No critical hits vs non-burning players
    -50% damage vs non-burning players
    Origin: Found in Crate
    Suggested value: 2–2.33 ref
    TF2WH: 5900 credits (1.97 ref)
    pyro melee
  • The Neon Annihilator

    Level 13 Sign
    Damage removes Sappers
    100% critical hit vs wet players
    Crafted by frips
    No random critical hits
    -20% damage vs players
    Origin: Crafted
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    pyro melee#16396
  • Equip

    Vintage Blutsauger

    Level 59 Syringe Gun
    On Hit: +3 health
    -2 health drained per second on wearer
    Origin: Timed Drop
    Suggested value: 0.22–0.33 ref (0.44–0.55 ref w/ bonuses)
    TF2WH: 670 credits (0.22 ref)
    medic primary
  • Strange Overdose

    Level 5 Syringe Gun Prototype
    Movement speed increases based on ÜberCharge
    percentage to a maximum of +10%

    Clinical Trial
    The Quick-Fix
    The Overdose
    The Solemn Vow

    Kills: 5102
    -10% damage penalty
    Origin: Found in Crate
    Suggested value: 0.22–0.33 ref
    TF2WH: 660 credits (0.22 ref)
    medic primary
  • The Quick-Fix

    Level 8 Medi Gun Prototype
    Can't overheal.
    Move at the speed of any faster heal target.

    Clinical Trial
    The Quick-Fix
    The Overdose
    The Solemn Vow

    +25% ÜberCharge rate
    +40% heal rate
    ÜberCharge increases healing by 300% and grants immunity to movement-impairing effects
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    medic secondary
  • Equip

    Vintage Ubersaw

    Level 10 Bonesaw
    On Hit: 25% ÜberCharge added
    -20% slower firing speed
    Origin: Timed Drop
    Suggested value: 0.33 ref
    TF2WH: 995 credits (0.33 ref)
    medic melee
  • The Festive Ubersaw

    Level 10 Bonesaw
    On Hit: 25% ÜberCharge added
    -20% slower firing speed
    Origin: Found in Crate
    Suggested value: 1 ref
    TF2WH: 2435 credits (0.81 ref)
    medic melee
  • Crusader's Crossbow

    Level 15 Crossbow

    The Medieval Medic
    The Amputator
    The Crusader's Crossbow
    Set Bonuses
    +1 health regenerated per second on wearer

    40% faster reload time
    Fires special bolts that heal teammates and deal damage based on distance traveled
    -75% max primary ammo on wearer
    No headshots
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    medic primary
  • The Solemn Vow

    Level 10 Bust of Hippocrates
    'Do no harm.'

    Clinical Trial
    The Quick-Fix
    The Overdose
    The Solemn Vow

    Allows you to see enemy health
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    medic melee
  • Mann Co. Supply Crate Key

    Level 5 Tool
    Used to open locked supply crates.
    Origin: Purchased
    Suggested value: 5–5.22 ref
    TF2WH: 15000 credits (5 ref)
  • Mann Co. Supply Crate Key

    Level 5 Tool
    Used to open locked supply crates.
    Origin: Purchased
    Suggested value: 5–5.22 ref
    TF2WH: 15000 credits (5 ref)
  • Mann Co. Supply Crate Key

    Level 5 Tool
    Used to open locked supply crates.
    Origin: Purchased
    Suggested value: 5–5.22 ref
    TF2WH: 15000 credits (5 ref)
  • Equip

    Strange Scattergun

    Level 1 Scattergun
    Kills: 1123
    Origin: Found in Crate
    Suggested value: 1 ref
    TF2WH: 2460 credits (0.82 ref)
    scout primary
  • Strange Shortstop

    Level 1 Peppergun
    Mann Co.'s latest in high attitude
    break-action personal defense.

    The Special Delivery
    The Shortstop
    Mad Milk
    The Holy Mackerel
    The Milkman
    Set Bonuses
    +25 max health on wearer

    Kills: 1036
    Origin: Found in Crate
    Suggested value: 0.33 ref
    TF2WH: 955 credits (0.32 ref)
    scout primary
  • Baby Face's Blaster

    Level 10 Scattergun
    On Hit: Builds Boost
    Run at up to double speed at maximum Boost
    40% more accurate
    Boost resets on jump
    35% slower move speed on wearer
    -30% damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    scout primary
  • Pretty Boy's Pocket Pistol

    Level 10 Pistol
    Wearer never takes falling damage
    +15 max health on wearer
    50% fire damage vulnerability on wearer
    -25% slower firing speed
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    scout secondary
  • Equip

    Mad Milk

    Level 5 Non-Milk Substance
    Players heal 60% of the damage done
    to an enemy covered with milk.

    The Special Delivery
    The Shortstop
    Mad Milk
    The Holy Mackerel
    The Milkman
    Set Bonuses
    +25 max health on wearer

    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    scout secondary
  • Vintage Bonk! Atomic Punch

    Level 5 Lunch Box
    Origin: Timed Drop
    Suggested value: 0.33 ref
    TF2WH: 990 credits (0.33 ref)
    scout secondary
  • Equip

    The Fan O'War

    Level 5 Gunbai
    Winds of Gravel Pit
    Scout brings on his fan!
    You are marked for death
    On Hit: One target at a time is marked for death, causing all damage taken to be mini-crits
    -90% damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    scout melee
  • Three-Rune Blade

    Level 10 Sword
    On Hit: Bleed for 5 seconds
    Crafted by Spycrab
    On Miss: Hit yourself. Idiot.
    Origin: Crafted
    Suggested value: 1.77–2 ref
    TF2WH: 5300 credits (1.77 ref)
    scout melee
  • The Flying Guillotine

    Level 57 Cleaver
    Style: Thirstier
    100% critical hit vs stunned players
    Throw at your enemies to make them bleed!
    Long distance hits cause mini-crits
    No random critical hits
    Origin: Crafted
    Suggested value: 0.05 ref
    TF2WH: 170 credits (0.06 ref)
    scout secondary#10372
  • Vintage Sandman

    Level 15 Bat
    Alt-Fire: Launches a ball that stuns opponents
    -15 max health on wearer
    Origin: Timed Drop
    Suggested value: 0.33 ref
    TF2WH: 1275 credits (0.43 ref)
    scout melee
  • The Atomizer

    Level 10 Bat

    The #1 Fan
    The Soda Popper
    The Winger
    The Atomizer
    Bonk Boy

    Grants Triple Jump: The third jump deals 10 damage when used
    -20% damage vs players
    -30% slower firing speed
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    scout melee
  • The Soda Popper

    Level 10 Scattergun
    Builds Hype as you run. When the Hype Meter is
    full, unleash mini-crits!

    The #1 Fan
    The Soda Popper
    The Winger
    The Atomizer
    Bonk Boy

    +50% faster firing speed
    25% faster reload time
    No random critical hits
    -66% clip size
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    scout primary
  • Mann Co. Supply Crate Key

    Level 5 Tool
    Used to open locked supply crates.
    Origin: Purchased
    Suggested value: 5–5.22 ref
    TF2WH: 15000 credits (5 ref)
  • Mann Co. Supply Crate Key

    Level 5 Tool
    Used to open locked supply crates.
    Origin: Purchased
    Suggested value: 5–5.22 ref
    TF2WH: 15000 credits (5 ref)
  • Noise Maker - Vuvuzela

    Level 5 Party Favor
    Origin: Purchased
    ( Not Usable in Crafting )
    Uses left: 24
    Suggested value: 1.33 ref
    TF2WH: 327870 credits (21.5 keys)
    multi
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #55
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #55
  • The Megapixel Beard

    Level 15 Facial Hair
    Great for taking pictures of all the sexy
    make-outs you're going to have now that you've got
    a robot beard. If there's anything ladies find
    more irresistible, write in and tell us and we'll
    bolt it onto this perpetual make-out machine.
    Origin: Found in Crate
    Suggested value: 1.66–2 ref
    TF2WH: 4600 credits (1.53 ref)
    spy
  • The Blutsauger

    Level 5 Syringe Gun
    On Hit: +3 health
    -2 health drained per second on wearer
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    medic primary
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #49
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #49
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #55
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #55
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #55
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #55
  • RoboCrate

    Level 13
    This crate is special.
    Its contents are unknown and requires a
    RoboCrate Key to unlock.

    The RoboCrate contains Unusual effects that will
    only come from this crate.
    Crate Series #58
    Origin: Timed Drop
    Suggested value: 0.11–0.22 ref
    TF2WH: 950 credits (0.32 ref)
    #58
  • RoboCrate

    Level 13
    This crate is special.
    Its contents are unknown and requires a
    RoboCrate Key to unlock.

    The RoboCrate contains Unusual effects that will
    only come from this crate.
    Crate Series #58
    Origin: Timed Drop
    Suggested value: 0.11–0.22 ref
    TF2WH: 950 credits (0.32 ref)
    #58
  • RoboCrate

    Level 13
    This crate is special.
    Its contents are unknown and requires a
    RoboCrate Key to unlock.

    The RoboCrate contains Unusual effects that will
    only come from this crate.
    Crate Series #58
    Origin: Timed Drop
    Suggested value: 0.11–0.22 ref
    TF2WH: 950 credits (0.32 ref)
    #58
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #32
    Origin: Timed Drop
    Suggested value: 0.03–0.05 ref
    TF2WH: 10 credits (0 ref)
    #32
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #49
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #49
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #49
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #49
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #49
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #49
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #55
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #55
  • The Scorch Shot

    Level 10 Flare Gun
    Flare knocks back target on hit
    and ignites enemies in a small radius
    Crafted by [Square²]
    -50% damage penalty
    Origin: Crafted
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    pyro secondary#93899
  • Dueling Mini-Game

    Level 5 Usable Item
    Is an enemy player questioning your skills,
    personal hygiene, and/or ancestry?
    Use these stylish firearms to challenge them to a
    duel!
    See the Mann Co. Catalog for full details.
    Origin: Timed Drop
    Uses left: 5
    Suggested value: 0.22–0.33 ref
    TF2WH: 905 credits (0.3 ref)
    multi
  • Dueling Mini-Game

    Level 5 Usable Item
    Is an enemy player questioning your skills,
    personal hygiene, and/or ancestry?
    Use these stylish firearms to challenge them to a
    duel!
    See the Mann Co. Catalog for full details.
    Origin: Earned
    Uses left: 5
    Suggested value: 0.22–0.33 ref
    TF2WH: 905 credits (0.3 ref)
    multi
  • Dueling Mini-Game

    Level 5 Usable Item
    Is an enemy player questioning your skills,
    personal hygiene, and/or ancestry?
    Use these stylish firearms to challenge them to a
    duel!
    See the Mann Co. Catalog for full details.
    Origin: Purchased
    Uses left: 5
    Suggested value: 0.22–0.33 ref
    TF2WH: 905 credits (0.3 ref)
    multi
  • Dueling Mini-Game

    Level 5 Usable Item
    Is an enemy player questioning your skills,
    personal hygiene, and/or ancestry?
    Use these stylish firearms to challenge them to a
    duel!
    See the Mann Co. Catalog for full details.
    Origin: Found in Crate
    Uses left: 5
    Suggested value: 0.22–0.33 ref
    TF2WH: 905 credits (0.3 ref)
    multi
  • Dueling Mini-Game

    Level 5 Usable Item
    Is an enemy player questioning your skills,
    personal hygiene, and/or ancestry?
    Use these stylish firearms to challenge them to a
    duel!
    See the Mann Co. Catalog for full details.
    Origin: Earned
    Uses left: 5
    Suggested value: 0.22–0.33 ref
    TF2WH: 905 credits (0.3 ref)
    multi
  • The Metal Slug

    Level 98 Hat
    They came from outer space. And they came to
    conquer. It was the perfect space crime. But
    there's just one problem. YOU. "The Metal Slug".
    Rated R. This Friday. On your HEAD.
    Origin: Found in Crate
    Suggested value: 2 ref
    TF2WH: 8500 credits (2.83 ref)
    pyro
  • Darwin's Danger Shield

    Level 10 Shield

    The Croc-o-Style Kit
    The Sydney Sleeper
    Darwin's Danger Shield
    The Bushwacka
    Ol' Snaggletooth
    Set Bonuses
    The wearer cannot be killed by headshots

    +25 max health on wearer
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    sniper secondary
  • Frontier Justice

    Level 5 Shotgun
    When your sentry is destroyed you
    gain revenge crits for every sentry kill
    -50% clip size
    No random critical hits
    Origin: MvM Badge completion reward
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    engineer primary
  • Natascha

    Level 5 Minigun
    On Hit: 100% chance to slow target
    30% slower spin up time
    -25% damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    heavy primary
  • The Balloonicorn

    Level 20 Balloon
    Oh my goodness! Is it Balloonicorn? The Mayor of
    Pyroland? Don't be ridiculous, we're talking about
    an inflatable unicorn. He's the Municipal
    Ombudsman. Between you and me, Balloonicorn's a
    joke down at City Hall. Gary Brottman, the
    inflatable Sewer Superintendent, is sleeping with
    Balloonicorn's wife. Anyway, when he's riding
    around on your shoulder don't mention ANY of this
    to him, because Balloonicorn is on a hair trigger
    and he's usually pretty drunk.
    On Equip: Visit Pyroland
    Crafted by Sexy Robot ʷᵒᵒʰᵒᵒ
    Only visible in Pyroland
    Origin: Crafted
    Suggested value: 1.66–2 ref
    TF2WH: 5265 credits (1.76 ref)
    multi#10982
  • Bill's Hat

    Level 10 Veteran's Beret
    'Made in China. Painted with jizz. Left 4 Me. Not 4
    You. Not 4 Sale'
    Color: An Extraordinary Abundance of Tinge (230,230,230)
    Origin: Traded
    Suggested value: 8 keys (9.79 keys w/ bonuses)
    TF2WH: 120000 credits (7.75 keys)
    multi
  • Equip

    The Executioner

    Level 80 Hat
    Being an executioner is a lot more than just
    killing people. Sometimes you get to torture them
    first. Tip: To make things interesting, why not
    torture someone until they yell the secret word?
    (Hint: the secret word is "Freedom".)
    Color: Dark Salmon Injustice (233,150,122)
    Origin: Crafted
    Suggested value: 1.66 ref (2.27 ref w/ bonuses)
    TF2WH: 4550 credits (1.52 ref)
    multi
  • Equip

    The Deus Specs

    Level 10 Glasses
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 1.66–2 ref
    TF2WH: 6545 credits (2.18 ref)
    multi
  • The Point and Shoot

    Level 10 Hat
    The next time someone accuses you of not being a
    real wizard because you refuse to (read: can't) do
    spells, poke them in the eye with this magically
    blinding pointy hat and run.
    Crafted by Error
    Origin: Crafted
    Suggested value: 2.66 ref
    TF2WH: 7905 credits (2.64 ref)
    multi#10757
  • The Balloonicorn

    Level 20 Balloon
    Oh my goodness! Is it Balloonicorn? The Mayor of
    Pyroland? Don't be ridiculous, we're talking about
    an inflatable unicorn. He's the Municipal
    Ombudsman. Between you and me, Balloonicorn's a
    joke down at City Hall. Gary Brottman, the
    inflatable Sewer Superintendent, is sleeping with
    Balloonicorn's wife. Anyway, when he's riding
    around on your shoulder don't mention ANY of this
    to him, because Balloonicorn is on a hair trigger
    and he's usually pretty drunk.
    On Equip: Visit Pyroland
    Only visible in Pyroland
    Origin: Found in Crate
    Suggested value: 1.66–2 ref
    TF2WH: 5265 credits (1.76 ref)
    multi
  • The Half-Zatoichi

    Level 5 Katana
    Soldiers and Demos
    Can duel with katanas
    For a one-hit kill
    On Kill: Restores you to 100% health
    Honorbound: Once drawn cannot be sheathed until it kills.
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier demoman melee
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Gift from: Octo
    Crate Series #56
    Date Received: May 18, 2013 (04:31:10) GMT
    Origin: Gifted
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #56
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #57
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #57
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #56
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #56
  • Strange Part: Robots Destroyed

    Level 1
    Adding this Strange Part to a Strange-quality
    weapon of your choice will enable it to track the
    number of invading Robots you destroy with it in
    Mann-vs-Machine games.
    Origin: Found in Crate
    Suggested value: 1–1.2 keys
    TF2WH: 14855 credits (4.95 ref)
  • Equip

    The Dapper Disguise

    Level 31 Mask
    Go incognito as a handsome man and enjoy the
    secret benefits of the exceptionally attractive.
    High-paying jobs! Erotic encounters! Free bread
    sticks at the Olive Garden! Eat as many as you
    can, though, because eventually the mask will rot
    off, leaving you uglier than before.
    Origin: Achievement
    ( Not Tradable )
    Suggested value: 0.5 ref
    spy
  • The Necronomicrown

    Level 3 Hat
    Like all identical twins, you were born from a
    cyst in your sibling's neck, grew into an evil
    head, and eventually sloughed off your twin in
    your own exact duplicate body. Now you can't tell
    each other apart! Take out the guesswork with this
    identifying demonic skullcap.
    Origin: Achievement
    ( Not Tradable )
    Suggested value: 0.5 ref
    pyro
  • The Bloodhound

    Level 90 Hat
    Experience the vicarious thrill of the
    tough-talking, dame-seducing gumshoe by reading
    the collected works of Raymond Chandler. Then take
    a break from all that and try on this
    novelty-sized cartoon dog hat.
    Origin: Achievement
    ( Not Tradable )
    Suggested value: 0.5 ref
    sniper spy
  • The Samson Skewer

    Level 89 Cosmetic Knife
    The handle of this hand-forged survival knife is
    crammed with all of the things you'll need to
    survive in the wilderness, i.e. a pack of matches
    and three raisins.
    Style: Menacing
    Origin: Achievement
    ( Not Tradable )
    Suggested value: 0.33–0.5 ref
    heavy
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #56
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #56
  • Mad Milk

    Level 5 Non-Milk Substance
    Players heal 60% of the damage done
    to an enemy covered with milk.

    The Special Delivery
    The Shortstop
    Mad Milk
    The Holy Mackerel
    The Milkman
    Set Bonuses
    +25 max health on wearer

    Origin: MvM Squad surplus reward
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    scout secondary
  • The Killing Gloves of Boxing

    Level 7 Boxing Gloves
    On Kill: 5 seconds of 100% critical chance
    -20% slower firing speed
    Origin: MvM Squad surplus reward
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    heavy melee
  • The Quick-Fix

    Level 8 Medi Gun Prototype
    Can't overheal.
    Move at the speed of any faster heal target.

    Clinical Trial
    The Quick-Fix
    The Overdose
    The Solemn Vow

    +25% ÜberCharge rate
    +40% heal rate
    ÜberCharge increases healing by 300% and grants immunity to movement-impairing effects
    Origin: MvM Squad surplus reward
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    medic secondary
  • The Liberty Launcher

    Level 25 Rocket Launcher

    The Airborne Armaments
    The Liberty Launcher
    The Reserve Shooter
    The Market Gardener
    Jumper's Jeepcap

    +40% projectile speed
    -25% clip size
    Origin: MvM Squad surplus reward
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier primary
  • Fireproof Secret Diary

    Level 1 Secret Diary
    It's smoldering a little, but otherwise it seems
    okay. This thing must be built out of the same
    stuff they make ancient astronauts from.
    Origin: Timed Drop
    Suggested value: 1.5–1.8 buds
    TF2WH: 550000 credits (1.55 buds)
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #55
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #55
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #16
    Origin: Traded
    Suggested value: 0.03–0.05 ref
    TF2WH: 10 credits (0 ref)
    #16
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #55
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #55
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #55
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #55
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #56
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #56
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #56
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #56
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #56
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #56
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #56
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #56
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #56
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #56
  • Equip

    Barely-Melted Capacitor

    Level 1 Ash
    This damaged capacitor seems to be fire-proof as
    well as broken. Is there anything it CAN'T do
    (besides work)?
    Origin: Timed Drop
    Suggested value: 2 keys
    TF2WH: 15075 credits (5.03 ref)
    multi
  • The Kritzkrieg

    Level 8 Medi Gun
    +25% ÜberCharge rate
    ÜberCharge grants 100% critical chance
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    medic secondary
  • The Kritzkrieg

    Level 8 Medi Gun
    +25% ÜberCharge rate
    ÜberCharge grants 100% critical chance
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    medic secondary
  • The Kritzkrieg

    Level 8 Medi Gun
    +25% ÜberCharge rate
    ÜberCharge grants 100% critical chance
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    medic secondary
  • The Kritzkrieg

    Level 8 Medi Gun
    +25% ÜberCharge rate
    ÜberCharge grants 100% critical chance
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    medic secondary
  • The Kritzkrieg

    Level 8 Medi Gun
    +25% ÜberCharge rate
    ÜberCharge grants 100% critical chance
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    medic secondary
  • The Kritzkrieg

    Level 8 Medi Gun
    +25% ÜberCharge rate
    ÜberCharge grants 100% critical chance
    Origin: Traded
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    medic secondary
  • The Kritzkrieg

    Level 8 Medi Gun
    +25% ÜberCharge rate
    ÜberCharge grants 100% critical chance
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    medic secondary
  • The Kritzkrieg

    Level 8 Medi Gun
    +25% ÜberCharge rate
    ÜberCharge grants 100% critical chance
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    medic secondary
  • The Kritzkrieg

    Level 8 Medi Gun
    +25% ÜberCharge rate
    ÜberCharge grants 100% critical chance
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    medic secondary
  • The Kritzkrieg

    Level 8 Medi Gun
    +25% ÜberCharge rate
    ÜberCharge grants 100% critical chance
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    medic secondary
  • The Kritzkrieg

    Level 8 Medi Gun
    +25% ÜberCharge rate
    ÜberCharge grants 100% critical chance
    Origin: Traded
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    medic secondary
  • The Kritzkrieg

    Level 8 Medi Gun
    +25% ÜberCharge rate
    ÜberCharge grants 100% critical chance
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    medic secondary
  • The Kritzkrieg

    Level 8 Medi Gun
    +25% ÜberCharge rate
    ÜberCharge grants 100% critical chance
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    medic secondary
  • The Kritzkrieg

    Level 8 Medi Gun
    +25% ÜberCharge rate
    ÜberCharge grants 100% critical chance
    Origin: Traded
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    medic secondary
  • The Kritzkrieg

    Level 8 Medi Gun
    +25% ÜberCharge rate
    ÜberCharge grants 100% critical chance
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    medic secondary
  • The Kritzkrieg

    Level 8 Medi Gun
    +25% ÜberCharge rate
    ÜberCharge grants 100% critical chance
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    medic secondary
  • The Kritzkrieg

    Level 8 Medi Gun
    +25% ÜberCharge rate
    ÜberCharge grants 100% critical chance
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    medic secondary
  • The Kritzkrieg

    Level 8 Medi Gun
    +25% ÜberCharge rate
    ÜberCharge grants 100% critical chance
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    medic secondary
  • The Kritzkrieg

    Level 8 Medi Gun
    +25% ÜberCharge rate
    ÜberCharge grants 100% critical chance
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    medic secondary
  • The Kritzkrieg

    Level 8 Medi Gun
    +25% ÜberCharge rate
    ÜberCharge grants 100% critical chance
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    medic secondary
  • The Kritzkrieg

    Level 8 Medi Gun
    +25% ÜberCharge rate
    ÜberCharge grants 100% critical chance
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    medic secondary
  • The Kritzkrieg

    Level 8 Medi Gun
    +25% ÜberCharge rate
    ÜberCharge grants 100% critical chance
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    medic secondary
  • The Kritzkrieg

    Level 8 Medi Gun
    +25% ÜberCharge rate
    ÜberCharge grants 100% critical chance
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    medic secondary
  • The Kritzkrieg

    Level 8 Medi Gun
    +25% ÜberCharge rate
    ÜberCharge grants 100% critical chance
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    medic secondary
  • The Kritzkrieg

    Level 8 Medi Gun
    +25% ÜberCharge rate
    ÜberCharge grants 100% critical chance
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    medic secondary
  • The Kritzkrieg

    Level 8 Medi Gun
    +25% ÜberCharge rate
    ÜberCharge grants 100% critical chance
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    medic secondary
  • The Kritzkrieg

    Level 8 Medi Gun
    +25% ÜberCharge rate
    ÜberCharge grants 100% critical chance
    Origin: Traded
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    medic secondary
  • The Kritzkrieg

    Level 8 Medi Gun
    +25% ÜberCharge rate
    ÜberCharge grants 100% critical chance
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    medic secondary
  • The Kritzkrieg

    Level 8 Medi Gun
    +25% ÜberCharge rate
    ÜberCharge grants 100% critical chance
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    medic secondary
  • The Kritzkrieg

    Level 8 Medi Gun
    +25% ÜberCharge rate
    ÜberCharge grants 100% critical chance
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    medic secondary
  • The Kritzkrieg

    Level 8 Medi Gun
    +25% ÜberCharge rate
    ÜberCharge grants 100% critical chance
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    medic secondary
  • The Kritzkrieg

    Level 8 Medi Gun
    +25% ÜberCharge rate
    ÜberCharge grants 100% critical chance
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    medic secondary
  • The Kritzkrieg

    Level 8 Medi Gun
    +25% ÜberCharge rate
    ÜberCharge grants 100% critical chance
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    medic secondary
  • The Kritzkrieg

    Level 8 Medi Gun
    +25% ÜberCharge rate
    ÜberCharge grants 100% critical chance
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    medic secondary
  • The Kritzkrieg

    Level 8 Medi Gun
    +25% ÜberCharge rate
    ÜberCharge grants 100% critical chance
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    medic secondary
  • The Kritzkrieg

    Level 8 Medi Gun
    +25% ÜberCharge rate
    ÜberCharge grants 100% critical chance
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    medic secondary
  • The Kritzkrieg

    Level 8 Medi Gun
    +25% ÜberCharge rate
    ÜberCharge grants 100% critical chance
    Origin: Traded
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    medic secondary
  • The Kritzkrieg

    Level 8 Medi Gun
    +25% ÜberCharge rate
    ÜberCharge grants 100% critical chance
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    medic secondary
  • The Kritzkrieg

    Level 8 Medi Gun
    +25% ÜberCharge rate
    ÜberCharge grants 100% critical chance
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    medic secondary
  • The Kritzkrieg

    Level 8 Medi Gun
    +25% ÜberCharge rate
    ÜberCharge grants 100% critical chance
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    medic secondary
  • The Kritzkrieg

    Level 8 Medi Gun
    +25% ÜberCharge rate
    ÜberCharge grants 100% critical chance
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    medic secondary
  • The Kritzkrieg

    Level 8 Medi Gun
    +25% ÜberCharge rate
    ÜberCharge grants 100% critical chance
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    medic secondary
  • The Kritzkrieg

    Level 8 Medi Gun
    +25% ÜberCharge rate
    ÜberCharge grants 100% critical chance
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    medic secondary
  • The Kritzkrieg

    Level 8 Medi Gun
    +25% ÜberCharge rate
    ÜberCharge grants 100% critical chance
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    medic secondary
  • The Kritzkrieg

    Level 8 Medi Gun
    +25% ÜberCharge rate
    ÜberCharge grants 100% critical chance
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    medic secondary
  • The Kritzkrieg

    Level 8 Medi Gun
    +25% ÜberCharge rate
    ÜberCharge grants 100% critical chance
    Origin: Traded
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    medic secondary
  • The Kritzkrieg

    Level 8 Medi Gun
    +25% ÜberCharge rate
    ÜberCharge grants 100% critical chance
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    medic secondary
  • The Kritzkrieg

    Level 8 Medi Gun
    +25% ÜberCharge rate
    ÜberCharge grants 100% critical chance
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    medic secondary
  • The Kritzkrieg

    Level 8 Medi Gun
    +25% ÜberCharge rate
    ÜberCharge grants 100% critical chance
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    medic secondary
  • The Kritzkrieg

    Level 8 Medi Gun
    +25% ÜberCharge rate
    ÜberCharge grants 100% critical chance
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    medic secondary
  • Vintage Kritzkrieg

    Level 94 Medi Gun
    'Fighting AIDS since 2007'
    +25% ÜberCharge rate
    ÜberCharge grants 100% critical chance
    Origin: Traded
    Suggested value: 0.44–0.66 ref (0.66–0.88 ref w/ bonuses)
    TF2WH: 1650 credits (0.55 ref)
    medic secondary
  • Vintage Kritzkrieg

    Level 77 Medi Gun
    +25% ÜberCharge rate
    ÜberCharge grants 100% critical chance
    Origin: Timed Drop
    Suggested value: 0.44–0.66 ref (0.66–0.88 ref w/ bonuses)
    TF2WH: 1650 credits (0.55 ref)
    medic secondary
  • Vintage Kritzkrieg

    Level 8 Medi Gun
    +25% ÜberCharge rate
    ÜberCharge grants 100% critical chance
    Origin: Timed Drop
    Suggested value: 0.44–0.66 ref
    TF2WH: 1650 credits (0.55 ref)
    medic secondary
  • Vintage Kritzkrieg

    Level 8 Medi Gun
    +25% ÜberCharge rate
    ÜberCharge grants 100% critical chance
    Origin: Traded
    Suggested value: 0.44–0.66 ref
    TF2WH: 1650 credits (0.55 ref)
    medic secondary
  • Vintage Kritzkrieg

    Level 8 Medi Gun
    +25% ÜberCharge rate
    ÜberCharge grants 100% critical chance
    Origin: Traded
    Suggested value: 0.44–0.66 ref
    TF2WH: 1650 credits (0.55 ref)
    medic secondary
  • Vintage Kritzkrieg

    Level 8 Medi Gun
    +25% ÜberCharge rate
    ÜberCharge grants 100% critical chance
    Origin: Timed Drop
    Suggested value: 0.44–0.66 ref
    TF2WH: 1650 credits (0.55 ref)
    medic secondary
  • Vintage Kritzkrieg

    Level 8 Medi Gun
    +25% ÜberCharge rate
    ÜberCharge grants 100% critical chance
    Origin: Timed Drop
    Suggested value: 0.44–0.66 ref
    TF2WH: 1650 credits (0.55 ref)
    medic secondary
  • Vintage Kritzkrieg

    Level 8 Medi Gun
    +25% ÜberCharge rate
    ÜberCharge grants 100% critical chance
    Origin: Timed Drop
    Suggested value: 0.44–0.66 ref
    TF2WH: 1650 credits (0.55 ref)
    medic secondary
  • Vintage Kritzkrieg

    Level 8 Medi Gun
    +25% ÜberCharge rate
    ÜberCharge grants 100% critical chance
    Origin: Timed Drop
    Suggested value: 0.44–0.66 ref
    TF2WH: 1650 credits (0.55 ref)
    medic secondary
  • Vintage Kritzkrieg

    Level 8 Medi Gun
    +25% ÜberCharge rate
    ÜberCharge grants 100% critical chance
    Origin: Timed Drop
    Suggested value: 0.44–0.66 ref
    TF2WH: 1650 credits (0.55 ref)
    medic secondary
  • Vintage Kritzkrieg

    Level 8 Medi Gun
    +25% ÜberCharge rate
    ÜberCharge grants 100% critical chance
    Origin: Timed Drop
    Suggested value: 0.44–0.66 ref
    TF2WH: 1650 credits (0.55 ref)
    medic secondary
  • Vintage Kritzkrieg

    Level 8 Medi Gun
    +25% ÜberCharge rate
    ÜberCharge grants 100% critical chance
    Origin: Timed Drop
    Suggested value: 0.44–0.66 ref
    TF2WH: 1650 credits (0.55 ref)
    medic secondary
  • Vintage Kritzkrieg

    Level 8 Medi Gun
    +25% ÜberCharge rate
    ÜberCharge grants 100% critical chance
    Origin: Timed Drop
    Suggested value: 0.44–0.66 ref
    TF2WH: 1650 credits (0.55 ref)
    medic secondary
  • Vintage Kritzkrieg

    Level 8 Medi Gun
    +25% ÜberCharge rate
    ÜberCharge grants 100% critical chance
    Origin: Traded
    Suggested value: 0.44–0.66 ref
    TF2WH: 1650 credits (0.55 ref)
    medic secondary
  • Vintage Kritzkrieg

    Level 8 Medi Gun
    +25% ÜberCharge rate
    ÜberCharge grants 100% critical chance
    Origin: Timed Drop
    Suggested value: 0.44–0.66 ref
    TF2WH: 1650 credits (0.55 ref)
    medic secondary
  • Vintage Kritzkrieg

    Level 8 Medi Gun
    +25% ÜberCharge rate
    ÜberCharge grants 100% critical chance
    Origin: Timed Drop
    Suggested value: 0.44–0.66 ref
    TF2WH: 1650 credits (0.55 ref)
    medic secondary
  • Vintage Kritzkrieg

    Level 8 Medi Gun
    +25% ÜberCharge rate
    ÜberCharge grants 100% critical chance
    Origin: Traded
    Suggested value: 0.44–0.66 ref
    TF2WH: 1650 credits (0.55 ref)
    medic secondary
  • Vintage Kritzkrieg

    Level 8 Medi Gun
    +25% ÜberCharge rate
    ÜberCharge grants 100% critical chance
    Origin: Traded
    Suggested value: 0.44–0.66 ref
    TF2WH: 1650 credits (0.55 ref)
    medic secondary
  • Vintage Kritzkrieg

    Level 8 Medi Gun
    +25% ÜberCharge rate
    ÜberCharge grants 100% critical chance
    Origin: Timed Drop
    Suggested value: 0.44–0.66 ref
    TF2WH: 1650 credits (0.55 ref)
    medic secondary
  • Vintage Kritzkrieg

    Level 8 Medi Gun
    +25% ÜberCharge rate
    ÜberCharge grants 100% critical chance
    Origin: Timed Drop
    Suggested value: 0.44–0.66 ref
    TF2WH: 1650 credits (0.55 ref)
    medic secondary
  • Vintage Kritzkrieg

    Level 8 Medi Gun
    +25% ÜberCharge rate
    ÜberCharge grants 100% critical chance
    Origin: Traded
    Suggested value: 0.44–0.66 ref
    TF2WH: 1650 credits (0.55 ref)
    medic secondary
  • Vintage Kritzkrieg

    Level 8 Medi Gun
    +25% ÜberCharge rate
    ÜberCharge grants 100% critical chance
    Origin: Timed Drop
    Suggested value: 0.44–0.66 ref
    TF2WH: 1650 credits (0.55 ref)
    medic secondary
  • Vintage Kritzkrieg

    Level 8 Medi Gun
    +25% ÜberCharge rate
    ÜberCharge grants 100% critical chance
    Origin: Timed Drop
    Suggested value: 0.44–0.66 ref
    TF2WH: 1650 credits (0.55 ref)
    medic secondary
  • Vintage Kritzkrieg

    Level 8 Medi Gun
    +25% ÜberCharge rate
    ÜberCharge grants 100% critical chance
    Origin: Timed Drop
    Suggested value: 0.44–0.66 ref
    TF2WH: 1650 credits (0.55 ref)
    medic secondary
  • Vintage Kritzkrieg

    Level 8 Medi Gun
    +25% ÜberCharge rate
    ÜberCharge grants 100% critical chance
    Origin: Timed Drop
    Suggested value: 0.44–0.66 ref
    TF2WH: 1650 credits (0.55 ref)
    medic secondary
  • Vintage Kritzkrieg

    Level 8 Medi Gun
    +25% ÜberCharge rate
    ÜberCharge grants 100% critical chance
    Origin: Traded
    Suggested value: 0.44–0.66 ref
    TF2WH: 1650 credits (0.55 ref)
    medic secondary
  • Vintage Kritzkrieg

    Level 8 Medi Gun
    +25% ÜberCharge rate
    ÜberCharge grants 100% critical chance
    Origin: Timed Drop
    Suggested value: 0.44–0.66 ref
    TF2WH: 1650 credits (0.55 ref)
    medic secondary
  • Vintage Kritzkrieg

    Level 8 Medi Gun
    +25% ÜberCharge rate
    ÜberCharge grants 100% critical chance
    Origin: Traded
    Suggested value: 0.44–0.66 ref
    TF2WH: 1650 credits (0.55 ref)
    medic secondary
  • Vintage Kritzkrieg

    Level 8 Medi Gun
    +25% ÜberCharge rate
    ÜberCharge grants 100% critical chance
    Origin: Traded
    Suggested value: 0.44–0.66 ref
    TF2WH: 1650 credits (0.55 ref)
    medic secondary
  • Vintage Kritzkrieg

    Level 8 Medi Gun
    +25% ÜberCharge rate
    ÜberCharge grants 100% critical chance
    Origin: Timed Drop
    Suggested value: 0.44–0.66 ref
    TF2WH: 1650 credits (0.55 ref)
    medic secondary
  • Vintage Kritzkrieg

    Level 8 Medi Gun
    +25% ÜberCharge rate
    ÜberCharge grants 100% critical chance
    Origin: Traded
    Suggested value: 0.44–0.66 ref
    TF2WH: 1650 credits (0.55 ref)
    medic secondary
  • Vintage Kritzkrieg

    Level 8 Medi Gun
    +25% ÜberCharge rate
    ÜberCharge grants 100% critical chance
    Origin: Timed Drop
    Suggested value: 0.44–0.66 ref
    TF2WH: 1650 credits (0.55 ref)
    medic secondary
  • Vintage Kritzkrieg

    Level 8 Medi Gun
    +25% ÜberCharge rate
    ÜberCharge grants 100% critical chance
    Origin: Timed Drop
    Suggested value: 0.44–0.66 ref
    TF2WH: 1650 credits (0.55 ref)
    medic secondary
  • Vintage Kritzkrieg

    Level 8 Medi Gun
    +25% ÜberCharge rate
    ÜberCharge grants 100% critical chance
    Origin: Timed Drop
    Suggested value: 0.44–0.66 ref
    TF2WH: 1650 credits (0.55 ref)
    medic secondary
  • Vintage Kritzkrieg

    Level 8 Medi Gun
    +25% ÜberCharge rate
    ÜberCharge grants 100% critical chance
    Origin: Timed Drop
    Suggested value: 0.44–0.66 ref
    TF2WH: 1650 credits (0.55 ref)
    medic secondary
  • Vintage Kritzkrieg

    Level 8 Medi Gun
    +25% ÜberCharge rate
    ÜberCharge grants 100% critical chance
    Origin: Timed Drop
    Suggested value: 0.44–0.66 ref
    TF2WH: 1650 credits (0.55 ref)
    medic secondary
  • Vintage Kritzkrieg

    Level 8 Medi Gun
    +25% ÜberCharge rate
    ÜberCharge grants 100% critical chance
    Origin: Timed Drop
    Suggested value: 0.44–0.66 ref
    TF2WH: 1650 credits (0.55 ref)
    medic secondary
  • Vintage Kritzkrieg

    Level 8 Medi Gun
    +25% ÜberCharge rate
    ÜberCharge grants 100% critical chance
    Origin: Timed Drop
    Suggested value: 0.44–0.66 ref
    TF2WH: 1650 credits (0.55 ref)
    medic secondary
  • Vintage Kritzkrieg

    Level 8 Medi Gun
    +25% ÜberCharge rate
    ÜberCharge grants 100% critical chance
    Origin: Timed Drop
    Suggested value: 0.44–0.66 ref
    TF2WH: 1650 credits (0.55 ref)
    medic secondary
  • Vintage Kritzkrieg

    Level 8 Medi Gun
    +25% ÜberCharge rate
    ÜberCharge grants 100% critical chance
    Origin: Timed Drop
    Suggested value: 0.44–0.66 ref
    TF2WH: 1650 credits (0.55 ref)
    medic secondary
  • Vintage Kritzkrieg

    Level 8 Medi Gun
    +25% ÜberCharge rate
    ÜberCharge grants 100% critical chance
    Origin: Traded
    Suggested value: 0.44–0.66 ref
    TF2WH: 1650 credits (0.55 ref)
    medic secondary
  • Vintage Kritzkrieg

    Level 8 Medi Gun
    +25% ÜberCharge rate
    ÜberCharge grants 100% critical chance
    Origin: Traded
    Suggested value: 0.44–0.66 ref
    TF2WH: 1650 credits (0.55 ref)
    medic secondary
  • Vintage Kritzkrieg

    Level 8 Medi Gun
    +25% ÜberCharge rate
    ÜberCharge grants 100% critical chance
    Origin: Traded
    Suggested value: 0.44–0.66 ref
    TF2WH: 1650 credits (0.55 ref)
    medic secondary
  • Vintage Kritzkrieg

    Level 8 Medi Gun
    +25% ÜberCharge rate
    ÜberCharge grants 100% critical chance
    Origin: Timed Drop
    Suggested value: 0.44–0.66 ref
    TF2WH: 1650 credits (0.55 ref)
    medic secondary
  • Vintage Kritzkrieg

    Level 8 Medi Gun
    +25% ÜberCharge rate
    ÜberCharge grants 100% critical chance
    Origin: Traded
    Suggested value: 0.44–0.66 ref
    TF2WH: 1650 credits (0.55 ref)
    medic secondary
  • Vintage Kritzkrieg

    Level 8 Medi Gun
    +25% ÜberCharge rate
    ÜberCharge grants 100% critical chance
    Origin: Traded
    Suggested value: 0.44–0.66 ref
    TF2WH: 1650 credits (0.55 ref)
    medic secondary
  • Vintage Kritzkrieg

    Level 8 Medi Gun
    +25% ÜberCharge rate
    ÜberCharge grants 100% critical chance
    Origin: Timed Drop
    Suggested value: 0.44–0.66 ref
    TF2WH: 1650 credits (0.55 ref)
    medic secondary
  • Vintage Kritzkrieg

    Level 8 Medi Gun
    +25% ÜberCharge rate
    ÜberCharge grants 100% critical chance
    Origin: Timed Drop
    Suggested value: 0.44–0.66 ref
    TF2WH: 1650 credits (0.55 ref)
    medic secondary
  • Vintage Kritzkrieg

    Level 8 Medi Gun
    +25% ÜberCharge rate
    ÜberCharge grants 100% critical chance
    Origin: Timed Drop
    Suggested value: 0.44–0.66 ref
    TF2WH: 1650 credits (0.55 ref)
    medic secondary
  • Vintage Kritzkrieg

    Level 8 Medi Gun
    +25% ÜberCharge rate
    ÜberCharge grants 100% critical chance
    Origin: Traded
    Suggested value: 0.44–0.66 ref
    TF2WH: 1650 credits (0.55 ref)
    medic secondary
  • Refined Metal

    Level 3 Craft Item
    Origin: Crafted
    Suggested value: $0.35
    TF2WH: 3000 credits (1 ref)
  • Refined Metal

    Level 3 Craft Item
    Origin: Crafted
    Suggested value: $0.35
    TF2WH: 3000 credits (1 ref)
  • Refined Metal

    Level 3 Craft Item
    Origin: Crafted
    Suggested value: $0.35
    TF2WH: 3000 credits (1 ref)
  • Refined Metal

    Level 3 Craft Item
    Origin: Crafted
    Suggested value: $0.35
    TF2WH: 3000 credits (1 ref)
  • Natascha

    Level 5 Minigun
    On Hit: 100% chance to slow target
    30% slower spin up time
    -25% damage penalty
    Origin: MvM Squad surplus reward
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    heavy primary
  • The Sandman

    Level 15 Bat
    Alt-Fire: Launches a ball that stuns opponents
    -15 max health on wearer
    Origin: MvM Squad surplus reward
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    scout melee
  • The Liberty Launcher

    Level 25 Rocket Launcher

    The Airborne Armaments
    The Liberty Launcher
    The Reserve Shooter
    The Market Gardener
    Jumper's Jeepcap

    +40% projectile speed
    -25% clip size
    Origin: MvM Squad surplus reward
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier primary
  • The Flare Gun

    Level 10 Flare Gun
    Origin: MvM Squad surplus reward
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    pyro secondary
  • Darwin's Danger Shield

    Level 10 Shield

    The Croc-o-Style Kit
    The Sydney Sleeper
    Darwin's Danger Shield
    The Bushwacka
    Ol' Snaggletooth
    Set Bonuses
    The wearer cannot be killed by headshots

    +25 max health on wearer
    Origin: MvM Squad surplus reward
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    sniper secondary
  • The Spy-cicle

    Level 1 Knife
    It's the perfect gift for the man who has
    everything: an icicle driven into their back. Even
    rich people can't buy that in stores.
    On Hit by Fire: Become fireproof for 2 seconds
    Silent Killer: No attack noise from backstabs
    Melts in fire, regenerates after 15 seconds
    Backstab turns victim to ice
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    spy melee
  • Reclaimed Metal

    Level 2 Craft Item
    Origin: Crafted
    Suggested value: 0.33 ref
    TF2WH: 1000 credits (0.33 ref)
  • Reclaimed Metal

    Level 2 Craft Item
    Origin: Crafted
    Suggested value: 0.33 ref
    TF2WH: 1000 credits (0.33 ref)
  • The Dead Ringer

    Level 5 Invis Watch
    +80% cloak regen rate
    Cloak Type: Feign Death
    +60% cloak drain rate
    Origin: MvM Squad surplus reward
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    spy pda
  • Nessie's Nine Iron

    Level 5 Golf Club
    -25 max health on wearer
    No random critical hits
    Origin: MvM Squad surplus reward
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    demoman melee
  • Strange Silver Botkiller Minigun Mk.II

    Level 3 Minigun
    Kills: 0
    Origin: MvM Badge completion reward
    Suggested value: 2 ref
    TF2WH: 3000 credits (1 ref)
    heavy primary
  • The Direct Hit

    Level 1 Rocket Launcher
    Mini-crits targets launched airborne by explosions
    +25% damage bonus
    +80% projectile speed
    -70% explosion radius
    Origin: MvM Squad surplus reward
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier primary
  • The Gunslinger

    Level 15 Robot Arm
    +25 max health on wearer
    No random critical hits
    Replaces the Sentry with a fast building Mini-Sentry
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    engineer melee
  • The Flare Gun

    Level 10 Flare Gun
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    pyro secondary
  • The Cleaner's Carbine

    Level 1 SMG
    On Kill: 3 seconds of 100% critical chance
    This item will expire on May 27, 2013 (18:27:26) GMT.
    No random critical hits
    -20% clip size
    -35% slower firing speed
    Origin: Preview Item
    ( Not Tradable or Usable in Crafting )
    Suggested value: 0.03–0.06 ref
    TF2WH: 160 credits (0.05 ref)
    sniper secondary
  • Equip

    The Eviction Notice

    Level 10 Boxing Gloves

    Black Market Business
    Tomislav
    The Family Business
    The Eviction Notice
    Capone's Capper

    +50% faster firing speed
    -60% damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    heavy melee
  • Scrap Metal

    Level 1 Craft Item
    Origin: Crafted
    Suggested value: 0.11 ref
    TF2WH: 330 credits (0.11 ref)
  • Scrap Metal

    Level 1 Craft Item
    Origin: Crafted
    Suggested value: 0.11 ref
    TF2WH: 330 credits (0.11 ref)
  • Scrap Metal

    Level 1 Craft Item
    Origin: Crafted
    Suggested value: 0.11 ref
    TF2WH: 330 credits (0.11 ref)
  • The Flare Gun

    Level 10 Flare Gun
    Origin: MvM Badge completion reward
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    pyro secondary
  • The Dead Ringer

    Level 5 Invis Watch
    +80% cloak regen rate
    Cloak Type: Feign Death
    +60% cloak drain rate
    Origin: MvM Squad surplus reward
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    spy pda
  • Mann Co. Supply Crate Key

    Level 5 Tool
    Used to open locked supply crates.
    Origin: Purchased
    Suggested value: 5–5.22 ref
    TF2WH: 15000 credits (5 ref)
  • Mann Co. Supply Crate Key

    Level 5 Tool
    Used to open locked supply crates.
    Origin: Purchased
    Suggested value: 5–5.22 ref
    TF2WH: 15000 credits (5 ref)
  • Mann Co. Supply Crate Key

    Level 5 Tool
    Used to open locked supply crates.
    Origin: Purchased
    Suggested value: 5–5.22 ref
    TF2WH: 15000 credits (5 ref)
  • Mann Co. Supply Crate Key

    Level 5 Tool
    Used to open locked supply crates.
    Origin: Purchased
    Suggested value: 5–5.22 ref
    TF2WH: 15000 credits (5 ref)
  • Mann Co. Supply Crate Key

    Level 5 Tool
    Used to open locked supply crates.
    Origin: Purchased
    Suggested value: 5–5.22 ref
    TF2WH: 15000 credits (5 ref)
  • Mann Co. Supply Crate Key

    Level 5 Tool
    Used to open locked supply crates.
    Origin: Purchased
    Suggested value: 5–5.22 ref
    TF2WH: 15000 credits (5 ref)
  • Mann Co. Supply Crate Key

    Level 5 Tool
    Used to open locked supply crates.
    Origin: Purchased
    Suggested value: 5–5.22 ref
    TF2WH: 15000 credits (5 ref)
  • Mann Co. Supply Crate Key

    Level 5 Tool
    Used to open locked supply crates.
    Origin: Purchased
    Suggested value: 5–5.22 ref
    TF2WH: 15000 credits (5 ref)
  • Mann Co. Supply Crate Key

    Level 5 Tool
    Used to open locked supply crates.
    Origin: Purchased
    Suggested value: 5–5.22 ref
    TF2WH: 15000 credits (5 ref)
  • Mann Co. Supply Crate Key

    Level 5 Tool
    Used to open locked supply crates.
    Origin: Purchased
    Suggested value: 5–5.22 ref
    TF2WH: 15000 credits (5 ref)
  • Mann Co. Supply Crate Key

    Level 5 Tool
    Used to open locked supply crates.
    Origin: Purchased
    Suggested value: 5–5.22 ref
    TF2WH: 15000 credits (5 ref)
  • Mann Co. Supply Crate Key

    Level 5 Tool
    Used to open locked supply crates.
    Origin: Purchased
    Suggested value: 5–5.22 ref
    TF2WH: 15000 credits (5 ref)
  • Mann Co. Supply Crate Key

    Level 5 Tool
    Used to open locked supply crates.
    Origin: Purchased
    Suggested value: 5–5.22 ref
    TF2WH: 15000 credits (5 ref)
  • Mann Co. Supply Crate Key

    Level 5 Tool
    Used to open locked supply crates.
    Origin: Purchased
    Suggested value: 5–5.22 ref
    TF2WH: 15000 credits (5 ref)
  • Mann Co. Supply Crate Key

    Level 5 Tool
    Used to open locked supply crates.
    Origin: Purchased
    Suggested value: 5–5.22 ref
    TF2WH: 15000 credits (5 ref)
  • Mann Co. Supply Crate Key

    Level 5 Tool
    Used to open locked supply crates.
    Origin: Purchased
    Suggested value: 5–5.22 ref
    TF2WH: 15000 credits (5 ref)
  • Mann Co. Supply Crate Key

    Level 5 Tool
    Used to open locked supply crates.
    Origin: Purchased
    Suggested value: 5–5.22 ref
    TF2WH: 15000 credits (5 ref)
  • Mann Co. Supply Crate Key

    Level 5 Tool
    Used to open locked supply crates.
    Origin: Purchased
    Suggested value: 5–5.22 ref
    TF2WH: 15000 credits (5 ref)
  • Mann Co. Supply Crate Key

    Level 5 Tool
    Used to open locked supply crates.
    Origin: Purchased
    Suggested value: 5–5.22 ref
    TF2WH: 15000 credits (5 ref)
  • Mann Co. Supply Crate Key

    Level 5 Tool
    Used to open locked supply crates.
    Origin: Purchased
    Suggested value: 5–5.22 ref
    TF2WH: 15000 credits (5 ref)
  • Mann Co. Supply Crate Key

    Level 5 Tool
    Used to open locked supply crates.
    Origin: Purchased
    Suggested value: 5–5.22 ref
    TF2WH: 15000 credits (5 ref)
  • Mann Co. Supply Crate Key

    Level 5 Tool
    Used to open locked supply crates.
    Origin: Purchased
    Suggested value: 5–5.22 ref
    TF2WH: 15000 credits (5 ref)
  • Mann Co. Supply Crate Key

    Level 5 Tool
    Used to open locked supply crates.
    Origin: Purchased
    Suggested value: 5–5.22 ref
    TF2WH: 15000 credits (5 ref)
  • Mann Co. Supply Crate Key

    Level 5 Tool
    Used to open locked supply crates.
    Origin: Purchased
    Suggested value: 5–5.22 ref
    TF2WH: 15000 credits (5 ref)
  • Mann Co. Supply Crate Key

    Level 5 Tool
    Used to open locked supply crates.
    Origin: Purchased
    Suggested value: 5–5.22 ref
    TF2WH: 15000 credits (5 ref)
  • The Degreaser

    Level 10 Flame Thrower

    The Gas Jockey's Gear
    The Degreaser
    The Powerjack
    The Attendant
    Set Bonuses
    +10% faster move speed on wearer
    10% bullet damage vulnerability on wearer

    65% faster weapon switch
    -10% damage penalty
    -25% afterburn damage penalty
    Origin: MvM Squad surplus reward
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    pyro primary
  • Unusual Engineer's Cap

    Level 8 Hat
    'Typical passenger load: 300 kids and a dog named
    Fritz.'
    Effect: Blizzardy Storm
    Color: Balaclavas Are Forever (59,31,35)
    Color: 24,35,61
    Origin: Found in Crate
    Suggested value: 20–21 keys
    engineer
  • Mann Co. Supply Crate Key

    Level 5 Tool
    Used to open locked supply crates.
    Origin: Purchased
    Suggested value: 5–5.22 ref
    TF2WH: 15000 credits (5 ref)
  • Mann Co. Supply Crate Key

    Level 5 Tool
    Used to open locked supply crates.
    Origin: Purchased
    Suggested value: 5–5.22 ref
    TF2WH: 15000 credits (5 ref)
  • Mann Co. Supply Crate Key

    Level 5 Tool
    Used to open locked supply crates.
    Origin: Purchased
    Suggested value: 5–5.22 ref
    TF2WH: 15000 credits (5 ref)
  • Mann Co. Supply Crate Key

    Level 5 Tool
    Used to open locked supply crates.
    Origin: Purchased
    Suggested value: 5–5.22 ref
    TF2WH: 15000 credits (5 ref)
  • Mann Co. Supply Crate Key

    Level 5 Tool
    Used to open locked supply crates.
    Origin: Purchased
    Suggested value: 5–5.22 ref
    TF2WH: 15000 credits (5 ref)
  • Mann Co. Supply Crate Key

    Level 5 Tool
    Used to open locked supply crates.
    Origin: Purchased
    Suggested value: 5–5.22 ref
    TF2WH: 15000 credits (5 ref)
  • Mann Co. Supply Crate Key

    Level 5 Tool
    Used to open locked supply crates.
    Origin: Purchased
    Suggested value: 5–5.22 ref
    TF2WH: 15000 credits (5 ref)
  • Mann Co. Supply Crate Key

    Level 5 Tool
    Used to open locked supply crates.
    Origin: Purchased
    Suggested value: 5–5.22 ref
    TF2WH: 15000 credits (5 ref)
  • Mann Co. Supply Crate Key

    Level 5 Tool
    Used to open locked supply crates.
    Origin: Purchased
    Suggested value: 5–5.22 ref
    TF2WH: 15000 credits (5 ref)
  • Mann Co. Supply Crate Key

    Level 5 Tool
    Used to open locked supply crates.
    Origin: Purchased
    Suggested value: 5–5.22 ref
    TF2WH: 15000 credits (5 ref)
  • Mann Co. Supply Crate Key

    Level 5 Tool
    Used to open locked supply crates.
    Origin: Purchased
    Suggested value: 5–5.22 ref
    TF2WH: 15000 credits (5 ref)
  • Mann Co. Supply Crate Key

    Level 5 Tool
    Used to open locked supply crates.
    Origin: Purchased
    Suggested value: 5–5.22 ref
    TF2WH: 15000 credits (5 ref)
  • Mann Co. Supply Crate Key

    Level 5 Tool
    Used to open locked supply crates.
    Origin: Purchased
    Suggested value: 5–5.22 ref
    TF2WH: 15000 credits (5 ref)
  • Mann Co. Supply Crate Key

    Level 5 Tool
    Used to open locked supply crates.
    Origin: Purchased
    Suggested value: 5–5.22 ref
    TF2WH: 15000 credits (5 ref)
  • Mann Co. Supply Crate Key

    Level 5 Tool
    Used to open locked supply crates.
    Origin: Purchased
    Suggested value: 5–5.22 ref
    TF2WH: 15000 credits (5 ref)
  • Mann Co. Supply Crate Key

    Level 5 Tool
    Used to open locked supply crates.
    Origin: Purchased
    Suggested value: 5–5.22 ref
    TF2WH: 15000 credits (5 ref)
  • Mann Co. Supply Crate Key

    Level 5 Tool
    Used to open locked supply crates.
    Origin: Purchased
    Suggested value: 5–5.22 ref
    TF2WH: 15000 credits (5 ref)
  • Mann Co. Supply Crate Key

    Level 5 Tool
    Used to open locked supply crates.
    Origin: Purchased
    Suggested value: 5–5.22 ref
    TF2WH: 15000 credits (5 ref)
  • Mann Co. Supply Crate Key

    Level 5 Tool
    Used to open locked supply crates.
    Origin: Purchased
    Suggested value: 5–5.22 ref
    TF2WH: 15000 credits (5 ref)
  • Mann Co. Supply Crate Key

    Level 5 Tool
    Used to open locked supply crates.
    Origin: Purchased
    Suggested value: 5–5.22 ref
    TF2WH: 15000 credits (5 ref)
  • Mann Co. Supply Crate Key

    Level 5 Tool
    Used to open locked supply crates.
    Origin: Purchased
    Suggested value: 5–5.22 ref
    TF2WH: 15000 credits (5 ref)
  • Mann Co. Supply Crate Key

    Level 5 Tool
    Used to open locked supply crates.
    Origin: Purchased
    Suggested value: 5–5.22 ref
    TF2WH: 15000 credits (5 ref)
  • Mann Co. Supply Crate Key

    Level 5 Tool
    Used to open locked supply crates.
    Origin: Purchased
    Suggested value: 5–5.22 ref
    TF2WH: 15000 credits (5 ref)
  • Mann Co. Supply Crate Key

    Level 5 Tool
    Used to open locked supply crates.
    Origin: Purchased
    Suggested value: 5–5.22 ref
    TF2WH: 15000 credits (5 ref)
  • Mann Co. Supply Crate Key

    Level 5 Tool
    Used to open locked supply crates.
    Origin: Purchased
    Suggested value: 5–5.22 ref
    TF2WH: 15000 credits (5 ref)
  • Mann Co. Supply Crate Key

    Level 5 Tool
    Used to open locked supply crates.
    Origin: Purchased
    Suggested value: 5–5.22 ref
    TF2WH: 15000 credits (5 ref)
  • Mann Co. Supply Crate Key

    Level 5 Tool
    Used to open locked supply crates.
    Origin: Purchased
    Suggested value: 5–5.22 ref
    TF2WH: 15000 credits (5 ref)
  • Mann Co. Supply Crate Key

    Level 5 Tool
    Used to open locked supply crates.
    Origin: Purchased
    Suggested value: 5–5.22 ref
    TF2WH: 15000 credits (5 ref)
  • Mann Co. Supply Crate Key

    Level 5 Tool
    Used to open locked supply crates.
    Origin: Purchased
    Suggested value: 5–5.22 ref
    TF2WH: 15000 credits (5 ref)
  • Mann Co. Supply Crate Key

    Level 5 Tool
    Used to open locked supply crates.
    Origin: Purchased
    Suggested value: 5–5.22 ref
    TF2WH: 15000 credits (5 ref)
  • Mann Co. Supply Crate Key

    Level 5 Tool
    Used to open locked supply crates.
    Origin: Purchased
    Suggested value: 5–5.22 ref
    TF2WH: 15000 credits (5 ref)
  • Mann Co. Supply Crate Key

    Level 5 Tool
    Used to open locked supply crates.
    Origin: Purchased
    Suggested value: 5–5.22 ref
    TF2WH: 15000 credits (5 ref)
  • Mann Co. Supply Crate Key

    Level 5 Tool
    Used to open locked supply crates.
    Origin: Purchased
    Suggested value: 5–5.22 ref
    TF2WH: 15000 credits (5 ref)
  • Mann Co. Supply Crate Key

    Level 5 Tool
    Used to open locked supply crates.
    Origin: Purchased
    Suggested value: 5–5.22 ref
    TF2WH: 15000 credits (5 ref)
  • Mann Co. Supply Crate Key

    Level 5 Tool
    Used to open locked supply crates.
    Origin: Purchased
    Suggested value: 5–5.22 ref
    TF2WH: 15000 credits (5 ref)
  • Mann Co. Supply Crate Key

    Level 5 Tool
    Used to open locked supply crates.
    Origin: Purchased
    Suggested value: 5–5.22 ref
    TF2WH: 15000 credits (5 ref)
  • Mann Co. Supply Crate Key

    Level 5 Tool
    Used to open locked supply crates.
    Origin: Purchased
    Suggested value: 5–5.22 ref
    TF2WH: 15000 credits (5 ref)
  • Mann Co. Supply Crate Key

    Level 5 Tool
    Used to open locked supply crates.
    Origin: Purchased
    Suggested value: 5–5.22 ref
    TF2WH: 15000 credits (5 ref)
  • Mann Co. Supply Crate Key

    Level 5 Tool
    Used to open locked supply crates.
    Origin: Purchased
    Suggested value: 5–5.22 ref
    TF2WH: 15000 credits (5 ref)
  • Mann Co. Supply Crate Key

    Level 5 Tool
    Used to open locked supply crates.
    Origin: Purchased
    Suggested value: 5–5.22 ref
    TF2WH: 15000 credits (5 ref)
  • Mann Co. Supply Crate Key

    Level 5 Tool
    Used to open locked supply crates.
    Origin: Purchased
    Suggested value: 5–5.22 ref
    TF2WH: 15000 credits (5 ref)
  • Mann Co. Supply Crate Key

    Level 5 Tool
    Used to open locked supply crates.
    Origin: Purchased
    Suggested value: 5–5.22 ref
    TF2WH: 15000 credits (5 ref)
  • Mann Co. Supply Crate Key

    Level 5 Tool
    Used to open locked supply crates.
    Origin: Purchased
    Suggested value: 5–5.22 ref
    TF2WH: 15000 credits (5 ref)
  • Mann Co. Supply Crate Key

    Level 5 Tool
    Used to open locked supply crates.
    Origin: Purchased
    Suggested value: 5–5.22 ref
    TF2WH: 15000 credits (5 ref)
  • Mann Co. Supply Crate Key

    Level 5 Tool
    Used to open locked supply crates.
    Origin: Purchased
    Suggested value: 5–5.22 ref
    TF2WH: 15000 credits (5 ref)
  • Mann Co. Supply Crate Key

    Level 5 Tool
    Used to open locked supply crates.
    Origin: Purchased
    Suggested value: 5–5.22 ref
    TF2WH: 15000 credits (5 ref)
  • Mann Co. Supply Crate Key

    Level 5 Tool
    Used to open locked supply crates.
    Origin: Purchased
    Suggested value: 5–5.22 ref
    TF2WH: 15000 credits (5 ref)
  • Mann Co. Supply Crate Key

    Level 5 Tool
    Used to open locked supply crates.
    Origin: Purchased
    Suggested value: 5–5.22 ref
    TF2WH: 15000 credits (5 ref)
  • Strange Jarate

    Level 5 Jar Based Karate
    Sodden Victims: 0
    Coated enemies take mini-crits
    Also handy for putting out a fire
    Origin: Found in Crate
    Suggested value: 0.66–0.77 ref
    TF2WH: 2185 credits (0.73 ref)
    sniper secondary
  • The Back Scratcher

    Level 10 Garden Rake
    +50% health from packs on wearer
    +25% damage bonus
    -75% health from healers on wearer
    Origin: MvM Squad surplus reward
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    pyro melee
  • Strange Silver Botkiller Minigun Mk.II

    Level 2 Minigun
    Kills: 0
    Origin: MvM Badge completion reward
    Suggested value: 2 ref
    TF2WH: 3000 credits (1 ref)
    heavy primary
  • Strange Rust Botkiller Sniper Rifle Mk.I

    Level 2 Sniper Rifle
    Kills: 0
    Origin: MvM Badge completion reward
    Suggested value: 1.66 ref
    TF2WH: 2500 credits (0.83 ref)
    sniper primary
  • Equip

    The DethKapp

    Level 20 Hat
    For centuries, mankind has struggled in vain to
    answer the question of who built this city on rock
    and roll. This hat/hair combo finally answers that
    age-old mystery: It was you!
    Style: Grim
    Crafted by Dr. Face
    Origin: Crafted
    Suggested value: 2.66–3 ref
    TF2WH: 8640 credits (2.88 ref)
    pyro#4694
  • Prairie Heel Biters

    Level 15 Spurs
    Crafted by Dr. Face
    Origin: Crafted
    Suggested value: 1.33 ref
    TF2WH: 4000 credits (1.33 ref)
    engineer#15649
  • The Deus Specs

    Level 10 Glasses
    Crafted by cgreenemax
    Origin: Crafted
    Suggested value: 2–2.33 ref
    TF2WH: 6545 credits (2.18 ref)
    multi#18490
  • Connoisseur's Cap

    Level 4 Hat
    You're today's theme ingredient...
    Crafted by DatDrunkenSoldier
    Origin: Crafted
    Suggested value: 1.33 ref
    TF2WH: 4055 credits (1.35 ref)
    pyro#24018
  • Soldier's Stash

    Level 68 Hat
    This hat does not in any way, shape, or form,
    promote smoking or gambling.
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.66–1 ref
    TF2WH: 8520 credits (2.84 ref)
    soldier
  • Genuine Robot Chicken Hat

    Level 10 Hat
    Why did the chicken REALLY cross the road? To get
    hit by a car, stolen by a mad scientist, and
    transformed into a terrifying cyborg that you can
    wear on your head. So the next time you hear
    someone telling you that joke, set that smug
    joke-teller straight, because you've got the
    FACTS.
    Style: Beakless
    Origin: CD Key
    Suggested value: 1.33–1.44 ref
    TF2WH: 4250 credits (1.42 ref)
    multi
  • The Festive Axtinguisher

    Level 10 Fire Axe
    100% critical hit vs burning players
    No critical hits vs non-burning players
    -50% damage vs non-burning players
    Origin: Found in Crate
    Suggested value: 1 ref
    TF2WH: 2290 credits (0.76 ref)
    pyro melee
  • Festive Frontier Justice

    Level 5 Shotgun
    When your sentry is destroyed you
    gain revenge crits for every sentry kill
    -50% clip size
    No random critical hits
    Origin: Found in Crate
    Suggested value: 1 ref
    TF2WH: 2455 credits (0.82 ref)
    engineer primary
  • The Festive Buff Banner

    Level 5 Battle Banner
    Provides an offensive buff that causes
    nearby team members to do mini-crits.
    Origin: Found in Crate
    Suggested value: 0.88–1 ref
    TF2WH: 2110 credits (0.7 ref)
    soldier secondary
  • The Hitman's Heatmaker

    Level 1 Sniper Rifle

    Heads will roll.
    Focus activates on Fire when Focus meter is full
    In Focus: +25% faster charge and no unscoping
    Attrib_RageGainOnAssists
    Gain Focus on kills and assists
    -20% damage on body shot
    Origin: MvM Squad surplus reward
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    sniper primary
  • Copper's Hard Top

    Level 27 Hat
    Style: Peacekeeper
    Crafted by Dr. Face
    Origin: Crafted
    Suggested value: 1.33 ref
    TF2WH: 4020 credits (1.34 ref)
    heavy#22025
  • Your Eternal Reward

    Level 1 Knife

    The Saharan Spy
    L'Etranger
    Your Eternal Reward
    The Familiar Fez
    Set Bonuses
    Reduced decloak sound volume
    0.5 sec longer cloak blink time

    Silent Killer: No attack noise from backstabs
    Upon a successful backstab against a human target, you rapidly disguise as your victim
    Wearer cannot disguise
    Origin: MvM Squad surplus reward
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    spy melee
  • The Team Captain

    Level 56 Hat
    Our lawyers say 'YES! YES!'
    Origin: Crafted
    Suggested value: 5–5.33 ref
    TF2WH: 15480 credits (1 key)
    soldier medic heavy#22203
  • Equip

    The Stealth Steeler

    Level 60 Hat
    Has back-stabbing lost its charm? Is sneaking too
    simple? Try wearing this 15 pound metal hat on
    your head! Enjoy the meta-challenge of keeping
    your neck from snapping as you sap sentries! This
    is spine-crushing entertainment!
    Origin: MvM Squad surplus reward
    Suggested value: 1.33 ref
    TF2WH: 4055 credits (1.35 ref)
    spy
  • The Dead Cone

    Level 25 Hat
    You'll stop them dead wearing this stylish traffic
    cone.
    Origin: MvM Squad surplus reward
    Suggested value: 1.33 ref
    TF2WH: 4000 credits (1.33 ref)
    pyro
  • Ghastlierest Gibus

    Level 10 Hat
    Way way more ghastly.
    Style: Ghastlier
    This is a special Halloween 2009 item
    Origin: Timed Drop
    Suggested value: 0.66–1 ref
    TF2WH: 2595 credits (0.87 ref)
    multi
  • Strange Part: Demomen Killed

    Level 1
    Adding this Strange Part to a Strange-quality
    weapon will enable it to track the number of
    Demomen you kill with that weapon.
    Origin: Found in Crate
    Suggested value: 0.66–1 ref
    TF2WH: 2090 credits (0.7 ref)
  • The Atomizer

    Level 10 Bat

    The #1 Fan
    The Soda Popper
    The Winger
    The Atomizer
    Bonk Boy

    Grants Triple Jump: The third jump deals 10 damage when used
    -20% damage vs players
    -30% slower firing speed
    Origin: MvM Badge completion reward
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    scout melee
  • The Homewrecker

    Level 5 Sledgehammer
    Damage removes Sappers
    100% damage vs buildings
    -25% damage vs players
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    pyro melee
  • The Stealth Steeler

    Level 47 Hat
    Has back-stabbing lost its charm? Is sneaking too
    simple? Try wearing this 15 pound metal hat on
    your head! Enjoy the meta-challenge of keeping
    your neck from snapping as you sap sentries! This
    is spine-crushing entertainment!
    Origin: MvM Squad surplus reward
    Suggested value: 1.33 ref
    TF2WH: 4055 credits (1.35 ref)
    spy
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #55
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #55
  • RoboCrate

    Level 13
    This crate is special.
    Its contents are unknown and requires a
    RoboCrate Key to unlock.

    The RoboCrate contains Unusual effects that will
    only come from this crate.
    Crate Series #58
    Origin: Timed Drop
    Suggested value: 0.11–0.22 ref
    TF2WH: 950 credits (0.32 ref)
    #58
  • The Flying Guillotine

    Level 20 Cleaver
    Style: Thirsty
    100% critical hit vs stunned players
    Throw at your enemies to make them bleed!
    Long distance hits cause mini-crits
    No random critical hits
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 170 credits (0.06 ref)
    scout secondary
  • The Sandvich

    Level 1 Lunch Box
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 170 credits (0.06 ref)
    heavy secondary
  • The Battery Bandolier

    Level 52 Decorative Bombs
    For the first time in history, batteries are
    included with your purchase of Demo's battery
    Bandolier. Because, well, you're purchasing
    batteries. We should have said, for the first time
    in history [except for all those times you bought
    batteries].
    Origin: MvM Squad surplus reward
    Suggested value: 1.33 ref
    TF2WH: 4000 credits (1.33 ref)
    demoman
  • The Ubersaw

    Level 10 Bonesaw
    On Hit: 25% ÜberCharge added
    -20% slower firing speed
    Origin: MvM Squad surplus reward
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    medic melee
  • The Claidheamh Mòr

    Level 5 Sword
    0.5 sec increase in charge duration
    -15 max health on wearer
    No random critical hits
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    demoman melee
  • The Back Scratcher

    Level 10 Garden Rake
    +50% health from packs on wearer
    +25% damage bonus
    -75% health from healers on wearer
    Origin: MvM Squad surplus reward
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    pyro melee
  • The Fists of Steel

    Level 10 Boxing Gloves
    -40% damage from ranged sources while active
    20% longer weapon switch
    +100% damage from melee sources while active
    Origin: MvM Squad surplus reward
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    heavy melee
  • The Scotsman's Skullcutter

    Level 5 Axe
    +20% damage bonus
    15% slower move speed on wearer
    Origin: MvM Squad surplus reward
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    demoman melee
  • Squad Surplus Voucher

    Level 1 Ticket
    Present this voucher in Mann vs. Machine when
    starting Mann Up Mode. You and every person on
    your team will receive an extra item drop when you
    complete a mission.
    Origin: Purchased
    Suggested value: 2.88–3 ref
    TF2WH: 8550 credits (2.85 ref)
  • Tour of Duty Ticket

    Level 1 Ticket
    Present this ticket in Mann vs. Machine to play
    Mann Up Mode on an official server to earn rare
    items and track progress on your Tour of Duty
    Badge.
    Origin: Purchased
    Suggested value: 2–2.22 ref
    TF2WH: 6200 credits (2.07 ref)
  • The Splendid Screen

    Level 10 Shield

    One Thousand and One Demoknights
    The Persian Persuader
    The Splendid Screen
    Ali Baba's Wee Booties
    Sultan's Ceremonial

    Style: Classic
    +15% explosive damage resistance on wearer
    +20% fire damage resistance on wearer
    +70% increase in charge impact damage
    Can deal charge impact damage at any range
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    demoman secondary
  • The Cozy Camper

    Level 10 Backpack
    No flinching when aiming
    Knockback reduced by 20% when aiming
    +1 health regenerated per second on wearer
    -80% slower move speed when aiming
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    sniper secondary
  • The Huntsman

    Level 10 Bow

    Dual-Purpose Fruit
    The Huntsman
    The Fruit Shoot
    Set Bonuses
    Reduces chance of hunger by up to 13%

    Origin: MvM Squad surplus reward
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    sniper primary
  • Equip

    Genuine Righteous Bison

    Level 30 Indivisible Particle Smasher

    Dr. Grordbort's Victory Pack
    The Cow Mangler 5000
    The Righteous Bison
    Lord Cockswain's Pith Helmet
    Lord Cockswain's Novelty Mutton Chops and Pipe

    Projectile cannot be deflected
    Projectile penetrates enemy targets
    Does not require ammo
    Deals only 20% damage to buildings
    Origin: CD Key
    Suggested value: 2.6–3 keys
    TF2WH: 43060 credits (2.75 keys)
    soldier secondary
  • Equip

    Genuine Doublecross-Comm

    Level 1 Hat
    This battlefield awareness bandanna is stitched
    with nanofibers that can download battlefields
    from Wikipedia straight to your face, so you will
    never not be aware of them.
    Origin: Steam Purchase
    Suggested value: 5.5–6 keys
    TF2WH: 80685 credits (5.25 keys)
    sniper spy
  • The Cow Mangler 5000

    Level 30 Focused Wave Projector

    Dr. Grordbort's Victory Pack
    The Cow Mangler 5000
    The Righteous Bison
    Lord Cockswain's Pith Helmet
    Lord Cockswain's Novelty Mutton Chops and Pipe

    Alt-Fire: A charged shot that mini-crits
    players and disables buildings for 4 sec
    Does not require ammo
    5% slower reload time
    Cannot be crit boosted
    -10% damage penalty
    Deals only 20% damage to buildings
    No random critical hits
    Origin: MvM Squad surplus reward
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier primary
  • The Eviction Notice

    Level 10 Boxing Gloves

    Black Market Business
    Tomislav
    The Family Business
    The Eviction Notice
    Capone's Capper

    +50% faster firing speed
    -60% damage penalty
    Origin: MvM Squad surplus reward
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    heavy melee
  • The Widowmaker

    Level 5 Shotgun
    On Hit: damage dealt is returned as ammo
    No reload necessary
    Uses metal for ammo
    Per Shot: -30 ammo
    Origin: MvM Squad surplus reward
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    engineer primary
  • The Flare Gun

    Level 10 Flare Gun
    Origin: MvM Squad surplus reward
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    pyro secondary
  • The Enforcer

    Level 5 Revolver

    The Man of Honor
    The Enforcer
    The Big Earner
    Cosa Nostra Cap
    The Made Man

    +20% damage bonus while undisguised
    -20% slower firing speed
    No random critical hits
    Origin: MvM Squad surplus reward
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    spy secondary
  • The Sticky Jumper

    Level 1 Stickybomb Launcher
    A special no-damage stickybomb launcher for
    learning stickybomb jump tricks and patterns.
    +200% max secondary ammo on wearer
    No self inflicted blast damage taken
    Wearer cannot carry the intelligence briefcase
    No random critical hits
    -100% damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 170 credits (0.06 ref)
    demoman secondary
  • Vintage Ambassador

    Level 6 Revolver
    Crits on headshot
    -20% slower firing speed
    -15% damage penalty
    Origin: Timed Drop
    Suggested value: 0.33 ref (0.55 ref w/ bonuses)
    TF2WH: 850 credits (0.28 ref)
    spy secondary
  • Noise Maker - TF Birthday

    Level 5 Party Favor
    Unlimited use
    Origin: Timed Drop
    ( Not Tradable )
    Unlimited use
    multi
  • Voodoo-Cursed Scout Soul

    Level 1 Cursed Soul
    Origin: Gifted
    Suggested value: 0.11 ref
    TF2WH: 160 credits (0.05 ref)
    scout
  • Haunted Voodoo-Cursed Soldier Soul

    Level 1 Cursed Soul
    Origin: Gifted
    Suggested value: 0.11–0.33 ref
    TF2WH: 330 credits (0.11 ref)
    soldier
  • Voodoo-Cursed Pyro Soul

    Level 1 Cursed Soul
    Origin: Gifted
    Suggested value: 0.11 ref
    TF2WH: 160 credits (0.05 ref)
    pyro
  • Voodoo-Cursed Demoman Soul

    Level 1 Cursed Soul
    Origin: Gifted
    Suggested value: 0.11 ref
    TF2WH: 160 credits (0.05 ref)
    demoman
  • Voodoo-Cursed Heavy Soul

    Level 1 Cursed Soul
    Origin: Gifted
    Suggested value: 0.11 ref
    TF2WH: 160 credits (0.05 ref)
    heavy
  • Haunted Voodoo-Cursed Engineer Soul

    Level 1 Cursed Soul
    Origin: Gifted
    Suggested value: 0.11–0.33 ref
    TF2WH: 330 credits (0.11 ref)
    engineer
  • Voodoo-Cursed Medic Soul

    Level 1 Cursed Soul
    Origin: Gifted
    Suggested value: 0.11 ref
    TF2WH: 160 credits (0.05 ref)
    medic
  • Haunted Voodoo-Cursed Sniper Soul

    Level 1 Cursed Soul
    Origin: Gifted
    Suggested value: 0.11–0.33 ref
    TF2WH: 330 credits (0.11 ref)
    sniper
  • Haunted Voodoo-Cursed Spy Soul

    Level 1 Cursed Soul
    Origin: Gifted
    Suggested value: 0.11–0.33 ref
    TF2WH: 330 credits (0.11 ref)
    spy
  • Equip

    Power Up Canteen

    Level 16 Usable Item
    Applies a bonus effect for a limited amount of
    time when used. Must first be filled at an Upgrade
    Station and can only be filled with one bonus type
    at a time.
    Each charge lasts 5 seconds
    Holds a maximum of 3 charges
    Currently holds 0 charges
    Origin: Achievement
    ( Not Tradable )
    Suggested value: 0.03 ref
    TF2WH: 160 credits (0.05 ref)
    multi
  • The Idiot Box

    Level 80 Costume Piece

    The Tin Soldier
    Idiot Box
    Steel Pipes
    Shoestring Budget

    This is a special Halloween 2011 item
    Origin: Halloween Drop
    Suggested value: 1–1.33 ref
    TF2WH: 2010 credits (0.67 ref)
    soldier
  • Haunted Steel Pipes

    Level 29 Costume Piece

    The Tin Soldier
    Idiot Box
    Steel Pipes
    Shoestring Budget

    This is a special Halloween 2011 item
    Origin: Traded
    Suggested value: 0.66–1 ref
    TF2WH: 1265 credits (0.42 ref)
    soldier
  • Haunted Shoestring Budget

    Level 56 Costume Piece

    The Tin Soldier
    Idiot Box
    Steel Pipes
    Shoestring Budget

    This is a special Halloween 2011 item
    Origin: Traded
    Suggested value: 0.33–0.66 ref
    TF2WH: 2350 credits (0.78 ref)
    soldier
  • The Skull Island Topper

    Level 31 Hat
    This terrifying (innocuous) witching cap was found
    by the all-powerful (mediocre) wizard Merasmus in
    the depths of the Hades Spiral (right near the
    entrance of the Hades Spiral).
    Killed Merasmus at level 16
    Origin: Achievement
    ( Not Tradable )
    multi
  • Bounty Hat

    Level 30 Hat
    Earned by completing 5 objectives in 'The Great
    Steam Treasure Hunt'
    Gift from: The Pyro Of Death
    Date Received: Oct 28, 2011 (17:33:19) GMT
    Origin: Third-Party Promotion
    ( Not Tradable )
    Suggested value: 3 keys
    multi
  • The MONOCULUS!

    Level 31 Hat
    Celebrate the Demo's most serious childhood injury
    with this gruesome mask based on his missing,
    haunted eye.
    Origin: Achievement
    ( Not Tradable )
    Suggested value: 0.03 ref
    multi
  • Mildly Disturbing Halloween Mask

    Level 10 Holiday Hat
    Brown paper never looked so mildly disturbing.
    Origin: Achievement
    ( Not Tradable )
    multi
  • Party Hat

    Level 10 Hat
    'Pinkie Pie's favourite hat'
    Origin: Timed Drop
    ( Not Tradable )
    multi
  • Equip

    Dangeresque, Too?

    Level 20 Glasses
    Splash the pot with all you got.
    Origin: Achievement
    ( Not Tradable )
    Suggested value: 0.66–1.33 ref
    demoman
  • The Gentle Munitionne of Leisure

    Level 55 Hat
    This snappy all-class stovepipe commemorates man
    and monkey's joint attempt to conquer the heavens
    with a built-in rocket that, every year on the
    anniversary of the launch, might violently
    explode.
    Effect: Genteel Smoke
    Origin: Achievement
    ( Not Tradable )
    multi
  • Alien Swarm Parasite

    Level 20 Hat
    This cute little guy was once the scourge of
    humanity in another time and place. Now he's
    content to ride on your head and keep the sun off.
    Origin: Achievement
    ( Not Tradable )
    Suggested value: 0.17–0.33 ref
    TF2WH: 1890 credits (0.63 ref)
    multi
  • Horseless Headless Horsemann's Head

    Level 31 Hat
    He had one all along...
    Origin: Achievement
    ( Not Tradable )
    TF2WH: 410 credits (0.14 ref)
    multi
  • World Traveler's Hat

    Level 20 Hat
    Given to generous souls who have donated to
    community map makers. The effect will only be
    visible while on a map that has been donated
    towards!
    Effect: Map Stamps
    Origin: Store Promotion
    ( Not Tradable or Usable in Crafting )
    multiMap Stamps
  • Professor Speks

    Level 5 Hat
    Give your teacher the gift of insight, paper clip
    and rubber band included.
    Origin: Earned
    ( Not Tradable )
    Suggested value: 1.33–2 ref
    multi
  • Strange Spirit Of Giving

    Level 1 Badge
    The more gifts you give away, the bigger your
    heart will get! Get what gift-givers call "the
    Smissmas spirit," and what cardiologists call
    hypertrophic cardiomyopathy.
    Gifts Given: 1
    Origin: Timed Drop
    ( Not Tradable )
    multi
  • Ghastlier Gibus

    Level 10 Hat
    Even more ghastly.
    Style: Ghastly
    This is a special Halloween 2010 item
    Origin: Achievement
    ( Not Tradable )
    multi
  • The Full Head Of Steam

    Level 82 Hat
    You never took a break from cp_foundry, and now
    you can prove it with the actual steam whistle
    used to call the breaks you never took!
    Origin: Achievement
    ( Not Tradable )
    multi
  • Equip

    The Spine-Cooling Skull

    Level 31 Hat
    Express your disdain for the living.
    This is a special Halloween 2011 item
    Crafted by DatDrunkenSoldier
    Origin: Crafted
    ( Not Tradable )
    Suggested value: 1–1.67 ref
    multi
  • Frontline Field Recorder

    Level 20 Hat
    I'm the writer, the director, and the star.
    Origin: Achievement
    ( Not Tradable )
    multi
  • Equip

    The Proof of Purchase

    Level 50 Hat
    From another era.
    Origin: Steam Purchase
    ( Not Tradable )
    multi
  • Mann Co. Cap

    Level 10 Hat
    Origin: Store Promotion
    ( Not Tradable or Usable in Crafting )
    multi
  • The Seal Mask

    Level 31 Mask
    Turn routine melee attacks into environmental hate
    crimes with this adorable mask.
    Origin: Gifted
    ( Not Tradable )
    multi
  • Bronze Dueling Badge

    Level 5 Badge
    This badge tracks your duel statistics.
    Increase its level by winning duels!
    Date Received: Aug 9, 2012 (20:04:40) GMT
    Origin: Timed Drop
    ( Not Tradable )
    multi
  • Vintage Pyrovision Goggles

    Level 16 Pyrovision Goggles
    Enter a world of imagination that's far superior
    to the crap-ass worlds of imagination you get from
    books. Pyrovision lets you see the TF2niverse from
    our favorite arsonist's perspective.
    On Equip: Visit Pyroland
    Witnessed the 2012 inferno
    Origin: Timed Drop
    Suggested value: 0.11–0.22 ref
    TF2WH: 425 credits (0.14 ref)
    multi
  • License to Maim

    Level 20 Badge
    And kill, and break, and smash, and bite. Mainly
    maim, though.
    Origin: Achievement
    ( Not Tradable )
    Suggested value: 0.01 ref
    multi
  • The Bombinomicon

    Level 20 Badge
    'If ye gaze upon one tome-themed badge this year,
    MAKE IT NOT THIS ONE!' - Merasmus the Magician'
    Explode spectacularly on death
    Origin: Achievement
    ( Not Tradable )
    Suggested value: 0.17 ref
    multi
  • Pyrovision Goggles

    Level 79 Pyrovision Goggles
    Enter a world of imagination that's far superior
    to the crap-ass worlds of imagination you get from
    books. Pyrovision lets you see the TF2niverse from
    our favorite arsonist's perspective.
    On Equip: Visit Pyroland
    Origin: Achievement
    ( Not Tradable )
    Suggested value: 0.83–1 ref
    TF2WH: 4025 credits (1.34 ref)
    multi
  • Taunt: The Schadenfreude

    Level 5 Special Taunt
    Share a good natured laugh with everyone except
    that one guy you just shot.
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 3 ref
    TF2WH: 9880 credits (3.29 ref)
    multi
  • Taunt: The High Five!

    Level 5 Special Taunt
    Don't leave your friends hanging.

    This is a press-and-hold taunt. Hold down the
    action slot key to remain in the taunt's pose.
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 1 key
    TF2WH: 18535 credits (1.25 keys)
    multi
  • The Saxxy Clapper Badge

    Level 100 Badge
    Harness the seductive black magic of Hollywood
    with this commemorative clapper board—the same
    used by actual movie directors. Now YOU can tell
    Ryan Reynolds what to do!
    Origin: Earned
    ( Not Tradable )
    multi
  • Equip

    Taunt: The Director's Vision

    Level 5 Special Taunt
    Equip this item in your Action Slot and press the
    Action button to tell your victims you are making
    a Replay of their pathetic demise to share with
    everyone.
    Origin: Achievement
    ( Not Tradable )
    multi
  • Taunt: The Meet the Medic

    Level 5 Special Taunt
    Remind those ungrateful bastards how valuable your
    Medic skills are by striking a heroic pose
    accompanied by an angelic choir, beams of divine
    light, and a flock of doves.
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.66 ref
    TF2WH: 2915 credits (0.97 ref)
    medic
  • Mann Co. Online Cap

    Level 10 Hat
    Origin: Store Promotion
    ( Not Tradable or Usable in Crafting )
    multi
  • Operation Mecha Engine Badge

    Level 4 Badge
    Your Mann Up progress through Operation Mecha
    Engine is saved on this badge.
    Origin: Earned
    ( Not Tradable )
    multi
  • Operation Gear Grinder Badge

    Level 3 Badge
    Your Mann Up progress through Operation Gear
    Grinder is saved on this badge.
    Origin: Earned
    ( Not Tradable )
    multi
  • Operation Oil Spill Badge

    Level 3 Badge
    Your Mann Up progress through Operation Oil Spill
    is saved on this badge.
    Origin: Earned
    ( Not Tradable )
    multi
  • Operation Steel Trap Badge

    Level 2 Badge
    Your Mann Up progress through Operation Steel Trap
    is saved on this badge.
    Origin: Earned
    ( Not Tradable )
    multi


Please note: Prices listed on this page are only a suggestion. Prices are managed through community vote and may not always be accurate.