Team Fortress 2
Counter-Strike: Global Offensive
Comments can no longer be left on this suggestion.
https://forums.backpack.tf/topic/61165-refined-suggestions-and-site-usd-values/ this is how you do it
Marketplace.tf Key sales:
Most recent sales of mp.tf keys are between 1.83$ - 1.85$
1.83$ * 0.9= ~1.65
1.85$ * 0.9= ~1.67
Marketplace.tf + Mannco.store Refined sales:
Constantly at 0.04$
Bought 228 Keys for 1.75$
Bought 8 Keys for 1.65$
Selling for 1.75$ , doesn't seem to have sold any.
Apprently bought 3311 Keys for 1.67$
Bought 1177 Keys for 1.74$
doesn't seem like he sold any Keys at 1.75$
Bought 1832 Keys for 1.70$
Bought 400 Keys for 1.69$ ( https://gyazo.com/f41d753f83f300e5ea7d1ecdd2f9d8bd )
Bought 200 Keys for 1.75$
Sold atleast 160 Keys for 1.80$
Sold atleast 38 Keys for 1.75$
Summary of Key sales
Accepted Key suggestion :
last suggestion also used my key suggestion as proof :)
1.65$ / 53.495= 0.030844
1.67$ / 53.495= 0.030844
1.69$ / 53.495= 0.031591
1.70$ / 53.495= 0.031778
1.74$ / 53.495= 0.032526
1.75$ / 53.495= 0.032713
1.80$ / 53.495= 0.033648
Marketplace.tf refined sales
New proposed pirce:
0.03 - 0.04
I'v got a question, why take markeplace key value without the 10% geel tax? Sure the sellers gets without 10%, but buyers pays the 10% anyway.
Not criticizing, just curious.
Also why take 53.945 Ref? Buyers and sellers are a bit lower
See discussion in previous suggestion.
If it answers your questions; Good.
If not; Just let it go..
Mods defended previous suggestion -according to the rules, but then opted for a range cause it's "closer to accurate" despite the math not adding up.
If the rules are right, this is wrong. If this is right, the rules must be wrong (ô¸ô)
I think of it more as rules are obsolete - the further down the line this goes, the less accurate the values will be without rounding. Notice here that a range of 0.031-0.035 would put keys onsite very close to their true value (would be something like 1.75 or 1.76)
However, with the refusal to keep the values unrounded, this is likely the closest we'll get.
Sin is not a price mod, his comments are user comments same as yours.
There is no particular reason we NEED to remove fees on refined sales, I believe the logic was that they are just that - a fee for using a safer service - but the reality is that buyers are willing to pay that so it can be taken into account. It's been done previously, and there's no written rule stating they must be removed as far as I'm aware?
If we don't remove fees, that leaves the key sales closer to the midpoint here, and the volume of straight up refined sales at 0.04 lends weight to including it in the range. 0.03 is just flat out too low, this is a more accurate price point.
now this is a pog moment
As keys are currently self-correcting on BP.TF I would recommend this suggestion be closed until Keys can be properly updated and stabilized. They are currently trading 3-5 REF below standards here.
Agree on holding off on acceptance, good suggestion otherwise but the current drop throws a wrench into things.
Keys dropping won't change the values here.
Key drop enough and it will, as a matter of fact even after the fees for keys, metal is at the .035 mark now and with fees its nearly .04 and keys show no sign of stabilizing.
lol, keys never show signs of stabilizing.
more stable than dropping ref per day