Team Fortress 2
Counter-Strike: Global Offensive
Sale @ 0.05: https://cdn.discordapp.com/attachments/301728416657571841/529355599259893760/unknown.png
6 day seller @ 0.05: http://prntscr.com/m1pvb9
Bot.tf sales: http://prntscr.com/m1pvmg
18 @ 0.11
3 @ 0.22
Auto-buyer @ 0.11
Auto-seller @ 0.22
So just one sale for 0.05 right?
And a seller @ 0.05.
I didn't want to necessarily include it but it was stated in my previous suggestion (https://backpack.tf/suggestion/5bfef3ec44325a2b255c27a4) that it may be needed.
Ridiculous range countered by 0.11 buyer: https://gyazo.com/317113abb530317bbc31ac3146f3e2fa
I suggest reading into my last suggestion before calling this one ridiculous. https://backpack.tf/suggestion/5bfef3ec44325a2b255c27a4
I thought similarly, and I even included in my reply above, made 11 days ago, that I also dislike this range, but a mod said that 0.05 may be needed if there are still sales at it.
I read that suggestion; it's a month old.
Seller at 0.05 no longer exists. 0.11 buyer is larger than 0.05 anyway. I've never been the biggest proponent of Mindacos' guidance; it's always teetered on ambiguity. It doesn't matter how long it took the 0.05 seller to sell or how "immediate" the profit is. If there is an autobuyer at above a seller, I always assume there is a reason why the seller hasn't sold. Perhaps they're offline? Perhaps they're not actually selling at that price? Doesn't matter. There's a better deal somewhere so we use that. It's why craft hats cannot have anything under the craft hat blanket in the range.
Again, I agree with you, but if Mindacos is the one reviewing the suggestion, I'll wait for input.
Fair enough. Wish you the best.
New 0.11 buyer pretty much confirming (at least to myself) that this has an incorrect low end.
I myself was satisfied with my last suggestion, but the ones that count were not.
If you want to wait for a mod, that's up to you. I'm just saying that 0.11-0.22 is better (and not what your old range was).