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Strange Salty Dog
As much as I didn't wanna counter, it's gonna have to be done. First sale comes from Star Prankster's suggestion.
http://backpack.tf/profiles/76561198138455488#!/compare/1470441600/1470528000 sold for a genuine KE and 2 ref
http://backpack.tf/profiles/76561198171032862#!/compare/1469923200/1470009600 strange ks silver bk wrench mk1, strange flamethrower, strange rescue ranger, and 2 ref
http://puu.sh/qt3M4.png wrench classies
Sale is about 20.11 ref.
http://puu.sh/qt3Q7.png classies
http://backpack.tf/item/4970843709
http://backpack.tf/item/5007528667
http://backpack.tf/item/4983846665
http://backpack.tf/item/4964039941
A sale that's right around ~0.9 keys and a sale right above 1 key. Rolling with 0.9-1 keys.
Sellers counter. Downvoting.
That is, you got the 1 Key range right, but even SCM counters the 0.9 key range http://steamcommunity.com/market/listings/440/Strange%20Salty%20Dog
0.9-1.11 keys seems honestly more suitable to the hat if you ask me, so you could actully just go with it
sales with keys/metal > scm
there are lot of hats with higher sellers in scm