State Distribution for Weight Room Warmer

Paint Distribution for Weight Room Warmer

Particle Distribution for Weight Room Warmer

Schema Tracking

  • Player model changed from models/workshop/player/items/all_class/fall2013_weight_room_warmer/fall2013_weight_room_warmer_scout.mdl to models/workshop/player/items/all_class/fall2013_weight_room_warmer/fall2013_weight_room_warmer_Scout.mdl.
  • Player model changed from models/workshop/player/items/heavy/fall2013_weight_room_warmer/fall2013_weight_room_warmer.mdl to models/workshop/player/items/all_class/fall2013_weight_room_warmer/fall2013_weight_room_warmer_scout.mdl.
  • Inventory image changed from backpack/workshop/player/items/heavy/fall2013_weight_room_warmer/fall2013_weight_room_warmer to backpack/workshop/player/items/all_class/fall2013_weight_room_warmer/fall2013_weight_room_warmer.
  • Image URL changed from http://media.steampowered.com/apps/440/icons/fall2013_weight_room_warmer.59fa685de8dd30a43be3cb4f46475622e8cfe66d.png to http://media.steampowered.com/apps/440/icons/fall2013_weight_room_warmer.d8173b6a496d6ddebb4dbdfe2ad4208ad09f9425.png.

  • Large image URL changed from http://media.steampowered.com/apps/440/icons/fall2013_weight_room_warmer_large.6602769d909649d5e3e45bd0ebfc583894f7717f.png to http://media.steampowered.com/apps/440/icons/fall2013_weight_room_warmer_large.8c45a4111eee84f729fed85ca0a7d10d4ea906b3.png.

  • Used by classes
  • 0 changed from Heavy to Scout.
  • 1 defined as Demoman.
  • 2 defined as Heavy.
  • Maximum level changed from 1 to 100.
  • Maximum level changed from 100 to 1.
  • Capabilities
  • This item can now be killstreakified.
  • Name defined as Weight Room Warmer.
  • Definition index defined as 30178.
  • Item class defined as tf_wearable.
  • Item type name defined as Apparel.
  • Item name defined as Weight Room Warmer.
  • Item description defined as null.
  • This item's 'The' prefix was removed.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/heavy/fall2013_weight_room_warmer/fall2013_weight_room_warmer.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/heavy/fall2013_weight_room_warmer/fall2013_weight_room_warmer.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/fall2013_weight_room_warmer.59fa685de8dd30a43be3cb4f46475622e8cfe66d.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/fall2013_weight_room_warmer_large.6602769d909649d5e3e45bd0ebfc583894f7717f.png.

  • Drop type defined as none.
  • Craft class defined as hat.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Heavy.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.