The Head Hedge

Aces High Blizzardy Storm Brain Drain Bubbling Burning Flames Celestial Starburst Circling Heart Circling Peace Sign Circling TF Logo Clairvoyance Cloud 9 Condescending Embrace Dead Presidents Devilish Diablo Disco Beat Down Distant Dream Divine Desire Ethereal Essence Eyes of Molten Fifth Dimension Fragmented Gluons Frozen Icefall Galactic Gateway Genus Plasmos Ghastly Grove Glittering Juniper Green Confetti Green Energy Green Giggler Haunted Ghosts Head of Steam Horsemann's Hack Hospitable Festivity Kill-a-Watt Laugh-O-Lantern Lavender Landfall Lunar Lights Massed Flies Menacing Miasma Miami Nights Mystical Medley Nuts n' Bolts Omniscient Orb Open Mind Orbiting Fire Orbiting Planets Phantom Crown Pumpkin Moon Pumpkin Party Purple Confetti Purple Energy Pyroland Nightmare Restless Wraiths Revenant's Rack Scorching Flames Searing Plasma Serenus Lumen Severed Serration Shining Stag Shrieking Shades Smoking Snowblinded Snowfallen Spark of Smissmas Spectral Wick Spiraling Lights Starlight Haze Steaming Stormy Storm Strange Strange Burning Flames Strange Celestial Summit Strange Disco Beat Down Strange Horsemann's Hack Strange Malevolent Monoculi Strange Polar Forecast Strange Ring of Fire Strange Severed Serration Strange Sparkling Spruce Strange Steaming Strange Stormy Storm Strange Sunbeams Strange The Dark Doorway Strange The Eldritch Opening Strange Vivid Plasma Sunbeams Tainted Frost Tempered Thorns Terror-Watt The Dark Doorway Treasure Trove Twisted Radiance Twisting Lights Unique Valiant Vortex Ventum Maris Verdant Virtuoso Verdant Vortex Vicious Circle Vicious Vortex Violet Vortex Vivid Plasma White Lightning Wicked Wood

State Distribution for The Head Hedge

Paint Distribution for The Head Hedge

Particle Distribution for The Head Hedge

Schema Tracking

  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.