State Distribution for The Head Hedge

Paint Distribution for The Head Hedge

Particle Distribution for The Head Hedge

Schema Tracking

  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Name defined as The Head Hedge.
  • Definition index defined as 30978.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Head Hedge.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge.12fb2f22c90011e0e8101051a3723e07e549a7e3.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/spr18_head_hedge_large.ec55a552b1f937a736e23044b81443e3bc708df1.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • 1 defined as Soldier.