- Forums
-
Pricing
- Community Pricing
- Pricegrid
- Spreadsheet
- Browse Suggestions
- Latest Changes
- Unusual Pricelist
- Browse by Item
- Browse by Effect
- Steam Community Market
- Market Pricelist
-
Trading
- Classifieds
- Classified Listings
- Utilities
- Calculator
- Premium Search
- Statistics
Had to counter this since he chose not to listen to some comments and math was wrong. - http://backpack.tf/vote/id/54cafa23b88d88466b8b46c4
Sale # 1 - Sold for a BMOC (8 keys at time of sale) After overpay = 7 keys [INVALID]
History of bmoc - http://www.tf2outpost.com/item/440,3318701490,666,6
History of Trash - http://www.tf2outpost.com/item/440,3316978748,30346,5
Sale # 2 - Sold for a Pro Aussie Axtinguisher After overpay = 11 keys
B/O Was 11 keys
History of Trash - http://www.tf2outpost.com/item/440,3308886592,30346,5
History of Axe - http://www.tf2outpost.com/item/440,3309384391,38,11
Sale # 3 - Sold for a DP VHR 11 keys
B/O Was 11 keys
History of Trash - http://www.tf2outpost.com/item/440,3297993507,30346,5
History of VRH - http://www.tf2outpost.com/item/440,3304832554,628,5
Mini's
Aussie Axe
[Selling for around $26.50 on SCM, using an average of $30 for selling price and factoring tax= 12-12.5 keys
http://steamcommunity.com/market/listings/440/Strange%20Professional%20Killstreak%20Australium%20Axtinguisher
Any tips or suggestions leave below!
Have an awesome day! :3
wouldn't the SCM sales/listings for pro. aussie. axtinguisher be considered a mini for the section labeled "Mini's" :v
yeah true one sec :3
http://www.tf2outpost.com/trade/24257273 - BO of 10 keys so a range of 10 - 11 is better.
the link you gave is from the First sale which was the bmoc sale, which is invalid
Opss, my mistake. But then again, although the sale can't be used, its BO is still valid enough to make a range of 10 - 11 as it took the seller 2 days to sell it with BO of 10 keys => 10 is not QS.
Wait, so if it was sold for a BMOC which was valued at 8 at the time of sale, we instantly raise the sale to the B/O? Sorry, but I'm pretty sure we can't just add random values to sales.
Yes, I have done that lots of time in the past so I see np with that.
Ex: http://backpack.tf/vote/id/54a0cc21b98d8843548b49cd
Yeah, 1 key with a hat that's worth more a bit more than 1.5 buds.... Still, I don't think adding random, value to a hat makes any sense
How could valuing low-end by BO be called as "Adding random value to a hat"?
If it sold for a BMOC, then it sold for a BMOC you're valuing that sale at 10 keys because his B/O was 10 keys. Never ever has someone said something this ridiculous and stuck with it. People don't always sell their hat for their B/O it's just not possible. People sell for lower than their B/O all the time. It's an outlier. You're the only person I've ever seen with that logic. The trade was sold for something we know about, the BMOC yet you're valuing it higher than what it actually sold for.
VRH* :)