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Counter to http://backpack.tf/vote/id/56d8df5dba8d887f7ab323a7 . Way too many sellers at 2 keys to make 3 valid.
http://puu.sh/nu1WW.png - classifieds
also i had to steal proof from that suggestion so sorry about that
Sellers @ 2 keys
http://www.tf2outpost.com/trade/27916153
http://www.tf2outpost.com/trade/27910884
2 Keys + 4 Ref
http://www.tf2outpost.com/trade/27911131
Sellers @ 3 keys
http://www.tf2outpost.com/trade/27911081
http://www.tf2outpost.com/trade/27913045
http://www.tf2outpost.com/trade/27909763
http://www.tf2outpost.com/trade/27915003
http://www.tf2outpost.com/trade/27917246
thanks to slippery nipple for op proof
No reason to keep 3 in the range, going 2 flat.
Way too many sellers? There's only 4 sellers at 2 via classifieds.
And the outpost sellers at 2, are both unbumped. Being conservative is better here.
Nope, this is around a key on SCM
Leaving 3 keys in the range would be redundant
This unsold at 3 sold: http://www.tf2outpost.com/trade/27909763
And the seller at 2 keys+4 ref also sold: http://www.tf2outpost.com/trade/27911131
Btw, SCM is support proof.
There might be a turnabout for the items that recently became tradable
But you got support for your point now
I knew it didn't drop enough. :/
SCM supports greatly, sales at a bit over 3 dollars.
Scm on ~1.3 Keys :/
Id wait a bit for it to stabilize
Despite SCM having low sales, there are many buyers at 1 key and above in the classifieds. I think setting this to 2 keys is a decent lowering point.