The Festive AxtinguisherPosted 58 minutes ago by Shikabane
The Festive AxtinguisherPosted 1 day ago by Shikabane
The Festive AxtinguisherPosted 14 minutes ago by [POLIS] LoPV
Item overpay accepted.
The Festive AxtinguisherPosted 59 minutes ago by Baby_Consumer
pure or item overpay by a ref
The Festive AxtinguisherPosted 1 hour ago by Lopoi Yoshi
The Festive AxtinguisherPosted 5 hours ago by Moardant
Got two of them. Pure or item overpay.
The Festive AxtinguisherPosted 5 hours ago by Yuna
Friend requests will be ignored
The Festive AxtinguisherPosted 9 hours ago by Cooyon
2 ref, pure only. Automatic and quick trading! Instantly accepting trade offers! ---> http://steamcommunity.com/tradeoffer/new/?partner=94124660&token=5IEvjZys :)
The Festive AxtinguisherPosted 19 hours ago by Kombat Wombat
Or overpay in items! :D
The Festive AxtinguisherPosted 1 day ago by Sam P45
1 x 1.88
7 x 2
1 x 2.11
1 x 2.33
4 x 2 ref
1 x 2.11 ref
1 x 2.33 ref…
hey its almost christmas everyone loves christmas.…
- Name changed from crit vs burning players to dmg penalty vs nonburning.
- Class changed from or_crit_vs_playercond to mult_dmg_vs_nonburning.
- Value changed from 1 to 0.5.
- Name changed from dmg penalty vs nonburning to crit mod disabled.
- Class changed from mult_dmg_vs_nonburning to mult_crit_chance.
- Value changed from 0.5 to null.
- Name changed from no crit vs nonburning to axtinguisher properties.
- Class changed from set_nocrit_vs_nonburning to axtinguisher_properties.
- This item can now be killstreakified.
- This item is now marked as consumable.
- This item can now be strangified.
- Name defined as Festive Axtinguisher.
- Definition index defined as 1000.
- Item class defined as tf_weapon_fireaxe.
- Item type name defined as Fire Axe.
- Item name defined as Festive Axtinguisher.
- This item's name is now prefixed with a 'The' if it is not in a special quality.
- Item slot defined as melee.
- Player model defined as models/weapons/c_models/c_fireaxe_pyro/c_fireaxe_pyro_xmas.mdl.
- Default item quality defined as 6 (Unique).
- Inventory image defined as backpack/weapons/c_models/c_fireaxe_pyro/c_fireaxe_pyro_xmas.
- Minimum level defined as 10.
- Maximum level defined as 10.
- Image URL defined as http://media.steampowered.com/apps/440/icons/c_fireaxe_pyro_xmas.fdeb729276d4f654e49b437941344cfbbf4d22f9.png.
- Large image URL defined as http://media.steampowered.com/apps/440/icons/c_fireaxe_pyro_xmas_large.fa878752e1aa09a721a03042a234063b6c929278.png.
- Craft class defined as null.
- Craft material type defined as weapon.
- This item can now be given a custom name.
- The item is now gift wrappable.
- Can craft mark defined as 1.
- This item can now be restored.
- This item now supports Strange Parts.
- This item can now be card upgraded.
- Used by classes
- 0 defined as Pyro.
- Name defined as crit vs burning players.
- Class defined as or_crit_vs_playercond.
- Value defined as 1.
- Name defined as dmg penalty vs nonburning.
- Class defined as mult_dmg_vs_nonburning.
- Value defined as 0.5.
- Name defined as no crit vs nonburning.
- Class defined as set_nocrit_vs_nonburning.
- Value defined as 1.