Profile Information
Nintendofreak526
Created: 2011-06-27 · In Game: Team Fortress 2
Awesome++ VIP Premium New contributor Pricing Knowledge Supporter
steamrep · bazaar · tf2outpost · tf2tp
  • SteamRepWAIT
  • Trade StatusWAIT
  • VAC StatusWAIT
  • CommunityWAIT
  • 2978 refined
  • 0.44 raw metal
  • 2 raw keys
  • 1042 US$
  • 960 total items
  • 2000 backpack slots
Backpack History
Quality Distribution

Click on quality to toggle filter

Item Usage

Backpack Contents

  • Scrap Metal

    Level 1 Craft Item
    Origin: Crafted
    Suggested value: 0.11 ref
    TF2WH: 330 credits (0.11 ref)
  • Reclaimed Metal

    Level 2 Craft Item
    Origin: Crafted
    Suggested value: 0.33 ref
    TF2WH: 1000 credits (0.33 ref)
  • Equip

    Battery Canteens

    Level 74 Usable Item
    Don't let the name fool you: These aren't actual
    battery canteens capable of converting stored
    chemical energy into electrical energy. They're
    just regular canteens that look identical to your
    water canteen and are filled with battery acid.
    Each charge lasts 5 seconds
    Holds a maximum of 3 charges
    Currently holds 0 charges
    Origin: Found in Crate
    Suggested value: 2–3 ref
    TF2WH: 4050 credits (1.35 ref)
    multi
  • RIFT Well Spun Hat Claim Code

    Level 1 Claim Code
    This item will grant you a code to receive a hat
    in Rift. Use it from your backpack to claim the
    code.
    Origin: Achievement
    ( Not Tradable )
  • RoboCrate

    Level 13
    This crate is special.
    Its contents are unknown and requires a
    RoboCrate Key to unlock.

    The RoboCrate contains Unusual effects that will
    only come from this crate.
    Gift from: Angela. Cam wow ^^
    Crate Series #58
    Date Received: May 20, 2013 (00:07:36) GMT
    Origin: Gifted
    Suggested value: 0.08–0.17 ref
    TF2WH: 1000 credits (0.33 ref)
    #58
  • RoboCrate

    Level 13
    This crate is special.
    Its contents are unknown and requires a
    RoboCrate Key to unlock.

    The RoboCrate contains Unusual effects that will
    only come from this crate.
    Gift from: GamerKnight332
    Crate Series #58
    Date Received: May 20, 2013 (03:06:43) GMT
    Origin: Gifted
    Suggested value: 0.08–0.17 ref
    TF2WH: 1000 credits (0.33 ref)
    #58
  • RoboCrate

    Level 13
    This crate is special.
    Its contents are unknown and requires a
    RoboCrate Key to unlock.

    The RoboCrate contains Unusual effects that will
    only come from this crate.
    Gift from: Gimmy Jibbs Jr.
    Crate Series #58
    Date Received: May 21, 2013 (02:18:20) GMT
    Origin: Gifted
    Suggested value: 0.08–0.17 ref
    TF2WH: 1000 credits (0.33 ref)
    #58
  • RoboCrate

    Level 13
    This crate is special.
    Its contents are unknown and requires a
    RoboCrate Key to unlock.

    The RoboCrate contains Unusual effects that will
    only come from this crate.
    Gift from: R_12
    Crate Series #58
    Date Received: May 21, 2013 (02:59:55) GMT
    Origin: Gifted
    Suggested value: 0.08–0.17 ref
    TF2WH: 1000 credits (0.33 ref)
    #58
  • RoboCrate

    Level 13
    This crate is special.
    Its contents are unknown and requires a
    RoboCrate Key to unlock.

    The RoboCrate contains Unusual effects that will
    only come from this crate.
    Crate Series #58
    Origin: Timed Drop
    Suggested value: 0.11–0.22 ref
    TF2WH: 1000 credits (0.33 ref)
    #58
  • RoboCrate

    Level 13
    This crate is special.
    Its contents are unknown and requires a
    RoboCrate Key to unlock.

    The RoboCrate contains Unusual effects that will
    only come from this crate.
    Crate Series #58
    Origin: Timed Drop
    Suggested value: 0.11–0.22 ref
    TF2WH: 1000 credits (0.33 ref)
    #58
  • RoboCrate

    Level 13
    This crate is special.
    Its contents are unknown and requires a
    RoboCrate Key to unlock.

    The RoboCrate contains Unusual effects that will
    only come from this crate.
    Gift from: R_12
    Crate Series #58
    Date Received: May 21, 2013 (03:00:27) GMT
    Origin: Gifted
    Suggested value: 0.08–0.17 ref
    TF2WH: 1000 credits (0.33 ref)
    #58
  • RoboCrate

    Level 13
    This crate is special.
    Its contents are unknown and requires a
    RoboCrate Key to unlock.

    The RoboCrate contains Unusual effects that will
    only come from this crate.
    Crate Series #58
    Origin: Timed Drop
    Suggested value: 0.11–0.22 ref
    TF2WH: 1000 credits (0.33 ref)
    #58
  • RoboCrate

    Level 13
    This crate is special.
    Its contents are unknown and requires a
    RoboCrate Key to unlock.

    The RoboCrate contains Unusual effects that will
    only come from this crate.
    Crate Series #58
    Origin: Timed Drop
    Suggested value: 0.11–0.22 ref
    TF2WH: 1000 credits (0.33 ref)
    #58
  • RoboCrate

    Level 13
    This crate is special.
    Its contents are unknown and requires a
    RoboCrate Key to unlock.

    The RoboCrate contains Unusual effects that will
    only come from this crate.
    Crate Series #58
    Origin: Timed Drop
    Suggested value: 0.11–0.22 ref
    TF2WH: 1000 credits (0.33 ref)
    #58
  • RoboCrate

    Level 13
    This crate is special.
    Its contents are unknown and requires a
    RoboCrate Key to unlock.

    The RoboCrate contains Unusual effects that will
    only come from this crate.
    Gift from: Pan-Kaike
    Crate Series #58
    Date Received: May 21, 2013 (03:01:07) GMT
    Origin: Gifted
    Suggested value: 0.08–0.17 ref
    TF2WH: 1000 credits (0.33 ref)
    #58
  • RoboCrate

    Level 13
    This crate is special.
    Its contents are unknown and requires a
    RoboCrate Key to unlock.

    The RoboCrate contains Unusual effects that will
    only come from this crate.
    Crate Series #58
    Origin: Timed Drop
    Suggested value: 0.11–0.22 ref
    TF2WH: 1000 credits (0.33 ref)
    #58
  • RoboCrate

    Level 13
    This crate is special.
    Its contents are unknown and requires a
    RoboCrate Key to unlock.

    The RoboCrate contains Unusual effects that will
    only come from this crate.
    Gift from: MaceMan
    Crate Series #58
    Date Received: May 19, 2013 (21:48:43) GMT
    Origin: Gifted
    Suggested value: 0.08–0.17 ref
    TF2WH: 1000 credits (0.33 ref)
    #58
  • RoboCrate

    Level 13
    This crate is special.
    Its contents are unknown and requires a
    RoboCrate Key to unlock.

    The RoboCrate contains Unusual effects that will
    only come from this crate.
    Gift from: R_12
    Crate Series #58
    Date Received: May 21, 2013 (03:01:22) GMT
    Origin: Gifted
    Suggested value: 0.08–0.17 ref
    TF2WH: 1000 credits (0.33 ref)
    #58
  • RoboCrate

    Level 13
    This crate is special.
    Its contents are unknown and requires a
    RoboCrate Key to unlock.

    The RoboCrate contains Unusual effects that will
    only come from this crate.
    Crate Series #58
    Origin: Timed Drop
    Suggested value: 0.11–0.22 ref
    TF2WH: 1000 credits (0.33 ref)
    #58
  • RoboCrate

    Level 13
    This crate is special.
    Its contents are unknown and requires a
    RoboCrate Key to unlock.

    The RoboCrate contains Unusual effects that will
    only come from this crate.
    Crate Series #58
    Origin: Timed Drop
    Suggested value: 0.11–0.22 ref
    TF2WH: 1000 credits (0.33 ref)
    #58
  • RoboCrate

    Level 13
    This crate is special.
    Its contents are unknown and requires a
    RoboCrate Key to unlock.

    The RoboCrate contains Unusual effects that will
    only come from this crate.
    Gift from: R_12
    Crate Series #58
    Date Received: May 21, 2013 (03:04:59) GMT
    Origin: Gifted
    Suggested value: 0.08–0.17 ref
    TF2WH: 1000 credits (0.33 ref)
    #58
  • RoboCrate

    Level 13
    This crate is special.
    Its contents are unknown and requires a
    RoboCrate Key to unlock.

    The RoboCrate contains Unusual effects that will
    only come from this crate.
    Gift from: R_12
    Crate Series #58
    Date Received: May 21, 2013 (03:07:02) GMT
    Origin: Gifted
    Suggested value: 0.08–0.17 ref
    TF2WH: 1000 credits (0.33 ref)
    #58
  • RoboCrate

    Level 13
    This crate is special.
    Its contents are unknown and requires a
    RoboCrate Key to unlock.

    The RoboCrate contains Unusual effects that will
    only come from this crate.
    Crate Series #58
    Origin: Timed Drop
    Suggested value: 0.11–0.22 ref
    TF2WH: 1000 credits (0.33 ref)
    #58
  • RoboCrate

    Level 13
    This crate is special.
    Its contents are unknown and requires a
    RoboCrate Key to unlock.

    The RoboCrate contains Unusual effects that will
    only come from this crate.
    Gift from: Drklord
    Crate Series #58
    Date Received: May 18, 2013 (16:50:25) GMT
    Origin: Gifted
    Suggested value: 0.08–0.17 ref
    TF2WH: 1000 credits (0.33 ref)
    #58
  • RoboCrate

    Level 13
    This crate is special.
    Its contents are unknown and requires a
    RoboCrate Key to unlock.

    The RoboCrate contains Unusual effects that will
    only come from this crate.
    Crate Series #58
    Origin: Timed Drop
    Suggested value: 0.11–0.22 ref
    TF2WH: 1000 credits (0.33 ref)
    #58
  • RoboCrate

    Level 13
    This crate is special.
    Its contents are unknown and requires a
    RoboCrate Key to unlock.

    The RoboCrate contains Unusual effects that will
    only come from this crate.
    Crate Series #58
    Origin: Timed Drop
    Suggested value: 0.11–0.22 ref
    TF2WH: 1000 credits (0.33 ref)
    #58
  • RoboCrate

    Level 13
    This crate is special.
    Its contents are unknown and requires a
    RoboCrate Key to unlock.

    The RoboCrate contains Unusual effects that will
    only come from this crate.
    Gift from: lilwarreng11
    Crate Series #58
    Date Received: May 19, 2013 (22:59:41) GMT
    Origin: Gifted
    Suggested value: 0.08–0.17 ref
    TF2WH: 1000 credits (0.33 ref)
    #58
  • RoboCrate

    Level 13
    This crate is special.
    Its contents are unknown and requires a
    RoboCrate Key to unlock.

    The RoboCrate contains Unusual effects that will
    only come from this crate.
    Gift from: Square
    Crate Series #58
    Date Received: May 21, 2013 (19:51:52) GMT
    Origin: Gifted
    Suggested value: 0.08–0.17 ref
    TF2WH: 1000 credits (0.33 ref)
    #58
  • RoboCrate

    Level 13
    This crate is special.
    Its contents are unknown and requires a
    RoboCrate Key to unlock.

    The RoboCrate contains Unusual effects that will
    only come from this crate.
    Crate Series #58
    Origin: Timed Drop
    Suggested value: 0.11–0.22 ref
    TF2WH: 1000 credits (0.33 ref)
    #58
  • RoboCrate

    Level 13
    This crate is special.
    Its contents are unknown and requires a
    RoboCrate Key to unlock.

    The RoboCrate contains Unusual effects that will
    only come from this crate.
    Gift from: Archimiday
    Crate Series #58
    Date Received: May 17, 2013 (22:41:36) GMT
    Origin: Gifted
    Suggested value: 0.08–0.17 ref
    TF2WH: 1000 credits (0.33 ref)
    #58
  • RoboCrate

    Level 13
    This crate is special.
    Its contents are unknown and requires a
    RoboCrate Key to unlock.

    The RoboCrate contains Unusual effects that will
    only come from this crate.
    Crate Series #58
    Origin: Timed Drop
    Suggested value: 0.11–0.22 ref
    TF2WH: 1000 credits (0.33 ref)
    #58
  • RoboCrate

    Level 13
    This crate is special.
    Its contents are unknown and requires a
    RoboCrate Key to unlock.

    The RoboCrate contains Unusual effects that will
    only come from this crate.
    Gift from: Luca
    Crate Series #58
    Date Received: May 19, 2013 (03:16:32) GMT
    Origin: Gifted
    Suggested value: 0.08–0.17 ref
    TF2WH: 1000 credits (0.33 ref)
    #58
  • RoboCrate

    Level 13
    This crate is special.
    Its contents are unknown and requires a
    RoboCrate Key to unlock.

    The RoboCrate contains Unusual effects that will
    only come from this crate.
    Gift from: Skyward Shutterfly Aya
    Crate Series #58
    Date Received: May 19, 2013 (03:18:21) GMT
    Origin: Gifted
    Suggested value: 0.08–0.17 ref
    TF2WH: 1000 credits (0.33 ref)
    #58
  • RoboCrate

    Level 13
    This crate is special.
    Its contents are unknown and requires a
    RoboCrate Key to unlock.

    The RoboCrate contains Unusual effects that will
    only come from this crate.
    Gift from: Skyward Shutterfly Aya
    Crate Series #58
    Date Received: May 19, 2013 (03:27:50) GMT
    Origin: Gifted
    Suggested value: 0.08–0.17 ref
    TF2WH: 1000 credits (0.33 ref)
    #58
  • RoboCrate

    Level 13
    This crate is special.
    Its contents are unknown and requires a
    RoboCrate Key to unlock.

    The RoboCrate contains Unusual effects that will
    only come from this crate.
    Gift from: HeroicViet [neab]
    Crate Series #58
    Date Received: May 19, 2013 (03:28:05) GMT
    Origin: Gifted
    Suggested value: 0.08–0.17 ref
    TF2WH: 1000 credits (0.33 ref)
    #58
  • RoboCrate

    Level 13
    This crate is special.
    Its contents are unknown and requires a
    RoboCrate Key to unlock.

    The RoboCrate contains Unusual effects that will
    only come from this crate.
    Gift from: no me toques
    Crate Series #58
    Date Received: May 19, 2013 (21:17:52) GMT
    Origin: Gifted
    Suggested value: 0.08–0.17 ref
    TF2WH: 1000 credits (0.33 ref)
    #58
  • Strange Filter: Gullywash (Community)

    Level 1
    Adding this Strange Filter to a Strange-quality
    weapon and selecting one of the stats that it
    tracks will restrict that stat to only counting
    events on Gullywash.
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 2 ref
  • Strange Part: Airborne Enemies Killed

    Level 1
    Adding this Strange Part to a Strange-quality
    weapon will enable it to track the number of
    airborne enemies you kill with that weapon.
    Origin: Found in Crate
    Suggested value: 2–2.33 ref
    TF2WH: 5850 credits (1.95 ref)
  • Strange Part: Allies Extinguished

    Level 1
    Adding this Strange Part to a Strange-quality
    weapon will enable it to track the number of
    burning allies you extinguish with that weapon.
    Origin: Found in Crate
    Suggested value: 2–2.33 ref
    TF2WH: 3745 credits (1.25 ref)
  • Strange Part: Allies Extinguished

    Level 1
    Adding this Strange Part to a Strange-quality
    weapon will enable it to track the number of
    burning allies you extinguish with that weapon.
    Origin: Found in Crate
    Suggested value: 2–2.33 ref
    TF2WH: 3745 credits (1.25 ref)
  • Strange Part: Allies Extinguished

    Level 1
    Adding this Strange Part to a Strange-quality
    weapon will enable it to track the number of
    burning allies you extinguish with that weapon.
    Origin: Found in Crate
    Suggested value: 2–2.33 ref
    TF2WH: 3745 credits (1.25 ref)
  • Strange Part: Buildings Destroyed

    Level 1
    Adding this Strange Part to a Strange-quality
    weapon will enable it to track the number of
    buildings you destroy with that weapon.
    Origin: Found in Crate
    Suggested value: 1.7–2 keys
    TF2WH: 23040 credits (1.5 keys)
  • Strange Part: Critical Kills

    Level 1
    Adding this Strange Part to a Strange-quality
    weapon will enable it to track the number of
    enemies you kill with critical hits from that
    weapon.
    Origin: Found in Crate
    Suggested value: 1.5–1.8 keys
    TF2WH: 18500 credits (1.25 keys)
  • Strange Part: Defender Kills

    Level 1
    Adding this Strange Part to a Strange-quality
    weapon will enable it to track the number of
    enemies you kill while they are carrying the
    intel, pushing the cart, or capturing a point.
    Origin: Found in Crate
    Suggested value: 0.33 ref
    TF2WH: 1400 credits (0.47 ref)
  • Strange Part: Defender Kills

    Level 1
    Adding this Strange Part to a Strange-quality
    weapon will enable it to track the number of
    enemies you kill while they are carrying the
    intel, pushing the cart, or capturing a point.
    Origin: Found in Crate
    Suggested value: 0.33 ref
    TF2WH: 1400 credits (0.47 ref)
  • Strange Part: Defender Kills

    Level 1
    Adding this Strange Part to a Strange-quality
    weapon will enable it to track the number of
    enemies you kill while they are carrying the
    intel, pushing the cart, or capturing a point.
    Origin: Found in Crate
    Suggested value: 0.33 ref
    TF2WH: 1400 credits (0.47 ref)
  • Strange Part: Demomen Killed

    Level 1
    Adding this Strange Part to a Strange-quality
    weapon will enable it to track the number of
    Demomen you kill with that weapon.
    Origin: Found in Crate
    Suggested value: 0.66–1 ref
    TF2WH: 2090 credits (0.7 ref)
  • Strange Part: Domination Kills

    Level 1
    Adding this Strange Part to a Strange-quality
    weapon will enable it to track the number of
    enemies you dominate by killing them with that
    weapon.
    Origin: Found in Crate
    Suggested value: 1 key
    TF2WH: 10005 credits (3.34 ref)
  • Strange Part: Engineers Killed

    Level 1
    Adding this Strange Part to a Strange-quality
    weapon will enable it to track the number of
    Engineers you kill with that weapon.
    Origin: Found in Crate
    Suggested value: 0.33–0.66 ref
    TF2WH: 1745 credits (0.58 ref)
  • Strange Part: Full Moon Kills

    Level 1
    Adding this Strange Part to a Strange-quality
    weapon will enable it to track the number of
    enemies you kill during full moons with that
    weapon.
    Origin: Timed Drop
    Suggested value: 0.33–0.44 ref
    TF2WH: 1555 credits (0.52 ref)
  • Strange Part: Gib Kills

    Level 1
    Adding this Strange Part to a Strange-quality
    weapon will enable it to track the number of
    enemies you gib with that weapon.
    Origin: Found in Crate
    Suggested value: 2–2.5 keys
    TF2WH: 24955 credits (1.75 keys)
  • Strange Part: Headshot Kills

    Level 1
    Adding this Strange Part to a Strange-quality
    weapon will enable it to track the number of
    headshot kills you make with that weapon.
    Origin: Found in Crate
    Suggested value: 3–3.2 keys
    TF2WH: 45015 credits (3 keys)
  • Strange Part: Heavies Killed

    Level 1
    Adding this Strange Part to a Strange-quality
    weapon will enable it to track the number of
    Heavies you kill with that weapon.
    Origin: Found in Crate
    Suggested value: 1.2–1.5 keys
    TF2WH: 13545 credits (4.52 ref)
  • Strange Part: Cloaked Spies Killed

    Level 1
    Adding this Strange Part to a Strange-quality
    weapon will enable it to track the number of spies
    you kill while they're invisible.
    Origin: Found in Crate
    Suggested value: 0.66 ref
    TF2WH: 1670 credits (0.56 ref)
  • Strange Part: Kills While Explosive Jumping

    Level 1
    Adding this Strange Part to a Strange-quality
    weapon will enable it to track the number of
    enemies you kill with that weapon while airborne
    from a rocket/stickyjump.
    Origin: Found in Crate
    Suggested value: 1–1.33 ref
    TF2WH: 1570 credits (0.52 ref)
  • Strange Part: Kills While Explosive Jumping

    Level 1
    Adding this Strange Part to a Strange-quality
    weapon will enable it to track the number of
    enemies you kill with that weapon while airborne
    from a rocket/stickyjump.
    Origin: Found in Crate
    Suggested value: 1–1.33 ref
    TF2WH: 1570 credits (0.52 ref)
  • Strange Part: Low-Health Kills

    Level 1
    Adding this Strange Part to a Strange-quality
    weapon will enable it to track the number of
    enemies you kill while you have less than 10%
    health.
    Origin: Found in Crate
    Suggested value: 0.33 ref
    TF2WH: 1310 credits (0.44 ref)
  • Strange Part: Low-Health Kills

    Level 1
    Adding this Strange Part to a Strange-quality
    weapon will enable it to track the number of
    enemies you kill while you have less than 10%
    health.
    Origin: Found in Crate
    Suggested value: 0.33 ref
    TF2WH: 1310 credits (0.44 ref)
  • Strange Part: Posthumous Kills

    Level 1
    Adding this Strange Part to a Strange-quality
    weapon will enable it to track the number of
    enemies you kill with that weapon while you're
    dead.
    Origin: Found in Crate
    Suggested value: 0.33 ref
    TF2WH: 1245 credits (0.42 ref)
  • Strange Part: Posthumous Kills

    Level 1
    Adding this Strange Part to a Strange-quality
    weapon will enable it to track the number of
    enemies you kill with that weapon while you're
    dead.
    Origin: Found in Crate
    Suggested value: 0.33 ref
    TF2WH: 1245 credits (0.42 ref)
  • Strange Part: Projectiles Reflected

    Level 1
    Adding this Strange Part to a Strange-quality
    weapon will enable it to track the number of
    projectiles you reflect with that weapon.
    Origin: Found in Crate
    Suggested value: 5.33–6 ref
    TF2WH: 17560 credits (1.25 keys)
  • Strange Part: Pyros Killed

    Level 1
    Adding this Strange Part to a Strange-quality
    weapon will enable it to track the number of Pyros
    you kill with that weapon.
    Origin: Found in Crate
    Suggested value: 0.66 ref
    TF2WH: 2870 credits (0.96 ref)
  • Strange Part: Revenge Kills

    Level 1
    Adding this Strange Part to a Strange-quality
    weapon will enable it to track the number of
    enemies dominating you kill with that weapon.
    Origin: Found in Crate
    Suggested value: 0.33 ref
    TF2WH: 1335 credits (0.45 ref)
  • Strange Part: Revenge Kills

    Level 1
    Adding this Strange Part to a Strange-quality
    weapon will enable it to track the number of
    enemies dominating you kill with that weapon.
    Origin: Found in Crate
    Suggested value: 0.33 ref
    TF2WH: 1335 credits (0.45 ref)
  • Strange Part: Revenge Kills

    Level 1
    Adding this Strange Part to a Strange-quality
    weapon will enable it to track the number of
    enemies dominating you kill with that weapon.
    Origin: Found in Crate
    Suggested value: 0.33 ref
    TF2WH: 1335 credits (0.45 ref)
  • Strange Part: Robots Destroyed

    Level 1
    Adding this Strange Part to a Strange-quality
    weapon of your choice will enable it to track the
    number of invading Robots you destroy with it in
    Mann-vs-Machine games.
    Origin: Found in Crate
    Suggested value: 1–1.2 keys
    TF2WH: 14855 credits (4.95 ref)
  • Strange Part: Robots Destroyed

    Level 1
    Adding this Strange Part to a Strange-quality
    weapon of your choice will enable it to track the
    number of invading Robots you destroy with it in
    Mann-vs-Machine games.
    Origin: Found in Crate
    Suggested value: 1–1.2 keys
    TF2WH: 14855 credits (4.95 ref)
  • Strange Part: Sappers Destroyed

    Level 1
    Adding this Strange Part to a Strange-quality
    weapon will enable it to track the number of enemy
    sappers you destroy with it.
    Origin: Found in Crate
    Suggested value: 2 ref
    TF2WH: 5565 credits (1.86 ref)
  • Strange Part: Scouts Killed

    Level 1
    Adding this Strange Part to a Strange-quality
    weapon will enable it to track the number of
    Scouts you kill with that weapon.
    Origin: Found in Crate
    Suggested value: 2 ref
    TF2WH: 4225 credits (1.41 ref)
  • Strange Part: Scouts Killed

    Level 1
    Adding this Strange Part to a Strange-quality
    weapon will enable it to track the number of
    Scouts you kill with that weapon.
    Origin: Found in Crate
    Suggested value: 2 ref
    TF2WH: 4225 credits (1.41 ref)
  • Strange Part: Snipers Killed

    Level 1
    Adding this Strange Part to a Strange-quality
    weapon will enable it to track the number of
    Snipers you kill with that weapon.
    Origin: Found in Crate
    Suggested value: 2–2.33 ref
    TF2WH: 6190 credits (2.06 ref)
  • Strange Part: Snipers Killed

    Level 1
    Adding this Strange Part to a Strange-quality
    weapon will enable it to track the number of
    Snipers you kill with that weapon.
    Origin: Found in Crate
    Suggested value: 2–2.33 ref
    TF2WH: 6190 credits (2.06 ref)
  • Strange Part: Soldiers Killed

    Level 1
    Adding this Strange Part to a Strange-quality
    weapon will enable it to track the number of
    Soldiers you kill with that weapon.
    Origin: Found in Crate
    Suggested value: 1–1.33 ref
    TF2WH: 1570 credits (0.52 ref)
  • Strange Part: Tanks Destroyed

    Level 1
    Adding this Strange Part to a Strange-quality
    weapon of your choice will enable it to track the
    number of invading Tanks you destroy with it in
    Mann-vs-Machine games.
    Origin: Found in Crate
    Suggested value: 0.55 ref
    TF2WH: 1720 credits (0.57 ref)
  • Strange Part: Tanks Destroyed

    Level 1
    Adding this Strange Part to a Strange-quality
    weapon of your choice will enable it to track the
    number of invading Tanks you destroy with it in
    Mann-vs-Machine games.
    Origin: Found in Crate
    Suggested value: 0.55 ref
    TF2WH: 1720 credits (0.57 ref)
  • Strange Part: Underwater Kills

    Level 1
    Adding this Strange Part to a Strange-quality
    weapon will enable it to track the number of
    enemies you kill while they are completely
    submerged.
    Origin: Found in Crate
    Suggested value: 0.22 ref
    TF2WH: 975 credits (0.33 ref)
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Gift from: Square
    Crate Series #56
    Date Received: May 21, 2013 (19:51:52) GMT
    Origin: Gifted
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #56
  • Name Tag

    Level 1 Tool
    Changes the name of an item in your backpack
    Origin: Purchased
    Suggested value: 2 ref
    TF2WH: 5250 credits (1.75 ref)
  • Backpack Expander

    Level 53 Tool
    Add 100 extra slots to your backpack!
    (2000 spaces maximum)
    Origin: Purchased
    Suggested value: 3 ref
    TF2WH: 10000 credits (3.33 ref)
  • Backpack Expander

    Level 54 Tool
    Add 100 extra slots to your backpack!
    (2000 spaces maximum)
    Origin: Purchased
    Suggested value: 3 ref
    TF2WH: 10000 credits (3.33 ref)
  • Backpack Expander

    Level 54 Tool
    Add 100 extra slots to your backpack!
    (2000 spaces maximum)
    Origin: Purchased
    Suggested value: 3 ref
    TF2WH: 10000 credits (3.33 ref)
  • Backpack Expander

    Level 54 Tool
    Add 100 extra slots to your backpack!
    (2000 spaces maximum)
    Origin: Purchased
    Suggested value: 3 ref
    TF2WH: 10000 credits (3.33 ref)
  • Backpack Expander

    Level 54 Tool
    Add 100 extra slots to your backpack!
    (2000 spaces maximum)
    Origin: Purchased
    Suggested value: 3 ref
    TF2WH: 10000 credits (3.33 ref)
  • Backpack Expander

    Level 54 Tool
    Add 100 extra slots to your backpack!
    (2000 spaces maximum)
    Origin: Purchased
    Suggested value: 3 ref
    TF2WH: 10000 credits (3.33 ref)
  • Backpack Expander

    Level 54 Tool
    Add 100 extra slots to your backpack!
    (2000 spaces maximum)
    Origin: Purchased
    Suggested value: 3 ref
    TF2WH: 10000 credits (3.33 ref)
  • Backpack Expander

    Level 55 Tool
    Add 100 extra slots to your backpack!
    (2000 spaces maximum)
    Origin: Purchased
    Suggested value: 3 ref
    TF2WH: 10000 credits (3.33 ref)
  • Backpack Expander

    Level 55 Tool
    Add 100 extra slots to your backpack!
    (2000 spaces maximum)
    Origin: Purchased
    Suggested value: 3 ref
    TF2WH: 10000 credits (3.33 ref)
  • Backpack Expander

    Level 55 Tool
    Add 100 extra slots to your backpack!
    (2000 spaces maximum)
    Origin: Purchased
    Suggested value: 3 ref
    TF2WH: 10000 credits (3.33 ref)
  • Backpack Expander

    Level 55 Tool
    Add 100 extra slots to your backpack!
    (2000 spaces maximum)
    Origin: Purchased
    Suggested value: 3 ref
    TF2WH: 10000 credits (3.33 ref)
  • Backpack Expander

    Level 55 Tool
    Add 100 extra slots to your backpack!
    (2000 spaces maximum)
    Origin: Purchased
    Suggested value: 3 ref
    TF2WH: 10000 credits (3.33 ref)
  • Backpack Expander

    Level 56 Tool
    Add 100 extra slots to your backpack!
    (2000 spaces maximum)
    Origin: Purchased
    Suggested value: 3 ref
    TF2WH: 10000 credits (3.33 ref)
  • Backpack Expander

    Level 56 Tool
    Add 100 extra slots to your backpack!
    (2000 spaces maximum)
    Origin: Purchased
    Suggested value: 3 ref
    TF2WH: 10000 credits (3.33 ref)
  • Backpack Expander

    Level 56 Tool
    Add 100 extra slots to your backpack!
    (2000 spaces maximum)
    Origin: Purchased
    Suggested value: 3 ref
    TF2WH: 10000 credits (3.33 ref)
  • Backpack Expander

    Level 57 Tool
    Add 100 extra slots to your backpack!
    (2000 spaces maximum)
    Origin: Purchased
    Suggested value: 3 ref
    TF2WH: 10000 credits (3.33 ref)
  • Backpack Expander

    Level 57 Tool
    Add 100 extra slots to your backpack!
    (2000 spaces maximum)
    Origin: Purchased
    Suggested value: 3 ref
    TF2WH: 10000 credits (3.33 ref)
  • Backpack Expander

    Level 57 Tool
    Add 100 extra slots to your backpack!
    (2000 spaces maximum)
    Origin: Purchased
    Suggested value: 3 ref
    TF2WH: 10000 credits (3.33 ref)
  • Backpack Expander

    Level 57 Tool
    Add 100 extra slots to your backpack!
    (2000 spaces maximum)
    Origin: Purchased
    Suggested value: 3 ref
    TF2WH: 10000 credits (3.33 ref)
  • Backpack Expander

    Level 58 Tool
    Add 100 extra slots to your backpack!
    (2000 spaces maximum)
    Origin: Purchased
    Suggested value: 3 ref
    TF2WH: 10000 credits (3.33 ref)
  • Backpack Expander

    Level 58 Tool
    Add 100 extra slots to your backpack!
    (2000 spaces maximum)
    Origin: Purchased
    Suggested value: 3 ref
    TF2WH: 10000 credits (3.33 ref)
  • Backpack Expander

    Level 58 Tool
    Add 100 extra slots to your backpack!
    (2000 spaces maximum)
    Origin: Purchased
    Suggested value: 3 ref
    TF2WH: 10000 credits (3.33 ref)
  • Backpack Expander

    Level 58 Tool
    Add 100 extra slots to your backpack!
    (2000 spaces maximum)
    Origin: Purchased
    Suggested value: 3 ref
    TF2WH: 10000 credits (3.33 ref)
  • Backpack Expander

    Level 58 Tool
    Add 100 extra slots to your backpack!
    (2000 spaces maximum)
    Origin: Purchased
    Suggested value: 3 ref
    TF2WH: 10000 credits (3.33 ref)
  • Backpack Expander

    Level 58 Tool
    Add 100 extra slots to your backpack!
    (2000 spaces maximum)
    Origin: Purchased
    Suggested value: 3 ref
    TF2WH: 10000 credits (3.33 ref)
  • Backpack Expander

    Level 58 Tool
    Add 100 extra slots to your backpack!
    (2000 spaces maximum)
    Origin: Purchased
    Suggested value: 3 ref
    TF2WH: 10000 credits (3.33 ref)
  • Backpack Expander

    Level 58 Tool
    Add 100 extra slots to your backpack!
    (2000 spaces maximum)
    Origin: Purchased
    Suggested value: 3 ref
    TF2WH: 10000 credits (3.33 ref)
  • Backpack Expander

    Level 59 Tool
    Add 100 extra slots to your backpack!
    (2000 spaces maximum)
    Origin: Purchased
    Suggested value: 3 ref
    TF2WH: 10000 credits (3.33 ref)
  • Backpack Expander

    Level 59 Tool
    Add 100 extra slots to your backpack!
    (2000 spaces maximum)
    Origin: Purchased
    Suggested value: 3 ref
    TF2WH: 10000 credits (3.33 ref)
  • Backpack Expander

    Level 59 Tool
    Add 100 extra slots to your backpack!
    (2000 spaces maximum)
    Origin: Purchased
    Suggested value: 3 ref
    TF2WH: 10000 credits (3.33 ref)
  • Backpack Expander

    Level 59 Tool
    Add 100 extra slots to your backpack!
    (2000 spaces maximum)
    Origin: Purchased
    Suggested value: 3 ref
    TF2WH: 10000 credits (3.33 ref)
  • Backpack Expander

    Level 59 Tool
    Add 100 extra slots to your backpack!
    (2000 spaces maximum)
    Origin: Purchased
    Suggested value: 3 ref
    TF2WH: 10000 credits (3.33 ref)
  • Decal Tool

    Level 5 Tool
    Add a custom decal to eligible items.
    Origin: Timed Drop
    Suggested value: 1–1.33 ref
    TF2WH: 2360 credits (0.79 ref)
  • Mann Co. Supply Crate Key

    Level 5 Tool
    Used to open locked supply crates.
    Origin: Purchased
    Suggested value: 5–5.22 ref
    TF2WH: 15000 credits (5 ref)
  • Mann Co. Supply Crate Key

    Level 5 Tool
    Used to open locked supply crates.
    Origin: Purchased
    Suggested value: 5–5.22 ref
    TF2WH: 15000 credits (5 ref)
  • Gift Wrap

    Level 5 Tool
    Used to wrap other items for gifting.
    Origin: Purchased
    Suggested value: 1 key
    TF2WH: 13060 credits (4.35 ref)
  • Gift Wrap

    Level 5 Tool
    Used to wrap other items for gifting.
    Origin: Purchased
    Suggested value: 1 key
    TF2WH: 13060 credits (4.35 ref)
  • Gift Wrap

    Level 5 Tool
    Used to wrap other items for gifting.
    Origin: Purchased
    Suggested value: 1 key
    TF2WH: 13060 credits (4.35 ref)
  • Ye Olde Rustic Colour

    Level 5 Tool
    Used to paint other items.
    Color: Ye Olde Rustic Colour (124,108,87)
    Origin: Timed Drop
    Suggested value: 0.55–0.66 ref
    TF2WH: 1940 credits (0.65 ref)
  • Zepheniah's Greed

    Level 5 Tool
    Used to paint other items.
    Color: Zepheniah's Greed (66,79,59)
    Origin: Gifted
    Suggested value: 1 ref
    TF2WH: 3000 credits (1 ref)
  • Noble Hatter's Violet

    Level 5 Tool
    Used to paint other items.
    Color: Noble Hatter's Violet (81,56,74)
    Origin: Gifted
    Suggested value: 1.22–1.33 ref
    TF2WH: 3475 credits (1.16 ref)
  • Radigan Conagher Brown

    Level 5 Tool
    Used to paint other items.
    Color: Radigan Conagher Brown (105,77,58)
    Origin: Timed Drop
    Suggested value: 0.66–1 ref
    TF2WH: 2270 credits (0.76 ref)
  • Slot Token - Primary

    Level 1 Craft Item
    Used to specify a loadout slot in blueprints
    Origin: Crafted
    Suggested value: 0.16 ref
    TF2WH: 420 credits (0.14 ref)
    primary
  • Party Hat

    Level 10 Hat
    Origin: Timed Drop
    ( Not Tradable )
    multi
  • Genuine Brütal Bouffant

    Level 1 Hair
    This brutally heavy all-class sideburns and mullet
    combo was hand-sheared from the manes of Icelandic
    headbangers, woven with sigil-encrusted knitting
    needles of occult significance, and air-mailed
    straight out of hell.
    Origin: Steam Purchase
    Suggested value: 2.33–2.66 ref
    TF2WH: 6450 credits (2.15 ref)
    multi
  • Frontline Field Recorder

    Level 20 Hat
    I'm the writer, the director, and the star.
    Origin: Achievement
    ( Not Tradable )
    multi
  • The Crone's Dome

    Level 19 Hat
    For hundreds of years, women have enjoyed all the
    perks of being a witch (making potions, having
    warts, getting burned alive) while men stood on
    the sidelines. No longer! Break through that
    haunted glass ceiling with the Crone's Dome.
    Origin: Halloween Drop
    ( Not Usable in Crafting )
    Suggested value: 1.33–1.66 ref
    TF2WH: 4500 credits (1.5 ref)
    multi
  • Haunted Crone's Dome

    Level 83 Hat
    For hundreds of years, women have enjoyed all the
    perks of being a witch (making potions, having
    warts, getting burned alive) while men stood on
    the sidelines. No longer! Break through that
    haunted glass ceiling with the Crone's Dome.
    Origin: Found in Crate
    Suggested value: 2.33–2.77 ref
    TF2WH: 6000 credits (2 ref)
    multi
  • The Company Man

    Level 10 Hat
    Origin: Purchased
    Suggested value: 1.33 ref
    TF2WH: 4050 credits (1.35 ref)
    multi
  • Equip

    Ghastlier Gibus

    Level 10 Hat
    Even more ghastly.
    Style: Ghostly
    This is a special Halloween 2010 item
    Origin: Achievement
    ( Not Tradable )
    multi
  • Ghastlierest Gibus

    Level 10 Hat
    Way way more ghastly.
    Style: Ghastlierest
    This is a special Halloween 2009 item
    Origin: Timed Drop
    Suggested value: 0.66–1 ref
    TF2WH: 2595 credits (0.87 ref)
    multi
  • The Gentle Munitionne of Leisure

    Level 8 Hat
    This snappy all-class stovepipe commemorates man
    and monkey's joint attempt to conquer the heavens
    with a built-in rocket that, every year on the
    anniversary of the launch, might violently
    explode.
    Effect: Genteel Smoke
    Origin: Achievement
    ( Not Tradable )
    multi
  • Ellis' Cap

    Level 10 Hat
    Origin: Steam Purchase
    Suggested value: 1.33 ref
    TF2WH: 4050 credits (1.35 ref)
    multi
  • Ellis' Cap

    Level 10 Hat
    Origin: Steam Purchase
    Suggested value: 1.33 ref
    TF2WH: 4050 credits (1.35 ref)
    multi
  • Ellis' Cap

    Level 10 Hat
    Origin: Steam Purchase
    Suggested value: 1.33 ref
    TF2WH: 4050 credits (1.35 ref)
    multi
  • Ellis' Cap

    Level 10 Hat
    Origin: Traded
    Suggested value: 1.33 ref
    TF2WH: 4050 credits (1.35 ref)
    multi
  • Ellis' Cap

    Level 10 Hat
    Origin: Steam Purchase
    Suggested value: 1.33 ref
    TF2WH: 4050 credits (1.35 ref)
    multi
  • Ellis' Cap

    Level 10 Hat
    Origin: Steam Purchase
    Suggested value: 1.33 ref
    TF2WH: 4050 credits (1.35 ref)
    multi
  • Ellis' Cap

    Level 10 Hat
    Origin: Steam Purchase
    Suggested value: 1.33 ref
    TF2WH: 4050 credits (1.35 ref)
    multi
  • The Executioner

    Level 33 Hat
    Being an executioner is a lot more than just
    killing people. Sometimes you get to torture them
    first. Tip: To make things interesting, why not
    torture someone until they yell the secret word?
    (Hint: the secret word is "Freedom".)
    Crafted by Nintendofreak526
    Origin: Crafted
    Suggested value: 1.66 ref
    TF2WH: 4550 credits (1.52 ref)
    multi
  • Haunted Executioner

    Level 97 Hat
    Being an executioner is a lot more than just
    killing people. Sometimes you get to torture them
    first. Tip: To make things interesting, why not
    torture someone until they yell the secret word?
    (Hint: the secret word is "Freedom".)
    Origin: Found in Crate
    Suggested value: 1.66–2 ref
    TF2WH: 5170 credits (1.72 ref)
    multi
  • The Full Head Of Steam

    Level 68 Hat
    You never took a break from cp_foundry, and now
    you can prove it with the actual steam whistle
    used to call the breaks you never took!
    Origin: Achievement
    ( Not Tradable )
    multi
  • The MONOCULUS!

    Level 31 Hat
    Celebrate the Demo's most serious childhood injury
    with this gruesome mask based on his missing,
    haunted eye.
    Origin: Achievement
    ( Not Tradable )
    Suggested value: 0.03 ref
    multi
  • Mildly Disturbing Halloween Mask

    Level 10 Holiday Hat
    Brown paper never looked so mildly disturbing.
    Origin: Achievement
    ( Not Tradable )
    multi
  • Horseless Headless Horsemann's Head

    Level 31 Hat
    He had one all along...
    Origin: Achievement
    ( Not Tradable )
    TF2WH: 410 credits (0.14 ref)
    multi
  • Saxton Hale Mask

    Level 10 Hat
    Origin: Crafted
    Suggested value: 1 ref
    multi
  • The Skull Island Topper

    Level 31 Hat
    This terrifying (innocuous) witching cap was found
    by the all-powerful (mediocre) wizard Merasmus in
    the depths of the Hades Spiral (right near the
    entrance of the Hades Spiral).
    Killed Merasmus at level 44
    Origin: Achievement
    ( Not Tradable )
    multi
  • The Seal Mask

    Level 31 Mask
    Turn routine melee attacks into environmental hate
    crimes with this adorable mask.
    Origin: Gifted
    ( Not Tradable )
    multi
  • Spine-Chilling Skull

    Level 31 Hat
    Express your undying hatred for the living.
    This is a special Halloween 2010 item
    Voices From Below
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 3–3.5 keys
    TF2WH: 142045 credits (9.25 keys)
    multi
  • The Spine-Cooling Skull

    Level 31 Hat
    Express your disdain for the living.
    This is a special Halloween 2011 item
    Gift from: Brad "Braddox" Maddox
    Voices From Below
    Date Received: Dec 3, 2012 (14:58:57) GMT
    Origin: Crafted
    ( Not Tradable )
    Suggested value: 1–1.67 ref
    multi
  • Equip

    Horrific Headsplitter

    Level 31 Hat
    When wearing such a piece of headgear it is best
    to keep an open mind.
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 1–1.22 ref
    TF2WH: 4025 credits (1.34 ref)
    multi
  • Mann Co. Cap

    Level 10 Hat
    Origin: Store Promotion
    ( Not Tradable or Usable in Crafting )
    multi
  • Mann Co. Online Cap

    Level 10 Hat
    Origin: Store Promotion
    ( Not Tradable or Usable in Crafting )
    multi
  • Modest Pile of Hat

    Level 76 Hat
    Because a Gentleman is not one without one.
    Origin: Found in Crate
    Suggested value: 1.33–1.66 ref
    TF2WH: 4330 credits (1.44 ref)
    multi
  • Alien Swarm Parasite

    Level 20 Hat
    This cute little guy was once the scourge of
    humanity in another time and place. Now he's
    content to ride on your head and keep the sun off.
    Origin: Timed Drop
    Suggested value: 0.33–0.66 ref
    TF2WH: 1890 credits (0.63 ref)
    multi
  • Equip

    Towering Titanium Pillar of Hats

    Level 50 Hat
    Asimov's Three Laws of Robotics state that 1.
    Robots can't harm humans and 2. Robots must obey
    humans, and 3. This hat looks great.
    Origin: Found in Crate
    Suggested value: 2 ref
    TF2WH: 4700 credits (1.57 ref)
    multi
  • Robot Chicken Hat

    Level 10 Hat
    Why did the chicken REALLY cross the road? To get
    hit by a car, stolen by a mad scientist, and
    transformed into a terrifying cyborg that you can
    wear on your head. So the next time you hear
    someone telling you that joke, set that smug
    joke-teller straight, because you've got the
    FACTS.
    Style: Normal
    Origin: Purchased
    Suggested value: 2–2.33 ref
    TF2WH: 6510 credits (2.17 ref)
    multi
  • Genuine Robot Chicken Hat

    Level 10 Hat
    Why did the chicken REALLY cross the road? To get
    hit by a car, stolen by a mad scientist, and
    transformed into a terrifying cyborg that you can
    wear on your head. So the next time you hear
    someone telling you that joke, set that smug
    joke-teller straight, because you've got the
    FACTS.
    Style: Beakless
    Origin: CD Key
    Suggested value: 1.33–1.44 ref
    TF2WH: 4250 credits (1.42 ref)
    multi
  • Equip

    Genuine Cockfighter

    Level 10 Hat
    Let all those chickens on the battlefield know
    you're one bad clucker with this paintable
    all-class rooster helmet.
    Style: Max
    Color: An Extraordinary Abundance of Tinge (230,230,230)
    Origin: Steam Purchase
    Suggested value: 2 keys (3.79 keys w/ bonuses)
    TF2WH: 24000 credits (1.5 keys)
    multi
  • Tough Stuff Muffs

    Level 1 Hat
    Frostbite of the ears halts blood flow, and leads
    to tissue death, gangrene, and infection. And
    nobody wants to look at your gangrenous infected
    ears. Cover up those frostbitten abominations with
    these stylish earmuffs.
    Style: Montreal Style
    Origin: Found in Crate
    Suggested value: 1.66 ref
    TF2WH: 5305 credits (1.77 ref)
    multi
  • Bounty Hat

    Level 30 Hat
    Earned by completing 5 objectives in 'The Great
    Steam Treasure Hunt'
    Gift from: Raven
    Date Received: Jul 26, 2012 (00:19:44) GMT
    Origin: Third-Party Promotion
    ( Not Tradable )
    Suggested value: 3 keys
    multi
  • The Bombinomicon

    Level 20 Badge
    'If ye gaze upon one tome-themed badge this year,
    MAKE IT NOT THIS ONE!' - Merasmus the Magician'
    Explode spectacularly on death
    Origin: Achievement
    ( Not Tradable )
    Suggested value: 0.17 ref
    multi
  • The Saxxy Clapper Badge

    Level 100 Badge
    Harness the seductive black magic of Hollywood
    with this commemorative clapper board—the same
    used by actual movie directors. Now YOU can tell
    Ryan Reynolds what to do!
    Origin: Earned
    ( Not Tradable )
    multi
  • The Deus Specs

    Level 10 Glasses
    Origin: Purchased
    Suggested value: 2–2.33 ref
    TF2WH: 6545 credits (2.18 ref)
    multi
  • The Deus Specs

    Level 10 Glasses
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 1.66–2 ref
    TF2WH: 6545 credits (2.18 ref)
    multi
  • Equip

    Genuine Deus Specs

    Level 10 Glasses
    Origin: Steam Purchase
    Suggested value: 6.66–7 ref
    TF2WH: 21000 credits (1.25 keys)
    multi
  • Bronze Dueling Badge

    Level 5 Badge
    This badge tracks your duel statistics.
    Increase its level by winning duels!
    Date Received: Jan 17, 2012 (00:13:52) GMT
    Origin: Timed Drop
    ( Not Tradable )
    multi
  • Mercenary

    Level 5 Badge
    Even though you were late to the party, you were
    still the life of it.
    Hire Date: Jun 27, 2011 (14:40:39) GMT
    Origin: Timed Drop
    ( Not Tradable )
    multi
  • Strange Spirit Of Giving

    Level 1 Badge
    The more gifts you give away, the bigger your
    heart will get! Get what gift-givers call "the
    Smissmas spirit," and what cardiologists call
    hypertrophic cardiomyopathy.
    Gifts Given: 7
    Origin: Timed Drop
    ( Not Tradable )
    multi
  • Professor Speks

    Level 5 Hat
    Give your teacher the gift of insight, paper clip
    and rubber band included.
    Origin: Earned
    ( Not Tradable )
    Suggested value: 1.33–2 ref
    multi
  • Barely-Melted Capacitor

    Level 1 Ash
    This damaged capacitor seems to be fire-proof as
    well as broken. Is there anything it CAN'T do
    (besides work)?
    Origin: Timed Drop
    Suggested value: 2 keys
    TF2WH: 15075 credits (5.03 ref)
    multi
  • Barely-Melted Capacitor

    Level 1 Ash
    This damaged capacitor seems to be fire-proof as
    well as broken. Is there anything it CAN'T do
    (besides work)?
    Origin: Timed Drop
    Suggested value: 2 keys
    TF2WH: 15075 credits (5.03 ref)
    multi
  • Barely-Melted Capacitor

    Level 1 Ash
    This damaged capacitor seems to be fire-proof as
    well as broken. Is there anything it CAN'T do
    (besides work)?
    Origin: Timed Drop
    Suggested value: 2 keys
    TF2WH: 15075 credits (5.03 ref)
    multi
  • Barely-Melted Capacitor

    Level 1 Ash
    This damaged capacitor seems to be fire-proof as
    well as broken. Is there anything it CAN'T do
    (besides work)?
    Origin: Timed Drop
    Suggested value: 2 keys
    TF2WH: 15075 credits (5.03 ref)
    multi
  • Barely-Melted Capacitor

    Level 1 Ash
    This damaged capacitor seems to be fire-proof as
    well as broken. Is there anything it CAN'T do
    (besides work)?
    Origin: Timed Drop
    Suggested value: 2 keys
    TF2WH: 15075 credits (5.03 ref)
    multi
  • Barely-Melted Capacitor

    Level 1 Ash
    This damaged capacitor seems to be fire-proof as
    well as broken. Is there anything it CAN'T do
    (besides work)?
    Origin: Timed Drop
    Suggested value: 2 keys
    TF2WH: 15075 credits (5.03 ref)
    multi
  • Barely-Melted Capacitor

    Level 1 Ash
    This damaged capacitor seems to be fire-proof as
    well as broken. Is there anything it CAN'T do
    (besides work)?
    Origin: Timed Drop
    Suggested value: 2 keys
    TF2WH: 15075 credits (5.03 ref)
    multi
  • Barely-Melted Capacitor

    Level 1 Ash
    This damaged capacitor seems to be fire-proof as
    well as broken. Is there anything it CAN'T do
    (besides work)?
    Origin: Timed Drop
    Suggested value: 2 keys
    TF2WH: 15075 credits (5.03 ref)
    multi
  • Barely-Melted Capacitor

    Level 1 Ash
    This damaged capacitor seems to be fire-proof as
    well as broken. Is there anything it CAN'T do
    (besides work)?
    Origin: Timed Drop
    Suggested value: 2 keys
    TF2WH: 15075 credits (5.03 ref)
    multi
  • Barely-Melted Capacitor

    Level 1 Ash
    This damaged capacitor seems to be fire-proof as
    well as broken. Is there anything it CAN'T do
    (besides work)?
    Origin: Timed Drop
    Suggested value: 2 keys
    TF2WH: 15075 credits (5.03 ref)
    multi
  • Barely-Melted Capacitor

    Level 1 Ash
    This damaged capacitor seems to be fire-proof as
    well as broken. Is there anything it CAN'T do
    (besides work)?
    Origin: Timed Drop
    Suggested value: 2 keys
    TF2WH: 15075 credits (5.03 ref)
    multi
  • Barely-Melted Capacitor

    Level 1 Ash
    This damaged capacitor seems to be fire-proof as
    well as broken. Is there anything it CAN'T do
    (besides work)?
    Origin: Timed Drop
    Suggested value: 2 keys
    TF2WH: 15075 credits (5.03 ref)
    multi
  • Barely-Melted Capacitor

    Level 1 Ash
    This damaged capacitor seems to be fire-proof as
    well as broken. Is there anything it CAN'T do
    (besides work)?
    Origin: Timed Drop
    Suggested value: 2 keys
    TF2WH: 15075 credits (5.03 ref)
    multi
  • Barely-Melted Capacitor

    Level 1 Ash
    This damaged capacitor seems to be fire-proof as
    well as broken. Is there anything it CAN'T do
    (besides work)?
    Origin: Timed Drop
    Suggested value: 2 keys
    TF2WH: 15075 credits (5.03 ref)
    multi
  • Barely-Melted Capacitor

    Level 1 Ash
    This damaged capacitor seems to be fire-proof as
    well as broken. Is there anything it CAN'T do
    (besides work)?
    Origin: Timed Drop
    Suggested value: 2 keys
    TF2WH: 15075 credits (5.03 ref)
    multi
  • Barely-Melted Capacitor

    Level 1 Ash
    This damaged capacitor seems to be fire-proof as
    well as broken. Is there anything it CAN'T do
    (besides work)?
    Origin: Timed Drop
    Suggested value: 2 keys
    TF2WH: 15075 credits (5.03 ref)
    multi
  • Barely-Melted Capacitor

    Level 1 Ash
    This damaged capacitor seems to be fire-proof as
    well as broken. Is there anything it CAN'T do
    (besides work)?
    Origin: Timed Drop
    Suggested value: 2 keys
    TF2WH: 15075 credits (5.03 ref)
    multi
  • Barely-Melted Capacitor

    Level 1 Ash
    This damaged capacitor seems to be fire-proof as
    well as broken. Is there anything it CAN'T do
    (besides work)?
    Origin: Timed Drop
    Suggested value: 2 keys
    TF2WH: 15075 credits (5.03 ref)
    multi
  • Barely-Melted Capacitor

    Level 1 Ash
    This damaged capacitor seems to be fire-proof as
    well as broken. Is there anything it CAN'T do
    (besides work)?
    Origin: Timed Drop
    Suggested value: 2 keys
    TF2WH: 15075 credits (5.03 ref)
    multi
  • Barely-Melted Capacitor

    Level 1 Ash
    This damaged capacitor seems to be fire-proof as
    well as broken. Is there anything it CAN'T do
    (besides work)?
    Origin: Timed Drop
    Suggested value: 2 keys
    TF2WH: 15075 credits (5.03 ref)
    multi
  • Barely-Melted Capacitor

    Level 1 Ash
    This damaged capacitor seems to be fire-proof as
    well as broken. Is there anything it CAN'T do
    (besides work)?
    Origin: Timed Drop
    Suggested value: 2 keys
    TF2WH: 15075 credits (5.03 ref)
    multi
  • Barely-Melted Capacitor

    Level 1 Ash
    This damaged capacitor seems to be fire-proof as
    well as broken. Is there anything it CAN'T do
    (besides work)?
    Origin: Timed Drop
    Suggested value: 2 keys
    TF2WH: 15075 credits (5.03 ref)
    multi
  • Barely-Melted Capacitor

    Level 1 Ash
    This damaged capacitor seems to be fire-proof as
    well as broken. Is there anything it CAN'T do
    (besides work)?
    Origin: Timed Drop
    Suggested value: 2 keys
    TF2WH: 15075 credits (5.03 ref)
    multi
  • Barely-Melted Capacitor

    Level 1 Ash
    This damaged capacitor seems to be fire-proof as
    well as broken. Is there anything it CAN'T do
    (besides work)?
    Origin: Timed Drop
    Suggested value: 2 keys
    TF2WH: 15075 credits (5.03 ref)
    multi
  • Barely-Melted Capacitor

    Level 1 Ash
    This damaged capacitor seems to be fire-proof as
    well as broken. Is there anything it CAN'T do
    (besides work)?
    Origin: Timed Drop
    Suggested value: 2 keys
    TF2WH: 15075 credits (5.03 ref)
    multi
  • Barely-Melted Capacitor

    Level 1 Ash
    This damaged capacitor seems to be fire-proof as
    well as broken. Is there anything it CAN'T do
    (besides work)?
    Origin: Timed Drop
    Suggested value: 2 keys
    TF2WH: 15075 credits (5.03 ref)
    multi
  • Barely-Melted Capacitor

    Level 1 Ash
    This damaged capacitor seems to be fire-proof as
    well as broken. Is there anything it CAN'T do
    (besides work)?
    Origin: Timed Drop
    Suggested value: 2 keys
    TF2WH: 15075 credits (5.03 ref)
    multi
  • Equip

    Barely-Melted Capacitor

    Level 1 Ash
    This damaged capacitor seems to be fire-proof as
    well as broken. Is there anything it CAN'T do
    (besides work)?
    Origin: Timed Drop
    Suggested value: 2 keys
    TF2WH: 15075 credits (5.03 ref)
    multi
  • Barely-Melted Capacitor

    Level 1 Ash
    This damaged capacitor seems to be fire-proof as
    well as broken. Is there anything it CAN'T do
    (besides work)?
    Origin: Timed Drop
    Suggested value: 2 keys
    TF2WH: 15075 credits (5.03 ref)
    multi
  • Barely-Melted Capacitor

    Level 1 Ash
    This damaged capacitor seems to be fire-proof as
    well as broken. Is there anything it CAN'T do
    (besides work)?
    Origin: Timed Drop
    Suggested value: 2 keys
    TF2WH: 15075 credits (5.03 ref)
    multi
  • Barely-Melted Capacitor

    Level 1 Ash
    This damaged capacitor seems to be fire-proof as
    well as broken. Is there anything it CAN'T do
    (besides work)?
    Origin: Timed Drop
    Suggested value: 2 keys
    TF2WH: 15075 credits (5.03 ref)
    multi
  • Barely-Melted Capacitor

    Level 1 Ash
    This damaged capacitor seems to be fire-proof as
    well as broken. Is there anything it CAN'T do
    (besides work)?
    Origin: Timed Drop
    Suggested value: 2 keys
    TF2WH: 15075 credits (5.03 ref)
    multi
  • Barely-Melted Capacitor

    Level 1 Ash
    This damaged capacitor seems to be fire-proof as
    well as broken. Is there anything it CAN'T do
    (besides work)?
    Origin: Timed Drop
    Suggested value: 2 keys
    TF2WH: 15075 credits (5.03 ref)
    multi
  • Barely-Melted Capacitor

    Level 1 Ash
    This damaged capacitor seems to be fire-proof as
    well as broken. Is there anything it CAN'T do
    (besides work)?
    Origin: Timed Drop
    Suggested value: 2 keys
    TF2WH: 15075 credits (5.03 ref)
    multi
  • Barely-Melted Capacitor

    Level 1 Ash
    This damaged capacitor seems to be fire-proof as
    well as broken. Is there anything it CAN'T do
    (besides work)?
    Origin: Timed Drop
    Suggested value: 2 keys
    TF2WH: 15075 credits (5.03 ref)
    multi
  • Barely-Melted Capacitor

    Level 1 Ash
    This damaged capacitor seems to be fire-proof as
    well as broken. Is there anything it CAN'T do
    (besides work)?
    Origin: Timed Drop
    Suggested value: 2 keys
    TF2WH: 15075 credits (5.03 ref)
    multi
  • Barely-Melted Capacitor

    Level 1 Ash
    This damaged capacitor seems to be fire-proof as
    well as broken. Is there anything it CAN'T do
    (besides work)?
    Origin: Timed Drop
    Suggested value: 2 keys
    TF2WH: 15075 credits (5.03 ref)
    multi
  • Barely-Melted Capacitor

    Level 1 Ash
    This damaged capacitor seems to be fire-proof as
    well as broken. Is there anything it CAN'T do
    (besides work)?
    Origin: Timed Drop
    Suggested value: 2 keys
    TF2WH: 15075 credits (5.03 ref)
    multi
  • Barely-Melted Capacitor

    Level 1 Ash
    This damaged capacitor seems to be fire-proof as
    well as broken. Is there anything it CAN'T do
    (besides work)?
    Origin: Timed Drop
    Suggested value: 2 keys
    TF2WH: 15075 credits (5.03 ref)
    multi
  • Barely-Melted Capacitor

    Level 1 Ash
    This damaged capacitor seems to be fire-proof as
    well as broken. Is there anything it CAN'T do
    (besides work)?
    Origin: Timed Drop
    Suggested value: 2 keys
    TF2WH: 15075 credits (5.03 ref)
    multi
  • Barely-Melted Capacitor

    Level 1 Ash
    This damaged capacitor seems to be fire-proof as
    well as broken. Is there anything it CAN'T do
    (besides work)?
    Origin: Timed Drop
    Suggested value: 2 keys
    TF2WH: 15075 credits (5.03 ref)
    multi
  • Barely-Melted Capacitor

    Level 1 Ash
    This damaged capacitor seems to be fire-proof as
    well as broken. Is there anything it CAN'T do
    (besides work)?
    Origin: Timed Drop
    Suggested value: 2 keys
    TF2WH: 15075 credits (5.03 ref)
    multi
  • Tux

    Level 87 Mascot
    Linux represent!
    Style: Pyro
    Origin: Timed Drop
    ( Not Tradable )
    multi
  • Operation Steel Trap Badge

    Level 4 Badge
    Your Mann Up progress through Operation Steel Trap
    is saved on this badge.
    Origin: Earned
    ( Not Tradable )
    multi
  • Operation Mecha Engine Badge

    Level 4 Badge
    Your Mann Up progress through Operation Mecha
    Engine is saved on this badge.
    Origin: Earned
    ( Not Tradable )
    multi
  • Operation Gear Grinder Badge

    Level 8 Badge
    Your Mann Up progress through Operation Gear
    Grinder is saved on this badge.
    Origin: Earned
    ( Not Tradable )
    multi
  • Operation Oil Spill Badge

    Level 1 Badge
    Your Mann Up progress through Operation Oil Spill
    is saved on this badge.
    Origin: Earned
    ( Not Tradable )
    multi
  • Equip

    The RoBro 3000

    Level 37 Robot
    The RoBro 3000 doesn't just watch your back in
    battle! Whether you're on the battlefield, out on
    the town, sleeping in bed or on the toilet, you'll
    always have a friend in the RoBro, which comes
    with no "OFF" switch and cannot be shut down. The
    RoBro even tapes everything you do, whether you
    want it to or not. It's not even a feature we
    installed on the RoBro—it's just something it
    does for its own mysterious reasons!
    Color: Australium Gold (231,181,59)
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 1.4–1.6 keys (1.76–1.96 keys w/ bonuses)
    TF2WH: 30085 credits (2 keys)
    multi
  • Equip

    The RoBro 3000

    Level 75 Robot
    The RoBro 3000 doesn't just watch your back in
    battle! Whether you're on the battlefield, out on
    the town, sleeping in bed or on the toilet, you'll
    always have a friend in the RoBro, which comes
    with no "OFF" switch and cannot be shut down. The
    RoBro even tapes everything you do, whether you
    want it to or not. It's not even a feature we
    installed on the RoBro—it's just something it
    does for its own mysterious reasons!
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 1.4–1.6 keys
    TF2WH: 30085 credits (2 keys)
    multi
  • Pyrovision Goggles

    Level 97 Pyrovision Goggles
    Enter a world of imagination that's far superior
    to the crap-ass worlds of imagination you get from
    books. Pyrovision lets you see the TF2niverse from
    our favorite arsonist's perspective.
    On Equip: Visit Pyroland
    Origin: Achievement
    ( Not Tradable )
    Suggested value: 0.83–1 ref
    TF2WH: 4025 credits (1.34 ref)
    multi
  • Vintage Pyrovision Goggles

    Level 95 Pyrovision Goggles
    Enter a world of imagination that's far superior
    to the crap-ass worlds of imagination you get from
    books. Pyrovision lets you see the TF2niverse from
    our favorite arsonist's perspective.
    On Equip: Visit Pyroland
    Witnessed the 2012 inferno
    Origin: Timed Drop
    Suggested value: 0.11–0.22 ref
    TF2WH: 425 credits (0.14 ref)
    multi
  • Haunted Rump-o'-Lantern

    Level 99 Lantern
    Since time immemorial man has had two dreams: the
    dream of flying, and the dream of tricking people
    into thinking your ass is haunted. Airplanes took
    care of the easy dream. This miracle ass lantern
    tackles the other.
    Origin: Found in Crate
    Suggested value: 1.33 ref
    TF2WH: 4040 credits (1.35 ref)
    multi
  • Equip

    Summer Shades

    Level 10 Glasses
    These are famous.
    Origin: Steam Purchase
    ( Not Tradable )
    Suggested value: 4–5 keys
    multi
  • License to Maim

    Level 20 Badge
    And kill, and break, and smash, and bite. Mainly
    maim, though.
    Origin: Achievement
    ( Not Tradable )
    Suggested value: 0.01 ref
    multi
  • Secret Saxton

    Level 1 Gift
    When used, this Action Item gives a random gift
    to a random person on the server!
    Origin: Timed Drop
    Suggested value: 0.66–1 ref
    TF2WH: 2445 credits (0.82 ref)
    multi
  • Noise Maker - TF Birthday

    Level 5 Party Favor
    Unlimited use
    Origin: Timed Drop
    ( Not Tradable )
    Unlimited use
    multi
  • Noise Maker - Werewolf

    Level 5 Party Favor
    Origin: Purchased
    Uses left: 14
    Suggested value: 1.66–2 ref
    TF2WH: 6935 credits (2.31 ref)
    multi
  • Noise Maker - Winter Holiday

    Level 5 Party Favor
    Unlimited use
    Origin: Timed Drop
    Unlimited use
    Suggested value: 0.05 ref
    TF2WH: 395 credits (0.13 ref)
    multi
  • Noise Maker - Winter Holiday

    Level 5 Party Favor
    Unlimited use
    Origin: Timed Drop
    Unlimited use
    Suggested value: 0.05 ref
    TF2WH: 395 credits (0.13 ref)
    multi
  • Genuine Shred Alert

    Level 5 Special Taunt
    Harness the unholy power of the Dark One (Yngwie
    Malmsteen) and crush your opponents with
    blistering riffs, lava-hot licks and emotionally
    crippling power ballads!
    Origin: Steam Purchase
    Suggested value: 2–2.5 keys
    TF2WH: 25500 credits (1.75 keys)
    multi
  • Equip

    Taunt: The High Five!

    Level 5 Special Taunt
    Don't leave your friends hanging.

    This is a press-and-hold taunt. Hold down the
    action slot key to remain in the taunt's pose.
    Origin: Timed Drop
    Suggested value: 1.2–1.4 keys
    TF2WH: 18535 credits (1.25 keys)
    multi
  • Taunt: The Schadenfreude

    Level 5 Special Taunt
    Share a good natured laugh with everyone except
    that one guy you just shot.
    Origin: Timed Drop
    Suggested value: 3.33 ref
    TF2WH: 9880 credits (3.29 ref)
    multi
  • Equip

    Taunt: The Schadenfreude

    Level 5 Special Taunt
    Share a good natured laugh with everyone except
    that one guy you just shot.
    Origin: Timed Drop
    Suggested value: 3.33 ref
    TF2WH: 9880 credits (3.29 ref)
    multi
  • Taunt: The Director's Vision

    Level 5 Special Taunt
    Equip this item in your Action Slot and press the
    Action button to tell your victims you are making
    a Replay of their pathetic demise to share with
    everyone.
    Origin: Achievement
    ( Not Tradable )
    multi
  • Dueling Mini-Game

    Level 5 Usable Item
    Is an enemy player questioning your skills,
    personal hygiene, and/or ancestry?
    Use these stylish firearms to challenge them to a
    duel!
    See the Mann Co. Catalog for full details.
    Origin: Earned
    Uses left: 2
    Suggested value: 0.22–0.33 ref
    TF2WH: 905 credits (0.3 ref)
    multi
  • Dueling Mini-Game

    Level 5 Usable Item
    Is an enemy player questioning your skills,
    personal hygiene, and/or ancestry?
    Use these stylish firearms to challenge them to a
    duel!
    See the Mann Co. Catalog for full details.
    Origin: Timed Drop
    Uses left: 3
    Suggested value: 0.22–0.33 ref
    TF2WH: 905 credits (0.3 ref)
    multi
  • Dueling Mini-Game

    Level 5 Usable Item
    Is an enemy player questioning your skills,
    personal hygiene, and/or ancestry?
    Use these stylish firearms to challenge them to a
    duel!
    See the Mann Co. Catalog for full details.
    Origin: Timed Drop
    Uses left: 5
    Suggested value: 0.22–0.33 ref
    TF2WH: 905 credits (0.3 ref)
    multi
  • Dueling Mini-Game

    Level 5 Usable Item
    Is an enemy player questioning your skills,
    personal hygiene, and/or ancestry?
    Use these stylish firearms to challenge them to a
    duel!
    See the Mann Co. Catalog for full details.
    Origin: Timed Drop
    Uses left: 5
    Suggested value: 0.22–0.33 ref
    TF2WH: 905 credits (0.3 ref)
    multi
  • Dueling Mini-Game

    Level 5 Usable Item
    Is an enemy player questioning your skills,
    personal hygiene, and/or ancestry?
    Use these stylish firearms to challenge them to a
    duel!
    See the Mann Co. Catalog for full details.
    Origin: Timed Drop
    Uses left: 5
    Suggested value: 0.22–0.33 ref
    TF2WH: 905 credits (0.3 ref)
    multi
  • Dueling Mini-Game

    Level 5 Usable Item
    Is an enemy player questioning your skills,
    personal hygiene, and/or ancestry?
    Use these stylish firearms to challenge them to a
    duel!
    See the Mann Co. Catalog for full details.
    Origin: Timed Drop
    Uses left: 5
    Suggested value: 0.22–0.33 ref
    TF2WH: 905 credits (0.3 ref)
    multi
  • Dueling Mini-Game

    Level 5 Usable Item
    Is an enemy player questioning your skills,
    personal hygiene, and/or ancestry?
    Use these stylish firearms to challenge them to a
    duel!
    See the Mann Co. Catalog for full details.
    Origin: Timed Drop
    Uses left: 5
    Suggested value: 0.22–0.33 ref
    TF2WH: 905 credits (0.3 ref)
    multi
  • Equip

    Power Up Canteen

    Level 37 Usable Item
    Applies a bonus effect for a limited amount of
    time when used. Must first be filled at an Upgrade
    Station and can only be filled with one bonus type
    at a time.
    Each charge lasts 5 seconds
    Holds a maximum of 3 charges
    Currently holds 0 charges
    Origin: Crafted
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    multi#53481
  • Equip

    Power Up Canteen

    Level 72 Usable Item
    Applies a bonus effect for a limited amount of
    time when used. Must first be filled at an Upgrade
    Station and can only be filled with one bonus type
    at a time.
    Each charge lasts 5 seconds
    Holds a maximum of 3 charges
    Currently holds 0 charges
    Origin: Achievement
    ( Not Tradable )
    Suggested value: 0.03 ref
    TF2WH: 160 credits (0.05 ref)
    multi
  • Class Token - Scout

    Level 1 Craft Item
    Used to specify a class in blueprints
    Origin: Crafted
    Suggested value: 0.16 ref
    TF2WH: 420 credits (0.14 ref)
    scout
  • The Soda Popper

    Level 10 Scattergun
    Builds Hype as you run. When the Hype Meter is
    full, unleash mini-crits!

    The #1 Fan
    The Soda Popper
    The Winger
    The Atomizer
    Bonk Boy

    +50% faster firing speed
    25% faster reload time
    No random critical hits
    -66% clip size
    Origin: MvM Badge completion reward
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    scout primary
  • Equip

    Strange Soda Popper

    Level 10 Scattergun
    Builds Hype as you run. When the Hype Meter is
    full, unleash mini-crits!

    The #1 Fan
    The Soda Popper
    The Winger
    The Atomizer
    Bonk Boy

    Kills: 742
    +50% faster firing speed
    25% faster reload time
    No random critical hits
    -66% clip size
    Origin: Found in Crate
    Suggested value: 2.33–2.66 ref
    TF2WH: 6150 credits (2.05 ref)
    scout primary
  • The Shortstop

    Level 1 Peppergun
    Mann Co.'s latest in high attitude
    break-action personal defense.

    The Special Delivery
    The Shortstop
    Mad Milk
    The Holy Mackerel
    The Milkman
    Set Bonuses
    +25 max health on wearer

    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    scout primary
  • The Shortstop

    Level 1 Peppergun
    Mann Co.'s latest in high attitude
    break-action personal defense.

    The Special Delivery
    The Shortstop
    Mad Milk
    The Holy Mackerel
    The Milkman
    Set Bonuses
    +25 max health on wearer

    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    scout primary
  • Strange Shortstop

    Level 1 Peppergun
    Mann Co.'s latest in high attitude
    break-action personal defense.

    The Special Delivery
    The Shortstop
    Mad Milk
    The Holy Mackerel
    The Milkman
    Set Bonuses
    +25 max health on wearer

    Kills: 1414
    Origin: Found in Crate
    Suggested value: 0.33 ref
    TF2WH: 955 credits (0.32 ref)
    scout primary
  • The Force-A-Nature

    Level 10 Scattergun
    +20% bullets per shot
    +50% faster firing speed
    Knockback on the target and shooter
    -66% clip size
    -10% damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    scout primary
  • The Force-A-Nature

    Level 10 Scattergun
    +20% bullets per shot
    +50% faster firing speed
    Knockback on the target and shooter
    -66% clip size
    -10% damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    scout primary
  • Vintage Force-A-Nature

    Level 10 Scattergun
    +20% bullets per shot
    +50% faster firing speed
    Knockback on the target and shooter
    -66% clip size
    -10% damage penalty
    Origin: Timed Drop
    Suggested value: 0.22–0.33 ref
    TF2WH: 800 credits (0.27 ref)
    scout primary
  • Strange Force-A-Nature

    Level 10 Scattergun
    Kills: 0
    +20% bullets per shot
    +50% faster firing speed
    Knockback on the target and shooter
    -66% clip size
    -10% damage penalty
    Origin: Found in Crate
    Suggested value: 0.66 ref
    TF2WH: 1405 credits (0.47 ref)
    scout primary
  • Strange Force-A-Nature

    Level 10 Scattergun
    Kills: 3
    +20% bullets per shot
    +50% faster firing speed
    Knockback on the target and shooter
    -66% clip size
    -10% damage penalty
    Origin: Found in Crate
    Suggested value: 0.66 ref
    TF2WH: 1405 credits (0.47 ref)
    scout primary
  • Strange Force-A-Nature

    Level 10 Scattergun
    Kills: 8
    +20% bullets per shot
    +50% faster firing speed
    Knockback on the target and shooter
    -66% clip size
    -10% damage penalty
    Origin: Found in Crate
    Suggested value: 0.66 ref
    TF2WH: 1405 credits (0.47 ref)
    scout primary
  • Equip

    Strange Force-A-Nature

    Level 10 Scattergun
    Kills: 975
    +20% bullets per shot
    +50% faster firing speed
    Knockback on the target and shooter
    -66% clip size
    -10% damage penalty
    Origin: Found in Crate
    Suggested value: 0.66 ref
    TF2WH: 1405 credits (0.47 ref)
    scout primary
  • Baby Face's Blaster

    Level 10 Scattergun
    On Hit: Builds Boost
    Run at up to double speed at maximum Boost
    40% more accurate
    Boost resets on jump
    35% slower move speed on wearer
    -30% damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    scout primary
  • Baby Face's Blaster

    Level 10 Scattergun
    On Hit: Builds Boost
    Run at up to double speed at maximum Boost
    40% more accurate
    Boost resets on jump
    35% slower move speed on wearer
    -30% damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    scout primary
  • Strange Baby Face's Blaster

    Level 10 Scattergun
    Kills: 0
    On Hit: Builds Boost
    Run at up to double speed at maximum Boost
    40% more accurate
    Boost resets on jump
    35% slower move speed on wearer
    -30% damage penalty
    Origin: Found in Crate
    Suggested value: 0.11–0.22 ref
    TF2WH: 600 credits (0.2 ref)
    scout primary
  • Strange Baby Face's Blaster

    Level 10 Scattergun
    Kills: 0
    On Hit: Builds Boost
    Run at up to double speed at maximum Boost
    40% more accurate
    Boost resets on jump
    35% slower move speed on wearer
    -30% damage penalty
    Origin: Found in Crate
    Suggested value: 0.11–0.22 ref
    TF2WH: 600 credits (0.2 ref)
    scout primary
  • Strange Baby Face's Blaster

    Level 10 Scattergun
    Kills: 0
    On Hit: Builds Boost
    Run at up to double speed at maximum Boost
    40% more accurate
    Boost resets on jump
    35% slower move speed on wearer
    -30% damage penalty
    Origin: Found in Crate
    Suggested value: 0.11–0.22 ref
    TF2WH: 600 credits (0.2 ref)
    scout primary
  • Strange Baby Face's Blaster

    Level 10 Scattergun
    Kills: 0
    On Hit: Builds Boost
    Run at up to double speed at maximum Boost
    40% more accurate
    Boost resets on jump
    35% slower move speed on wearer
    -30% damage penalty
    Origin: Found in Crate
    Suggested value: 0.11–0.22 ref
    TF2WH: 600 credits (0.2 ref)
    scout primary
  • Strange Baby Face's Blaster

    Level 10 Scattergun
    Kills: 0
    On Hit: Builds Boost
    Run at up to double speed at maximum Boost
    40% more accurate
    Boost resets on jump
    35% slower move speed on wearer
    -30% damage penalty
    Origin: Found in Crate
    Suggested value: 0.11–0.22 ref
    TF2WH: 600 credits (0.2 ref)
    scout primary
  • Strange Baby Face's Blaster

    Level 10 Scattergun
    Kills: 0
    On Hit: Builds Boost
    Run at up to double speed at maximum Boost
    40% more accurate
    Boost resets on jump
    35% slower move speed on wearer
    -30% damage penalty
    Origin: Found in Crate
    Suggested value: 0.11–0.22 ref
    TF2WH: 600 credits (0.2 ref)
    scout primary
  • Strange Baby Face's Blaster

    Level 10 Scattergun
    Kills: 1285
    On Hit: Builds Boost
    Run at up to double speed at maximum Boost
    40% more accurate
    Boost resets on jump
    35% slower move speed on wearer
    -30% damage penalty
    Origin: Found in Crate
    Suggested value: 0.11–0.22 ref
    TF2WH: 600 credits (0.2 ref)
    scout primary
  • Equip

    Strange Scattergun

    Level 1 Scattergun
    Kills: 0
    Origin: Found in Crate
    Suggested value: 1 ref
    TF2WH: 2460 credits (0.82 ref)
    scout primary
  • Strange Scattergun

    Level 1 Scattergun
    Kills: 0
    Origin: Found in Crate
    Suggested value: 1 ref
    TF2WH: 2460 credits (0.82 ref)
    scout primary
  • Equip

    Strange Scattergun

    Level 1 Scattergun
    Kills: 105
    Origin: Found in Crate
    Suggested value: 1 ref
    TF2WH: 2460 credits (0.82 ref)
    scout primary
  • Mad Milk

    Level 5 Non-Milk Substance
    Players heal 60% of the damage done
    to an enemy covered with milk.

    The Special Delivery
    The Shortstop
    Mad Milk
    The Holy Mackerel
    The Milkman
    Set Bonuses
    +25 max health on wearer

    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    scout secondary
  • Mad Milk

    Level 5 Non-Milk Substance
    Players heal 60% of the damage done
    to an enemy covered with milk.

    The Special Delivery
    The Shortstop
    Mad Milk
    The Holy Mackerel
    The Milkman
    Set Bonuses
    +25 max health on wearer

    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    scout secondary
  • Equip

    Strange Mad Milk

    Level 5 Non-Milk Substance
    Players heal 60% of the damage done
    to an enemy covered with milk.

    The Special Delivery
    The Shortstop
    Mad Milk
    The Holy Mackerel
    The Milkman
    Set Bonuses
    +25 max health on wearer

    Sodden Victims: 2861
    Origin: Found in Crate
    Suggested value: 2 ref
    TF2WH: 5780 credits (1.93 ref)
    scout secondary
  • The Flying Guillotine

    Level 86 Cleaver
    Style: Thirsty
    100% critical hit vs stunned players
    Throw at your enemies to make them bleed!
    Long distance hits cause mini-crits
    No random critical hits
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 170 credits (0.06 ref)
    scout secondary
  • Genuine Flying Guillotine

    Level 1 Cleaver
    Style: Thirstier
    100% critical hit vs stunned players
    Throw at your enemies to make them bleed!
    Long distance hits cause mini-crits
    No random critical hits
    Origin: Steam Purchase
    Suggested value: 2.33 ref
    TF2WH: 10080 credits (3.36 ref)
    scout secondary
  • Strange Flying Guillotine

    Level 37 Cleaver
    Style: Thirsty
    Kills: 0
    100% critical hit vs stunned players
    Throw at your enemies to make them bleed!
    Long distance hits cause mini-crits
    No random critical hits
    Origin: Found in Crate
    Suggested value: 1 ref
    TF2WH: 2800 credits (0.93 ref)
    scout secondary
  • Strange Flying Guillotine

    Level 50 Cleaver
    Style: Thirstier
    Kills: 0
    100% critical hit vs stunned players
    Throw at your enemies to make them bleed!
    Long distance hits cause mini-crits
    No random critical hits
    Origin: Found in Crate
    Suggested value: 1 ref
    TF2WH: 2800 credits (0.93 ref)
    scout secondary
  • Equip

    Strange Flying Guillotine

    Level 67 Cleaver
    Style: Thirstier
    Kills: 407
    100% critical hit vs stunned players
    Throw at your enemies to make them bleed!
    Long distance hits cause mini-crits
    No random critical hits
    Origin: Found in Crate
    Suggested value: 1 ref
    TF2WH: 2800 credits (0.93 ref)
    scout secondary
  • The Lugermorph

    Level 5 Pistol
    The ultimate in semi-concealed weaponry.
    There's no question you need this gun,
    the only question is: where will you keep it?
    Origin: Achievement
    ( Not Tradable )
    Suggested value: 0.33–0.5 ref
    scout engineer secondary
  • Bonk! Atomic Punch

    Level 5 Lunch Box
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    scout secondary
  • Bonk! Atomic Punch

    Level 5 Lunch Box
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    scout secondary
  • Vintage Bonk! Atomic Punch

    Level 5 Lunch Box
    Origin: Traded
    Suggested value: 0.33 ref
    TF2WH: 990 credits (0.33 ref)
    scout secondary
  • Crit-a-Cola

    Level 5 Lunch Box
    While under the effects, +25% movement speed and
    damage done and damage taken will be mini-crits.
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    scout secondary
  • Crit-a-Cola

    Level 5 Lunch Box
    While under the effects, +25% movement speed and
    damage done and damage taken will be mini-crits.
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    scout secondary
  • Vintage Crit-a-Cola

    Level 5 Lunch Box
    While under the effects, +25% movement speed and
    damage done and damage taken will be mini-crits.
    Origin: Traded
    Suggested value: 1.66–2 ref
    TF2WH: 4905 credits (1.64 ref)
    scout secondary
  • Pretty Boy's Pocket Pistol

    Level 10 Pistol
    Wearer never takes falling damage
    +15 max health on wearer
    50% fire damage vulnerability on wearer
    -25% slower firing speed
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    scout secondary
  • Strange Pistol

    Level 1 Pistol
    Kills: 0
    Origin: Found in Crate
    Suggested value: 1 ref
    TF2WH: 2805 credits (0.94 ref)
    scout engineer secondary
  • Strange Pistol

    Level 1 Pistol
    Kills: 1293
    Origin: Found in Crate
    Suggested value: 1 ref
    TF2WH: 2805 credits (0.94 ref)
    scout engineer secondary
  • The Winger

    Level 15 Pistol

    The #1 Fan
    The Soda Popper
    The Winger
    The Atomizer
    Bonk Boy

    +15% damage bonus
    -60% clip size
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    scout secondary
  • The Winger

    Level 15 Pistol

    The #1 Fan
    The Soda Popper
    The Winger
    The Atomizer
    Bonk Boy

    +15% damage bonus
    -60% clip size
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    scout secondary
  • The Winger

    Level 15 Pistol

    The #1 Fan
    The Soda Popper
    The Winger
    The Atomizer
    Bonk Boy

    +15% damage bonus
    -60% clip size
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    scout secondary
  • The Atomizer

    Level 10 Bat

    The #1 Fan
    The Soda Popper
    The Winger
    The Atomizer
    Bonk Boy

    Grants Triple Jump: The third jump deals 10 damage when used
    -20% damage vs players
    -30% slower firing speed
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    scout melee
  • The Atomizer

    Level 10 Bat

    The #1 Fan
    The Soda Popper
    The Winger
    The Atomizer
    Bonk Boy

    Grants Triple Jump: The third jump deals 10 damage when used
    -20% damage vs players
    -30% slower firing speed
    Origin: Gifted
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    scout melee
  • The Atomizer

    Level 10 Bat

    The #1 Fan
    The Soda Popper
    The Winger
    The Atomizer
    Bonk Boy

    Grants Triple Jump: The third jump deals 10 damage when used
    -20% damage vs players
    -30% slower firing speed
    Origin: MvM Squad surplus reward
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    scout melee
  • Strange Atomizer

    Level 10 Bat

    The #1 Fan
    The Soda Popper
    The Winger
    The Atomizer
    Bonk Boy

    Kills: 75
    Grants Triple Jump: The third jump deals 10 damage when used
    -20% damage vs players
    -30% slower firing speed
    Origin: Found in Crate
    Suggested value: 0.55–0.77 ref
    TF2WH: 1250 credits (0.42 ref)
    scout melee
  • The Wrap Assassin

    Level 15 Bat
    These lovely festive ornaments are so beautifully
    crafted, your enemies are going to want to see
    them close up. Indulge them by batting those
    fragile glass bulbs into their eyes at 90 mph.

    Santa's Little Accomplice
    The Wrap Assassin
    The Bootie Time
    The Big Elfin Deal

    Alt-Fire: Launches a festive ornament that shatters causing bleed
    -70% damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    scout melee
  • The Wrap Assassin

    Level 15 Bat
    These lovely festive ornaments are so beautifully
    crafted, your enemies are going to want to see
    them close up. Indulge them by batting those
    fragile glass bulbs into their eyes at 90 mph.

    Santa's Little Accomplice
    The Wrap Assassin
    The Bootie Time
    The Big Elfin Deal

    Alt-Fire: Launches a festive ornament that shatters causing bleed
    -70% damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    scout melee
  • Strange Wrap Assassin

    Level 15 Bat
    These lovely festive ornaments are so beautifully
    crafted, your enemies are going to want to see
    them close up. Indulge them by batting those
    fragile glass bulbs into their eyes at 90 mph.

    Santa's Little Accomplice
    The Wrap Assassin
    The Bootie Time
    The Big Elfin Deal

    Kills: 0
    Alt-Fire: Launches a festive ornament that shatters causing bleed
    -70% damage penalty
    Origin: Found in Crate
    Suggested value: 0.11–0.22 ref
    TF2WH: 350 credits (0.12 ref)
    scout melee
  • Strange Wrap Assassin

    Level 15 Bat
    These lovely festive ornaments are so beautifully
    crafted, your enemies are going to want to see
    them close up. Indulge them by batting those
    fragile glass bulbs into their eyes at 90 mph.

    Santa's Little Accomplice
    The Wrap Assassin
    The Bootie Time
    The Big Elfin Deal

    Kills: 0
    Alt-Fire: Launches a festive ornament that shatters causing bleed
    -70% damage penalty
    Origin: Found in Crate
    Suggested value: 0.11–0.22 ref
    TF2WH: 350 credits (0.12 ref)
    scout melee
  • Strange Wrap Assassin

    Level 15 Bat
    These lovely festive ornaments are so beautifully
    crafted, your enemies are going to want to see
    them close up. Indulge them by batting those
    fragile glass bulbs into their eyes at 90 mph.

    Santa's Little Accomplice
    The Wrap Assassin
    The Bootie Time
    The Big Elfin Deal

    Kills: 0
    Alt-Fire: Launches a festive ornament that shatters causing bleed
    -70% damage penalty
    Origin: Found in Crate
    Suggested value: 0.11–0.22 ref
    TF2WH: 350 credits (0.12 ref)
    scout melee
  • Strange Wrap Assassin

    Level 15 Bat
    These lovely festive ornaments are so beautifully
    crafted, your enemies are going to want to see
    them close up. Indulge them by batting those
    fragile glass bulbs into their eyes at 90 mph.

    Santa's Little Accomplice
    The Wrap Assassin
    The Bootie Time
    The Big Elfin Deal

    Kills: 0
    Alt-Fire: Launches a festive ornament that shatters causing bleed
    -70% damage penalty
    Origin: Found in Crate
    Suggested value: 0.11–0.22 ref
    TF2WH: 350 credits (0.12 ref)
    scout melee
  • Strange Wrap Assassin

    Level 15 Bat
    These lovely festive ornaments are so beautifully
    crafted, your enemies are going to want to see
    them close up. Indulge them by batting those
    fragile glass bulbs into their eyes at 90 mph.

    Santa's Little Accomplice
    The Wrap Assassin
    The Bootie Time
    The Big Elfin Deal

    Kills: 0
    Alt-Fire: Launches a festive ornament that shatters causing bleed
    -70% damage penalty
    Origin: Found in Crate
    Suggested value: 0.11–0.22 ref
    TF2WH: 350 credits (0.12 ref)
    scout melee
  • Strange Wrap Assassin

    Level 15 Bat
    These lovely festive ornaments are so beautifully
    crafted, your enemies are going to want to see
    them close up. Indulge them by batting those
    fragile glass bulbs into their eyes at 90 mph.

    Santa's Little Accomplice
    The Wrap Assassin
    The Bootie Time
    The Big Elfin Deal

    Kills: 193
    Alt-Fire: Launches a festive ornament that shatters causing bleed
    -70% damage penalty
    Origin: Found in Crate
    Suggested value: 0.11–0.22 ref
    TF2WH: 350 credits (0.12 ref)
    scout melee
  • Haunted Bat Outta Hell

    Level 5
    Style: Soldier
    Origin: Found in Crate
    Suggested value: 1 ref
    TF2WH: 2720 credits (0.91 ref)
    scout sniper soldier demoman medic heavy pyro melee
  • The Boston Basher

    Level 25 Bat
    On Hit: Bleed for 5 seconds
    On Miss: Hit yourself. Idiot.
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    scout melee
  • The Boston Basher

    Level 25 Bat
    On Hit: Bleed for 5 seconds
    On Miss: Hit yourself. Idiot.
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    scout melee
  • Strange Boston Basher

    Level 25 Bat
    Kills: 3
    On Hit: Bleed for 5 seconds
    On Miss: Hit yourself. Idiot.
    Origin: Traded
    Suggested value: 0.33–0.44 ref
    TF2WH: 905 credits (0.3 ref)
    scout melee
  • Strange Boston Basher

    Level 25 Bat
    Kills: 978
    On Hit: Bleed for 5 seconds
    On Miss: Hit yourself. Idiot.
    Origin: Found in Crate
    Suggested value: 0.33–0.44 ref
    TF2WH: 905 credits (0.3 ref)
    scout melee
  • The Candy Cane

    Level 25 Bat
    On Kill: A small health pack is dropped
    25% explosive damage vulnerability on wearer
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    scout melee
  • The Candy Cane

    Level 25 Bat
    On Kill: A small health pack is dropped
    25% explosive damage vulnerability on wearer
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    scout melee
  • The Candy Cane

    Level 25 Bat
    On Kill: A small health pack is dropped
    25% explosive damage vulnerability on wearer
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    scout melee
  • The Conscientious Objector

    Level 25 Sign
    We gave peace a chance. It didn't work.

    Custom decals can be applied to this item.
    Origin: Timed Drop
    Suggested value: 0.11 ref
    TF2WH: 250 credits (0.08 ref)
    scout sniper soldier demoman medic heavy pyro melee
  • The Conscientious Objector

    Level 25 Sign
    We gave peace a chance. It didn't work.

    Custom decals can be applied to this item.
    Origin: Timed Drop
    Suggested value: 0.11 ref
    TF2WH: 250 credits (0.08 ref)
    scout sniper soldier demoman medic heavy pyro melee
  • The Conscientious Objector

    Level 25 Sign
    We gave peace a chance. It didn't work.

    Custom decals can be applied to this item.
    Origin: Timed Drop
    Suggested value: 0.11 ref
    TF2WH: 250 credits (0.08 ref)
    scout sniper soldier demoman medic heavy pyro melee
  • The Conscientious Objector

    Level 25 Sign
    We gave peace a chance. It didn't work.

    Custom decals can be applied to this item.
    Origin: Timed Drop
    Suggested value: 0.11 ref
    TF2WH: 250 credits (0.08 ref)
    scout sniper soldier demoman medic heavy pyro melee
  • The Conscientious Objector

    Level 25 Sign
    We gave peace a chance. It didn't work.

    Custom decals can be applied to this item.
    Origin: Timed Drop
    Suggested value: 0.11 ref
    TF2WH: 250 credits (0.08 ref)
    scout sniper soldier demoman medic heavy pyro melee
  • The Conscientious Objector

    Level 25 Sign
    We gave peace a chance. It didn't work.

    Custom decals can be applied to this item.
    Origin: Timed Drop
    Suggested value: 0.11 ref
    TF2WH: 250 credits (0.08 ref)
    scout sniper soldier demoman medic heavy pyro melee
  • The Conscientious Objector

    Level 25 Sign
    We gave peace a chance. It didn't work.

    Custom decals can be applied to this item.
    Origin: Timed Drop
    Suggested value: 0.11 ref
    TF2WH: 250 credits (0.08 ref)
    scout sniper soldier demoman medic heavy pyro melee
  • The Fan O'War

    Level 5 Gunbai
    Winds of Gravel Pit
    Scout brings on his fan!
    You are marked for death
    On Hit: One target at a time is marked for death, causing all damage taken to be mini-crits
    -90% damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    scout melee
  • Equip

    The Fan O'War

    Level 5 Gunbai
    Winds of Gravel Pit
    Scout brings on his fan!
    You are marked for death
    On Hit: One target at a time is marked for death, causing all damage taken to be mini-crits
    -90% damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    scout melee
  • Three-Rune Blade

    Level 10 Sword
    On Hit: Bleed for 5 seconds
    On Miss: Hit yourself. Idiot.
    Origin: Crafted
    Suggested value: 1.77–2 ref
    TF2WH: 5300 credits (1.77 ref)
    scout melee
  • The Holy Mackerel

    Level 42 Fish
    Getting hit by a fish has got to be humiliating.

    The Special Delivery
    The Shortstop
    Mad Milk
    The Holy Mackerel
    The Milkman
    Set Bonuses
    +25 max health on wearer

    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    scout melee
  • The Holy Mackerel

    Level 42 Fish
    Getting hit by a fish has got to be humiliating.

    The Special Delivery
    The Shortstop
    Mad Milk
    The Holy Mackerel
    The Milkman
    Set Bonuses
    +25 max health on wearer

    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    scout melee
  • Strange Holy Mackerel

    Level 42 Fish
    Getting hit by a fish has got to be humiliating.

    The Special Delivery
    The Shortstop
    Mad Milk
    The Holy Mackerel
    The Milkman
    Set Bonuses
    +25 max health on wearer

    Humiliations: 2497
    Origin: Found in Crate
    Suggested value: 5.6–6 keys
    TF2WH: 90085 credits (6 keys)
    scout melee
  • Unarmed Combat

    Level 80
    So nice of the Spy to lend an arm...
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.33–0.66 ref
    TF2WH: 2005 credits (0.67 ref)
    scout melee
  • The Sandman

    Level 15 Bat
    Alt-Fire: Launches a ball that stuns opponents
    -15 max health on wearer
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    scout melee
  • The Sandman

    Level 15 Bat
    Alt-Fire: Launches a ball that stuns opponents
    -15 max health on wearer
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    scout melee
  • Strange Sandman

    Level 15 Bat
    Kills: 0
    Alt-Fire: Launches a ball that stuns opponents
    -15 max health on wearer
    Origin: Found in Crate
    Suggested value: 3.66 ref
    TF2WH: 9040 credits (3.01 ref)
    scout melee
  • Equip

    Strange Sandman

    Level 15 Bat
    Kills: 80
    Alt-Fire: Launches a ball that stuns opponents
    -15 max health on wearer
    Origin: Found in Crate
    Suggested value: 3.66 ref
    TF2WH: 9040 credits (3.01 ref)
    scout melee
  • The Frying Pan

    Level 5 Frying Pan
    Origin: Steam Purchase
    Suggested value: 0.33–0.44 ref
    TF2WH: 1100 credits (0.37 ref)
    scout sniper soldier demoman medic heavy pyro melee
  • The Frying Pan

    Level 5 Frying Pan
    Origin: Steam Purchase
    Suggested value: 0.33–0.44 ref
    TF2WH: 1100 credits (0.37 ref)
    scout sniper soldier demoman medic heavy pyro melee
  • The Frying Pan

    Level 5 Frying Pan
    Origin: Purchased
    Suggested value: 0.33–0.44 ref
    TF2WH: 1100 credits (0.37 ref)
    scout sniper soldier demoman medic heavy pyro melee
  • The Frying Pan

    Level 5 Frying Pan
    Origin: Steam Purchase
    Suggested value: 0.33–0.44 ref
    TF2WH: 1100 credits (0.37 ref)
    scout sniper soldier demoman medic heavy pyro melee
  • The Frying Pan

    Level 5 Frying Pan
    Origin: Steam Purchase
    Suggested value: 0.33–0.44 ref
    TF2WH: 1100 credits (0.37 ref)
    scout sniper soldier demoman medic heavy pyro melee
  • The Frying Pan

    Level 5 Frying Pan
    Origin: Steam Purchase
    Suggested value: 0.33–0.44 ref
    TF2WH: 1100 credits (0.37 ref)
    scout sniper soldier demoman medic heavy pyro melee
  • The Frying Pan

    Level 5 Frying Pan
    Origin: Steam Purchase
    Suggested value: 0.33–0.44 ref
    TF2WH: 1100 credits (0.37 ref)
    scout sniper soldier demoman medic heavy pyro melee
  • The Frying Pan

    Level 5 Frying Pan
    Origin: Traded
    Suggested value: 0.33–0.44 ref
    TF2WH: 1100 credits (0.37 ref)
    scout sniper soldier demoman medic heavy pyro melee
  • The Frying Pan

    Level 5 Frying Pan
    Origin: Traded
    Suggested value: 0.33–0.44 ref
    TF2WH: 1100 credits (0.37 ref)
    scout sniper soldier demoman medic heavy pyro melee
  • The Frying Pan

    Level 5 Frying Pan
    Origin: Steam Purchase
    Suggested value: 0.33–0.44 ref
    TF2WH: 1100 credits (0.37 ref)
    scout sniper soldier demoman medic heavy pyro melee
  • The Frying Pan

    Level 5 Frying Pan
    Origin: Steam Purchase
    Suggested value: 0.33–0.44 ref
    TF2WH: 1100 credits (0.37 ref)
    scout sniper soldier demoman medic heavy pyro melee
  • Strange Frying Pan

    Level 5 Frying Pan
    Kills: 108
    Origin: Steam Purchase
    Suggested value: 9–10 keys
    TF2WH: 135000 credits (8.75 keys)
    scout sniper soldier demoman medic heavy pyro melee
  • The Sun-on-a-Stick

    Level 10 RIFT Fire Mace
    Spiky end goes into other man.
    100% critical hit vs burning players
    -25% damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    scout melee
  • The Sun-on-a-Stick

    Level 10 RIFT Fire Mace
    Spiky end goes into other man.
    100% critical hit vs burning players
    -25% damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    scout melee
  • Strange Bat

    Level 1 Bat
    Kills: 35
    Origin: Found in Crate
    Suggested value: 0.66–1 ref
    TF2WH: 2090 credits (0.7 ref)
    scout melee
  • The Festive Holy Mackerel

    Level 42 Fish
    Getting hit by a fish has got to be humiliating.

    The Special Delivery
    The Shortstop
    Mad Milk
    The Holy Mackerel
    The Milkman
    Set Bonuses
    +25 max health on wearer

    Origin: Found in Crate
    Suggested value: 1–1.33 ref
    TF2WH: 2655 credits (0.89 ref)
    scout melee
  • Strange Festive Holy Mackerel

    Level 42 Fish
    Getting hit by a fish has got to be humiliating.

    The Special Delivery
    The Shortstop
    Mad Milk
    The Holy Mackerel
    The Milkman
    Set Bonuses
    +25 max health on wearer

    Humiliations: 0
    Origin: Found in Crate
    Suggested value: 5 keys
    TF2WH: 82595 credits (5.5 keys)
    scout melee
  • Haunted Wrap Battler

    Level 42 Costume Piece

    The Curse-a-Nature
    Wrap Battler
    B-ankh!
    Futankhamun

    This is a special Halloween 2011 item
    Origin: Halloween Drop
    Suggested value: 1.66–2 ref
    TF2WH: 3550 credits (1.18 ref)
    scout
  • The Fed-Fightin' Fedora

    Level 46 Hat
    This hat commemorates that time you stuck it on a
    broom and tricked the Feds into shooting at it for
    an hour while you scooted off with all that bank
    money. Goes great with all those bullet wounds in
    your torso from that time you pulled the same
    trick on much smarter Feds.
    Color: Australium Gold (231,181,59)
    Origin: Found in Crate
    Suggested value: 1.33 ref (2.66 ref w/ bonuses)
    TF2WH: 4150 credits (1.38 ref)
    scout
  • Batter's Helmet

    Level 39 Hat
    You'll be batting a thousand (skulls in) when you
    don this red piece of plastic!
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.33 ref
    TF2WH: 5850 credits (1.95 ref)
    scout
  • Batter's Helmet

    Level 43 Hat
    You'll be batting a thousand (skulls in) when you
    don this red piece of plastic!
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.33 ref
    TF2WH: 5850 credits (1.95 ref)
    scout
  • The Milkman

    Level 83 Hat

    The Special Delivery
    The Shortstop
    Mad Milk
    The Holy Mackerel
    The Milkman
    Set Bonuses
    +25 max health on wearer

    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 1.66 ref
    TF2WH: 5965 credits (1.99 ref)
    scout
  • Genuine Wilson Weave

    Level 1 Hair
    Hear ye, hear ye! Re-enact famous moments in
    barber history with this tricorn hat of hair!
    Color: Noble Hatter's Violet (81,56,74)
    Origin: Steam Purchase
    Suggested value: 1.66 ref (2.74 ref w/ bonuses)
    TF2WH: 4050 credits (1.35 ref)
    scout demoman medic heavy engineer
  • B-ankh!

    Level 51 Costume Piece

    The Curse-a-Nature
    Wrap Battler
    B-ankh!
    Futankhamun

    This is a special Halloween 2011 item
    Origin: Gifted
    Suggested value: 0.11 ref
    TF2WH: 160 credits (0.05 ref)
    scout
  • B-ankh!

    Level 65 Costume Piece

    The Curse-a-Nature
    Wrap Battler
    B-ankh!
    Futankhamun

    This is a special Halloween 2011 item
    Origin: Gifted
    Suggested value: 0.11 ref
    TF2WH: 160 credits (0.05 ref)
    scout
  • B-ankh!

    Level 90 Costume Piece

    The Curse-a-Nature
    Wrap Battler
    B-ankh!
    Futankhamun

    This is a special Halloween 2011 item
    Origin: Gifted
    Suggested value: 0.11 ref
    TF2WH: 160 credits (0.05 ref)
    scout
  • Haunted B-ankh!

    Level 42 Costume Piece

    The Curse-a-Nature
    Wrap Battler
    B-ankh!
    Futankhamun

    This is a special Halloween 2011 item
    Origin: Halloween Drop
    Suggested value: 0.33–0.44 ref
    TF2WH: 1050 credits (0.35 ref)
    scout
  • The Futankhamun

    Level 74 Costume Piece

    The Curse-a-Nature
    Wrap Battler
    B-ankh!
    Futankhamun

    This is a special Halloween 2011 item
    Origin: Halloween Drop
    Suggested value: 0.05 ref
    TF2WH: 150 credits (0.05 ref)
    scout
  • Haunted Futankhamun

    Level 42 Costume Piece

    The Curse-a-Nature
    Wrap Battler
    B-ankh!
    Futankhamun

    This is a special Halloween 2011 item
    Origin: Halloween Drop
    Suggested value: 0.22 ref
    TF2WH: 510 credits (0.17 ref)
    scout
  • Equip

    Haunted Voodoo-Cursed Scout Soul

    Level 1 Cursed Soul
    Origin: Gifted
    Suggested value: 0.11–0.33 ref
    TF2WH: 330 credits (0.11 ref)
    scout
  • Equip

    Dillinger's Duffel

    Level 58 Backpack
    This duffel comes with leather straps so all your
    money doesn't fall out. The leather straps also
    don't tighten all the way, so some money WILL fall
    out, and ladies will know how rich you are.
    (Answer: Very. Also handsome.)
    Color: The Bitter Taste of Defeat and Lime (50,205,50)
    Origin: Found in Crate
    Suggested value: 1.66–2 ref (3.49–3.83 ref w/ bonuses)
    TF2WH: 5250 credits (1.75 ref)
    scout
  • Equip

    The Bolt Boy

    Level 96 Hat
    That item was originally a make-believe superhero
    accessory tie-in to an imaginary soft drink
    enjoyed by a fictional character. Now it's also
    made of metal. There are so many layers of
    abstraction going on here even we don't know what
    to make of it.
    Origin: Found in Crate
    Suggested value: 0.8–1 keys
    TF2WH: 13500 credits (4.5 ref)
    scout
  • The Boston Boom-Bringer

    Level 73 Futuristic Sound Device
    Walkin' down the street to the hardcore beat while
    his Mann Co. boom vibrates the concrete.
    Attrib_TauntSoundSuccess
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 2.66 ref
    TF2WH: 9255 credits (3.09 ref)
    scout
  • The Fast Learner

    Level 24 Shirt
    Read a book – or at least look like you can –
    with this vintage educational ensemble. Be the
    B.M.O.C. (Big Mouth on Campus) of your own
    make-believe Ivy League!
    Style: Summer
    Color: Australium Gold (231,181,59)
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 3.33–4 ref (1.01–1.14 keys w/ bonuses)
    TF2WH: 15610 credits (1 key)
    scout
  • Haunted Spooky Shoes

    Level 58 Shoes
    From Hell! Size 666! Outside of Hell, that's a 5
    1/2. Men's! Experience the agonizing terror of
    tiny man feet!.
    Origin: Found in Crate
    Suggested value: 1.33 ref
    TF2WH: 4025 credits (1.34 ref)
    scout
  • Haunted Spooky Sleeves

    Level 54 Apparel
    Get these now, before Glenn Danzig finds out about
    them and buys them all! Seriously, you can have a
    world where these spooky sleeves are in stock, or
    a world where Glenn Danzig exists, but not both!
    Hurry! He's googling "spooky sleeves" RIGHT NOW!
    Origin: Found in Crate
    Suggested value: 1.66 ref
    TF2WH: 4980 credits (1.66 ref)
    scout
  • The Bazaar Bargain

    Level 10 Sniper Rifle
    Each scoped headshot decreases the weapon's charge
    time.
    A scoped body shot or miss reduces the bonus.


    Lawrence of Australia
    The Bazaar Bargain
    The Shahanshah
    Desert Marauder

    Base charge rate decreased by 20%
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    sniper primary
  • The Bazaar Bargain

    Level 10 Sniper Rifle
    Each scoped headshot decreases the weapon's charge
    time.
    A scoped body shot or miss reduces the bonus.


    Lawrence of Australia
    The Bazaar Bargain
    The Shahanshah
    Desert Marauder

    Base charge rate decreased by 20%
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    sniper primary
  • Strange Bazaar Bargain

    Level 10 Sniper Rifle
    Each scoped headshot decreases the weapon's charge
    time.
    A scoped body shot or miss reduces the bonus.


    Lawrence of Australia
    The Bazaar Bargain
    The Shahanshah
    Desert Marauder

    Kills: 7827
    Base charge rate decreased by 20%
    Origin: Found in Crate
    Suggested value: 0.66–1 ref
    TF2WH: 2135 credits (0.71 ref)
    sniper primary
  • Genuine AWPer Hand

    Level 1 Sniper Rifle
    This controversial bolt-action beaut is banned in
    thousands of countries, and with good reason: You
    could really hurt someone with this thing.
    Gift from: [GMG] Tynugent
    Date Received: Nov 5, 2012 (20:19:28) GMT
    Origin: Steam Purchase
    Suggested value: 0.75 keys
    TF2WH: 14435 credits (4.81 ref)
    sniper primary
  • Genuine AWPer Hand

    Level 1 Sniper Rifle
    This controversial bolt-action beaut is banned in
    thousands of countries, and with good reason: You
    could really hurt someone with this thing.
    Origin: Steam Purchase
    Suggested value: 1 key
    TF2WH: 14435 credits (4.81 ref)
    sniper primary
  • The Machina

    Level 5 Sniper Rifle
    On Full Charge: +15% damage per shot
    On Full Charge: Projectiles penetrate players
    Fires tracer rounds
    Cannot fire unless zoomed
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    sniper primary
  • Genuine Machina

    Level 5 Sniper Rifle
    On Full Charge: +15% damage per shot
    On Full Charge: Projectiles penetrate players
    Fires tracer rounds
    Cannot fire unless zoomed
    Origin: Steam Purchase
    Suggested value: 3 ref
    TF2WH: 9100 credits (3.03 ref)
    sniper primary
  • Equip

    Strange Machina

    Level 5 Sniper Rifle
    Kills: 3155
    On Full Charge: +15% damage per shot
    On Full Charge: Projectiles penetrate players
    Fires tracer rounds
    Cannot fire unless zoomed
    Origin: Found in Crate
    Suggested value: 18 keys
    TF2WH: 255205 credits (16.75 keys)
    sniper primary
  • The Hitman's Heatmaker

    Level 1 Sniper Rifle

    Heads will roll.
    Focus activates on Fire when Focus meter is full
    In Focus: +25% faster charge and no unscoping
    Attrib_RageGainOnAssists
    Gain Focus on kills and assists
    -20% damage on body shot
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    sniper primary
  • The Hitman's Heatmaker

    Level 1 Sniper Rifle

    Heads will roll.
    Focus activates on Fire when Focus meter is full
    In Focus: +25% faster charge and no unscoping
    Attrib_RageGainOnAssists
    Gain Focus on kills and assists
    -20% damage on body shot
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    sniper primary
  • The Hitman's Heatmaker

    Level 1 Sniper Rifle

    Heads will roll.
    Focus activates on Fire when Focus meter is full
    In Focus: +25% faster charge and no unscoping
    Attrib_RageGainOnAssists
    Gain Focus on kills and assists
    -20% damage on body shot
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    sniper primary
  • The Sydney Sleeper

    Level 1 Sniper Rifle

    The Croc-o-Style Kit
    The Sydney Sleeper
    Darwin's Danger Shield
    The Bushwacka
    Ol' Snaggletooth
    Set Bonuses
    The wearer cannot be killed by headshots

    +25% charge rate
    On Hit: Jarate applied to target for 8 seconds
    No random critical hits
    No headshots
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    sniper primary
  • The Sydney Sleeper

    Level 1 Sniper Rifle

    The Croc-o-Style Kit
    The Sydney Sleeper
    Darwin's Danger Shield
    The Bushwacka
    Ol' Snaggletooth
    Set Bonuses
    The wearer cannot be killed by headshots

    +25% charge rate
    On Hit: Jarate applied to target for 8 seconds
    No random critical hits
    No headshots
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    sniper primary
  • Strange Sydney Sleeper

    Level 1 Sniper Rifle

    The Croc-o-Style Kit
    The Sydney Sleeper
    Darwin's Danger Shield
    The Bushwacka
    Ol' Snaggletooth
    Set Bonuses
    The wearer cannot be killed by headshots

    Kills: 10217
    +25% charge rate
    On Hit: Jarate applied to target for 8 seconds
    No random critical hits
    No headshots
    Origin: Found in Crate
    Suggested value: 0.66–0.77 ref
    TF2WH: 2290 credits (0.76 ref)
    sniper primary
  • The Huntsman

    Level 10 Bow

    Dual-Purpose Fruit
    The Huntsman
    The Fruit Shoot
    Set Bonuses
    Reduces chance of hunger by up to 13%

    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    sniper primary
  • Strange Huntsman

    Level 10 Bow

    Dual-Purpose Fruit
    The Huntsman
    The Fruit Shoot
    Set Bonuses
    Reduces chance of hunger by up to 13%

    Kills: 965
    Origin: Found in Crate
    Suggested value: 6 keys
    TF2WH: 82500 credits (5.5 keys)
    sniper primary
  • Equip

    Strange Sniper Rifle

    Level 1 Sniper Rifle
    Kills: 70
    Origin: Found in Crate
    Suggested value: 1 ref
    TF2WH: 2850 credits (0.95 ref)
    sniper primary
  • Strange Sniper Rifle

    Level 1 Sniper Rifle
    Kills: 95
    Origin: Found in Crate
    Suggested value: 1 ref
    TF2WH: 2850 credits (0.95 ref)
    sniper primary
  • Strange Silver Botkiller Sniper Rifle Mk.II

    Level 2 Sniper Rifle
    Kills: 0
    Origin: MvM Badge completion reward
    Suggested value: 1.33–1.66 ref
    TF2WH: 2500 credits (0.83 ref)
    sniper primary
  • 'The Ultimate Rifle'Genuine AWPer Hand

    Level 1 Sniper Rifle
    'Your lucky your head isn't on this rifle'
    Origin: Steam Purchase
    Suggested value: 1 key
    TF2WH: 14435 credits (4.81 ref)
    sniper primary
  • The Cozy Camper

    Level 10 Backpack
    No flinching when aiming
    Knockback reduced by 20% when aiming
    +1 health regenerated per second on wearer
    -80% slower move speed when aiming
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    sniper secondary
  • The Cozy Camper

    Level 10 Backpack
    No flinching when aiming
    Knockback reduced by 20% when aiming
    +1 health regenerated per second on wearer
    -80% slower move speed when aiming
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    sniper secondary
  • Darwin's Danger Shield

    Level 10 Shield

    The Croc-o-Style Kit
    The Sydney Sleeper
    Darwin's Danger Shield
    The Bushwacka
    Ol' Snaggletooth
    Set Bonuses
    The wearer cannot be killed by headshots

    +25 max health on wearer
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    sniper secondary
  • Darwin's Danger Shield

    Level 10 Shield

    The Croc-o-Style Kit
    The Sydney Sleeper
    Darwin's Danger Shield
    The Bushwacka
    Ol' Snaggletooth
    Set Bonuses
    The wearer cannot be killed by headshots

    +25 max health on wearer
    Origin: MvM Badge completion reward
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    sniper secondary
  • Equip

    The Cleaner's Carbine

    Level 1 SMG
    On Kill: 3 seconds of 100% critical chance
    No random critical hits
    -20% clip size
    -35% slower firing speed
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    sniper secondary
  • Jarate

    Level 5 Jar Based Karate
    Coated enemies take mini-crits
    Also handy for putting out a fire
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    sniper secondary
  • Vintage Jarate

    Level 5 Jar Based Karate
    Coated enemies take mini-crits
    Also handy for putting out a fire
    Origin: Timed Drop
    Suggested value: 0.33 ref
    TF2WH: 985 credits (0.33 ref)
    sniper secondary
  • Strange Jarate

    Level 5 Jar Based Karate
    Sodden Victims: 0
    Coated enemies take mini-crits
    Also handy for putting out a fire
    Origin: Found in Crate
    Suggested value: 0.66–0.77 ref
    TF2WH: 2185 credits (0.73 ref)
    sniper secondary
  • Equip

    Strange Jarate

    Level 5 Jar Based Karate
    Sodden Victims: 11088
    Coated enemies take mini-crits
    Also handy for putting out a fire
    Origin: Found in Crate
    Suggested value: 0.66–0.77 ref
    TF2WH: 2185 credits (0.73 ref)
    sniper secondary
  • The Razorback

    Level 10 Shield
    Blocks a single backstab attempt
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    sniper secondary
  • The Razorback

    Level 10 Shield
    Blocks a single backstab attempt
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    sniper secondary
  • Strange Razorback

    Level 10 Shield
    Spies Shocked: 11
    Blocks a single backstab attempt
    Origin: Found in Crate
    Suggested value: 0.33 ref
    TF2WH: 1000 credits (0.33 ref)
    sniper secondary
  • Strange SMG

    Level 1 SMG
    Kills: 0
    Origin: Found in Crate
    Suggested value: 1–1.33 ref
    TF2WH: 3330 credits (1.11 ref)
    sniper secondary
  • Strange SMG

    Level 1 SMG
    Kills: 0
    Origin: Found in Crate
    Suggested value: 1–1.33 ref
    TF2WH: 3330 credits (1.11 ref)
    sniper secondary
  • Strange SMG

    Level 1 SMG
    Kills: 689
    Origin: Found in Crate
    Suggested value: 1–1.33 ref
    TF2WH: 3330 credits (1.11 ref)
    sniper secondary
  • The Shahanshah

    Level 5 Kukri

    Lawrence of Australia
    The Bazaar Bargain
    The Shahanshah
    Desert Marauder

    25% increase in damage when health <50% of max
    -25% decrease in damage when health >50% of max
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    sniper melee
  • The Shahanshah

    Level 5 Kukri

    Lawrence of Australia
    The Bazaar Bargain
    The Shahanshah
    Desert Marauder

    25% increase in damage when health <50% of max
    -25% decrease in damage when health >50% of max
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    sniper melee
  • The Bushwacka

    Level 5 Kukri

    The Croc-o-Style Kit
    The Sydney Sleeper
    Darwin's Danger Shield
    The Bushwacka
    Ol' Snaggletooth
    Set Bonuses
    The wearer cannot be killed by headshots

    Crits whenever it would normally mini-crit
    20% fire damage vulnerability on wearer
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    sniper melee
  • Equip

    Strange Bushwacka

    Level 5 Kukri

    The Croc-o-Style Kit
    The Sydney Sleeper
    Darwin's Danger Shield
    The Bushwacka
    Ol' Snaggletooth
    Set Bonuses
    The wearer cannot be killed by headshots

    Kills: 1432
    Crits whenever it would normally mini-crit
    20% fire damage vulnerability on wearer
    Origin: Found in Crate
    Suggested value: 2–2.33 ref
    TF2WH: 5750 credits (1.92 ref)
    sniper melee
  • The Tribalman's Shiv

    Level 5 Kukri
    On Hit: Bleed for 6 seconds
    -50% damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    sniper melee
  • Vintage Tribalman's Shiv

    Level 5 Kukri
    On Hit: Bleed for 6 seconds
    -50% damage penalty
    Origin: Timed Drop
    Suggested value: 0.22–0.33 ref
    TF2WH: 900 credits (0.3 ref)
    sniper melee
  • Vintage Tribalman's Shiv

    Level 5 Kukri
    On Hit: Bleed for 6 seconds
    -50% damage penalty
    Origin: Timed Drop
    Suggested value: 0.22–0.33 ref
    TF2WH: 900 credits (0.3 ref)
    sniper melee
  • Strange Tribalman's Shiv

    Level 5 Kukri
    Kills: 0
    On Hit: Bleed for 6 seconds
    -50% damage penalty
    Origin: Found in Crate
    Suggested value: 0.33 ref
    TF2WH: 905 credits (0.3 ref)
    sniper melee
  • Strange Tribalman's Shiv

    Level 5 Kukri
    Kills: 0
    On Hit: Bleed for 6 seconds
    -50% damage penalty
    Origin: Found in Crate
    Suggested value: 0.33 ref
    TF2WH: 905 credits (0.3 ref)
    sniper melee
  • Strange Tribalman's Shiv

    Level 5 Kukri
    Kills: 0
    On Hit: Bleed for 6 seconds
    -50% damage penalty
    Origin: Found in Crate
    Suggested value: 0.33 ref
    TF2WH: 905 credits (0.3 ref)
    sniper melee
  • Equip

    Strange Tribalman's Shiv

    Level 5 Kukri
    Kills: 385
    On Hit: Bleed for 6 seconds
    -50% damage penalty
    Origin: Found in Crate
    Suggested value: 0.33 ref
    TF2WH: 905 credits (0.3 ref)
    sniper melee
  • Haunted Holy Hunter

    Level 42 Costume Piece

    The Camper Van Helsing
    Holy Hunter
    Silver Bullets
    Garlic Flank Stake

    This is a special Halloween 2011 item
    Origin: Halloween Drop
    Suggested value: 1 key
    TF2WH: 5250 credits (1.75 ref)
    sniper
  • Ol' Snaggletooth

    Level 4 Hat

    The Croc-o-Style Kit
    The Sydney Sleeper
    Darwin's Danger Shield
    The Bushwacka
    Ol' Snaggletooth
    Set Bonuses
    The wearer cannot be killed by headshots

    Origin: Timed Drop
    Suggested value: 2 ref
    TF2WH: 5930 credits (1.98 ref)
    sniper
  • Ol' Snaggletooth

    Level 82 Hat

    The Croc-o-Style Kit
    The Sydney Sleeper
    Darwin's Danger Shield
    The Bushwacka
    Ol' Snaggletooth
    Set Bonuses
    The wearer cannot be killed by headshots

    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 1.33–1.66 ref
    TF2WH: 5930 credits (1.98 ref)
    sniper
  • Equip

    Unusual Ol' Snaggletooth

    Level 15 Hat

    The Croc-o-Style Kit
    The Sydney Sleeper
    Darwin's Danger Shield
    The Bushwacka
    Ol' Snaggletooth
    Set Bonuses
    The wearer cannot be killed by headshots

    Effect: Orbiting Fire
    Origin: Found in Crate
    Suggested value: 1.1–1.4 buds
    sniper
  • Vintage Master's Yellow Belt

    Level 19 Hat
    Only a master of Jarate earns the right to wear
    this once-white bandanna, stained yellow from the
    rigors of a harsh training regimen.
    Origin: Timed Drop
    Suggested value: 1.5 keys
    TF2WH: 22510 credits (1.5 keys)
    sniper
  • Equip

    Genuine Doublecross-Comm

    Level 1 Hat
    This battlefield awareness bandanna is stitched
    with nanofibers that can download battlefields
    from Wikipedia straight to your face, so you will
    never not be aware of them.
    3
    Origin: Steam Purchase
    Suggested value: 5.5–6 keys
    TF2WH: 80685 credits (5.25 keys)
    sniper spy
  • Silver Bullets

    Level 69 Costume Piece

    The Camper Van Helsing
    Holy Hunter
    Silver Bullets
    Garlic Flank Stake

    This is a special Halloween 2011 item
    Origin: Halloween Drop
    Suggested value: 0.05 ref
    TF2WH: 165 credits (0.06 ref)
    sniper
  • Haunted Silver Bullets

    Level 42 Costume Piece

    The Camper Van Helsing
    Holy Hunter
    Silver Bullets
    Garlic Flank Stake

    This is a special Halloween 2011 item
    Origin: Halloween Drop
    Suggested value: 0.66–0.88 ref
    TF2WH: 1800 credits (0.6 ref)
    sniper
  • Garlic Flank Stake

    Level 25 Costume Piece

    The Camper Van Helsing
    Holy Hunter
    Silver Bullets
    Garlic Flank Stake

    This is a special Halloween 2011 item
    Origin: Halloween Drop
    Suggested value: 0.05–0.11 ref
    TF2WH: 150 credits (0.05 ref)
    sniper
  • Haunted Garlic Flank Stake

    Level 42 Costume Piece

    The Camper Van Helsing
    Holy Hunter
    Silver Bullets
    Garlic Flank Stake

    This is a special Halloween 2011 item
    Origin: Halloween Drop
    Suggested value: 0.33 ref
    TF2WH: 730 credits (0.24 ref)
    sniper
  • Haunted Voodoo-Cursed Sniper Soul

    Level 1 Cursed Soul
    Origin: Gifted
    Suggested value: 0.11–0.33 ref
    TF2WH: 330 credits (0.11 ref)
    sniper
  • Haunted Voodoo-Cursed Sniper Soul

    Level 1 Cursed Soul
    Origin: Gifted
    Suggested value: 0.11–0.33 ref
    TF2WH: 330 credits (0.11 ref)
    sniper
  • The Itsy Bitsy Spyer

    Level 15 Pocket Buddy
    Is that a miniature Spy in your pocket, or are you
    just happy to OH GOD STOP HITTING ME!
    Crafted by [T.C.U] Assasin Reaper
    Origin: Crafted
    Suggested value: 1.33–1.66 ref
    TF2WH: 4375 credits (1.46 ref)
    sniper engineer#11335
  • Sir Hootsalot

    Level 95
    If owls are so smart, why did this one let you
    glue it to your shoulder? Come to think of it,
    neither one of you is looking like a super-genius
    on this one.
    Style: Snowy
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 2.66 ref
    TF2WH: 8900 credits (2.97 ref)
    sniper
  • Haunted Sir Hootsalot

    Level 86
    If owls are so smart, why did this one let you
    glue it to your shoulder? Come to think of it,
    neither one of you is looking like a super-genius
    on this one.
    Style: Wilderness
    Origin: Found in Crate
    Suggested value: 4 ref
    TF2WH: 9995 credits (3.33 ref)
    sniper
  • The Koala Compact

    Level 61 Satchel
    Watch as your enemies quake in fear at the sight
    of this tiny koala! Hear them scream at his
    horrifying little hat! Smell them reel in alarm at
    how deviously small it is! Warning: You may not be
    able to stand the terror yourself!
    Style: Twins
    Origin: Found in Crate
    Suggested value: 1.33–1.66 ref
    TF2WH: 4030 credits (1.34 ref)
    sniper
  • Equip

    The Mutton Mann

    Level 24 Hair
    Enjoy the absolute cutting edge of nineteenth
    century sideburn fashion with these lustrous,
    face-hugging muttons. There's no meat in these
    chops, ladies—but there's plenty of beefcake.
    Origin: Found in Crate
    Suggested value: 2 ref
    TF2WH: 5075 credits (1.69 ref)
    sniper demoman medic engineer
  • Class Token - Soldier

    Level 1 Craft Item
    Used to specify a class in blueprints
    Origin: Crafted
    Suggested value: 0.16 ref
    TF2WH: 420 credits (0.14 ref)
    soldier
  • Class Token - Soldier

    Level 1 Craft Item
    Used to specify a class in blueprints
    Origin: Crafted
    Suggested value: 0.16 ref
    TF2WH: 420 credits (0.14 ref)
    soldier
  • The Cow Mangler 5000

    Level 30 Focused Wave Projector

    Dr. Grordbort's Victory Pack
    The Cow Mangler 5000
    The Righteous Bison
    Lord Cockswain's Pith Helmet
    Lord Cockswain's Novelty Mutton Chops and Pipe

    Alt-Fire: A charged shot that mini-crits
    players and disables buildings for 4 sec
    Does not require ammo
    5% slower reload time
    Cannot be crit boosted
    -10% damage penalty
    Deals only 20% damage to buildings
    No random critical hits
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier primary
  • The Cow Mangler 5000

    Level 30 Focused Wave Projector

    Dr. Grordbort's Victory Pack
    The Cow Mangler 5000
    The Righteous Bison
    Lord Cockswain's Pith Helmet
    Lord Cockswain's Novelty Mutton Chops and Pipe

    Alt-Fire: A charged shot that mini-crits
    players and disables buildings for 4 sec
    Does not require ammo
    5% slower reload time
    Cannot be crit boosted
    -10% damage penalty
    Deals only 20% damage to buildings
    No random critical hits
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier primary
  • The Cow Mangler 5000

    Level 30 Focused Wave Projector

    Dr. Grordbort's Victory Pack
    The Cow Mangler 5000
    The Righteous Bison
    Lord Cockswain's Pith Helmet
    Lord Cockswain's Novelty Mutton Chops and Pipe

    Alt-Fire: A charged shot that mini-crits
    players and disables buildings for 4 sec
    Does not require ammo
    5% slower reload time
    Cannot be crit boosted
    -10% damage penalty
    Deals only 20% damage to buildings
    No random critical hits
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier primary
  • The Beggar's Bazooka

    Level 72 Rocket Launcher
    Hold Fire to load up to three rockets
    Release Fire to unleash the barrage
    Cannot collect ammo from dispensers
    +3 degrees random projectile deviation
    Overloading the chamber will cause a misfire
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier primary
  • The Beggar's Bazooka

    Level 77 Rocket Launcher
    Hold Fire to load up to three rockets
    Release Fire to unleash the barrage
    Cannot collect ammo from dispensers
    +3 degrees random projectile deviation
    Overloading the chamber will cause a misfire
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier primary
  • Strange Beggar's Bazooka

    Level 85 Rocket Launcher
    Kills: 355
    Hold Fire to load up to three rockets
    Release Fire to unleash the barrage
    Cannot collect ammo from dispensers
    +3 degrees random projectile deviation
    Overloading the chamber will cause a misfire
    Robots Destroyed: 5
    Origin: Found in Crate
    Suggested value: 0.55–0.66 ref (5.05–5.16 ref w/ bonuses)
    TF2WH: 1890 credits (0.63 ref)
    soldier primary
  • Strange Beggar's Bazooka

    Level 94 Rocket Launcher
    Kills: 0
    Hold Fire to load up to three rockets
    Release Fire to unleash the barrage
    Cannot collect ammo from dispensers
    +3 degrees random projectile deviation
    Overloading the chamber will cause a misfire
    Origin: Found in Crate
    Suggested value: 0.55–0.66 ref
    TF2WH: 1890 credits (0.63 ref)
    soldier primary
  • The Liberty Launcher

    Level 25 Rocket Launcher

    The Airborne Armaments
    The Liberty Launcher
    The Reserve Shooter
    The Market Gardener
    Jumper's Jeepcap

    +40% projectile speed
    -25% clip size
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier primary
  • The Liberty Launcher

    Level 25 Rocket Launcher

    The Airborne Armaments
    The Liberty Launcher
    The Reserve Shooter
    The Market Gardener
    Jumper's Jeepcap

    +40% projectile speed
    -25% clip size
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier primary
  • Strange Liberty Launcher

    Level 25 Rocket Launcher

    The Airborne Armaments
    The Liberty Launcher
    The Reserve Shooter
    The Market Gardener
    Jumper's Jeepcap

    Kills: 280
    +40% projectile speed
    -25% clip size
    Soldiers Killed: 53
    Buildings Destroyed: 6
    Kills Under A Full Moon: 51
    Origin: Found in Crate
    Suggested value: 1.33–1.66 ref (1.98–2.05 keys w/ bonuses)
    TF2WH: 3900 credits (1.3 ref)
    soldier primary
  • The Black Box

    Level 5 Rocket Launcher

    The Tank Buster
    The Black Box
    The Battalion's Backup
    The Grenadier's Softcap
    Set Bonuses
    +20% sentry damage resistance on wearer

    On Hit: +15 health
    -25% clip size
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier primary
  • The Black Box

    Level 5 Rocket Launcher

    The Tank Buster
    The Black Box
    The Battalion's Backup
    The Grenadier's Softcap
    Set Bonuses
    +20% sentry damage resistance on wearer

    On Hit: +15 health
    -25% clip size
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier primary
  • The Black Box

    Level 5 Rocket Launcher

    The Tank Buster
    The Black Box
    The Battalion's Backup
    The Grenadier's Softcap
    Set Bonuses
    +20% sentry damage resistance on wearer

    On Hit: +15 health
    -25% clip size
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier primary
  • Strange Black Box

    Level 5 Rocket Launcher

    The Tank Buster
    The Black Box
    The Battalion's Backup
    The Grenadier's Softcap
    Set Bonuses
    +20% sentry damage resistance on wearer

    Kills: 0
    On Hit: +15 health
    -25% clip size
    Origin: Found in Crate
    Suggested value: 2.66–3 ref
    TF2WH: 7715 credits (2.57 ref)
    soldier primary
  • Strange Black Box

    Level 5 Rocket Launcher

    The Tank Buster
    The Black Box
    The Battalion's Backup
    The Grenadier's Softcap
    Set Bonuses
    +20% sentry damage resistance on wearer

    Kills: 0
    On Hit: +15 health
    -25% clip size
    Origin: Found in Crate
    Suggested value: 2.66–3 ref
    TF2WH: 7715 credits (2.57 ref)
    soldier primary
  • Strange Black Box

    Level 5 Rocket Launcher

    The Tank Buster
    The Black Box
    The Battalion's Backup
    The Grenadier's Softcap
    Set Bonuses
    +20% sentry damage resistance on wearer

    Kills: 0
    On Hit: +15 health
    -25% clip size
    Origin: Found in Crate
    Suggested value: 2.66–3 ref
    TF2WH: 7715 credits (2.57 ref)
    soldier primary
  • Strange Black Box

    Level 5 Rocket Launcher

    The Tank Buster
    The Black Box
    The Battalion's Backup
    The Grenadier's Softcap
    Set Bonuses
    +20% sentry damage resistance on wearer

    Kills: 0
    On Hit: +15 health
    -25% clip size
    Origin: Found in Crate
    Suggested value: 2.66–3 ref
    TF2WH: 7715 credits (2.57 ref)
    soldier primary
  • Strange Black Box

    Level 5 Rocket Launcher

    The Tank Buster
    The Black Box
    The Battalion's Backup
    The Grenadier's Softcap
    Set Bonuses
    +20% sentry damage resistance on wearer

    Kills: 0
    On Hit: +15 health
    -25% clip size
    Origin: Found in Crate
    Suggested value: 2.66–3 ref
    TF2WH: 7715 credits (2.57 ref)
    soldier primary
  • Strange Black Box

    Level 5 Rocket Launcher

    The Tank Buster
    The Black Box
    The Battalion's Backup
    The Grenadier's Softcap
    Set Bonuses
    +20% sentry damage resistance on wearer

    Kills: 0
    On Hit: +15 health
    -25% clip size
    Origin: Found in Crate
    Suggested value: 2.66–3 ref
    TF2WH: 7715 credits (2.57 ref)
    soldier primary
  • Strange Black Box

    Level 5 Rocket Launcher

    The Tank Buster
    The Black Box
    The Battalion's Backup
    The Grenadier's Softcap
    Set Bonuses
    +20% sentry damage resistance on wearer

    Kills: 0
    On Hit: +15 health
    -25% clip size
    Origin: Found in Crate
    Suggested value: 2.66–3 ref
    TF2WH: 7715 credits (2.57 ref)
    soldier primary
  • Strange Black Box

    Level 5 Rocket Launcher

    The Tank Buster
    The Black Box
    The Battalion's Backup
    The Grenadier's Softcap
    Set Bonuses
    +20% sentry damage resistance on wearer

    Kills: 0
    On Hit: +15 health
    -25% clip size
    Origin: Found in Crate
    Suggested value: 2.66–3 ref
    TF2WH: 7715 credits (2.57 ref)
    soldier primary
  • Strange Black Box

    Level 5 Rocket Launcher

    The Tank Buster
    The Black Box
    The Battalion's Backup
    The Grenadier's Softcap
    Set Bonuses
    +20% sentry damage resistance on wearer

    Kills: 0
    On Hit: +15 health
    -25% clip size
    Origin: Found in Crate
    Suggested value: 2.66–3 ref
    TF2WH: 7715 credits (2.57 ref)
    soldier primary
  • Strange Black Box

    Level 5 Rocket Launcher

    The Tank Buster
    The Black Box
    The Battalion's Backup
    The Grenadier's Softcap
    Set Bonuses
    +20% sentry damage resistance on wearer

    Kills: 23781
    On Hit: +15 health
    -25% clip size
    Airborne Enemy Kills: 3696
    Gib Kills: 12746
    Kills While Explosive-Jumping: 1861
    Origin: Found in Crate
    Suggested value: 2.66–3 ref (2.84–2.91 keys w/ bonuses)
    TF2WH: 7715 credits (2.57 ref)
    soldier primary
  • The Original

    Level 5 Rocket Launcher
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier primary
  • The Original

    Level 5 Rocket Launcher
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier primary
  • The Direct Hit

    Level 1 Rocket Launcher
    Mini-crits targets launched airborne by explosions
    +25% damage bonus
    +80% projectile speed
    -70% explosion radius
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier primary
  • Vintage Direct Hit

    Level 1 Rocket Launcher
    Mini-crits targets launched airborne by explosions
    +25% damage bonus
    +80% projectile speed
    -70% explosion radius
    Origin: Timed Drop
    Suggested value: 0.22–0.33 ref
    TF2WH: 760 credits (0.25 ref)
    soldier primary
  • Equip

    Strange Direct Hit

    Level 1 Rocket Launcher
    Kills: 1668
    Mini-crits targets launched airborne by explosions
    +25% damage bonus
    +80% projectile speed
    -70% explosion radius
    Origin: Found in Crate
    Suggested value: 0.88–1 ref
    TF2WH: 2250 credits (0.75 ref)
    soldier primary
  • Strange Rocket Launcher

    Level 1 Rocket Launcher
    Kills: 0
    Origin: Found in Crate
    Suggested value: 1–1.33 ref
    TF2WH: 2850 credits (0.95 ref)
    soldier primary
  • Strange Rocket Launcher

    Level 1 Rocket Launcher
    Kills: 0
    Origin: Found in Crate
    Suggested value: 1–1.33 ref
    TF2WH: 2850 credits (0.95 ref)
    soldier primary
  • Strange Rocket Launcher

    Level 1 Rocket Launcher
    Kills: 0
    Origin: Found in Crate
    Suggested value: 1–1.33 ref
    TF2WH: 2850 credits (0.95 ref)
    soldier primary
  • Strange Rocket Launcher

    Level 1 Rocket Launcher
    Kills: 1696
    Origin: Found in Crate
    Suggested value: 1–1.33 ref
    TF2WH: 2850 credits (0.95 ref)
    soldier primary
  • Strange Silver Botkiller Rocket Launcher Mk.I

    Level 1 Rocket Launcher
    Kills: 0
    Origin: MvM Badge completion reward
    Suggested value: 1.33–1.66 ref
    TF2WH: 2500 credits (0.83 ref)
    soldier primary
  • Strange Silver Botkiller Rocket Launcher Mk.I

    Level 3 Rocket Launcher
    Kills: 0
    Origin: MvM Badge completion reward
    Suggested value: 1.33–1.66 ref
    TF2WH: 2500 credits (0.83 ref)
    soldier primary
  • The Rocket Jumper

    Level 1 Rocket Launcher
    A special no-damage rocket launcher for learning
    rocket jump tricks and patterns.
    +200% max primary ammo on wearer
    No self inflicted blast damage taken
    Wearer cannot carry the intelligence briefcase
    No random critical hits
    -100% damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 170 credits (0.06 ref)
    soldier primary
  • The Rocket Jumper

    Level 1 Rocket Launcher
    A special no-damage rocket launcher for learning
    rocket jump tricks and patterns.
    +200% max primary ammo on wearer
    No self inflicted blast damage taken
    Wearer cannot carry the intelligence briefcase
    No random critical hits
    -100% damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 170 credits (0.06 ref)
    soldier primary
  • The Rocket Jumper

    Level 1 Rocket Launcher
    A special no-damage rocket launcher for learning
    rocket jump tricks and patterns.
    +200% max primary ammo on wearer
    No self inflicted blast damage taken
    Wearer cannot carry the intelligence briefcase
    No random critical hits
    -100% damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 170 credits (0.06 ref)
    soldier primary
  • The Mantreads

    Level 10 Boots

    The General's Formals
    The Mantreads
    The Disciplinary Action
    Armored Authority
    Fancy Dress Uniform

    Deals 3x falling damage to the player you land on
    -75% reduction in push force taken from damage
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier secondary
  • Strange Mantreads

    Level 10 Boots

    The General's Formals
    The Mantreads
    The Disciplinary Action
    Armored Authority
    Fancy Dress Uniform

    Opponents Flattened: 1855
    Deals 3x falling damage to the player you land on
    -75% reduction in push force taken from damage
    Origin: Found in Crate
    Suggested value: 1.5 keys
    TF2WH: 22500 credits (1.5 keys)
    soldier secondary
  • The Reserve Shooter

    Level 10 Shotgun

    The Airborne Armaments
    The Liberty Launcher
    The Reserve Shooter
    The Market Gardener
    Jumper's Jeepcap

    15% faster weapon switch
    Mini-crits airborne targets for 3 seconds after being deployed
    -50% clip size
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier pyro secondary
  • The Reserve Shooter

    Level 10 Shotgun

    The Airborne Armaments
    The Liberty Launcher
    The Reserve Shooter
    The Market Gardener
    Jumper's Jeepcap

    15% faster weapon switch
    Mini-crits airborne targets for 3 seconds after being deployed
    -50% clip size
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier pyro secondary
  • Strange Reserve Shooter

    Level 10 Shotgun

    The Airborne Armaments
    The Liberty Launcher
    The Reserve Shooter
    The Market Gardener
    Jumper's Jeepcap

    Kills: 0
    15% faster weapon switch
    Mini-crits airborne targets for 3 seconds after being deployed
    -50% clip size
    Origin: Found in Crate
    Suggested value: 3 ref
    TF2WH: 8715 credits (2.91 ref)
    soldier pyro secondary
  • Strange Reserve Shooter

    Level 10 Shotgun

    The Airborne Armaments
    The Liberty Launcher
    The Reserve Shooter
    The Market Gardener
    Jumper's Jeepcap

    Kills: 3
    15% faster weapon switch
    Mini-crits airborne targets for 3 seconds after being deployed
    -50% clip size
    Origin: Found in Crate
    Suggested value: 3 ref
    TF2WH: 8715 credits (2.91 ref)
    soldier pyro secondary
  • Equip

    Strange Reserve Shooter

    Level 10 Shotgun

    The Airborne Armaments
    The Liberty Launcher
    The Reserve Shooter
    The Market Gardener
    Jumper's Jeepcap

    Kills: 1804
    15% faster weapon switch
    Mini-crits airborne targets for 3 seconds after being deployed
    -50% clip size
    Origin: Found in Crate
    Suggested value: 3 ref
    TF2WH: 8715 credits (2.91 ref)
    soldier pyro secondary
  • The Righteous Bison

    Level 30 Indivisible Particle Smasher

    Dr. Grordbort's Victory Pack
    The Cow Mangler 5000
    The Righteous Bison
    Lord Cockswain's Pith Helmet
    Lord Cockswain's Novelty Mutton Chops and Pipe

    Projectile cannot be deflected
    Projectile penetrates enemy targets
    Does not require ammo
    Deals only 20% damage to buildings
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier secondary
  • The Righteous Bison

    Level 30 Indivisible Particle Smasher

    Dr. Grordbort's Victory Pack
    The Cow Mangler 5000
    The Righteous Bison
    Lord Cockswain's Pith Helmet
    Lord Cockswain's Novelty Mutton Chops and Pipe

    Projectile cannot be deflected
    Projectile penetrates enemy targets
    Does not require ammo
    Deals only 20% damage to buildings
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier secondary
  • The Concheror

    Level 5 Sashimono
    With buff, some damage
    Dished out by nearby teammates
    Comes back as healing
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier secondary
  • The Concheror

    Level 5 Sashimono
    With buff, some damage
    Dished out by nearby teammates
    Comes back as healing
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier secondary
  • The Concheror

    Level 5 Sashimono
    With buff, some damage
    Dished out by nearby teammates
    Comes back as healing
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier secondary
  • The Battalion's Backup

    Level 10 Battle Banner
    Provides a defensive buff that protects
    nearby team members from crits
    and blocks 35% of incoming damage.
    Rage increases through damage taken.

    The Tank Buster
    The Black Box
    The Battalion's Backup
    The Grenadier's Softcap
    Set Bonuses
    +20% sentry damage resistance on wearer

    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier secondary
  • Equip

    The Battalion's Backup

    Level 10 Battle Banner
    Provides a defensive buff that protects
    nearby team members from crits
    and blocks 35% of incoming damage.
    Rage increases through damage taken.

    The Tank Buster
    The Black Box
    The Battalion's Backup
    The Grenadier's Softcap
    Set Bonuses
    +20% sentry damage resistance on wearer

    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier secondary
  • The Buff Banner

    Level 5 Battle Banner
    Provides an offensive buff that causes
    nearby team members to do mini-crits.
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier secondary
  • The Buff Banner

    Level 5 Battle Banner
    Provides an offensive buff that causes
    nearby team members to do mini-crits.
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier secondary
  • The Gunboats

    Level 10 Boots
    -60% blast damage from rocket jumps
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier secondary
  • The Gunboats

    Level 10 Boots
    -60% blast damage from rocket jumps
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier secondary
  • The Gunboats

    Level 10 Boots
    -60% blast damage from rocket jumps
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier secondary
  • Vintage Gunboats

    Level 10 Boots
    -60% blast damage from rocket jumps
    Origin: Timed Drop
    Suggested value: 1.33 ref
    TF2WH: 3560 credits (1.19 ref)
    soldier secondary
  • Strange Festive Buff Banner

    Level 5 Battle Banner
    Provides an offensive buff that causes
    nearby team members to do mini-crits.
    Banners Deployed: 398
    Origin: Found in Crate
    Suggested value: 5 keys
    TF2WH: 70570 credits (4.5 keys)
    soldier secondary
  • Strange Shotgun

    Level 1 Shotgun
    Kills: 9854
    Origin: Found in Crate
    Suggested value: 1.5–1.75 keys
    TF2WH: 24360 credits (1.5 keys)
    soldier heavy pyro engineer primary
  • The Disciplinary Action

    Level 10 Riding Crop

    The General's Formals
    The Mantreads
    The Disciplinary Action
    Armored Authority
    Fancy Dress Uniform

    On Hit Ally: Boosts both players' speed for several seconds
    -25% damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier melee
  • The Disciplinary Action

    Level 10 Riding Crop

    The General's Formals
    The Mantreads
    The Disciplinary Action
    Armored Authority
    Fancy Dress Uniform

    On Hit Ally: Boosts both players' speed for several seconds
    -25% damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier melee
  • The Disciplinary Action

    Level 10 Riding Crop

    The General's Formals
    The Mantreads
    The Disciplinary Action
    Armored Authority
    Fancy Dress Uniform

    On Hit Ally: Boosts both players' speed for several seconds
    -25% damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier melee
  • The Market Gardener

    Level 10 Shovel

    The Airborne Armaments
    The Liberty Launcher
    The Reserve Shooter
    The Market Gardener
    Jumper's Jeepcap

    Deals crits while the wielder is rocket jumping
    No random critical hits
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier melee
  • The Market Gardener

    Level 10 Shovel

    The Airborne Armaments
    The Liberty Launcher
    The Reserve Shooter
    The Market Gardener
    Jumper's Jeepcap

    Deals crits while the wielder is rocket jumping
    No random critical hits
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier melee
  • Strange Market Gardener

    Level 10 Shovel

    The Airborne Armaments
    The Liberty Launcher
    The Reserve Shooter
    The Market Gardener
    Jumper's Jeepcap

    Kills: 1073
    Deals crits while the wielder is rocket jumping
    No random critical hits
    Kills While Explosive-Jumping: 460
    Origin: Found in Crate
    Suggested value: 0.33 ref (1.26 ref w/ bonuses)
    TF2WH: 670 credits (0.22 ref)
    soldier melee
  • The Half-Zatoichi

    Level 5 Katana
    Soldiers and Demos
    Can duel with katanas
    For a one-hit kill
    On Kill: Restores you to 100% health
    Honorbound: Once drawn cannot be sheathed until it kills.
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier demoman melee
  • The Half-Zatoichi

    Level 5 Katana
    Soldiers and Demos
    Can duel with katanas
    For a one-hit kill
    On Kill: Restores you to 100% health
    Honorbound: Once drawn cannot be sheathed until it kills.
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier demoman melee
  • Strange Half-Zatoichi

    Level 5 Katana
    Soldiers and Demos
    Can duel with katanas
    For a one-hit kill
    Kills: 1461
    On Kill: Restores you to 100% health
    Honorbound: Once drawn cannot be sheathed until it kills.
    Origin: Found in Crate
    Suggested value: 1 ref
    TF2WH: 2740 credits (0.91 ref)
    soldier demoman melee
  • The Equalizer

    Level 10 Pickaxe
    Damage increases as the user becomes injured
    Blocks healing while in use
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier melee
  • Strange Equalizer

    Level 10 Pickaxe
    Kills: 7
    Damage increases as the user becomes injured
    Blocks healing while in use
    Origin: Found in Crate
    Suggested value: 0.11 ref
    TF2WH: 300 credits (0.1 ref)
    soldier melee
  • Strange Equalizer

    Level 10 Pickaxe
    Kills: 456
    Damage increases as the user becomes injured
    Blocks healing while in use
    Origin: Found in Crate
    Suggested value: 0.11 ref
    TF2WH: 300 credits (0.1 ref)
    soldier melee
  • The Pain Train

    Level 5 Makeshift Club
    +1 capture rate on wearer
    10% bullet damage vulnerability on wearer
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier demoman melee
  • Strange Pain Train

    Level 5 Makeshift Club
    Kills: 0
    +1 capture rate on wearer
    10% bullet damage vulnerability on wearer
    Origin: Found in Crate
    Suggested value: 0.11 ref
    TF2WH: 310 credits (0.1 ref)
    soldier demoman melee
  • Strange Pain Train

    Level 5 Makeshift Club
    Kills: 1
    +1 capture rate on wearer
    10% bullet damage vulnerability on wearer
    Origin: Found in Crate
    Suggested value: 0.11 ref
    TF2WH: 310 credits (0.1 ref)
    soldier demoman melee
  • Strange Pain Train

    Level 5 Makeshift Club
    Kills: 5
    +1 capture rate on wearer
    10% bullet damage vulnerability on wearer
    Origin: Found in Crate
    Suggested value: 0.11 ref
    TF2WH: 310 credits (0.1 ref)
    soldier demoman melee
  • The Escape Plan

    Level 10 Pickaxe
    Move speed increases as the user becomes injured
    Blocks healing while in use
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier melee
  • The Escape Plan

    Level 10 Pickaxe
    Move speed increases as the user becomes injured
    Blocks healing while in use
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier melee
  • The Escape Plan

    Level 10 Pickaxe
    Move speed increases as the user becomes injured
    Blocks healing while in use
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier melee
  • Strange Escape Plan

    Level 10 Pickaxe
    Kills: 0
    Move speed increases as the user becomes injured
    Blocks healing while in use
    Origin: Found in Crate
    Suggested value: 3 ref
    TF2WH: 8875 credits (2.96 ref)
    soldier melee
  • Equip

    Strange Escape Plan

    Level 10 Pickaxe
    Kills: 944
    Move speed increases as the user becomes injured
    Blocks healing while in use
    Origin: Found in Crate
    Suggested value: 3 ref
    TF2WH: 8875 credits (2.96 ref)
    soldier melee
  • Strange Shovel

    Level 1 Shovel
    Kills: 0
    Origin: Found in Crate
    Suggested value: 0.11 ref
    TF2WH: 300 credits (0.1 ref)
    soldier melee
  • Strange Shovel

    Level 1 Shovel
    Kills: 0
    Origin: Found in Crate
    Suggested value: 0.11 ref
    TF2WH: 300 credits (0.1 ref)
    soldier melee
  • Strange Shovel

    Level 1 Shovel
    Kills: 0
    Origin: Found in Crate
    Suggested value: 0.11 ref
    TF2WH: 300 credits (0.1 ref)
    soldier melee
  • Strange Shovel

    Level 1 Shovel
    Kills: 0
    Origin: Found in Crate
    Suggested value: 0.11 ref
    TF2WH: 300 credits (0.1 ref)
    soldier melee
  • Strange Shovel

    Level 1 Shovel
    Kills: 0
    Origin: Found in Crate
    Suggested value: 0.11 ref
    TF2WH: 300 credits (0.1 ref)
    soldier melee
  • Strange Shovel

    Level 1 Shovel
    Kills: 12
    Origin: Found in Crate
    Suggested value: 0.11 ref
    TF2WH: 300 credits (0.1 ref)
    soldier melee
  • Genuine Brain Bucket

    Level 1 Hat
    Zombie tested, braaaains approved.
    Origin: Steam Purchase
    Suggested value: 1.33–1.44 ref
    TF2WH: 4050 credits (1.35 ref)
    soldier
  • The Doe-Boy

    Level 21 Hat
    Protect the important thoughts in your head --
    ones like "liberty" and "freedom" and "democracy"
    -- with good, honest, hat-shaped American steel.
    This helmet won't run (until heated to 2500°F)!
    Style: I see you!
    Crafted by Nintendofreak526
    Origin: Crafted
    Suggested value: 1.66 ref (9.87 keys w/ bonuses)
    TF2WH: 4000 credits (1.33 ref)
    soldier#54
  • Genuine Chief Constable

    Level 1 Hat
    The best product to let you pretend to be a
    British police officer since SpyTech's "Scotland
    Yard" backyard disguise kit.
    Origin: Steam Purchase
    Suggested value: 1.66 ref
    TF2WH: 4450 credits (1.48 ref)
    soldier
  • The Idiot Box

    Level 9 Costume Piece

    The Tin Soldier
    Idiot Box
    Steel Pipes
    Shoestring Budget

    This is a special Halloween 2011 item
    Origin: Halloween Drop
    Suggested value: 1–1.33 ref
    TF2WH: 2010 credits (0.67 ref)
    soldier
  • Equip

    Haunted Idiot Box

    Level 42 Costume Piece

    The Tin Soldier
    Idiot Box
    Steel Pipes
    Shoestring Budget

    This is a special Halloween 2011 item
    Origin: Halloween Drop
    Suggested value: 2.6 keys
    TF2WH: 15000 credits (5 ref)
    soldier
  • Vintage Stainless Pot

    Level 67 Hat
    Protects cranium from bullets and shrapnel.
    Also heats soup.
    Origin: Traded
    Suggested value: 1 key
    TF2WH: 14480 credits (4.83 ref)
    soldier
  • Tyrant's Helm

    Level 42 Hat
    I kicked your ass so hard it went back in time and
    got me this VIKING HAT.
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.66–0.77 ref
    TF2WH: 5300 credits (1.77 ref)
    soldier
  • Tyrant's Helm

    Level 95 Hat
    I kicked your ass so hard it went back in time and
    got me this VIKING HAT.
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.66–0.77 ref
    TF2WH: 5300 credits (1.77 ref)
    soldier
  • Stout Shako

    Level 90 Hat
    The grand achievement of
    Victorian military fashion.
    Origin: Found in Crate
    Suggested value: 1.33 ref
    TF2WH: 4055 credits (1.35 ref)
    soldier
  • Grenadier's Softcap

    Level 96 Hat

    The Tank Buster
    The Black Box
    The Battalion's Backup
    The Grenadier's Softcap
    Set Bonuses
    +20% sentry damage resistance on wearer

    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 1.33 ref
    TF2WH: 4700 credits (1.57 ref)
    soldier
  • Haunted Bonedolier

    Level 31 Bones
    Scare your friends into thinking you're carrying
    around deadly grenades. Bask in their relief when
    it turns out they're only harmless human skulls.
    Origin: Found in Crate
    Suggested value: 2.33–2.66 ref
    TF2WH: 5300 credits (1.77 ref)
    soldier demoman pyro
  • Fancy Dress Uniform

    Level 90 Uniform

    The General's Formals
    The Mantreads
    The Disciplinary Action
    Armored Authority
    Fancy Dress Uniform

    Gift from: butthead
    Date Received: Dec 26, 2012 (03:03:42) GMT
    Origin: Purchased
    Suggested value: 2.5–2.75 ref
    TF2WH: 10575 credits (3.53 ref)
    soldier
  • The Steel Pipes

    Level 90 Costume Piece

    The Tin Soldier
    Idiot Box
    Steel Pipes
    Shoestring Budget

    This is a special Halloween 2011 item
    Origin: Gifted
    Suggested value: 0.05 ref
    TF2WH: 205 credits (0.07 ref)
    soldier
  • Equip

    Haunted Steel Pipes

    Level 42 Costume Piece

    The Tin Soldier
    Idiot Box
    Steel Pipes
    Shoestring Budget

    This is a special Halloween 2011 item
    Origin: Halloween Drop
    Suggested value: 0.66–1 ref
    TF2WH: 1265 credits (0.42 ref)
    soldier
  • The Shoestring Budget

    Level 22 Costume Piece

    The Tin Soldier
    Idiot Box
    Steel Pipes
    Shoestring Budget

    This is a special Halloween 2011 item
    Origin: Halloween Drop
    Suggested value: 0.11 ref
    TF2WH: 165 credits (0.06 ref)
    soldier
  • Equip

    Haunted Shoestring Budget

    Level 42 Costume Piece

    The Tin Soldier
    Idiot Box
    Steel Pipes
    Shoestring Budget

    This is a special Halloween 2011 item
    Origin: Halloween Drop
    Suggested value: 0.33–0.66 ref
    TF2WH: 2350 credits (0.78 ref)
    soldier
  • Haunted Voodoo-Cursed Soldier Soul

    Level 1 Cursed Soul
    Origin: Gifted
    Suggested value: 0.11–0.33 ref
    TF2WH: 330 credits (0.11 ref)
    soldier
  • Ali Baba's Wee Booties

    Level 10 Boots

    One Thousand and One Demoknights
    The Persian Persuader
    The Splendid Screen
    Ali Baba's Wee Booties
    Sultan's Ceremonial

    +25 max health on wearer
    +100% increase in turning control while charging
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    demoman primary
  • Ali Baba's Wee Booties

    Level 10 Boots

    One Thousand and One Demoknights
    The Persian Persuader
    The Splendid Screen
    Ali Baba's Wee Booties
    Sultan's Ceremonial

    +25 max health on wearer
    +100% increase in turning control while charging
    Origin: MvM Badge completion reward
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    demoman primary
  • The Bootlegger

    Level 10 Boots
    Amaze your friends! Impress women! Walk with a
    limp for life! It's grotesque!

    Swashbuckler's Swag
    The Scottish Handshake
    The Buccaneer's Bicorne
    A Whiff of the Old Brimstone
    The Bootlegger

    +25 max health on wearer
    +100% increase in turning control while charging
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    demoman primary
  • The Bootlegger

    Level 10 Boots
    Amaze your friends! Impress women! Walk with a
    limp for life! It's grotesque!

    Swashbuckler's Swag
    The Scottish Handshake
    The Buccaneer's Bicorne
    A Whiff of the Old Brimstone
    The Bootlegger

    +25 max health on wearer
    +100% increase in turning control while charging
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    demoman primary
  • The Bootlegger

    Level 10 Boots
    Amaze your friends! Impress women! Walk with a
    limp for life! It's grotesque!

    Swashbuckler's Swag
    The Scottish Handshake
    The Buccaneer's Bicorne
    A Whiff of the Old Brimstone
    The Bootlegger

    +25 max health on wearer
    +100% increase in turning control while charging
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    demoman primary
  • The Loch-n-Load

    Level 10 Grenade Launcher

    The Expert's Ordnance
    The Ullapool Caber
    The Loch-n-Load
    Set Bonuses
    +10% fire damage resistance on wearer

    +25% projectile speed
    +20% damage bonus
    Launched bombs shatter on surfaces
    +25% damage to self
    -50% clip size
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    demoman primary
  • The Loch-n-Load

    Level 10 Grenade Launcher

    The Expert's Ordnance
    The Ullapool Caber
    The Loch-n-Load
    Set Bonuses
    +10% fire damage resistance on wearer

    +25% projectile speed
    +20% damage bonus
    Launched bombs shatter on surfaces
    +25% damage to self
    -50% clip size
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    demoman primary
  • Equip

    Strange Loch-n-Load

    Level 10 Grenade Launcher

    The Expert's Ordnance
    The Ullapool Caber
    The Loch-n-Load
    Set Bonuses
    +10% fire damage resistance on wearer

    Kills: 4950
    +25% projectile speed
    +20% damage bonus
    Launched bombs shatter on surfaces
    +25% damage to self
    -50% clip size
    Origin: Found in Crate
    Suggested value: 1.33–1.66 ref
    TF2WH: 3900 credits (1.3 ref)
    demoman primary
  • The Loose Cannon

    Level 10 Grenade Launcher
    Cannonballs push players back on impact
    Cannonballs have a fuse time of 2 seconds; fuses can be primed to explode earlier by holding down the fire key.
    -50% damage on contact with surfaces
    Cannonballs do not explode on impact
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 180 credits (0.06 ref)
    demoman primary
  • Strange Grenade Launcher

    Level 1 Grenade Launcher
    Kills: 490
    Gib Kills: 430
    Airborne Enemy Kills: 20
    Buildings Destroyed: 39
    Origin: Found in Crate
    Suggested value: 4–4.5 keys (7.62–8.12 keys w/ bonuses)
    TF2WH: 57505 credits (3.75 keys)
    demoman primary
  • The Splendid Screen

    Level 10 Shield

    One Thousand and One Demoknights
    The Persian Persuader
    The Splendid Screen
    Ali Baba's Wee Booties
    Sultan's Ceremonial

    Style: Spike And Arrow
    +15% explosive damage resistance on wearer
    +20% fire damage resistance on wearer
    +70% increase in charge impact damage
    Can deal charge impact damage at any range
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    demoman secondary
  • The Splendid Screen

    Level 10 Shield

    One Thousand and One Demoknights
    The Persian Persuader
    The Splendid Screen
    Ali Baba's Wee Booties
    Sultan's Ceremonial

    Style: Classic
    +15% explosive damage resistance on wearer
    +20% fire damage resistance on wearer
    +70% increase in charge impact damage
    Can deal charge impact damage at any range
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    demoman secondary
  • Equip

    Strange Splendid Screen

    Level 10 Shield

    One Thousand and One Demoknights
    The Persian Persuader
    The Splendid Screen
    Ali Baba's Wee Booties
    Sultan's Ceremonial

    Style: Spike
    Kills: 2
    +15% explosive damage resistance on wearer
    +20% fire damage resistance on wearer
    +70% increase in charge impact damage
    Can deal charge impact damage at any range
    Origin: Found in Crate
    Suggested value: 2.2–2.4 keys
    TF2WH: 27000 credits (1.75 keys)
    demoman secondary
  • The Chargin' Targe

    Level 10 Shield
    Alt-Fire: Gain increased attack power by
    charging toward your enemies.
    +40% explosive damage resistance on wearer
    +50% fire damage resistance on wearer
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    demoman secondary
  • The Chargin' Targe

    Level 10 Shield
    Alt-Fire: Gain increased attack power by
    charging toward your enemies.
    +40% explosive damage resistance on wearer
    +50% fire damage resistance on wearer
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    demoman secondary
  • The Chargin' Targe

    Level 10 Shield
    Alt-Fire: Gain increased attack power by
    charging toward your enemies.
    +40% explosive damage resistance on wearer
    +50% fire damage resistance on wearer
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    demoman secondary
  • Strange Chargin' Targe

    Level 10 Shield
    Alt-Fire: Gain increased attack power by
    charging toward your enemies.
    Kills: 3
    +40% explosive damage resistance on wearer
    +50% fire damage resistance on wearer
    Origin: Traded
    Suggested value: 1.33 ref
    TF2WH: 3900 credits (1.3 ref)
    demoman secondary
  • The Scottish Resistance

    Level 5 Stickybomb Launcher
    +6 max pipebombs out
    +50% max secondary ammo on wearer
    Able to destroy enemy stickybombs
    Detonates stickybombs near the crosshair and directly under your feet
    +25% faster firing speed
    0.8 sec slower bomb arm time
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    demoman secondary
  • The Scottish Resistance

    Level 5 Stickybomb Launcher
    +6 max pipebombs out
    +50% max secondary ammo on wearer
    Able to destroy enemy stickybombs
    Detonates stickybombs near the crosshair and directly under your feet
    +25% faster firing speed
    0.8 sec slower bomb arm time
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    demoman secondary
  • Strange Scottish Resistance

    Level 5 Stickybomb Launcher
    Kills: 0
    +6 max pipebombs out
    +50% max secondary ammo on wearer
    Able to destroy enemy stickybombs
    Detonates stickybombs near the crosshair and directly under your feet
    +25% faster firing speed
    0.8 sec slower bomb arm time
    Origin: Found in Crate
    Suggested value: 0.55–0.66 ref
    TF2WH: 790 credits (0.26 ref)
    demoman secondary
  • Strange Scottish Resistance

    Level 5 Stickybomb Launcher
    Kills: 152
    +6 max pipebombs out
    +50% max secondary ammo on wearer
    Able to destroy enemy stickybombs
    Detonates stickybombs near the crosshair and directly under your feet
    +25% faster firing speed
    0.8 sec slower bomb arm time
    Origin: Found in Crate
    Suggested value: 0.55–0.66 ref
    TF2WH: 790 credits (0.26 ref)
    demoman secondary
  • Strange Stickybomb Launcher

    Level 1 Stickybomb Launcher
    Kills: 0
    Origin: Found in Crate
    Suggested value: 0.33 ref
    TF2WH: 850 credits (0.28 ref)
    demoman secondary
  • Strange Stickybomb Launcher

    Level 1 Stickybomb Launcher
    Kills: 0
    Origin: Found in Crate
    Suggested value: 0.33 ref
    TF2WH: 850 credits (0.28 ref)
    demoman secondary
  • Strange Stickybomb Launcher

    Level 1 Stickybomb Launcher
    Kills: 0
    Origin: Found in Crate
    Suggested value: 0.33 ref
    TF2WH: 850 credits (0.28 ref)
    demoman secondary
  • Strange Stickybomb Launcher

    Level 1 Stickybomb Launcher
    Kills: 0
    Origin: Found in Crate
    Suggested value: 0.33 ref
    TF2WH: 850 credits (0.28 ref)
    demoman secondary
  • Strange Stickybomb Launcher

    Level 1 Stickybomb Launcher
    Kills: 0
    Origin: Found in Crate
    Suggested value: 0.33 ref
    TF2WH: 850 credits (0.28 ref)
    demoman secondary
  • Strange Stickybomb Launcher

    Level 1 Stickybomb Launcher
    Kills: 0
    Origin: Found in Crate
    Suggested value: 0.33 ref
    TF2WH: 850 credits (0.28 ref)
    demoman secondary
  • Strange Stickybomb Launcher

    Level 1 Stickybomb Launcher
    Kills: 0
    Origin: Found in Crate
    Suggested value: 0.33 ref
    TF2WH: 850 credits (0.28 ref)
    demoman secondary
  • Strange Stickybomb Launcher

    Level 1 Stickybomb Launcher
    Kills: 0
    Origin: Found in Crate
    Suggested value: 0.33 ref
    TF2WH: 850 credits (0.28 ref)
    demoman secondary
  • Strange Stickybomb Launcher

    Level 1 Stickybomb Launcher
    Kills: 947
    Origin: Found in Crate
    Suggested value: 0.33 ref
    TF2WH: 850 credits (0.28 ref)
    demoman secondary
  • The Sticky Jumper

    Level 1 Stickybomb Launcher
    A special no-damage stickybomb launcher for
    learning stickybomb jump tricks and patterns.
    +200% max secondary ammo on wearer
    No self inflicted blast damage taken
    Wearer cannot carry the intelligence briefcase
    No random critical hits
    -100% damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 170 credits (0.06 ref)
    demoman secondary
  • The Sticky Jumper

    Level 1 Stickybomb Launcher
    A special no-damage stickybomb launcher for
    learning stickybomb jump tricks and patterns.
    +200% max secondary ammo on wearer
    No self inflicted blast damage taken
    Wearer cannot carry the intelligence briefcase
    No random critical hits
    -100% damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 170 credits (0.06 ref)
    demoman secondary
  • Strange Carbonado Botkiller Stickybomb Launcher Mk.I

    Level 200 Stickybomb Launcher
    Kills: 0
    Origin: MvM Badge completion reward
    Suggested value: 1.33 ref
    TF2WH: 2500 credits (0.83 ref)
    demoman secondary
  • Strange Carbonado Botkiller Stickybomb Launcher Mk.I

    Level 200 Stickybomb Launcher
    Kills: 0
    Origin: MvM Badge completion reward
    Suggested value: 1.33 ref
    TF2WH: 2500 credits (0.83 ref)
    demoman secondary
  • The Claidheamh Mòr

    Level 5 Sword
    0.5 sec increase in charge duration
    -15 max health on wearer
    No random critical hits
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    demoman melee
  • The Claidheamh Mòr

    Level 5 Sword
    0.5 sec increase in charge duration
    -15 max health on wearer
    No random critical hits
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    demoman melee
  • Unusual Horseless Headless Horsemann's Headtaker

    Level 12 Axe
    Cursed by dark spirits similar to
    those that dwell within the Eyelander.
    -25 max health on wearer
    No random critical hits
    Origin: Traded
    Suggested value: 2.5 keys
    demoman melee
  • Unusual Horseless Headless Horsemann's Headtaker

    Level 28 Axe
    Cursed by dark spirits similar to
    those that dwell within the Eyelander.
    Crafted by Nintendofreak526
    -25 max health on wearer
    No random critical hits
    Origin: Crafted
    ( Not Tradable )
    Suggested value: 1.25 keys
    demoman melee
  • Nessie's Nine Iron

    Level 5 Golf Club
    -25 max health on wearer
    No random critical hits
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    demoman melee
  • Nessie's Nine Iron

    Level 5 Golf Club
    -25 max health on wearer
    No random critical hits
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    demoman melee
  • The Persian Persuader

    Level 10 Sword

    One Thousand and One Demoknights
    The Persian Persuader
    The Splendid Screen
    Ali Baba's Wee Booties
    Sultan's Ceremonial

    All ammo collected becomes health
    +100% increase in charge recharge rate
    No random critical hits
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    demoman melee
  • Strange Persian Persuader

    Level 10 Sword

    One Thousand and One Demoknights
    The Persian Persuader
    The Splendid Screen
    Ali Baba's Wee Booties
    Sultan's Ceremonial

    Kills: 0
    All ammo collected becomes health
    +100% increase in charge recharge rate
    No random critical hits
    Origin: Found in Crate
    Suggested value: 0.11–0.22 ref
    TF2WH: 345 credits (0.12 ref)
    demoman melee
  • Strange Persian Persuader

    Level 10 Sword

    One Thousand and One Demoknights
    The Persian Persuader
    The Splendid Screen
    Ali Baba's Wee Booties
    Sultan's Ceremonial

    Kills: 0
    All ammo collected becomes health
    +100% increase in charge recharge rate
    No random critical hits
    Origin: Found in Crate
    Suggested value: 0.11–0.22 ref
    TF2WH: 345 credits (0.12 ref)
    demoman melee
  • Strange Persian Persuader

    Level 10 Sword

    One Thousand and One Demoknights
    The Persian Persuader
    The Splendid Screen
    Ali Baba's Wee Booties
    Sultan's Ceremonial

    Kills: 785
    All ammo collected becomes health
    +100% increase in charge recharge rate
    No random critical hits
    Origin: Found in Crate
    Suggested value: 0.11–0.22 ref
    TF2WH: 345 credits (0.12 ref)
    demoman melee
  • The Scottish Handshake

    Level 10 Bottle
    Your enemies will think you're making peace, right
    up until the terrifying moment that their hand is
    very seriously cut! Here's the trick: It's a
    broken bottle!

    Swashbuckler's Swag
    The Scottish Handshake
    The Buccaneer's Bicorne
    A Whiff of the Old Brimstone
    The Bootlegger

    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    demoman melee
  • The Scottish Handshake

    Level 10 Bottle
    Your enemies will think you're making peace, right
    up until the terrifying moment that their hand is
    very seriously cut! Here's the trick: It's a
    broken bottle!

    Swashbuckler's Swag
    The Scottish Handshake
    The Buccaneer's Bicorne
    A Whiff of the Old Brimstone
    The Bootlegger

    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    demoman melee
  • The Ullapool Caber

    Level 10 Stick Bomb
    High-yield Scottish face removal.
    A sober person would throw it...

    The Expert's Ordnance
    The Ullapool Caber
    The Loch-n-Load
    Set Bonuses
    +10% fire damage resistance on wearer

    No random critical hits
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    demoman melee
  • The Ullapool Caber

    Level 10 Stick Bomb
    High-yield Scottish face removal.
    A sober person would throw it...

    The Expert's Ordnance
    The Ullapool Caber
    The Loch-n-Load
    Set Bonuses
    +10% fire damage resistance on wearer

    Crafted by | =PB=Ļίģħ†ήinģ ☢ |™
    No random critical hits
    Origin: Crafted
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    demoman melee
  • Strange Ullapool Caber

    Level 10 Stick Bomb
    High-yield Scottish face removal.
    A sober person would throw it...

    The Expert's Ordnance
    The Ullapool Caber
    The Loch-n-Load
    Set Bonuses
    +10% fire damage resistance on wearer

    Kills: 2728
    No random critical hits
    Origin: Found in Crate
    Suggested value: 11 keys
    TF2WH: 142685 credits (9.25 keys)
    demoman melee
  • The Eyelander

    Level 5 Sword
    This weapon has a large melee range.
    Gives increased speed and health
    with every head you take.
    -25 max health on wearer
    No random critical hits
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    demoman melee
  • The Eyelander

    Level 5 Sword
    This weapon has a large melee range.
    Gives increased speed and health
    with every head you take.
    -25 max health on wearer
    No random critical hits
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    demoman melee
  • Vintage Eyelander

    Level 5 Sword
    This weapon has a large melee range.
    Gives increased speed and health
    with every head you take.
    -25 max health on wearer
    No random critical hits
    Origin: Timed Drop
    Suggested value: 0.22–0.33 ref
    TF2WH: 805 credits (0.27 ref)
    demoman melee
  • Strange Eyelander

    Level 5 Sword
    This weapon has a large melee range.
    Gives increased speed and health
    with every head you take.
    Heads Taken: 0
    -25 max health on wearer
    No random critical hits
    Origin: Found in Crate
    Suggested value: 0.66–1 ref
    TF2WH: 2190 credits (0.73 ref)
    demoman melee
  • Equip

    Strange Eyelander

    Level 5 Sword
    This weapon has a large melee range.
    Gives increased speed and health
    with every head you take.
    Heads Taken: 3679
    -25 max health on wearer
    No random critical hits
    Origin: Found in Crate
    Suggested value: 0.66–1 ref
    TF2WH: 2190 credits (0.73 ref)
    demoman melee
  • The Scotsman's Skullcutter

    Level 5 Axe
    +20% damage bonus
    15% slower move speed on wearer
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    demoman melee
  • The Scotsman's Skullcutter

    Level 5 Axe
    +20% damage bonus
    15% slower move speed on wearer
    Origin: MvM Badge completion reward
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    demoman melee
  • Strange Scotsman's Skullcutter

    Level 5 Axe
    Kills: 0
    +20% damage bonus
    15% slower move speed on wearer
    Origin: Found in Crate
    Suggested value: 0.11 ref
    TF2WH: 300 credits (0.1 ref)
    demoman melee
  • Strange Scotsman's Skullcutter

    Level 5 Axe
    Kills: 0
    +20% damage bonus
    15% slower move speed on wearer
    Origin: Found in Crate
    Suggested value: 0.11 ref
    TF2WH: 300 credits (0.1 ref)
    demoman melee
  • Strange Scotsman's Skullcutter

    Level 5 Axe
    Kills: 0
    +20% damage bonus
    15% slower move speed on wearer
    Origin: Found in Crate
    Suggested value: 0.11 ref
    TF2WH: 300 credits (0.1 ref)
    demoman melee
  • Strange Scotsman's Skullcutter

    Level 5 Axe
    Kills: 0
    +20% damage bonus
    15% slower move speed on wearer
    Origin: Found in Crate
    Suggested value: 0.11 ref
    TF2WH: 300 credits (0.1 ref)
    demoman melee
  • Strange Scotsman's Skullcutter

    Level 5 Axe
    Kills: 1
    +20% damage bonus
    15% slower move speed on wearer
    Origin: Found in Crate
    Suggested value: 0.11 ref
    TF2WH: 300 credits (0.1 ref)
    demoman melee
  • Strange Scotsman's Skullcutter

    Level 5 Axe
    Kills: 15
    +20% damage bonus
    15% slower move speed on wearer
    Origin: Found in Crate
    Suggested value: 0.11 ref
    TF2WH: 300 credits (0.1 ref)
    demoman melee
  • Strange Scotsman's Skullcutter

    Level 5 Axe
    Kills: 17
    +20% damage bonus
    15% slower move speed on wearer
    Origin: Found in Crate
    Suggested value: 0.11 ref
    TF2WH: 300 credits (0.1 ref)
    demoman melee
  • Strange Scotsman's Skullcutter

    Level 5 Axe
    Kills: 573
    +20% damage bonus
    15% slower move speed on wearer
    Origin: Found in Crate
    Suggested value: 0.11 ref
    TF2WH: 300 credits (0.1 ref)
    demoman melee
  • Strange Bottle

    Level 1 Bottle
    Kills: 0
    Origin: Found in Crate
    Suggested value: 0.11–0.22 ref
    TF2WH: 400 credits (0.13 ref)
    demoman melee
  • Strange Bottle

    Level 1 Bottle
    Kills: 3
    Origin: Found in Crate
    Suggested value: 0.11–0.22 ref
    TF2WH: 400 credits (0.13 ref)
    demoman melee
  • Strange Bottle

    Level 1 Bottle
    Kills: 580
    Origin: Found in Crate
    Suggested value: 0.11–0.22 ref
    TF2WH: 400 credits (0.13 ref)
    demoman melee
  • Genuine Conjurer's Cowl

    Level 1 Hat
    I put on my wizard's hat.
    Origin: Steam Purchase
    Suggested value: 5–5.33 ref
    TF2WH: 15500 credits (1 key)
    demoman
  • Glengarry Bonnet

    Level 72 Hat
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.33 ref
    TF2WH: 4020 credits (1.34 ref)
    demoman
  • The Tavish DeGroot Experience

    Level 10 Hat
    Hey, Joe, where you going with that sticky
    launcher in your hand?
    Color: Australium Gold (231,181,59)
    Origin: Found in Crate
    Suggested value: 1.33 ref (2.66 ref w/ bonuses)
    TF2WH: 4055 credits (1.35 ref)
    demoman
  • The Grenadier Helm

    Level 1 Hat
    Argghhh! You're angry! And you're small! And you
    need to convey these facts through a single
    accessory! Strap on the Grenadier Helm and send
    your enemies to whatever level of Dwarfish hell
    you deem appropriate.
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.66 ref
    TF2WH: 4670 credits (1.56 ref)
    demoman
  • Haunted Hair of the Dog

    Level 42 Costume Piece

    The Highland Hound
    Hair of the Dog
    Scottish Snarl
    Pickled Paws

    This is a special Halloween 2011 item
    Origin: Halloween Drop
    Suggested value: 1.66–2 ref
    TF2WH: 3250 credits (1.08 ref)
    demoman
  • The Strontium Stove Pipe

    Level 50 Hat
    Beep boop! I am Old Railsplitter! Welcome to the
    Hall of Robopresidents! I did my homework on the
    back of a shovel! Now I must kill all humans with
    a shovel because I just now became sentient! Beep
    boop kill all humans!
    Origin: Found in Crate
    Suggested value: 1.66–2 ref
    TF2WH: 4050 credits (1.35 ref)
    demoman
  • Genuine K-9 Mane

    Level 1 Hat
    The K-9 mane is perfect for tricky social
    situations. People will either only want to talk
    about the hat, which means they'll be distracted
    from that rash making its way up your jugular, or
    they'll avoid you altogether. It's a win/win!
    Origin: Steam Purchase
    Suggested value: 1.33–1.66 ref
    TF2WH: 4350 credits (1.45 ref)
    demoman heavy
  • Genuine K-9 Mane

    Level 1 Hat
    The K-9 mane is perfect for tricky social
    situations. People will either only want to talk
    about the hat, which means they'll be distracted
    from that rash making its way up your jugular, or
    they'll avoid you altogether. It's a win/win!
    Origin: Steam Purchase
    Suggested value: 1.33–1.66 ref
    TF2WH: 4350 credits (1.45 ref)
    demoman heavy
  • The Voodoo JuJu (Slight Return)

    Level 40 Hat
    Bones: They hold your body up, keep all your meat
    in place, and they're all that separates us from
    jellyfish. Why keep them inside, where they can't
    get the acclaim they deserve? Here's to you,
    bones.
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.33–0.66 ref
    TF2WH: 4025 credits (1.34 ref)
    demoman
  • Haunted Voodoo JuJu (Slight Return)

    Level 69 Hat
    Bones: They hold your body up, keep all your meat
    in place, and they're all that separates us from
    jellyfish. Why keep them inside, where they can't
    get the acclaim they deserve? Here's to you,
    bones.
    Origin: Found in Crate
    Suggested value: 1.33 ref
    TF2WH: 4020 credits (1.34 ref)
    demoman
  • Equip

    The Bird-Man of Aberdeen

    Level 16
    This shoulder-mounted feathered friend comes in
    any color you like, and is so full of whiskey it
    couldn't fly off if it wanted to. Great to have
    around if you decide to eat it—just turn your
    head and bite!
    Style: Essential
    Color: Balaclavas Are Forever (59,31,35)
    Color: 24,35,61
    Origin: Found in Crate
    Suggested value: 2.66–3 ref (1.07–1.14 keys w/ bonuses)
    TF2WH: 8975 credits (2.99 ref)
    demoman
  • Haunted Scottish Snarl

    Level 42 Costume Piece

    The Highland Hound
    Hair of the Dog
    Scottish Snarl
    Pickled Paws

    This is a special Halloween 2011 item
    Origin: Halloween Drop
    Suggested value: 0.33–0.66 ref
    TF2WH: 1285 credits (0.43 ref)
    demoman
  • Haunted Pickled Paws

    Level 42 Costume Piece

    The Highland Hound
    Hair of the Dog
    Scottish Snarl
    Pickled Paws

    This is a special Halloween 2011 item
    Origin: Halloween Drop
    Suggested value: 0.33 ref
    TF2WH: 600 credits (0.2 ref)
    demoman
  • Haunted Voodoo-Cursed Demoman Soul

    Level 1 Cursed Soul
    Origin: Gifted
    Suggested value: 0.11–0.33 ref
    TF2WH: 330 credits (0.11 ref)
    demoman
  • Haunted Voodoo-Cursed Demoman Soul

    Level 1 Cursed Soul
    Origin: Gifted
    Suggested value: 0.11–0.33 ref
    TF2WH: 330 credits (0.11 ref)
    demoman
  • Dangeresque, Too?

    Level 20 Glasses
    Splash the pot with all you got.
    Gift from: /*LFNV*\ Lolz i just
    Date Received: Jun 17, 2012 (20:27:11) GMT
    Origin: Achievement
    ( Not Tradable )
    Suggested value: 0.66–1.33 ref
    demoman
  • Dangeresque, Too?

    Level 20 Glasses
    Splash the pot with all you got.
    Origin: Achievement
    ( Not Tradable )
    Suggested value: 0.66–1.33 ref
    demoman
  • Genuine King of Scotland Cape

    Level 1 Cape
    Capes are worn by only the most prestigious
    individuals. Kings. Dracula. Teenagers pretending
    they're wizards. Now you can join their
    illustrious ranks with this King of Scotland Cape.
    Wear it with pride, and make those prepubescents
    proud.
    Origin: Steam Purchase
    Suggested value: 3.66–4 ref
    TF2WH: 11030 credits (3.68 ref)
    demoman
  • Genuine King of Scotland Cape

    Level 1 Cape
    Capes are worn by only the most prestigious
    individuals. Kings. Dracula. Teenagers pretending
    they're wizards. Now you can join their
    illustrious ranks with this King of Scotland Cape.
    Wear it with pride, and make those prepubescents
    proud.
    Origin: Steam Purchase
    Suggested value: 3.66–4 ref
    TF2WH: 11030 credits (3.68 ref)
    demoman
  • Crusader's Crossbow

    Level 15 Crossbow

    The Medieval Medic
    The Amputator
    The Crusader's Crossbow
    Set Bonuses
    +1 health regenerated per second on wearer

    40% faster reload time
    Fires special bolts that heal teammates and deal damage based on distance traveled
    -75% max primary ammo on wearer
    No headshots
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    medic primary
  • Crusader's Crossbow

    Level 15 Crossbow

    The Medieval Medic
    The Amputator
    The Crusader's Crossbow
    Set Bonuses
    +1 health regenerated per second on wearer

    40% faster reload time
    Fires special bolts that heal teammates and deal damage based on distance traveled
    -75% max primary ammo on wearer
    No headshots
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    medic primary
  • Crusader's Crossbow

    Level 15 Crossbow

    The Medieval Medic
    The Amputator
    The Crusader's Crossbow
    Set Bonuses
    +1 health regenerated per second on wearer

    40% faster reload time
    Fires special bolts that heal teammates and deal damage based on distance traveled
    -75% max primary ammo on wearer
    No headshots
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    medic primary
  • Equip

    Strange Crusader's Crossbow

    Level 15 Crossbow

    The Medieval Medic
    The Amputator
    The Crusader's Crossbow
    Set Bonuses
    +1 health regenerated per second on wearer

    Kills: 3649
    40% faster reload time
    Fires special bolts that heal teammates and deal damage based on distance traveled
    -75% max primary ammo on wearer
    No headshots
    Origin: Found in Crate
    Suggested value: 2.33 ref
    TF2WH: 5990 credits (2 ref)
    medic primary
  • The Overdose

    Level 5 Syringe Gun Prototype
    Movement speed increases based on ÜberCharge
    percentage to a maximum of +10%

    Clinical Trial
    The Quick-Fix
    The Overdose
    The Solemn Vow

    -10% damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    medic primary
  • The Overdose

    Level 5 Syringe Gun Prototype
    Movement speed increases based on ÜberCharge
    percentage to a maximum of +10%

    Clinical Trial
    The Quick-Fix
    The Overdose
    The Solemn Vow

    -10% damage penalty
    Origin: Traded
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    medic primary
  • Strange Overdose

    Level 5 Syringe Gun Prototype
    Movement speed increases based on ÜberCharge
    percentage to a maximum of +10%

    Clinical Trial
    The Quick-Fix
    The Overdose
    The Solemn Vow

    Kills: 241
    -10% damage penalty
    Origin: Found in Crate
    Suggested value: 0.22–0.33 ref
    TF2WH: 660 credits (0.22 ref)
    medic primary
  • The Blutsauger

    Level 5 Syringe Gun
    On Hit: +3 health
    -2 health drained per second on wearer
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    medic primary
  • The Blutsauger

    Level 5 Syringe Gun
    On Hit: +3 health
    -2 health drained per second on wearer
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    medic primary
  • Vintage Blutsauger

    Level 5 Syringe Gun
    On Hit: +3 health
    -2 health drained per second on wearer
    Origin: Timed Drop
    Suggested value: 0.22–0.33 ref
    TF2WH: 670 credits (0.22 ref)
    medic primary
  • Vintage Blutsauger

    Level 5 Syringe Gun
    On Hit: +3 health
    -2 health drained per second on wearer
    Origin: Timed Drop
    Suggested value: 0.22–0.33 ref
    TF2WH: 670 credits (0.22 ref)
    medic primary
  • Strange Blutsauger

    Level 5 Syringe Gun
    Kills: 32
    On Hit: +3 health
    -2 health drained per second on wearer
    Origin: Found in Crate
    Suggested value: 1–1.33 ref
    TF2WH: 3100 credits (1.03 ref)
    medic primary
  • Strange Syringe Gun

    Level 1 Syringe Gun
    Kills: 2
    Origin: Found in Crate
    Suggested value: 0.66–1 ref
    TF2WH: 2385 credits (0.8 ref)
    medic primary
  • The Kritzkrieg

    Level 8 Medi Gun
    +25% ÜberCharge rate
    ÜberCharge grants 100% critical chance
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    medic secondary
  • The Kritzkrieg

    Level 8 Medi Gun
    +25% ÜberCharge rate
    ÜberCharge grants 100% critical chance
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    medic secondary
  • The Kritzkrieg

    Level 8 Medi Gun
    +25% ÜberCharge rate
    ÜberCharge grants 100% critical chance
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    medic secondary
  • The Quick-Fix

    Level 8 Medi Gun Prototype
    Can't overheal.
    Move at the speed of any faster heal target.

    Clinical Trial
    The Quick-Fix
    The Overdose
    The Solemn Vow

    +25% ÜberCharge rate
    +40% heal rate
    ÜberCharge increases healing by 300% and grants immunity to movement-impairing effects
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    medic secondary
  • Strange Quick-Fix

    Level 8 Medi Gun Prototype
    Can't overheal.
    Move at the speed of any faster heal target.

    Clinical Trial
    The Quick-Fix
    The Overdose
    The Solemn Vow

    Ubers: 203
    Kill Assists: 1859
    +25% ÜberCharge rate
    +40% heal rate
    ÜberCharge increases healing by 300% and grants immunity to movement-impairing effects
    Origin: Found in Crate
    Suggested value: 0.33 ref
    TF2WH: 1120 credits (0.37 ref)
    medic secondary
  • Equip

    The Vaccinator

    Level 8 Vaccinator
    ÜberCharge provides 75% resistance to a selected
    damage type. You are healed for 25% of the matched
    incoming damage on your heal target.
    Special-Attack: Cycle through resist types.
    While healing, provides you and your target with a constant 10% resistance to the selected damage type.
    +50% ÜberCharge rate
    -66% Overheal build rate.
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 170 credits (0.06 ref)
    medic secondary
  • The Vaccinator

    Level 8 Vaccinator
    ÜberCharge provides 75% resistance to a selected
    damage type. You are healed for 25% of the matched
    incoming damage on your heal target.
    Special-Attack: Cycle through resist types.
    While healing, provides you and your target with a constant 10% resistance to the selected damage type.
    +50% ÜberCharge rate
    Crafted by Defective Puppy
    -66% Overheal build rate.
    Origin: Crafted
    Suggested value: 0.05 ref
    TF2WH: 170 credits (0.06 ref)
    medic secondary
  • The Vaccinator

    Level 8 Vaccinator
    ÜberCharge provides 75% resistance to a selected
    damage type. You are healed for 25% of the matched
    incoming damage on your heal target.
    Special-Attack: Cycle through resist types.
    While healing, provides you and your target with a constant 10% resistance to the selected damage type.
    +50% ÜberCharge rate
    -66% Overheal build rate.
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 170 credits (0.06 ref)
    medic secondary
  • The Vaccinator

    Level 8 Vaccinator
    ÜberCharge provides 75% resistance to a selected
    damage type. You are healed for 25% of the matched
    incoming damage on your heal target.
    Special-Attack: Cycle through resist types.
    While healing, provides you and your target with a constant 10% resistance to the selected damage type.
    +50% ÜberCharge rate
    -66% Overheal build rate.
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 170 credits (0.06 ref)
    medic secondary
  • Strange Medi Gun

    Level 1 Medi Gun
    Ubers: 0
    Kill Assists: 0
    Origin: Found in Crate
    Suggested value: 0.55 ref
    TF2WH: 1650 credits (0.55 ref)
    medic secondary
  • Strange Medi Gun

    Level 1 Medi Gun
    Ubers: 6
    Kill Assists: 28
    Origin: Found in Crate
    Suggested value: 0.55 ref
    TF2WH: 1650 credits (0.55 ref)
    medic secondary
  • Strange Medi Gun

    Level 1 Medi Gun
    Ubers: 9
    Kill Assists: 0
    Origin: Found in Crate
    Suggested value: 0.55 ref
    TF2WH: 1650 credits (0.55 ref)
    medic secondary
  • Strange Silver Botkiller Medi Gun Mk.I

    Level 1 Medi Gun
    Ubers: 0
    Kill Assists: 0
    Origin: MvM Badge completion reward
    Suggested value: 1–1.33 ref
    TF2WH: 2500 credits (0.83 ref)
    medic secondary
  • Strange Carbonado Botkiller Medi Gun Mk.I

    Level 103 Medi Gun
    Ubers: 19
    Kill Assists: 22
    Origin: MvM Badge completion reward
    Suggested value: 1.33 ref
    TF2WH: 2500 credits (0.83 ref)
    medic secondary
  • Festive Medi Gun

    Level 1 Medi Gun
    Origin: Found in Crate
    Suggested value: 2 keys
    TF2WH: 21905 credits (1.5 keys)
    medic secondary
  • The Amputator

    Level 15 Bonesaw

    The Medieval Medic
    The Amputator
    The Crusader's Crossbow
    Set Bonuses
    +1 health regenerated per second on wearer

    On Taunt: Applies a healing effect to all nearby teammates
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    medic melee
  • The Amputator

    Level 15 Bonesaw

    The Medieval Medic
    The Amputator
    The Crusader's Crossbow
    Set Bonuses
    +1 health regenerated per second on wearer

    On Taunt: Applies a healing effect to all nearby teammates
    Origin: MvM Badge completion reward
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    medic melee
  • Strange Amputator

    Level 15 Bonesaw

    The Medieval Medic
    The Amputator
    The Crusader's Crossbow
    Set Bonuses
    +1 health regenerated per second on wearer

    Kills: 108
    On Taunt: Applies a healing effect to all nearby teammates
    Origin: Found in Crate
    Suggested value: 2 ref
    TF2WH: 5670 credits (1.89 ref)
    medic melee
  • The Solemn Vow

    Level 10 Bust of Hippocrates
    'Do no harm.'

    Clinical Trial
    The Quick-Fix
    The Overdose
    The Solemn Vow

    Allows you to see enemy health
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    medic melee
  • The Solemn Vow

    Level 10 Bust of Hippocrates
    'Do no harm.'

    Clinical Trial
    The Quick-Fix
    The Overdose
    The Solemn Vow

    Allows you to see enemy health
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    medic melee
  • The Ubersaw

    Level 10 Bonesaw
    On Hit: 25% ÜberCharge added
    -20% slower firing speed
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    medic melee
  • The Ubersaw

    Level 10 Bonesaw
    On Hit: 25% ÜberCharge added
    -20% slower firing speed
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    medic melee
  • Equip

    Strange Ubersaw

    Level 10 Bonesaw
    Kills: 2878
    On Hit: 25% ÜberCharge added
    -20% slower firing speed
    Origin: Found in Crate
    Suggested value: 2.33–2.66 ref
    TF2WH: 6245 credits (2.08 ref)
    medic melee
  • The Vita-Saw

    Level 5 Bonesaw
    On death up to 20% of your stored
    ÜberCharge is retained
    -10 max health on wearer
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    medic melee
  • The Vita-Saw

    Level 5 Bonesaw
    On death up to 20% of your stored
    ÜberCharge is retained
    -10 max health on wearer
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    medic melee
  • Strange Bonesaw

    Level 1 Bonesaw
    Kills: 0
    Origin: Found in Crate
    Suggested value: 0.22–0.33 ref
    TF2WH: 640 credits (0.21 ref)
    medic melee
  • Strange Bonesaw

    Level 1 Bonesaw
    Kills: 0
    Origin: Found in Crate
    Suggested value: 0.22–0.33 ref
    TF2WH: 640 credits (0.21 ref)
    medic melee
  • Strange Bonesaw

    Level 1 Bonesaw
    Kills: 0
    Origin: Found in Crate
    Suggested value: 0.22–0.33 ref
    TF2WH: 640 credits (0.21 ref)
    medic melee
  • Haunted Einstein

    Level 42 Costume Piece

    The Mad Doktor
    Einstein
    Dr. Gogglestache
    Emerald Jarate

    This is a special Halloween 2011 item
    Origin: Halloween Drop
    Suggested value: 1.66–2 ref
    TF2WH: 5000 credits (1.67 ref)
    medic
  • Archimedes

    Level 27
    Before Archimedes came into the Medic's care, he
    made his living through wedding dovery. A
    lucrative trade, but he always felt something was
    missing. He looks back on the day that the Medic
    stole that catering van during the prime
    minister's wedding as the best day of his life.
    He's been burrowing into the chests of unwitting
    patients ever since.
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 5.66 ref
    TF2WH: 18270 credits (1.25 keys)
    medic
  • Dr. Gogglestache

    Level 71 Costume Piece

    The Mad Doktor
    Einstein
    Dr. Gogglestache
    Emerald Jarate

    This is a special Halloween 2011 item
    Origin: Halloween Drop
    Suggested value: 0.05 ref
    TF2WH: 205 credits (0.07 ref)
    medic
  • Haunted Dr. Gogglestache

    Level 42 Costume Piece

    The Mad Doktor
    Einstein
    Dr. Gogglestache
    Emerald Jarate

    This is a special Halloween 2011 item
    Origin: Halloween Drop
    Suggested value: 0.33 ref
    TF2WH: 725 credits (0.24 ref)
    medic
  • The Emerald Jarate

    Level 19 Costume Piece

    The Mad Doktor
    Einstein
    Dr. Gogglestache
    Emerald Jarate

    This is a special Halloween 2011 item
    Origin: Halloween Drop
    Suggested value: 0.11 ref
    TF2WH: 150 credits (0.05 ref)
    medic
  • Haunted Emerald Jarate

    Level 42 Costume Piece

    The Mad Doktor
    Einstein
    Dr. Gogglestache
    Emerald Jarate

    This is a special Halloween 2011 item
    Origin: Halloween Drop
    Suggested value: 0.33–0.44 ref
    TF2WH: 760 credits (0.25 ref)
    medic
  • Haunted Voodoo-Cursed Medic Soul

    Level 1 Cursed Soul
    Origin: Gifted
    Suggested value: 0.11–0.33 ref
    TF2WH: 330 credits (0.11 ref)
    medic