State Distribution for The Special Eyes

Paint Distribution for The Special Eyes

Particle Distribution for The Special Eyes

Schema Tracking

  • Item type name changed from Glasses to Eyes.
  • Item type name changed from Glasses to Eyes.
  • Item type name changed from Glasses to Eyes.
  • Item type name changed from Glasses to Eyes.
  • Item type name changed from Glasses to Eyes.
  • Item type name changed from Glasses to Eyes.
  • Item type name changed from Glasses to Eyes.
  • Item type name changed from Glasses to Eyes.
  • Item type name changed from Glasses to Eyes.
  • Item type name changed from Glasses to Eyes.
  • Item type name changed from Glasses to Eyes.
  • Item type name changed from Glasses to Eyes.
  • Item type name changed from Glasses to Eyes.
  • Item type name changed from Glasses to Eyes.
  • Item type name changed from Glasses to Eyes.
  • Item type name changed from Glasses to Eyes.
  • Item type name changed from Glasses to Eyes.
  • Item type name changed from Glasses to Eyes.
  • Item type name changed from Glasses to Eyes.
  • Item type name changed from Glasses to Eyes.
  • Item type name changed from Glasses to Eyes.
  • Item type name changed from Glasses to Eyes.
  • Item type name changed from Glasses to Eyes.
  • Item type name changed from Glasses to Eyes.
  • Item type name changed from Glasses to Eyes.
  • Item type name changed from Glasses to Eyes.
  • Item type name changed from Glasses to Eyes.
  • Item type name changed from Glasses to Eyes.
  • Item type name changed from Glasses to Eyes.
  • Item type name changed from Glasses to Eyes.
  • Item type name changed from Glasses to Eyes.
  • Item type name changed from Glasses to Eyes.
  • Item type name changed from Glasses to Eyes.
  • Item type name changed from Glasses to Eyes.
  • Item type name changed from Glasses to Eyes.
  • Item type name changed from Glasses to Eyes.
  • Item type name changed from Glasses to Eyes.
  • Item type name changed from Glasses to Eyes.
  • Player model changed from models/workshop/player/items/all_class/fall2013_the_special_eyes/fall2013_the_special_eyes_pyro.mdl to models/workshop/player/items/all_class/fall2013_the_special_eyes/fall2013_the_special_eyes_Scout.mdl.
  • Player model changed from models/workshop/player/items/engineer/fall2013_the_special_eyes/fall2013_the_special_eyes.mdl to models/workshop/player/items/all_class/fall2013_the_special_eyes/fall2013_the_special_eyes_pyro.mdl.
  • Inventory image changed from backpack/workshop/player/items/engineer/fall2013_the_special_eyes/fall2013_the_special_eyes to backpack/workshop/player/items/all_class/fall2013_the_special_eyes/fall2013_the_special_eyes.
  • Image URL changed from http://media.steampowered.com/apps/440/icons/fall2013_the_special_eyes.6d09ae121d0a006e7e1a2350e3b2611b1db3cdff.png to http://media.steampowered.com/apps/440/icons/fall2013_the_special_eyes.daea1d824a841564291c0c45c2f4df5ae9f5b9ed.png.

  • Large image URL changed from http://media.steampowered.com/apps/440/icons/fall2013_the_special_eyes_large.5ab439716957d2a8684d781c368bcea3c45a55e3.png to http://media.steampowered.com/apps/440/icons/fall2013_the_special_eyes_large.737f36db608149aad5deef7bce68097c2afb7967.png.

  • Styles
  • 0
  • Name defined as Suspicious.
  • 1
  • Name defined as Bored.
  • Used by classes
  • 0 changed from Engineer to Pyro.
  • 1 defined as Engineer.
  • Maximum level changed from 1 to 100.
  • Maximum level changed from 100 to 1.
  • Capabilities
  • This item can now be killstreakified.
  • Name defined as The Special Eyes.
  • Definition index defined as 30168.
  • Item class defined as tf_wearable.
  • Item type name defined as Glasses.
  • Item name defined as Special Eyes.
  • Item description defined as null.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/engineer/fall2013_the_special_eyes/fall2013_the_special_eyes.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/engineer/fall2013_the_special_eyes/fall2013_the_special_eyes.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/fall2013_the_special_eyes.6d09ae121d0a006e7e1a2350e3b2611b1db3cdff.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/fall2013_the_special_eyes_large.5ab439716957d2a8684d781c368bcea3c45a55e3.png.

  • Drop type defined as none.
  • Craft class defined as hat.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Engineer.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.