Profile Information
GASCANRESCUEFORCE
Created: 2011-01-30 · In Game: Saints Row: The T...
New contributor Early Adopter Supporter
steamrep · bazaar · tf2outpost · tf2tp
  • SteamRepWAIT
  • Trade StatusWAIT
  • VAC StatusWAIT
  • CommunityWAIT
  • 1608 refined
  • 1.77 raw metal
  • 0 raw keys
  • 563 US$
  • 821 total items
  • 1000 backpack slots
Backpack History
Quality Distribution

Click on quality to toggle filter

Item Usage

Backpack Contents
  • Scrap Metal

    Level 1 Craft Item
    Origin: Crafted
    Suggested value: 0.11 ref
    TF2WH: 330 credits (0.11 ref)

  • Ali Baba's Wee Booties

    Level 10 Boots

    One Thousand and One Demoknights
    The Persian Persuader
    The Splendid Screen
    Ali Baba's Wee Booties
    Sultan's Ceremonial

    +25 max health on wearer
    +100% increase in turning control while charging
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    demoman primary
  • Trophy Belt

    Level 17 Hat
    Any old sap can pull teeth from a dead crocodile.
    It takes a man to pull teeth from a live one.
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.44–0.66 ref
    TF2WH: 6285 credits (2.1 ref)
    sniper
  • Detonator

    Level 10 Flare Gun
    Alt-Fire: Detonate flare.
    +25% damage to self
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    pyro secondary
  • Vintage Scotsman's Stove Pipe

    Level 23 Hat
    Style: Garish and Overbearing
    Color: Australium Gold (231,181,59)
    Origin: Traded
    Suggested value: 1.5 keys (1.86 keys w/ bonuses)
    TF2WH: 19085 credits (1.25 keys)
    demoman
  • Party Hat

    Level 10 Hat
    Origin: Timed Drop
    ( Not Tradable )
    multi
  • The Bombinomicon

    Level 20 Badge
    'If ye gaze upon one tome-themed badge this year,
    MAKE IT NOT THIS ONE!' - Merasmus the Magician'
    Explode spectacularly on death
    Origin: Achievement
    ( Not Tradable )
    Suggested value: 0.17 ref
    multi
  • Vintage Glengarry Bonnet

    Level 37 Hat
    Color: Australium Gold (231,181,59)
    Origin: Timed Drop
    Suggested value: 1–1.25 keys (1.36–1.61 keys w/ bonuses)
    TF2WH: 16625 credits (1 key)
    demoman
  • The Bootlegger

    Level 10 Boots
    Amaze your friends! Impress women! Walk with a
    limp for life! It's grotesque!

    Swashbuckler's Swag
    The Scottish Handshake
    The Buccaneer's Bicorne
    A Whiff of the Old Brimstone
    The Bootlegger

    +25 max health on wearer
    +100% increase in turning control while charging
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    demoman primary
  • Brain Bucket

    Level 72 Hat
    Zombie tested, braaaains approved.
    Origin: Traded
    Suggested value: 1.33 ref (7.91 keys w/ bonuses)
    TF2WH: 4000 credits (1.33 ref)
    soldier#37
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #9
    Origin: Traded
    Suggested value: 0.33–0.44 ref
    TF2WH: 10 credits (0 ref)
    #9
  • Trophy Belt

    Level 59 Hat
    Any old sap can pull teeth from a dead crocodile.
    It takes a man to pull teeth from a live one.
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.44–0.66 ref
    TF2WH: 6285 credits (2.1 ref)
    sniper
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #9
    Origin: Timed Drop
    Suggested value: 0.33–0.44 ref
    TF2WH: 10 credits (0 ref)
    #9
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #9
    Origin: Traded
    Suggested value: 0.33–0.44 ref
    TF2WH: 10 credits (0 ref)
    #9
  • Equip

    Genuine Menpo

    Level 1 Mask
    Discover the exciting world of the samurai! Speak
    quickly and angrily! Grow facial hair! Maybe if
    you kill another samurai and apologize after,
    you'll get to date his wife! The possibilities are
    endless!
    Style: Yuurei
    Origin: Steam Purchase
    Suggested value: 1.33–1.66 ref
    TF2WH: 4300 credits (1.43 ref)
    soldier demoman
  • Darwin's Danger Shield

    Level 10 Shield

    The Croc-o-Style Kit
    The Sydney Sleeper
    Darwin's Danger Shield
    The Bushwacka
    Ol' Snaggletooth
    Set Bonuses
    The wearer cannot be killed by headshots

    +25 max health on wearer
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    sniper secondary
  • Genuine Cross-Comm Crash Helmet

    Level 1 Hat
    This purely cosmetic battlefield awareness
    accessory will fool everyone from the lowliest
    private to the mayor of the army into thinking
    you're probably in the army too.
    Origin: Steam Purchase
    Suggested value: 2–2.33 ref
    TF2WH: 5850 credits (1.95 ref)
    soldier
  • Noise Maker - Winter Holiday

    Level 5 Party Favor
    Unlimited use
    Origin: Timed Drop
    Unlimited use
    Suggested value: 0.05 ref
    TF2WH: 395 credits (0.13 ref)
    multi
  • The Disciplinary Action

    Level 10 Riding Crop

    The General's Formals
    The Mantreads
    The Disciplinary Action
    Armored Authority
    Fancy Dress Uniform

    On Hit Ally: Boosts both players' speed for several seconds
    -25% damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier melee
  • Ghastlier Gibus

    Level 10 Hat
    Even more ghastly.
    Style: Ghostly
    This is a special Halloween 2010 item
    Origin: Achievement
    ( Not Tradable )
    multi
  • Ghastlierest Gibus

    Level 10 Hat
    Way way more ghastly.
    Style: Ghastlierest
    This is a special Halloween 2009 item
    Origin: Traded
    Suggested value: 0.66–1 ref
    TF2WH: 2595 credits (0.87 ref)
    multi
  • Bronze Dueling Badge

    Level 1 Badge
    This badge tracks your duel statistics.
    Increase its level by winning duels!
    Date Received: Jul 11, 2011 (19:42:20) GMT
    Origin: Earned
    ( Not Tradable )
    multi
  • Ellis' Cap

    Level 10 Hat
    Origin: Steam Purchase
    Suggested value: 1.33 ref
    TF2WH: 4050 credits (1.35 ref)
    multi
  • Mercenary

    Level 5 Badge
    Even though you were late to the party, you were
    still the life of it.
    Hire Date: Jun 24, 2011 (21:49:57) GMT
    Origin: Timed Drop
    ( Not Tradable )
    multi
  • Noise Maker - Winter Holiday

    Level 5 Party Favor
    Unlimited use
    Origin: Timed Drop
    Unlimited use
    Suggested value: 0.05 ref
    TF2WH: 395 credits (0.13 ref)
    multi
  • Ghastlierest Gibus

    Level 10 Hat
    Way way more ghastly.
    Style: Ghastlierest
    This is a special Halloween 2009 item
    Origin: Traded
    Suggested value: 0.66–1 ref
    TF2WH: 2595 credits (0.87 ref)
    multi
  • The Eviction Notice

    Level 10 Boxing Gloves

    Black Market Business
    Tomislav
    The Family Business
    The Eviction Notice
    Capone's Capper

    +50% faster firing speed
    -60% damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    heavy melee
  • Genuine Pilotka

    Level 10 Hat
    Origin: Steam Purchase
    Suggested value: 1.33–1.44 ref
    TF2WH: 4050 credits (1.35 ref)
    heavy
  • The Full Head Of Steam

    Level 76 Hat
    You never took a break from cp_foundry, and now
    you can prove it with the actual steam whistle
    used to call the breaks you never took!
    Origin: Achievement
    ( Not Tradable )
    multi
  • The Fan O'War

    Level 5 Gunbai
    Winds of Gravel Pit
    Scout brings on his fan!
    You are marked for death
    On Hit: One target at a time is marked for death, causing all damage taken to be mini-crits
    -90% damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    scout melee
  • The Ninja Cowl

    Level 1 Hat
    If there's one thing that the ladies/men love,
    it's mystery. And what's more mysterious than
    covering your entire face with a Ninja Cowl? "Oh
    my, I can't see any of that man's face!" they'll
    exclaim. "He must have a terrible secret I will
    uncover with my love."
    Origin: Steam Purchase
    Suggested value: 1.33 ref
    TF2WH: 4065 credits (1.36 ref)
    spy
  • The MONOCULUS!

    Level 31 Hat
    Celebrate the Demo's most serious childhood injury
    with this gruesome mask based on his missing,
    haunted eye.
    Origin: Achievement
    ( Not Tradable )
    Suggested value: 0.03 ref
    multi
  • Mildly Disturbing Halloween Mask

    Level 10 Holiday Hat
    Brown paper never looked so mildly disturbing.
    Origin: Achievement
    ( Not Tradable )
    multi
  • Horseless Headless Horsemann's Head

    Level 31 Hat
    He had one all along...
    Origin: Achievement
    ( Not Tradable )
    TF2WH: 410 credits (0.14 ref)
    multi
  • The Seal Mask

    Level 31 Mask
    Turn routine melee attacks into environmental hate
    crimes with this adorable mask.
    Origin: Gifted
    ( Not Tradable )
    multi
  • Professor Speks

    Level 5 Hat
    Give your teacher the gift of insight, paper clip
    and rubber band included.
    Origin: Earned
    ( Not Tradable )
    Suggested value: 1.33–2 ref
    multi
  • The Buzz Killer

    Level 11 Costume Piece

    The Brundle Bundle
    Buzz Killer
    Frontier Flyboy
    Legend of Bugfoot

    This is a special Halloween 2011 item
    Origin: Gifted
    Suggested value: 0.11 ref
    TF2WH: 160 credits (0.05 ref)
    engineer
  • The Idiot Box

    Level 21 Costume Piece

    The Tin Soldier
    Idiot Box
    Steel Pipes
    Shoestring Budget

    This is a special Halloween 2011 item
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.33–0.66 ref
    TF2WH: 2010 credits (0.67 ref)
    soldier
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #7
    Origin: Timed Drop
    Suggested value: 0.11 ref
    TF2WH: 10 credits (0 ref)
    #7
  • The Proof of Purchase

    Level 50 Hat
    From another era.
    Origin: Steam Purchase
    ( Not Tradable )
    multi
  • Trophy Belt

    Level 69 Hat
    Any old sap can pull teeth from a dead crocodile.
    It takes a man to pull teeth from a live one.
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.44–0.66 ref
    TF2WH: 6285 credits (2.1 ref)
    sniper
  • The Manmelter

    Level 30 Indivisible Particle Smasher
    Being a device that flouts conventional scientific
    consensus that the molecules composing the human
    body must be arranged "just so", and not, for
    example, across a square-mile radius.

    Dr. Grordbort's Moonman Pack
    The Phlogistinator
    The Third Degree
    The Manmelter
    The Moonman Backpack
    The Bubble Pipe

    Alt-Fire: Extinguish teammates to gain guaranteed critical hits
    +50% projectile speed
    Does not require ammo
    No random critical hits
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    pyro secondary
  • Mann Co. Cap

    Level 10 Hat
    Origin: Store Promotion
    ( Not Tradable or Usable in Crafting )
    multi
  • The Manniversary Paper Hat

    Level 10 Hat
    Origin: Gifted
    Suggested value: 1.33 ref
    TF2WH: 4015 credits (1.34 ref)
    multi
  • The Mantreads

    Level 10 Boots

    The General's Formals
    The Mantreads
    The Disciplinary Action
    Armored Authority
    Fancy Dress Uniform

    Deals 3x falling damage to the player you land on
    -75% reduction in push force taken from damage
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier secondary
  • Noise Maker - Winter Holiday

    Level 5 Party Favor
    Unlimited use
    Origin: Timed Drop
    Unlimited use
    Suggested value: 0.05 ref
    TF2WH: 395 credits (0.13 ref)
    multi
  • Genuine Menpo

    Level 1 Mask
    Discover the exciting world of the samurai! Speak
    quickly and angrily! Grow facial hair! Maybe if
    you kill another samurai and apologize after,
    you'll get to date his wife! The possibilities are
    endless!
    Style: Obake
    Origin: Steam Purchase
    Suggested value: 1.33–1.66 ref
    TF2WH: 4300 credits (1.43 ref)
    soldier demoman
  • Nessie's Nine Iron

    Level 5 Golf Club
    -25 max health on wearer
    No random critical hits
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    demoman melee
  • Noise Maker - TF Birthday

    Level 5 Party Favor
    Unlimited use
    Origin: Timed Drop
    ( Not Tradable )
    Unlimited use
    multi
  • Genuine Faerie Solitaire Pin

    Level 1 Pin
    Made with exacting attention to detail, this
    imitation faerie wing pin is indistinguishable
    from the real thing. Finally get rid of all those
    actual decomposing faerie wings stapled to your
    clothes, while still letting people know you have
    some strong opinions about mythical beings.
    Origin: Steam Purchase
    Suggested value: 1.33 ref
    TF2WH: 4050 credits (1.35 ref)
    multi
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #49
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #49
  • Genuine Menpo

    Level 1 Mask
    Discover the exciting world of the samurai! Speak
    quickly and angrily! Grow facial hair! Maybe if
    you kill another samurai and apologize after,
    you'll get to date his wife! The possibilities are
    endless!
    Style: Obake
    Origin: Steam Purchase
    Suggested value: 1.33–1.66 ref
    TF2WH: 4300 credits (1.43 ref)
    soldier demoman
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #55
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #55
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #54
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #54
  • Noise Maker - Winter Holiday

    Level 5 Party Favor
    Unlimited use
    Origin: Timed Drop
    Unlimited use
    Suggested value: 0.05 ref
    TF2WH: 395 credits (0.13 ref)
    multi
  • Refined Metal

    Level 3 Craft Item
    Origin: Crafted
    Suggested value: $0.35
    TF2WH: 3000 credits (1 ref)
  • Haunted Executioner

    Level 40 Hat
    Being an executioner is a lot more than just
    killing people. Sometimes you get to torture them
    first. Tip: To make things interesting, why not
    torture someone until they yell the secret word?
    (Hint: the secret word is "Freedom".)
    Origin: Found in Crate
    Suggested value: 1.66–2 ref
    TF2WH: 5170 credits (1.72 ref)
    multi
  • Equip

    Ghastlierest Gibus

    Level 10 Hat
    Way way more ghastly.
    Style: Ghastlierest
    This is a special Halloween 2009 item
    Color: The Bitter Taste of Defeat and Lime (50,205,50)
    Origin: Timed Drop
    Suggested value: 0.66–1 ref (1.49–1.83 ref w/ bonuses)
    TF2WH: 2595 credits (0.87 ref)
    multi
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #55
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #55
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #49
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #49
  • Genuine Pilotka

    Level 10 Hat
    Origin: Steam Purchase
    Suggested value: 1.33–1.44 ref
    TF2WH: 4050 credits (1.35 ref)
    heavy
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #18
    Origin: Timed Drop
    Suggested value: 0.11 ref
    TF2WH: 10 credits (0 ref)
    #18
  • Noise Maker - Winter Holiday

    Level 5 Party Favor
    Unlimited use
    Origin: Timed Drop
    Unlimited use
    Suggested value: 0.05 ref
    TF2WH: 395 credits (0.13 ref)
    multi
  • The Rainblower

    Level 10 Flame Thrower
    Your friends (enemies) will squeal with delight
    (be consumed with fire) when you cover them in
    sparkly rainbows (all-consuming fire). (Equips
    Pyrovision.)
    On Equip: Visit Pyroland
    Only visible in Pyroland
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    pyro primary
  • Equip

    Genuine Marxman

    Level 1 Glasses
    Everyone knows laughter is the best medicine. But
    did you know that laughter is also the best
    disguise? No? Well, good thing you're not a cop
    infiltrating the Chinese mafia, then. Oh wait you
    are. AND NOW YOU'RE DEAD. Look, rookie, these
    glasses are hilarious.
    Style: Yes, Cigar
    Color: Mann Co. Orange (207,115,54)
    Origin: Steam Purchase
    Suggested value: 3.66–4 ref (5.07–5.41 ref w/ bonuses)
    TF2WH: 10980 credits (3.66 ref)
    multi
  • The Pomson 6000

    Level 10 Indivisible Particle Smasher
    Being an innovative hand-held irradiating utensil
    capable of producing rapid pulses of
    high-amplitude radiation in sufficient quantity as
    to immolate, maim and otherwise incapacitate the
    Irish.

    Dr. Grordbort's Brainiac Pack
    The Eureka Effect
    The Pomson 6000
    The Brainiac Hairpiece
    The Brainiac Goggles

    On Hit: Victim loses 20% cloak
    On Hit: Victim loses 10% Medigun charge
    Projectile cannot be deflected
    Does not require ammo
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    engineer primary
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #17
    Origin: Timed Drop
    Suggested value: 0.05–0.11 ref
    TF2WH: 10 credits (0 ref)
    #17
  • Noise Maker - Winter Holiday

    Level 5 Party Favor
    Unlimited use
    Origin: Timed Drop
    Unlimited use
    Suggested value: 0.05 ref
    TF2WH: 395 credits (0.13 ref)
    multi
  • Strange Baby Face's Blaster

    Level 10 Scattergun
    Kills: 1
    On Hit: Builds Boost
    Run at up to double speed at maximum Boost
    40% more accurate
    Boost resets on jump
    35% slower move speed on wearer
    -30% damage penalty
    Origin: Found in Crate
    Suggested value: 0.11–0.22 ref
    TF2WH: 600 credits (0.2 ref)
    scout primary
  • Equip

    Festive Grenade Launcher

    Level 1 Grenade Launcher
    Origin: Found in Crate
    Suggested value: 2.66–3 ref
    TF2WH: 5435 credits (1.81 ref)
    demoman primary
  • The Candy Cane

    Level 25 Bat
    On Kill: A small health pack is dropped
    25% explosive damage vulnerability on wearer
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    scout melee
  • The Scorch Shot

    Level 10 Flare Gun
    Flare knocks back target on hit
    and ignites enemies in a small radius
    -50% damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    pyro secondary
  • Equip

    Genuine Grizzled Growth

    Level 1 Facial Hair
    Whether it's the rugged charm of your chin locks
    or the fumes from the overripe pomade, the ladies
    are sure to swoon whenever you're near. Shave it
    off while they're dazed and pretend you saved them
    from a bear attack when they awake. Works every
    time.
    Origin: Steam Purchase
    Suggested value: 1 key
    TF2WH: 14200 credits (4.73 ref)
    engineer
  • Equip

    Strange Spy-cicle

    Level 1 Knife
    It's the perfect gift for the man who has
    everything: an icicle driven into their back. Even
    rich people can't buy that in stores.
    Kills: 5
    On Hit by Fire: Become fireproof for 2 seconds
    Silent Killer: No attack noise from backstabs
    Melts in fire, regenerates after 15 seconds
    Backstab turns victim to ice
    Origin: Found in Crate
    Suggested value: 1 ref
    TF2WH: 2750 credits (0.92 ref)
    spy melee
  • Genuine Last Straw

    Level 1 Hat
    Do you love farmin'? Do you hate the sun? Well
    shade yer noggin, grab yer hoe, and keep yer
    scattergun handy to scare off any varmints might
    come a-trespassin'.
    Origin: Steam Purchase
    Suggested value: 1.66 ref
    TF2WH: 4600 credits (1.53 ref)
    engineer
  • Genuine Prize Plushy

    Level 1 Pocket Buddy
    No more carnival games for you! Why buy three
    throws for a dollar and a chance to win a prize
    plushy for your paramour when you can just get one
    from the source and carry it around with you
    wherever you go!
    Origin: Steam Purchase
    Suggested value: 2 ref
    TF2WH: 6100 credits (2.03 ref)
    engineer
  • Noise Maker - Winter Holiday

    Level 5 Party Favor
    Unlimited use
    Origin: Timed Drop
    Unlimited use
    Suggested value: 0.05 ref
    TF2WH: 395 credits (0.13 ref)
    multi
  • Strange Holiday Punch

    Level 10 Fists
    Be the life of the war party with these
    laugh-inducing punch-mittens.
    Tickle Fights Won: 237
    Kills: 30
    On Hit: Force enemies to laugh who are also wearing this item
    Always critical hit from behind
    Critical hit forces victim to laugh
    Critical hits do no damage
    Origin: Found in Crate
    Suggested value: 1.5 keys
    TF2WH: 22065 credits (1.5 keys)
    heavy melee
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #45
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #45
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #25
    Origin: Timed Drop
    Suggested value: 0.11–0.33 ref
    TF2WH: 10 credits (0 ref)
    #25
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #45
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #45
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #45
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #45
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #47
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #47
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #47
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #47
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #47
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #47
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #45
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #45
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #45
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #45
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #55
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #55
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #47
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #47
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #45
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #45
  • Equip

    Vintage Kritzkrieg

    Level 45 Medi Gun
    +25% ÜberCharge rate
    ÜberCharge grants 100% critical chance
    Origin: Timed Drop
    Suggested value: 0.44–0.66 ref (0.66–0.88 ref w/ bonuses)
    TF2WH: 1650 credits (0.55 ref)
    medic secondary
  • Noise Maker - Winter Holiday

    Level 5 Party Favor
    Unlimited use
    Origin: Timed Drop
    Unlimited use
    Suggested value: 0.05 ref
    TF2WH: 395 credits (0.13 ref)
    multi
  • Noise Maker - Winter Holiday

    Level 5 Party Favor
    Unlimited use
    Origin: Timed Drop
    Unlimited use
    Suggested value: 0.05 ref
    TF2WH: 395 credits (0.13 ref)
    multi
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #55
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #55
  • Genuine Buck Turner All-Stars

    Level 1 Shoes
    Named after the famous Badlands sprinter who set a
    land speed record for sleeping with other men's
    wives. Turner designed the shoes to escape angry
    mobs of husbands, but sadly could not outrun
    diabetes. Both his feet were later amputated.
    Origin: Steam Purchase
    Suggested value: 3–3.2 keys
    TF2WH: 44500 credits (3 keys)
    scout demoman
  • The Warrior's Spirit

    Level 10 Boxing Gloves

    The Hibernating Bear
    The Brass Beast
    The Buffalo Steak Sandvich
    Warrior's Spirit
    Set Bonuses
    +5% critical hit damage resistance on wearer

    +30% damage bonus
    -20 max health on wearer
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    heavy melee
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #54
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #54
  • The Battalion's Backup

    Level 10 Battle Banner
    Provides a defensive buff that protects
    nearby team members from crits
    and blocks 35% of incoming damage.
    Rage increases through damage taken.

    The Tank Buster
    The Black Box
    The Battalion's Backup
    The Grenadier's Softcap
    Set Bonuses
    +20% sentry damage resistance on wearer

    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier secondary
  • The Family Business

    Level 10 Shotgun

    Black Market Business
    Tomislav
    The Family Business
    The Eviction Notice
    Capone's Capper

    +33% clip size
    -15% damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    heavy secondary
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #55
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #55
  • The Battalion's Backup

    Level 10 Battle Banner
    Provides a defensive buff that protects
    nearby team members from crits
    and blocks 35% of incoming damage.
    Rage increases through damage taken.

    The Tank Buster
    The Black Box
    The Battalion's Backup
    The Grenadier's Softcap
    Set Bonuses
    +20% sentry damage resistance on wearer

    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier secondary
  • Equip

    Vintage Ambassador

    Level 45 Revolver
    Crits on headshot
    -20% slower firing speed
    -15% damage penalty
    Origin: Traded
    Suggested value: 0.33 ref (0.55 ref w/ bonuses)
    TF2WH: 850 credits (0.28 ref)
    spy secondary
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #55
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #55
  • Vintage Jarate

    Level 45 Jar Based Karate
    Coated enemies take mini-crits
    Also handy for putting out a fire
    Origin: Timed Drop
    Suggested value: 0.33 ref (0.55 ref w/ bonuses)
    TF2WH: 985 credits (0.33 ref)
    sniper secondary
  • Vintage Pyrovision Goggles

    Level 45 Pyrovision Goggles
    Enter a world of imagination that's far superior
    to the crap-ass worlds of imagination you get from
    books. Pyrovision lets you see the TF2niverse from
    our favorite arsonist's perspective.
    On Equip: Visit Pyroland
    Witnessed the 2012 inferno
    Origin: Timed Drop
    Suggested value: 0.11–0.22 ref
    TF2WH: 425 credits (0.14 ref)
    multi
  • Mad Milk

    Level 5 Non-Milk Substance
    Players heal 60% of the damage done
    to an enemy covered with milk.

    The Special Delivery
    The Shortstop
    Mad Milk
    The Holy Mackerel
    The Milkman
    Set Bonuses
    +25 max health on wearer

    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    scout secondary
  • Noise Maker - Winter Holiday

    Level 5 Party Favor
    Unlimited use
    Origin: Timed Drop
    Unlimited use
    Suggested value: 0.05 ref
    TF2WH: 395 credits (0.13 ref)
    multi
  • Nessie's Nine Iron

    Level 5 Golf Club
    -25 max health on wearer
    No random critical hits
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    demoman melee
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #49
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #49
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #57
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #57
  • Vintage Sandman

    Level 45 Bat
    Alt-Fire: Launches a ball that stuns opponents
    -15 max health on wearer
    Origin: Timed Drop
    Suggested value: 0.33 ref (0.55 ref w/ bonuses)
    TF2WH: 1275 credits (0.43 ref)
    scout melee
  • The Lollichop

    Level 41 Fire Axe
    Fill (split) your buddies' tummies (skulls) with
    delicious candy (cold steel) with this oversized
    sugary treat. (Equips Pyrovision.)
    On Equip: Visit Pyroland
    Only visible in Pyroland
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    pyro melee
  • The Vaccinator

    Level 8 Vaccinator
    ÜberCharge provides 75% resistance to a selected
    damage type. You are healed for 25% of the matched
    incoming damage on your heal target.
    Special-Attack: Cycle through resist types.
    While healing, provides you and your target with a constant 10% resistance to the selected damage type.
    +50% ÜberCharge rate
    -66% Overheal build rate.
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 170 credits (0.06 ref)
    medic secondary
  • The Scottish Resistance

    Level 5 Stickybomb Launcher
    +6 max pipebombs out
    +50% max secondary ammo on wearer
    Able to destroy enemy stickybombs
    Detonates stickybombs near the crosshair and directly under your feet
    +25% faster firing speed
    0.8 sec slower bomb arm time
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    demoman secondary
  • Equip

    Genuine Brütal Bouffant

    Level 1 Hair
    This brutally heavy all-class sideburns and mullet
    combo was hand-sheared from the manes of Icelandic
    headbangers, woven with sigil-encrusted knitting
    needles of occult significance, and air-mailed
    straight out of hell.
    Origin: Steam Purchase
    Suggested value: 2.33–2.66 ref
    TF2WH: 6450 credits (2.15 ref)
    multi
  • Equip

    Genuine Shred Alert

    Level 5 Special Taunt
    Harness the unholy power of the Dark One (Yngwie
    Malmsteen) and crush your opponents with
    blistering riffs, lava-hot licks and emotionally
    crippling power ballads!
    Origin: Steam Purchase
    Suggested value: 2–2.5 keys
    TF2WH: 25500 credits (1.75 keys)
    multi
  • L'Etranger

    Level 5 Revolver

    The Saharan Spy
    L'Etranger
    Your Eternal Reward
    The Familiar Fez
    Set Bonuses
    Reduced decloak sound volume
    0.5 sec longer cloak blink time

    +15 cloak on hit
    -20% damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    spy secondary
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #54
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #54
  • The Beggar's Bazooka

    Level 22 Rocket Launcher
    Hold Fire to load up to three rockets
    Release Fire to unleash the barrage
    Cannot collect ammo from dispensers
    +3 degrees random projectile deviation
    Overloading the chamber will cause a misfire
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier primary
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #55
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #55
  • The Vaccinator

    Level 8 Vaccinator
    ÜberCharge provides 75% resistance to a selected
    damage type. You are healed for 25% of the matched
    incoming damage on your heal target.
    Special-Attack: Cycle through resist types.
    While healing, provides you and your target with a constant 10% resistance to the selected damage type.
    +50% ÜberCharge rate
    -66% Overheal build rate.
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 170 credits (0.06 ref)
    medic secondary
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #55
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #55
  • Trophy Belt

    Level 75 Hat
    Any old sap can pull teeth from a dead crocodile.
    It takes a man to pull teeth from a live one.
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.44–0.66 ref
    TF2WH: 6285 credits (2.1 ref)
    sniper
  • The Amputator

    Level 15 Bonesaw

    The Medieval Medic
    The Amputator
    The Crusader's Crossbow
    Set Bonuses
    +1 health regenerated per second on wearer

    On Taunt: Applies a healing effect to all nearby teammates
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    medic melee
  • The Battalion's Backup

    Level 10 Battle Banner
    Provides a defensive buff that protects
    nearby team members from crits
    and blocks 35% of incoming damage.
    Rage increases through damage taken.

    The Tank Buster
    The Black Box
    The Battalion's Backup
    The Grenadier's Softcap
    Set Bonuses
    +20% sentry damage resistance on wearer

    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier secondary
  • The Overdose

    Level 5 Syringe Gun Prototype
    Movement speed increases based on ÜberCharge
    percentage to a maximum of +10%

    Clinical Trial
    The Quick-Fix
    The Overdose
    The Solemn Vow

    -10% damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    medic primary
  • The Cow Mangler 5000

    Level 30 Focused Wave Projector

    Dr. Grordbort's Victory Pack
    The Cow Mangler 5000
    The Righteous Bison
    Lord Cockswain's Pith Helmet
    Lord Cockswain's Novelty Mutton Chops and Pipe

    Alt-Fire: A charged shot that mini-crits
    players and disables buildings for 4 sec
    Does not require ammo
    5% slower reload time
    Cannot be crit boosted
    -10% damage penalty
    Deals only 20% damage to buildings
    No random critical hits
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier primary
  • The Shahanshah

    Level 5 Kukri

    Lawrence of Australia
    The Bazaar Bargain
    The Shahanshah
    Desert Marauder

    25% increase in damage when health <50% of max
    -25% decrease in damage when health >50% of max
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    sniper melee
  • The Southern Hospitality

    Level 20 Wrench
    On Hit: Bleed for 5 seconds
    20% fire damage vulnerability on wearer
    No random critical hits
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    engineer melee
  • The Quick-Fix

    Level 8 Medi Gun Prototype
    Can't overheal.
    Move at the speed of any faster heal target.

    Clinical Trial
    The Quick-Fix
    The Overdose
    The Solemn Vow

    +25% ÜberCharge rate
    +40% heal rate
    ÜberCharge increases healing by 300% and grants immunity to movement-impairing effects
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    medic secondary
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #54
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #54
  • The Loch-n-Load

    Level 10 Grenade Launcher

    The Expert's Ordnance
    The Ullapool Caber
    The Loch-n-Load
    Set Bonuses
    +10% fire damage resistance on wearer

    +25% projectile speed
    +20% damage bonus
    Launched bombs shatter on surfaces
    +25% damage to self
    -50% clip size
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    demoman primary
  • The Pomson 6000

    Level 10 Indivisible Particle Smasher
    Being an innovative hand-held irradiating utensil
    capable of producing rapid pulses of
    high-amplitude radiation in sufficient quantity as
    to immolate, maim and otherwise incapacitate the
    Irish.

    Dr. Grordbort's Brainiac Pack
    The Eureka Effect
    The Pomson 6000
    The Brainiac Hairpiece
    The Brainiac Goggles

    On Hit: Victim loses 20% cloak
    On Hit: Victim loses 10% Medigun charge
    Projectile cannot be deflected
    Does not require ammo
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    engineer primary
  • Genuine Fortune Hunter

    Level 1 Cosmetic Axe
    Whether it's lying at the bottom of a dusty tomb
    or hiding in plain sight in the cavity behind
    someone's eyeballs, any treasure is just one swing
    away with this trusty adventure axe.
    Origin: Steam Purchase
    Suggested value: 3 ref
    TF2WH: 5900 credits (1.97 ref)
    multi
  • Genuine Croft's Crest

    Level 1 Badge
    This badge lets your enemies know you're as brave
    as a shivering, weeping, blood-stained 17-year-old
    British girl.
    Origin: Steam Purchase
    Suggested value: 1.33–1.44 ref
    TF2WH: 4070 credits (1.36 ref)
    multi
  • Genuine Tomb Wrapper

    Level 1 Bandages
    These coarsely woven bandages were stolen from a
    mummy being prepped for surgery in an ancient
    Egyptian pyramid hospital. They're filthy! But
    priceless.
    Origin: Steam Purchase
    Suggested value: 2.66–3 ref
    TF2WH: 4050 credits (1.35 ref)
    scout
  • Vintage Flare Gun

    Level 45 Flare Gun
    Origin: Timed Drop
    Suggested value: 0.33 ref (0.55 ref w/ bonuses)
    TF2WH: 950 credits (0.32 ref)
    pyro secondary
  • Vintage Ye Olde Baker Boy

    Level 5 Hat
    Extra! Extra! You're frickin' dead!
    Color: Australium Gold (231,181,59)
    Origin: Traded
    Suggested value: 1–1.5 keys (1.36–1.86 keys w/ bonuses)
    TF2WH: 18440 credits (1.25 keys)
    scout
  • Vintage Scotsman's Stove Pipe

    Level 54 Hat
    Style: Garish and Overbearing
    Color: Team Spirit (184,56,59)
    Color: 88,133,162
    Origin: Timed Drop
    Suggested value: 1.5 keys (2.52 keys w/ bonuses)
    TF2WH: 19085 credits (1.25 keys)
    demoman
  • Alien Swarm Parasite

    Level 20 Hat
    This cute little guy was once the scourge of
    humanity in another time and place. Now he's
    content to ride on your head and keep the sun off.
    Color: Drably Olive (128,128,0)
    Origin: Traded
    Suggested value: 0.33–0.66 ref (0.83–1.16 ref w/ bonuses)
    TF2WH: 1890 credits (0.63 ref)
    multi
  • Alien Swarm Parasite

    Level 20 Hat
    This cute little guy was once the scourge of
    humanity in another time and place. Now he's
    content to ride on your head and keep the sun off.
    Color: A Color Similar to Slate (47,79,79)
    Origin: Traded
    Suggested value: 0.33–0.66 ref (0.83–1.16 ref w/ bonuses)
    TF2WH: 1890 credits (0.63 ref)
    multi
  • Alien Swarm Parasite

    Level 20 Hat
    This cute little guy was once the scourge of
    humanity in another time and place. Now he's
    content to ride on your head and keep the sun off.
    Color: Dark Salmon Injustice (233,150,122)
    Origin: Traded
    Suggested value: 0.33–0.66 ref (0.83–1.16 ref w/ bonuses)
    TF2WH: 1890 credits (0.63 ref)
    multi
  • Alien Swarm Parasite

    Level 20 Hat
    This cute little guy was once the scourge of
    humanity in another time and place. Now he's
    content to ride on your head and keep the sun off.
    Origin: Timed Drop
    Suggested value: 0.33–0.66 ref
    TF2WH: 1890 credits (0.63 ref)
    multi
  • Alien Swarm Parasite

    Level 20 Hat
    This cute little guy was once the scourge of
    humanity in another time and place. Now he's
    content to ride on your head and keep the sun off.
    Origin: Timed Drop
    Suggested value: 0.33–0.66 ref
    TF2WH: 1890 credits (0.63 ref)
    multi
  • Alien Swarm Parasite

    Level 20 Hat
    This cute little guy was once the scourge of
    humanity in another time and place. Now he's
    content to ride on your head and keep the sun off.
    Color: Team Spirit (184,56,59)
    Color: 88,133,162
    Origin: Timed Drop
    Suggested value: 0.33–0.66 ref (0.83–1.16 ref w/ bonuses)
    TF2WH: 1890 credits (0.63 ref)
    multi
  • Alien Swarm Parasite

    Level 20 Hat
    This cute little guy was once the scourge of
    humanity in another time and place. Now he's
    content to ride on your head and keep the sun off.
    Origin: Achievement
    ( Not Tradable )
    Suggested value: 0.17–0.33 ref
    TF2WH: 1890 credits (0.63 ref)
    multi
  • Alien Swarm Parasite

    Level 20 Hat
    This cute little guy was once the scourge of
    humanity in another time and place. Now he's
    content to ride on your head and keep the sun off.
    Origin: Timed Drop
    Suggested value: 0.33–0.66 ref
    TF2WH: 1890 credits (0.63 ref)
    multi
  • Alien Swarm Parasite

    Level 20 Hat
    This cute little guy was once the scourge of
    humanity in another time and place. Now he's
    content to ride on your head and keep the sun off.
    Origin: Timed Drop
    Suggested value: 0.33–0.66 ref
    TF2WH: 1890 credits (0.63 ref)
    multi
  • Alien Swarm Parasite

    Level 20 Hat
    This cute little guy was once the scourge of
    humanity in another time and place. Now he's
    content to ride on your head and keep the sun off.
    Color: Peculiarly Drab Tincture (197,175,145)
    Origin: Timed Drop
    Suggested value: 0.33–0.66 ref (0.8–1.13 ref w/ bonuses)
    TF2WH: 1890 credits (0.63 ref)
    multi
  • Vintage Axtinguisher

    Level 45 Fire Axe
    100% critical hit vs burning players
    No critical hits vs non-burning players
    -50% damage vs non-burning players
    Origin: Timed Drop
    Suggested value: 0.22–0.33 ref (0.44–0.55 ref w/ bonuses)
    TF2WH: 850 credits (0.28 ref)
    pyro melee
  • The Pomson 6000

    Level 10 Indivisible Particle Smasher
    Being an innovative hand-held irradiating utensil
    capable of producing rapid pulses of
    high-amplitude radiation in sufficient quantity as
    to immolate, maim and otherwise incapacitate the
    Irish.

    Dr. Grordbort's Brainiac Pack
    The Eureka Effect
    The Pomson 6000
    The Brainiac Hairpiece
    The Brainiac Goggles

    On Hit: Victim loses 20% cloak
    On Hit: Victim loses 10% Medigun charge
    Projectile cannot be deflected
    Does not require ammo
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    engineer primary
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #49
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #49
  • Trophy Belt

    Level 33 Hat
    Any old sap can pull teeth from a dead crocodile.
    It takes a man to pull teeth from a live one.
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.44–0.66 ref
    TF2WH: 6285 credits (2.1 ref)
    sniper
  • Pyrovision Goggles

    Level 94 Pyrovision Goggles
    Enter a world of imagination that's far superior
    to the crap-ass worlds of imagination you get from
    books. Pyrovision lets you see the TF2niverse from
    our favorite arsonist's perspective.
    On Equip: Visit Pyroland
    Origin: Achievement
    ( Not Tradable )
    Suggested value: 0.83–1 ref
    TF2WH: 4025 credits (1.34 ref)
    multi
  • Vintage Scotsman's Stove Pipe

    Level 45 Hat
    Style: Garish and Overbearing
    Color: A Deep Commitment to Purple (125,64,113)
    Origin: Traded
    Suggested value: 1.5 keys (1.86 keys w/ bonuses)
    TF2WH: 19085 credits (1.25 keys)
    demoman
  • Resurrection Associate Pin

    Level 13 Badge
    Origin: Third-Party Promotion
    Suggested value: 2–2.22 ref
    TF2WH: 6285 credits (2.1 ref)
    multi
  • Vintage Razorback

    Level 45 Shield
    Blocks a single backstab attempt
    Origin: Timed Drop
    Suggested value: 0.22 ref (0.44 ref w/ bonuses)
    TF2WH: 805 credits (0.27 ref)
    sniper secondary
  • Equip

    Vintage Force-A-Nature

    Level 45 Scattergun
    +20% bullets per shot
    +50% faster firing speed
    Knockback on the target and shooter
    -66% clip size
    -10% damage penalty
    Origin: Timed Drop
    Suggested value: 0.22–0.33 ref (0.44–0.55 ref w/ bonuses)
    TF2WH: 800 credits (0.27 ref)
    scout primary
  • Equip

    Genuine Foppish Physician

    Level 1 Apparel
    Whether you're trepanning a skull to let out the
    sickness ghosts or attaching enough leeches to a
    patient that they'll pass out from blood loss
    before you cut off any suspicious-looking limbs,
    this dapper ruffed shirt and coat will assure your
    patients that they came to the right place for
    their dangerously insane 18th century medicine.
    Style: Tie
    Origin: Steam Purchase
    Suggested value: 1.33–1.44 ref
    TF2WH: 4250 credits (1.42 ref)
    medic
  • Equip

    Genuine Distinguished Rogue

    Level 1 Apparel
    This coat does so much of the heavy lifting to
    make you look like a sophisticated man of
    espionage, you won't need to wear anything else at
    all. Watch those heads turn the next time you
    attend a fancy gala completely nude except for a
    coat. So jealous. How about that guy calling the
    police? Is HE jealous? Yeah he is.
    Style: Tie
    Origin: Steam Purchase
    Suggested value: 1.66 ref
    TF2WH: 4300 credits (1.43 ref)
    spy
  • Trophy Belt

    Level 1 Hat
    Any old sap can pull teeth from a dead crocodile.
    It takes a man to pull teeth from a live one.
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.44–0.66 ref
    TF2WH: 6285 credits (2.1 ref)
    sniper
  • Trophy Belt

    Level 4 Hat
    Any old sap can pull teeth from a dead crocodile.
    It takes a man to pull teeth from a live one.
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.44–0.66 ref
    TF2WH: 6285 credits (2.1 ref)
    sniper
  • Trophy Belt

    Level 5 Hat
    Any old sap can pull teeth from a dead crocodile.
    It takes a man to pull teeth from a live one.
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.44–0.66 ref
    TF2WH: 6285 credits (2.1 ref)
    sniper
  • Trophy Belt

    Level 6 Hat
    Any old sap can pull teeth from a dead crocodile.
    It takes a man to pull teeth from a live one.
    Origin: Crafted
    Suggested value: 2 ref
    TF2WH: 6285 credits (2.1 ref)
    sniper
  • Trophy Belt

    Level 6 Hat
    Any old sap can pull teeth from a dead crocodile.
    It takes a man to pull teeth from a live one.
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.44–0.66 ref
    TF2WH: 6285 credits (2.1 ref)
    sniper
  • Trophy Belt

    Level 8 Hat
    Any old sap can pull teeth from a dead crocodile.
    It takes a man to pull teeth from a live one.
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.44–0.66 ref
    TF2WH: 6285 credits (2.1 ref)
    sniper
  • Trophy Belt

    Level 9 Hat
    Any old sap can pull teeth from a dead crocodile.
    It takes a man to pull teeth from a live one.
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.44–0.66 ref
    TF2WH: 6285 credits (2.1 ref)
    sniper
  • Trophy Belt

    Level 10 Hat
    Any old sap can pull teeth from a dead crocodile.
    It takes a man to pull teeth from a live one.
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.44–0.66 ref
    TF2WH: 6285 credits (2.1 ref)
    sniper
  • Trophy Belt

    Level 11 Hat
    Any old sap can pull teeth from a dead crocodile.
    It takes a man to pull teeth from a live one.
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.44–0.66 ref
    TF2WH: 6285 credits (2.1 ref)
    sniper
  • Trophy Belt

    Level 12 Hat
    Any old sap can pull teeth from a dead crocodile.
    It takes a man to pull teeth from a live one.
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.44–0.66 ref
    TF2WH: 6285 credits (2.1 ref)
    sniper
  • Trophy Belt

    Level 15 Hat
    Any old sap can pull teeth from a dead crocodile.
    It takes a man to pull teeth from a live one.
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.44–0.66 ref
    TF2WH: 6285 credits (2.1 ref)
    sniper
  • Trophy Belt

    Level 18 Hat
    Any old sap can pull teeth from a dead crocodile.
    It takes a man to pull teeth from a live one.
    Color: Drably Olive (128,128,0)
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.44–0.66 ref (0.99–1.21 ref w/ bonuses)
    TF2WH: 6285 credits (2.1 ref)
    sniper
  • Trophy Belt

    Level 19 Hat
    Any old sap can pull teeth from a dead crocodile.
    It takes a man to pull teeth from a live one.
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.44–0.66 ref
    TF2WH: 6285 credits (2.1 ref)
    sniper
  • Trophy Belt

    Level 20 Hat
    Any old sap can pull teeth from a dead crocodile.
    It takes a man to pull teeth from a live one.
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.44–0.66 ref
    TF2WH: 6285 credits (2.1 ref)
    sniper
  • Trophy Belt

    Level 22 Hat
    Any old sap can pull teeth from a dead crocodile.
    It takes a man to pull teeth from a live one.
    Color: Indubitably Green (114,158,66)
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.44–0.66 ref (0.99–1.21 ref w/ bonuses)
    TF2WH: 6285 credits (2.1 ref)
    sniper
  • Trophy Belt

    Level 24 Hat
    Any old sap can pull teeth from a dead crocodile.
    It takes a man to pull teeth from a live one.
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.44–0.66 ref
    TF2WH: 6285 credits (2.1 ref)
    sniper
  • Trophy Belt

    Level 25 Hat
    Any old sap can pull teeth from a dead crocodile.
    It takes a man to pull teeth from a live one.
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.44–0.66 ref
    TF2WH: 6285 credits (2.1 ref)
    sniper
  • Trophy Belt

    Level 26 Hat
    Any old sap can pull teeth from a dead crocodile.
    It takes a man to pull teeth from a live one.
    Color: Mann Co. Orange (207,115,54)
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.44–0.66 ref (0.99–1.21 ref w/ bonuses)
    TF2WH: 6285 credits (2.1 ref)
    sniper
  • Trophy Belt

    Level 28 Hat
    Any old sap can pull teeth from a dead crocodile.
    It takes a man to pull teeth from a live one.
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.44–0.66 ref
    TF2WH: 6285 credits (2.1 ref)
    sniper
  • Trophy Belt

    Level 29 Hat
    Any old sap can pull teeth from a dead crocodile.
    It takes a man to pull teeth from a live one.
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.44–0.66 ref
    TF2WH: 6285 credits (2.1 ref)
    sniper
  • Trophy Belt

    Level 30 Hat
    Any old sap can pull teeth from a dead crocodile.
    It takes a man to pull teeth from a live one.
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.44–0.66 ref
    TF2WH: 6285 credits (2.1 ref)
    sniper
  • Trophy Belt

    Level 31 Hat
    Any old sap can pull teeth from a dead crocodile.
    It takes a man to pull teeth from a live one.
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.44–0.66 ref
    TF2WH: 6285 credits (2.1 ref)
    sniper
  • Trophy Belt

    Level 32 Hat
    Any old sap can pull teeth from a dead crocodile.
    It takes a man to pull teeth from a live one.
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.44–0.66 ref
    TF2WH: 6285 credits (2.1 ref)
    sniper
  • Trophy Belt

    Level 34 Hat
    Any old sap can pull teeth from a dead crocodile.
    It takes a man to pull teeth from a live one.
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.44–0.66 ref
    TF2WH: 6285 credits (2.1 ref)
    sniper
  • Trophy Belt

    Level 35 Hat
    Any old sap can pull teeth from a dead crocodile.
    It takes a man to pull teeth from a live one.
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.44–0.66 ref
    TF2WH: 6285 credits (2.1 ref)
    sniper
  • Trophy Belt

    Level 37 Hat
    Any old sap can pull teeth from a dead crocodile.
    It takes a man to pull teeth from a live one.
    Origin: Timed Drop
    Suggested value: 2 ref
    TF2WH: 6285 credits (2.1 ref)
    sniper
  • Trophy Belt

    Level 37 Hat
    Any old sap can pull teeth from a dead crocodile.
    It takes a man to pull teeth from a live one.
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.44–0.66 ref
    TF2WH: 6285 credits (2.1 ref)
    sniper
  • Trophy Belt

    Level 38 Hat
    Any old sap can pull teeth from a dead crocodile.
    It takes a man to pull teeth from a live one.
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.44–0.66 ref
    TF2WH: 6285 credits (2.1 ref)
    sniper
  • Trophy Belt

    Level 39 Hat
    Any old sap can pull teeth from a dead crocodile.
    It takes a man to pull teeth from a live one.
    Origin: Store Promotion
    ( Not Usable in Crafting )
    Suggested value: 0.44–0.66 ref
    TF2WH: 6285 credits (2.1 ref)
    sniper
  • Trophy Belt

    Level 39 Hat
    Any old sap can pull teeth from a dead crocodile.
    It takes a man to pull teeth from a live one.
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.44–0.66 ref
    TF2WH: 6285 credits (2.1 ref)
    sniper
  • Trophy Belt

    Level 40 Hat
    Any old sap can pull teeth from a dead crocodile.
    It takes a man to pull teeth from a live one.
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.44–0.66 ref
    TF2WH: 6285 credits (2.1 ref)
    sniper
  • Trophy Belt

    Level 41 Hat
    Any old sap can pull teeth from a dead crocodile.
    It takes a man to pull teeth from a live one.
    Color: Indubitably Green (114,158,66)
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.44–0.66 ref (0.99–1.21 ref w/ bonuses)
    TF2WH: 6285 credits (2.1 ref)
    sniper
  • Trophy Belt

    Level 42 Hat
    Any old sap can pull teeth from a dead crocodile.
    It takes a man to pull teeth from a live one.
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.44–0.66 ref
    TF2WH: 6285 credits (2.1 ref)
    sniper
  • Equip

    Ghastlierest Gibus

    Level 10 Hat
    Way way more ghastly.
    Style: Ghastlierest
    This is a special Halloween 2009 item
    Color: Pink as Hell (255,105,180)
    Origin: Timed Drop
    Suggested value: 0.66–1 ref (1.49–1.83 ref w/ bonuses)
    TF2WH: 2595 credits (0.87 ref)
    multi
  • Trophy Belt

    Level 43 Hat
    Any old sap can pull teeth from a dead crocodile.
    It takes a man to pull teeth from a live one.
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.44–0.66 ref
    TF2WH: 6285 credits (2.1 ref)
    sniper
  • Trophy Belt

    Level 2 Hat
    Any old sap can pull teeth from a dead crocodile.
    It takes a man to pull teeth from a live one.
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.44–0.66 ref
    TF2WH: 6285 credits (2.1 ref)
    sniper
  • Trophy Belt

    Level 44 Hat
    Any old sap can pull teeth from a dead crocodile.
    It takes a man to pull teeth from a live one.
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.44–0.66 ref
    TF2WH: 6285 credits (2.1 ref)
    sniper
  • Trophy Belt

    Level 45 Hat
    Any old sap can pull teeth from a dead crocodile.
    It takes a man to pull teeth from a live one.
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.44–0.66 ref
    TF2WH: 6285 credits (2.1 ref)
    sniper
  • Trophy Belt

    Level 47 Hat
    Any old sap can pull teeth from a dead crocodile.
    It takes a man to pull teeth from a live one.
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.44–0.66 ref
    TF2WH: 6285 credits (2.1 ref)
    sniper
  • Trophy Belt

    Level 80 Hat
    Any old sap can pull teeth from a dead crocodile.
    It takes a man to pull teeth from a live one.
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.44–0.66 ref
    TF2WH: 6285 credits (2.1 ref)
    sniper
  • Trophy Belt

    Level 47 Hat
    Any old sap can pull teeth from a dead crocodile.
    It takes a man to pull teeth from a live one.
    Color: Muskelmannbraun (165,117,69)
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.44–0.66 ref (0.91–1.13 ref w/ bonuses)
    TF2WH: 6285 credits (2.1 ref)
    sniper
  • Trophy Belt

    Level 48 Hat
    Any old sap can pull teeth from a dead crocodile.
    It takes a man to pull teeth from a live one.
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.44–0.66 ref
    TF2WH: 6285 credits (2.1 ref)
    sniper
  • Trophy Belt

    Level 49 Hat
    Any old sap can pull teeth from a dead crocodile.
    It takes a man to pull teeth from a live one.
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.44–0.66 ref
    TF2WH: 6285 credits (2.1 ref)
    sniper
  • Trophy Belt

    Level 50 Hat
    Any old sap can pull teeth from a dead crocodile.
    It takes a man to pull teeth from a live one.
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.44–0.66 ref
    TF2WH: 6285 credits (2.1 ref)
    sniper
  • Trophy Belt

    Level 53 Hat
    Any old sap can pull teeth from a dead crocodile.
    It takes a man to pull teeth from a live one.
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.44–0.66 ref
    TF2WH: 6285 credits (2.1 ref)
    sniper
  • Trophy Belt

    Level 54 Hat
    Any old sap can pull teeth from a dead crocodile.
    It takes a man to pull teeth from a live one.
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.44–0.66 ref
    TF2WH: 6285 credits (2.1 ref)
    sniper
  • Trophy Belt

    Level 55 Hat
    Any old sap can pull teeth from a dead crocodile.
    It takes a man to pull teeth from a live one.
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.44–0.66 ref
    TF2WH: 6285 credits (2.1 ref)
    sniper
  • Trophy Belt

    Level 58 Hat
    Any old sap can pull teeth from a dead crocodile.
    It takes a man to pull teeth from a live one.
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.44–0.66 ref
    TF2WH: 6285 credits (2.1 ref)
    sniper
  • Trophy Belt

    Level 60 Hat
    Any old sap can pull teeth from a dead crocodile.
    It takes a man to pull teeth from a live one.
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.44–0.66 ref
    TF2WH: 6285 credits (2.1 ref)
    sniper
  • Trophy Belt

    Level 61 Hat
    Any old sap can pull teeth from a dead crocodile.
    It takes a man to pull teeth from a live one.
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.44–0.66 ref
    TF2WH: 6285 credits (2.1 ref)
    sniper
  • Trophy Belt

    Level 62 Hat
    Any old sap can pull teeth from a dead crocodile.
    It takes a man to pull teeth from a live one.
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.44–0.66 ref
    TF2WH: 6285 credits (2.1 ref)
    sniper
  • Trophy Belt

    Level 64 Hat
    Any old sap can pull teeth from a dead crocodile.
    It takes a man to pull teeth from a live one.
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.44–0.66 ref
    TF2WH: 6285 credits (2.1 ref)
    sniper
  • Trophy Belt

    Level 65 Hat
    Any old sap can pull teeth from a dead crocodile.
    It takes a man to pull teeth from a live one.
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.44–0.66 ref
    TF2WH: 6285 credits (2.1 ref)
    sniper
  • Trophy Belt

    Level 66 Hat
    Any old sap can pull teeth from a dead crocodile.
    It takes a man to pull teeth from a live one.
    Color: Zepheniah's Greed (66,79,59)
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.44–0.66 ref (0.99–1.21 ref w/ bonuses)
    TF2WH: 6285 credits (2.1 ref)
    sniper
  • Trophy Belt

    Level 67 Hat
    Any old sap can pull teeth from a dead crocodile.
    It takes a man to pull teeth from a live one.
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.44–0.66 ref
    TF2WH: 6285 credits (2.1 ref)
    sniper
  • Trophy Belt

    Level 70 Hat
    Any old sap can pull teeth from a dead crocodile.
    It takes a man to pull teeth from a live one.
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.44–0.66 ref
    TF2WH: 6285 credits (2.1 ref)
    sniper
  • Trophy Belt

    Level 73 Hat
    Any old sap can pull teeth from a dead crocodile.
    It takes a man to pull teeth from a live one.
    Color: Mann Co. Orange (207,115,54)
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.44–0.66 ref (0.99–1.21 ref w/ bonuses)
    TF2WH: 6285 credits (2.1 ref)
    sniper
  • Trophy Belt

    Level 73 Hat
    Any old sap can pull teeth from a dead crocodile.
    It takes a man to pull teeth from a live one.
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.44–0.66 ref
    TF2WH: 6285 credits (2.1 ref)
    sniper
  • Trophy Belt

    Level 76 Hat
    Any old sap can pull teeth from a dead crocodile.
    It takes a man to pull teeth from a live one.
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.44–0.66 ref
    TF2WH: 6285 credits (2.1 ref)
    sniper
  • Trophy Belt

    Level 77 Hat
    Any old sap can pull teeth from a dead crocodile.
    It takes a man to pull teeth from a live one.
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.44–0.66 ref
    TF2WH: 6285 credits (2.1 ref)
    sniper
  • Trophy Belt

    Level 78 Hat
    Any old sap can pull teeth from a dead crocodile.
    It takes a man to pull teeth from a live one.
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.44–0.66 ref
    TF2WH: 6285 credits (2.1 ref)
    sniper
  • Trophy Belt

    Level 81 Hat
    Any old sap can pull teeth from a dead crocodile.
    It takes a man to pull teeth from a live one.
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.44–0.66 ref
    TF2WH: 6285 credits (2.1 ref)
    sniper
  • Trophy Belt

    Level 85 Hat
    Any old sap can pull teeth from a dead crocodile.
    It takes a man to pull teeth from a live one.
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.44–0.66 ref
    TF2WH: 6285 credits (2.1 ref)
    sniper
  • Trophy Belt

    Level 88 Hat
    Any old sap can pull teeth from a dead crocodile.
    It takes a man to pull teeth from a live one.
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.44–0.66 ref
    TF2WH: 6285 credits (2.1 ref)
    sniper
  • Trophy Belt

    Level 89 Hat
    Any old sap can pull teeth from a dead crocodile.
    It takes a man to pull teeth from a live one.
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.44–0.66 ref
    TF2WH: 6285 credits (2.1 ref)
    sniper
  • Alien Swarm Parasite

    Level 20 Hat
    This cute little guy was once the scourge of
    humanity in another time and place. Now he's
    content to ride on your head and keep the sun off.
    Origin: Timed Drop
    Suggested value: 0.33–0.66 ref
    TF2WH: 1890 credits (0.63 ref)
    multi
  • Ghastlierest Gibus

    Level 10 Hat
    Way way more ghastly.
    Style: Ghastly
    This is a special Halloween 2009 item
    Color: A Color Similar to Slate (47,79,79)
    Origin: Traded
    Suggested value: 0.66–1 ref (1.49–1.83 ref w/ bonuses)
    TF2WH: 2595 credits (0.87 ref)
    multi
  • Trophy Belt

    Level 90 Hat
    Any old sap can pull teeth from a dead crocodile.
    It takes a man to pull teeth from a live one.
    Color: Indubitably Green (114,158,66)
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.44–0.66 ref (0.99–1.21 ref w/ bonuses)
    TF2WH: 6285 credits (2.1 ref)
    sniper
  • Trophy Belt

    Level 93 Hat
    Any old sap can pull teeth from a dead crocodile.
    It takes a man to pull teeth from a live one.
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.44–0.66 ref
    TF2WH: 6285 credits (2.1 ref)
    sniper
  • Trophy Belt

    Level 94 Hat
    Any old sap can pull teeth from a dead crocodile.
    It takes a man to pull teeth from a live one.
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.44–0.66 ref
    TF2WH: 6285 credits (2.1 ref)
    sniper
  • Trophy Belt

    Level 95 Hat
    Any old sap can pull teeth from a dead crocodile.
    It takes a man to pull teeth from a live one.
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.44–0.66 ref
    TF2WH: 6285 credits (2.1 ref)
    sniper
  • Trophy Belt

    Level 96 Hat
    Any old sap can pull teeth from a dead crocodile.
    It takes a man to pull teeth from a live one.
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.44–0.66 ref
    TF2WH: 6285 credits (2.1 ref)
    sniper
  • Trophy Belt

    Level 99 Hat
    Any old sap can pull teeth from a dead crocodile.
    It takes a man to pull teeth from a live one.
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.44–0.66 ref
    TF2WH: 6285 credits (2.1 ref)
    sniper
  • The Fruit Shoot

    Level 39 Hat
    This fun, all-ages activity brings history alive!
    All you need is a bow, an arrow, an apple, and an
    idiot.

    Dual-Purpose Fruit
    The Huntsman
    The Fruit Shoot
    Set Bonuses
    Reduces chance of hunger by up to 13%

    Style: Tasty
    Crafted by ezntsc
    Origin: Crafted
    Suggested value: 1.33 ref (7.91 keys w/ bonuses)
    TF2WH: 4495 credits (1.5 ref)
    sniper#72
  • Equip

    The Fruit Shoot

    Level 90 Hat
    This fun, all-ages activity brings history alive!
    All you need is a bow, an arrow, an apple, and an
    idiot.

    Dual-Purpose Fruit
    The Huntsman
    The Fruit Shoot
    Set Bonuses
    Reduces chance of hunger by up to 13%

    Style: Deadly
    Crafted by ezntsc
    Origin: Crafted
    Suggested value: 1.33 ref (7.91 keys w/ bonuses)
    TF2WH: 4495 credits (1.5 ref)
    sniper#28
  • The Fists of Steel

    Level 10 Boxing Gloves
    -40% damage from ranged sources while active
    20% longer weapon switch
    +100% damage from melee sources while active
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    heavy melee
  • The Enforcer

    Level 5 Revolver

    The Man of Honor
    The Enforcer
    The Big Earner
    Cosa Nostra Cap
    The Made Man

    +20% damage bonus while undisguised
    -20% slower firing speed
    No random critical hits
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    spy secondary
  • Fishcake

    Level 1 Fishcake
    Vossler Industries All-Natural
    Artificial-Fish-Derived Food Product
    Adds +50 max health for 30 seconds
    Origin: Traded
    Suggested value: 4–5 ref
    TF2WH: 12060 credits (4.02 ref)
    heavy secondary
  • SpaceChem Pin

    Level 20 Badge

    Origin: Crafted
    Suggested value: 0.33–0.66 ref
    TF2WH: 1800 credits (0.6 ref)
    multi
  • The Spiral Sallet

    Level 10 Hat
    Little known fact: knights in chess travel over
    other pieces by rocket jumping.
    Origin: Achievement
    ( Not Tradable )
    Suggested value: 0.17–0.33 ref
    multi
  • The Righteous Bison

    Level 30 Indivisible Particle Smasher

    Dr. Grordbort's Victory Pack
    The Cow Mangler 5000
    The Righteous Bison
    Lord Cockswain's Pith Helmet
    Lord Cockswain's Novelty Mutton Chops and Pipe

    Projectile cannot be deflected
    Projectile penetrates enemy targets
    Does not require ammo
    Deals only 20% damage to buildings
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier secondary
  • Fancy Fedora

    Level 91 Hat
    This smooth, suave, silk-lined beauty can turn any
    amateur backstabber into a handsome rogue.
    Origin: Timed Drop
    Suggested value: 2–2.33 ref
    TF2WH: 6210 credits (2.07 ref)
    spy
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #55
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #55
  • Equip

    Summer Shades

    Level 10 Glasses
    These are famous.
    Origin: Steam Purchase
    ( Not Tradable )
    Suggested value: 4–5 keys
    multi
  • The Market Gardener

    Level 10 Shovel

    The Airborne Armaments
    The Liberty Launcher
    The Reserve Shooter
    The Market Gardener
    Jumper's Jeepcap

    Deals crits while the wielder is rocket jumping
    No random critical hits
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier melee
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #4
    Origin: Traded
    Suggested value: 0.33 ref
    TF2WH: 10 credits (0 ref)
    #4
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #5
    Origin: Timed Drop
    Suggested value: 0.11 ref
    TF2WH: 10 credits (0 ref)
    #5
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #5
    Origin: Timed Drop
    Suggested value: 0.11 ref
    TF2WH: 10 credits (0 ref)
    #5
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #55
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #55
  • The Fists of Steel

    Level 10 Boxing Gloves
    -40% damage from ranged sources while active
    Gift from: tienledinh93
    Date Received: Dec 11, 2012 (02:45:17) GMT
    20% longer weapon switch
    +100% damage from melee sources while active
    Origin: Gifted
    Suggested value: 0.04 ref
    TF2WH: 160 credits (0.05 ref)
    heavy melee
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #18
    Origin: Traded
    Suggested value: 0.11 ref
    TF2WH: 10 credits (0 ref)
    #18
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #18
    Origin: Timed Drop
    Suggested value: 0.11 ref
    TF2WH: 10 credits (0 ref)
    #18
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #18
    Origin: Traded
    Suggested value: 0.11 ref
    TF2WH: 10 credits (0 ref)
    #18
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #24
    Origin: Timed Drop
    Suggested value: 0.22–0.33 ref
    TF2WH: 10 credits (0 ref)
    #24
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #24
    Origin: Timed Drop
    Suggested value: 0.22–0.33 ref
    TF2WH: 10 credits (0 ref)
    #24
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #24
    Origin: Timed Drop
    Suggested value: 0.22–0.33 ref
    TF2WH: 10 credits (0 ref)
    #24
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #24
    Origin: Timed Drop
    Suggested value: 0.22–0.33 ref
    TF2WH: 10 credits (0 ref)
    #24
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #24
    Origin: Timed Drop
    Suggested value: 0.22–0.33 ref
    TF2WH: 10 credits (0 ref)
    #24
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #24
    Origin: Timed Drop
    Suggested value: 0.22–0.33 ref
    TF2WH: 10 credits (0 ref)
    #24
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #24
    Origin: Timed Drop
    Suggested value: 0.22–0.33 ref
    TF2WH: 10 credits (0 ref)
    #24
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #25
    Origin: Timed Drop
    Suggested value: 0.11–0.33 ref
    TF2WH: 10 credits (0 ref)
    #25
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #25
    Origin: Timed Drop
    Suggested value: 0.11–0.33 ref
    TF2WH: 10 credits (0 ref)
    #25
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #25
    Origin: Timed Drop
    Suggested value: 0.11–0.33 ref
    TF2WH: 10 credits (0 ref)
    #25
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #25
    Origin: Traded
    Suggested value: 0.11–0.33 ref
    TF2WH: 10 credits (0 ref)
    #25
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #25
    Origin: Timed Drop
    Suggested value: 0.11–0.33 ref
    TF2WH: 10 credits (0 ref)
    #25
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #26
    Origin: Traded
    Suggested value: 0.01–0.03 ref
    TF2WH: 10 credits (0 ref)
    #26
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #26
    Origin: Timed Drop
    Suggested value: 0.01–0.03 ref
    TF2WH: 10 credits (0 ref)
    #26
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #26
    Origin: Timed Drop
    Suggested value: 0.01–0.03 ref
    TF2WH: 10 credits (0 ref)
    #26
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #26
    Origin: Timed Drop
    Suggested value: 0.01–0.03 ref
    TF2WH: 10 credits (0 ref)
    #26
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #26
    Origin: Timed Drop
    Suggested value: 0.01–0.03 ref
    TF2WH: 10 credits (0 ref)
    #26
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #26
    Origin: Timed Drop
    Suggested value: 0.01–0.03 ref
    TF2WH: 10 credits (0 ref)
    #26
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #26
    Origin: Timed Drop
    Suggested value: 0.01–0.03 ref
    TF2WH: 10 credits (0 ref)
    #26
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #26
    Origin: Traded
    Suggested value: 0.01–0.03 ref
    TF2WH: 10 credits (0 ref)
    #26
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #26
    Origin: Traded
    Suggested value: 0.01–0.03 ref
    TF2WH: 10 credits (0 ref)
    #26
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #26
    Origin: Timed Drop
    Suggested value: 0.01–0.03 ref
    TF2WH: 10 credits (0 ref)
    #26
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #26
    Origin: Timed Drop
    Suggested value: 0.01–0.03 ref
    TF2WH: 10 credits (0 ref)
    #26
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #26
    Origin: Timed Drop
    Suggested value: 0.01–0.03 ref
    TF2WH: 10 credits (0 ref)
    #26
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #26
    Origin: Timed Drop
    Suggested value: 0.01–0.03 ref
    TF2WH: 10 credits (0 ref)
    #26
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #26
    Origin: Traded
    Suggested value: 0.01–0.03 ref
    TF2WH: 10 credits (0 ref)
    #26
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #26
    Origin: Traded
    Suggested value: 0.01–0.03 ref
    TF2WH: 10 credits (0 ref)
    #26
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #26
    Origin: Traded
    Suggested value: 0.01–0.03 ref
    TF2WH: 10 credits (0 ref)
    #26
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #26
    Origin: Timed Drop
    Suggested value: 0.01–0.03 ref
    TF2WH: 10 credits (0 ref)
    #26
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #26
    Origin: Timed Drop
    Suggested value: 0.01–0.03 ref
    TF2WH: 10 credits (0 ref)
    #26
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #26
    Origin: Traded
    Suggested value: 0.01–0.03 ref
    TF2WH: 10 credits (0 ref)
    #26
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #27
    Origin: Timed Drop
    Suggested value: 0.05–0.11 ref
    TF2WH: 10 credits (0 ref)
    #27
  • Your Eternal Reward

    Level 1 Knife

    The Saharan Spy
    L'Etranger
    Your Eternal Reward
    The Familiar Fez
    Set Bonuses
    Reduced decloak sound volume
    0.5 sec longer cloak blink time

    Silent Killer: No attack noise from backstabs
    Upon a successful backstab against a human target, you rapidly disguise as your victim
    Wearer cannot disguise
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    spy melee
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #27
    Origin: Timed Drop
    Suggested value: 0.05–0.11 ref
    TF2WH: 10 credits (0 ref)
    #27
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #27
    Origin: Timed Drop
    Suggested value: 0.05–0.11 ref
    TF2WH: 10 credits (0 ref)
    #27
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #27
    Origin: Timed Drop
    Suggested value: 0.05–0.11 ref
    TF2WH: 10 credits (0 ref)
    #27
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #27
    Origin: Timed Drop
    Suggested value: 0.05–0.11 ref
    TF2WH: 10 credits (0 ref)
    #27
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #27
    Origin: Timed Drop
    Suggested value: 0.05–0.11 ref
    TF2WH: 10 credits (0 ref)
    #27
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #27
    Origin: Timed Drop
    Suggested value: 0.05–0.11 ref
    TF2WH: 10 credits (0 ref)
    #27
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #27
    Origin: Timed Drop
    Suggested value: 0.05–0.11 ref
    TF2WH: 10 credits (0 ref)
    #27
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #27
    Origin: Timed Drop
    Suggested value: 0.05–0.11 ref
    TF2WH: 10 credits (0 ref)
    #27
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #27
    Origin: Traded
    Suggested value: 0.05–0.11 ref
    TF2WH: 10 credits (0 ref)
    #27
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #27
    Origin: Traded
    Suggested value: 0.05–0.11 ref
    TF2WH: 10 credits (0 ref)
    #27
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #27
    Origin: Traded
    Suggested value: 0.05–0.11 ref
    TF2WH: 10 credits (0 ref)
    #27
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #27
    Origin: Timed Drop
    Suggested value: 0.05–0.11 ref
    TF2WH: 10 credits (0 ref)
    #27
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #27
    Origin: Timed Drop
    Suggested value: 0.05–0.11 ref
    TF2WH: 10 credits (0 ref)
    #27
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #27
    Origin: Timed Drop
    Suggested value: 0.05–0.11 ref
    TF2WH: 10 credits (0 ref)
    #27
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #27
    Origin: Timed Drop
    Suggested value: 0.05–0.11 ref
    TF2WH: 10 credits (0 ref)
    #27
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #27
    Origin: Timed Drop
    Suggested value: 0.05–0.11 ref
    TF2WH: 10 credits (0 ref)
    #27
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #27
    Origin: Timed Drop
    Suggested value: 0.05–0.11 ref
    TF2WH: 10 credits (0 ref)
    #27
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #27
    Origin: Timed Drop
    Suggested value: 0.05–0.11 ref
    TF2WH: 10 credits (0 ref)
    #27
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #27
    Origin: Timed Drop
    Suggested value: 0.05–0.11 ref
    TF2WH: 10 credits (0 ref)
    #27
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #27
    Origin: Timed Drop
    Suggested value: 0.05–0.11 ref
    TF2WH: 10 credits (0 ref)
    #27
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #27
    Origin: Timed Drop
    Suggested value: 0.05–0.11 ref
    TF2WH: 10 credits (0 ref)
    #27
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #27
    Origin: Timed Drop
    Suggested value: 0.05–0.11 ref
    TF2WH: 10 credits (0 ref)
    #27
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #27
    Origin: Timed Drop
    Suggested value: 0.05–0.11 ref
    TF2WH: 10 credits (0 ref)
    #27
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #27
    Origin: Timed Drop
    Suggested value: 0.05–0.11 ref
    TF2WH: 10 credits (0 ref)
    #27
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #27
    Origin: Timed Drop
    Suggested value: 0.05–0.11 ref
    TF2WH: 10 credits (0 ref)
    #27
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #27
    Origin: Timed Drop
    Suggested value: 0.05–0.11 ref
    TF2WH: 10 credits (0 ref)
    #27
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #27
    Origin: Timed Drop
    Suggested value: 0.05–0.11 ref
    TF2WH: 10 credits (0 ref)
    #27
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #27
    Origin: Timed Drop
    Suggested value: 0.05–0.11 ref
    TF2WH: 10 credits (0 ref)
    #27
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #27
    Origin: Timed Drop
    Suggested value: 0.05–0.11 ref
    TF2WH: 10 credits (0 ref)
    #27
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #27
    Origin: Timed Drop
    Suggested value: 0.05–0.11 ref
    TF2WH: 10 credits (0 ref)
    #27
  • Alien Swarm Parasite

    Level 20 Hat
    This cute little guy was once the scourge of
    humanity in another time and place. Now he's
    content to ride on your head and keep the sun off.
    Color: Pink as Hell (255,105,180)
    Origin: Traded
    Suggested value: 0.33–0.66 ref (0.83–1.16 ref w/ bonuses)
    TF2WH: 1890 credits (0.63 ref)
    multi
  • Alien Swarm Parasite

    Level 20 Hat
    This cute little guy was once the scourge of
    humanity in another time and place. Now he's
    content to ride on your head and keep the sun off.
    Color: The Bitter Taste of Defeat and Lime (50,205,50)
    Origin: Traded
    Suggested value: 0.33–0.66 ref (0.83–1.16 ref w/ bonuses)
    TF2WH: 1890 credits (0.63 ref)
    multi
  • The Lollichop

    Level 55 Fire Axe
    Fill (split) your buddies' tummies (skulls) with
    delicious candy (cold steel) with this oversized
    sugary treat. (Equips Pyrovision.)
    On Equip: Visit Pyroland
    Only visible in Pyroland
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    pyro melee
  • Strange Stickybomb Launcher

    Level 1 Stickybomb Launcher
    Kills: 63
    Origin: Found in Crate
    Suggested value: 0.33 ref
    TF2WH: 850 credits (0.28 ref)
    demoman secondary
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #29
    Origin: Traded
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #29
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #29
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #29
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #29
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #29
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #29
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #29
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #29
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #29
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #29
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #29
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #29
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #29
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #29
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #29
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #57
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #57
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #31
    Origin: Timed Drop
    Suggested value: 0.33–0.66 ref
    TF2WH: 10 credits (0 ref)
    #31
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #31
    Origin: Timed Drop
    Suggested value: 0.33–0.66 ref
    TF2WH: 10 credits (0 ref)
    #31
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #31
    Origin: Timed Drop
    Suggested value: 0.33–0.66 ref
    TF2WH: 10 credits (0 ref)
    #31
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #31
    Origin: Traded
    Suggested value: 0.33–0.66 ref
    TF2WH: 10 credits (0 ref)
    #31
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #31
    Origin: Timed Drop
    Suggested value: 0.33–0.66 ref
    TF2WH: 10 credits (0 ref)
    #31
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #31
    Origin: Timed Drop
    Suggested value: 0.33–0.66 ref
    TF2WH: 10 credits (0 ref)
    #31
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #31
    Origin: Timed Drop
    Suggested value: 0.33–0.66 ref
    TF2WH: 10 credits (0 ref)
    #31
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #31
    Origin: Timed Drop
    Suggested value: 0.33–0.66 ref
    TF2WH: 10 credits (0 ref)
    #31
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #31
    Origin: Timed Drop
    Suggested value: 0.33–0.66 ref
    TF2WH: 10 credits (0 ref)
    #31
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #31
    Origin: Timed Drop
    Suggested value: 0.33–0.66 ref
    TF2WH: 10 credits (0 ref)
    #31
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #31
    Origin: Timed Drop
    Suggested value: 0.33–0.66 ref
    TF2WH: 10 credits (0 ref)
    #31
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #31
    Origin: Timed Drop
    Suggested value: 0.33–0.66 ref
    TF2WH: 10 credits (0 ref)
    #31
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #31
    Origin: Timed Drop
    Suggested value: 0.33–0.66 ref
    TF2WH: 10 credits (0 ref)
    #31
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #31
    Origin: Timed Drop
    Suggested value: 0.33–0.66 ref
    TF2WH: 10 credits (0 ref)
    #31
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #31
    Origin: Timed Drop
    Suggested value: 0.33–0.66 ref
    TF2WH: 10 credits (0 ref)
    #31
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #32
    Origin: Timed Drop
    Suggested value: 0.03–0.05 ref
    TF2WH: 10 credits (0 ref)
    #32
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #32
    Origin: Timed Drop
    Suggested value: 0.03–0.05 ref
    TF2WH: 10 credits (0 ref)
    #32
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #32
    Origin: Timed Drop
    Suggested value: 0.03–0.05 ref
    TF2WH: 10 credits (0 ref)
    #32
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #32
    Origin: Timed Drop
    Suggested value: 0.03–0.05 ref
    TF2WH: 10 credits (0 ref)
    #32
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #32
    Origin: Timed Drop
    Suggested value: 0.03–0.05 ref
    TF2WH: 10 credits (0 ref)
    #32
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #32
    Origin: Timed Drop
    Suggested value: 0.03–0.05 ref
    TF2WH: 10 credits (0 ref)
    #32
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #32
    Origin: Timed Drop
    Suggested value: 0.03–0.05 ref
    TF2WH: 10 credits (0 ref)
    #32
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #32
    Origin: Timed Drop
    Suggested value: 0.03–0.05 ref
    TF2WH: 10 credits (0 ref)
    #32
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #32
    Origin: Timed Drop
    Suggested value: 0.03–0.05 ref
    TF2WH: 10 credits (0 ref)
    #32
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #32
    Origin: Timed Drop
    Suggested value: 0.03–0.05 ref
    TF2WH: 10 credits (0 ref)
    #32
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #32
    Origin: Timed Drop
    Suggested value: 0.03–0.05 ref
    TF2WH: 10 credits (0 ref)
    #32
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #33
    Origin: Timed Drop
    Suggested value: 0.33–0.66 ref
    TF2WH: 10 credits (0 ref)
    #33
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #33
    Origin: Timed Drop
    Suggested value: 0.33–0.66 ref
    TF2WH: 10 credits (0 ref)
    #33
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #33
    Origin: Timed Drop
    Suggested value: 0.33–0.66 ref
    TF2WH: 10 credits (0 ref)
    #33
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #33
    Origin: Timed Drop
    Suggested value: 0.33–0.66 ref
    TF2WH: 10 credits (0 ref)
    #33
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #33
    Origin: Timed Drop
    Suggested value: 0.33–0.66 ref
    TF2WH: 10 credits (0 ref)
    #33
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #33
    Origin: Timed Drop
    Suggested value: 0.33–0.66 ref
    TF2WH: 10 credits (0 ref)
    #33
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #34
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #34
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #34
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #34
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #34
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #34
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #34
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #34
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #34
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #34
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #34
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #34
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #34
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #34
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #34
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #34
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #34
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #34
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #34
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #34
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #34
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #34
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #34
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #34
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #34
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #34
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #34
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #34
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #34
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #34
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #34
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #34
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #34
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #34
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #34
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #34
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #37
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #37
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #37
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #37
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #37
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #37
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #37
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #37
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #37
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #37
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #37
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #37
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #37
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #37
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #37
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #37
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #37
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #37
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #37
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #37
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #37
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #37
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #37
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #37
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #37
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #37
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #37
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #37
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #37
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #37
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #37
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #37
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #37
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #37
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #37
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #37
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #37
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #37
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #37
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #37
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #37
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #37
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #37
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #37
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #37
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #37
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #37
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #37
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #38
    Origin: Timed Drop
    Suggested value: 0.11–0.22 ref
    TF2WH: 10 credits (0 ref)
    #38
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #38
    Origin: Timed Drop
    Suggested value: 0.11–0.22 ref
    TF2WH: 10 credits (0 ref)
    #38
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #38
    Origin: Timed Drop
    Suggested value: 0.11–0.22 ref
    TF2WH: 10 credits (0 ref)
    #38
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #38
    Origin: Timed Drop
    Suggested value: 0.11–0.22 ref
    TF2WH: 10 credits (0 ref)
    #38
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #38
    Origin: Timed Drop
    Suggested value: 0.11–0.22 ref
    TF2WH: 10 credits (0 ref)
    #38
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #38
    Origin: Timed Drop
    Suggested value: 0.11–0.22 ref
    TF2WH: 10 credits (0 ref)
    #38
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #38
    Origin: Timed Drop
    Suggested value: 0.11–0.22 ref
    TF2WH: 10 credits (0 ref)
    #38
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #38
    Origin: Timed Drop
    Suggested value: 0.11–0.22 ref
    TF2WH: 10 credits (0 ref)
    #38
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #38
    Origin: Timed Drop
    Suggested value: 0.11–0.22 ref
    TF2WH: 10 credits (0 ref)
    #38
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #38
    Origin: Timed Drop
    Suggested value: 0.11–0.22 ref
    TF2WH: 10 credits (0 ref)
    #38
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #38
    Origin: Timed Drop
    Suggested value: 0.11–0.22 ref
    TF2WH: 10 credits (0 ref)
    #38
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #38
    Origin: Timed Drop
    Suggested value: 0.11–0.22 ref
    TF2WH: 10 credits (0 ref)
    #38
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #38
    Origin: Timed Drop
    Suggested value: 0.11–0.22 ref
    TF2WH: 10 credits (0 ref)
    #38
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #38
    Origin: Timed Drop
    Suggested value: 0.11–0.22 ref
    TF2WH: 10 credits (0 ref)
    #38
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #38
    Origin: Timed Drop
    Suggested value: 0.11–0.22 ref
    TF2WH: 10 credits (0 ref)
    #38
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #38
    Origin: Timed Drop
    Suggested value: 0.11–0.22 ref
    TF2WH: 10 credits (0 ref)
    #38
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #38
    Origin: Timed Drop
    Suggested value: 0.11–0.22 ref
    TF2WH: 10 credits (0 ref)
    #38
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #38
    Origin: Timed Drop
    Suggested value: 0.11–0.22 ref
    TF2WH: 10 credits (0 ref)
    #38
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #39
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 10 credits (0 ref)
    #39
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #39
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 10 credits (0 ref)
    #39
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #39
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 10 credits (0 ref)
    #39
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #39
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 10 credits (0 ref)
    #39
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #39
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 10 credits (0 ref)
    #39
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #39
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 10 credits (0 ref)
    #39
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #39
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 10 credits (0 ref)
    #39
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #39
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 10 credits (0 ref)
    #39
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #39
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 10 credits (0 ref)
    #39
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #39
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 10 credits (0 ref)
    #39
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #39
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 10 credits (0 ref)
    #39
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #39
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 10 credits (0 ref)
    #39
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #39
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 10 credits (0 ref)
    #39
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #39
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 10 credits (0 ref)
    #39
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #39
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 10 credits (0 ref)
    #39
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #39
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 10 credits (0 ref)
    #39
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #39
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 10 credits (0 ref)
    #39
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #39
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 10 credits (0 ref)
    #39
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #39
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 10 credits (0 ref)
    #39
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #39
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 10 credits (0 ref)
    #39
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #39
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 10 credits (0 ref)
    #39
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #41
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 10 credits (0 ref)
    #41
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #41
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 10 credits (0 ref)
    #41
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #41
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 10 credits (0 ref)
    #41
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #41
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 10 credits (0 ref)
    #41
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #41
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 10 credits (0 ref)
    #41
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #41
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 10 credits (0 ref)
    #41
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #41
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 10 credits (0 ref)
    #41
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #41
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 10 credits (0 ref)
    #41
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #41
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 10 credits (0 ref)
    #41
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #41
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 10 credits (0 ref)
    #41
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #41
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 10 credits (0 ref)
    #41
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #41
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 10 credits (0 ref)
    #41
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #41
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 10 credits (0 ref)
    #41
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #41
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 10 credits (0 ref)
    #41
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #41
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 10 credits (0 ref)
    #41
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #41
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 10 credits (0 ref)
    #41
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #41
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 10 credits (0 ref)
    #41
  • Pretty Boy's Pocket Pistol

    Level 10 Pistol
    Wearer never takes falling damage
    +15 max health on wearer
    50% fire damage vulnerability on wearer
    -25% slower firing speed
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    scout secondary
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #47
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #47
  • The Pain Train

    Level 5 Makeshift Club
    +1 capture rate on wearer
    10% bullet damage vulnerability on wearer
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier demoman melee
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #43
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #43
  • The Quick-Fix

    Level 8 Medi Gun Prototype
    Can't overheal.
    Move at the speed of any faster heal target.

    Clinical Trial
    The Quick-Fix
    The Overdose
    The Solemn Vow

    +25% ÜberCharge rate
    +40% heal rate
    ÜberCharge increases healing by 300% and grants immunity to movement-impairing effects
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    medic secondary
  • The Concheror

    Level 5 Sashimono
    With buff, some damage
    Dished out by nearby teammates
    Comes back as healing
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier secondary
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #56
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #56
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #45
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #45
  • The Original

    Level 5 Rocket Launcher
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier primary
  • The Reserve Shooter

    Level 10 Shotgun

    The Airborne Armaments
    The Liberty Launcher
    The Reserve Shooter
    The Market Gardener
    Jumper's Jeepcap

    15% faster weapon switch
    Mini-crits airborne targets for 3 seconds after being deployed
    -50% clip size
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier pyro secondary
  • Reclaimed Metal

    Level 2 Craft Item
    Origin: Crafted
    Suggested value: 0.33 ref
    TF2WH: 1000 credits (0.33 ref)
  • Reclaimed Metal

    Level 2 Craft Item
    Origin: Crafted
    Suggested value: 0.33 ref
    TF2WH: 1000 credits (0.33 ref)
  • Vintage Dead Ringer

    Level 45 Invis Watch
    +80% cloak regen rate
    Cloak Type: Feign Death
    +60% cloak drain rate
    Origin: Timed Drop
    Suggested value: 0.33 ref (0.55 ref w/ bonuses)
    TF2WH: 1265 credits (0.42 ref)
    spy pda
  • The Diamondback

    Level 5 Revolver
    Gives one guaranteed critical hit for each
    building destroyed with your sapper attached
    No random critical hits
    -15% damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    spy secondary
  • The Back Scratcher

    Level 10 Garden Rake
    +50% health from packs on wearer
    +25% damage bonus
    -75% health from healers on wearer
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    pyro melee
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #43
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #43
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #43
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #43
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #43
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #43
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #43
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #43
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #43
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #43
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #43
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #43
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #43
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #43
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #43
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #43
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #43
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #43
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #43
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #43
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #43
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #43
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #44
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #44
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #44
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #44
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #44
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #44
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #44
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #44
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #44
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #44
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #44
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #44
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #44
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #44
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #44
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #44
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #44
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #44
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #45
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #45
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #45
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #45
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #45
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #45
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #45
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #45
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #45
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #45
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #45
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #45
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #45
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #45
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #45
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #45
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #45
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #45
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #45
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #45
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #45
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #45
  • Equip

    Taunt: The Schadenfreude

    Level 5 Special Taunt
    Share a good natured laugh with everyone except
    that one guy you just shot.
    Origin: Found in Crate
    Suggested value: 3.33 ref
    TF2WH: 9880 credits (3.29 ref)
    multi
  • Taunt: The Meet the Medic

    Level 5 Special Taunt
    Remind those ungrateful bastards how valuable your
    Medic skills are by striking a heroic pose
    accompanied by an angelic choir, beams of divine
    light, and a flock of doves.
    Origin: Timed Drop
    Suggested value: 1 ref
    TF2WH: 2915 credits (0.97 ref)
    medic
  • Equip

    Taunt: The Director's Vision

    Level 5 Special Taunt
    Equip this item in your Action Slot and press the
    Action button to tell your victims you are making
    a Replay of their pathetic demise to share with
    everyone.
    Origin: Achievement
    ( Not Tradable )
    multi
  • The Battalion's Backup

    Level 10 Battle Banner
    Provides a defensive buff that protects
    nearby team members from crits
    and blocks 35% of incoming damage.
    Rage increases through damage taken.

    The Tank Buster
    The Black Box
    The Battalion's Backup
    The Grenadier's Softcap
    Set Bonuses
    +20% sentry damage resistance on wearer

    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier secondary
  • The Degreaser

    Level 10 Flame Thrower

    The Gas Jockey's Gear
    The Degreaser
    The Powerjack
    The Attendant
    Set Bonuses
    +10% faster move speed on wearer
    10% bullet damage vulnerability on wearer

    65% faster weapon switch
    -10% damage penalty
    -25% afterburn damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    pyro primary
  • The Holy Mackerel

    Level 42 Fish
    Getting hit by a fish has got to be humiliating.

    The Special Delivery
    The Shortstop
    Mad Milk
    The Holy Mackerel
    The Milkman
    Set Bonuses
    +25 max health on wearer

    Crafted by ≣TLS≣ Blu
    Origin: Crafted
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    scout melee
  • The Original

    Level 5 Rocket Launcher
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier primary
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #57
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #57
  • Tomislav

    Level 5 Minigun

    Black Market Business
    Tomislav
    The Family Business
    The Eviction Notice
    Capone's Capper

    Silent Killer: No barrel spin sound
    10% faster spin up time
    -20% slower firing speed
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    heavy primary
  • Bounty Hat

    Level 30 Hat
    Earned by completing 5 objectives in 'The Great
    Steam Treasure Hunt'
    Gift from: Bøf
    Date Received: May 20, 2012 (19:41:17) GMT
    Origin: Third-Party Promotion
    ( Not Tradable )
    Suggested value: 3 keys
    multi
  • Equip

    Treasure Hat

    Level 15 Hat
    Earned by completing 15 objectives in 'The Great
    Steam Treasure Hunt'
    Style: Treasure Hat
    Gift from: Willy Wonka (Laurenss)
    Date Received: May 17, 2012 (00:33:54) GMT
    Origin: Third-Party Promotion
    ( Not Tradable )
    Suggested value: 9–10 keys
    multi
  • Equip

    Dangeresque, Too?

    Level 20 Glasses
    Splash the pot with all you got.
    Origin: Achievement
    ( Not Tradable )
    Suggested value: 0.66–1.33 ref
    demoman
  • Dealer's Visor

    Level 50 Hat
    Do not try to bluff Sasha.
    Origin: Traded
    Suggested value: 1.33 ref
    TF2WH: 3890 credits (1.3 ref)
    heavy
  • The Ullapool Caber

    Level 10 Stick Bomb
    High-yield Scottish face removal.
    A sober person would throw it...

    The Expert's Ordnance
    The Ullapool Caber
    The Loch-n-Load
    Set Bonuses
    +10% fire damage resistance on wearer

    No random critical hits
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    demoman melee
  • The Sandman

    Level 15 Bat
    Alt-Fire: Launches a ball that stuns opponents
    -15 max health on wearer
    Origin: Achievement
    ( Not Tradable )
    Suggested value: 0.03 ref
    TF2WH: 160 credits (0.05 ref)
    scout melee
  • The Ubersaw

    Level 10 Bonesaw
    On Hit: 25% ÜberCharge added
    -20% slower firing speed
    Origin: Achievement
    ( Not Tradable )
    Suggested value: 0.03 ref
    TF2WH: 160 credits (0.05 ref)
    medic melee
  • The Cloak and Dagger

    Level 5 Invis Watch
    +100% cloak regen rate
    Cloak Type: Motion Sensitive
    Origin: Achievement
    ( Not Tradable )
    Suggested value: 0.03 ref
    TF2WH: 160 credits (0.05 ref)
    spy pda
  • The Huntsman

    Level 10 Bow

    Dual-Purpose Fruit
    The Huntsman
    The Fruit Shoot
    Set Bonuses
    Reduces chance of hunger by up to 13%

    Origin: Achievement
    ( Not Tradable )
    Suggested value: 0.03 ref
    TF2WH: 160 credits (0.05 ref)
    sniper primary
  • Bonk! Atomic Punch

    Level 5 Lunch Box
    Origin: Achievement
    ( Not Tradable )
    Suggested value: 0.03 ref
    TF2WH: 160 credits (0.05 ref)
    scout secondary
  • The Dead Ringer

    Level 5 Invis Watch
    +80% cloak regen rate
    Cloak Type: Feign Death
    +60% cloak drain rate
    Origin: Achievement
    ( Not Tradable )
    Suggested value: 0.03 ref
    TF2WH: 160 credits (0.05 ref)
    spy pda
  • The Axtinguisher

    Level 10 Fire Axe
    100% critical hit vs burning players
    No critical hits vs non-burning players
    -50% damage vs non-burning players
    Origin: Achievement
    ( Not Tradable )
    Suggested value: 0.03 ref
    TF2WH: 160 credits (0.05 ref)
    pyro melee
  • The Killing Gloves of Boxing

    Level 7 Boxing Gloves
    On Kill: 5 seconds of 100% critical chance
    -20% slower firing speed
    Origin: Achievement
    ( Not Tradable )
    Suggested value: 0.03 ref
    TF2WH: 160 credits (0.05 ref)
    heavy melee
  • The Backburner

    Level 10 Flame Thrower
    100% critical hits from behind
    +150% airblast cost
    Origin: Achievement
    ( Not Tradable )
    Suggested value: 0.03 ref
    TF2WH: 160 credits (0.05 ref)
    pyro primary
  • The Flare Gun

    Level 10 Flare Gun
    Origin: Achievement
    ( Not Tradable )
    Suggested value: 0.03 ref
    TF2WH: 160 credits (0.05 ref)
    pyro secondary
  • Jarate

    Level 5 Jar Based Karate
    Coated enemies take mini-crits
    Also handy for putting out a fire
    Origin: Achievement
    ( Not Tradable )
    Suggested value: 0.03 ref
    TF2WH: 160 credits (0.05 ref)
    sniper secondary
  • The Wrangler

    Level 5 Laser Pointer
    Take manual control of your Sentry Gun
    Origin: Achievement
    ( Not Tradable )
    Suggested value: 0.03 ref
    TF2WH: 160 credits (0.05 ref)
    engineer secondary
  • The Sandvich

    Level 1 Lunch Box
    Origin: Achievement
    ( Not Tradable )
    Suggested value: 0.03 ref
    TF2WH: 170 credits (0.06 ref)
    heavy secondary
  • The Kritzkrieg

    Level 8 Medi Gun
    +25% ÜberCharge rate
    ÜberCharge grants 100% critical chance
    Origin: Achievement
    ( Not Tradable )
    Suggested value: 0.03 ref
    TF2WH: 160 credits (0.05 ref)
    medic secondary
  • Natascha

    Level 5 Minigun
    On Hit: 100% chance to slow target
    30% slower spin up time
    -25% damage penalty
    Origin: Achievement
    ( Not Tradable )
    Suggested value: 0.03 ref
    TF2WH: 160 credits (0.05 ref)
    heavy primary
  • The Equalizer

    Level 10 Pickaxe
    Damage increases as the user becomes injured
    Blocks healing while in use
    Origin: Achievement
    ( Not Tradable )
    Suggested value: 0.03 ref
    TF2WH: 160 credits (0.05 ref)
    soldier melee
  • The Ambassador

    Level 5 Revolver
    Crits on headshot
    -20% slower firing speed
    -15% damage penalty
    Origin: Achievement
    ( Not Tradable )
    Suggested value: 0.03 ref
    TF2WH: 160 credits (0.05 ref)
    spy secondary
  • The Direct Hit

    Level 1 Rocket Launcher
    Mini-crits targets launched airborne by explosions
    +25% damage bonus
    +80% projectile speed
    -70% explosion radius
    Origin: Achievement
    ( Not Tradable )
    Suggested value: 0.03 ref
    TF2WH: 160 credits (0.05 ref)
    soldier primary
  • The Force-A-Nature

    Level 10 Scattergun
    +20% bullets per shot
    +50% faster firing speed
    Knockback on the target and shooter
    -66% clip size
    -10% damage penalty
    Origin: Achievement
    ( Not Tradable )
    Suggested value: 0.03 ref
    TF2WH: 160 credits (0.05 ref)
    scout primary
  • The Chargin' Targe

    Level 10 Shield
    Alt-Fire: Gain increased attack power by
    charging toward your enemies.
    +40% explosive damage resistance on wearer
    +50% fire damage resistance on wearer
    Origin: Achievement
    ( Not Tradable )
    Suggested value: 0.03 ref
    TF2WH: 160 credits (0.05 ref)
    demoman secondary
  • The Buff Banner

    Level 5 Battle Banner
    Provides an offensive buff that causes
    nearby team members to do mini-crits.
    Origin: Achievement
    ( Not Tradable )
    Suggested value: 0.03 ref
    TF2WH: 160 credits (0.05 ref)
    soldier secondary
  • The Scottish Resistance

    Level 5 Stickybomb Launcher
    +6 max pipebombs out
    +50% max secondary ammo on wearer
    Able to destroy enemy stickybombs
    Detonates stickybombs near the crosshair and directly under your feet
    +25% faster firing speed
    0.8 sec slower bomb arm time
    Origin: Achievement
    ( Not Tradable )
    Suggested value: 0.03 ref
    TF2WH: 160 credits (0.05 ref)
    demoman secondary
  • The Eyelander

    Level 5 Sword
    This weapon has a large melee range.
    Gives increased speed and health
    with every head you take.
    -25 max health on wearer
    No random critical hits
    Origin: Achievement
    ( Not Tradable )
    Suggested value: 0.03 ref
    TF2WH: 160 credits (0.05 ref)
    demoman melee
  • The Blutsauger

    Level 5 Syringe Gun
    On Hit: +3 health
    -2 health drained per second on wearer
    Origin: Achievement
    ( Not Tradable )
    Suggested value: 0.03 ref
    TF2WH: 160 credits (0.05 ref)
    medic primary
  • The Razorback

    Level 10 Shield
    Blocks a single backstab attempt
    Origin: Achievement
    ( Not Tradable )
    Suggested value: 0.03 ref
    TF2WH: 160 credits (0.05 ref)
    sniper secondary
  • The Vita-Saw

    Level 5 Bonesaw
    On death up to 20% of your stored
    ÜberCharge is retained
    -10 max health on wearer
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    medic melee
  • Equip

    The Frying Pan

    Level 5 Frying Pan
    Origin: Steam Purchase
    Suggested value: 0.33–0.44 ref
    TF2WH: 1100 credits (0.37 ref)
    scout sniper soldier demoman medic heavy pyro melee
  • The Frying Pan

    Level 5 Frying Pan
    Origin: Purchased
    Suggested value: 0.33–0.44 ref
    TF2WH: 1100 credits (0.37 ref)
    scout sniper soldier demoman medic heavy pyro melee
  • The Frying Pan

    Level 5 Frying Pan
    Origin: Traded
    Suggested value: 0.33–0.44 ref
    TF2WH: 1100 credits (0.37 ref)
    scout sniper soldier demoman medic heavy pyro melee
  • The Frying Pan

    Level 5 Frying Pan
    Origin: Steam Purchase
    Suggested value: 0.33–0.44 ref
    TF2WH: 1100 credits (0.37 ref)
    scout sniper soldier demoman medic heavy pyro melee
  • The Frying Pan

    Level 5 Frying Pan
    Origin: Steam Purchase
    Suggested value: 0.33–0.44 ref
    TF2WH: 1100 credits (0.37 ref)
    scout sniper soldier demoman medic heavy pyro melee
  • The Frying Pan

    Level 5 Frying Pan
    Origin: Steam Purchase
    Suggested value: 0.33–0.44 ref
    TF2WH: 1100 credits (0.37 ref)
    scout sniper soldier demoman medic heavy pyro melee
  • The Frying Pan

    Level 5 Frying Pan
    Origin: Purchased
    Suggested value: 0.33–0.44 ref
    TF2WH: 1100 credits (0.37 ref)
    scout sniper soldier demoman medic heavy pyro melee
  • The Frying Pan

    Level 5 Frying Pan
    Origin: Purchased
    Suggested value: 0.33–0.44 ref
    TF2WH: 1100 credits (0.37 ref)
    scout sniper soldier demoman medic heavy pyro melee
  • The Frying Pan

    Level 5 Frying Pan
    Origin: Purchased
    Suggested value: 0.33–0.44 ref
    TF2WH: 1100 credits (0.37 ref)
    scout sniper soldier demoman medic heavy pyro melee
  • The Frying Pan

    Level 5 Frying Pan
    Origin: Steam Purchase
    Suggested value: 0.33–0.44 ref
    TF2WH: 1100 credits (0.37 ref)
    scout sniper soldier demoman medic heavy pyro melee
  • The Frying Pan

    Level 5 Frying Pan
    Origin: Steam Purchase
    Suggested value: 0.33–0.44 ref
    TF2WH: 1100 credits (0.37 ref)
    scout sniper soldier demoman medic heavy pyro melee
  • The Frying Pan

    Level 5 Frying Pan
    Origin: Purchased
    Suggested value: 0.33–0.44 ref
    TF2WH: 1100 credits (0.37 ref)
    scout sniper soldier demoman medic heavy pyro melee
  • Genuine Menpo

    Level 1 Mask
    Discover the exciting world of the samurai! Speak
    quickly and angrily! Grow facial hair! Maybe if
    you kill another samurai and apologize after,
    you'll get to date his wife! The possibilities are
    endless!
    Style: Azukiarai
    Origin: Steam Purchase
    Suggested value: 1.33–1.66 ref
    TF2WH: 4300 credits (1.43 ref)
    soldier demoman
  • Genuine Freedom Staff

    Level 25 Staff
    Since America was founded over ten thousand years
    ago, the noble eagle has been its symbol of
    freedom. Show people how much you like freedom by
    clubbing them senseless with a golden eagle on a
    stick, just like Kofi Annan.
    Origin: Steam Purchase
    Suggested value: 3.66 ref
    TF2WH: 11000 credits (3.67 ref)
    scout sniper soldier demoman medic heavy pyro melee
  • The Escape Plan

    Level 10 Pickaxe
    Move speed increases as the user becomes injured
    Blocks healing while in use
    Origin: Achievement
    ( Not Tradable )
    Suggested value: 0.03 ref
    TF2WH: 160 credits (0.05 ref)
    soldier melee
  • The Gunslinger

    Level 15 Robot Arm
    +25 max health on wearer
    No random critical hits
    Replaces the Sentry with a fast building Mini-Sentry
    Origin: Achievement
    ( Not Tradable )
    Suggested value: 0.03 ref
    TF2WH: 160 credits (0.05 ref)
    engineer melee
  • Frontier Justice

    Level 5 Shotgun
    When your sentry is destroyed you
    gain revenge crits for every sentry kill
    -50% clip size
    No random critical hits
    Origin: Achievement
    ( Not Tradable )
    Suggested value: 0.03 ref
    TF2WH: 160 credits (0.05 ref)
    engineer primary
  • Dueling Mini-Game

    Level 5 Usable Item
    Is an enemy player questioning your skills,
    personal hygiene, and/or ancestry?
    Use these stylish firearms to challenge them to a
    duel!
    See the Mann Co. Catalog for full details.
    Origin: Purchased
    Uses left: 3
    Suggested value: 0.22–0.33 ref
    TF2WH: 905 credits (0.3 ref)
    multi
  • Dueling Mini-Game

    Level 5 Usable Item
    Is an enemy player questioning your skills,
    personal hygiene, and/or ancestry?
    Use these stylish firearms to challenge them to a
    duel!
    See the Mann Co. Catalog for full details.
    Origin: Traded
    Uses left: 4
    Suggested value: 0.22–0.33 ref
    TF2WH: 905 credits (0.3 ref)
    multi
  • Power Up Canteen

    Level 14 Usable Item
    Applies a bonus effect for a limited amount of
    time when used. Must first be filled at an Upgrade
    Station and can only be filled with one bonus type
    at a time.
    Each charge lasts 5 seconds
    Holds a maximum of 3 charges
    Currently holds 0 charges
    Origin: Achievement
    ( Not Tradable )
    Suggested value: 0.03 ref
    TF2WH: 160 credits (0.05 ref)
    multi
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #55
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #55
  • The Rocket Jumper

    Level 1 Rocket Launcher
    A special no-damage rocket launcher for learning
    rocket jump tricks and patterns.
    +200% max primary ammo on wearer
    No self inflicted blast damage taken
    Wearer cannot carry the intelligence briefcase
    No random critical hits
    -100% damage penalty
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.05 ref
    TF2WH: 170 credits (0.06 ref)
    soldier primary
  • The Sticky Jumper

    Level 1 Stickybomb Launcher
    A special no-damage stickybomb launcher for
    learning stickybomb jump tricks and patterns.
    +200% max secondary ammo on wearer
    No self inflicted blast damage taken
    Wearer cannot carry the intelligence briefcase
    No random critical hits
    -100% damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 170 credits (0.06 ref)
    demoman secondary
  • The Ebenezer

    Level 30 Hat
    If you are visited by one piece of spectral
    headwear this night, make it the Ghost of
    Christmas Hats, donated in true Smissmas spirit by
    Steam User Jacen.
    Origin: Third-Party Promotion
    Suggested value: 3–3.2 keys
    TF2WH: 45945 credits (3 keys)
    multi
  • Equip

    The B.M.O.C.

    Level 30 Hat
    Be the Big Man of Christmas with this fur-fringed
    pom-pom hat!
    Origin: Third-Party Promotion
    Suggested value: 11–12 keys
    TF2WH: 165790 credits (10.75 keys)
    multi
  • World Traveler's Hat

    Level 20 Hat
    Given to generous souls who have donated to
    community map makers. The effect will only be
    visible while on a map that has been donated
    towards!
    Effect: Map Stamps
    Origin: Purchased
    ( Not Tradable or Usable in Crafting )
    multiMap Stamps
  • The Sandman

    Level 15 Bat
    Alt-Fire: Launches a ball that stuns opponents
    -15 max health on wearer
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    scout melee
  • Haunted Scottish Snarl

    Level 62 Costume Piece

    The Highland Hound
    Hair of the Dog
    Scottish Snarl
    Pickled Paws

    This is a special Halloween 2011 item
    Origin: Halloween Drop
    Suggested value: 0.33–0.66 ref
    TF2WH: 1285 credits (0.43 ref)
    demoman
  • Haunted Pickled Paws

    Level 18 Costume Piece

    The Highland Hound
    Hair of the Dog
    Scottish Snarl
    Pickled Paws

    This is a special Halloween 2011 item
    Origin: Halloween Drop
    Suggested value: 0.33 ref
    TF2WH: 600 credits (0.2 ref)
    demoman
  • Haunted Frontier Flyboy

    Level 94 Costume Piece

    The Brundle Bundle
    Buzz Killer
    Frontier Flyboy
    Legend of Bugfoot

    This is a special Halloween 2011 item
    Origin: Halloween Drop
    Suggested value: 0.33 ref
    TF2WH: 760 credits (0.25 ref)
    engineer
  • Haunted Legend of Bugfoot

    Level 30 Costume Piece

    The Brundle Bundle
    Buzz Killer
    Frontier Flyboy
    Legend of Bugfoot

    This is a special Halloween 2011 item
    Origin: Halloween Drop
    Suggested value: 0.33–0.66 ref
    TF2WH: 675 credits (0.23 ref)
    engineer
  • Haunted Soviet Stitch-Up

    Level 7 Costume Piece

    The FrankenHeavy
    Can Opener
    Soviet Stitch-Up
    Steel-Toed Stompers

    This is a special Halloween 2011 item
    Origin: Halloween Drop
    Suggested value: 0.22–0.44 ref
    TF2WH: 850 credits (0.28 ref)
    heavy
  • Haunted Steel-Toed Stompers

    Level 90 Costume Piece

    The FrankenHeavy
    Can Opener
    Soviet Stitch-Up
    Steel-Toed Stompers

    This is a special Halloween 2011 item
    Origin: Halloween Drop
    Suggested value: 0.11–0.22 ref
    TF2WH: 405 credits (0.14 ref)
    heavy
  • Haunted Dr. Gogglestache

    Level 40 Costume Piece

    The Mad Doktor
    Einstein
    Dr. Gogglestache
    Emerald Jarate

    This is a special Halloween 2011 item
    Origin: Halloween Drop
    Suggested value: 0.33 ref
    TF2WH: 725 credits (0.24 ref)
    medic
  • Haunted Emerald Jarate

    Level 69 Costume Piece

    The Mad Doktor
    Einstein
    Dr. Gogglestache
    Emerald Jarate

    This is a special Halloween 2011 item
    Origin: Halloween Drop
    Suggested value: 0.33–0.44 ref
    TF2WH: 760 credits (0.25 ref)
    medic
  • Haunted B-ankh!

    Level 49 Costume Piece

    The Curse-a-Nature
    Wrap Battler
    B-ankh!
    Futankhamun

    This is a special Halloween 2011 item
    Origin: Halloween Drop
    Suggested value: 0.33–0.44 ref
    TF2WH: 1050 credits (0.35 ref)
    scout
  • Haunted Futankhamun

    Level 5 Costume Piece

    The Curse-a-Nature
    Wrap Battler
    B-ankh!
    Futankhamun

    This is a special Halloween 2011 item
    Origin: Halloween Drop
    Suggested value: 0.22 ref
    TF2WH: 510 credits (0.17 ref)
    scout
  • Haunted Silver Bullets

    Level 9 Costume Piece

    The Camper Van Helsing
    Holy Hunter
    Silver Bullets
    Garlic Flank Stake

    This is a special Halloween 2011 item
    Origin: Halloween Drop
    Suggested value: 0.66–0.88 ref
    TF2WH: 1800 credits (0.6 ref)
    sniper
  • Haunted Steel Pipes

    Level 60 Costume Piece

    The Tin Soldier
    Idiot Box
    Steel Pipes
    Shoestring Budget

    This is a special Halloween 2011 item
    Origin: Halloween Drop
    Suggested value: 0.66–1 ref
    TF2WH: 1265 credits (0.42 ref)
    soldier
  • Haunted Shoestring Budget

    Level 79 Costume Piece

    The Tin Soldier
    Idiot Box
    Steel Pipes
    Shoestring Budget

    This is a special Halloween 2011 item
    Origin: Halloween Drop
    Suggested value: 0.33–0.66 ref
    TF2WH: 2350 credits (0.78 ref)
    soldier
  • Vintage Buffalo Steak Sandvich

    Level 1 Lunch Box
    While under the effects, move speed is increased,
    damage done and taken will be mini-crits,
    and the player may only use melee weapons.

    Who needs bread?

    The Hibernating Bear
    The Brass Beast
    The Buffalo Steak Sandvich
    Warrior's Spirit
    Set Bonuses
    +5% critical hit damage resistance on wearer

    Origin: Crafted
    Suggested value: 2–2.33 ref
    TF2WH: 6400 credits (2.13 ref)
    heavy secondary
  • Vintage Crusader's Crossbow

    Level 15 Crossbow

    The Medieval Medic
    The Amputator
    The Crusader's Crossbow
    Set Bonuses
    +1 health regenerated per second on wearer

    40% faster reload time
    Fires special bolts that heal teammates and deal damage based on distance traveled
    -75% max primary ammo on wearer
    No headshots
    Origin: Crafted
    Suggested value: 2.55–3 ref
    TF2WH: 8410 credits (2.8 ref)
    medic primary
  • Vintage Brass Beast

    Level 5 Minigun

    The Hibernating Bear
    The Brass Beast
    The Buffalo Steak Sandvich
    Warrior's Spirit
    Set Bonuses
    +5% critical hit damage resistance on wearer

    +20% damage bonus
    -60% slower move speed while deployed
    50% slower spin up time
    Origin: Traded
    Suggested value: 3.33–3.66 ref
    TF2WH: 10980 credits (3.66 ref)
    heavy primary
  • Equip

    Vintage Foster's Facade

    Level 1 Hat
    Origin: Traded
    Suggested value: 1.55–1.66 ref
    TF2WH: 4000 credits (1.33 ref)
    pyro
  • Vintage Stockbroker's Scarf

    Level 1 Hat
    Origin: Traded
    Suggested value: 1 ref
    TF2WH: 3120 credits (1.04 ref)
    pyro
  • Vintage Loch-n-Load

    Level 10 Grenade Launcher

    The Expert's Ordnance
    The Ullapool Caber
    The Loch-n-Load
    Set Bonuses
    +10% fire damage resistance on wearer

    +25% projectile speed
    +20% damage bonus
    Launched bombs shatter on surfaces
    +25% damage to self
    -50% clip size
    Origin: Crafted
    Suggested value: 2.33–3 ref
    TF2WH: 7705 credits (2.57 ref)
    demoman primary
  • Vintage Noble Amassment of Hats

    Level 81 Hat
    For the Gentleman who believes even his hat
    deserves a hat.
    Origin: Traded
    Suggested value: 1.2–1.4 keys
    TF2WH: 23920 credits (1.5 keys)
    multi
  • Vintage Pyrovision Goggles

    Level 61 Pyrovision Goggles
    Enter a world of imagination that's far superior
    to the crap-ass worlds of imagination you get from
    books. Pyrovision lets you see the TF2niverse from
    our favorite arsonist's perspective.
    On Equip: Visit Pyroland
    Witnessed the 2012 inferno
    Origin: Timed Drop
    Suggested value: 0.11–0.22 ref
    TF2WH: 425 credits (0.14 ref)
    multi
  • Vintage Batter's Helmet

    Level 62 Hat
    You'll be batting a thousand (skulls in) when you
    don this red piece of plastic!
    Origin: Timed Drop
    Suggested value: 1.8 keys
    TF2WH: 26250 credits (1.75 keys)
    scout
  • Vintage Killer's Kabuto

    Level 53 Hat
    A Haiku for war.
    To defeat one's enemies.
    Honor the crocket.
    Origin: Timed Drop
    Suggested value: 2–2.5 keys
    TF2WH: 38900 credits (2.5 keys)
    soldier
  • Vintage Sandman

    Level 15 Bat
    Alt-Fire: Launches a ball that stuns opponents
    -15 max health on wearer
    Origin: Timed Drop
    Suggested value: 0.33 ref
    TF2WH: 1275 credits (0.43 ref)
    scout melee
  • Equip

    Vintage Ubersaw

    Level 10 Bonesaw
    On Hit: 25% ÜberCharge added
    -20% slower firing speed
    Origin: Traded
    Suggested value: 0.33 ref
    TF2WH: 995 credits (0.33 ref)
    medic melee
  • Vintage Cloak and Dagger

    Level 5 Invis Watch
    +100% cloak regen rate
    Cloak Type: Motion Sensitive
    Origin: Traded
    Suggested value: 0.33 ref
    TF2WH: 900 credits (0.3 ref)
    spy pda
  • Vintage Huntsman

    Level 10 Bow

    Dual-Purpose Fruit
    The Huntsman
    The Fruit Shoot
    Set Bonuses
    Reduces chance of hunger by up to 13%

    Origin: Traded
    Suggested value: 0.66 ref
    TF2WH: 2000 credits (0.67 ref)
    sniper primary
  • Vintage Bonk! Atomic Punch

    Level 5 Lunch Box
    Origin: Traded
    Suggested value: 0.33 ref
    TF2WH: 990 credits (0.33 ref)
    scout secondary
  • Vintage Dead Ringer

    Level 5 Invis Watch
    +80% cloak regen rate
    Cloak Type: Feign Death
    +60% cloak drain rate
    Origin: Timed Drop
    Suggested value: 0.33 ref
    TF2WH: 1265 credits (0.42 ref)
    spy pda
  • Vintage Axtinguisher

    Level 10 Fire Axe
    100% critical hit vs burning players
    No critical hits vs non-burning players
    -50% damage vs non-burning players
    Origin: Traded
    Suggested value: 0.22–0.33 ref
    TF2WH: 850 credits (0.28 ref)
    pyro melee
  • Vintage Killing Gloves of Boxing

    Level 7 Boxing Gloves
    On Kill: 5 seconds of 100% critical chance
    -20% slower firing speed
    Origin: Timed Drop
    Suggested value: 0.22 ref
    TF2WH: 520 credits (0.17 ref)
    heavy melee
  • Vintage Backburner

    Level 10 Flame Thrower
    100% critical hits from behind
    +150% airblast cost
    Origin: Traded
    Suggested value: 0.22–0.33 ref
    TF2WH: 720 credits (0.24 ref)
    pyro primary
  • Vintage Flare Gun

    Level 10 Flare Gun
    Origin: Timed Drop
    Suggested value: 0.33 ref
    TF2WH: 950 credits (0.32 ref)
    pyro secondary
  • Vintage Jarate

    Level 5 Jar Based Karate
    Coated enemies take mini-crits
    Also handy for putting out a fire
    Origin: Traded
    Suggested value: 0.33 ref
    TF2WH: 985 credits (0.33 ref)
    sniper secondary
  • Vintage Wrangler

    Level 5 Laser Pointer
    Take manual control of your Sentry Gun
    Origin: Traded
    Suggested value: 0.66–1 ref
    TF2WH: 2540 credits (0.85 ref)
    engineer secondary
  • Equip

    Vintage Sandvich

    Level 1 Lunch Box
    Origin: Traded
    Suggested value: 0.33–0.55 ref
    TF2WH: 1300 credits (0.43 ref)
    heavy secondary
  • Vintage Kritzkrieg

    Level 8 Medi Gun
    +25% ÜberCharge rate
    ÜberCharge grants 100% critical chance
    Origin: Timed Drop
    Suggested value: 0.44–0.66 ref
    TF2WH: 1650 credits (0.55 ref)
    medic secondary
  • Vintage Natascha

    Level 5 Minigun
    On Hit: 100% chance to slow target
    30% slower spin up time
    -25% damage penalty
    Origin: Timed Drop
    Suggested value: 0.22–0.33 ref
    TF2WH: 820 credits (0.27 ref)
    heavy primary
  • Vintage Equalizer

    Level 10 Pickaxe
    Damage increases as the user becomes injured
    Blocks healing while in use
    Origin: Timed Drop
    Suggested value: 0.22 ref
    TF2WH: 660 credits (0.22 ref)
    soldier melee
  • Vintage Ambassador

    Level 5 Revolver
    Crits on headshot
    -20% slower firing speed
    -15% damage penalty
    Origin: Timed Drop
    Suggested value: 0.33 ref
    TF2WH: 850 credits (0.28 ref)
    spy secondary
  • Vintage Direct Hit

    Level 1 Rocket Launcher
    Mini-crits targets launched airborne by explosions
    +25% damage bonus
    +80% projectile speed
    -70% explosion radius
    Origin: Timed Drop
    Suggested value: 0.22–0.33 ref
    TF2WH: 760 credits (0.25 ref)
    soldier primary
  • Vintage Force-A-Nature

    Level 10 Scattergun
    +20% bullets per shot
    +50% faster firing speed
    Knockback on the target and shooter
    -66% clip size
    -10% damage penalty
    Origin: Traded
    Suggested value: 0.22–0.33 ref
    TF2WH: 800 credits (0.27 ref)
    scout primary
  • Vintage Chargin' Targe

    Level 10 Shield
    Alt-Fire: Gain increased attack power by
    charging toward your enemies.
    +40% explosive damage resistance on wearer
    +50% fire damage resistance on wearer
    Origin: Timed Drop
    Suggested value: 0.22–0.33 ref
    TF2WH: 800 credits (0.27 ref)
    demoman secondary
  • Vintage Buff Banner

    Level 5 Battle Banner
    Provides an offensive buff that causes
    nearby team members to do mini-crits.
    Origin: Timed Drop
    Suggested value: 0.22–0.33 ref
    TF2WH: 670 credits (0.22 ref)
    soldier secondary
  • Vintage Scottish Resistance

    Level 5 Stickybomb Launcher
    +6 max pipebombs out
    +50% max secondary ammo on wearer
    Able to destroy enemy stickybombs
    Detonates stickybombs near the crosshair and directly under your feet
    +25% faster firing speed
    0.8 sec slower bomb arm time
    Origin: Timed Drop
    Suggested value: 0.22 ref
    TF2WH: 660 credits (0.22 ref)
    demoman secondary
  • Vintage Eyelander

    Level 5 Sword
    This weapon has a large melee range.
    Gives increased speed and health
    with every head you take.
    -25 max health on wearer
    No random critical hits
    Origin: Timed Drop
    Suggested value: 0.22–0.33 ref
    TF2WH: 805 credits (0.27 ref)
    demoman melee
  • Vintage Blutsauger

    Level 5 Syringe Gun
    On Hit: +3 health
    -2 health drained per second on wearer
    Origin: Timed Drop
    Suggested value: 0.22–0.33 ref
    TF2WH: 670 credits (0.22 ref)
    medic primary
  • Vintage Razorback

    Level 10 Shield
    Blocks a single backstab attempt
    Origin: Timed Drop
    Suggested value: 0.22 ref
    TF2WH: 805 credits (0.27 ref)
    sniper secondary
  • Vintage Scotsman's Skullcutter

    Level 5 Axe
    +20% damage bonus
    15% slower move speed on wearer
    Origin: Traded
    Suggested value: 0.22–0.33 ref
    TF2WH: 990 credits (0.33 ref)
    demoman melee
  • Vintage Gunboats

    Level 10 Boots
    -60% blast damage from rocket jumps
    Origin: Timed Drop
    Suggested value: 1.33 ref
    TF2WH: 3560 credits (1.19 ref)
    soldier secondary
  • Vintage Southern Hospitality

    Level 20 Wrench
    On Hit: Bleed for 5 seconds
    20% fire damage vulnerability on wearer
    No random critical hits
    Origin: Timed Drop
    Suggested value: 0.22–0.33 ref
    TF2WH: 800 credits (0.27 ref)
    engineer melee
  • Equip

    Vintage Crit-a-Cola

    Level 5 Lunch Box
    While under the effects, +25% movement speed and
    damage done and damage taken will be mini-crits.
    Origin: Traded
    Suggested value: 1.66–2 ref
    TF2WH: 4905 credits (1.64 ref)
    scout secondary
  • Vintage Dalokohs Bar

    Level 1 Lunch Box
    Adds +50 max health for 30 seconds
    Origin: Timed Drop
    Suggested value: 0.22–0.33 ref
    TF2WH: 690 credits (0.23 ref)
    heavy secondary
  • Vintage Pain Train

    Level 5 Makeshift Club
    +1 capture rate on wearer
    10% bullet damage vulnerability on wearer
    Origin: Timed Drop
    Suggested value: 0.22 ref
    TF2WH: 890 credits (0.3 ref)
    soldier demoman melee
  • Vintage Escape Plan

    Level 10 Pickaxe
    Move speed increases as the user becomes injured
    Blocks healing while in use
    Origin: Timed Drop
    Suggested value: 0.33 ref
    TF2WH: 760 credits (0.25 ref)
    soldier melee
  • Vintage Gunslinger

    Level 15 Robot Arm
    +25 max health on wearer
    No random critical hits
    Replaces the Sentry with a fast building Mini-Sentry
    Origin: Timed Drop
    Suggested value: 1.33 ref
    TF2WH: 3660 credits (1.22 ref)
    engineer melee
  • Vintage Frontier Justice

    Level 5 Shotgun
    When your sentry is destroyed you
    gain revenge crits for every sentry kill
    -50% clip size
    No random critical hits
    Origin: Timed Drop
    Suggested value: 0.33 ref
    TF2WH: 990 credits (0.33 ref)
    engineer primary
  • Vintage Homewrecker

    Level 5 Sledgehammer
    Damage removes Sappers
    100% damage vs buildings
    -25% damage vs players
    Origin: Traded
    Suggested value: 0.22 ref
    TF2WH: 550 credits (0.18 ref)
    pyro melee
  • Vintage Tribalman's Shiv

    Level 5 Kukri
    On Hit: Bleed for 6 seconds
    -50% damage penalty
    Origin: Traded
    Suggested value: 0.22–0.33 ref
    TF2WH: 900 credits (0.3 ref)
    sniper melee
  • Vintage Warrior's Spirit

    Level 10 Boxing Gloves

    The Hibernating Bear
    The Brass Beast
    The Buffalo Steak Sandvich
    Warrior's Spirit
    Set Bonuses
    +5% critical hit damage resistance on wearer

    +30% damage bonus
    -20 max health on wearer
    Origin: Crafted
    Suggested value: 3 ref
    TF2WH: 11300 credits (3.77 ref)
    heavy melee
  • Unusual Haunted Metal Scrap

    Level 4 Craft Item
    This is metal scrap taken from the Horseless
    Headless Horsemann. It whispers
    faintly...'heads'...
    Origin: Achievement
    ( Not Tradable )
    Suggested value: 0.17–0.5 ref
  • Genuine Awesomenauts Badge

    Level 1 Badge
    This badge is a sign of acknowledgment from
    another mercenary group. Just acknowledgment, all
    right? It's not like they like you or anything.
    It's not like they wish you'd maybe follow up on
    that Merc Party Invite they sent you a couple
    weeks ago. They're stone cold killers, you
    understand? Also there will be spinach dip at the
    party.
    Origin: Steam Purchase
    Suggested value: 1.33–1.44 ref
    TF2WH: 4055 credits (1.35 ref)
    multi
  • Genuine Russian Rocketeer

    Level 1 Backpack
    The latest in space-primate propulsion, this jet
    pack has been tested exclusively by apes! We can't
    stress enough how few human flight tests we've
    conducted with this product!
    Origin: Steam Purchase
    Suggested value: 1.66–2 ref
    TF2WH: 4320 credits (1.44 ref)
    pyro
  • Genuine Lone Star

    Level 1 Hat
    You're runnin' the show in these here parts; you
    deserve a big hat with a star. The size of the hat
    is indicative of how much of the show you're
    running – which is all of it, by the way.
    Honestly, we really don't know how people get
    respect without this hat.
    Origin: Steam Purchase
    Suggested value: 1.66–2 ref
    TF2WH: 4750 credits (1.58 ref)
    sniper
  • Genuine Bolgan

    Level 1 Hat
    Protect the all-important empty socket part of
    your face while giving enemies an irresistible
    target: unimportant exposed parts like your mouth,
    nose and generally all the non-socket parts of
    your face.
    Origin: Steam Purchase
    Suggested value: 2.66–3 ref
    TF2WH: 9200 credits (3.07 ref)
    demoman
  • Genuine Brain Bucket

    Level 1 Hat
    Zombie tested, braaaains approved.
    Origin: Traded
    Suggested value: 1.33–1.44 ref
    TF2WH: 4050 credits (1.35 ref)
    soldier
  • Genuine AWPer Hand

    Level 1 Sniper Rifle
    This controversial bolt-action beaut is banned in
    thousands of countries, and with good reason: You
    could really hurt someone with this thing.
    Origin: Steam Purchase
    Suggested value: 1 key
    TF2WH: 14435 credits (4.81 ref)
    sniper primary
  • Genuine Purity Fist

    Level 10
    Origin: Steam Purchase
    Suggested value: 1 key
    TF2WH: 14570 credits (4.86 ref)
    heavy
  • Genuine Deus Specs

    Level 10 Glasses
    Origin: Steam Purchase
    Suggested value: 6.66–7 ref
    TF2WH: 21000 credits (1.25 keys)
    multi
  • Genuine Company Man

    Level 10 Hat
    Origin: Steam Purchase
    Suggested value: 1.33–1.66 ref
    TF2WH: 4200 credits (1.4 ref)
    multi
  • Genuine Nanobalaclava

    Level 10 Hat
    Origin: Steam Purchase
    Suggested value: 1.66 ref
    TF2WH: 5350 credits (1.78 ref)
    spy
  • Genuine Short Circuit

    Level 5 Robot Arm
    No reload necessary
    On Fire: Generates an electrical field that destroys
    projectiles and does slight damage to players
    No random critical hits
    Uses metal for ammo
    Per Shot: -35 ammo
    Origin: Steam Purchase
    Suggested value: 1 ref
    TF2WH: 2800 credits (0.93 ref)
    engineer secondary
  • Genuine Diamondback

    Level 5 Revolver
    Gives one guaranteed critical hit for each
    building destroyed with your sapper attached
    No random critical hits
    -15% damage penalty
    Origin: Traded
    Suggested value: 1 ref
    TF2WH: 2700 credits (0.9 ref)
    spy secondary
  • Genuine Machina

    Level 5 Sniper Rifle
    On Full Charge: +15% damage per shot
    On Full Charge: Projectiles penetrate players
    Fires tracer rounds
    Cannot fire unless zoomed
    Origin: Steam Purchase
    Suggested value: 3 ref
    TF2WH: 9100 credits (3.03 ref)
    sniper primary
  • Genuine Widowmaker

    Level 5 Shotgun
    On Hit: damage dealt is returned as ammo
    No reload necessary
    Uses metal for ammo
    Per Shot: -30 ammo
    Origin: Steam Purchase
    Suggested value: 1.33 ref
    TF2WH: 4100 credits (1.37 ref)
    engineer primary
  • Equip

    Genuine Killer Exclusive

    Level 10 Hat
    Break news, spirits and heads.
    Origin: Steam Purchase
    Suggested value: 4 ref
    TF2WH: 12060 credits (4.02 ref)
    multi
  • Genuine Geisha Boy

    Level 1 Hat
    Frog leaps into pond
    Lotus blossoms fall to earth
    Medic has girl's hair
    Origin: Traded
    Suggested value: 2–2.33 ref
    TF2WH: 6250 credits (2.08 ref)
    medic
  • Genuine Planeswalker Helm

    Level 1 Hat
    If anyone asks, tell them the tusks qualify you
    for veterinary work.
    Origin: Traded
    Suggested value: 4–4.33 ref
    TF2WH: 12380 credits (4.13 ref)
    medic
  • Genuine Balloonicorn

    Level 20 Balloon
    Oh my goodness! Is it Balloonicorn? The Mayor of
    Pyroland? Don't be ridiculous, we're talking about
    an inflatable unicorn. He's the Municipal
    Ombudsman. Between you and me, Balloonicorn's a
    joke down at City Hall. Gary Brottman, the
    inflatable Sewer Superintendent, is sleeping with
    Balloonicorn's wife. Anyway, when he's riding
    around on your shoulder don't mention ANY of this
    to him, because Balloonicorn is on a hair trigger
    and he's usually pretty drunk.
    On Equip: Visit Pyroland
    Only visible in Pyroland
    Origin: CD Key
    Suggested value: 3–3.75 keys
    TF2WH: 45100 credits (3 keys)
    multi
  • Genuine Pilotka

    Level 10 Hat
    Origin: Steam Purchase
    Suggested value: 1.33–1.44 ref
    TF2WH: 4050 credits (1.35 ref)
    heavy
  • Genuine Pip-Boy

    Level 10 Armband
    Using modern super-deluxe resolution graphics!
    Origin: Steam Purchase
    Suggested value: 3–3.33 ref
    TF2WH: 9050 credits (3.02 ref)
    engineer
  • Genuine Companion Cube Pin

    Level 20 Badge
    Origin: Steam Purchase
    Suggested value: 1.33–1.66 ref
    TF2WH: 4300 credits (1.43 ref)
    multi
  • Genuine Aperture Labs Hard Hat

    Level 10 Hat
    Produce-powered personal illumination and cranial
    safety apparatus.

    NOT FOR USE OUTSIDE OFFICIAL APERTURE FACILITIES.
    Style: Aperture Logo
    Origin: Steam Purchase
    Suggested value: 2 keys
    TF2WH: 26250 credits (1.75 keys)
    multi
  • Genuine Atomic Accolade

    Level 1 Badge
    Skip past all the boring busywork of science and
    get right to the exciting part: the fabulous
    prizes! This prestigious ribbon certifies your
    bravery in the field of excellence.
    Origin: Steam Purchase
    Suggested value: 1.33–1.44 ref
    TF2WH: 4050 credits (1.35 ref)
    multi
  • Genuine Professor's Pineapple

    Level 1 Science Project
    We don't know what's in it, but we found it in
    some rusty drums buried in a shallow grave in a
    forest, so let's face it, you'll probably get
    super powers if you drink it.
    Origin: Steam Purchase
    Suggested value: 2.33 ref
    TF2WH: 8095 credits (2.7 ref)
    soldier demoman pyro
  • Equip

    Genuine Quadwrangler

    Level 1 Science Project
    This quantum-collared lab coat includes a handy
    rubber pipe that siphons blood from your heart,
    where it is not needed, to your shooting arm,
    where it is!
    Origin: Steam Purchase
    Suggested value: 2 keys
    TF2WH: 28560 credits (1.75 keys)
    medic
  • Genuine Bolgan Family Crest

    Level 1 Badge
    This stylish bronze badge lets people know that at
    some crucial point in your family genealogy, one
    of your family members became intimately involved
    with a monster cyclops.
    Origin: Steam Purchase
    Suggested value: 1.33–1.44 ref
    TF2WH: 4055 credits (1.35 ref)
    multi
  • Genuine Righteous Bison

    Level 30 Indivisible Particle Smasher

    Dr. Grordbort's Victory Pack
    The Cow Mangler 5000
    The Righteous Bison
    Lord Cockswain's Pith Helmet
    Lord Cockswain's Novelty Mutton Chops and Pipe

    Projectile cannot be deflected
    Projectile penetrates enemy targets
    Does not require ammo
    Deals only 20% damage to buildings
    Origin: CD Key
    Suggested value: 2.6–3 keys
    TF2WH: 43060 credits (2.75 keys)
    soldier secondary
  • Genuine Stahlhelm

    Level 10 Hat
    Origin: Steam Purchase
    Suggested value: 1.33–1.44 ref
    TF2WH: 4050 credits (1.35 ref)
    soldier
  • Equip

    Genuine Triad Trinket

    Level 1 Necklace
    Clothes make the man, and jewelry makes the man
    look ridiculous if not worn correctly. This
    understated gold chain strikes a perfect balance
    that says, "Yes, I'm wearing a necklace, but I
    left the tiara at home."
    Style: Bear
    Origin: Steam Purchase
    Suggested value: 1 key
    TF2WH: 14565 credits (4.86 ref)
    scout sniper heavy spy engineer
  • Genuine Flying Guillotine

    Level 1 Cleaver
    Style: Thirstier
    100% critical hit vs stunned players
    Throw at your enemies to make them bleed!
    Long distance hits cause mini-crits
    No random critical hits
    Origin: Steam Purchase
    Suggested value: 2.33 ref
    TF2WH: 10080 credits (3.36 ref)
    scout secondary
  • Equip

    Genuine Marxman

    Level 1 Glasses
    Everyone knows laughter is the best medicine. But
    did you know that laughter is also the best
    disguise? No? Well, good thing you're not a cop
    infiltrating the Chinese mafia, then. Oh wait you
    are. AND NOW YOU'RE DEAD. Look, rookie, these
    glasses are hilarious.
    Style: Yes, Cigar
    Origin: Steam Purchase
    Suggested value: 3.66–4 ref
    TF2WH: 10980 credits (3.66 ref)
    multi
  • Genuine Human Cannonball

    Level 1 Hat
    Ask any daredevil what they strap onto their heads
    before getting shot out of a cannon and the answer
    will be the same: a glassy, unfocused stare from
    years of head trauma. Head trauma that could have
    been prevented with this sharp-looking crash
    helmet.
    Style: Crash
    Origin: Steam Purchase
    Suggested value: 1.55–1.66 ref
    TF2WH: 4450 credits (1.48 ref)
    multi
  • Genuine Huo-Long Heater

    Level 1 Minigun
    Sustains a ring of flames while deployed
    6 ammo consumed per second while deployed
    Origin: Steam Purchase
    Suggested value: 1.66 ref
    TF2WH: 4400 credits (1.47 ref)
    heavy primary
  • Genuine Red-Tape Recorder

    Level 1 Sapper
    Reverses enemy building construction
    -100% sapper damage penalty
    Origin: Steam Purchase
    Suggested value: 3 ref
    TF2WH: 8845 credits (2.95 ref)
    spy
  • Genuine Neon Annihilator

    Level 1 Sign
    Damage removes Sappers
    100% critical hit vs wet players
    No random critical hits
    -20% damage vs players
    Origin: Steam Purchase
    Suggested value: 0.77–1 ref
    TF2WH: 2950 credits (0.98 ref)
    pyro melee
  • Genuine Champ Stamp

    Level 1 Tattoos
    Show Chinese organized crime gangs who's boss by
    wearing their cool tattoos without actually
    participating in any of their totally illegal
    criminal conspiracies! Note: DO NOT actually show
    your new tattoo to ANYONE in a Chinese organized
    crime gang.
    Origin: Steam Purchase
    Suggested value: 1 key
    TF2WH: 14580 credits (4.86 ref)
    scout sniper heavy engineer
  • Genuine Scrap Pack

    Level 1 Robot
    Why let your front have all the fun? Add more junk
    to the upper part of your trunk with this
    selection from the finest junkyards in Paris.
    Origin: Steam Purchase
    Suggested value: 1 key
    TF2WH: 15055 credits (5.02 ref)
    medic pyro
  • Genuine Dead Cone

    Level 1 Hat
    You'll stop them dead wearing this stylish traffic
    cone.
    Origin: Steam Purchase
    Suggested value: 1.33–1.44 ref
    TF2WH: 4100 credits (1.37 ref)
    pyro
  • Genuine Warsworn Helmet

    Level 1 Hat
    Whether you're a mercenary in the granaries and
    gravel pits of the Badlands or an immense fantasy
    world, this helmet tells potential employers
    everything they need to know: You will do
    horrible, horrible things for money.
    Origin: Steam Purchase
    Suggested value: 1.5 keys
    TF2WH: 22500 credits (1.5 keys)
    multi
  • Genuine Wingstick

    Level 10
    Origin: Steam Purchase
    Suggested value: 1.4–1.6 keys
    TF2WH: 20000 credits (1.25 keys)
    engineer
  • Strange Atomizer

    Level 10 Bat

    The #1 Fan
    The Soda Popper
    The Winger
    The Atomizer
    Bonk Boy

    Kills: 10
    Grants Triple Jump: The third jump deals 10 damage when used
    -20% damage vs players
    -30% slower firing speed
    Origin: Found in Crate
    Suggested value: 0.55–0.77 ref
    TF2WH: 1250 credits (0.42 ref)
    scout melee
  • Strange Bazaar Bargain

    Level 10 Sniper Rifle
    Each scoped headshot decreases the weapon's charge
    time.
    A scoped body shot or miss reduces the bonus.


    Lawrence of Australia
    The Bazaar Bargain
    The Shahanshah
    Desert Marauder

    Kills: 637
    Base charge rate decreased by 20%
    Origin: Found in Crate
    Suggested value: 0.66–1 ref
    TF2WH: 2135 credits (0.71 ref)
    sniper primary
  • Strange Big Earner

    Level 1 Knife

    The Man of Honor
    The Enforcer
    The Big Earner
    Cosa Nostra Cap
    The Made Man

    Kills: 8
    +30 cloak on kill
    -25 max health on wearer
    Origin: Found in Crate
    Suggested value: 0.77–0.88 ref
    TF2WH: 2310 credits (0.77 ref)
    spy melee
  • Strange Boston Basher

    Level 25 Bat
    Kills: 137
    On Hit: Bleed for 5 seconds
    On Miss: Hit yourself. Idiot.
    Origin: Found in Crate
    Suggested value: 0.33–0.44 ref
    TF2WH: 905 credits (0.3 ref)
    scout melee
  • Equip

    Strange Crusader's Crossbow

    Level 15 Crossbow

    The Medieval Medic
    The Amputator
    The Crusader's Crossbow
    Set Bonuses
    +1 health regenerated per second on wearer

    Kills: 239
    40% faster reload time
    Fires special bolts that heal teammates and deal damage based on distance traveled
    -75% max primary ammo on wearer
    No headshots
    Origin: Found in Crate
    Suggested value: 2.33 ref
    TF2WH: 5990 credits (2 ref)
    medic primary
  • Strange Brass Beast

    Level 5 Minigun

    The Hibernating Bear
    The Brass Beast
    The Buffalo Steak Sandvich
    Warrior's Spirit
    Set Bonuses
    +5% critical hit damage resistance on wearer

    Kills: 102
    +20% damage bonus
    -60% slower move speed while deployed
    50% slower spin up time
    Origin: Found in Crate
    Suggested value: 0.66–1 ref
    TF2WH: 1995 credits (0.67 ref)
    heavy primary
  • Strange Spirit Of Giving

    Level 1 Badge
    The more gifts you give away, the bigger your
    heart will get! Get what gift-givers call "the
    Smissmas spirit," and what cardiologists call
    hypertrophic cardiomyopathy.
    Gifts Given: 1
    Origin: Timed Drop
    ( Not Tradable )
    multi
  • Strange Jag

    Level 15 Wrench
    Sentry Kills: 285
    Kills: 58
    30% faster construction rate
    -25% damage penalty
    Origin: Traded
    Suggested value: 2 ref
    TF2WH: 5775 credits (1.93 ref)
    engineer melee
  • Strange Conniver's Kunai

    Level 1 Kunai
    Start off with low health
    Kill somebody with this knife
    Steal all of their health
    Kills: 146
    On Backstab: Absorbs the health from your victim.
    -65 max health on wearer
    Origin: Traded
    Suggested value: 1.33 ref
    TF2WH: 3255 credits (1.09 ref)
    spy melee
  • Strange L'Etranger

    Level 5 Revolver

    The Saharan Spy
    L'Etranger
    Your Eternal Reward
    The Familiar Fez
    Set Bonuses
    Reduced decloak sound volume
    0.5 sec longer cloak blink time

    Kills: 31
    +15 cloak on hit
    -20% damage penalty
    Origin: Found in Crate
    Suggested value: 1–1.33 ref
    TF2WH: 3040 credits (1.01 ref)
    spy secondary
  • Strange Loch-n-Load

    Level 10 Grenade Launcher

    The Expert's Ordnance
    The Ullapool Caber
    The Loch-n-Load
    Set Bonuses
    +10% fire damage resistance on wearer

    Kills: 848
    +25% projectile speed
    +20% damage bonus
    Launched bombs shatter on surfaces
    +25% damage to self
    -50% clip size
    Origin: Found in Crate
    Suggested value: 1.33–1.66 ref
    TF2WH: 3900 credits (1.3 ref)
    demoman primary
  • Strange Mad Milk

    Level 5 Non-Milk Substance
    Players heal 60% of the damage done
    to an enemy covered with milk.

    The Special Delivery
    The Shortstop
    Mad Milk
    The Holy Mackerel
    The Milkman
    Set Bonuses
    +25 max health on wearer

    Sodden Victims: 182
    Origin: Found in Crate
    Suggested value: 2 ref
    TF2WH: 5780 credits (1.93 ref)
    scout secondary
  • Strange Overdose

    Level 5 Syringe Gun Prototype
    Movement speed increases based on ÜberCharge
    percentage to a maximum of +10%

    Clinical Trial
    The Quick-Fix
    The Overdose
    The Solemn Vow

    Kills: 30
    -10% damage penalty
    Origin: Found in Crate
    Suggested value: 0.22–0.33 ref
    TF2WH: 660 credits (0.22 ref)
    medic primary
  • Strange Family Business

    Level 10 Shotgun

    Black Market Business
    Tomislav
    The Family Business
    The Eviction Notice
    Capone's Capper

    Kills: 63
    +33% clip size
    -15% damage penalty
    Origin: Found in Crate
    Suggested value: 0.55 ref
    TF2WH: 1565 credits (0.52 ref)
    heavy secondary
  • Strange Soda Popper

    Level 10 Scattergun
    Builds Hype as you run. When the Hype Meter is
    full, unleash mini-crits!

    The #1 Fan
    The Soda Popper
    The Winger
    The Atomizer
    Bonk Boy

    Kills: 98
    +50% faster firing speed
    25% faster reload time
    No random critical hits
    -66% clip size
    Origin: Found in Crate
    Suggested value: 2.33–2.66 ref
    TF2WH: 6150 credits (2.05 ref)
    scout primary
  • Strange Half-Zatoichi

    Level 5 Katana
    Soldiers and Demos
    Can duel with katanas
    For a one-hit kill
    Kills: 474
    On Kill: Restores you to 100% health
    Honorbound: Once drawn cannot be sheathed until it kills.
    Origin: Found in Crate
    Suggested value: 1 ref
    TF2WH: 2740 credits (0.91 ref)
    soldier demoman melee
  • Strange Sydney Sleeper

    Level 1 Sniper Rifle

    The Croc-o-Style Kit
    The Sydney Sleeper
    Darwin's Danger Shield
    The Bushwacka
    Ol' Snaggletooth
    Set Bonuses
    The wearer cannot be killed by headshots

    Kills: 40
    +25% charge rate
    On Hit: Jarate applied to target for 8 seconds
    No random critical hits
    No headshots
    Origin: Found in Crate
    Suggested value: 0.66–0.77 ref
    TF2WH: 2290 credits (0.76 ref)
    sniper primary
  • Strange Black Box

    Level 5 Rocket Launcher

    The Tank Buster
    The Black Box
    The Battalion's Backup
    The Grenadier's Softcap
    Set Bonuses
    +20% sentry damage resistance on wearer

    Kills: 738
    On Hit: +15 health
    -25% clip size
    Origin: Found in Crate
    Suggested value: 2.66–3 ref
    TF2WH: 7715 credits (2.57 ref)
    soldier primary
  • Strange Bushwacka

    Level 5 Kukri

    The Croc-o-Style Kit
    The Sydney Sleeper
    Darwin's Danger Shield
    The Bushwacka
    Ol' Snaggletooth
    Set Bonuses
    The wearer cannot be killed by headshots

    Kills: 710
    Crits whenever it would normally mini-crit
    20% fire damage vulnerability on wearer
    Origin: Found in Crate
    Suggested value: 2–2.33 ref
    TF2WH: 5750 credits (1.92 ref)
    sniper melee
  • Strange Powerjack

    Level 5 Sledgehammer

    The Gas Jockey's Gear
    The Degreaser
    The Powerjack
    The Attendant
    Set Bonuses
    +10% faster move speed on wearer
    10% bullet damage vulnerability on wearer

    Kills: 318
    +75 health restored on kill
    +20% damage from melee sources while active
    Origin: Traded
    Suggested value: 1 ref
    TF2WH: 2650 credits (0.88 ref)
    pyro melee
  • Equip

    Strange Sandman

    Level 15 Bat
    Kills: 260
    Alt-Fire: Launches a ball that stuns opponents
    -15 max health on wearer
    Origin: Traded
    Suggested value: 3.66 ref
    TF2WH: 9040 credits (3.01 ref)
    scout melee
  • Equip

    Strange Axtinguisher

    Level 10 Fire Axe
    Kills: 83
    100% critical hit vs burning players
    No critical hits vs non-burning players
    -50% damage vs non-burning players
    Origin: Found in Crate
    Suggested value: 2–2.33 ref
    TF2WH: 5900 credits (1.97 ref)
    pyro melee
  • Strange Killing Gloves of Boxing

    Level 7 Boxing Gloves
    Kills: 216
    On Kill: 5 seconds of 100% critical chance
    -20% slower firing speed
    Origin: Found in Crate
    Suggested value: 0.22–0.33 ref
    TF2WH: 710 credits (0.24 ref)
    heavy melee
  • Strange Backburner

    Level 10 Flame Thrower
    Kills: 64
    100% critical hits from behind
    +150% airblast cost
    Origin: Found in Crate
    Suggested value: 2 ref
    TF2WH: 5850 credits (1.95 ref)
    pyro primary
  • Strange Flare Gun

    Level 10 Flare Gun
    Kills: 433
    Origin: Traded
    Suggested value: 5–5.33 ref
    TF2WH: 15325 credits (5.11 ref)
    pyro secondary
  • Strange Jarate

    Level 5 Jar Based Karate
    Sodden Victims: 1632
    Coated enemies take mini-crits
    Also handy for putting out a fire
    Origin: Found in Crate
    Suggested value: 0.66–0.77 ref
    TF2WH: 2185 credits (0.73 ref)
    sniper secondary
  • Strange Natascha

    Level 5 Minigun
    Kills: 345
    On Hit: 100% chance to slow target
    30% slower spin up time
    -25% damage penalty
    Origin: Traded
    Suggested value: 0.66–1 ref
    TF2WH: 2270 credits (0.76 ref)
    heavy primary
  • Strange Equalizer

    Level 10 Pickaxe
    Kills: 5
    Damage increases as the user becomes injured
    Blocks healing while in use
    Origin: Found in Crate
    Suggested value: 0.11 ref
    TF2WH: 300 credits (0.1 ref)
    soldier melee
  • Strange Ambassador

    Level 5 Revolver
    Kills: 1339
    Crits on headshot
    -20% slower firing speed
    -15% damage penalty
    Origin: Found in Crate
    Suggested value: 1 key
    TF2WH: 14845 credits (4.95 ref)
    spy secondary
  • Strange Direct Hit

    Level 1 Rocket Launcher
    Kills: 73
    Mini-crits targets launched airborne by explosions
    +25% damage bonus
    +80% projectile speed
    -70% explosion radius
    Origin: Found in Crate
    Suggested value: 0.88–1 ref
    TF2WH: 2250 credits (0.75 ref)
    soldier primary
  • Equip

    Strange Chargin' Targe

    Level 10 Shield
    Alt-Fire: Gain increased attack power by
    charging toward your enemies.
    Kills: 8
    +40% explosive damage resistance on wearer
    +50% fire damage resistance on wearer
    Origin: Found in Crate
    Suggested value: 1.33 ref
    TF2WH: 3900 credits (1.3 ref)
    demoman secondary
  • Strange Scottish Resistance

    Level 5 Stickybomb Launcher
    Kills: 32
    +6 max pipebombs out
    +50% max secondary ammo on wearer
    Able to destroy enemy stickybombs
    Detonates stickybombs near the crosshair and directly under your feet
    +25% faster firing speed
    0.8 sec slower bomb arm time
    Origin: Found in Crate
    Suggested value: 0.55–0.66 ref
    TF2WH: 790 credits (0.26 ref)
    demoman secondary
  • Strange Eyelander

    Level 5 Sword
    This weapon has a large melee range.
    Gives increased speed and health
    with every head you take.
    Heads Taken: 372
    -25 max health on wearer
    No random critical hits
    Origin: Traded
    Suggested value: 0.66–1 ref
    TF2WH: 2190 credits (0.73 ref)
    demoman melee
  • Strange Razorback

    Level 10 Shield
    Spies Shocked: 1
    Blocks a single backstab attempt
    Origin: Found in Crate
    Suggested value: 0.33 ref
    TF2WH: 1000 credits (0.33 ref)
    sniper secondary
  • The Rainblower

    Level 10 Flame Thrower
    Your friends (enemies) will squeal with delight
    (be consumed with fire) when you cover them in
    sparkly rainbows (all-consuming fire). (Equips
    Pyrovision.)
    On Equip: Visit Pyroland
    Only visible in Pyroland
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    pyro primary
  • Equip

    Strange Gloves of Running Urgently

    Level 10 Boxing Gloves
    Kills: 250
    You are marked for death while active, and for short period after switching weapons
    +30% faster move speed on wearer
    When weapon is active:
    -25% damage penalty
    Origin: Traded
    Suggested value: 1.33–1.66 ref
    TF2WH: 3250 credits (1.08 ref)
    heavy melee
  • Strange Pain Train

    Level 5 Makeshift Club
    Kills: 15
    +1 capture rate on wearer
    10% bullet damage vulnerability on wearer
    Origin: Traded
    Suggested value: 0.11 ref
    TF2WH: 310 credits (0.1 ref)
    soldier demoman melee