Profile Information
-FAP- Sacredragon™
Created: 2006-06-10 · Online
steamrep · bazaar · tf2outpost · tf2tp
  • SteamRepWAIT
  • Trade StatusWAIT
  • VAC StatusWAIT
  • CommunityWAIT
  • 1159 refined
  • 24 raw metal
  • 0 raw keys
  • 406 US$
  • 668 total items
  • 1000 backpack slots
Backpack History
Quality Distribution

Click on quality to toggle filter

Item Usage

Backpack Contents

  • Refined Metal

    Level 3 Craft Item
    Origin: Crafted
    Suggested value: $0.35
    TF2WH: 3000 credits (1 ref)
  • Refined Metal

    Level 3 Craft Item
    Origin: Crafted
    Suggested value: $0.35
    TF2WH: 3000 credits (1 ref)
  • Refined Metal

    Level 3 Craft Item
    Origin: Crafted
    Suggested value: $0.35
    TF2WH: 3000 credits (1 ref)
  • Refined Metal

    Level 3 Craft Item
    Origin: Crafted
    Suggested value: $0.35
    TF2WH: 3000 credits (1 ref)
  • Refined Metal

    Level 3 Craft Item
    Origin: Crafted
    Suggested value: $0.35
    TF2WH: 3000 credits (1 ref)
  • Refined Metal

    Level 3 Craft Item
    Origin: Crafted
    Suggested value: $0.35
    TF2WH: 3000 credits (1 ref)
  • Refined Metal

    Level 3 Craft Item
    Origin: Crafted
    Suggested value: $0.35
    TF2WH: 3000 credits (1 ref)
  • Refined Metal

    Level 3 Craft Item
    Origin: Crafted
    Suggested value: $0.35
    TF2WH: 3000 credits (1 ref)
  • Refined Metal

    Level 3 Craft Item
    Origin: Crafted
    Suggested value: $0.35
    TF2WH: 3000 credits (1 ref)
  • Refined Metal

    Level 3 Craft Item
    Origin: Crafted
    Suggested value: $0.35
    TF2WH: 3000 credits (1 ref)
  • Refined Metal

    Level 3 Craft Item
    Origin: Crafted
    Suggested value: $0.35
    TF2WH: 3000 credits (1 ref)
  • Refined Metal

    Level 3 Craft Item
    Origin: Crafted
    Suggested value: $0.35
    TF2WH: 3000 credits (1 ref)
  • Refined Metal

    Level 3 Craft Item
    Origin: Crafted
    Suggested value: $0.35
    TF2WH: 3000 credits (1 ref)
  • Refined Metal

    Level 3 Craft Item
    Origin: Crafted
    Suggested value: $0.35
    TF2WH: 3000 credits (1 ref)
  • Refined Metal

    Level 3 Craft Item
    Origin: Crafted
    Suggested value: $0.35
    TF2WH: 3000 credits (1 ref)
  • Refined Metal

    Level 3 Craft Item
    Origin: Crafted
    Suggested value: $0.35
    TF2WH: 3000 credits (1 ref)
  • Refined Metal

    Level 3 Craft Item
    Origin: Crafted
    Suggested value: $0.35
    TF2WH: 3000 credits (1 ref)
  • Refined Metal

    Level 3 Craft Item
    Origin: Crafted
    Suggested value: $0.35
    TF2WH: 3000 credits (1 ref)
  • Refined Metal

    Level 3 Craft Item
    Origin: Crafted
    Suggested value: $0.35
    TF2WH: 3000 credits (1 ref)
  • Refined Metal

    Level 3 Craft Item
    Origin: Crafted
    Suggested value: $0.35
    TF2WH: 3000 credits (1 ref)
  • Refined Metal

    Level 3 Craft Item
    Origin: Crafted
    Suggested value: $0.35
    TF2WH: 3000 credits (1 ref)
  • Refined Metal

    Level 3 Craft Item
    Origin: Crafted
    Suggested value: $0.35
    TF2WH: 3000 credits (1 ref)
  • Refined Metal

    Level 3 Craft Item
    Origin: Crafted
    Suggested value: $0.35
    TF2WH: 3000 credits (1 ref)
  • Refined Metal

    Level 3 Craft Item
    Origin: Crafted
    Suggested value: $0.35
    TF2WH: 3000 credits (1 ref)
  • Tour of Duty Ticket

    Level 1 Ticket
    Present this ticket in Mann vs. Machine to play
    Mann Up Mode on an official server to earn rare
    items and track progress on your Tour of Duty
    Badge.
    Origin: Purchased
    Suggested value: 2–2.22 ref
    TF2WH: 6200 credits (2.07 ref)
  • RoboCrate

    Level 13
    This crate is special.
    Its contents are unknown and requires a
    RoboCrate Key to unlock.

    The RoboCrate contains Unusual effects that will
    only come from this crate.
    Gift from: badguyjr
    Crate Series #58
    Date Received: May 18, 2013 (02:46:33) GMT
    Origin: Gifted
    Suggested value: 0.08–0.17 ref
    TF2WH: 1000 credits (0.33 ref)
    #58
  • RoboCrate

    Level 13
    This crate is special.
    Its contents are unknown and requires a
    RoboCrate Key to unlock.

    The RoboCrate contains Unusual effects that will
    only come from this crate.
    Gift from: Wurster.
    Crate Series #58
    Date Received: May 18, 2013 (02:53:54) GMT
    Origin: Gifted
    Suggested value: 0.08–0.17 ref
    TF2WH: 1000 credits (0.33 ref)
    #58
  • Strange Part: Airborne Enemies Killed

    Level 1
    Adding this Strange Part to a Strange-quality
    weapon will enable it to track the number of
    airborne enemies you kill with that weapon.
    Origin: Found in Crate
    Suggested value: 2–2.33 ref
    TF2WH: 5850 credits (1.95 ref)
  • Strange Part: Airborne Enemies Killed

    Level 1
    Adding this Strange Part to a Strange-quality
    weapon will enable it to track the number of
    airborne enemies you kill with that weapon.
    Origin: Found in Crate
    Suggested value: 2–2.33 ref
    TF2WH: 5850 credits (1.95 ref)
  • Strange Part: Allies Extinguished

    Level 1
    Adding this Strange Part to a Strange-quality
    weapon will enable it to track the number of
    burning allies you extinguish with that weapon.
    Origin: Found in Crate
    Suggested value: 2–2.33 ref
    TF2WH: 3745 credits (1.25 ref)
  • Strange Part: Defender Kills

    Level 1
    Adding this Strange Part to a Strange-quality
    weapon will enable it to track the number of
    enemies you kill while they are carrying the
    intel, pushing the cart, or capturing a point.
    Origin: Found in Crate
    Suggested value: 0.33 ref
    TF2WH: 1400 credits (0.47 ref)
  • Strange Part: Defender Kills

    Level 1
    Adding this Strange Part to a Strange-quality
    weapon will enable it to track the number of
    enemies you kill while they are carrying the
    intel, pushing the cart, or capturing a point.
    Origin: Found in Crate
    Suggested value: 0.33 ref
    TF2WH: 1400 credits (0.47 ref)
  • Strange Part: Defender Kills

    Level 1
    Adding this Strange Part to a Strange-quality
    weapon will enable it to track the number of
    enemies you kill while they are carrying the
    intel, pushing the cart, or capturing a point.
    Origin: Found in Crate
    Suggested value: 0.33 ref
    TF2WH: 1400 credits (0.47 ref)
  • Strange Part: Defender Kills

    Level 1
    Adding this Strange Part to a Strange-quality
    weapon will enable it to track the number of
    enemies you kill while they are carrying the
    intel, pushing the cart, or capturing a point.
    Origin: Found in Crate
    Suggested value: 0.33 ref
    TF2WH: 1400 credits (0.47 ref)
  • Strange Part: Defender Kills

    Level 1
    Adding this Strange Part to a Strange-quality
    weapon will enable it to track the number of
    enemies you kill while they are carrying the
    intel, pushing the cart, or capturing a point.
    Origin: Found in Crate
    Suggested value: 0.33 ref
    TF2WH: 1400 credits (0.47 ref)
  • Strange Part: Demomen Killed

    Level 1
    Adding this Strange Part to a Strange-quality
    weapon will enable it to track the number of
    Demomen you kill with that weapon.
    Origin: Found in Crate
    Suggested value: 0.66–1 ref
    TF2WH: 2090 credits (0.7 ref)
  • Strange Part: Engineers Killed

    Level 1
    Adding this Strange Part to a Strange-quality
    weapon will enable it to track the number of
    Engineers you kill with that weapon.
    Origin: Found in Crate
    Suggested value: 0.33–0.66 ref
    TF2WH: 1745 credits (0.58 ref)
  • Strange Part: Engineers Killed

    Level 1
    Adding this Strange Part to a Strange-quality
    weapon will enable it to track the number of
    Engineers you kill with that weapon.
    Origin: Found in Crate
    Suggested value: 0.33–0.66 ref
    TF2WH: 1745 credits (0.58 ref)
  • Strange Part: Engineers Killed

    Level 1
    Adding this Strange Part to a Strange-quality
    weapon will enable it to track the number of
    Engineers you kill with that weapon.
    Origin: Found in Crate
    Suggested value: 0.33–0.66 ref
    TF2WH: 1745 credits (0.58 ref)
  • Strange Part: Cloaked Spies Killed

    Level 1
    Adding this Strange Part to a Strange-quality
    weapon will enable it to track the number of spies
    you kill while they're invisible.
    Origin: Found in Crate
    Suggested value: 0.66 ref
    TF2WH: 1670 credits (0.56 ref)
  • Strange Part: Cloaked Spies Killed

    Level 1
    Adding this Strange Part to a Strange-quality
    weapon will enable it to track the number of spies
    you kill while they're invisible.
    Origin: Found in Crate
    Suggested value: 0.66 ref
    TF2WH: 1670 credits (0.56 ref)
  • Strange Part: Cloaked Spies Killed

    Level 1
    Adding this Strange Part to a Strange-quality
    weapon will enable it to track the number of spies
    you kill while they're invisible.
    Origin: Found in Crate
    Suggested value: 0.66 ref
    TF2WH: 1670 credits (0.56 ref)
  • Strange Part: Cloaked Spies Killed

    Level 1
    Adding this Strange Part to a Strange-quality
    weapon will enable it to track the number of spies
    you kill while they're invisible.
    Origin: Found in Crate
    Suggested value: 0.66 ref
    TF2WH: 1670 credits (0.56 ref)
  • Strange Part: Cloaked Spies Killed

    Level 1
    Adding this Strange Part to a Strange-quality
    weapon will enable it to track the number of spies
    you kill while they're invisible.
    Origin: Found in Crate
    Suggested value: 0.66 ref
    TF2WH: 1670 credits (0.56 ref)
  • Strange Part: Kills While Explosive Jumping

    Level 1
    Adding this Strange Part to a Strange-quality
    weapon will enable it to track the number of
    enemies you kill with that weapon while airborne
    from a rocket/stickyjump.
    Origin: Found in Crate
    Suggested value: 1–1.33 ref
    TF2WH: 1570 credits (0.52 ref)
  • Strange Part: Kills While Übercharged

    Level 1
    Adding this Strange Part to a Strange-quality
    weapon will enable it to track the number of
    enemies you kill while you're under the effect of
    a Medic's Übercharge.
    Origin: Found in Crate
    Suggested value: 0.33 ref
    TF2WH: 1410 credits (0.47 ref)
  • Strange Part: Low-Health Kills

    Level 1
    Adding this Strange Part to a Strange-quality
    weapon will enable it to track the number of
    enemies you kill while you have less than 10%
    health.
    Origin: Found in Crate
    Suggested value: 0.33 ref
    TF2WH: 1310 credits (0.44 ref)
  • Strange Part: Low-Health Kills

    Level 1
    Adding this Strange Part to a Strange-quality
    weapon will enable it to track the number of
    enemies you kill while you have less than 10%
    health.
    Origin: Found in Crate
    Suggested value: 0.33 ref
    TF2WH: 1310 credits (0.44 ref)
  • Strange Part: Low-Health Kills

    Level 1
    Adding this Strange Part to a Strange-quality
    weapon will enable it to track the number of
    enemies you kill while you have less than 10%
    health.
    Origin: Found in Crate
    Suggested value: 0.33 ref
    TF2WH: 1310 credits (0.44 ref)
  • Strange Part: Low-Health Kills

    Level 1
    Adding this Strange Part to a Strange-quality
    weapon will enable it to track the number of
    enemies you kill while you have less than 10%
    health.
    Origin: Found in Crate
    Suggested value: 0.33 ref
    TF2WH: 1310 credits (0.44 ref)
  • Strange Part: Posthumous Kills

    Level 1
    Adding this Strange Part to a Strange-quality
    weapon will enable it to track the number of
    enemies you kill with that weapon while you're
    dead.
    Origin: Found in Crate
    Suggested value: 0.33 ref
    TF2WH: 1245 credits (0.42 ref)
  • Strange Part: Pyros Killed

    Level 1
    Adding this Strange Part to a Strange-quality
    weapon will enable it to track the number of Pyros
    you kill with that weapon.
    Origin: Found in Crate
    Suggested value: 0.66 ref
    TF2WH: 2870 credits (0.96 ref)
  • Strange Part: Pyros Killed

    Level 1
    Adding this Strange Part to a Strange-quality
    weapon will enable it to track the number of Pyros
    you kill with that weapon.
    Origin: Found in Crate
    Suggested value: 0.66 ref
    TF2WH: 2870 credits (0.96 ref)
  • Strange Part: Pyros Killed

    Level 1
    Adding this Strange Part to a Strange-quality
    weapon will enable it to track the number of Pyros
    you kill with that weapon.
    Origin: Found in Crate
    Suggested value: 0.66 ref
    TF2WH: 2870 credits (0.96 ref)
  • Strange Part: Pyros Killed

    Level 1
    Adding this Strange Part to a Strange-quality
    weapon will enable it to track the number of Pyros
    you kill with that weapon.
    Origin: Found in Crate
    Suggested value: 0.66 ref
    TF2WH: 2870 credits (0.96 ref)
  • Strange Part: Pyros Killed

    Level 1
    Adding this Strange Part to a Strange-quality
    weapon will enable it to track the number of Pyros
    you kill with that weapon.
    Origin: Found in Crate
    Suggested value: 0.66 ref
    TF2WH: 2870 credits (0.96 ref)
  • Strange Part: Pyros Killed

    Level 1
    Adding this Strange Part to a Strange-quality
    weapon will enable it to track the number of Pyros
    you kill with that weapon.
    Origin: Found in Crate
    Suggested value: 0.66 ref
    TF2WH: 2870 credits (0.96 ref)
  • Strange Part: Sappers Destroyed

    Level 1
    Adding this Strange Part to a Strange-quality
    weapon will enable it to track the number of enemy
    sappers you destroy with it.
    Origin: Found in Crate
    Suggested value: 2 ref
    TF2WH: 5565 credits (1.86 ref)
  • Strange Part: Scouts Killed

    Level 1
    Adding this Strange Part to a Strange-quality
    weapon will enable it to track the number of
    Scouts you kill with that weapon.
    Origin: Found in Crate
    Suggested value: 2 ref
    TF2WH: 4225 credits (1.41 ref)
  • Strange Part: Soldiers Killed

    Level 1
    Adding this Strange Part to a Strange-quality
    weapon will enable it to track the number of
    Soldiers you kill with that weapon.
    Origin: Found in Crate
    Suggested value: 1–1.33 ref
    TF2WH: 1570 credits (0.52 ref)
  • Strange Part: Underwater Kills

    Level 1
    Adding this Strange Part to a Strange-quality
    weapon will enable it to track the number of
    enemies you kill while they are completely
    submerged.
    Origin: Found in Crate
    Suggested value: 0.22 ref
    TF2WH: 975 credits (0.33 ref)
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #8
    Origin: Traded
    Suggested value: 0.11–0.22 ref
    TF2WH: 10 credits (0 ref)
    #8
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #8
    Origin: Traded
    Suggested value: 0.11–0.22 ref
    TF2WH: 10 credits (0 ref)
    #8
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #14
    Origin: Timed Drop
    Suggested value: 1.33–1.66 ref
    TF2WH: 10 credits (0 ref)
    #14
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #14
    Origin: Timed Drop
    Suggested value: 1.33–1.66 ref
    TF2WH: 10 credits (0 ref)
    #14
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #16
    Origin: Traded
    Suggested value: 0.03–0.05 ref
    TF2WH: 10 credits (0 ref)
    #16
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #16
    Origin: Traded
    Suggested value: 0.03–0.05 ref
    TF2WH: 10 credits (0 ref)
    #16
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #16
    Origin: Timed Drop
    Suggested value: 0.03–0.05 ref
    TF2WH: 10 credits (0 ref)
    #16
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #16
    Origin: Timed Drop
    Suggested value: 0.03–0.05 ref
    TF2WH: 10 credits (0 ref)
    #16
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #16
    Origin: Traded
    Suggested value: 0.03–0.05 ref
    TF2WH: 10 credits (0 ref)
    #16
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #16
    Origin: Traded
    Suggested value: 0.03–0.05 ref
    TF2WH: 10 credits (0 ref)
    #16
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #16
    Origin: Traded
    Suggested value: 0.03–0.05 ref
    TF2WH: 10 credits (0 ref)
    #16
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #16
    Origin: Timed Drop
    Suggested value: 0.03–0.05 ref
    TF2WH: 10 credits (0 ref)
    #16
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #16
    Origin: Traded
    Suggested value: 0.03–0.05 ref
    TF2WH: 10 credits (0 ref)
    #16
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #16
    Origin: Traded
    Suggested value: 0.03–0.05 ref
    TF2WH: 10 credits (0 ref)
    #16
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #16
    Origin: Traded
    Suggested value: 0.03–0.05 ref
    TF2WH: 10 credits (0 ref)
    #16
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #16
    Origin: Traded
    Suggested value: 0.03–0.05 ref
    TF2WH: 10 credits (0 ref)
    #16
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #16
    Origin: Traded
    Suggested value: 0.03–0.05 ref
    TF2WH: 10 credits (0 ref)
    #16
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #16
    Origin: Traded
    Suggested value: 0.03–0.05 ref
    TF2WH: 10 credits (0 ref)
    #16
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #16
    Origin: Traded
    Suggested value: 0.03–0.05 ref
    TF2WH: 10 credits (0 ref)
    #16
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #16
    Origin: Traded
    Suggested value: 0.03–0.05 ref
    TF2WH: 10 credits (0 ref)
    #16
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #16
    Origin: Traded
    Suggested value: 0.03–0.05 ref
    TF2WH: 10 credits (0 ref)
    #16
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #18
    Origin: Timed Drop
    Suggested value: 0.11 ref
    TF2WH: 10 credits (0 ref)
    #18
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #18
    Origin: Timed Drop
    Suggested value: 0.11 ref
    TF2WH: 10 credits (0 ref)
    #18
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #18
    Origin: Timed Drop
    Suggested value: 0.11 ref
    TF2WH: 10 credits (0 ref)
    #18
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #18
    Origin: Timed Drop
    Suggested value: 0.11 ref
    TF2WH: 10 credits (0 ref)
    #18
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #18
    Origin: Timed Drop
    Suggested value: 0.11 ref
    TF2WH: 10 credits (0 ref)
    #18
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #18
    Origin: Traded
    Suggested value: 0.11 ref
    TF2WH: 10 credits (0 ref)
    #18
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #18
    Origin: Traded
    Suggested value: 0.11 ref
    TF2WH: 10 credits (0 ref)
    #18
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #18
    Origin: Traded
    Suggested value: 0.11 ref
    TF2WH: 10 credits (0 ref)
    #18
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #18
    Origin: Traded
    Suggested value: 0.11 ref
    TF2WH: 10 credits (0 ref)
    #18
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #18
    Origin: Traded
    Suggested value: 0.11 ref
    TF2WH: 10 credits (0 ref)
    #18
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #18
    Origin: Traded
    Suggested value: 0.11 ref
    TF2WH: 10 credits (0 ref)
    #18
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #18
    Origin: Traded
    Suggested value: 0.11 ref
    TF2WH: 10 credits (0 ref)
    #18
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #18
    Origin: Traded
    Suggested value: 0.11 ref
    TF2WH: 10 credits (0 ref)
    #18
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #18
    Origin: Traded
    Suggested value: 0.11 ref
    TF2WH: 10 credits (0 ref)
    #18
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #18
    Origin: Traded
    Suggested value: 0.11 ref
    TF2WH: 10 credits (0 ref)
    #18
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #18
    Origin: Timed Drop
    Suggested value: 0.11 ref
    TF2WH: 10 credits (0 ref)
    #18
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #18
    Origin: Traded
    Suggested value: 0.11 ref
    TF2WH: 10 credits (0 ref)
    #18
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #29
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #29
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #38
    Origin: Timed Drop
    Suggested value: 0.11–0.22 ref
    TF2WH: 10 credits (0 ref)
    #38
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #38
    Origin: Timed Drop
    Suggested value: 0.11–0.22 ref
    TF2WH: 10 credits (0 ref)
    #38
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #39
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 10 credits (0 ref)
    #39
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #43
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #43
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #43
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #43
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #43
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #43
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #43
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #43
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #43
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #43
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #43
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #43
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #43
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #43
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #43
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #43
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #43
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #43
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #43
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #43
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #43
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #43
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #44
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #44
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #44
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #44
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #44
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #44
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #44
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #44
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #44
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #44
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #44
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #44
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #44
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #44
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #44
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #44
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #44
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #44
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #44
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #44
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #44
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #44
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #44
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #44
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #44
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #44
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #44
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #44
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #44
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #44
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #44
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #44
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #44
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #44
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #44
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #44
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #44
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #44
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #44
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #44
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #44
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #44
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #44
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #44
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #44
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #44
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #44
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #44
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #45
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #45
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #45
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #45
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #45
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #45
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #45
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #45
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #45
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #45
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #45
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #45
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #45
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #45
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #45
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #45
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #45
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #45
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #45
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #45
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #45
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #45
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #45
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #45
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #45
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #45
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #45
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #45
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #45
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #45
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #45
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #45
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #45
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #45
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #45
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #45
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #45
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #45
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #45
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #45
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #45
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #45
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #45
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #45
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #45
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #45
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #45
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #45
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #45
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #45
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #45
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #45
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #47
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #47
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #47
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #47
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #47
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #47
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #47
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #47
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #47
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #47
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Gift from: l'Harrise
    Crate Series #55
    Date Received: May 17, 2013 (19:46:33) GMT
    Origin: Gifted
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #55
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #55
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #55
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #55
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #55
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Gift from: badguyjr
    Crate Series #55
    Date Received: May 18, 2013 (03:02:45) GMT
    Origin: Gifted
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #55
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #55
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #55
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #56
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #56
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #56
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #56
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Gift from: ŅëøñĐå®ķšǏďę
    Crate Series #56
    Date Received: May 18, 2013 (02:57:47) GMT
    Origin: Gifted
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #56
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Gift from: badguyjr
    Crate Series #56
    Date Received: May 18, 2013 (02:46:33) GMT
    Origin: Gifted
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #56
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #56
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #56
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Gift from: Duality
    Crate Series #56
    Date Received: May 18, 2013 (03:09:34) GMT
    Origin: Gifted
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #56
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #57
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #57
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Gift from: ŅëøñĐå®ķšǏďę
    Crate Series #57
    Date Received: May 18, 2013 (02:55:57) GMT
    Origin: Gifted
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #57
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Gift from: Wurster.
    Crate Series #57
    Date Received: May 18, 2013 (02:53:54) GMT
    Origin: Gifted
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #57
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #57
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #57
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #57
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #57
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #57
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #57
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Gift from: Frantic Slug
    Crate Series #57
    Date Received: May 17, 2013 (19:32:52) GMT
    Origin: Gifted
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #57
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Gift from: harshfighter
    Crate Series #57
    Date Received: May 17, 2013 (19:43:44) GMT
    Origin: Gifted
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #57
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #57
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #57
  • Drably Olive

    Level 5 Tool
    Used to paint other items.
    Color: Drably Olive (128,128,0)
    Origin: Found in Crate
    Suggested value: 0.66–1 ref
    TF2WH: 2290 credits (0.76 ref)
  • Mann Co. Orange

    Level 5 Tool
    Used to paint other items.
    Color: Mann Co. Orange (207,115,54)
    Origin: Found in Crate
    Suggested value: 1.66 ref
    TF2WH: 4195 credits (1.4 ref)
  • Muskelmannbraun

    Level 5 Tool
    Used to paint other items.
    Color: Muskelmannbraun (165,117,69)
    Origin: Found in Crate
    Suggested value: 0.44–0.66 ref
    TF2WH: 1280 credits (0.43 ref)
  • The Shortstop

    Level 1 Peppergun
    Mann Co.'s latest in high attitude
    break-action personal defense.

    The Special Delivery
    The Shortstop
    Mad Milk
    The Holy Mackerel
    The Milkman
    Set Bonuses
    +25 max health on wearer

    Gift from: -FAP- Tetris_Chemist
    Date Received: May 8, 2013 (21:13:14) GMT
    Origin: Gifted
    Suggested value: 0.04 ref
    TF2WH: 160 credits (0.05 ref)
    scout primary
  • The Shortstop

    Level 1 Peppergun
    Mann Co.'s latest in high attitude
    break-action personal defense.

    The Special Delivery
    The Shortstop
    Mad Milk
    The Holy Mackerel
    The Milkman
    Set Bonuses
    +25 max health on wearer

    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    scout primary
  • The Shortstop

    Level 1 Peppergun
    Mann Co.'s latest in high attitude
    break-action personal defense.

    The Special Delivery
    The Shortstop
    Mad Milk
    The Holy Mackerel
    The Milkman
    Set Bonuses
    +25 max health on wearer

    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    scout primary
  • Strange Shortstop

    Level 1 Peppergun
    Mann Co.'s latest in high attitude
    break-action personal defense.

    The Special Delivery
    The Shortstop
    Mad Milk
    The Holy Mackerel
    The Milkman
    Set Bonuses
    +25 max health on wearer

    Kills: 0
    Origin: Found in Crate
    Suggested value: 0.33 ref
    TF2WH: 955 credits (0.32 ref)
    scout primary
  • Vintage Force-A-Nature

    Level 10 Scattergun
    +20% bullets per shot
    +50% faster firing speed
    Knockback on the target and shooter
    -66% clip size
    -10% damage penalty
    Origin: Timed Drop
    ( Not Tradable )
    Suggested value: 0.11–0.17 ref
    TF2WH: 800 credits (0.27 ref)
    scout primary
  • Strange Force-A-Nature

    Level 10 Scattergun
    Kills: 0
    +20% bullets per shot
    +50% faster firing speed
    Knockback on the target and shooter
    -66% clip size
    -10% damage penalty
    Origin: Found in Crate
    Suggested value: 0.66 ref
    TF2WH: 1405 credits (0.47 ref)
    scout primary
  • Strange Force-A-Nature

    Level 10 Scattergun
    Kills: 0
    +20% bullets per shot
    +50% faster firing speed
    Knockback on the target and shooter
    -66% clip size
    -10% damage penalty
    Origin: Found in Crate
    Suggested value: 0.66 ref
    TF2WH: 1405 credits (0.47 ref)
    scout primary
  • Strange Force-A-Nature

    Level 10 Scattergun
    Kills: 0
    +20% bullets per shot
    +50% faster firing speed
    Knockback on the target and shooter
    -66% clip size
    -10% damage penalty
    Origin: Found in Crate
    Suggested value: 0.66 ref
    TF2WH: 1405 credits (0.47 ref)
    scout primary
  • Strange Force-A-Nature

    Level 10 Scattergun
    Kills: 30
    +20% bullets per shot
    +50% faster firing speed
    Knockback on the target and shooter
    -66% clip size
    -10% damage penalty
    Origin: Found in Crate
    Suggested value: 0.66 ref
    TF2WH: 1405 credits (0.47 ref)
    scout primary
  • Baby Face's Blaster

    Level 10 Scattergun
    On Hit: Builds Boost
    Run at up to double speed at maximum Boost
    40% more accurate
    Boost resets on jump
    35% slower move speed on wearer
    -30% damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    scout primary
  • Strange Baby Face's Blaster

    Level 10 Scattergun
    Kills: 0
    On Hit: Builds Boost
    Run at up to double speed at maximum Boost
    40% more accurate
    Boost resets on jump
    35% slower move speed on wearer
    -30% damage penalty
    Origin: Found in Crate
    Suggested value: 0.11–0.22 ref
    TF2WH: 600 credits (0.2 ref)
    scout primary
  • Strange Baby Face's Blaster

    Level 10 Scattergun
    Kills: 0
    On Hit: Builds Boost
    Run at up to double speed at maximum Boost
    40% more accurate
    Boost resets on jump
    35% slower move speed on wearer
    -30% damage penalty
    Origin: Found in Crate
    Suggested value: 0.11–0.22 ref
    TF2WH: 600 credits (0.2 ref)
    scout primary
  • Strange Baby Face's Blaster

    Level 10 Scattergun
    Kills: 0
    On Hit: Builds Boost
    Run at up to double speed at maximum Boost
    40% more accurate
    Boost resets on jump
    35% slower move speed on wearer
    -30% damage penalty
    Origin: Found in Crate
    Suggested value: 0.11–0.22 ref
    TF2WH: 600 credits (0.2 ref)
    scout primary
  • Strange Baby Face's Blaster

    Level 10 Scattergun
    Kills: 0
    On Hit: Builds Boost
    Run at up to double speed at maximum Boost
    40% more accurate
    Boost resets on jump
    35% slower move speed on wearer
    -30% damage penalty
    Origin: Found in Crate
    Suggested value: 0.11–0.22 ref
    TF2WH: 600 credits (0.2 ref)
    scout primary
  • Strange Baby Face's Blaster

    Level 10 Scattergun
    Kills: 0
    On Hit: Builds Boost
    Run at up to double speed at maximum Boost
    40% more accurate
    Boost resets on jump
    35% slower move speed on wearer
    -30% damage penalty
    Origin: Found in Crate
    Suggested value: 0.11–0.22 ref
    TF2WH: 600 credits (0.2 ref)
    scout primary
  • Strange Baby Face's Blaster

    Level 10 Scattergun
    Kills: 0
    On Hit: Builds Boost
    Run at up to double speed at maximum Boost
    40% more accurate
    Boost resets on jump
    35% slower move speed on wearer
    -30% damage penalty
    Origin: Found in Crate
    Suggested value: 0.11–0.22 ref
    TF2WH: 600 credits (0.2 ref)
    scout primary
  • Strange Baby Face's Blaster

    Level 10 Scattergun
    Kills: 0
    On Hit: Builds Boost
    Run at up to double speed at maximum Boost
    40% more accurate
    Boost resets on jump
    35% slower move speed on wearer
    -30% damage penalty
    Origin: Found in Crate
    Suggested value: 0.11–0.22 ref
    TF2WH: 600 credits (0.2 ref)
    scout primary
  • Strange Baby Face's Blaster

    Level 10 Scattergun
    Kills: 11
    On Hit: Builds Boost
    Run at up to double speed at maximum Boost
    40% more accurate
    Boost resets on jump
    35% slower move speed on wearer
    -30% damage penalty
    Origin: Found in Crate
    Suggested value: 0.11–0.22 ref
    TF2WH: 600 credits (0.2 ref)
    scout primary
  • Strange Scattergun

    Level 1 Scattergun
    Kills: 0
    Origin: Found in Crate
    Suggested value: 1 ref
    TF2WH: 2460 credits (0.82 ref)
    scout primary
  • Strange Scattergun

    Level 1 Scattergun
    Kills: 0
    Origin: Found in Crate
    Suggested value: 1 ref
    TF2WH: 2460 credits (0.82 ref)
    scout primary
  • Strange Scattergun

    Level 1 Scattergun
    Kills: 0
    Origin: Found in Crate
    Suggested value: 1 ref
    TF2WH: 2460 credits (0.82 ref)
    scout primary
  • Strange Scattergun

    Level 1 Scattergun
    Kills: 0
    Origin: Found in Crate
    Suggested value: 1 ref
    TF2WH: 2460 credits (0.82 ref)
    scout primary
  • Strange Scattergun

    Level 1 Scattergun
    Kills: 0
    Origin: Found in Crate
    Suggested value: 1 ref
    TF2WH: 2460 credits (0.82 ref)
    scout primary
  • Equip

    Strange Scattergun

    Level 1 Scattergun
    Kills: 35
    Origin: Found in Crate
    Suggested value: 1 ref
    TF2WH: 2460 credits (0.82 ref)
    scout primary
  • The Bazaar Bargain

    Level 10 Sniper Rifle
    Each scoped headshot decreases the weapon's charge
    time.
    A scoped body shot or miss reduces the bonus.


    Lawrence of Australia
    The Bazaar Bargain
    The Shahanshah
    Desert Marauder

    Base charge rate decreased by 20%
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    sniper primary
  • The Machina

    Level 5 Sniper Rifle
    On Full Charge: +15% damage per shot
    On Full Charge: Projectiles penetrate players
    Fires tracer rounds
    Cannot fire unless zoomed
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    sniper primary
  • The Machina

    Level 5 Sniper Rifle
    On Full Charge: +15% damage per shot
    On Full Charge: Projectiles penetrate players
    Fires tracer rounds
    Cannot fire unless zoomed
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    sniper primary
  • The Sydney Sleeper

    Level 1 Sniper Rifle

    The Croc-o-Style Kit
    The Sydney Sleeper
    Darwin's Danger Shield
    The Bushwacka
    Ol' Snaggletooth
    Set Bonuses
    The wearer cannot be killed by headshots

    +25% charge rate
    On Hit: Jarate applied to target for 8 seconds
    No random critical hits
    No headshots
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    sniper primary
  • The Sydney Sleeper

    Level 1 Sniper Rifle

    The Croc-o-Style Kit
    The Sydney Sleeper
    Darwin's Danger Shield
    The Bushwacka
    Ol' Snaggletooth
    Set Bonuses
    The wearer cannot be killed by headshots

    +25% charge rate
    On Hit: Jarate applied to target for 8 seconds
    No random critical hits
    No headshots
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    sniper primary
  • Equip

    The Sydney Sleeper

    Level 1 Sniper Rifle

    The Croc-o-Style Kit
    The Sydney Sleeper
    Darwin's Danger Shield
    The Bushwacka
    Ol' Snaggletooth
    Set Bonuses
    The wearer cannot be killed by headshots

    +25% charge rate
    On Hit: Jarate applied to target for 8 seconds
    No random critical hits
    No headshots
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    sniper primary
  • The Sydney Sleeper

    Level 1 Sniper Rifle

    The Croc-o-Style Kit
    The Sydney Sleeper
    Darwin's Danger Shield
    The Bushwacka
    Ol' Snaggletooth
    Set Bonuses
    The wearer cannot be killed by headshots

    +25% charge rate
    On Hit: Jarate applied to target for 8 seconds
    No random critical hits
    No headshots
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    sniper primary
  • The Huntsman

    Level 10 Bow

    Dual-Purpose Fruit
    The Huntsman
    The Fruit Shoot
    Set Bonuses
    Reduces chance of hunger by up to 13%

    Origin: Found in Crate
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    sniper primary
  • The Huntsman

    Level 10 Bow

    Dual-Purpose Fruit
    The Huntsman
    The Fruit Shoot
    Set Bonuses
    Reduces chance of hunger by up to 13%

    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    sniper primary
  • The Huntsman

    Level 10 Bow

    Dual-Purpose Fruit
    The Huntsman
    The Fruit Shoot
    Set Bonuses
    Reduces chance of hunger by up to 13%

    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    sniper primary
  • Strange Sniper Rifle

    Level 1 Sniper Rifle
    Kills: 0
    Origin: Found in Crate
    Suggested value: 1 ref
    TF2WH: 2850 credits (0.95 ref)
    sniper primary
  • Strange Sniper Rifle

    Level 1 Sniper Rifle
    Kills: 0
    Origin: Found in Crate
    Suggested value: 1 ref
    TF2WH: 2850 credits (0.95 ref)
    sniper primary
  • Strange Sniper Rifle

    Level 1 Sniper Rifle
    Kills: 0
    Origin: Found in Crate
    Suggested value: 1 ref
    TF2WH: 2850 credits (0.95 ref)
    sniper primary
  • 'Morning Wood'Vintage Huntsman

    Level 10 Bow

    Dual-Purpose Fruit
    The Huntsman
    The Fruit Shoot
    Set Bonuses
    Reduces chance of hunger by up to 13%

    Origin: Traded
    Suggested value: 0.66 ref
    TF2WH: 2000 credits (0.67 ref)
    sniper primary
  • The Cow Mangler 5000

    Level 30 Focused Wave Projector

    Dr. Grordbort's Victory Pack
    The Cow Mangler 5000
    The Righteous Bison
    Lord Cockswain's Pith Helmet
    Lord Cockswain's Novelty Mutton Chops and Pipe

    Alt-Fire: A charged shot that mini-crits
    players and disables buildings for 4 sec
    Does not require ammo
    5% slower reload time
    Cannot be crit boosted
    -10% damage penalty
    Deals only 20% damage to buildings
    No random critical hits
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier primary
  • The Cow Mangler 5000

    Level 30 Focused Wave Projector

    Dr. Grordbort's Victory Pack
    The Cow Mangler 5000
    The Righteous Bison
    Lord Cockswain's Pith Helmet
    Lord Cockswain's Novelty Mutton Chops and Pipe

    Alt-Fire: A charged shot that mini-crits
    players and disables buildings for 4 sec
    Does not require ammo
    5% slower reload time
    Cannot be crit boosted
    -10% damage penalty
    Deals only 20% damage to buildings
    No random critical hits
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier primary
  • The Beggar's Bazooka

    Level 83 Rocket Launcher
    Hold Fire to load up to three rockets
    Release Fire to unleash the barrage
    Cannot collect ammo from dispensers
    +3 degrees random projectile deviation
    Overloading the chamber will cause a misfire
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier primary
  • The Beggar's Bazooka

    Level 97 Rocket Launcher
    Hold Fire to load up to three rockets
    Release Fire to unleash the barrage
    Cannot collect ammo from dispensers
    +3 degrees random projectile deviation
    Overloading the chamber will cause a misfire
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier primary
  • The Black Box

    Level 5 Rocket Launcher

    The Tank Buster
    The Black Box
    The Battalion's Backup
    The Grenadier's Softcap
    Set Bonuses
    +20% sentry damage resistance on wearer

    On Hit: +15 health
    -25% clip size
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier primary
  • Equip

    Strange Original

    Level 5 Rocket Launcher
    Kills: 7306
    Airborne Enemy Kills: 1875
    Medics Killed: 775
    Kills While Explosive-Jumping: 559
    Origin: Found in Crate
    Suggested value: 6 keys (6.78 keys w/ bonuses)
    TF2WH: 80000 credits (5.25 keys)
    soldier primary
  • The Direct Hit

    Level 1 Rocket Launcher
    Mini-crits targets launched airborne by explosions
    +25% damage bonus
    +80% projectile speed
    -70% explosion radius
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier primary
  • The Direct Hit

    Level 1 Rocket Launcher
    Mini-crits targets launched airborne by explosions
    +25% damage bonus
    +80% projectile speed
    -70% explosion radius
    Origin: Store Promotion
    ( Not Usable in Crafting )
    Suggested value: 0.05–0.11 ref
    TF2WH: 160 credits (0.05 ref)
    soldier primary
  • The Direct Hit

    Level 1 Rocket Launcher
    Mini-crits targets launched airborne by explosions
    +25% damage bonus
    +80% projectile speed
    -70% explosion radius
    Origin: Store Promotion
    ( Not Usable in Crafting )
    Suggested value: 0.05–0.11 ref
    TF2WH: 160 credits (0.05 ref)
    soldier primary
  • Strange Rocket Launcher

    Level 1 Rocket Launcher
    Kills: 578
    Origin: Found in Crate
    Suggested value: 1–1.33 ref
    TF2WH: 2850 credits (0.95 ref)
    soldier primary
  • The Rocket Jumper

    Level 1 Rocket Launcher
    A special no-damage rocket launcher for learning
    rocket jump tricks and patterns.
    +200% max primary ammo on wearer
    No self inflicted blast damage taken
    Wearer cannot carry the intelligence briefcase
    No random critical hits
    -100% damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 170 credits (0.06 ref)
    soldier primary
  • The Rocket Jumper

    Level 1 Rocket Launcher
    A special no-damage rocket launcher for learning
    rocket jump tricks and patterns.
    +200% max primary ammo on wearer
    No self inflicted blast damage taken
    Wearer cannot carry the intelligence briefcase
    No random critical hits
    -100% damage penalty
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.05 ref
    TF2WH: 170 credits (0.06 ref)
    soldier primary
  • 'Spike's Delivery Express'Strange Direct Hit

    Level 1 Rocket Launcher
    Kills: 3535
    Mini-crits targets launched airborne by explosions
    +25% damage bonus
    +80% projectile speed
    -70% explosion radius
    Origin: Found in Crate
    Suggested value: 0.88–1 ref
    TF2WH: 2250 credits (0.75 ref)
    soldier primary
  • 'Spike's Delivery System'Strange Black Box

    Level 5 Rocket Launcher

    The Tank Buster
    The Black Box
    The Battalion's Backup
    The Grenadier's Softcap
    Set Bonuses
    +20% sentry damage resistance on wearer

    Kills: 7059
    On Hit: +15 health
    -25% clip size
    Origin: Found in Crate
    Suggested value: 2.66–3 ref
    TF2WH: 7715 credits (2.57 ref)
    soldier primary
  • 'The Tissue Box'The Black Box

    Level 5 Rocket Launcher
    'Wipe it up when your finished...'

    The Tank Buster
    The Black Box
    The Battalion's Backup
    The Grenadier's Softcap
    Set Bonuses
    +20% sentry damage resistance on wearer

    On Hit: +15 health
    -25% clip size
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier primary
  • Ali Baba's Wee Booties

    Level 10 Boots

    One Thousand and One Demoknights
    The Persian Persuader
    The Splendid Screen
    Ali Baba's Wee Booties
    Sultan's Ceremonial

    +25 max health on wearer
    +100% increase in turning control while charging
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    demoman primary
  • The Bootlegger

    Level 10 Boots
    Amaze your friends! Impress women! Walk with a
    limp for life! It's grotesque!

    Swashbuckler's Swag
    The Scottish Handshake
    The Buccaneer's Bicorne
    A Whiff of the Old Brimstone
    The Bootlegger

    +25 max health on wearer
    +100% increase in turning control while charging
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    demoman primary
  • The Loch-n-Load

    Level 10 Grenade Launcher

    The Expert's Ordnance
    The Ullapool Caber
    The Loch-n-Load
    Set Bonuses
    +10% fire damage resistance on wearer

    +25% projectile speed
    +20% damage bonus
    Launched bombs shatter on surfaces
    +25% damage to self
    -50% clip size
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    demoman primary
  • Equip

    Vintage Loch-n-Load

    Level 10 Grenade Launcher

    The Expert's Ordnance
    The Ullapool Caber
    The Loch-n-Load
    Set Bonuses
    +10% fire damage resistance on wearer

    +25% projectile speed
    +20% damage bonus
    Launched bombs shatter on surfaces
    +25% damage to self
    -50% clip size
    Origin: Crafted
    Suggested value: 2.33–3 ref
    TF2WH: 7705 credits (2.57 ref)
    demoman primary
  • The Loose Cannon

    Level 10 Grenade Launcher
    'Fuck your balls Sacred...'
    Cannonballs push players back on impact
    Cannonballs have a fuse time of 2 seconds; fuses can be primed to explode earlier by holding down the fire key.
    -50% damage on contact with surfaces
    Cannonballs do not explode on impact
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 180 credits (0.06 ref)
    demoman primary
  • Vintage Crusader's Crossbow

    Level 15 Crossbow

    The Medieval Medic
    The Amputator
    The Crusader's Crossbow
    Set Bonuses
    +1 health regenerated per second on wearer

    40% faster reload time
    Fires special bolts that heal teammates and deal damage based on distance traveled
    -75% max primary ammo on wearer
    No headshots
    Origin: Crafted
    Suggested value: 2.55–3 ref
    TF2WH: 8410 credits (2.8 ref)
    medic primary
  • Strange Crusader's Crossbow

    Level 15 Crossbow

    The Medieval Medic
    The Amputator
    The Crusader's Crossbow
    Set Bonuses
    +1 health regenerated per second on wearer

    Kills: 0
    40% faster reload time
    Fires special bolts that heal teammates and deal damage based on distance traveled
    -75% max primary ammo on wearer
    No headshots
    Origin: Found in Crate
    Suggested value: 2.33 ref
    TF2WH: 5990 credits (2 ref)
    medic primary
  • The Blutsauger

    Level 5 Syringe Gun
    On Hit: +3 health
    -2 health drained per second on wearer
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    medic primary
  • Equip

    Vintage Blutsauger

    Level 5 Syringe Gun
    On Hit: +3 health
    -2 health drained per second on wearer
    Origin: Timed Drop
    Suggested value: 0.22–0.33 ref
    TF2WH: 670 credits (0.22 ref)
    medic primary
  • Vintage Blutsauger

    Level 5 Syringe Gun
    On Hit: +3 health
    -2 health drained per second on wearer
    Origin: Timed Drop
    Suggested value: 0.22–0.33 ref
    TF2WH: 670 credits (0.22 ref)
    medic primary
  • 'Cutie Mark Crusader's Crossbow'Strange Crusader's Crossbow

    Level 15 Crossbow

    The Medieval Medic
    The Amputator
    The Crusader's Crossbow
    Set Bonuses
    +1 health regenerated per second on wearer

    Kills: 39
    40% faster reload time
    Fires special bolts that heal teammates and deal damage based on distance traveled
    -75% max primary ammo on wearer
    No headshots
    Origin: Traded
    Suggested value: 2.33 ref
    TF2WH: 5990 credits (2 ref)
    medic primary
  • The Brass Beast

    Level 5 Minigun

    The Hibernating Bear
    The Brass Beast
    The Buffalo Steak Sandvich
    Warrior's Spirit
    Set Bonuses
    +5% critical hit damage resistance on wearer

    +20% damage bonus
    -60% slower move speed while deployed
    50% slower spin up time
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    heavy primary
  • The Huo-Long Heater

    Level 1 Minigun
    Sustains a ring of flames while deployed
    6 ammo consumed per second while deployed
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    heavy primary
  • The Huo-Long Heater

    Level 61 Minigun
    Sustains a ring of flames while deployed
    6 ammo consumed per second while deployed
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    heavy primary
  • Tomislav

    Level 5 Minigun

    Black Market Business
    Tomislav
    The Family Business
    The Eviction Notice
    Capone's Capper

    Silent Killer: No barrel spin sound
    10% faster spin up time
    -20% slower firing speed
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    heavy primary
  • Tomislav

    Level 5 Minigun

    Black Market Business
    Tomislav
    The Family Business
    The Eviction Notice
    Capone's Capper

    Silent Killer: No barrel spin sound
    10% faster spin up time
    -20% slower firing speed
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    heavy primary
  • Tomislav

    Level 5 Minigun

    Black Market Business
    Tomislav
    The Family Business
    The Eviction Notice
    Capone's Capper

    Silent Killer: No barrel spin sound
    10% faster spin up time
    -20% slower firing speed
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    heavy primary
  • Strange Tomislav

    Level 5 Minigun

    Black Market Business
    Tomislav
    The Family Business
    The Eviction Notice
    Capone's Capper

    Kills: 0
    Silent Killer: No barrel spin sound
    10% faster spin up time
    -20% slower firing speed
    Origin: Found in Crate
    Suggested value: 0.33 ref
    TF2WH: 950 credits (0.32 ref)
    heavy primary
  • Strange Tomislav

    Level 5 Minigun

    Black Market Business
    Tomislav
    The Family Business
    The Eviction Notice
    Capone's Capper

    Kills: 0
    Silent Killer: No barrel spin sound
    10% faster spin up time
    -20% slower firing speed
    Origin: Found in Crate
    Suggested value: 0.33 ref
    TF2WH: 950 credits (0.32 ref)
    heavy primary
  • Strange Tomislav

    Level 5 Minigun

    Black Market Business
    Tomislav
    The Family Business
    The Eviction Notice
    Capone's Capper

    Kills: 0
    Silent Killer: No barrel spin sound
    10% faster spin up time
    -20% slower firing speed
    Origin: Found in Crate
    Suggested value: 0.33 ref
    TF2WH: 950 credits (0.32 ref)
    heavy primary
  • Strange Tomislav

    Level 5 Minigun

    Black Market Business
    Tomislav
    The Family Business
    The Eviction Notice
    Capone's Capper

    Kills: 0
    Silent Killer: No barrel spin sound
    10% faster spin up time
    -20% slower firing speed
    Origin: Found in Crate
    Suggested value: 0.33 ref
    TF2WH: 950 credits (0.32 ref)
    heavy primary
  • Strange Tomislav

    Level 5 Minigun

    Black Market Business
    Tomislav
    The Family Business
    The Eviction Notice
    Capone's Capper

    Kills: 0
    Silent Killer: No barrel spin sound
    10% faster spin up time
    -20% slower firing speed
    Origin: Found in Crate
    Suggested value: 0.33 ref
    TF2WH: 950 credits (0.32 ref)
    heavy primary
  • Strange Tomislav

    Level 5 Minigun

    Black Market Business
    Tomislav
    The Family Business
    The Eviction Notice
    Capone's Capper

    Kills: 0
    Silent Killer: No barrel spin sound
    10% faster spin up time
    -20% slower firing speed
    Origin: Found in Crate
    Suggested value: 0.33 ref
    TF2WH: 950 credits (0.32 ref)
    heavy primary
  • Strange Tomislav

    Level 5 Minigun

    Black Market Business
    Tomislav
    The Family Business
    The Eviction Notice
    Capone's Capper

    Kills: 0
    Silent Killer: No barrel spin sound
    10% faster spin up time
    -20% slower firing speed
    Origin: Found in Crate
    Suggested value: 0.33 ref
    TF2WH: 950 credits (0.32 ref)
    heavy primary
  • Natascha

    Level 5 Minigun
    On Hit: 100% chance to slow target
    30% slower spin up time
    -25% damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    heavy primary
  • Natascha

    Level 5 Minigun
    On Hit: 100% chance to slow target
    30% slower spin up time
    -25% damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    heavy primary
  • Natascha

    Level 5 Minigun
    On Hit: 100% chance to slow target
    30% slower spin up time
    -25% damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    heavy primary
  • 'LOLUMAD?'Vintage Natascha

    Level 5 Minigun
    On Hit: 100% chance to slow target
    30% slower spin up time
    -25% damage penalty
    Origin: Timed Drop
    Suggested value: 0.22–0.33 ref
    TF2WH: 820 credits (0.27 ref)
    heavy primary
  • Equip

    The Phlogistinator

    Level 10 Flame Thrower
    Being a revolutionary appliance capable of
    awakening the fire element phlogiston that exists
    in all combustible creatures, which is to say, all
    of them.

    Dr. Grordbort's Moonman Pack
    The Phlogistinator
    The Third Degree
    The Manmelter
    The Moonman Backpack
    The Bubble Pipe

    All fire damage charges 'Mmmph', activate to refill health and crit for several seconds
    No random critical hits
    No airblast
    -10% damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    pyro primary
  • The Phlogistinator

    Level 10 Flame Thrower
    Being a revolutionary appliance capable of
    awakening the fire element phlogiston that exists
    in all combustible creatures, which is to say, all
    of them.

    Dr. Grordbort's Moonman Pack
    The Phlogistinator
    The Third Degree
    The Manmelter
    The Moonman Backpack
    The Bubble Pipe

    All fire damage charges 'Mmmph', activate to refill health and crit for several seconds
    No random critical hits
    No airblast
    -10% damage penalty
    Origin: Gifted
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    pyro primary
  • The Degreaser

    Level 10 Flame Thrower

    The Gas Jockey's Gear
    The Degreaser
    The Powerjack
    The Attendant
    Set Bonuses
    +10% faster move speed on wearer
    10% bullet damage vulnerability on wearer

    65% faster weapon switch
    -10% damage penalty
    -25% afterburn damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    pyro primary
  • The Degreaser

    Level 10 Flame Thrower

    The Gas Jockey's Gear
    The Degreaser
    The Powerjack
    The Attendant
    Set Bonuses
    +10% faster move speed on wearer
    10% bullet damage vulnerability on wearer

    65% faster weapon switch
    -10% damage penalty
    -25% afterburn damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    pyro primary
  • The Backburner

    Level 10 Flame Thrower
    100% critical hits from behind
    +150% airblast cost
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    pyro primary
  • The Backburner

    Level 10 Flame Thrower
    100% critical hits from behind
    +150% airblast cost
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    pyro primary
  • Strange Flame Thrower

    Level 1 Flame Thrower
    Kills: 0
    Origin: Found in Crate
    Suggested value: 0.33 ref
    TF2WH: 905 credits (0.3 ref)
    pyro primary
  • Strange Flame Thrower

    Level 1 Flame Thrower
    Kills: 0
    Origin: Found in Crate
    Suggested value: 0.33 ref
    TF2WH: 905 credits (0.3 ref)
    pyro primary
  • Strange Flame Thrower

    Level 1 Flame Thrower
    Kills: 0
    Origin: Found in Crate
    Suggested value: 0.33 ref
    TF2WH: 905 credits (0.3 ref)
    pyro primary
  • Strange Flame Thrower

    Level 1 Flame Thrower
    Kills: 0
    Origin: Found in Crate
    Suggested value: 0.33 ref
    TF2WH: 905 credits (0.3 ref)
    pyro primary
  • Strange Flame Thrower

    Level 1 Flame Thrower
    Kills: 0
    Origin: Found in Crate
    Suggested value: 0.33 ref
    TF2WH: 905 credits (0.3 ref)
    pyro primary
  • Strange Flame Thrower

    Level 1 Flame Thrower
    Kills: 0
    Origin: Found in Crate
    Suggested value: 0.33 ref
    TF2WH: 905 credits (0.3 ref)
    pyro primary
  • Strange Flame Thrower

    Level 1 Flame Thrower
    Kills: 0
    Origin: Found in Crate
    Suggested value: 0.33 ref
    TF2WH: 905 credits (0.3 ref)
    pyro primary
  • The Widowmaker

    Level 5 Shotgun
    On Hit: damage dealt is returned as ammo
    No reload necessary
    Uses metal for ammo
    Per Shot: -30 ammo
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    engineer primary
  • The Widowmaker

    Level 5 Shotgun
    On Hit: damage dealt is returned as ammo
    No reload necessary
    Uses metal for ammo
    Per Shot: -30 ammo
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    engineer primary
  • The Widowmaker

    Level 5 Shotgun
    On Hit: damage dealt is returned as ammo
    No reload necessary
    Uses metal for ammo
    Per Shot: -30 ammo
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    engineer primary
  • The Pomson 6000

    Level 10 Indivisible Particle Smasher
    Being an innovative hand-held irradiating utensil
    capable of producing rapid pulses of
    high-amplitude radiation in sufficient quantity as
    to immolate, maim and otherwise incapacitate the
    Irish.

    Dr. Grordbort's Brainiac Pack
    The Eureka Effect
    The Pomson 6000
    The Brainiac Hairpiece
    The Brainiac Goggles

    On Hit: Victim loses 20% cloak
    On Hit: Victim loses 10% Medigun charge
    Projectile cannot be deflected
    Does not require ammo
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    engineer primary
  • The Pomson 6000

    Level 10 Indivisible Particle Smasher
    Being an innovative hand-held irradiating utensil
    capable of producing rapid pulses of
    high-amplitude radiation in sufficient quantity as
    to immolate, maim and otherwise incapacitate the
    Irish.

    Dr. Grordbort's Brainiac Pack
    The Eureka Effect
    The Pomson 6000
    The Brainiac Hairpiece
    The Brainiac Goggles

    On Hit: Victim loses 20% cloak
    On Hit: Victim loses 10% Medigun charge
    Projectile cannot be deflected
    Does not require ammo
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    engineer primary
  • The Pomson 6000

    Level 10 Indivisible Particle Smasher
    Being an innovative hand-held irradiating utensil
    capable of producing rapid pulses of
    high-amplitude radiation in sufficient quantity as
    to immolate, maim and otherwise incapacitate the
    Irish.

    Dr. Grordbort's Brainiac Pack
    The Eureka Effect
    The Pomson 6000
    The Brainiac Hairpiece
    The Brainiac Goggles

    On Hit: Victim loses 20% cloak
    On Hit: Victim loses 10% Medigun charge
    Projectile cannot be deflected
    Does not require ammo
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    engineer primary
  • Frontier Justice

    Level 5 Shotgun
    When your sentry is destroyed you
    gain revenge crits for every sentry kill
    -50% clip size
    No random critical hits
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    engineer primary
  • Vintage Frontier Justice

    Level 5 Shotgun
    When your sentry is destroyed you
    gain revenge crits for every sentry kill
    -50% clip size
    No random critical hits
    Origin: Timed Drop
    ( Not Tradable )
    Suggested value: 0.17 ref
    TF2WH: 990 credits (0.33 ref)
    engineer primary
  • Vintage Frontier Justice

    Level 5 Shotgun
    When your sentry is destroyed you
    gain revenge crits for every sentry kill
    -50% clip size
    No random critical hits
    Origin: Timed Drop
    Suggested value: 0.33 ref
    TF2WH: 990 credits (0.33 ref)
    engineer primary
  • Equip

    The Rescue Ranger

    Level 22 Shotgun
    Fires a special bolt that can repair friendly buildings
    Alt-Fire: Use metal to pick up buildings from long range
    -34% clip size
    -50% max primary ammo on wearer
    Self mark for death on building pick up
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 170 credits (0.06 ref)
    engineer primary
  • Slot Token - Secondary

    Level 1 Craft Item
    Used to specify a loadout slot in blueprints
    Origin: Crafted
    Suggested value: 0.16 ref
    TF2WH: 420 credits (0.14 ref)
    secondary
  • Mad Milk

    Level 5 Non-Milk Substance
    Players heal 60% of the damage done
    to an enemy covered with milk.

    The Special Delivery
    The Shortstop
    Mad Milk
    The Holy Mackerel
    The Milkman
    Set Bonuses
    +25 max health on wearer

    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    scout secondary
  • Mad Milk

    Level 5 Non-Milk Substance
    Players heal 60% of the damage done
    to an enemy covered with milk.

    The Special Delivery
    The Shortstop
    Mad Milk
    The Holy Mackerel
    The Milkman
    Set Bonuses
    +25 max health on wearer

    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    scout secondary
  • The Flying Guillotine

    Level 14 Cleaver
    Style: Thirsty
    100% critical hit vs stunned players
    Throw at your enemies to make them bleed!
    Long distance hits cause mini-crits
    No random critical hits
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 170 credits (0.06 ref)
    scout secondary
  • Equip

    The Flying Guillotine

    Level 38 Cleaver
    Style: Thirsty
    100% critical hit vs stunned players
    Throw at your enemies to make them bleed!
    Long distance hits cause mini-crits
    No random critical hits
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 170 credits (0.06 ref)
    scout secondary
  • Bonk! Atomic Punch

    Level 5 Lunch Box
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    scout secondary
  • Bonk! Atomic Punch

    Level 5 Lunch Box
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    scout secondary
  • Crit-a-Cola

    Level 5 Lunch Box
    While under the effects, +25% movement speed and
    damage done and damage taken will be mini-crits.
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    scout secondary
  • Vintage Crit-a-Cola

    Level 5 Lunch Box
    While under the effects, +25% movement speed and
    damage done and damage taken will be mini-crits.
    Origin: Timed Drop
    Suggested value: 1.66–2 ref
    TF2WH: 4905 credits (1.64 ref)
    scout secondary
  • Pretty Boy's Pocket Pistol

    Level 10 Pistol
    Wearer never takes falling damage
    +15 max health on wearer
    50% fire damage vulnerability on wearer
    -25% slower firing speed
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    scout secondary
  • Equip

    Strange Pistol

    Level 1 Pistol
    Kills: 1
    Origin: Found in Crate
    Suggested value: 1 ref
    TF2WH: 2805 credits (0.94 ref)
    scout engineer secondary
  • The Winger

    Level 15 Pistol

    The #1 Fan
    The Soda Popper
    The Winger
    The Atomizer
    Bonk Boy

    +15% damage bonus
    Gift from: -FAP- Syn
    Date Received: Feb 24, 2013 (04:00:42) GMT
    -60% clip size
    Origin: Gifted
    Suggested value: 0.04 ref
    TF2WH: 160 credits (0.05 ref)
    scout secondary
  • The Cozy Camper

    Level 10 Backpack
    No flinching when aiming
    Knockback reduced by 20% when aiming
    +1 health regenerated per second on wearer
    -80% slower move speed when aiming
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    sniper secondary
  • Darwin's Danger Shield

    Level 10 Shield

    The Croc-o-Style Kit
    The Sydney Sleeper
    Darwin's Danger Shield
    The Bushwacka
    Ol' Snaggletooth
    Set Bonuses
    The wearer cannot be killed by headshots

    +25 max health on wearer
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    sniper secondary
  • Equip

    The Cleaner's Carbine

    Level 1 SMG
    On Kill: 3 seconds of 100% critical chance
    No random critical hits
    -20% clip size
    -35% slower firing speed
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    sniper secondary
  • The Cleaner's Carbine

    Level 1 SMG
    On Kill: 3 seconds of 100% critical chance
    No random critical hits
    -20% clip size
    -35% slower firing speed
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    sniper secondary
  • Vintage Jarate

    Level 5 Jar Based Karate
    Coated enemies take mini-crits
    Also handy for putting out a fire
    Origin: Timed Drop
    Suggested value: 0.33 ref
    TF2WH: 985 credits (0.33 ref)
    sniper secondary
  • Strange Jarate

    Level 5 Jar Based Karate
    Sodden Victims: 0
    Coated enemies take mini-crits
    Also handy for putting out a fire
    Origin: Found in Crate
    Suggested value: 0.66–0.77 ref
    TF2WH: 2185 credits (0.73 ref)
    sniper secondary
  • Strange Jarate

    Level 5 Jar Based Karate
    Sodden Victims: 9
    Coated enemies take mini-crits
    Also handy for putting out a fire
    Origin: Found in Crate
    Suggested value: 0.66–0.77 ref
    TF2WH: 2185 credits (0.73 ref)
    sniper secondary
  • The Razorback

    Level 10 Shield
    Blocks a single backstab attempt
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    sniper secondary
  • Strange Razorback

    Level 10 Shield
    Spies Shocked: 0
    Blocks a single backstab attempt
    Origin: Found in Crate
    Suggested value: 0.33 ref
    TF2WH: 1000 credits (0.33 ref)
    sniper secondary
  • Strange SMG

    Level 1 SMG
    Kills: 5
    Origin: Found in Crate
    Suggested value: 1–1.33 ref
    TF2WH: 3330 credits (1.11 ref)
    sniper secondary
  • The Mantreads

    Level 10 Boots

    The General's Formals
    The Mantreads
    The Disciplinary Action
    Armored Authority
    Fancy Dress Uniform

    Deals 3x falling damage to the player you land on
    -75% reduction in push force taken from damage
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier secondary
  • The Mantreads

    Level 10 Boots

    The General's Formals
    The Mantreads
    The Disciplinary Action
    Armored Authority
    Fancy Dress Uniform

    Deals 3x falling damage to the player you land on
    -75% reduction in push force taken from damage
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier secondary
  • Strange Mantreads

    Level 10 Boots

    The General's Formals
    The Mantreads
    The Disciplinary Action
    Armored Authority
    Fancy Dress Uniform

    Opponents Flattened: 0
    Deals 3x falling damage to the player you land on
    -75% reduction in push force taken from damage
    Origin: Found in Crate
    Suggested value: 1.5 keys
    TF2WH: 22500 credits (1.5 keys)
    soldier secondary
  • The Reserve Shooter

    Level 10 Shotgun

    The Airborne Armaments
    The Liberty Launcher
    The Reserve Shooter
    The Market Gardener
    Jumper's Jeepcap

    15% faster weapon switch
    Mini-crits airborne targets for 3 seconds after being deployed
    -50% clip size
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier pyro secondary
  • The Righteous Bison

    Level 30 Indivisible Particle Smasher

    Dr. Grordbort's Victory Pack
    The Cow Mangler 5000
    The Righteous Bison
    Lord Cockswain's Pith Helmet
    Lord Cockswain's Novelty Mutton Chops and Pipe

    Projectile cannot be deflected
    Projectile penetrates enemy targets
    Does not require ammo
    Deals only 20% damage to buildings
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier secondary
  • The Righteous Bison

    Level 30 Indivisible Particle Smasher

    Dr. Grordbort's Victory Pack
    The Cow Mangler 5000
    The Righteous Bison
    Lord Cockswain's Pith Helmet
    Lord Cockswain's Novelty Mutton Chops and Pipe

    Projectile cannot be deflected
    Projectile penetrates enemy targets
    Does not require ammo
    Deals only 20% damage to buildings
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier secondary
  • The Righteous Bison

    Level 30 Indivisible Particle Smasher

    Dr. Grordbort's Victory Pack
    The Cow Mangler 5000
    The Righteous Bison
    Lord Cockswain's Pith Helmet
    Lord Cockswain's Novelty Mutton Chops and Pipe

    Projectile cannot be deflected
    Projectile penetrates enemy targets
    Does not require ammo
    Deals only 20% damage to buildings
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier secondary
  • The Concheror

    Level 5 Sashimono
    With buff, some damage
    Dished out by nearby teammates
    Comes back as healing
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier secondary
  • The Battalion's Backup

    Level 10 Battle Banner
    Provides a defensive buff that protects
    nearby team members from crits
    and blocks 35% of incoming damage.
    Rage increases through damage taken.

    The Tank Buster
    The Black Box
    The Battalion's Backup
    The Grenadier's Softcap
    Set Bonuses
    +20% sentry damage resistance on wearer

    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier secondary
  • The Buff Banner

    Level 5 Battle Banner
    Provides an offensive buff that causes
    nearby team members to do mini-crits.
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier secondary
  • Vintage Buff Banner

    Level 5 Battle Banner
    Provides an offensive buff that causes
    nearby team members to do mini-crits.
    Origin: Timed Drop
    Suggested value: 0.22–0.33 ref
    TF2WH: 670 credits (0.22 ref)
    soldier secondary
  • Vintage Buff Banner

    Level 5 Battle Banner
    Provides an offensive buff that causes
    nearby team members to do mini-crits.
    Origin: Timed Drop
    Suggested value: 0.22–0.33 ref
    TF2WH: 670 credits (0.22 ref)
    soldier secondary
  • The Gunboats

    Level 10 Boots
    -60% blast damage from rocket jumps
    Origin: MvM Squad surplus reward
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier secondary
  • The Gunboats

    Level 10 Boots
    -60% blast damage from rocket jumps
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier secondary
  • The Gunboats

    Level 10 Boots
    -60% blast damage from rocket jumps
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier secondary
  • Equip

    Vintage Gunboats

    Level 10 Boots
    -60% blast damage from rocket jumps
    Origin: Timed Drop
    Suggested value: 1.33 ref
    TF2WH: 3560 credits (1.19 ref)
    soldier secondary
  • Vintage Gunboats

    Level 10 Boots
    -60% blast damage from rocket jumps
    Origin: Timed Drop
    Suggested value: 1.33 ref
    TF2WH: 3560 credits (1.19 ref)
    soldier secondary
  • Strange Festive Buff Banner

    Level 5 Battle Banner
    Provides an offensive buff that causes
    nearby team members to do mini-crits.
    Banners Deployed: 98
    Origin: Found in Crate
    Suggested value: 5 keys
    TF2WH: 70570 credits (4.5 keys)
    soldier secondary
  • Equip

    The Splendid Screen

    Level 10 Shield

    One Thousand and One Demoknights
    The Persian Persuader
    The Splendid Screen
    Ali Baba's Wee Booties
    Sultan's Ceremonial

    Style: Spike
    +15% explosive damage resistance on wearer
    +20% fire damage resistance on wearer
    +70% increase in charge impact damage
    Can deal charge impact damage at any range
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    demoman secondary
  • The Chargin' Targe

    Level 10 Shield
    Alt-Fire: Gain increased attack power by
    charging toward your enemies.
    +40% explosive damage resistance on wearer
    +50% fire damage resistance on wearer
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    demoman secondary
  • Vintage Scottish Resistance

    Level 5 Stickybomb Launcher
    +6 max pipebombs out
    +50% max secondary ammo on wearer
    Able to destroy enemy stickybombs
    Detonates stickybombs near the crosshair and directly under your feet
    +25% faster firing speed
    0.8 sec slower bomb arm time
    Origin: Timed Drop
    Suggested value: 0.22 ref
    TF2WH: 660 credits (0.22 ref)
    demoman secondary
  • Strange Stickybomb Launcher

    Level 1 Stickybomb Launcher
    Kills: 0
    Origin: Found in Crate
    Suggested value: 0.33 ref
    TF2WH: 850 credits (0.28 ref)
    demoman secondary
  • Strange Stickybomb Launcher

    Level 1 Stickybomb Launcher
    Kills: 0
    Origin: Found in Crate
    Suggested value: 0.33 ref
    TF2WH: 850 credits (0.28 ref)
    demoman secondary
  • The Sticky Jumper

    Level 1 Stickybomb Launcher
    A special no-damage stickybomb launcher for
    learning stickybomb jump tricks and patterns.
    +200% max secondary ammo on wearer
    No self inflicted blast damage taken
    Wearer cannot carry the intelligence briefcase
    No random critical hits
    -100% damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 170 credits (0.06 ref)
    demoman secondary
  • The Sticky Jumper

    Level 1 Stickybomb Launcher
    A special no-damage stickybomb launcher for
    learning stickybomb jump tricks and patterns.
    +200% max secondary ammo on wearer
    No self inflicted blast damage taken
    Wearer cannot carry the intelligence briefcase
    No random critical hits
    -100% damage penalty
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.05–0.11 ref
    TF2WH: 170 credits (0.06 ref)
    demoman secondary
  • The Sticky Jumper

    Level 1 Stickybomb Launcher
    A special no-damage stickybomb launcher for
    learning stickybomb jump tricks and patterns.
    +200% max secondary ammo on wearer
    No self inflicted blast damage taken
    Wearer cannot carry the intelligence briefcase
    No random critical hits
    -100% damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 170 credits (0.06 ref)
    demoman secondary
  • The Sticky Jumper

    Level 1 Stickybomb Launcher
    A special no-damage stickybomb launcher for
    learning stickybomb jump tricks and patterns.
    +200% max secondary ammo on wearer
    No self inflicted blast damage taken
    Wearer cannot carry the intelligence briefcase
    No random critical hits
    -100% damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 170 credits (0.06 ref)
    demoman secondary
  • The Kritzkrieg

    Level 8 Medi Gun
    +25% ÜberCharge rate
    ÜberCharge grants 100% critical chance
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    medic secondary
  • Vintage Kritzkrieg

    Level 8 Medi Gun
    +25% ÜberCharge rate
    ÜberCharge grants 100% critical chance
    Origin: Timed Drop
    Suggested value: 0.44–0.66 ref
    TF2WH: 1650 credits (0.55 ref)
    medic secondary
  • The Quick-Fix

    Level 8 Medi Gun Prototype
    Can't overheal.
    Move at the speed of any faster heal target.

    Clinical Trial
    The Quick-Fix
    The Overdose
    The Solemn Vow

    +25% ÜberCharge rate
    +40% heal rate
    ÜberCharge increases healing by 300% and grants immunity to movement-impairing effects
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    medic secondary
  • The Quick-Fix

    Level 8 Medi Gun Prototype
    Can't overheal.
    Move at the speed of any faster heal target.

    Clinical Trial
    The Quick-Fix
    The Overdose
    The Solemn Vow

    +25% ÜberCharge rate
    +40% heal rate
    Gift from: etney
    ÜberCharge increases healing by 300% and grants immunity to movement-impairing effects
    Date Received: Apr 11, 2013 (00:18:26) GMT
    Origin: Gifted
    Suggested value: 0.04 ref
    TF2WH: 160 credits (0.05 ref)
    medic secondary
  • The Vaccinator

    Level 8 Vaccinator
    ÜberCharge provides 75% resistance to a selected
    damage type. You are healed for 25% of the matched
    incoming damage on your heal target.
    Special-Attack: Cycle through resist types.
    While healing, provides you and your target with a constant 10% resistance to the selected damage type.
    +50% ÜberCharge rate
    -66% Overheal build rate.
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 170 credits (0.06 ref)
    medic secondary
  • Strange Medi Gun

    Level 1 Medi Gun
    Ubers: 0
    Kill Assists: 0
    Origin: Found in Crate
    Suggested value: 0.55 ref
    TF2WH: 1650 credits (0.55 ref)
    medic secondary
  • Strange Medi Gun

    Level 1 Medi Gun
    Ubers: 0
    Kill Assists: 0
    Origin: Found in Crate
    Suggested value: 0.55 ref
    TF2WH: 1650 credits (0.55 ref)
    medic secondary
  • Strange Medi Gun

    Level 1 Medi Gun
    Ubers: 0
    Kill Assists: 0
    Origin: Found in Crate
    Suggested value: 0.55 ref
    TF2WH: 1650 credits (0.55 ref)
    medic secondary
  • Strange Medi Gun

    Level 1 Medi Gun
    Ubers: 0
    Kill Assists: 0
    Origin: Found in Crate
    Suggested value: 0.55 ref
    TF2WH: 1650 credits (0.55 ref)
    medic secondary
  • Strange Medi Gun

    Level 1 Medi Gun
    Ubers: 0
    Kill Assists: 0
    Origin: Found in Crate
    Suggested value: 0.55 ref
    TF2WH: 1650 credits (0.55 ref)
    medic secondary
  • Strange Medi Gun

    Level 1 Medi Gun
    Ubers: 0
    Kill Assists: 0
    Origin: Found in Crate
    Suggested value: 0.55 ref
    TF2WH: 1650 credits (0.55 ref)
    medic secondary
  • Strange Medi Gun

    Level 1 Medi Gun
    Ubers: 0
    Kill Assists: 0
    Origin: Found in Crate
    Suggested value: 0.55 ref
    TF2WH: 1650 credits (0.55 ref)
    medic secondary
  • Strange Medi Gun

    Level 1 Medi Gun
    Ubers: 0
    Kill Assists: 0
    Origin: Found in Crate
    Suggested value: 0.55 ref
    TF2WH: 1650 credits (0.55 ref)
    medic secondary
  • Strange Medi Gun

    Level 1 Medi Gun
    Ubers: 0
    Kill Assists: 0
    Origin: Found in Crate
    Suggested value: 0.55 ref
    TF2WH: 1650 credits (0.55 ref)
    medic secondary
  • Strange Medi Gun

    Level 1 Medi Gun
    Ubers: 0
    Kill Assists: 0
    Origin: Found in Crate
    Suggested value: 0.55 ref
    TF2WH: 1650 credits (0.55 ref)
    medic secondary
  • Strange Medi Gun

    Level 1 Medi Gun
    Ubers: 0
    Kill Assists: 0
    Origin: Found in Crate
    Suggested value: 0.55 ref
    TF2WH: 1650 credits (0.55 ref)
    medic secondary
  • Strange Medi Gun

    Level 1 Medi Gun
    Ubers: 0
    Kill Assists: 0
    Origin: Found in Crate
    Suggested value: 0.55 ref
    TF2WH: 1650 credits (0.55 ref)
    medic secondary
  • Strange Medi Gun

    Level 1 Medi Gun
    Ubers: 0
    Kill Assists: 0
    Origin: Found in Crate
    Suggested value: 0.55 ref
    TF2WH: 1650 credits (0.55 ref)
    medic secondary
  • Strange Medi Gun

    Level 1 Medi Gun
    Ubers: 0
    Kill Assists: 0
    Origin: Found in Crate
    Suggested value: 0.55 ref
    TF2WH: 1650 credits (0.55 ref)
    medic secondary
  • Equip

    Strange Silver Botkiller Medi Gun Mk.I

    Level 1 Medi Gun
    Ubers: 1
    Kill Assists: 2
    Origin: MvM Badge completion reward
    Suggested value: 1–1.33 ref
    TF2WH: 2500 credits (0.83 ref)
    medic secondary
  • Festive Medi Gun

    Level 1 Medi Gun
    Origin: Found in Crate
    Suggested value: 2 keys
    TF2WH: 21905 credits (1.5 keys)
    medic secondary
  • Vintage Buffalo Steak Sandvich

    Level 1 Lunch Box
    While under the effects, move speed is increased,
    damage done and taken will be mini-crits,
    and the player may only use melee weapons.

    Who needs bread?

    The Hibernating Bear
    The Brass Beast
    The Buffalo Steak Sandvich
    Warrior's Spirit
    Set Bonuses
    +5% critical hit damage resistance on wearer

    Origin: Traded
    Suggested value: 2–2.33 ref
    TF2WH: 6400 credits (2.13 ref)
    heavy secondary
  • The Family Business

    Level 10 Shotgun

    Black Market Business
    Tomislav
    The Family Business
    The Eviction Notice
    Capone's Capper

    +33% clip size
    -15% damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    heavy secondary
  • The Family Business

    Level 10 Shotgun

    Black Market Business
    Tomislav
    The Family Business
    The Eviction Notice
    Capone's Capper

    +33% clip size
    -15% damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    heavy secondary
  • The Family Business

    Level 10 Shotgun

    Black Market Business
    Tomislav
    The Family Business
    The Eviction Notice
    Capone's Capper

    +33% clip size
    -15% damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    heavy secondary
  • Equip

    The Sandvich

    Level 1 Lunch Box
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 170 credits (0.06 ref)
    heavy secondary
  • The Dalokohs Bar

    Level 1 Lunch Box
    Adds +50 max health for 30 seconds
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    heavy secondary
  • The Manmelter

    Level 30 Indivisible Particle Smasher
    Being a device that flouts conventional scientific
    consensus that the molecules composing the human
    body must be arranged "just so", and not, for
    example, across a square-mile radius.

    Dr. Grordbort's Moonman Pack
    The Phlogistinator
    The Third Degree
    The Manmelter
    The Moonman Backpack
    The Bubble Pipe

    Alt-Fire: Extinguish teammates to gain guaranteed critical hits
    +50% projectile speed
    Does not require ammo
    No random critical hits
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    pyro secondary
  • The Scorch Shot

    Level 10 Flare Gun
    Flare knocks back target on hit
    and ignites enemies in a small radius
    -50% damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    pyro secondary
  • The Flare Gun

    Level 10 Flare Gun
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    pyro secondary
  • Vintage Flare Gun

    Level 10 Flare Gun
    Origin: Timed Drop
    Suggested value: 0.33 ref
    TF2WH: 950 credits (0.32 ref)
    pyro secondary
  • Vintage Flare Gun

    Level 10 Flare Gun
    Origin: Timed Drop
    Suggested value: 0.33 ref
    TF2WH: 950 credits (0.32 ref)
    pyro secondary
  • Equip

    Detonator

    Level 10 Flare Gun
    Alt-Fire: Detonate flare.
    +25% damage to self
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    pyro secondary
  • The Diamondback

    Level 5 Revolver
    Gives one guaranteed critical hit for each
    building destroyed with your sapper attached
    No random critical hits
    -15% damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    spy secondary
  • Strange Diamondback

    Level 5 Revolver
    Kills: 0
    Gives one guaranteed critical hit for each
    building destroyed with your sapper attached
    No random critical hits
    -15% damage penalty
    Origin: Found in Crate
    Suggested value: 0.22–0.33 ref
    TF2WH: 800 credits (0.27 ref)
    spy secondary
  • The Enforcer

    Level 5 Revolver

    The Man of Honor
    The Enforcer
    The Big Earner
    Cosa Nostra Cap
    The Made Man

    +20% damage bonus while undisguised
    -20% slower firing speed
    No random critical hits
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    spy secondary
  • The Enforcer

    Level 5 Revolver

    The Man of Honor
    The Enforcer
    The Big Earner
    Cosa Nostra Cap
    The Made Man

    +20% damage bonus while undisguised
    -20% slower firing speed
    No random critical hits
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    spy secondary
  • Equip

    L'Etranger

    Level 5 Revolver

    The Saharan Spy
    L'Etranger
    Your Eternal Reward
    The Familiar Fez
    Set Bonuses
    Reduced decloak sound volume
    0.5 sec longer cloak blink time

    +15 cloak on hit
    -20% damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    spy secondary
  • L'Etranger

    Level 5 Revolver

    The Saharan Spy
    L'Etranger
    Your Eternal Reward
    The Familiar Fez
    Set Bonuses
    Reduced decloak sound volume
    0.5 sec longer cloak blink time

    +15 cloak on hit
    -20% damage penalty
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    spy secondary
  • The Ambassador

    Level 5 Revolver
    Crits on headshot
    -20% slower firing speed
    -15% damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    spy secondary
  • Vintage Ambassador

    Level 5 Revolver
    Crits on headshot
    -20% slower firing speed
    -15% damage penalty
    Origin: Timed Drop
    Suggested value: 0.33 ref
    TF2WH: 850 credits (0.28 ref)
    spy secondary
  • 'No Scope'Vintage Ambassador

    Level 5 Revolver
    Crits on headshot
    -20% slower firing speed
    -15% damage penalty
    Origin: Timed Drop
    Suggested value: 0.33 ref
    TF2WH: 850 credits (0.28 ref)
    spy secondary
  • The Short Circuit

    Level 5 Robot Arm
    No reload necessary
    On Fire: Generates an electrical field that destroys
    projectiles and does slight damage to players
    No random critical hits
    Uses metal for ammo
    Per Shot: -35 ammo
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    engineer secondary
  • The Short Circuit

    Level 5 Robot Arm
    No reload necessary
    On Fire: Generates an electrical field that destroys
    projectiles and does slight damage to players
    No random critical hits
    Uses metal for ammo
    Per Shot: -35 ammo
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    engineer secondary
  • The Wrangler

    Level 5 Laser Pointer
    Take manual control of your Sentry Gun
    Origin: Found in Crate
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    engineer secondary
  • The Wrangler

    Level 5 Laser Pointer
    Take manual control of your Sentry Gun
    Origin: Found in Crate
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    engineer secondary
  • The Wrangler

    Level 5 Laser Pointer
    Take manual control of your Sentry Gun
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    engineer secondary
  • Vintage Wrangler

    Level 5 Laser Pointer
    Take manual control of your Sentry Gun
    Origin: Timed Drop
    ( Not Tradable )
    Suggested value: 0.33–0.5 ref
    TF2WH: 2540 credits (0.85 ref)
    engineer secondary
  • The Atomizer

    Level 10 Bat

    The #1 Fan
    The Soda Popper
    The Winger
    The Atomizer
    Bonk Boy

    Grants Triple Jump: The third jump deals 10 damage when used
    Gift from: RetroMike
    Date Received: Feb 7, 2013 (02:42:33) GMT
    -20% damage vs players
    -30% slower firing speed
    Origin: Gifted
    Suggested value: 0.04 ref
    TF2WH: 160 credits (0.05 ref)
    scout melee
  • The Wrap Assassin

    Level 15 Bat
    These lovely festive ornaments are so beautifully
    crafted, your enemies are going to want to see
    them close up. Indulge them by batting those
    fragile glass bulbs into their eyes at 90 mph.

    Santa's Little Accomplice
    The Wrap Assassin
    The Bootie Time
    The Big Elfin Deal

    Alt-Fire: Launches a festive ornament that shatters causing bleed
    Crafted by -FAP- Sacredragon™
    -70% damage penalty
    Origin: Crafted
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    scout melee#80535
  • Strange Wrap Assassin

    Level 15 Bat
    These lovely festive ornaments are so beautifully
    crafted, your enemies are going to want to see
    them close up. Indulge them by batting those
    fragile glass bulbs into their eyes at 90 mph.

    Santa's Little Accomplice
    The Wrap Assassin
    The Bootie Time
    The Big Elfin Deal

    Kills: 0
    Alt-Fire: Launches a festive ornament that shatters causing bleed
    -70% damage penalty
    Origin: Found in Crate
    Suggested value: 0.11–0.22 ref
    TF2WH: 350 credits (0.12 ref)
    scout melee
  • Strange Wrap Assassin

    Level 15 Bat
    These lovely festive ornaments are so beautifully
    crafted, your enemies are going to want to see
    them close up. Indulge them by batting those
    fragile glass bulbs into their eyes at 90 mph.

    Santa's Little Accomplice
    The Wrap Assassin
    The Bootie Time
    The Big Elfin Deal

    Kills: 7
    Alt-Fire: Launches a festive ornament that shatters causing bleed
    -70% damage penalty
    Origin: Found in Crate
    Suggested value: 0.11–0.22 ref
    TF2WH: 350 credits (0.12 ref)
    scout melee
  • The Boston Basher

    Level 25 Bat
    On Hit: Bleed for 5 seconds
    On Miss: Hit yourself. Idiot.
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    scout melee
  • The Conscientious Objector

    Level 25 Sign
    We gave peace a chance. It didn't work.

    Custom decals can be applied to this item.
    Origin: MvM Badge completion reward
    Suggested value: 0.11 ref
    TF2WH: 250 credits (0.08 ref)
    scout sniper soldier demoman medic heavy pyro melee
  • Equip

    The Fan O'War

    Level 5 Gunbai
    Winds of Gravel Pit
    Scout brings on his fan!
    You are marked for death
    On Hit: One target at a time is marked for death, causing all damage taken to be mini-crits
    -90% damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    scout melee
  • Genuine Ham Shank

    Level 5 Pork Product
    This makeshift classic is a prison staple. Simply
    take any common, everyday prison item, like a
    toothbrush or ham, whittle it to a point, and use
    it to shiv snitches waiting in line at the
    commissary for a second helping of ham and
    toothbrushes.
    Origin: Steam Purchase
    Suggested value: 1.66–2 ref
    TF2WH: 4500 credits (1.5 ref)
    scout sniper soldier demoman medic heavy pyro melee
  • The Holy Mackerel

    Level 42 Fish
    Getting hit by a fish has got to be humiliating.

    The Special Delivery
    The Shortstop
    Mad Milk
    The Holy Mackerel
    The Milkman
    Set Bonuses
    +25 max health on wearer

    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    scout melee
  • Vintage Sandman

    Level 55 Bat
    Alt-Fire: Launches a ball that stuns opponents
    -15 max health on wearer
    Origin: Timed Drop
    Suggested value: 0.33 ref (0.55 ref w/ bonuses)
    TF2WH: 1275 credits (0.43 ref)
    scout melee
  • The Frying Pan

    Level 5 Frying Pan
    Origin: Purchased
    Suggested value: 0.33–0.44 ref
    TF2WH: 1100 credits (0.37 ref)
    scout sniper soldier demoman medic heavy pyro melee
  • The Frying Pan

    Level 5 Frying Pan
    Origin: Purchased
    Suggested value: 0.33–0.44 ref
    TF2WH: 1100 credits (0.37 ref)
    scout sniper soldier demoman medic heavy pyro melee
  • The Sun-on-a-Stick

    Level 10 RIFT Fire Mace
    Spiky end goes into other man.
    100% critical hit vs burning players
    -25% damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    scout melee
  • The Sun-on-a-Stick

    Level 10 RIFT Fire Mace
    Spiky end goes into other man.
    100% critical hit vs burning players
    -25% damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    scout melee
  • The Shahanshah

    Level 5 Kukri

    Lawrence of Australia
    The Bazaar Bargain
    The Shahanshah
    Desert Marauder

    25% increase in damage when health <50% of max
    -25% decrease in damage when health >50% of max
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    sniper melee
  • The Shahanshah

    Level 5 Kukri

    Lawrence of Australia
    The Bazaar Bargain
    The Shahanshah
    Desert Marauder

    25% increase in damage when health <50% of max
    -25% decrease in damage when health >50% of max
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    sniper melee
  • The Bushwacka

    Level 5 Kukri

    The Croc-o-Style Kit
    The Sydney Sleeper
    Darwin's Danger Shield
    The Bushwacka
    Ol' Snaggletooth
    Set Bonuses
    The wearer cannot be killed by headshots

    Crits whenever it would normally mini-crit
    20% fire damage vulnerability on wearer
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    sniper melee
  • The Bushwacka

    Level 5 Kukri

    The Croc-o-Style Kit
    The Sydney Sleeper
    Darwin's Danger Shield
    The Bushwacka
    Ol' Snaggletooth
    Set Bonuses
    The wearer cannot be killed by headshots

    Crits whenever it would normally mini-crit
    20% fire damage vulnerability on wearer
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    sniper melee
  • Equip

    The Tribalman's Shiv

    Level 5 Kukri
    On Hit: Bleed for 6 seconds
    -50% damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    sniper melee
  • The Tribalman's Shiv

    Level 5 Kukri
    On Hit: Bleed for 6 seconds
    -50% damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    sniper melee
  • Strange Tribalman's Shiv

    Level 5 Kukri
    Kills: 0
    On Hit: Bleed for 6 seconds
    -50% damage penalty
    Origin: Found in Crate
    Suggested value: 0.33 ref
    TF2WH: 905 credits (0.3 ref)
    sniper melee
  • Equip

    The Disciplinary Action

    Level 10 Riding Crop

    The General's Formals
    The Mantreads
    The Disciplinary Action
    Armored Authority
    Fancy Dress Uniform

    On Hit Ally: Boosts both players' speed for several seconds
    Gift from: -FAP- Raceboat Racer X
    Date Received: Jun 29, 2012 (02:01:44) GMT
    -25% damage penalty
    Origin: Gifted
    Suggested value: 0.04 ref
    TF2WH: 160 credits (0.05 ref)
    soldier melee
  • The Market Gardener

    Level 10 Shovel

    The Airborne Armaments
    The Liberty Launcher
    The Reserve Shooter
    The Market Gardener
    Jumper's Jeepcap

    Deals crits while the wielder is rocket jumping
    No random critical hits
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier melee
  • The Market Gardener

    Level 10 Shovel

    The Airborne Armaments
    The Liberty Launcher
    The Reserve Shooter
    The Market Gardener
    Jumper's Jeepcap

    Deals crits while the wielder is rocket jumping
    No random critical hits
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier melee
  • Strange Market Gardener

    Level 10 Shovel

    The Airborne Armaments
    The Liberty Launcher
    The Reserve Shooter
    The Market Gardener
    Jumper's Jeepcap

    Kills: 23
    Deals crits while the wielder is rocket jumping
    No random critical hits
    Origin: Found in Crate
    Suggested value: 0.33 ref
    TF2WH: 670 credits (0.22 ref)
    soldier melee
  • Strange Market Gardener

    Level 10 Shovel

    The Airborne Armaments
    The Liberty Launcher
    The Reserve Shooter
    The Market Gardener
    Jumper's Jeepcap

    Kills: 0
    Deals crits while the wielder is rocket jumping
    No random critical hits
    Origin: Found in Crate
    Suggested value: 0.33 ref
    TF2WH: 670 credits (0.22 ref)
    soldier melee
  • Strange Market Gardener

    Level 10 Shovel

    The Airborne Armaments
    The Liberty Launcher
    The Reserve Shooter
    The Market Gardener
    Jumper's Jeepcap

    Kills: 0
    Deals crits while the wielder is rocket jumping
    No random critical hits
    Origin: Found in Crate
    Suggested value: 0.33 ref
    TF2WH: 670 credits (0.22 ref)
    soldier melee
  • The Half-Zatoichi

    Level 5 Katana
    Soldiers and Demos
    Can duel with katanas
    For a one-hit kill
    On Kill: Restores you to 100% health
    Crafted by -FAP- Sacredragon™
    Honorbound: Once drawn cannot be sheathed until it kills.
    Origin: Crafted
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier demoman melee
  • The Half-Zatoichi

    Level 5 Katana
    Soldiers and Demos
    Can duel with katanas
    For a one-hit kill
    On Kill: Restores you to 100% health
    Honorbound: Once drawn cannot be sheathed until it kills.
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier demoman melee
  • The Equalizer

    Level 10 Pickaxe
    Damage increases as the user becomes injured
    Blocks healing while in use
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier melee
  • Vintage Equalizer

    Level 10 Pickaxe
    Damage increases as the user becomes injured
    Blocks healing while in use
    Origin: Timed Drop
    Suggested value: 0.22 ref
    TF2WH: 660 credits (0.22 ref)
    soldier melee
  • Vintage Equalizer

    Level 10 Pickaxe
    Damage increases as the user becomes injured
    Blocks healing while in use
    Origin: Timed Drop
    ( Not Tradable )
    Suggested value: 0.11 ref
    TF2WH: 660 credits (0.22 ref)
    soldier melee
  • Strange Equalizer

    Level 10 Pickaxe
    Kills: 0
    Damage increases as the user becomes injured
    Blocks healing while in use
    Origin: Found in Crate
    Suggested value: 0.11 ref
    TF2WH: 300 credits (0.1 ref)
    soldier melee
  • The Pain Train

    Level 5 Makeshift Club
    +1 capture rate on wearer
    10% bullet damage vulnerability on wearer
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier demoman melee
  • The Pain Train

    Level 5 Makeshift Club
    +1 capture rate on wearer
    Crafted by -FAP- Sacredragon™
    10% bullet damage vulnerability on wearer
    Origin: Crafted
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier demoman melee
  • The Pain Train

    Level 5 Makeshift Club
    +1 capture rate on wearer
    10% bullet damage vulnerability on wearer
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier demoman melee
  • Vintage Pain Train

    Level 5 Makeshift Club
    +1 capture rate on wearer
    10% bullet damage vulnerability on wearer
    Origin: Timed Drop
    Suggested value: 0.22 ref
    TF2WH: 890 credits (0.3 ref)
    soldier demoman melee
  • Strange Pain Train

    Level 5 Makeshift Club
    Kills: 0
    +1 capture rate on wearer
    10% bullet damage vulnerability on wearer
    Origin: Found in Crate
    Suggested value: 0.11 ref
    TF2WH: 310 credits (0.1 ref)
    soldier demoman melee
  • Strange Pain Train

    Level 5 Makeshift Club
    Kills: 0
    +1 capture rate on wearer
    10% bullet damage vulnerability on wearer
    Origin: Found in Crate
    Suggested value: 0.11 ref
    TF2WH: 310 credits (0.1 ref)
    soldier demoman melee
  • Strange Pain Train

    Level 5 Makeshift Club
    Kills: 0
    +1 capture rate on wearer
    10% bullet damage vulnerability on wearer
    Origin: Found in Crate
    Suggested value: 0.11 ref
    TF2WH: 310 credits (0.1 ref)
    soldier demoman melee
  • Strange Pain Train

    Level 5 Makeshift Club
    Kills: 0
    +1 capture rate on wearer
    10% bullet damage vulnerability on wearer
    Origin: Found in Crate
    Suggested value: 0.11 ref
    TF2WH: 310 credits (0.1 ref)
    soldier demoman melee
  • Strange Pain Train

    Level 5 Makeshift Club
    Kills: 0
    +1 capture rate on wearer
    10% bullet damage vulnerability on wearer
    Origin: Found in Crate
    Suggested value: 0.11 ref
    TF2WH: 310 credits (0.1 ref)
    soldier demoman melee
  • Strange Pain Train

    Level 5 Makeshift Club
    Kills: 0
    +1 capture rate on wearer
    10% bullet damage vulnerability on wearer
    Origin: Found in Crate
    Suggested value: 0.11 ref
    TF2WH: 310 credits (0.1 ref)
    soldier demoman melee
  • The Escape Plan

    Level 10 Pickaxe
    Move speed increases as the user becomes injured
    Blocks healing while in use
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier melee
  • Vintage Escape Plan

    Level 10 Pickaxe
    Move speed increases as the user becomes injured
    Blocks healing while in use
    Origin: Timed Drop
    ( Not Tradable )
    Suggested value: 0.17 ref
    TF2WH: 760 credits (0.25 ref)
    soldier melee
  • Vintage Escape Plan

    Level 10 Pickaxe
    Move speed increases as the user becomes injured
    Blocks healing while in use
    Origin: Timed Drop
    Suggested value: 0.33 ref
    TF2WH: 760 credits (0.25 ref)
    soldier melee
  • Strange Shovel

    Level 1 Shovel
    Kills: 0
    Origin: Found in Crate
    Suggested value: 0.11 ref
    TF2WH: 300 credits (0.1 ref)
    soldier melee
  • The Claidheamh Mòr

    Level 5 Sword
    0.5 sec increase in charge duration
    -15 max health on wearer
    No random critical hits
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    demoman melee
  • Equip

    The Claidheamh Mòr

    Level 5 Sword
    0.5 sec increase in charge duration
    -15 max health on wearer
    No random critical hits
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    demoman melee
  • Unusual Horseless Headless Horsemann's Headtaker

    Level 29 Axe
    Cursed by dark spirits similar to
    those that dwell within the Eyelander.
    -25 max health on wearer
    No random critical hits
    Origin: Crafted
    Suggested value: 2.5 keys
    demoman melee
  • Nessie's Nine Iron

    Level 5 Golf Club
    -25 max health on wearer
    No random critical hits
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    demoman melee
  • Nessie's Nine Iron

    Level 5 Golf Club
    Gift from: -FAP- Tetris_Chemist
    Date Received: Apr 30, 2013 (02:00:01) GMT
    -25 max health on wearer
    No random critical hits
    Origin: Gifted
    Suggested value: 0.04 ref
    TF2WH: 160 credits (0.05 ref)
    demoman melee
  • Strange Persian Persuader

    Level 10 Sword

    One Thousand and One Demoknights
    The Persian Persuader
    The Splendid Screen
    Ali Baba's Wee Booties
    Sultan's Ceremonial

    Kills: 0
    All ammo collected becomes health
    +100% increase in charge recharge rate
    No random critical hits
    Origin: Found in Crate
    Suggested value: 0.11–0.22 ref
    TF2WH: 345 credits (0.12 ref)
    demoman melee
  • Strange Persian Persuader

    Level 10 Sword

    One Thousand and One Demoknights
    The Persian Persuader
    The Splendid Screen
    Ali Baba's Wee Booties
    Sultan's Ceremonial

    Kills: 0
    All ammo collected becomes health
    +100% increase in charge recharge rate
    No random critical hits
    Origin: Found in Crate
    Suggested value: 0.11–0.22 ref
    TF2WH: 345 credits (0.12 ref)
    demoman melee
  • Strange Persian Persuader

    Level 10 Sword

    One Thousand and One Demoknights
    The Persian Persuader
    The Splendid Screen
    Ali Baba's Wee Booties
    Sultan's Ceremonial

    Kills: 0
    All ammo collected becomes health
    +100% increase in charge recharge rate
    No random critical hits
    Origin: Found in Crate
    Suggested value: 0.11–0.22 ref
    TF2WH: 345 credits (0.12 ref)
    demoman melee
  • The Scottish Handshake

    Level 10 Bottle
    Your enemies will think you're making peace, right
    up until the terrifying moment that their hand is
    very seriously cut! Here's the trick: It's a
    broken bottle!

    Swashbuckler's Swag
    The Scottish Handshake
    The Buccaneer's Bicorne
    A Whiff of the Old Brimstone
    The Bootlegger

    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    demoman melee
  • The Scottish Handshake

    Level 10 Bottle
    Your enemies will think you're making peace, right
    up until the terrifying moment that their hand is
    very seriously cut! Here's the trick: It's a
    broken bottle!

    Swashbuckler's Swag
    The Scottish Handshake
    The Buccaneer's Bicorne
    A Whiff of the Old Brimstone
    The Bootlegger

    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    demoman melee
  • The Scottish Handshake

    Level 10 Bottle
    Your enemies will think you're making peace, right
    up until the terrifying moment that their hand is
    very seriously cut! Here's the trick: It's a
    broken bottle!

    Swashbuckler's Swag
    The Scottish Handshake
    The Buccaneer's Bicorne
    A Whiff of the Old Brimstone
    The Bootlegger

    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    demoman melee
  • The Ullapool Caber

    Level 10 Stick Bomb
    High-yield Scottish face removal.
    A sober person would throw it...

    The Expert's Ordnance
    The Ullapool Caber
    The Loch-n-Load
    Set Bonuses
    +10% fire damage resistance on wearer

    No random critical hits
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    demoman melee
  • The Ullapool Caber

    Level 10 Stick Bomb
    High-yield Scottish face removal.
    A sober person would throw it...

    The Expert's Ordnance
    The Ullapool Caber
    The Loch-n-Load
    Set Bonuses
    +10% fire damage resistance on wearer

    Gift from: Hagabao v2.o
    Date Received: Apr 11, 2013 (00:16:14) GMT
    No random critical hits
    Origin: Gifted
    Suggested value: 0.04 ref
    TF2WH: 160 credits (0.05 ref)
    demoman melee
  • The Ullapool Caber

    Level 10 Stick Bomb
    High-yield Scottish face removal.
    A sober person would throw it...

    The Expert's Ordnance
    The Ullapool Caber
    The Loch-n-Load
    Set Bonuses
    +10% fire damage resistance on wearer

    No random critical hits
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    demoman melee
  • The Eyelander

    Level 5 Sword
    This weapon has a large melee range.
    Gives increased speed and health
    with every head you take.
    Gift from: Fardel
    Date Received: Apr 10, 2013 (05:22:25) GMT
    -25 max health on wearer
    No random critical hits
    Origin: Gifted
    Suggested value: 0.04 ref
    TF2WH: 160 credits (0.05 ref)
    demoman melee
  • The Eyelander

    Level 5 Sword
    This weapon has a large melee range.
    Gives increased speed and health
    with every head you take.
    -25 max health on wearer
    No random critical hits
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    demoman melee
  • Vintage Eyelander

    Level 5 Sword
    This weapon has a large melee range.
    Gives increased speed and health
    with every head you take.
    -25 max health on wearer
    No random critical hits
    Origin: Timed Drop
    Suggested value: 0.22–0.33 ref
    TF2WH: 805 credits (0.27 ref)
    demoman melee
  • Vintage Eyelander

    Level 5 Sword
    This weapon has a large melee range.
    Gives increased speed and health
    with every head you take.
    -25 max health on wearer
    No random critical hits
    Origin: Timed Drop
    Suggested value: 0.22–0.33 ref
    TF2WH: 805 credits (0.27 ref)
    demoman melee
  • Strange Scotsman's Skullcutter

    Level 5 Axe
    Kills: 0
    +20% damage bonus
    15% slower move speed on wearer
    Origin: Found in Crate
    Suggested value: 0.11 ref
    TF2WH: 300 credits (0.1 ref)
    demoman melee
  • Strange Scotsman's Skullcutter

    Level 5 Axe
    Kills: 0
    +20% damage bonus
    15% slower move speed on wearer
    Origin: Found in Crate
    Suggested value: 0.11 ref
    TF2WH: 300 credits (0.1 ref)
    demoman melee
  • Strange Scotsman's Skullcutter

    Level 5 Axe
    Kills: 0
    +20% damage bonus
    15% slower move speed on wearer
    Origin: Found in Crate
    Suggested value: 0.11 ref
    TF2WH: 300 credits (0.1 ref)
    demoman melee
  • The Amputator

    Level 15 Bonesaw

    The Medieval Medic
    The Amputator
    The Crusader's Crossbow
    Set Bonuses
    +1 health regenerated per second on wearer

    On Taunt: Applies a healing effect to all nearby teammates
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    medic melee
  • The Solemn Vow

    Level 10 Bust of Hippocrates
    'Do no harm.'

    Clinical Trial
    The Quick-Fix
    The Overdose
    The Solemn Vow

    Allows you to see enemy health
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    medic melee
  • The Solemn Vow

    Level 10 Bust of Hippocrates
    'Do no harm.'

    Clinical Trial
    The Quick-Fix
    The Overdose
    The Solemn Vow

    Allows you to see enemy health
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    medic melee
  • Equip

    The Ubersaw

    Level 10 Bonesaw
    On Hit: 25% ÜberCharge added
    -20% slower firing speed
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    medic melee
  • The Vita-Saw

    Level 5 Bonesaw
    On death up to 20% of your stored
    ÜberCharge is retained
    -10 max health on wearer
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    medic melee
  • The Eviction Notice

    Level 10 Boxing Gloves

    Black Market Business
    Tomislav
    The Family Business
    The Eviction Notice
    Capone's Capper

    +50% faster firing speed
    -60% damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    heavy melee
  • The Eviction Notice

    Level 10 Boxing Gloves

    Black Market Business
    Tomislav
    The Family Business
    The Eviction Notice
    Capone's Capper

    +50% faster firing speed
    -60% damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    heavy melee
  • The Fists of Steel

    Level 10 Boxing Gloves
    -40% damage from ranged sources while active
    Gift from: KittyApocalypse
    Date Received: Feb 7, 2013 (02:44:09) GMT
    20% longer weapon switch
    +100% damage from melee sources while active
    Origin: Gifted
    Suggested value: 0.04 ref
    TF2WH: 160 credits (0.05 ref)
    heavy melee
  • The Holiday Punch

    Level 10 Fists
    Be the life of the war party with these
    laugh-inducing punch-mittens.
    On Hit: Force enemies to laugh who are also wearing this item
    Always critical hit from behind
    Critical hit forces victim to laugh
    Critical hits do no damage
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    heavy melee
  • The Holiday Punch

    Level 10 Fists
    Be the life of the war party with these
    laugh-inducing punch-mittens.
    On Hit: Force enemies to laugh who are also wearing this item
    Always critical hit from behind
    Critical hit forces victim to laugh
    Gift from: -FAP- Tetris_Chemist
    Date Received: Apr 30, 2013 (02:06:15) GMT
    Critical hits do no damage
    Origin: Gifted
    Suggested value: 0.04 ref
    TF2WH: 160 credits (0.05 ref)
    heavy melee
  • The Killing Gloves of Boxing

    Level 7 Boxing Gloves
    On Kill: 5 seconds of 100% critical chance
    -20% slower firing speed
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    heavy melee
  • The Killing Gloves of Boxing

    Level 7 Boxing Gloves
    On Kill: 5 seconds of 100% critical chance
    -20% slower firing speed
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    heavy melee
  • Vintage Killing Gloves of Boxing

    Level 7 Boxing Gloves
    On Kill: 5 seconds of 100% critical chance
    -20% slower firing speed
    Origin: Timed Drop
    Suggested value: 0.22 ref
    TF2WH: 520 credits (0.17 ref)
    heavy melee
  • Equip

    Gloves of Running Urgently

    Level 10 Boxing Gloves
    You are marked for death while active, and for short period after switching weapons
    +30% faster move speed on wearer
    When weapon is active:
    -25% damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    heavy melee
  • The Warrior's Spirit

    Level 10 Boxing Gloves

    The Hibernating Bear
    The Brass Beast
    The Buffalo Steak Sandvich
    Warrior's Spirit
    Set Bonuses
    +5% critical hit damage resistance on wearer

    +30% damage bonus
    -20 max health on wearer
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    heavy melee
  • The Warrior's Spirit

    Level 10 Boxing Gloves

    The Hibernating Bear
    The Brass Beast
    The Buffalo Steak Sandvich
    Warrior's Spirit
    Set Bonuses
    +5% critical hit damage resistance on wearer

    +30% damage bonus
    -20 max health on wearer
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    heavy melee
  • The Back Scratcher

    Level 10 Garden Rake
    +50% health from packs on wearer
    +25% damage bonus
    Gift from: -FAP- Tetris_Chemist
    Date Received: Apr 10, 2013 (05:24:05) GMT
    -75% health from healers on wearer
    Origin: Gifted
    Suggested value: 0.04 ref
    TF2WH: 160 credits (0.05 ref)
    pyro melee
  • The Back Scratcher

    Level 10 Garden Rake
    +50% health from packs on wearer
    +25% damage bonus
    -75% health from healers on wearer
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    pyro melee
  • The Postal Pummeler

    Level 10 Mailbox
    100% critical hit vs burning players
    No critical hits vs non-burning players
    -50% damage vs non-burning players
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    pyro melee
  • The Postal Pummeler

    Level 10 Mailbox
    100% critical hit vs burning players
    No critical hits vs non-burning players
    -50% damage vs non-burning players
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    pyro melee
  • The Postal Pummeler

    Level 10 Mailbox
    100% critical hit vs burning players
    Gift from: -FAP- Syn
    Date Received: Feb 24, 2013 (03:55:31) GMT
    No critical hits vs non-burning players
    -50% damage vs non-burning players
    Origin: Gifted
    Suggested value: 0.04 ref
    TF2WH: 160 credits (0.05 ref)
    pyro melee
  • The Neon Annihilator

    Level 8 Sign
    Damage removes Sappers
    100% critical hit vs wet players
    No random critical hits
    -20% damage vs players
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    pyro melee
  • The Neon Annihilator

    Level 79 Sign
    Damage removes Sappers
    100% critical hit vs wet players
    No random critical hits
    -20% damage vs players
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    pyro melee
  • The Third Degree

    Level 10 Fire Axe
    Being a boon to tree-fellers, backwoodsmen and
    atom-splitters the world over, this miraculous
    matter-hewing device burns each individual
    molecule as it cleaves it.

    Dr. Grordbort's Moonman Pack
    The Phlogistinator
    The Third Degree
    The Manmelter
    The Moonman Backpack
    The Bubble Pipe

    All players connected via Medigun beams are hit
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    pyro melee
  • Sharpened Volcano Fragment

    Level 10 RIFT Fire Axe
    Improves upon Mother Nature's original
    design for volcanos by increasing portability.
    Modern science is unable to explain exactly
    where the lava is coming from.
    On Hit: target is engulfed in flames
    -20% damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    pyro melee
  • Sharpened Volcano Fragment

    Level 10 RIFT Fire Axe
    Improves upon Mother Nature's original
    design for volcanos by increasing portability.
    Modern science is unable to explain exactly
    where the lava is coming from.
    On Hit: target is engulfed in flames
    -20% damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    pyro melee
  • The Homewrecker

    Level 5 Sledgehammer
    Damage removes Sappers
    100% damage vs buildings
    -25% damage vs players
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    pyro melee
  • The Homewrecker

    Level 5 Sledgehammer
    Damage removes Sappers
    100% damage vs buildings
    -25% damage vs players
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    pyro melee
  • The Homewrecker

    Level 5 Sledgehammer
    Damage removes Sappers
    100% damage vs buildings
    -25% damage vs players
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    pyro melee
  • Equip

    Vintage Homewrecker

    Level 5 Sledgehammer
    Damage removes Sappers
    100% damage vs buildings
    -25% damage vs players
    Origin: Timed Drop
    Suggested value: 0.22 ref
    TF2WH: 550 credits (0.18 ref)
    pyro melee
  • Vintage Homewrecker

    Level 5 Sledgehammer
    Damage removes Sappers
    100% damage vs buildings
    -25% damage vs players
    Origin: Timed Drop
    Suggested value: 0.22 ref
    TF2WH: 550 credits (0.18 ref)
    pyro melee
  • Strange Homewrecker

    Level 5 Sledgehammer
    Kills: 0
    Damage removes Sappers
    100% damage vs buildings
    -25% damage vs players
    Origin: Found in Crate
    Suggested value: 0.11 ref
    TF2WH: 315 credits (0.11 ref)
    pyro melee
  • Strange Homewrecker

    Level 5 Sledgehammer
    Kills: 0
    Damage removes Sappers
    100% damage vs buildings
    -25% damage vs players
    Origin: Found in Crate
    Suggested value: 0.11 ref
    TF2WH: 315 credits (0.11 ref)
    pyro melee
  • Strange Homewrecker

    Level 5 Sledgehammer
    Kills: 0
    Damage removes Sappers
    100% damage vs buildings
    -25% damage vs players
    Origin: Found in Crate
    Suggested value: 0.11 ref
    TF2WH: 315 credits (0.11 ref)
    pyro melee
  • Strange Homewrecker

    Level 5 Sledgehammer
    Kills: 3
    Damage removes Sappers
    100% damage vs buildings
    -25% damage vs players
    Origin: Found in Crate
    Suggested value: 0.11 ref
    TF2WH: 315 credits (0.11 ref)
    pyro melee
  • 'The Dragon's Claw'Genuine Sharpened Volcano Fragment

    Level 10 RIFT Fire Axe
    'The slightest touch will engulf anyone in flames'
    On Hit: target is engulfed in flames
    -20% damage penalty
    Origin: Steam Purchase
    Suggested value: 2–2.33 ref
    TF2WH: 6200 credits (2.07 ref)
    pyro melee
  • 'The Dragon's Hammer'The Maul

    Level 5 Sledgehammer
    Packs a devastating punch with a hint of Mars
    dust.
    Damage removes Sappers
    100% damage vs buildings
    Crafted by -FAP- Sacredragon™
    -25% damage vs players
    Origin: Crafted
    ( Not Tradable )
    Suggested value: 0.83–1 ref
    TF2WH: 5600 credits (1.87 ref)
    pyro melee
  • Strange Big Earner

    Level 1 Knife

    The Man of Honor
    The Enforcer
    The Big Earner
    Cosa Nostra Cap
    The Made Man

    Kills: 0
    +30 cloak on kill
    -25 max health on wearer
    Origin: Found in Crate
    Suggested value: 0.77–0.88 ref
    TF2WH: 2310 credits (0.77 ref)
    spy melee
  • Strange Big Earner

    Level 1 Knife

    The Man of Honor
    The Enforcer
    The Big Earner
    Cosa Nostra Cap
    The Made Man

    Kills: 0
    +30 cloak on kill
    -25 max health on wearer
    Origin: Found in Crate
    Suggested value: 0.77–0.88 ref
    TF2WH: 2310 credits (0.77 ref)
    spy melee
  • Your Eternal Reward

    Level 1 Knife

    The Saharan Spy
    L'Etranger
    Your Eternal Reward
    The Familiar Fez
    Set Bonuses
    Reduced decloak sound volume
    0.5 sec longer cloak blink time

    Silent Killer: No attack noise from backstabs
    Upon a successful backstab against a human target, you rapidly disguise as your victim
    Wearer cannot disguise
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    spy melee
  • Conniver's Kunai

    Level 1 Kunai
    Start off with low health
    Kill somebody with this knife
    Steal all of their health
    On Backstab: Absorbs the health from your victim.
    -65 max health on wearer
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    spy melee
  • Strange Spy-cicle

    Level 1 Knife
    It's the perfect gift for the man who has
    everything: an icicle driven into their back. Even
    rich people can't buy that in stores.
    Kills: 0
    On Hit by Fire: Become fireproof for 2 seconds
    Silent Killer: No attack noise from backstabs
    Melts in fire, regenerates after 15 seconds
    Backstab turns victim to ice
    Origin: Found in Crate
    Suggested value: 1 ref
    TF2WH: 2750 credits (0.92 ref)
    spy melee
  • Wanga Prick

    Level 66 Knife
    Silent Killer: No attack noise from backstabs
    Upon a successful backstab against a human target, you rapidly disguise as your victim
    Crafted by -FAP- Sacredragon™
    Wearer cannot disguise
    Origin: Crafted
    ( Not Tradable )
    Suggested value: 0.11 ref (5.9 keys w/ bonuses)
    TF2WH: 620 credits (0.21 ref)
    spy melee#52
  • The Jag

    Level 15 Wrench
    30% faster construction rate
    -25% damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    engineer melee
  • The Jag

    Level 15 Wrench
    30% faster construction rate
    -25% damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    engineer melee
  • The Jag

    Level 15 Wrench
    30% faster construction rate
    -25% damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    engineer melee
  • Vintage Southern Hospitality

    Level 20 Wrench
    On Hit: Bleed for 5 seconds
    20% fire damage vulnerability on wearer
    No random critical hits
    Origin: Timed Drop
    Suggested value: 0.22–0.33 ref
    TF2WH: 800 credits (0.27 ref)
    engineer melee
  • The Gunslinger

    Level 15 Robot Arm
    +25 max health on wearer
    No random critical hits
    Replaces the Sentry with a fast building Mini-Sentry
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    engineer melee
  • Vintage Gunslinger

    Level 15 Robot Arm
    +25 max health on wearer
    No random critical hits
    Replaces the Sentry with a fast building Mini-Sentry
    Origin: Timed Drop
    Suggested value: 1.33 ref
    TF2WH: 3660 credits (1.22 ref)
    engineer melee
  • Festive Wrench

    Level 1 Wrench
    Origin: Found in Crate
    Suggested value: 1.25–1.5 keys
    TF2WH: 16460 credits (1 key)
    engineer melee
  • Equip

    The Eureka Effect

    Level 20 Wrench
    Being a tool that eliminates exertion by
    harnessing the electrical discharges of
    thunder-storms for the vigorous coercion of bolts,
    nuts, pipes and similar into their rightful
    places. May also be used to bludgeon.

    Dr. Grordbort's Brainiac Pack
    The Eureka Effect
    The Pomson 6000
    The Brainiac Hairpiece
    The Brainiac Goggles

    On Alt-Fire: Teleport to spawn
    Cannot carry buildings
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    engineer melee
  • The Red-Tape Recorder

    Level 12 Sapper
    Reverses enemy building construction
    -100% sapper damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    spy
  • The Red-Tape Recorder

    Level 41 Sapper
    Reverses enemy building construction
    -100% sapper damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    spy
  • Equip

    Vintage Cloak and Dagger

    Level 5 Invis Watch
    +100% cloak regen rate
    Cloak Type: Motion Sensitive
    Origin: Timed Drop
    Suggested value: 0.33 ref
    TF2WH: 900 credits (0.3 ref)
    spy pda
  • The Dead Ringer

    Level 5 Invis Watch
    +80% cloak regen rate
    Cloak Type: Feign Death
    +60% cloak drain rate
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    spy pda
  • The Dead Ringer

    Level 5 Invis Watch
    +80% cloak regen rate
    Cloak Type: Feign Death
    +60% cloak drain rate
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    spy pda
  • The Dead Ringer

    Level 5 Invis Watch
    +80% cloak regen rate
    Cloak Type: Feign Death
    +60% cloak drain rate
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    spy pda
  • Vintage Dead Ringer

    Level 72 Invis Watch
    +80% cloak regen rate
    Cloak Type: Feign Death
    +60% cloak drain rate
    Origin: Timed Drop
    Suggested value: 0.33 ref (0.55 ref w/ bonuses)
    TF2WH: 1265 credits (0.42 ref)
    spy pda
  • Party Hat

    Level 10 Hat
    Origin: Timed Drop
    ( Not Tradable )
    multi
  • Equip

    Genuine Brütal Bouffant

    Level 1 Hair
    This brutally heavy all-class sideburns and mullet
    combo was hand-sheared from the manes of Icelandic
    headbangers, woven with sigil-encrusted knitting
    needles of occult significance, and air-mailed
    straight out of hell.
    Origin: Steam Purchase
    Suggested value: 2.33–2.66 ref
    TF2WH: 6450 credits (2.15 ref)
    multi
  • Equip

    Haunted Crone's Dome

    Level 61 Hat
    For hundreds of years, women have enjoyed all the
    perks of being a witch (making potions, having
    warts, getting burned alive) while men stood on
    the sidelines. No longer! Break through that
    haunted glass ceiling with the Crone's Dome.
    Origin: Found in Crate
    Suggested value: 2.33–2.77 ref
    TF2WH: 6000 credits (2 ref)
    multi
  • The Gentle Munitionne of Leisure

    Level 71 Hat
    This snappy all-class stovepipe commemorates man
    and monkey's joint attempt to conquer the heavens
    with a built-in rocket that, every year on the
    anniversary of the launch, might violently
    explode.
    Effect: Genteel Smoke
    Origin: Achievement
    ( Not Tradable )
    multi
  • The MONOCULUS!

    Level 31 Hat
    Celebrate the Demo's most serious childhood injury
    with this gruesome mask based on his missing,
    haunted eye.
    Origin: Achievement
    ( Not Tradable )
    Suggested value: 0.03 ref
    multi
  • Mildly Disturbing Halloween Mask

    Level 10 Holiday Hat
    Brown paper never looked so mildly disturbing.
    Origin: Achievement
    ( Not Tradable )
    multi
  • Horseless Headless Horsemann's Head

    Level 31 Hat
    He had one all along...
    Origin: Achievement
    ( Not Tradable )
    TF2WH: 410 credits (0.14 ref)
    multi
  • Demoman Mask

    Level 10 Hat
    Origin: Traded
    Suggested value: 0.11 ref
    TF2WH: 460 credits (0.15 ref)
    multi
  • Engineer Mask

    Level 10 Hat
    Origin: Halloween Drop
    Suggested value: 0.11 ref
    TF2WH: 610 credits (0.2 ref)
    multi
  • Engineer Mask

    Level 10 Hat
    Origin: Halloween Drop
    Suggested value: 0.11 ref
    TF2WH: 610 credits (0.2 ref)
    multi
  • Heavy Mask

    Level 10 Hat
    Origin: Traded
    Suggested value: 0.11–0.22 ref
    TF2WH: 460 credits (0.15 ref)
    multi
  • Heavy Mask

    Level 10 Hat
    Origin: Halloween Drop
    Suggested value: 0.11–0.22 ref
    TF2WH: 460 credits (0.15 ref)
    multi
  • Medic Mask

    Level 10 Hat
    Origin: Halloween Drop
    Suggested value: 0.11–0.22 ref
    TF2WH: 460 credits (0.15 ref)
    multi
  • Pyro Mask

    Level 10 Hat
    Origin: Halloween Drop
    Suggested value: 0.11 ref
    TF2WH: 460 credits (0.15 ref)
    multi
  • The Skull Island Topper

    Level 31 Hat
    This terrifying (innocuous) witching cap was found
    by the all-powerful (mediocre) wizard Merasmus in
    the depths of the Hades Spiral (right near the
    entrance of the Hades Spiral).
    Origin: Achievement
    ( Not Tradable )
    multi
  • The Seal Mask

    Level 31 Mask
    Turn routine melee attacks into environmental hate
    crimes with this adorable mask.
    Origin: Gifted
    ( Not Tradable )
    multi
  • The Spine-Chilling Skull 2011

    Level 31 Hat
    Re-express your undying hatred for the living
    annually with this skull-themed hate hat.
    Style: Spine-Twisting
    This is a special Halloween 2011 item
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 2.5–3.5 keys
    TF2WH: 425455 credits (1.2 buds)
    multi
  • Cheater's Lament

    Level 1 Aura of Incorruptibility
    Though some would stop at nothing to achieve hats,
    you remained resolute and incorruptible in your
    quest for head decorations. For that, you have
    been rewarded.
    Effect: Holy Glow
    Origin: Timed Drop
    ( Not Tradable )
    multi
  • The Proof of Purchase

    Level 50 Hat
    From another era.
    Origin: Steam Purchase
    ( Not Tradable )
    multi
  • Mann Co. Cap

    Level 10 Hat
    Origin: Store Promotion
    ( Not Tradable or Usable in Crafting )
    multi
  • Alien Swarm Parasite

    Level 20 Hat
    This cute little guy was once the scourge of
    humanity in another time and place. Now he's
    content to ride on your head and keep the sun off.
    Origin: Timed Drop
    Suggested value: 0.33–0.66 ref
    TF2WH: 1890 credits (0.63 ref)
    multi
  • Alien Swarm Parasite

    Level 20 Hat
    This cute little guy was once the scourge of
    humanity in another time and place. Now he's
    content to ride on your head and keep the sun off.
    Color: A Distinctive Lack of Hue (20,20,20)
    Origin: Timed Drop
    ( Not Tradable )
    Suggested value: 0.17–0.33 ref (0.41–0.58 ref w/ bonuses)
    TF2WH: 1890 credits (0.63 ref)
    multi
  • The Spiral Sallet

    Level 10 Hat
    Little known fact: knights in chess travel over
    other pieces by rocket jumping.
    Origin: Achievement
    ( Not Tradable )
    Suggested value: 0.17–0.33 ref
    multi
  • Vintage Lo-Fi Longwave

    Level 20 Hat
    Can't stop the signal.
    Origin: Third-Party Promotion
    ( Not Tradable )
    multi
  • Bounty Hat

    Level 30 Hat
    Earned by completing 5 objectives in 'The Great
    Steam Treasure Hunt'
    Origin: Third-Party Promotion
    ( Not Tradable )
    Suggested value: 3 keys
    multi
  • World Traveler's Hat

    Level 20 Hat
    Given to generous souls who have donated to
    community map makers. The effect will only be
    visible while on a map that has been donated
    towards!
    Effect: Map Stamps
    Origin: Purchased
    ( Not Tradable or Usable in Crafting )
    multiMap Stamps
  • Troublemaker's Tossle Cap

    Level 91 Hat
    Straight outta control point.
    Style: New School
    Gift from: EthePony
    Date Received: May 10, 2011 (01:35:39) GMT
    Origin: Gifted
    Suggested value: 2.25 ref
    TF2WH: 9255 credits (3.09 ref)
    scout
  • The Hot Dogger

    Level 10 Hat
    There's been a terrible explosion at the hot dog
    factory! That's what you can tell people, and
    they'll believe you because you will look like an
    expert on hot dogs.
    Origin: Timed Drop
    Suggested value: 1.33 ref
    TF2WH: 4365 credits (1.46 ref)
    scout
  • The Front Runner

    Level 28 Hat
    This commemorative sweatband is a loving tribute
    to the heroes – and we don't use that word
    lightly – who live their lives like sweaty
    candles in the wind.
    Style: Stylin'
    Origin: Timed Drop
    Suggested value: 2–2.33 ref
    TF2WH: 5980 credits (1.99 ref)
    scout
  • The El Jefe

    Level 10 Hat
    Color: Balaclavas Are Forever (59,31,35)
    Color: 24,35,61
    Origin: Traded
    Suggested value: 1 key (1.85 keys w/ bonuses)
    TF2WH: 14900 credits (4.97 ref)
    scout#590
  • Genuine Wilson Weave

    Level 1 Hair
    Hear ye, hear ye! Re-enact famous moments in
    barber history with this tricorn hat of hair!
    Origin: Steam Purchase
    Suggested value: 1.66 ref
    TF2WH: 4050 credits (1.35 ref)
    scout demoman medic heavy engineer
  • Shooter's Tin Topi

    Level 66 Hat
    This safari helmet was welded together from actual
    blood-spattered scraps of jeeps, rifles, shells
    and fillings discovered at the mauling sites of
    previous safaris. Wear it as a constant reminder
    never to do anything as stupid as go on safari.
    Origin: Found in Crate
    Suggested value: 1.33–1.66 ref
    TF2WH: 4050 credits (1.35 ref)
    sniper
  • Soldered Sensei

    Level 93 Hat
    Karate masters WANT you to think there's no belt
    higher than black. But what if we told you there
    was a secret metal belt ABOVE black that lets you
    kick a black belt's ass all over the place? Scared
    black belt guys have been trying to keep a lid on
    this for years.
    Origin: Found in Crate
    Suggested value: 1.33–1.66 ref
    TF2WH: 4050 credits (1.35 ref)
    sniper
  • Unusual Bloke's Bucket Hat

    Level 56 Hat
    Gone Snipin'.
    Effect: Stormy Storm
    Origin: Found in Crate
    Suggested value: 21–28 keys
    sniper
  • Shooter's Sola Topi

    Level 72 Hat
    Perfect for exploring the outback and the inside
    of people's heads.
    Crafted by -FAP- Sacredragon™
    Origin: Crafted
    Suggested value: 1.33 ref
    TF2WH: 4050 credits (1.35 ref)
    sniper
  • Genuine Sydney Straw Boat

    Level 1 Hat
    Throw this hat on the ground to express rage, or
    in the air to express joy! Take a hat-based trip
    through time to learn how your great grandparents
    displayed emotions in the days before emoticons!
    Origin: Steam Purchase
    Suggested value: 1.33–1.66 ref
    TF2WH: 4000 credits (1.33 ref)
    sniper
  • Armored Authority

    Level 1 Hat

    The General's Formals
    The Mantreads
    The Disciplinary Action
    Armored Authority
    Fancy Dress Uniform

    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.66–0.77 ref
    TF2WH: 4055 credits (1.35 ref)
    soldier
  • Genuine Doe-Boy

    Level 1 Hat
    Protect the important thoughts in your head --
    ones like "liberty" and "freedom" and "democracy"
    -- with good, honest, hat-shaped American steel.
    This helmet won't run (until heated to 2500°F)!
    Style: Peek-a-boo...
    Origin: Steam Purchase
    Suggested value: 1.33–1.44 ref
    TF2WH: 4070 credits (1.36 ref)
    soldier
  • Genuine Hero's Hachimaki

    Level 1 Hat
    'I can't see Shit!!!'
    Origin: Steam Purchase
    Suggested value: 1–1.5 keys
    TF2WH: 16930 credits (1 key)
    soldier
  • The Infernal Impaler

    Level 13 Hat
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 1.33 ref
    TF2WH: 4065 credits (1.36 ref)
    soldier
  • Jumper's Jeepcap

    Level 37 Hat

    The Airborne Armaments
    The Liberty Launcher
    The Reserve Shooter
    The Market Gardener
    Jumper's Jeepcap

    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.88–1 ref
    TF2WH: 4050 credits (1.35 ref)
    soldier
  • Equip

    Unusual Chieftain's Challenge

    Level 48 Hat
    Effect: Eerie Orbiting Fire
    Origin: Found in Crate
    Suggested value: 3–3.8 buds
    soldier
  • Killer's Kabuto

    Level 27 Hat
    A Haiku for war.
    To defeat one's enemies.
    Honor the crocket.
    Origin: Traded
    Suggested value: 1.66–2 ref
    TF2WH: 4825 credits (1.61 ref)
    soldier
  • Equip

    Genuine Conjurer's Cowl

    Level 1 Hat
    I put on my wizard's hat.
    Color: A Distinctive Lack of Hue (20,20,20)
    Origin: Steam Purchase
    Suggested value: 5–5.33 ref (1.99–2.05 keys w/ bonuses)
    TF2WH: 15500 credits (1 key)
    demoman
  • Sultan's Ceremonial

    Level 6 Hat

    One Thousand and One Demoknights
    The Persian Persuader
    The Splendid Screen
    Ali Baba's Wee Booties
    Sultan's Ceremonial

    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 1 ref
    TF2WH: 4055 credits (1.35 ref)
    demoman
  • Tam O' Shanter

    Level 89 Hat
    Origin: Found in Crate
    Suggested value: 1.33 ref
    TF2WH: 4050 credits (1.35 ref)
    demoman
  • Ze Goggles

    Level 75 Glasses
    Nothing
    Origin: Crafted
    ( Not Tradable )
    Suggested value: 0.67 ref
    TF2WH: 4050 credits (1.35 ref)
    medic
  • The Big Chief

    Level 72 Hat
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 1 ref
    TF2WH: 4070 credits (1.36 ref)
    heavy
  • The Capo's Capper

    Level 70 Hat
    This dashing number will help you commit crimes of
    all kinds—except against fashion.

    Black Market Business
    Tomislav
    The Family Business
    The Eviction Notice
    Capone's Capper

    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 1–1.33 ref
    TF2WH: 4500 credits (1.5 ref)
    heavy
  • The Hound Dog

    Level 69 Hat
    Your opponents will be all shook up when they see
    these sweet shades and coif.
    Color: Pink as Hell (255,105,180)
    Origin: Found in Crate
    Suggested value: 1.66–2 ref (3.49–3.83 ref w/ bonuses)
    TF2WH: 4935 credits (1.65 ref)
    heavy
  • Genuine Pounding Father

    Level 1 Hat
    Heavy cannot tell lie. Heavy is first President of
    United States. Of crushing little baby men.
    Origin: Steam Purchase
    Suggested value: 1.33–1.44 ref
    TF2WH: 4090 credits (1.36 ref)
    heavy
  • The Blazing Bull

    Level 40 Costume Piece

    The Infernal Imp
    Blazing Bull
    Fallen Angel
    Tail From the Crypt

    This is a special Halloween 2011 item
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.11–0.22 ref
    TF2WH: 640 credits (0.21 ref)
    pyro
  • Genuine Person in the Iron Mask

    Level 1 Hat
    Turkey? Chicken? Game hens? Your head? This cast
    iron poultry furnace will smoke anything placed
    inside it.
    Origin: Steam Purchase
    Suggested value: 1.66–2 ref
    TF2WH: 4100 credits (1.37 ref)
    pyro
  • Equip

    Genuine Brigade Helm

    Level 91 Hat
    Origin: CD Key
    Suggested value: 1.2–1.4 keys
    TF2WH: 19000 credits (1.25 keys)
    pyro
  • Old Guadalajara

    Level 43 Hat
    This hat adds spice to any occasion.
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 1 ref
    TF2WH: 4005 credits (1.34 ref)
    pyro
  • The Metal Slug

    Level 90 Hat
    They came from outer space. And they came to
    conquer. It was the perfect space crime. But
    there's just one problem. YOU. "The Metal Slug".
    Rated R. This Friday. On your HEAD.
    Origin: Found in Crate
    Suggested value: 2 ref
    TF2WH: 8500 credits (2.83 ref)
    pyro
  • Haunted Wraith Wrap

    Level 67 Apparel
    The perfect accessory for maintaining anonymity
    while stealing rings from midgets.
    Origin: Found in Crate
    Suggested value: 2–2.33 ref
    TF2WH: 6000 credits (2 ref)
    pyro
  • Cosa Nostra Cap

    Level 13 Hat
    If looks could kill, this dapper fellow would make
    your head an accomplice to murder.

    The Man of Honor
    The Enforcer
    The Big Earner
    Cosa Nostra Cap
    The Made Man

    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 1.33–1.66 ref
    TF2WH: 5530 credits (1.84 ref)
    spy
  • Familiar Fez

    Level 83 Hat

    The Saharan Spy
    L'Etranger
    Your Eternal Reward
    The Familiar Fez
    Set Bonuses
    Reduced decloak sound volume
    0.5 sec longer cloak blink time

    Origin: Found in Crate
    Suggested value: 3.66–4 ref
    TF2WH: 11280 credits (3.76 ref)
    spy
  • The Timeless Topper

    Level 13 Hat
    Most hats are made of felt, canvas or other
    non-durable cloths that decompose after a mere
    10,000 years. The Timeless Topper's built for the
    long haul, with an outer layer of scrap titanium
    and an inner core of plastic bags, foam cups and
    disposable diapers.
    Origin: Found in Crate
    Suggested value: 1.33–1.66 ref
    TF2WH: 4050 credits (1.35 ref)
    engineer
  • Genuine Vox Diabolus

    Level 1 Hat
    With this Vox Populi anarchist mask, you can
    terrify your enemies into thinking you're the
    Devil Himself, or worse, a protestor. Either way,
    they're probably going to avoid you at the
    entrance to the supermarket when you try to get
    them to sign something.
    Origin: Steam Purchase
    Suggested value: 1.33–1.66 ref
    TF2WH: 4055 credits (1.35 ref)
    engineer
  • Genuine Awesomenauts Badge

    Level 1 Badge
    This badge is a sign of acknowledgment from
    another mercenary group. Just acknowledgment, all
    right? It's not like they like you or anything.
    It's not like they wish you'd maybe follow up on
    that Merc Party Invite they sent you a couple
    weeks ago. They're stone cold killers, you
    understand? Also there will be spinach dip at the
    party.
    Origin: Steam Purchase
    Suggested value: 1.33–1.44 ref
    TF2WH: 4055 credits (1.35 ref)
    multi
  • The Bombinomicon

    Level 20 Badge
    'If ye gaze upon one tome-themed badge this year,
    MAKE IT NOT THIS ONE!' - Merasmus the Magician'
    Explode spectacularly on death
    Origin: Achievement
    ( Not Tradable )
    Suggested value: 0.17 ref
    multi
  • The Saxxy Clapper Badge

    Level 100 Badge
    Harness the seductive black magic of Hollywood
    with this commemorative clapper board—the same
    used by actual movie directors. Now YOU can tell
    Ryan Reynolds what to do!
    Origin: Earned
    ( Not Tradable )
    multi
  • The Deus Specs

    Level 10 Glasses
    Origin: Timed Drop
    Suggested value: 2–2.33 ref
    TF2WH: 6545 credits (2.18 ref)
    multi
  • Dr. Grordbort's Copper Crest

    Level 15 Badge
    Being a water-soluble, highly poisonous copper
    crest offering mute testament to one's commitment
    to the sciences. Prolonged exposure may cause
    tissue putridity, muscle atrophy and bone
    softening in the infirm, elderly and those graced
    with child.
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.66–1 ref
    TF2WH: 26915 credits (1.75 keys)
    multi
  • Dr. Grordbort's Silver Crest

    Level 15 Badge
    Being a highly malleable, thoroughly combustible
    silver crest that declares one's commitment, and
    intention, to immolate all creatures on God's
    Earth.
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 1 ref
    TF2WH: 33075 credits (2.25 keys)
    multi
  • Dr. Grordbort's Crest

    Level 15 Badge
    A symbol of service in the Venusian legions.
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.66 ref
    TF2WH: 18495 credits (1.25 keys)
    multi
  • Bronze Dueling Badge

    Level 3 Badge
    This badge tracks your duel statistics.
    Increase its level by winning duels!
    Date Received: Oct 1, 2010 (02:19:07) GMT
    Origin: Timed Drop
    ( Not Tradable )
    multi
  • Primeval Warrior

    Level 20 Badge
    A true warrior's medal, given to those who fought
    before the battle even started.
    Hire Date: Oct 5, 2007 (12:54:24) GMT
    Origin: Timed Drop
    ( Not Tradable )
    multi
  • Barely-Melted Capacitor

    Level 1 Ash
    This damaged capacitor seems to be fire-proof as
    well as broken. Is there anything it CAN'T do
    (besides work)?
    Origin: Timed Drop
    Suggested value: 2 keys
    TF2WH: 15075 credits (5.03 ref)
    multi
  • Equip

    Tux

    Level 33 Mascot
    Linux represent!
    Style: Normal
    Origin: Timed Drop
    ( Not Tradable )
    multi
  • Operation Steel Trap Badge

    Level 2 Badge
    Your Mann Up progress through Operation Steel Trap
    is saved on this badge.
    Origin: Earned
    ( Not Tradable )
    multi
  • Photo Badge

    Level 20 Badge
    Discourage identity theft.

    Custom decals can be applied to this item.
    Origin: Timed Drop
    Suggested value: 1.33 ref
    TF2WH: 4010 credits (1.34 ref)
    multi
  • Pyrovision Goggles

    Level 7 Pyrovision Goggles
    Enter a world of imagination that's far superior
    to the crap-ass worlds of imagination you get from
    books. Pyrovision lets you see the TF2niverse from
    our favorite arsonist's perspective.
    On Equip: Visit Pyroland
    Origin: Achievement
    ( Not Tradable )
    Suggested value: 0.83–1 ref
    TF2WH: 4025 credits (1.34 ref)
    multi
  • Vintage Pyrovision Goggles

    Level 78 Pyrovision Goggles
    Enter a world of imagination that's far superior
    to the crap-ass worlds of imagination you get from
    books. Pyrovision lets you see the TF2niverse from
    our favorite arsonist's perspective.
    On Equip: Visit Pyroland
    Witnessed the 2012 inferno
    Origin: Timed Drop
    Suggested value: 0.11–0.22 ref
    TF2WH: 425 credits (0.14 ref)
    multi
  • Vintage Pyrovision Goggles

    Level 91 Pyrovision Goggles
    Enter a world of imagination that's far superior
    to the crap-ass worlds of imagination you get from
    books. Pyrovision lets you see the TF2niverse from
    our favorite arsonist's perspective.
    On Equip: Visit Pyroland
    Witnessed the 2012 inferno
    Origin: Timed Drop
    Suggested value: 0.11–0.22 ref
    TF2WH: 425 credits (0.14 ref)
    multi
  • Equip

    Summer Shades

    Level 10 Glasses
    These are famous.
    Origin: Steam Purchase
    ( Not Tradable )
    Suggested value: 4–5 keys
    multi
  • Genuine ETF2L Highlander Division 6 Group Winner

    Level 1 Tournament Medal
    Season 2
    Origin: Third-Party Promotion
    ( Not Tradable )
    multi
  • Genuine ETF2L Highlander Division 6 Participation Medal

    Level 1 Tournament Medal
    Season 2
    Style: ETF2L
    Origin: Third-Party Promotion
    ( Not Tradable )
    multi
  • Genuine Participant - ETF2L Highlander Tournament

    Level 1 Tournament Medal
    Given to the players who participated in the
    tournament.
    Origin: Third-Party Promotion
    ( Not Tradable )
    multi
  • Genuine UGC Highlander Steel Participant

    Level 1 Tournament Medal
    UGC Highlander League Season 6
    Origin: Third-Party Promotion
    ( Not Tradable )
    multi
  • Genuine UGC Highlander Silver Participant

    Level 1 Tournament Medal
    UGC Highlander League Season 9
    Origin: Third-Party Promotion
    ( Not Tradable )
    multi
  • Equip

    'Sacredragon's Generous Heart'Strange Spirit Of Giving

    Level 1 Badge
    'A Dragon overcoming their greed was a myth, until
    I became living proof of it.'
    Gifts Given: 3400
    Origin: Timed Drop
    ( Not Tradable )
    multi
  • 'Twilight Sparkle'The Balloonicorn

    Level 20 Balloon
    Oh my goodness! Is it Balloonicorn? The Mayor of
    Pyroland? Don't be ridiculous, we're talking about
    an inflatable unicorn. He's the Municipal
    Ombudsman. Between you and me, Balloonicorn's a
    joke down at City Hall. Gary Brottman, the
    inflatable Sewer Superintendent, is sleeping with
    Balloonicorn's wife. Anyway, when he's riding
    around on your shoulder don't mention ANY of this
    to him, because Balloonicorn is on a hair trigger
    and he's usually pretty drunk.
    On Equip: Visit Pyroland
    Color: A Deep Commitment to Purple (125,64,113)
    Only visible in Pyroland
    Origin: Found in Crate
    Suggested value: 1.66–2 ref (3.49–3.83 ref w/ bonuses)
    TF2WH: 5265 credits (1.76 ref)
    multi
  • The Flight of the Monarch

    Level 55 Wings
    Unlike real wings, these don't help you fly at
    all, or have Paul McCartney in them. However,
    these wings ARE 100% made from Steve Winwood.
    Crafted by -FAP- Sacredragon™
    Origin: Crafted
    Suggested value: 1.66 ref
    TF2WH: 4750 credits (1.58 ref)
    scout
  • The Digit Divulger

    Level 92 Gloves
    Keep your hands warm and your fingers freezing
    with these paintable leather and suede fingerless
    gloves.
    Style: Leather Open
    Crafted by -FAP- Sacredragon™
    Origin: Crafted
    Suggested value: 1.66–2 ref
    TF2WH: 5520 credits (1.84 ref)
    scout#1318
  • The Dual-Core Devil Doll

    Level 23 Pocket Buddy
    These pint-sized pain proxies combine the erotic
    mysticism of Haitian voodoo with the stultifying
    boredom of math.
    Origin: Found in Crate
    TF2WH: 5000 credits (1.67 ref)
    sniper engineer
  • Sir Hootsalot

    Level 59
    If owls are so smart, why did this one let you
    glue it to your shoulder? Come to think of it,
    neither one of you is looking like a super-genius
    on this one.
    Style: Wilderness
    Crafted by -FAP- Sacredragon™
    Origin: Crafted
    ( Not Tradable )
    Suggested value: 1.5–1.72 ref
    TF2WH: 8900 credits (2.97 ref)
    sniper
  • The Koala Compact

    Level 65 Satchel
    Watch as your enemies quake in fear at the sight
    of this tiny koala! Hear them scream at his
    horrifying little hat! Smell them reel in alarm at
    how deviously small it is! Warning: You may not be
    able to stand the terror yourself!
    Style: Twins
    Color: Peculiarly Drab Tincture (197,175,145)
    Origin: Found in Crate
    Suggested value: 1.33–1.66 ref (1.8–2.13 ref w/ bonuses)
    TF2WH: 4030 credits (1.34 ref)
    sniper
  • Genuine Steel Songbird

    Level 1
    It gets pretty quiet in that sniper's nest. Why
    not treat yourself to the haunting rhythmic
    symphony of bolts being constantly pooped by this
    mute, easily terrified incontinent bird?
    Origin: Steam Purchase
    Suggested value: 2 ref
    TF2WH: 5050 credits (1.68 ref)
    sniper
  • The Mutton Mann

    Level 95 Hair
    Enjoy the absolute cutting edge of nineteenth
    century sideburn fashion with these lustrous,
    face-hugging muttons. There's no meat in these
    chops, ladies—but there's plenty of beefcake.
    Crafted by nater4
    Origin: Crafted
    Suggested value: 2 ref
    TF2WH: 5075 credits (1.69 ref)
    sniper demoman medic engineer#3302
  • The Outback Intellectual

    Level 15 Apparel
    Argyle. Pipe-smoking. Individually, they make you
    look like an idiot. Together, they make you look
    smart AND stylish! Just like Umberto Eco!
    Effect: Genteel Smoke
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 3.66–4 ref
    TF2WH: 14595 credits (4.87 ref)
    sniper
  • Equip

    The All-Father

    Level 15 Facial Hair
    Throughout the history of civilization, the white
    beard has come to symbolize wisdom and status.
    Show the world it's possible to be bearded AND
    stupid with this Heavy- and Soldier-specific
    face-nest. Shove it, civilization!
    Color: A Distinctive Lack of Hue (20,20,20)
    Origin: Found in Crate
    Suggested value: 1.75–2 keys (3.54–3.79 keys w/ bonuses)
    TF2WH: 26500 credits (1.75 keys)
    soldier heavy
  • The All-Father

    Level 15 Facial Hair
    Throughout the history of civilization, the white
    beard has come to symbolize wisdom and status.
    Show the world it's possible to be bearded AND
    stupid with this Heavy- and Soldier-specific
    face-nest. Shove it, civilization!
    Crafted by -FAP- Sacredragon™
    Origin: Crafted
    Suggested value: 1.75–2 keys
    TF2WH: 26500 credits (1.75 keys)
    soldier heavy#15579
  • Equip

    Haunted Bonedolier

    Level 70 Bones
    Scare your friends into thinking you're carrying
    around deadly grenades. Bask in their relief when
    it turns out they're only harmless human skulls.
    Origin: Found in Crate
    Suggested value: 2.33–2.66 ref
    TF2WH: 5300 credits (1.77 ref)
    soldier demoman pyro
  • Fancy Dress Uniform

    Level 70 Uniform

    The General's Formals
    The Mantreads
    The Disciplinary Action
    Armored Authority
    Fancy Dress Uniform

    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 3.33–3.66 ref
    TF2WH: 10575 credits (3.53 ref)
    soldier
  • Pocket Medic

    Level 15 Pocket Buddy
    Keep little healing man close.
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 1 ref
    TF2WH: 4500 credits (1.5 ref)
    soldier heavy
  • Equip

    The Kringle Collection

    Level 89 Coat
    Do the snow-pants dance with this stylish holiday
    ensemble from famed Arctic designer Kristoff
    Kringle.
    Origin: Found in Crate
    Suggested value: 1.5–1.75 keys
    TF2WH: 22050 credits (1.5 keys)
    soldier
  • Genuine Blind Justice

    Level 1 Facial Hair
    Want to command respect from people standing at an
    indeterminate distance from your immediate right?
    Bolt on a platinum Pinkerton badge and experience
    the thrill for yourself!
    Origin: Steam Purchase
    Suggested value: 1.66–2 ref
    TF2WH: 4120 credits (1.37 ref)
    demoman
  • The Bird-Man of Aberdeen

    Level 48
    This shoulder-mounted feathered friend comes in
    any color you like, and is so full of whiskey it
    couldn't fly off if it wanted to. Great to have
    around if you decide to eat it—just turn your
    head and bite!
    Style: Essential
    Crafted by -FAP- Sacredragon™
    Origin: Crafted
    Suggested value: 2.66–3 ref
    TF2WH: 8975 credits (2.99 ref)
    demoman#9628
  • The Scrumpy Strongbox

    Level 37 Treasure
    This nitrogen-cooled liquor locker can only be
    opened by punching in its constantly evolving
    polyalphabetic stream cipher, or with the big
    metal key scotch taped to the bottom.
    Origin: Found in Crate
    Suggested value: 2–3 ref
    TF2WH: 7200 credits (2.4 ref)
    demoman
  • Equip

    Genuine Archimedes

    Level 4
    Before Archimedes came into the Medic's care, he
    made his living through wedding dovery. A
    lucrative trade, but he always felt something was
    missing. He looks back on the day that the Medic
    stole that catering van during the prime
    minister's wedding as the best day of his life.
    He's been burrowing into the chests of unwitting
    patients ever since.
    Origin: CD Key
    Suggested value: 6 keys
    TF2WH: 90735 credits (6 keys)
    medic
  • Blighted Beak

    Level 14 Hat
    Style: Yersinia Pestis
    Origin: Traded
    Suggested value: 3 ref
    TF2WH: 9270 credits (3.09 ref)
    medic
  • The Scrap Pack

    Level 9 Robot
    Why let your front have all the fun? Add more junk
    to the upper part of your trunk with this
    selection from the finest junkyards in Paris.
    Crafted by -FAP- Sacredragon™
    Origin: Crafted
    Suggested value: 1.66–2 ref
    TF2WH: 5575 credits (1.86 ref)
    medic pyro#12046
  • The Titanium Towel

    Level 38 Apparel
    Sure, regular towels work fine for water, but what
    if you're covered in magnets? What's your regular
    towel doing for you now? Watching you slowly die
    of magnetism, that's what.
    Origin: Found in Crate
    Suggested value: 1.33–1.66 ref
    TF2WH: 4050 credits (1.35 ref)
    heavy
  • The Fallen Angel

    Level 46 Costume Piece

    The Infernal Imp
    Blazing Bull
    Fallen Angel
    Tail From the Crypt

    This is a special Halloween 2011 item
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.11 ref
    TF2WH: 250 credits (0.08 ref)
    pyro
  • Tail From the Crypt

    Level 39 Costume Piece

    The Infernal Imp
    Blazing Bull
    Fallen Angel
    Tail From the Crypt

    This is a special Halloween 2011 item
    Origin: Gifted
    Suggested value: 0.11 ref
    TF2WH: 175 credits (0.06 ref)
    pyro
  • Foster's Facade

    Level 1 Hat
    Origin: Steam Purchase
    Suggested value: 1.66 ref
    TF2WH: 3935 credits (1.31 ref)
    pyro
  • Vintage Foster's Facade

    Level 1 Hat
    Color: A Distinctive Lack of Hue (20,20,20)
    Origin: Steam Purchase
    Suggested value: 1.55–1.66 ref (3.16–3.27 ref w/ bonuses)
    TF2WH: 4000 credits (1.33 ref)
    pyro
  • Whiskered Gentleman

    Level 56 Facial Hair
    The most distinguished tape-on fire-retardant
    facial hair available, for the discerning
    gentleman of conflagration.
    Color: An Extraordinary Abundance of Tinge (230,230,230)
    Origin: Traded
    Suggested value: 1.33 ref (2.66 ref w/ bonuses)
    TF2WH: 4110 credits (1.37 ref)
    pyro
  • The Exorcizor

    Level 14 Apparel
    The power of Christ compels you... to get this
    snazzy exorcizing outfit!
    Origin: Halloween Drop
    ( Not Usable in Crafting )
    Suggested value: 0.66 ref
    TF2WH: 4030 credits (1.34 ref)
    spy
  • The Megapixel Beard

    Level 39 Facial Hair
    Great for taking pictures of all the sexy
    make-outs you're going to have now that you've got
    a robot beard. If there's anything ladies find
    more irresistible, write in and tell us and we'll
    bolt it onto this perpetual make-out machine.
    Origin: Found in Crate
    Suggested value: 1.66–2 ref
    TF2WH: 4600 credits (1.53 ref)
    spy
  • The Brainiac Hairpiece

    Level 31 Facial Hair
    Being a maths-enhancing hairpiece that endeavors
    to heighten the senses of any soul, be he a
    gentle-man of leisure deserving of such a thing,
    or a loathsome tiller of the earth of whom a
    beating would not go unwarranted.

    Dr. Grordbort's Brainiac Pack
    The Eureka Effect
    The Pomson 6000
    The Brainiac Hairpiece
    The Brainiac Goggles

    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 2.33–2.66 ref
    TF2WH: 10185 credits (3.4 ref)
    engineer
  • The Brainiac Goggles

    Level 20 Glasses
    Being prescription shooting goggles that endeavor
    to relieve the eye from the reflection off one's
    gun barrel whilst also correcting Diplopia,
    Strabismus, 'Nervous Vision', Early-Onset Old-Eye,
    and several other varieties of structural defect.

    Dr. Grordbort's Brainiac Pack
    The Eureka Effect
    The Pomson 6000
    The Brainiac Hairpiece
    The Brainiac Goggles

    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.66–1 ref
    TF2WH: 5160 credits (1.72 ref)
    engineer
  • Secret Saxton

    Level 1 Gift
    When used, this Action Item gives a random gift
    to a random person on the server!
    Gift from: -FAP- Syn
    Date Received: Feb 24, 2013 (03:55:31) GMT
    Origin: Gifted
    Suggested value: 0.5–0.75 ref
    TF2WH: 2445 credits (0.82 ref)
    multi
  • Noise Maker - Banshee

    Level 5 Party Favor
    Origin: Purchased
    Uses left: 16
    Suggested value: 1 key
    TF2WH: 6440 credits (2.15 ref)
    multi
  • Noise Maker - Banshee

    Level 5 Party Favor
    Origin: Purchased
    Uses left: 25
    Suggested value: 1 key
    TF2WH: 6440 credits (2.15 ref)
    multi
  • Noise Maker - Crazy Laugh

    Level 5 Party Favor
    Origin: Purchased
    Uses left: 20
    Suggested value: 1 key
    TF2WH: 6935 credits (2.31 ref)
    multi
  • Noise Maker - Fireworks

    Level 5 Party Favor
    Origin: Purchased
    ( Not Usable in Crafting )
    Uses left: 25
    Suggested value: 3–3.66 ref
    multi
  • Noise Maker - Gremlin

    Level 5 Party Favor
    Origin: Purchased
    Uses left: 25
    Suggested value: 2 ref
    TF2WH: 6725 credits (2.24 ref)
    multi
  • Noise Maker - Gremlin

    Level 5 Party Favor
    Origin: Purchased
    Uses left: 25
    Suggested value: 2 ref
    TF2WH: 6725 credits (2.24 ref)
    multi
  • Noise Maker - Koto

    Level 5 Party Favor
    Origin: Purchased
    ( Not Usable in Crafting )
    Uses left: 21
    Suggested value: 1 ref
    TF2WH: 540340 credits (1.5 buds)
    multi
  • Noise Maker - Koto

    Level 5 Party Favor
    Origin: Purchased
    ( Not Usable in Crafting )
    Uses left: 25
    Suggested value: 1 ref
    TF2WH: 540340 credits (1.5 buds)
    multi
  • Noise Maker - Stabby

    Level 5 Party Favor
    Origin: Purchased
    Uses left: 24
    Suggested value: 4.11 ref
    TF2WH: 6440 credits (2.15 ref)
    multi
  • Noise Maker - Stabby

    Level 5 Party Favor
    Origin: Purchased
    Uses left: 25
    Suggested value: 4.11 ref
    TF2WH: 6440 credits (2.15 ref)
    multi
  • Noise Maker - TF Birthday

    Level 5 Party Favor
    Unlimited use
    Origin: Timed Drop
    ( Not Tradable )
    Unlimited use
    multi
  • Noise Maker - Werewolf

    Level 5 Party Favor
    Origin: Purchased
    Uses left: 23
    Suggested value: 1.66–2 ref
    TF2WH: 6935 credits (2.31 ref)
    multi
  • Noise Maker - Winter Holiday

    Level 5 Party Favor
    Unlimited use
    Origin: Timed Drop
    Unlimited use
    Suggested value: 0.05 ref
    TF2WH: 395 credits (0.13 ref)
    multi
  • Noise Maker - Witch

    Level 5 Party Favor
    Origin: Purchased
    Uses left: 25
    Suggested value: 1.66–2 ref
    TF2WH: 6935 credits (2.31 ref)
    multi
  • Noise Maker - Witch

    Level 5 Party Favor
    Origin: Purchased
    Uses left: 25
    Suggested value: 1.66–2 ref
    TF2WH: 6935 credits (2.31 ref)
    multi
  • Battery Canteens

    Level 88 Usable Item
    Don't let the name fool you: These aren't actual
    battery canteens capable of converting stored
    chemical energy into electrical energy. They're
    just regular canteens that look identical to your
    water canteen and are filled with battery acid.
    Each charge lasts 5 seconds
    Holds a maximum of 3 charges
    Currently holds 0 charges
    Origin: Found in Crate
    Suggested value: 2–3 ref
    TF2WH: 4050 credits (1.35 ref)
    multi
  • Equip

    Genuine Shred Alert

    Level 5 Special Taunt
    Harness the unholy power of the Dark One (Yngwie
    Malmsteen) and crush your opponents with
    blistering riffs, lava-hot licks and emotionally
    crippling power ballads!
    Origin: Steam Purchase
    Suggested value: 2–2.5 keys
    TF2WH: 25500 credits (1.75 keys)
    multi
  • Equip

    Taunt: The High Five!

    Level 5 Special Taunt
    Don't leave your friends hanging.

    This is a press-and-hold taunt. Hold down the
    action slot key to remain in the taunt's pose.
    Origin: Timed Drop
    Suggested value: 1.2–1.4 keys
    TF2WH: 18535 credits (1.25 keys)
    multi
  • Equip

    Taunt: The Schadenfreude

    Level 5 Special Taunt
    Share a good natured laugh with everyone except
    that one guy you just shot.
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 3 ref
    TF2WH: 9880 credits (3.29 ref)
    multi
  • Taunt: The Director's Vision

    Level 5 Special Taunt
    Equip this item in your Action Slot and press the
    Action button to tell your victims you are making
    a Replay of their pathetic demise to share with
    everyone.
    Origin: Achievement
    ( Not Tradable )
    multi
  • Equip

    Power Up Canteen

    Level 60 Usable Item
    Applies a bonus effect for a limited amount of
    time when used. Must first be filled at an Upgrade
    Station and can only be filled with one bonus type
    at a time.
    Each charge lasts 5 seconds
    Holds a maximum of 3 charges
    Currently holds 0 charges
    Origin: Achievement
    ( Not Tradable )
    Suggested value: 0.03 ref
    TF2WH: 160 credits (0.05 ref)
    multi
  • Power Up Canteen

    Level 74 Usable Item
    Applies a bonus effect for a limited amount of
    time when used. Must first be filled at an Upgrade
    Station and can only be filled with one bonus type
    at a time.
    Each charge lasts 5 seconds
    Holds a maximum of 3 charges
    Currently holds 0 charges
    Crafted by -FAP- Sacredragon™
    Origin: Crafted
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    multi#13099
  • Taunt: The Meet the Medic

    Level 5 Special Taunt
    Remind those ungrateful bastards how valuable your
    Medic skills are by striking a heroic pose
    accompanied by an angelic choir, beams of divine
    light, and a flock of doves.
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.66 ref
    TF2WH: 2915 credits (0.97 ref)
    medic
  • The HDMI Patch

    Level 47 Photograph
    Bundled with a broad selection of eyeball-related
    movies ("Eyes Wide Shut", "The Hills Have Eyes,
    Part II" and three more) that your friends can
    enjoy from the comfort of your face.
    Origin: Found in Crate
    Suggested value: 2 ref
    TF2WH: 4500 credits (1.5 ref)
    demoman
  • The Sydney Sleeper

    Level 1 Sniper Rifle

    The Croc-o-Style Kit
    The Sydney Sleeper
    Darwin's Danger Shield
    The Bushwacka
    Ol' Snaggletooth
    Set Bonuses
    The wearer cannot be killed by headshots

    +25% charge rate
    On Hit: Jarate applied to target for 8 seconds
    No random critical hits
    No headshots
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    sniper primary
  • The Kritzkrieg

    Level 8 Medi Gun
    +25% ÜberCharge rate
    ÜberCharge grants 100% critical chance
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    medic secondary
  • The Back Scratcher

    Level 10 Garden Rake
    +50% health from packs on wearer
    +25% damage bonus
    -75% health from healers on wearer
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    pyro melee
  • The Ambassador

    Level 5 Revolver
    Crits on headshot
    Gift from: -FAP- Tetris_Chemist
    Date Received: May 21, 2013 (03:41:22) GMT
    -20% slower firing speed
    -15% damage penalty
    Origin: Gifted
    Suggested value: 0.04 ref
    TF2WH: 160 credits (0.05 ref)
    spy secondary
  • The Bushwacka

    Level 5 Kukri

    The Croc-o-Style Kit
    The Sydney Sleeper
    Darwin's Danger Shield
    The Bushwacka
    Ol' Snaggletooth
    Set Bonuses
    The wearer cannot be killed by headshots

    Crits whenever it would normally mini-crit
    Gift from: -FAP- Tetris_Chemist
    Date Received: May 21, 2013 (03:41:24) GMT
    20% fire damage vulnerability on wearer
    Origin: Gifted
    Suggested value: 0.04 ref
    TF2WH: 160 credits (0.05 ref)
    sniper melee
  • Secret Saxton

    Level 1 Gift
    When used, this Action Item gives a random gift
    to a random person on the server!
    Gift from: -FAP- Tetris_Chemist
    Date Received: May 21, 2013 (03:41:24) GMT
    Origin: Gifted
    Suggested value: 0.5–0.75 ref
    TF2WH: 2445 credits (0.82 ref)
    multi
  • Your Eternal Reward

    Level 1 Knife

    The Saharan Spy
    L'Etranger
    Your Eternal Reward
    The Familiar Fez
    Set Bonuses
    Reduced decloak sound volume
    0.5 sec longer cloak blink time

    Silent Killer: No attack noise from backstabs
    Upon a successful backstab against a human target, you rapidly disguise as your victim
    Wearer cannot disguise
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    spy melee
  • RoboCrate

    Level 13
    This crate is special.
    Its contents are unknown and requires a
    RoboCrate Key to unlock.

    The RoboCrate contains Unusual effects that will
    only come from this crate.
    Crate Series #58
    Origin: Timed Drop
    Suggested value: 0.11–0.22 ref
    TF2WH: 1000 credits (0.33 ref)
    #58
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #57
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #57