Profile Information
EvilCuisine[Taunt's #1 Engy]
Created: 2009-06-12 · Last Online: 22 hours ago
New contributor Supporter
steamrep · bazaar · tf2outpost · tf2tp
  • SteamRepWAIT
  • Trade StatusWAIT
  • VAC StatusWAIT
  • CommunityWAIT
  • 1035 refined
  • 2.77 raw metal
  • 0 raw keys
  • 362 US$
  • 526 total items
  • 1600 backpack slots
Backpack History
Quality Distribution

Click on quality to toggle filter

Item Usage

Backpack Contents

  • Scrap Metal

    Level 1 Craft Item
    Origin: Crafted
    Suggested value: 0.11 ref
    TF2WH: 330 credits (0.11 ref)
  • Reclaimed Metal

    Level 2 Craft Item
    Origin: Crafted
    Suggested value: 0.33 ref
    TF2WH: 1000 credits (0.33 ref)
  • Reclaimed Metal

    Level 2 Craft Item
    Origin: Crafted
    Suggested value: 0.33 ref
    TF2WH: 1000 credits (0.33 ref)
  • Refined Metal

    Level 3 Craft Item
    Origin: Crafted
    Suggested value: $0.35
    TF2WH: 3000 credits (1 ref)
  • Refined Metal

    Level 3 Craft Item
    Origin: Crafted
    Suggested value: $0.35
    TF2WH: 3000 credits (1 ref)
  • Class Token - Pyro

    Level 1 Craft Item
    Used to specify a class in blueprints
    Origin: Crafted
    Suggested value: 0.16 ref
    TF2WH: 420 credits (0.14 ref)
    pyro
  • Class Token - Pyro

    Level 1 Craft Item
    Used to specify a class in blueprints
    Origin: Crafted
    Suggested value: 0.16 ref
    TF2WH: 420 credits (0.14 ref)
    pyro
  • RoboCrate

    Level 13
    This crate is special.
    Its contents are unknown and requires a
    RoboCrate Key to unlock.

    The RoboCrate contains Unusual effects that will
    only come from this crate.
    Crate Series #58
    Origin: Timed Drop
    Suggested value: 0.11–0.22 ref
    TF2WH: 950 credits (0.32 ref)
    #58
  • RoboCrate

    Level 13
    This crate is special.
    Its contents are unknown and requires a
    RoboCrate Key to unlock.

    The RoboCrate contains Unusual effects that will
    only come from this crate.
    Gift from: ViolatioN
    Crate Series #58
    Date Received: May 18, 2013 (17:40:16) GMT
    Origin: Gifted
    Suggested value: 0.08–0.17 ref
    TF2WH: 950 credits (0.32 ref)
    #58
  • RoboCrate

    Level 13
    This crate is special.
    Its contents are unknown and requires a
    RoboCrate Key to unlock.

    The RoboCrate contains Unusual effects that will
    only come from this crate.
    Crate Series #58
    Origin: Timed Drop
    Suggested value: 0.11–0.22 ref
    TF2WH: 950 credits (0.32 ref)
    #58
  • RoboCrate

    Level 13
    This crate is special.
    Its contents are unknown and requires a
    RoboCrate Key to unlock.

    The RoboCrate contains Unusual effects that will
    only come from this crate.
    Gift from: The Phasewalker [MCT]
    Crate Series #58
    Date Received: May 18, 2013 (17:58:20) GMT
    Origin: Gifted
    Suggested value: 0.08–0.17 ref
    TF2WH: 950 credits (0.32 ref)
    #58
  • RoboCrate

    Level 13
    This crate is special.
    Its contents are unknown and requires a
    RoboCrate Key to unlock.

    The RoboCrate contains Unusual effects that will
    only come from this crate.
    Crate Series #58
    Origin: Timed Drop
    Suggested value: 0.11–0.22 ref
    TF2WH: 950 credits (0.32 ref)
    #58
  • RoboCrate

    Level 13
    This crate is special.
    Its contents are unknown and requires a
    RoboCrate Key to unlock.

    The RoboCrate contains Unusual effects that will
    only come from this crate.
    Gift from: 2-Dee
    Crate Series #58
    Date Received: May 18, 2013 (17:39:47) GMT
    Origin: Gifted
    Suggested value: 0.08–0.17 ref
    TF2WH: 950 credits (0.32 ref)
    #58
  • RoboCrate

    Level 13
    This crate is special.
    Its contents are unknown and requires a
    RoboCrate Key to unlock.

    The RoboCrate contains Unusual effects that will
    only come from this crate.
    Crate Series #58
    Origin: Timed Drop
    Suggested value: 0.11–0.22 ref
    TF2WH: 950 credits (0.32 ref)
    #58
  • RoboCrate

    Level 13
    This crate is special.
    Its contents are unknown and requires a
    RoboCrate Key to unlock.

    The RoboCrate contains Unusual effects that will
    only come from this crate.
    Crate Series #58
    Origin: Timed Drop
    Suggested value: 0.11–0.22 ref
    TF2WH: 950 credits (0.32 ref)
    #58
  • RoboCrate

    Level 13
    This crate is special.
    Its contents are unknown and requires a
    RoboCrate Key to unlock.

    The RoboCrate contains Unusual effects that will
    only come from this crate.
    Crate Series #58
    Origin: Timed Drop
    Suggested value: 0.11–0.22 ref
    TF2WH: 950 credits (0.32 ref)
    #58
  • RoboCrate

    Level 13
    This crate is special.
    Its contents are unknown and requires a
    RoboCrate Key to unlock.

    The RoboCrate contains Unusual effects that will
    only come from this crate.
    Crate Series #58
    Origin: Timed Drop
    Suggested value: 0.11–0.22 ref
    TF2WH: 950 credits (0.32 ref)
    #58
  • RoboCrate

    Level 13
    This crate is special.
    Its contents are unknown and requires a
    RoboCrate Key to unlock.

    The RoboCrate contains Unusual effects that will
    only come from this crate.
    Crate Series #58
    Origin: Timed Drop
    Suggested value: 0.11–0.22 ref
    TF2WH: 950 credits (0.32 ref)
    #58
  • RoboCrate

    Level 13
    This crate is special.
    Its contents are unknown and requires a
    RoboCrate Key to unlock.

    The RoboCrate contains Unusual effects that will
    only come from this crate.
    Crate Series #58
    Origin: Timed Drop
    Suggested value: 0.11–0.22 ref
    TF2WH: 950 credits (0.32 ref)
    #58
  • RoboCrate

    Level 13
    This crate is special.
    Its contents are unknown and requires a
    RoboCrate Key to unlock.

    The RoboCrate contains Unusual effects that will
    only come from this crate.
    Crate Series #58
    Origin: Timed Drop
    Suggested value: 0.11–0.22 ref
    TF2WH: 950 credits (0.32 ref)
    #58
  • RoboCrate

    Level 13
    This crate is special.
    Its contents are unknown and requires a
    RoboCrate Key to unlock.

    The RoboCrate contains Unusual effects that will
    only come from this crate.
    Gift from: Cpt. Morgan
    Crate Series #58
    Date Received: May 23, 2013 (16:20:48) GMT
    Origin: Gifted
    Suggested value: 0.08–0.17 ref
    TF2WH: 950 credits (0.32 ref)
    #58
  • RoboCrate

    Level 13
    This crate is special.
    Its contents are unknown and requires a
    RoboCrate Key to unlock.

    The RoboCrate contains Unusual effects that will
    only come from this crate.
    Gift from: sirploko
    Crate Series #58
    Date Received: May 22, 2013 (18:18:46) GMT
    Origin: Gifted
    Suggested value: 0.08–0.17 ref
    TF2WH: 950 credits (0.32 ref)
    #58
  • RoboCrate

    Level 13
    This crate is special.
    Its contents are unknown and requires a
    RoboCrate Key to unlock.

    The RoboCrate contains Unusual effects that will
    only come from this crate.
    Crate Series #58
    Origin: Timed Drop
    Suggested value: 0.11–0.22 ref
    TF2WH: 950 credits (0.32 ref)
    #58
  • RoboCrate

    Level 13
    This crate is special.
    Its contents are unknown and requires a
    RoboCrate Key to unlock.

    The RoboCrate contains Unusual effects that will
    only come from this crate.
    Crate Series #58
    Origin: Timed Drop
    Suggested value: 0.11–0.22 ref
    TF2WH: 950 credits (0.32 ref)
    #58
  • RoboCrate

    Level 13
    This crate is special.
    Its contents are unknown and requires a
    RoboCrate Key to unlock.

    The RoboCrate contains Unusual effects that will
    only come from this crate.
    Gift from: Joost
    Crate Series #58
    Date Received: May 18, 2013 (15:54:32) GMT
    Origin: Gifted
    Suggested value: 0.08–0.17 ref
    TF2WH: 950 credits (0.32 ref)
    #58
  • RoboCrate

    Level 13
    This crate is special.
    Its contents are unknown and requires a
    RoboCrate Key to unlock.

    The RoboCrate contains Unusual effects that will
    only come from this crate.
    Gift from: PiNK T☆CO
    Crate Series #58
    Date Received: May 18, 2013 (15:39:11) GMT
    Origin: Gifted
    Suggested value: 0.08–0.17 ref
    TF2WH: 950 credits (0.32 ref)
    #58
  • RoboCrate

    Level 13
    This crate is special.
    Its contents are unknown and requires a
    RoboCrate Key to unlock.

    The RoboCrate contains Unusual effects that will
    only come from this crate.
    Gift from: [PPM] Toast Tyrant
    Crate Series #58
    Date Received: May 17, 2013 (23:04:54) GMT
    Origin: Gifted
    Suggested value: 0.08–0.17 ref
    TF2WH: 950 credits (0.32 ref)
    #58
  • RoboCrate

    Level 13
    This crate is special.
    Its contents are unknown and requires a
    RoboCrate Key to unlock.

    The RoboCrate contains Unusual effects that will
    only come from this crate.
    Crate Series #58
    Origin: Timed Drop
    Suggested value: 0.11–0.22 ref
    TF2WH: 950 credits (0.32 ref)
    #58
  • RoboCrate

    Level 13
    This crate is special.
    Its contents are unknown and requires a
    RoboCrate Key to unlock.

    The RoboCrate contains Unusual effects that will
    only come from this crate.
    Gift from: Critticalt
    Crate Series #58
    Date Received: May 17, 2013 (23:06:07) GMT
    Origin: Gifted
    Suggested value: 0.08–0.17 ref
    TF2WH: 950 credits (0.32 ref)
    #58
  • RoboCrate

    Level 13
    This crate is special.
    Its contents are unknown and requires a
    RoboCrate Key to unlock.

    The RoboCrate contains Unusual effects that will
    only come from this crate.
    Gift from: Jake
    Crate Series #58
    Date Received: May 18, 2013 (02:47:48) GMT
    Origin: Gifted
    Suggested value: 0.08–0.17 ref
    TF2WH: 950 credits (0.32 ref)
    #58
  • RoboCrate

    Level 13
    This crate is special.
    Its contents are unknown and requires a
    RoboCrate Key to unlock.

    The RoboCrate contains Unusual effects that will
    only come from this crate.
    Crate Series #58
    Origin: Timed Drop
    Suggested value: 0.11–0.22 ref
    TF2WH: 950 credits (0.32 ref)
    #58
  • RoboCrate

    Level 13
    This crate is special.
    Its contents are unknown and requires a
    RoboCrate Key to unlock.

    The RoboCrate contains Unusual effects that will
    only come from this crate.
    Gift from: *Bill Nye The Common Spy*
    Crate Series #58
    Date Received: May 18, 2013 (02:04:47) GMT
    Origin: Gifted
    Suggested value: 0.08–0.17 ref
    TF2WH: 950 credits (0.32 ref)
    #58
  • RoboCrate

    Level 13
    This crate is special.
    Its contents are unknown and requires a
    RoboCrate Key to unlock.

    The RoboCrate contains Unusual effects that will
    only come from this crate.
    Gift from: MajorTom
    Crate Series #58
    Date Received: May 22, 2013 (18:17:56) GMT
    Origin: Gifted
    Suggested value: 0.08–0.17 ref
    TF2WH: 950 credits (0.32 ref)
    #58
  • RoboCrate

    Level 13
    This crate is special.
    Its contents are unknown and requires a
    RoboCrate Key to unlock.

    The RoboCrate contains Unusual effects that will
    only come from this crate.
    Gift from: monkey [at work]
    Crate Series #58
    Date Received: May 17, 2013 (23:21:38) GMT
    Origin: Gifted
    Suggested value: 0.08–0.17 ref
    TF2WH: 950 credits (0.32 ref)
    #58
  • RoboCrate

    Level 13
    This crate is special.
    Its contents are unknown and requires a
    RoboCrate Key to unlock.

    The RoboCrate contains Unusual effects that will
    only come from this crate.
    Gift from: monkey [at work]
    Crate Series #58
    Date Received: May 17, 2013 (23:21:36) GMT
    Origin: Gifted
    Suggested value: 0.08–0.17 ref
    TF2WH: 950 credits (0.32 ref)
    #58
  • RoboCrate

    Level 13
    This crate is special.
    Its contents are unknown and requires a
    RoboCrate Key to unlock.

    The RoboCrate contains Unusual effects that will
    only come from this crate.
    Gift from: SugarRS
    Crate Series #58
    Date Received: May 18, 2013 (15:38:46) GMT
    Origin: Gifted
    Suggested value: 0.08–0.17 ref
    TF2WH: 950 credits (0.32 ref)
    #58
  • RoboCrate

    Level 13
    This crate is special.
    Its contents are unknown and requires a
    RoboCrate Key to unlock.

    The RoboCrate contains Unusual effects that will
    only come from this crate.
    Crate Series #58
    Origin: Timed Drop
    Suggested value: 0.11–0.22 ref
    TF2WH: 950 credits (0.32 ref)
    #58
  • RoboCrate

    Level 13
    This crate is special.
    Its contents are unknown and requires a
    RoboCrate Key to unlock.

    The RoboCrate contains Unusual effects that will
    only come from this crate.
    Crate Series #58
    Origin: Timed Drop
    Suggested value: 0.11–0.22 ref
    TF2WH: 950 credits (0.32 ref)
    #58
  • RoboCrate

    Level 13
    This crate is special.
    Its contents are unknown and requires a
    RoboCrate Key to unlock.

    The RoboCrate contains Unusual effects that will
    only come from this crate.
    Gift from: encore EXORE
    Crate Series #58
    Date Received: May 18, 2013 (16:07:30) GMT
    Origin: Gifted
    Suggested value: 0.08–0.17 ref
    TF2WH: 950 credits (0.32 ref)
    #58
  • RoboCrate

    Level 13
    This crate is special.
    Its contents are unknown and requires a
    RoboCrate Key to unlock.

    The RoboCrate contains Unusual effects that will
    only come from this crate.
    Crate Series #58
    Origin: Timed Drop
    Suggested value: 0.11–0.22 ref
    TF2WH: 950 credits (0.32 ref)
    #58
  • RoboCrate

    Level 13
    This crate is special.
    Its contents are unknown and requires a
    RoboCrate Key to unlock.

    The RoboCrate contains Unusual effects that will
    only come from this crate.
    Crate Series #58
    Origin: Timed Drop
    Suggested value: 0.11–0.22 ref
    TF2WH: 950 credits (0.32 ref)
    #58
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Gift from: sirploko
    Crate Series #56
    Date Received: May 22, 2013 (18:14:59) GMT
    Origin: Gifted
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #56
  • Strange Part: Full Moon Kills

    Level 1
    Adding this Strange Part to a Strange-quality
    weapon will enable it to track the number of
    enemies you kill during full moons with that
    weapon.
    Origin: Timed Drop
    Suggested value: 0.33–0.44 ref
    TF2WH: 1555 credits (0.52 ref)
  • Strange Part: Tanks Destroyed

    Level 1
    Adding this Strange Part to a Strange-quality
    weapon of your choice will enable it to track the
    number of invading Tanks you destroy with it in
    Mann-vs-Machine games.
    Origin: Found in Crate
    Suggested value: 0.55 ref
    TF2WH: 1720 credits (0.57 ref)
  • Description Tag

    Level 1 Tool
    Changes the description of an item in your
    backpack
    Origin: Timed Drop
    Suggested value: 1.66–2 ref
    TF2WH: 5035 credits (1.68 ref)
  • Description Tag

    Level 1 Tool
    Changes the description of an item in your
    backpack
    Origin: Timed Drop
    Suggested value: 1.66–2 ref
    TF2WH: 5035 credits (1.68 ref)
  • Name Tag

    Level 1 Tool
    Changes the name of an item in your backpack
    Origin: Timed Drop
    Suggested value: 2 ref
    TF2WH: 5350 credits (1.78 ref)
  • Decal Tool

    Level 5 Tool
    Add a custom decal to eligible items.
    Origin: Timed Drop
    Suggested value: 1–1.33 ref
    TF2WH: 2360 credits (0.79 ref)
  • Decal Tool

    Level 5 Tool
    Add a custom decal to eligible items.
    Origin: Timed Drop
    Suggested value: 1–1.33 ref
    TF2WH: 2360 credits (0.79 ref)
  • Decal Tool

    Level 5 Tool
    Add a custom decal to eligible items.
    Origin: Timed Drop
    Suggested value: 1–1.33 ref
    TF2WH: 2360 credits (0.79 ref)
  • Decal Tool

    Level 5 Tool
    Add a custom decal to eligible items.
    Origin: Timed Drop
    Suggested value: 1–1.33 ref
    TF2WH: 2360 credits (0.79 ref)
  • Decal Tool

    Level 5 Tool
    Add a custom decal to eligible items.
    Origin: Timed Drop
    Suggested value: 1–1.33 ref
    TF2WH: 2360 credits (0.79 ref)
  • Indubitably Green

    Level 5 Tool
    Used to paint other items.
    Color: Indubitably Green (114,158,66)
    Origin: Timed Drop
    Suggested value: 1.33–1.66 ref
    TF2WH: 4065 credits (1.36 ref)
  • Australium Gold

    Level 5 Tool
    Used to paint other items.
    Color: Australium Gold (231,181,59)
    Origin: Timed Drop
    Suggested value: 2.33–2.66 ref
    TF2WH: 5860 credits (1.95 ref)
  • Noble Hatter's Violet

    Level 5 Tool
    Used to paint other items.
    Color: Noble Hatter's Violet (81,56,74)
    Origin: Timed Drop
    Suggested value: 1.22–1.33 ref
    TF2WH: 3475 credits (1.16 ref)
  • Noble Hatter's Violet

    Level 5 Tool
    Used to paint other items.
    Color: Noble Hatter's Violet (81,56,74)
    Origin: Timed Drop
    Suggested value: 1.22–1.33 ref
    TF2WH: 3475 credits (1.16 ref)
  • Muskelmannbraun

    Level 5 Tool
    Used to paint other items.
    Color: Muskelmannbraun (165,117,69)
    Origin: Timed Drop
    Suggested value: 0.44–0.66 ref
    TF2WH: 1280 credits (0.43 ref)
  • Peculiarly Drab Tincture

    Level 5 Tool
    Used to paint other items.
    Color: Peculiarly Drab Tincture (197,175,145)
    Origin: Timed Drop
    Suggested value: 0.44–0.66 ref
    TF2WH: 2005 credits (0.67 ref)
  • Radigan Conagher Brown

    Level 5 Tool
    Used to paint other items.
    Color: Radigan Conagher Brown (105,77,58)
    Origin: Timed Drop
    Suggested value: 0.66–1 ref
    TF2WH: 2270 credits (0.76 ref)
  • Equip

    Taunt: The High Five!

    Level 5 Special Taunt
    Don't leave your friends hanging.

    This is a press-and-hold taunt. Hold down the
    action slot key to remain in the taunt's pose.
    Origin: Timed Drop
    Suggested value: 1.2–1.4 keys
    TF2WH: 18535 credits (1.25 keys)
    multi
  • Taunt: The Meet the Medic

    Level 5 Special Taunt
    Remind those ungrateful bastards how valuable your
    Medic skills are by striking a heroic pose
    accompanied by an angelic choir, beams of divine
    light, and a flock of doves.
    Origin: Timed Drop
    Suggested value: 1 ref
    TF2WH: 2915 credits (0.97 ref)
    medic
  • Taunt: The Meet the Medic

    Level 5 Special Taunt
    Remind those ungrateful bastards how valuable your
    Medic skills are by striking a heroic pose
    accompanied by an angelic choir, beams of divine
    light, and a flock of doves.
    Origin: Timed Drop
    Suggested value: 1 ref
    TF2WH: 2915 credits (0.97 ref)
    medic
  • Dueling Mini-Game

    Level 5 Usable Item
    Is an enemy player questioning your skills,
    personal hygiene, and/or ancestry?
    Use these stylish firearms to challenge them to a
    duel!
    See the Mann Co. Catalog for full details.
    Origin: Timed Drop
    Uses left: 3
    Suggested value: 0.22–0.33 ref
    TF2WH: 905 credits (0.3 ref)
    multi
  • Dueling Mini-Game

    Level 5 Usable Item
    Is an enemy player questioning your skills,
    personal hygiene, and/or ancestry?
    Use these stylish firearms to challenge them to a
    duel!
    See the Mann Co. Catalog for full details.
    Origin: Timed Drop
    Uses left: 5
    Suggested value: 0.22–0.33 ref
    TF2WH: 905 credits (0.3 ref)
    multi
  • Dueling Mini-Game

    Level 5 Usable Item
    Is an enemy player questioning your skills,
    personal hygiene, and/or ancestry?
    Use these stylish firearms to challenge them to a
    duel!
    See the Mann Co. Catalog for full details.
    Origin: Timed Drop
    Uses left: 5
    Suggested value: 0.22–0.33 ref
    TF2WH: 905 credits (0.3 ref)
    multi
  • Dueling Mini-Game

    Level 5 Usable Item
    Is an enemy player questioning your skills,
    personal hygiene, and/or ancestry?
    Use these stylish firearms to challenge them to a
    duel!
    See the Mann Co. Catalog for full details.
    Origin: Timed Drop
    Uses left: 5
    Suggested value: 0.22–0.33 ref
    TF2WH: 905 credits (0.3 ref)
    multi
  • Dueling Mini-Game

    Level 5 Usable Item
    Is an enemy player questioning your skills,
    personal hygiene, and/or ancestry?
    Use these stylish firearms to challenge them to a
    duel!
    See the Mann Co. Catalog for full details.
    Origin: Timed Drop
    Uses left: 5
    Suggested value: 0.22–0.33 ref
    TF2WH: 905 credits (0.3 ref)
    multi
  • Dueling Mini-Game

    Level 5 Usable Item
    Is an enemy player questioning your skills,
    personal hygiene, and/or ancestry?
    Use these stylish firearms to challenge them to a
    duel!
    See the Mann Co. Catalog for full details.
    Origin: Timed Drop
    Uses left: 5
    Suggested value: 0.22–0.33 ref
    TF2WH: 905 credits (0.3 ref)
    multi
  • Dueling Mini-Game

    Level 5 Usable Item
    Is an enemy player questioning your skills,
    personal hygiene, and/or ancestry?
    Use these stylish firearms to challenge them to a
    duel!
    See the Mann Co. Catalog for full details.
    Origin: Timed Drop
    Uses left: 5
    Suggested value: 0.22–0.33 ref
    TF2WH: 905 credits (0.3 ref)
    multi
  • Dueling Mini-Game

    Level 5 Usable Item
    Is an enemy player questioning your skills,
    personal hygiene, and/or ancestry?
    Use these stylish firearms to challenge them to a
    duel!
    See the Mann Co. Catalog for full details.
    Origin: Timed Drop
    Uses left: 5
    Suggested value: 0.22–0.33 ref
    TF2WH: 905 credits (0.3 ref)
    multi
  • Dueling Mini-Game

    Level 5 Usable Item
    Is an enemy player questioning your skills,
    personal hygiene, and/or ancestry?
    Use these stylish firearms to challenge them to a
    duel!
    See the Mann Co. Catalog for full details.
    Origin: Timed Drop
    Uses left: 5
    Suggested value: 0.22–0.33 ref
    TF2WH: 905 credits (0.3 ref)
    multi
  • Dueling Mini-Game

    Level 5 Usable Item
    Is an enemy player questioning your skills,
    personal hygiene, and/or ancestry?
    Use these stylish firearms to challenge them to a
    duel!
    See the Mann Co. Catalog for full details.
    Origin: Timed Drop
    Uses left: 5
    Suggested value: 0.22–0.33 ref
    TF2WH: 905 credits (0.3 ref)
    multi
  • The Scotsman's Skullcutter

    Level 5 Axe
    +20% damage bonus
    15% slower move speed on wearer
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    demoman melee
  • The Atomizer

    Level 10 Bat

    The #1 Fan
    The Soda Popper
    The Winger
    The Atomizer
    Bonk Boy

    Grants Triple Jump: The third jump deals 10 damage when used
    -20% damage vs players
    -30% slower firing speed
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    scout melee
  • The Atomizer

    Level 10 Bat

    The #1 Fan
    The Soda Popper
    The Winger
    The Atomizer
    Bonk Boy

    Grants Triple Jump: The third jump deals 10 damage when used
    -20% damage vs players
    -30% slower firing speed
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    scout melee
  • The Atomizer

    Level 10 Bat

    The #1 Fan
    The Soda Popper
    The Winger
    The Atomizer
    Bonk Boy

    Grants Triple Jump: The third jump deals 10 damage when used
    -20% damage vs players
    -30% slower firing speed
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    scout melee
  • The Wrap Assassin

    Level 15 Bat
    These lovely festive ornaments are so beautifully
    crafted, your enemies are going to want to see
    them close up. Indulge them by batting those
    fragile glass bulbs into their eyes at 90 mph.

    Santa's Little Accomplice
    The Wrap Assassin
    The Bootie Time
    The Big Elfin Deal

    Alt-Fire: Launches a festive ornament that shatters causing bleed
    -70% damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    scout melee
  • Strange Wrap Assassin

    Level 15 Bat
    These lovely festive ornaments are so beautifully
    crafted, your enemies are going to want to see
    them close up. Indulge them by batting those
    fragile glass bulbs into their eyes at 90 mph.

    Santa's Little Accomplice
    The Wrap Assassin
    The Bootie Time
    The Big Elfin Deal

    Kills: 0
    Alt-Fire: Launches a festive ornament that shatters causing bleed
    -70% damage penalty
    Origin: Found in Crate
    Suggested value: 0.11–0.22 ref
    TF2WH: 350 credits (0.12 ref)
    scout melee
  • The Boston Basher

    Level 25 Bat
    On Hit: Bleed for 5 seconds
    On Miss: Hit yourself. Idiot.
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    scout melee
  • The Boston Basher

    Level 25 Bat
    On Hit: Bleed for 5 seconds
    On Miss: Hit yourself. Idiot.
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    scout melee
  • The Candy Cane

    Level 25 Bat
    On Kill: A small health pack is dropped
    25% explosive damage vulnerability on wearer
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    scout melee
  • The Candy Cane

    Level 25 Bat
    On Kill: A small health pack is dropped
    25% explosive damage vulnerability on wearer
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    scout melee
  • The Sandman

    Level 15 Bat
    Alt-Fire: Launches a ball that stuns opponents
    -15 max health on wearer
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    scout melee
  • The Sandman

    Level 15 Bat
    Alt-Fire: Launches a ball that stuns opponents
    -15 max health on wearer
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    scout melee
  • Strange Bat

    Level 1 Bat
    Kills: 0
    Origin: Found in Crate
    Suggested value: 0.66–1 ref
    TF2WH: 2090 credits (0.7 ref)
    scout melee
  • The Battalion's Backup

    Level 10 Battle Banner
    Provides a defensive buff that protects
    nearby team members from crits
    and blocks 35% of incoming damage.
    Rage increases through damage taken.

    The Tank Buster
    The Black Box
    The Battalion's Backup
    The Grenadier's Softcap
    Set Bonuses
    +20% sentry damage resistance on wearer

    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier secondary
  • The Amputator

    Level 15 Bonesaw

    The Medieval Medic
    The Amputator
    The Crusader's Crossbow
    Set Bonuses
    +1 health regenerated per second on wearer

    On Taunt: Applies a healing effect to all nearby teammates
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    medic melee
  • The Amputator

    Level 15 Bonesaw

    The Medieval Medic
    The Amputator
    The Crusader's Crossbow
    Set Bonuses
    +1 health regenerated per second on wearer

    On Taunt: Applies a healing effect to all nearby teammates
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    medic melee
  • The Amputator

    Level 15 Bonesaw

    The Medieval Medic
    The Amputator
    The Crusader's Crossbow
    Set Bonuses
    +1 health regenerated per second on wearer

    On Taunt: Applies a healing effect to all nearby teammates
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    medic melee
  • The Amputator

    Level 15 Bonesaw

    The Medieval Medic
    The Amputator
    The Crusader's Crossbow
    Set Bonuses
    +1 health regenerated per second on wearer

    On Taunt: Applies a healing effect to all nearby teammates
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    medic melee
  • Equip

    Strange Ubersaw

    Level 10 Bonesaw
    Kills: 2
    On Hit: 25% ÜberCharge added
    -20% slower firing speed
    Origin: Found in Crate
    Suggested value: 2.33–2.66 ref
    TF2WH: 6245 credits (2.08 ref)
    medic melee
  • The Vita-Saw

    Level 5 Bonesaw
    On death up to 20% of your stored
    ÜberCharge is retained
    -10 max health on wearer
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    medic melee
  • Strange Bonesaw

    Level 1 Bonesaw
    Kills: 0
    Origin: Found in Crate
    Suggested value: 0.22–0.33 ref
    TF2WH: 640 credits (0.21 ref)
    medic melee
  • The Scottish Handshake

    Level 10 Bottle
    Your enemies will think you're making peace, right
    up until the terrifying moment that their hand is
    very seriously cut! Here's the trick: It's a
    broken bottle!

    Swashbuckler's Swag
    The Scottish Handshake
    The Buccaneer's Bicorne
    A Whiff of the Old Brimstone
    The Bootlegger

    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    demoman melee
  • The Scottish Handshake

    Level 10 Bottle
    Your enemies will think you're making peace, right
    up until the terrifying moment that their hand is
    very seriously cut! Here's the trick: It's a
    broken bottle!

    Swashbuckler's Swag
    The Scottish Handshake
    The Buccaneer's Bicorne
    A Whiff of the Old Brimstone
    The Bootlegger

    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    demoman melee
  • The Solemn Vow

    Level 10 Bust of Hippocrates
    'Do no harm.'

    Clinical Trial
    The Quick-Fix
    The Overdose
    The Solemn Vow

    Allows you to see enemy health
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    medic melee
  • The Solemn Vow

    Level 10 Bust of Hippocrates
    'Do no harm.'

    Clinical Trial
    The Quick-Fix
    The Overdose
    The Solemn Vow

    Allows you to see enemy health
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    medic melee
  • The Solemn Vow

    Level 10 Bust of Hippocrates
    'Do no harm.'

    Clinical Trial
    The Quick-Fix
    The Overdose
    The Solemn Vow

    Allows you to see enemy health
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    medic melee
  • The Shahanshah

    Level 5 Kukri

    Lawrence of Australia
    The Bazaar Bargain
    The Shahanshah
    Desert Marauder

    25% increase in damage when health <50% of max
    -25% decrease in damage when health >50% of max
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    sniper melee
  • The Shahanshah

    Level 5 Kukri

    Lawrence of Australia
    The Bazaar Bargain
    The Shahanshah
    Desert Marauder

    25% increase in damage when health <50% of max
    -25% decrease in damage when health >50% of max
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    sniper melee
  • The Tribalman's Shiv

    Level 5 Kukri
    On Hit: Bleed for 6 seconds
    -50% damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    sniper melee
  • The Tribalman's Shiv

    Level 5 Kukri
    On Hit: Bleed for 6 seconds
    -50% damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    sniper melee
  • Strange Tribalman's Shiv

    Level 5 Kukri
    Kills: 0
    On Hit: Bleed for 6 seconds
    -50% damage penalty
    Origin: Found in Crate
    Suggested value: 0.33 ref
    TF2WH: 905 credits (0.3 ref)
    sniper melee
  • The Huntsman

    Level 10 Bow

    Dual-Purpose Fruit
    The Huntsman
    The Fruit Shoot
    Set Bonuses
    Reduces chance of hunger by up to 13%

    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    sniper primary
  • Equip

    Crusader's Crossbow

    Level 15 Crossbow

    The Medieval Medic
    The Amputator
    The Crusader's Crossbow
    Set Bonuses
    +1 health regenerated per second on wearer

    40% faster reload time
    Fires special bolts that heal teammates and deal damage based on distance traveled
    -75% max primary ammo on wearer
    No headshots
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    medic primary
  • The Lollichop

    Level 19 Fire Axe
    Fill (split) your buddies' tummies (skulls) with
    delicious candy (cold steel) with this oversized
    sugary treat. (Equips Pyrovision.)
    On Equip: Visit Pyroland
    Only visible in Pyroland
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    pyro melee
  • The Lollichop

    Level 21 Fire Axe
    Fill (split) your buddies' tummies (skulls) with
    delicious candy (cold steel) with this oversized
    sugary treat. (Equips Pyrovision.)
    On Equip: Visit Pyroland
    Only visible in Pyroland
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    pyro melee
  • The Lollichop

    Level 57 Fire Axe
    Fill (split) your buddies' tummies (skulls) with
    delicious candy (cold steel) with this oversized
    sugary treat. (Equips Pyrovision.)
    On Equip: Visit Pyroland
    Only visible in Pyroland
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    pyro melee
  • The Lollichop

    Level 61 Fire Axe
    Fill (split) your buddies' tummies (skulls) with
    delicious candy (cold steel) with this oversized
    sugary treat. (Equips Pyrovision.)
    On Equip: Visit Pyroland
    Only visible in Pyroland
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    pyro melee
  • The Lollichop

    Level 78 Fire Axe
    Fill (split) your buddies' tummies (skulls) with
    delicious candy (cold steel) with this oversized
    sugary treat. (Equips Pyrovision.)
    On Equip: Visit Pyroland
    Only visible in Pyroland
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    pyro melee
  • The Third Degree

    Level 10 Fire Axe
    Being a boon to tree-fellers, backwoodsmen and
    atom-splitters the world over, this miraculous
    matter-hewing device burns each individual
    molecule as it cleaves it.

    Dr. Grordbort's Moonman Pack
    The Phlogistinator
    The Third Degree
    The Manmelter
    The Moonman Backpack
    The Bubble Pipe

    All players connected via Medigun beams are hit
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    pyro melee
  • The Third Degree

    Level 10 Fire Axe
    Being a boon to tree-fellers, backwoodsmen and
    atom-splitters the world over, this miraculous
    matter-hewing device burns each individual
    molecule as it cleaves it.

    Dr. Grordbort's Moonman Pack
    The Phlogistinator
    The Third Degree
    The Manmelter
    The Moonman Backpack
    The Bubble Pipe

    All players connected via Medigun beams are hit
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    pyro melee
  • The Third Degree

    Level 10 Fire Axe
    Being a boon to tree-fellers, backwoodsmen and
    atom-splitters the world over, this miraculous
    matter-hewing device burns each individual
    molecule as it cleaves it.

    Dr. Grordbort's Moonman Pack
    The Phlogistinator
    The Third Degree
    The Manmelter
    The Moonman Backpack
    The Bubble Pipe

    All players connected via Medigun beams are hit
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    pyro melee
  • The Holy Mackerel

    Level 42 Fish
    Getting hit by a fish has got to be humiliating.

    The Special Delivery
    The Shortstop
    Mad Milk
    The Holy Mackerel
    The Milkman
    Set Bonuses
    +25 max health on wearer

    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    scout melee
  • The Holy Mackerel

    Level 42 Fish
    Getting hit by a fish has got to be humiliating.

    The Special Delivery
    The Shortstop
    Mad Milk
    The Holy Mackerel
    The Milkman
    Set Bonuses
    +25 max health on wearer

    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    scout melee
  • The Holiday Punch

    Level 10 Fists
    Be the life of the war party with these
    laugh-inducing punch-mittens.
    On Hit: Force enemies to laugh who are also wearing this item
    Always critical hit from behind
    Critical hit forces victim to laugh
    Critical hits do no damage
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    heavy melee
  • The Phlogistinator

    Level 10 Flame Thrower
    Being a revolutionary appliance capable of
    awakening the fire element phlogiston that exists
    in all combustible creatures, which is to say, all
    of them.

    Dr. Grordbort's Moonman Pack
    The Phlogistinator
    The Third Degree
    The Manmelter
    The Moonman Backpack
    The Bubble Pipe

    All fire damage charges 'Mmmph', activate to refill health and crit for several seconds
    No random critical hits
    No airblast
    -10% damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    pyro primary
  • The Rainblower

    Level 10 Flame Thrower
    Your friends (enemies) will squeal with delight
    (be consumed with fire) when you cover them in
    sparkly rainbows (all-consuming fire). (Equips
    Pyrovision.)
    On Equip: Visit Pyroland
    Only visible in Pyroland
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    pyro primary
  • The Rainblower

    Level 10 Flame Thrower
    Your friends (enemies) will squeal with delight
    (be consumed with fire) when you cover them in
    sparkly rainbows (all-consuming fire). (Equips
    Pyrovision.)
    On Equip: Visit Pyroland
    Only visible in Pyroland
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    pyro primary
  • The Degreaser

    Level 10 Flame Thrower

    The Gas Jockey's Gear
    The Degreaser
    The Powerjack
    The Attendant
    Set Bonuses
    +10% faster move speed on wearer
    10% bullet damage vulnerability on wearer

    65% faster weapon switch
    -10% damage penalty
    -25% afterburn damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    pyro primary
  • The Degreaser

    Level 10 Flame Thrower

    The Gas Jockey's Gear
    The Degreaser
    The Powerjack
    The Attendant
    Set Bonuses
    +10% faster move speed on wearer
    10% bullet damage vulnerability on wearer

    65% faster weapon switch
    -10% damage penalty
    -25% afterburn damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    pyro primary
  • Equip

    The Degreaser

    Level 10 Flame Thrower

    The Gas Jockey's Gear
    The Degreaser
    The Powerjack
    The Attendant
    Set Bonuses
    +10% faster move speed on wearer
    10% bullet damage vulnerability on wearer

    65% faster weapon switch
    -10% damage penalty
    -25% afterburn damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    pyro primary
  • The Backburner

    Level 10 Flame Thrower
    100% critical hits from behind
    +150% airblast cost
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    pyro primary
  • The Scorch Shot

    Level 10 Flare Gun
    Flare knocks back target on hit
    and ignites enemies in a small radius
    -50% damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    pyro secondary
  • The Flare Gun

    Level 10 Flare Gun
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    pyro secondary
  • Detonator

    Level 10 Flare Gun
    Alt-Fire: Detonate flare.
    +25% damage to self
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    pyro secondary
  • Detonator

    Level 10 Flare Gun
    Alt-Fire: Detonate flare.
    +25% damage to self
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    pyro secondary
  • Detonator

    Level 10 Flare Gun
    Alt-Fire: Detonate flare.
    +25% damage to self
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    pyro secondary
  • Strange Detonator

    Level 10 Flare Gun
    Alt-Fire: Detonate flare.
    Kills: 0
    +25% damage to self
    Origin: Found in Crate
    Suggested value: 0.22 ref
    TF2WH: 385 credits (0.13 ref)
    pyro secondary
  • The Back Scratcher

    Level 10 Garden Rake
    +50% health from packs on wearer
    +25% damage bonus
    -75% health from healers on wearer
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    pyro melee
  • The Back Scratcher

    Level 10 Garden Rake
    +50% health from packs on wearer
    +25% damage bonus
    -75% health from healers on wearer
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    pyro melee
  • The Eviction Notice

    Level 10 Boxing Gloves

    Black Market Business
    Tomislav
    The Family Business
    The Eviction Notice
    Capone's Capper

    +50% faster firing speed
    -60% damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    heavy melee
  • The Fists of Steel

    Level 10 Boxing Gloves
    -40% damage from ranged sources while active
    20% longer weapon switch
    +100% damage from melee sources while active
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    heavy melee
  • The Killing Gloves of Boxing

    Level 7 Boxing Gloves
    On Kill: 5 seconds of 100% critical chance
    -20% slower firing speed
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    heavy melee
  • The Killing Gloves of Boxing

    Level 7 Boxing Gloves
    On Kill: 5 seconds of 100% critical chance
    -20% slower firing speed
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    heavy melee
  • Gloves of Running Urgently

    Level 10 Boxing Gloves
    You are marked for death while active, and for short period after switching weapons
    +30% faster move speed on wearer
    When weapon is active:
    -25% damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    heavy melee
  • Gloves of Running Urgently

    Level 10 Boxing Gloves
    You are marked for death while active, and for short period after switching weapons
    +30% faster move speed on wearer
    When weapon is active:
    -25% damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    heavy melee
  • The Warrior's Spirit

    Level 10 Boxing Gloves

    The Hibernating Bear
    The Brass Beast
    The Buffalo Steak Sandvich
    Warrior's Spirit
    Set Bonuses
    +5% critical hit damage resistance on wearer

    +30% damage bonus
    -20 max health on wearer
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    heavy melee
  • The Warrior's Spirit

    Level 10 Boxing Gloves

    The Hibernating Bear
    The Brass Beast
    The Buffalo Steak Sandvich
    Warrior's Spirit
    Set Bonuses
    +5% critical hit damage resistance on wearer

    +30% damage bonus
    -20 max health on wearer
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    heavy melee
  • The Warrior's Spirit

    Level 10 Boxing Gloves

    The Hibernating Bear
    The Brass Beast
    The Buffalo Steak Sandvich
    Warrior's Spirit
    Set Bonuses
    +5% critical hit damage resistance on wearer

    +30% damage bonus
    -20 max health on wearer
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    heavy melee
  • Nessie's Nine Iron

    Level 5 Golf Club
    -25 max health on wearer
    No random critical hits
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    demoman melee
  • Strange Loch-n-Load

    Level 10 Grenade Launcher

    The Expert's Ordnance
    The Ullapool Caber
    The Loch-n-Load
    Set Bonuses
    +10% fire damage resistance on wearer

    Kills: 0
    +25% projectile speed
    +20% damage bonus
    Launched bombs shatter on surfaces
    +25% damage to self
    -50% clip size
    Origin: Found in Crate
    Suggested value: 1.33–1.66 ref
    TF2WH: 3900 credits (1.3 ref)
    demoman primary
  • The Loose Cannon

    Level 10 Grenade Launcher
    Cannonballs push players back on impact
    Cannonballs have a fuse time of 2 seconds; fuses can be primed to explode earlier by holding down the fire key.
    -50% damage on contact with surfaces
    Cannonballs do not explode on impact
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 180 credits (0.06 ref)
    demoman primary
  • The Fan O'War

    Level 5 Gunbai
    Winds of Gravel Pit
    Scout brings on his fan!
    You are marked for death
    On Hit: One target at a time is marked for death, causing all damage taken to be mini-crits
    -90% damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    scout melee
  • The Fan O'War

    Level 5 Gunbai
    Winds of Gravel Pit
    Scout brings on his fan!
    You are marked for death
    On Hit: One target at a time is marked for death, causing all damage taken to be mini-crits
    -90% damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    scout melee
  • The Fan O'War

    Level 5 Gunbai
    Winds of Gravel Pit
    Scout brings on his fan!
    You are marked for death
    On Hit: One target at a time is marked for death, causing all damage taken to be mini-crits
    -90% damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    scout melee
  • The Manmelter

    Level 30 Indivisible Particle Smasher
    Being a device that flouts conventional scientific
    consensus that the molecules composing the human
    body must be arranged "just so", and not, for
    example, across a square-mile radius.

    Dr. Grordbort's Moonman Pack
    The Phlogistinator
    The Third Degree
    The Manmelter
    The Moonman Backpack
    The Bubble Pipe

    Alt-Fire: Extinguish teammates to gain guaranteed critical hits
    +50% projectile speed
    Does not require ammo
    No random critical hits
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    pyro secondary
  • The Manmelter

    Level 30 Indivisible Particle Smasher
    Being a device that flouts conventional scientific
    consensus that the molecules composing the human
    body must be arranged "just so", and not, for
    example, across a square-mile radius.

    Dr. Grordbort's Moonman Pack
    The Phlogistinator
    The Third Degree
    The Manmelter
    The Moonman Backpack
    The Bubble Pipe

    Alt-Fire: Extinguish teammates to gain guaranteed critical hits
    +50% projectile speed
    Does not require ammo
    No random critical hits
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    pyro secondary
  • The Manmelter

    Level 30 Indivisible Particle Smasher
    Being a device that flouts conventional scientific
    consensus that the molecules composing the human
    body must be arranged "just so", and not, for
    example, across a square-mile radius.

    Dr. Grordbort's Moonman Pack
    The Phlogistinator
    The Third Degree
    The Manmelter
    The Moonman Backpack
    The Bubble Pipe

    Alt-Fire: Extinguish teammates to gain guaranteed critical hits
    +50% projectile speed
    Does not require ammo
    No random critical hits
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    pyro secondary
  • The Manmelter

    Level 30 Indivisible Particle Smasher
    Being a device that flouts conventional scientific
    consensus that the molecules composing the human
    body must be arranged "just so", and not, for
    example, across a square-mile radius.

    Dr. Grordbort's Moonman Pack
    The Phlogistinator
    The Third Degree
    The Manmelter
    The Moonman Backpack
    The Bubble Pipe

    Alt-Fire: Extinguish teammates to gain guaranteed critical hits
    +50% projectile speed
    Does not require ammo
    No random critical hits
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    pyro secondary
  • The Pomson 6000

    Level 10 Indivisible Particle Smasher
    Being an innovative hand-held irradiating utensil
    capable of producing rapid pulses of
    high-amplitude radiation in sufficient quantity as
    to immolate, maim and otherwise incapacitate the
    Irish.

    Dr. Grordbort's Brainiac Pack
    The Eureka Effect
    The Pomson 6000
    The Brainiac Hairpiece
    The Brainiac Goggles

    On Hit: Victim loses 20% cloak
    On Hit: Victim loses 10% Medigun charge
    Projectile cannot be deflected
    Does not require ammo
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    engineer primary
  • The Pomson 6000

    Level 10 Indivisible Particle Smasher
    Being an innovative hand-held irradiating utensil
    capable of producing rapid pulses of
    high-amplitude radiation in sufficient quantity as
    to immolate, maim and otherwise incapacitate the
    Irish.

    Dr. Grordbort's Brainiac Pack
    The Eureka Effect
    The Pomson 6000
    The Brainiac Hairpiece
    The Brainiac Goggles

    On Hit: Victim loses 20% cloak
    On Hit: Victim loses 10% Medigun charge
    Projectile cannot be deflected
    Does not require ammo
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    engineer primary
  • The Pomson 6000

    Level 10 Indivisible Particle Smasher
    Being an innovative hand-held irradiating utensil
    capable of producing rapid pulses of
    high-amplitude radiation in sufficient quantity as
    to immolate, maim and otherwise incapacitate the
    Irish.

    Dr. Grordbort's Brainiac Pack
    The Eureka Effect
    The Pomson 6000
    The Brainiac Hairpiece
    The Brainiac Goggles

    On Hit: Victim loses 20% cloak
    On Hit: Victim loses 10% Medigun charge
    Projectile cannot be deflected
    Does not require ammo
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    engineer primary
  • The Pomson 6000

    Level 10 Indivisible Particle Smasher
    Being an innovative hand-held irradiating utensil
    capable of producing rapid pulses of
    high-amplitude radiation in sufficient quantity as
    to immolate, maim and otherwise incapacitate the
    Irish.

    Dr. Grordbort's Brainiac Pack
    The Eureka Effect
    The Pomson 6000
    The Brainiac Hairpiece
    The Brainiac Goggles

    On Hit: Victim loses 20% cloak
    On Hit: Victim loses 10% Medigun charge
    Projectile cannot be deflected
    Does not require ammo
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    engineer primary
  • The Pomson 6000

    Level 10 Indivisible Particle Smasher
    Being an innovative hand-held irradiating utensil
    capable of producing rapid pulses of
    high-amplitude radiation in sufficient quantity as
    to immolate, maim and otherwise incapacitate the
    Irish.

    Dr. Grordbort's Brainiac Pack
    The Eureka Effect
    The Pomson 6000
    The Brainiac Hairpiece
    The Brainiac Goggles

    On Hit: Victim loses 20% cloak
    On Hit: Victim loses 10% Medigun charge
    Projectile cannot be deflected
    Does not require ammo
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    engineer primary
  • The Pomson 6000

    Level 10 Indivisible Particle Smasher
    Being an innovative hand-held irradiating utensil
    capable of producing rapid pulses of
    high-amplitude radiation in sufficient quantity as
    to immolate, maim and otherwise incapacitate the
    Irish.

    Dr. Grordbort's Brainiac Pack
    The Eureka Effect
    The Pomson 6000
    The Brainiac Hairpiece
    The Brainiac Goggles

    On Hit: Victim loses 20% cloak
    On Hit: Victim loses 10% Medigun charge
    Projectile cannot be deflected
    Does not require ammo
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    engineer primary
  • The Righteous Bison

    Level 30 Indivisible Particle Smasher

    Dr. Grordbort's Victory Pack
    The Cow Mangler 5000
    The Righteous Bison
    Lord Cockswain's Pith Helmet
    Lord Cockswain's Novelty Mutton Chops and Pipe

    Projectile cannot be deflected
    Projectile penetrates enemy targets
    Does not require ammo
    Deals only 20% damage to buildings
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier secondary
  • Mad Milk

    Level 5 Non-Milk Substance
    Players heal 60% of the damage done
    to an enemy covered with milk.

    The Special Delivery
    The Shortstop
    Mad Milk
    The Holy Mackerel
    The Milkman
    Set Bonuses
    +25 max health on wearer

    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    scout secondary
  • Mad Milk

    Level 5 Non-Milk Substance
    Players heal 60% of the damage done
    to an enemy covered with milk.

    The Special Delivery
    The Shortstop
    Mad Milk
    The Holy Mackerel
    The Milkman
    Set Bonuses
    +25 max health on wearer

    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    scout secondary
  • The Big Earner

    Level 1 Knife

    The Man of Honor
    The Enforcer
    The Big Earner
    Cosa Nostra Cap
    The Made Man

    +30 cloak on kill
    -25 max health on wearer
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    spy melee
  • The Big Earner

    Level 1 Knife

    The Man of Honor
    The Enforcer
    The Big Earner
    Cosa Nostra Cap
    The Made Man

    +30 cloak on kill
    -25 max health on wearer
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    spy melee
  • The Big Earner

    Level 1 Knife

    The Man of Honor
    The Enforcer
    The Big Earner
    Cosa Nostra Cap
    The Made Man

    +30 cloak on kill
    -25 max health on wearer
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    spy melee
  • Your Eternal Reward

    Level 1 Knife

    The Saharan Spy
    L'Etranger
    Your Eternal Reward
    The Familiar Fez
    Set Bonuses
    Reduced decloak sound volume
    0.5 sec longer cloak blink time

    Silent Killer: No attack noise from backstabs
    Upon a successful backstab against a human target, you rapidly disguise as your victim
    Wearer cannot disguise
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    spy melee
  • Your Eternal Reward

    Level 1 Knife

    The Saharan Spy
    L'Etranger
    Your Eternal Reward
    The Familiar Fez
    Set Bonuses
    Reduced decloak sound volume
    0.5 sec longer cloak blink time

    Silent Killer: No attack noise from backstabs
    Upon a successful backstab against a human target, you rapidly disguise as your victim
    Wearer cannot disguise
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    spy melee
  • The Spy-cicle

    Level 1 Knife
    It's the perfect gift for the man who has
    everything: an icicle driven into their back. Even
    rich people can't buy that in stores.
    On Hit by Fire: Become fireproof for 2 seconds
    Silent Killer: No attack noise from backstabs
    Melts in fire, regenerates after 15 seconds
    Backstab turns victim to ice
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    spy melee
  • The Spy-cicle

    Level 1 Knife
    It's the perfect gift for the man who has
    everything: an icicle driven into their back. Even
    rich people can't buy that in stores.
    On Hit by Fire: Become fireproof for 2 seconds
    Silent Killer: No attack noise from backstabs
    Melts in fire, regenerates after 15 seconds
    Backstab turns victim to ice
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    spy melee
  • The Spy-cicle

    Level 1 Knife
    It's the perfect gift for the man who has
    everything: an icicle driven into their back. Even
    rich people can't buy that in stores.
    On Hit by Fire: Become fireproof for 2 seconds
    Silent Killer: No attack noise from backstabs
    Melts in fire, regenerates after 15 seconds
    Backstab turns victim to ice
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    spy melee
  • The Spy-cicle

    Level 1 Knife
    It's the perfect gift for the man who has
    everything: an icicle driven into their back. Even
    rich people can't buy that in stores.
    On Hit by Fire: Become fireproof for 2 seconds
    Silent Killer: No attack noise from backstabs
    Melts in fire, regenerates after 15 seconds
    Backstab turns victim to ice
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    spy melee
  • The Spy-cicle

    Level 1 Knife
    It's the perfect gift for the man who has
    everything: an icicle driven into their back. Even
    rich people can't buy that in stores.
    On Hit by Fire: Become fireproof for 2 seconds
    Silent Killer: No attack noise from backstabs
    Melts in fire, regenerates after 15 seconds
    Backstab turns victim to ice
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    spy melee
  • The Spy-cicle

    Level 1 Knife
    It's the perfect gift for the man who has
    everything: an icicle driven into their back. Even
    rich people can't buy that in stores.
    On Hit by Fire: Become fireproof for 2 seconds
    Silent Killer: No attack noise from backstabs
    Melts in fire, regenerates after 15 seconds
    Backstab turns victim to ice
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    spy melee
  • Strange Spy-cicle

    Level 1 Knife
    It's the perfect gift for the man who has
    everything: an icicle driven into their back. Even
    rich people can't buy that in stores.
    Kills: 45
    On Hit by Fire: Become fireproof for 2 seconds
    Silent Killer: No attack noise from backstabs
    Melts in fire, regenerates after 15 seconds
    Backstab turns victim to ice
    Origin: Found in Crate
    Suggested value: 1 ref
    TF2WH: 2750 credits (0.92 ref)
    spy melee
  • Wanga Prick

    Level 51 Knife
    Silent Killer: No attack noise from backstabs
    Upon a successful backstab against a human target, you rapidly disguise as your victim
    Crafted by EvilCuisine[Taunt's #1 Engy]
    Wearer cannot disguise
    Origin: Crafted
    Suggested value: 0.22 ref
    TF2WH: 620 credits (0.21 ref)
    spy melee#101019
  • Equip

    The Wrangler

    Level 5 Laser Pointer
    Take manual control of your Sentry Gun
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    engineer secondary
  • The Wrangler

    Level 5 Laser Pointer
    Take manual control of your Sentry Gun
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    engineer secondary
  • The Wrangler

    Level 5 Laser Pointer
    Take manual control of your Sentry Gun
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    engineer secondary
  • Bonk! Atomic Punch

    Level 5 Lunch Box
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    scout secondary
  • Bonk! Atomic Punch

    Level 5 Lunch Box
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    scout secondary
  • Bonk! Atomic Punch

    Level 5 Lunch Box
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    scout secondary
  • Bonk! Atomic Punch

    Level 5 Lunch Box
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    scout secondary
  • The Sandvich

    Level 1 Lunch Box
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 170 credits (0.06 ref)
    heavy secondary
  • The Sandvich

    Level 1 Lunch Box
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 170 credits (0.06 ref)
    heavy secondary
  • The Sandvich

    Level 1 Lunch Box
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 170 credits (0.06 ref)
    heavy secondary
  • The Sandvich

    Level 1 Lunch Box
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 170 credits (0.06 ref)
    heavy secondary
  • Crit-a-Cola

    Level 5 Lunch Box
    While under the effects, +25% movement speed and
    damage done and damage taken will be mini-crits.
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    scout secondary
  • The Dalokohs Bar

    Level 1 Lunch Box
    Adds +50 max health for 30 seconds
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    heavy secondary
  • The Dalokohs Bar

    Level 1 Lunch Box
    Adds +50 max health for 30 seconds
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    heavy secondary
  • The Dalokohs Bar

    Level 1 Lunch Box
    Adds +50 max health for 30 seconds
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    heavy secondary
  • Equip

    The Postal Pummeler

    Level 10 Mailbox
    100% critical hit vs burning players
    No critical hits vs non-burning players
    -50% damage vs non-burning players
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    pyro melee
  • The Pain Train

    Level 5 Makeshift Club
    +1 capture rate on wearer
    10% bullet damage vulnerability on wearer
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier demoman melee
  • Strange Pain Train

    Level 5 Makeshift Club
    Kills: 0
    +1 capture rate on wearer
    10% bullet damage vulnerability on wearer
    Origin: Found in Crate
    Suggested value: 0.11 ref
    TF2WH: 310 credits (0.1 ref)
    soldier demoman melee
  • The Kritzkrieg

    Level 8 Medi Gun
    +25% ÜberCharge rate
    ÜberCharge grants 100% critical chance
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    medic secondary
  • Strange Medi Gun

    Level 1 Medi Gun
    Ubers: 0
    Kill Assists: 0
    Origin: Found in Crate
    Suggested value: 0.55 ref
    TF2WH: 1650 credits (0.55 ref)
    medic secondary
  • The Quick-Fix

    Level 8 Medi Gun Prototype
    Can't overheal.
    Move at the speed of any faster heal target.

    Clinical Trial
    The Quick-Fix
    The Overdose
    The Solemn Vow

    +25% ÜberCharge rate
    +40% heal rate
    ÜberCharge increases healing by 300% and grants immunity to movement-impairing effects
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    medic secondary
  • The Vaccinator

    Level 8 Vaccinator
    ÜberCharge provides 75% resistance to a selected
    damage type. You are healed for 25% of the matched
    incoming damage on your heal target.
    Special-Attack: Cycle through resist types.
    While healing, provides you and your target with a constant 10% resistance to the selected damage type.
    +50% ÜberCharge rate
    -66% Overheal build rate.
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 170 credits (0.06 ref)
    medic secondary
  • The Vaccinator

    Level 8 Vaccinator
    ÜberCharge provides 75% resistance to a selected
    damage type. You are healed for 25% of the matched
    incoming damage on your heal target.
    Special-Attack: Cycle through resist types.
    While healing, provides you and your target with a constant 10% resistance to the selected damage type.
    +50% ÜberCharge rate
    -66% Overheal build rate.
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 170 credits (0.06 ref)
    medic secondary
  • The Brass Beast

    Level 5 Minigun

    The Hibernating Bear
    The Brass Beast
    The Buffalo Steak Sandvich
    Warrior's Spirit
    Set Bonuses
    +5% critical hit damage resistance on wearer

    +20% damage bonus
    -60% slower move speed while deployed
    50% slower spin up time
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    heavy primary
  • The Huo-Long Heater

    Level 17 Minigun
    Sustains a ring of flames while deployed
    6 ammo consumed per second while deployed
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    heavy primary
  • The Huo-Long Heater

    Level 59 Minigun
    Sustains a ring of flames while deployed
    6 ammo consumed per second while deployed
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    heavy primary
  • The Huo-Long Heater

    Level 90 Minigun
    Sustains a ring of flames while deployed
    6 ammo consumed per second while deployed
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    heavy primary
  • The Huo-Long Heater

    Level 93 Minigun
    Sustains a ring of flames while deployed
    6 ammo consumed per second while deployed
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    heavy primary
  • Tomislav

    Level 5 Minigun

    Black Market Business
    Tomislav
    The Family Business
    The Eviction Notice
    Capone's Capper

    Silent Killer: No barrel spin sound
    10% faster spin up time
    -20% slower firing speed
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    heavy primary
  • Tomislav

    Level 5 Minigun

    Black Market Business
    Tomislav
    The Family Business
    The Eviction Notice
    Capone's Capper

    Silent Killer: No barrel spin sound
    10% faster spin up time
    -20% slower firing speed
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    heavy primary
  • Natascha

    Level 5 Minigun
    On Hit: 100% chance to slow target
    30% slower spin up time
    -25% damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    heavy primary
  • Natascha

    Level 5 Minigun
    On Hit: 100% chance to slow target
    30% slower spin up time
    -25% damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    heavy primary
  • Natascha

    Level 5 Minigun
    On Hit: 100% chance to slow target
    30% slower spin up time
    -25% damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    heavy primary
  • Strange Natascha

    Level 5 Minigun
    Kills: 0
    On Hit: 100% chance to slow target
    30% slower spin up time
    -25% damage penalty
    Origin: Found in Crate
    Suggested value: 0.66–1 ref
    TF2WH: 2270 credits (0.76 ref)
    heavy primary
  • Equip

    Strange Construction PDA

    Level 1 PDA
    Sentry Kills: 1342
    Health Dispensed to Allies: 150580
    Origin: Found in Crate
    Suggested value: 7 keys
    TF2WH: 105000 credits (6.75 keys)
    engineer pda
  • The Shortstop

    Level 1 Peppergun
    Mann Co.'s latest in high attitude
    break-action personal defense.

    The Special Delivery
    The Shortstop
    Mad Milk
    The Holy Mackerel
    The Milkman
    Set Bonuses
    +25 max health on wearer

    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    scout primary
  • The Shortstop

    Level 1 Peppergun
    Mann Co.'s latest in high attitude
    break-action personal defense.

    The Special Delivery
    The Shortstop
    Mad Milk
    The Holy Mackerel
    The Milkman
    Set Bonuses
    +25 max health on wearer

    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    scout primary
  • The Shortstop

    Level 1 Peppergun
    Mann Co.'s latest in high attitude
    break-action personal defense.

    The Special Delivery
    The Shortstop
    Mad Milk
    The Holy Mackerel
    The Milkman
    Set Bonuses
    +25 max health on wearer

    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    scout primary
  • The Shortstop

    Level 1 Peppergun
    Mann Co.'s latest in high attitude
    break-action personal defense.

    The Special Delivery
    The Shortstop
    Mad Milk
    The Holy Mackerel
    The Milkman
    Set Bonuses
    +25 max health on wearer

    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    scout primary
  • The Shortstop

    Level 1 Peppergun
    Mann Co.'s latest in high attitude
    break-action personal defense.

    The Special Delivery
    The Shortstop
    Mad Milk
    The Holy Mackerel
    The Milkman
    Set Bonuses
    +25 max health on wearer

    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    scout primary
  • The Escape Plan

    Level 10 Pickaxe
    Move speed increases as the user becomes injured
    Blocks healing while in use
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier melee
  • The Escape Plan

    Level 10 Pickaxe
    Move speed increases as the user becomes injured
    Blocks healing while in use
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier melee
  • The Escape Plan

    Level 10 Pickaxe
    Move speed increases as the user becomes injured
    Blocks healing while in use
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier melee
  • The Escape Plan

    Level 10 Pickaxe
    Move speed increases as the user becomes injured
    Blocks healing while in use
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier melee
  • Equip

    The Escape Plan

    Level 10 Pickaxe
    Move speed increases as the user becomes injured
    Blocks healing while in use
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier melee
  • The Scottish Resistance

    Level 5 Stickybomb Launcher
    +6 max pipebombs out
    +50% max secondary ammo on wearer
    Able to destroy enemy stickybombs
    Detonates stickybombs near the crosshair and directly under your feet
    +25% faster firing speed
    0.8 sec slower bomb arm time
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    demoman secondary
  • The Scottish Resistance

    Level 5 Stickybomb Launcher
    +6 max pipebombs out
    +50% max secondary ammo on wearer
    Able to destroy enemy stickybombs
    Detonates stickybombs near the crosshair and directly under your feet
    +25% faster firing speed
    0.8 sec slower bomb arm time
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    demoman secondary
  • Pretty Boy's Pocket Pistol

    Level 10 Pistol
    Wearer never takes falling damage
    +15 max health on wearer
    50% fire damage vulnerability on wearer
    -25% slower firing speed
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    scout secondary
  • Pretty Boy's Pocket Pistol

    Level 10 Pistol
    Wearer never takes falling damage
    +15 max health on wearer
    50% fire damage vulnerability on wearer
    -25% slower firing speed
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    scout secondary
  • Pretty Boy's Pocket Pistol

    Level 10 Pistol
    Wearer never takes falling damage
    +15 max health on wearer
    50% fire damage vulnerability on wearer
    -25% slower firing speed
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    scout secondary
  • The Winger

    Level 15 Pistol

    The #1 Fan
    The Soda Popper
    The Winger
    The Atomizer
    Bonk Boy

    +15% damage bonus
    -60% clip size
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    scout secondary
  • The Winger

    Level 15 Pistol

    The #1 Fan
    The Soda Popper
    The Winger
    The Atomizer
    Bonk Boy

    +15% damage bonus
    -60% clip size
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    scout secondary
  • The Winger

    Level 15 Pistol

    The #1 Fan
    The Soda Popper
    The Winger
    The Atomizer
    Bonk Boy

    +15% damage bonus
    -60% clip size
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    scout secondary
  • The Winger

    Level 15 Pistol

    The #1 Fan
    The Soda Popper
    The Winger
    The Atomizer
    Bonk Boy

    +15% damage bonus
    -60% clip size
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    scout secondary
  • The Winger

    Level 15 Pistol

    The #1 Fan
    The Soda Popper
    The Winger
    The Atomizer
    Bonk Boy

    +15% damage bonus
    -60% clip size
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    scout secondary
  • The Diamondback

    Level 5 Revolver
    Gives one guaranteed critical hit for each
    building destroyed with your sapper attached
    No random critical hits
    -15% damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    spy secondary
  • Strange Diamondback

    Level 5 Revolver
    Kills: 0
    Gives one guaranteed critical hit for each
    building destroyed with your sapper attached
    No random critical hits
    -15% damage penalty
    Origin: Found in Crate
    Suggested value: 0.22–0.33 ref
    TF2WH: 800 credits (0.27 ref)
    spy secondary
  • The Enforcer

    Level 5 Revolver

    The Man of Honor
    The Enforcer
    The Big Earner
    Cosa Nostra Cap
    The Made Man

    +20% damage bonus while undisguised
    -20% slower firing speed
    No random critical hits
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    spy secondary
  • The Enforcer

    Level 5 Revolver

    The Man of Honor
    The Enforcer
    The Big Earner
    Cosa Nostra Cap
    The Made Man

    +20% damage bonus while undisguised
    -20% slower firing speed
    No random critical hits
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    spy secondary
  • The Enforcer

    Level 5 Revolver

    The Man of Honor
    The Enforcer
    The Big Earner
    Cosa Nostra Cap
    The Made Man

    +20% damage bonus while undisguised
    -20% slower firing speed
    No random critical hits
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    spy secondary
  • The Enforcer

    Level 5 Revolver

    The Man of Honor
    The Enforcer
    The Big Earner
    Cosa Nostra Cap
    The Made Man

    +20% damage bonus while undisguised
    -20% slower firing speed
    No random critical hits
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    spy secondary
  • The Enforcer

    Level 5 Revolver

    The Man of Honor
    The Enforcer
    The Big Earner
    Cosa Nostra Cap
    The Made Man

    +20% damage bonus while undisguised
    -20% slower firing speed
    No random critical hits
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    spy secondary
  • L'Etranger

    Level 5 Revolver

    The Saharan Spy
    L'Etranger
    Your Eternal Reward
    The Familiar Fez
    Set Bonuses
    Reduced decloak sound volume
    0.5 sec longer cloak blink time

    +15 cloak on hit
    -20% damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    spy secondary
  • The Ambassador

    Level 5 Revolver
    Crits on headshot
    -20% slower firing speed
    -15% damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    spy secondary
  • The Ambassador

    Level 5 Revolver
    Crits on headshot
    -20% slower firing speed
    -15% damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    spy secondary
  • The Ambassador

    Level 5 Revolver
    Crits on headshot
    -20% slower firing speed
    -15% damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    spy secondary
  • The Ambassador

    Level 5 Revolver
    Crits on headshot
    -20% slower firing speed
    -15% damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    spy secondary
  • The Disciplinary Action

    Level 10 Riding Crop

    The General's Formals
    The Mantreads
    The Disciplinary Action
    Armored Authority
    Fancy Dress Uniform

    On Hit Ally: Boosts both players' speed for several seconds
    -25% damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier melee
  • The Disciplinary Action

    Level 10 Riding Crop

    The General's Formals
    The Mantreads
    The Disciplinary Action
    Armored Authority
    Fancy Dress Uniform

    On Hit Ally: Boosts both players' speed for several seconds
    -25% damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier melee
  • The Disciplinary Action

    Level 10 Riding Crop

    The General's Formals
    The Mantreads
    The Disciplinary Action
    Armored Authority
    Fancy Dress Uniform

    On Hit Ally: Boosts both players' speed for several seconds
    -25% damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier melee
  • The Disciplinary Action

    Level 10 Riding Crop

    The General's Formals
    The Mantreads
    The Disciplinary Action
    Armored Authority
    Fancy Dress Uniform

    On Hit Ally: Boosts both players' speed for several seconds
    -25% damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier melee
  • Sharpened Volcano Fragment

    Level 10 RIFT Fire Axe
    Improves upon Mother Nature's original
    design for volcanos by increasing portability.
    Modern science is unable to explain exactly
    where the lava is coming from.
    On Hit: target is engulfed in flames
    -20% damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    pyro melee
  • Sharpened Volcano Fragment

    Level 10 RIFT Fire Axe
    Improves upon Mother Nature's original
    design for volcanos by increasing portability.
    Modern science is unable to explain exactly
    where the lava is coming from.
    On Hit: target is engulfed in flames
    -20% damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    pyro melee
  • Sharpened Volcano Fragment

    Level 10 RIFT Fire Axe
    Improves upon Mother Nature's original
    design for volcanos by increasing portability.
    Modern science is unable to explain exactly
    where the lava is coming from.
    On Hit: target is engulfed in flames
    -20% damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    pyro melee
  • Sharpened Volcano Fragment

    Level 10 RIFT Fire Axe
    Improves upon Mother Nature's original
    design for volcanos by increasing portability.
    Modern science is unable to explain exactly
    where the lava is coming from.
    On Hit: target is engulfed in flames
    -20% damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    pyro melee
  • The Sun-on-a-Stick

    Level 10 RIFT Fire Mace
    Spiky end goes into other man.
    100% critical hit vs burning players
    -25% damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    scout melee
  • The Short Circuit

    Level 5 Robot Arm
    No reload necessary
    On Fire: Generates an electrical field that destroys
    projectiles and does slight damage to players
    No random critical hits
    Uses metal for ammo
    Per Shot: -35 ammo
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    engineer secondary
  • The Short Circuit

    Level 5 Robot Arm
    No reload necessary
    On Fire: Generates an electrical field that destroys
    projectiles and does slight damage to players
    No random critical hits
    Uses metal for ammo
    Per Shot: -35 ammo
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    engineer secondary
  • The Gunslinger

    Level 15 Robot Arm
    +25 max health on wearer
    No random critical hits
    Replaces the Sentry with a fast building Mini-Sentry
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    engineer melee
  • Equip

    The Gunslinger

    Level 15 Robot Arm
    +25 max health on wearer
    No random critical hits
    Replaces the Sentry with a fast building Mini-Sentry
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    engineer melee
  • The Beggar's Bazooka

    Level 5 Rocket Launcher
    Hold Fire to load up to three rockets
    Release Fire to unleash the barrage
    Cannot collect ammo from dispensers
    +3 degrees random projectile deviation
    Overloading the chamber will cause a misfire
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier primary
  • The Liberty Launcher

    Level 25 Rocket Launcher

    The Airborne Armaments
    The Liberty Launcher
    The Reserve Shooter
    The Market Gardener
    Jumper's Jeepcap

    +40% projectile speed
    -25% clip size
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier primary
  • The Liberty Launcher

    Level 25 Rocket Launcher

    The Airborne Armaments
    The Liberty Launcher
    The Reserve Shooter
    The Market Gardener
    Jumper's Jeepcap

    +40% projectile speed
    -25% clip size
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier primary
  • The Black Box

    Level 5 Rocket Launcher

    The Tank Buster
    The Black Box
    The Battalion's Backup
    The Grenadier's Softcap
    Set Bonuses
    +20% sentry damage resistance on wearer

    On Hit: +15 health
    -25% clip size
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier primary
  • The Black Box

    Level 5 Rocket Launcher

    The Tank Buster
    The Black Box
    The Battalion's Backup
    The Grenadier's Softcap
    Set Bonuses
    +20% sentry damage resistance on wearer

    On Hit: +15 health
    -25% clip size
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier primary
  • The Original

    Level 5 Rocket Launcher
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier primary
  • The Direct Hit

    Level 1 Rocket Launcher
    Mini-crits targets launched airborne by explosions
    +25% damage bonus
    +80% projectile speed
    -70% explosion radius
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier primary
  • The Rocket Jumper

    Level 1 Rocket Launcher
    A special no-damage rocket launcher for learning
    rocket jump tricks and patterns.
    +200% max primary ammo on wearer
    No self inflicted blast damage taken
    Wearer cannot carry the intelligence briefcase
    No random critical hits
    -100% damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 170 credits (0.06 ref)
    soldier primary
  • The Rocket Jumper

    Level 1 Rocket Launcher
    A special no-damage rocket launcher for learning
    rocket jump tricks and patterns.
    +200% max primary ammo on wearer
    No self inflicted blast damage taken
    Wearer cannot carry the intelligence briefcase
    No random critical hits
    -100% damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 170 credits (0.06 ref)
    soldier primary
  • The Soda Popper

    Level 10 Scattergun
    Builds Hype as you run. When the Hype Meter is
    full, unleash mini-crits!

    The #1 Fan
    The Soda Popper
    The Winger
    The Atomizer
    Bonk Boy

    +50% faster firing speed
    25% faster reload time
    No random critical hits
    -66% clip size
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    scout primary
  • The Soda Popper

    Level 10 Scattergun
    Builds Hype as you run. When the Hype Meter is
    full, unleash mini-crits!

    The #1 Fan
    The Soda Popper
    The Winger
    The Atomizer
    Bonk Boy

    +50% faster firing speed
    25% faster reload time
    No random critical hits
    -66% clip size
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    scout primary
  • The Soda Popper

    Level 10 Scattergun
    Builds Hype as you run. When the Hype Meter is
    full, unleash mini-crits!

    The #1 Fan
    The Soda Popper
    The Winger
    The Atomizer
    Bonk Boy

    +50% faster firing speed
    25% faster reload time
    No random critical hits
    -66% clip size
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    scout primary
  • The Soda Popper

    Level 10 Scattergun
    Builds Hype as you run. When the Hype Meter is
    full, unleash mini-crits!

    The #1 Fan
    The Soda Popper
    The Winger
    The Atomizer
    Bonk Boy

    +50% faster firing speed
    25% faster reload time
    No random critical hits
    -66% clip size
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    scout primary
  • The Force-A-Nature

    Level 10 Scattergun
    +20% bullets per shot
    +50% faster firing speed
    Knockback on the target and shooter
    -66% clip size
    -10% damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    scout primary
  • Baby Face's Blaster

    Level 10 Scattergun
    On Hit: Builds Boost
    Run at up to double speed at maximum Boost
    40% more accurate
    Boost resets on jump
    35% slower move speed on wearer
    -30% damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    scout primary
  • Baby Face's Blaster

    Level 10 Scattergun
    On Hit: Builds Boost
    Run at up to double speed at maximum Boost
    40% more accurate
    Boost resets on jump
    35% slower move speed on wearer
    -30% damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    scout primary
  • Strange Baby Face's Blaster

    Level 10 Scattergun
    Kills: 0
    On Hit: Builds Boost
    Run at up to double speed at maximum Boost
    40% more accurate
    Boost resets on jump
    35% slower move speed on wearer
    -30% damage penalty
    Origin: Found in Crate
    Suggested value: 0.11–0.22 ref
    TF2WH: 600 credits (0.2 ref)
    scout primary
  • Strange Baby Face's Blaster

    Level 10 Scattergun
    Kills: 0
    On Hit: Builds Boost
    Run at up to double speed at maximum Boost
    40% more accurate
    Boost resets on jump
    35% slower move speed on wearer
    -30% damage penalty
    Origin: Found in Crate
    Suggested value: 0.11–0.22 ref
    TF2WH: 600 credits (0.2 ref)
    scout primary
  • Equip

    Unarmed Combat

    Level 61
    So nice of the Spy to lend an arm...
    Crafted by EvilCuisine[Taunt's #1 Engy]
    Origin: Crafted
    Suggested value: 0.66–0.77 ref
    TF2WH: 2005 credits (0.67 ref)
    scout melee#20282
  • The Widowmaker

    Level 5 Shotgun
    On Hit: damage dealt is returned as ammo
    No reload necessary
    Uses metal for ammo
    Per Shot: -30 ammo
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    engineer primary
  • The Widowmaker

    Level 5 Shotgun
    On Hit: damage dealt is returned as ammo
    No reload necessary
    Uses metal for ammo
    Per Shot: -30 ammo
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    engineer primary
  • The Widowmaker

    Level 5 Shotgun
    On Hit: damage dealt is returned as ammo
    No reload necessary
    Uses metal for ammo
    Per Shot: -30 ammo
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    engineer primary
  • The Widowmaker

    Level 5 Shotgun
    On Hit: damage dealt is returned as ammo
    No reload necessary
    Uses metal for ammo
    Per Shot: -30 ammo
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    engineer primary
  • The Reserve Shooter

    Level 10 Shotgun

    The Airborne Armaments
    The Liberty Launcher
    The Reserve Shooter
    The Market Gardener
    Jumper's Jeepcap

    15% faster weapon switch
    Mini-crits airborne targets for 3 seconds after being deployed
    -50% clip size
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier pyro secondary
  • The Reserve Shooter

    Level 10 Shotgun

    The Airborne Armaments
    The Liberty Launcher
    The Reserve Shooter
    The Market Gardener
    Jumper's Jeepcap

    15% faster weapon switch
    Mini-crits airborne targets for 3 seconds after being deployed
    -50% clip size
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier pyro secondary
  • The Family Business

    Level 10 Shotgun

    Black Market Business
    Tomislav
    The Family Business
    The Eviction Notice
    Capone's Capper

    +33% clip size
    -15% damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    heavy secondary
  • The Family Business

    Level 10 Shotgun

    Black Market Business
    Tomislav
    The Family Business
    The Eviction Notice
    Capone's Capper

    +33% clip size
    -15% damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    heavy secondary
  • Strange Festive Frontier Justice

    Level 5 Shotgun
    Kills: 552
    When your sentry is destroyed you
    gain revenge crits for every sentry kill
    -50% clip size
    No random critical hits
    Origin: Found in Crate
    Suggested value: 3.8–4 keys
    TF2WH: 57225 credits (3.75 keys)
    engineer primary
  • Equip

    Strange Shotgun

    Level 1 Shotgun
    Kills: 113
    Origin: Found in Crate
    Suggested value: 1.5–1.75 keys
    TF2WH: 24360 credits (1.5 keys)
    soldier heavy pyro engineer primary
  • The Market Gardener

    Level 10 Shovel

    The Airborne Armaments
    The Liberty Launcher
    The Reserve Shooter
    The Market Gardener
    Jumper's Jeepcap

    Deals crits while the wielder is rocket jumping
    No random critical hits
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier melee
  • The Market Gardener

    Level 10 Shovel

    The Airborne Armaments
    The Liberty Launcher
    The Reserve Shooter
    The Market Gardener
    Jumper's Jeepcap

    Deals crits while the wielder is rocket jumping
    No random critical hits
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier melee
  • Strange Shovel

    Level 1 Shovel
    Kills: 0
    Origin: Found in Crate
    Suggested value: 0.11 ref
    TF2WH: 300 credits (0.1 ref)
    soldier melee
  • The Conscientious Objector

    Level 25 Sign
    We gave peace a chance. It didn't work.

    Custom decals can be applied to this item.
    Origin: Timed Drop
    Suggested value: 0.11 ref
    TF2WH: 250 credits (0.08 ref)
    scout sniper soldier demoman medic heavy pyro melee
  • Equip

    The Conscientious Objector

    Level 25 Sign
    We gave peace a chance. It didn't work.

    Custom decals can be applied to this item.
    Origin: Timed Drop
    Suggested value: 0.11 ref
    TF2WH: 250 credits (0.08 ref)
    scout sniper soldier demoman medic heavy pyro melee
  • The Conscientious Objector

    Level 25 Sign
    We gave peace a chance. It didn't work.

    Custom decals can be applied to this item.
    Origin: Timed Drop
    Suggested value: 0.11 ref
    TF2WH: 250 credits (0.08 ref)
    scout sniper soldier demoman medic heavy pyro melee
  • The Conscientious Objector

    Level 25 Sign
    We gave peace a chance. It didn't work.

    Custom decals can be applied to this item.
    Origin: Timed Drop
    Suggested value: 0.11 ref
    TF2WH: 250 credits (0.08 ref)
    scout sniper soldier demoman medic heavy pyro melee
  • The Conscientious Objector

    Level 25 Sign
    We gave peace a chance. It didn't work.

    Custom decals can be applied to this item.
    Origin: Timed Drop
    Suggested value: 0.11 ref
    TF2WH: 250 credits (0.08 ref)
    scout sniper soldier demoman medic heavy pyro melee
  • The Conscientious Objector

    Level 25 Sign
    We gave peace a chance. It didn't work.

    Custom decals can be applied to this item.
    Origin: Timed Drop
    Suggested value: 0.11 ref
    TF2WH: 250 credits (0.08 ref)
    scout sniper soldier demoman medic heavy pyro melee
  • The Conscientious Objector

    Level 25 Sign
    We gave peace a chance. It didn't work.

    Custom decals can be applied to this item.
    Origin: Timed Drop
    Suggested value: 0.11 ref
    TF2WH: 250 credits (0.08 ref)
    scout sniper soldier demoman medic heavy pyro melee
  • The Conscientious Objector

    Level 25 Sign
    We gave peace a chance. It didn't work.

    Custom decals can be applied to this item.
    Origin: Timed Drop
    Suggested value: 0.11 ref
    TF2WH: 250 credits (0.08 ref)
    scout sniper soldier demoman medic heavy pyro melee
  • The Conscientious Objector

    Level 25 Sign
    We gave peace a chance. It didn't work.

    Custom decals can be applied to this item.
    Origin: Timed Drop
    Suggested value: 0.11 ref
    TF2WH: 250 credits (0.08 ref)
    scout sniper soldier demoman medic heavy pyro melee
  • The Conscientious Objector

    Level 25 Sign
    We gave peace a chance. It didn't work.

    Custom decals can be applied to this item.
    Origin: Timed Drop
    Suggested value: 0.11 ref
    TF2WH: 250 credits (0.08 ref)
    scout sniper soldier demoman medic heavy pyro melee
  • The Conscientious Objector

    Level 25 Sign
    We gave peace a chance. It didn't work.

    Custom decals can be applied to this item.
    Origin: Timed Drop
    Suggested value: 0.11 ref
    TF2WH: 250 credits (0.08 ref)
    scout sniper soldier demoman medic heavy pyro melee
  • The Neon Annihilator

    Level 69 Sign
    Damage removes Sappers
    100% critical hit vs wet players
    No random critical hits
    -20% damage vs players
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    pyro melee
  • The Neon Annihilator

    Level 71 Sign
    Damage removes Sappers
    100% critical hit vs wet players
    No random critical hits
    -20% damage vs players
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    pyro melee
  • The Bat Outta Hell

    Level 5
    Style: Demoman
    Origin: Timed Drop
    Suggested value: 0.11–0.22 ref
    TF2WH: 290 credits (0.1 ref)
    scout sniper soldier demoman medic heavy pyro melee
  • The Powerjack

    Level 5 Sledgehammer

    The Gas Jockey's Gear
    The Degreaser
    The Powerjack
    The Attendant
    Set Bonuses
    +10% faster move speed on wearer
    10% bullet damage vulnerability on wearer

    +75 health restored on kill
    +20% damage from melee sources while active
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    pyro melee
  • Strange Homewrecker

    Level 5 Sledgehammer
    Kills: 0
    Damage removes Sappers
    100% damage vs buildings
    -25% damage vs players
    Origin: Found in Crate
    Suggested value: 0.11 ref
    TF2WH: 315 credits (0.11 ref)
    pyro melee
  • The Cleaner's Carbine

    Level 1 SMG
    On Kill: 3 seconds of 100% critical chance
    No random critical hits
    -20% clip size
    -35% slower firing speed
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    sniper secondary
  • The Cleaner's Carbine

    Level 1 SMG
    On Kill: 3 seconds of 100% critical chance
    No random critical hits
    -20% clip size
    -35% slower firing speed
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    sniper secondary
  • The Bazaar Bargain

    Level 10 Sniper Rifle
    Each scoped headshot decreases the weapon's charge
    time.
    A scoped body shot or miss reduces the bonus.


    Lawrence of Australia
    The Bazaar Bargain
    The Shahanshah
    Desert Marauder

    Base charge rate decreased by 20%
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    sniper primary
  • The Bazaar Bargain

    Level 10 Sniper Rifle
    Each scoped headshot decreases the weapon's charge
    time.
    A scoped body shot or miss reduces the bonus.


    Lawrence of Australia
    The Bazaar Bargain
    The Shahanshah
    Desert Marauder

    Base charge rate decreased by 20%
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    sniper primary
  • The Bazaar Bargain

    Level 10 Sniper Rifle
    Each scoped headshot decreases the weapon's charge
    time.
    A scoped body shot or miss reduces the bonus.


    Lawrence of Australia
    The Bazaar Bargain
    The Shahanshah
    Desert Marauder

    Base charge rate decreased by 20%
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    sniper primary
  • The Bazaar Bargain

    Level 10 Sniper Rifle
    Each scoped headshot decreases the weapon's charge
    time.
    A scoped body shot or miss reduces the bonus.


    Lawrence of Australia
    The Bazaar Bargain
    The Shahanshah
    Desert Marauder

    Base charge rate decreased by 20%
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    sniper primary
  • The Bazaar Bargain

    Level 10 Sniper Rifle
    Each scoped headshot decreases the weapon's charge
    time.
    A scoped body shot or miss reduces the bonus.


    Lawrence of Australia
    The Bazaar Bargain
    The Shahanshah
    Desert Marauder

    Base charge rate decreased by 20%
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    sniper primary
  • Genuine AWPer Hand

    Level 1 Sniper Rifle
    This controversial bolt-action beaut is banned in
    thousands of countries, and with good reason: You
    could really hurt someone with this thing.
    Origin: Steam Purchase
    Suggested value: 1 key
    TF2WH: 14435 credits (4.81 ref)
    sniper primary
  • The Machina

    Level 5 Sniper Rifle
    On Full Charge: +15% damage per shot
    On Full Charge: Projectiles penetrate players
    Fires tracer rounds
    Cannot fire unless zoomed
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    sniper primary
  • The Machina

    Level 5 Sniper Rifle
    On Full Charge: +15% damage per shot
    On Full Charge: Projectiles penetrate players
    Fires tracer rounds
    Cannot fire unless zoomed
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    sniper primary
  • The Machina

    Level 5 Sniper Rifle
    On Full Charge: +15% damage per shot
    On Full Charge: Projectiles penetrate players
    Fires tracer rounds
    Cannot fire unless zoomed
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    sniper primary
  • The Sydney Sleeper

    Level 1 Sniper Rifle

    The Croc-o-Style Kit
    The Sydney Sleeper
    Darwin's Danger Shield
    The Bushwacka
    Ol' Snaggletooth
    Set Bonuses
    The wearer cannot be killed by headshots

    +25% charge rate
    On Hit: Jarate applied to target for 8 seconds
    No random critical hits
    No headshots
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    sniper primary
  • The Sydney Sleeper

    Level 1 Sniper Rifle

    The Croc-o-Style Kit
    The Sydney Sleeper
    Darwin's Danger Shield
    The Bushwacka
    Ol' Snaggletooth
    Set Bonuses
    The wearer cannot be killed by headshots

    +25% charge rate
    On Hit: Jarate applied to target for 8 seconds
    No random critical hits
    No headshots
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    sniper primary
  • Equip

    Strange Sniper Rifle

    Level 1 Sniper Rifle
    Kills: 85
    Origin: Found in Crate
    Suggested value: 1 ref
    TF2WH: 2850 credits (0.95 ref)
    sniper primary
  • The Half-Zatoichi

    Level 5 Katana
    Soldiers and Demos
    Can duel with katanas
    For a one-hit kill
    On Kill: Restores you to 100% health
    Honorbound: Once drawn cannot be sheathed until it kills.
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier demoman melee
  • The Concheror

    Level 5 Sashimono
    With buff, some damage
    Dished out by nearby teammates
    Comes back as healing
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier secondary
  • The Concheror

    Level 5 Sashimono
    With buff, some damage
    Dished out by nearby teammates
    Comes back as healing
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier secondary
  • The Freedom Staff

    Level 25 Staff
    Since America was founded over ten thousand years
    ago, the noble eagle has been its symbol of
    freedom. Show people how much you like freedom by
    clubbing them senseless with a golden eagle on a
    stick, just like Kofi Annan.
    Crafted by EvilCuisine[Taunt's #1 Engy]
    Origin: Crafted
    Suggested value: 0.33 ref
    TF2WH: 1000 credits (0.33 ref)
    scout sniper soldier demoman medic heavy pyro melee#22598
  • The Ullapool Caber

    Level 10 Stick Bomb
    High-yield Scottish face removal.
    A sober person would throw it...

    The Expert's Ordnance
    The Ullapool Caber
    The Loch-n-Load
    Set Bonuses
    +10% fire damage resistance on wearer

    No random critical hits
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    demoman melee
  • The Ullapool Caber

    Level 10 Stick Bomb
    High-yield Scottish face removal.
    A sober person would throw it...

    The Expert's Ordnance
    The Ullapool Caber
    The Loch-n-Load
    Set Bonuses
    +10% fire damage resistance on wearer

    No random critical hits
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    demoman melee
  • The Claidheamh Mòr

    Level 5 Sword
    0.5 sec increase in charge duration
    -15 max health on wearer
    No random critical hits
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    demoman melee
  • The Persian Persuader

    Level 10 Sword

    One Thousand and One Demoknights
    The Persian Persuader
    The Splendid Screen
    Ali Baba's Wee Booties
    Sultan's Ceremonial

    All ammo collected becomes health
    +100% increase in charge recharge rate
    No random critical hits
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    demoman melee
  • The Persian Persuader

    Level 10 Sword

    One Thousand and One Demoknights
    The Persian Persuader
    The Splendid Screen
    Ali Baba's Wee Booties
    Sultan's Ceremonial

    All ammo collected becomes health
    +100% increase in charge recharge rate
    No random critical hits
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    demoman melee
  • The Persian Persuader

    Level 10 Sword

    One Thousand and One Demoknights
    The Persian Persuader
    The Splendid Screen
    Ali Baba's Wee Booties
    Sultan's Ceremonial

    All ammo collected becomes health
    +100% increase in charge recharge rate
    No random critical hits
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    demoman melee
  • The Persian Persuader

    Level 10 Sword

    One Thousand and One Demoknights
    The Persian Persuader
    The Splendid Screen
    Ali Baba's Wee Booties
    Sultan's Ceremonial

    All ammo collected becomes health
    +100% increase in charge recharge rate
    No random critical hits
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    demoman melee
  • The Eyelander

    Level 5 Sword
    This weapon has a large melee range.
    Gives increased speed and health
    with every head you take.
    -25 max health on wearer
    No random critical hits
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    demoman melee
  • The Eyelander

    Level 5 Sword
    This weapon has a large melee range.
    Gives increased speed and health
    with every head you take.
    -25 max health on wearer
    No random critical hits
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    demoman melee
  • The Blutsauger

    Level 5 Syringe Gun
    On Hit: +3 health
    -2 health drained per second on wearer
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    medic primary
  • The Blutsauger

    Level 5 Syringe Gun
    On Hit: +3 health
    -2 health drained per second on wearer
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    medic primary
  • The Overdose

    Level 5 Syringe Gun Prototype
    Movement speed increases based on ÜberCharge
    percentage to a maximum of +10%

    Clinical Trial
    The Quick-Fix
    The Overdose
    The Solemn Vow

    -10% damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    medic primary
  • Strange Overdose

    Level 5 Syringe Gun Prototype
    Movement speed increases based on ÜberCharge
    percentage to a maximum of +10%

    Clinical Trial
    The Quick-Fix
    The Overdose
    The Solemn Vow

    Kills: 0
    -10% damage penalty
    Origin: Found in Crate
    Suggested value: 0.22–0.33 ref
    TF2WH: 660 credits (0.22 ref)
    medic primary
  • The Cloak and Dagger

    Level 5 Invis Watch
    +100% cloak regen rate
    Cloak Type: Motion Sensitive
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    spy pda
  • The Cloak and Dagger

    Level 5 Invis Watch
    +100% cloak regen rate
    Cloak Type: Motion Sensitive
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    spy pda
  • The Dead Ringer

    Level 5 Invis Watch
    +80% cloak regen rate
    Cloak Type: Feign Death
    +60% cloak drain rate
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    spy pda
  • The Jag

    Level 15 Wrench
    30% faster construction rate
    -25% damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    engineer melee
  • The Jag

    Level 15 Wrench
    30% faster construction rate
    -25% damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    engineer melee
  • The Jag

    Level 15 Wrench
    30% faster construction rate
    -25% damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    engineer melee
  • The Jag

    Level 15 Wrench
    30% faster construction rate
    -25% damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    engineer melee
  • The Jag

    Level 15 Wrench
    30% faster construction rate
    -25% damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    engineer melee
  • The Southern Hospitality

    Level 20 Wrench
    On Hit: Bleed for 5 seconds
    20% fire damage vulnerability on wearer
    No random critical hits
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    engineer melee
  • The Southern Hospitality

    Level 20 Wrench
    On Hit: Bleed for 5 seconds
    20% fire damage vulnerability on wearer
    No random critical hits
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    engineer melee
  • The Southern Hospitality

    Level 20 Wrench
    On Hit: Bleed for 5 seconds
    20% fire damage vulnerability on wearer
    No random critical hits
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    engineer melee
  • Equip

    The Coffin Kit

    Level 46 Backpack
    Unlike other survival packs, this handy last-aid
    kit rightly assumes that the moment you're in a
    survival situation, you are going to die. Just
    pull the ripcord to inflate the minature coffin
    into a standard corpse-sized one that you can die
    right into.
    Crafted by EvilCuisine[Taunt's #1 Engy]
    Origin: Crafted
    Suggested value: 1.33–1.66 ref
    TF2WH: 4200 credits (1.4 ref)
    pyro
  • The Cozy Camper

    Level 10 Backpack
    No flinching when aiming
    Knockback reduced by 20% when aiming
    +1 health regenerated per second on wearer
    -80% slower move speed when aiming
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    sniper secondary
  • The Cozy Camper

    Level 10 Backpack
    No flinching when aiming
    Knockback reduced by 20% when aiming
    +1 health regenerated per second on wearer
    -80% slower move speed when aiming
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    sniper secondary
  • The Medic Mech-bag

    Level 93 Backpack
    The best part of fighting a robot army is you get
    to salvage all of their destroyed body parts for
    fun new accessories. Take the Medic Mech-pack!
    What a fine looking number. It's a good thing
    robots don't have souls, or they'd be mighty angry
    that we're using their body parts as cosmetic
    items!
    Origin: MvM Squad surplus reward
    Suggested value: 1.33 ref
    TF2WH: 4020 credits (1.34 ref)
    medic
  • Awesomenauts Badge

    Level 78 Badge
    This badge is a sign of acknowledgment from
    another mercenary group. Just acknowledgment, all
    right? It's not like they like you or anything.
    It's not like they wish you'd maybe follow up on
    that Merc Party Invite they sent you a couple
    weeks ago. They're stone cold killers, you
    understand? Also there will be spinach dip at the
    party.
    Crafted by EvilCuisine[Taunt's #1 Engy]
    Origin: Crafted
    Suggested value: 1.33 ref
    TF2WH: 4070 credits (1.36 ref)
    multi#8071
  • The Saxxy Clapper Badge

    Level 100 Badge
    Harness the seductive black magic of Hollywood
    with this commemorative clapper board—the same
    used by actual movie directors. Now YOU can tell
    Ryan Reynolds what to do!
    Origin: Earned
    ( Not Tradable )
    multi
  • Bronze Dueling Badge

    Level 1 Badge
    This badge tracks your duel statistics.
    Increase its level by winning duels!
    Date Received: Aug 5, 2012 (00:49:05) GMT
    Origin: Earned
    ( Not Tradable )
    multi
  • The Merc Medal

    Level 20 Badge
    There exists an agency so secret that only three
    people on the planet even know of its existence.
    This is the medal they give each other when one of
    them does a great job.
    Crafted by EvilCuisine[Taunt's #1 Engy]
    Origin: Crafted
    Suggested value: 1.33 ref
    TF2WH: 4000 credits (1.33 ref)
    multi#14849
  • Operation Steel Trap Badge

    Level 2 Badge
    Your Mann Up progress through Operation Steel Trap
    is saved on this badge.
    Origin: Earned
    ( Not Tradable )
    multi
  • The Bolgan Family Crest

    Level 55 Badge
    This stylish bronze badge lets people know that at
    some crucial point in your family genealogy, one
    of your family members became intimately involved
    with a monster cyclops.
    Crafted by Beta Toys
    Origin: Crafted
    Suggested value: 1.33 ref
    TF2WH: 4000 credits (1.33 ref)
    multi
  • The Jingle Belt

    Level 48 Bells
    Slay-bells will be ringing in the slow-roasted
    ears of your burn victims.
    Crafted by EvilCuisine[Taunt's #1 Engy]
    Jingle all the way
    Origin: Crafted
    Suggested value: 1.33 ref
    TF2WH: 4055 credits (1.35 ref)
    pyro#16903
  • The Battery Bandolier

    Level 78 Decorative Bombs
    For the first time in history, batteries are
    included with your purchase of Demo's battery
    Bandolier. Because, well, you're purchasing
    batteries. We should have said, for the first time
    in history [except for all those times you bought
    batteries].
    Origin: MvM Badge completion reward
    Suggested value: 1.33 ref
    TF2WH: 4000 credits (1.33 ref)
    demoman
  • The Burning Bongos

    Level 22 Bongos
    When you were a kid, all you wanted was to play
    the bongos. But then you grew up and, like all of
    us, realized you're not as good at bongos as
    Matthew McConaughey. Well, guess what, pal: Nobody
    is, or ever will be. (Equips Pyrovision.)
    On Equip: Visit Pyroland
    Only visible in Pyroland
    Origin: Timed Drop
    Suggested value: 1.33 ref
    TF2WH: 4060 credits (1.35 ref)
    pyro
  • Ali Baba's Wee Booties

    Level 10 Boots

    One Thousand and One Demoknights
    The Persian Persuader
    The Splendid Screen
    Ali Baba's Wee Booties
    Sultan's Ceremonial

    +25 max health on wearer
    +100% increase in turning control while charging
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    demoman primary
  • The Bootlegger

    Level 10 Boots
    Amaze your friends! Impress women! Walk with a
    limp for life! It's grotesque!

    Swashbuckler's Swag
    The Scottish Handshake
    The Buccaneer's Bicorne
    A Whiff of the Old Brimstone
    The Bootlegger

    +25 max health on wearer
    +100% increase in turning control while charging
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    demoman primary
  • The Bootlegger

    Level 10 Boots
    Amaze your friends! Impress women! Walk with a
    limp for life! It's grotesque!

    Swashbuckler's Swag
    The Scottish Handshake
    The Buccaneer's Bicorne
    A Whiff of the Old Brimstone
    The Bootlegger

    +25 max health on wearer
    +100% increase in turning control while charging
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    demoman primary
  • The Bootlegger

    Level 10 Boots
    Amaze your friends! Impress women! Walk with a
    limp for life! It's grotesque!

    Swashbuckler's Swag
    The Scottish Handshake
    The Buccaneer's Bicorne
    A Whiff of the Old Brimstone
    The Bootlegger

    +25 max health on wearer
    +100% increase in turning control while charging
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    demoman primary
  • The Mantreads

    Level 10 Boots

    The General's Formals
    The Mantreads
    The Disciplinary Action
    Armored Authority
    Fancy Dress Uniform

    Deals 3x falling damage to the player you land on
    -75% reduction in push force taken from damage
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier secondary
  • The Mantreads

    Level 10 Boots

    The General's Formals
    The Mantreads
    The Disciplinary Action
    Armored Authority
    Fancy Dress Uniform

    Deals 3x falling damage to the player you land on
    -75% reduction in push force taken from damage
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier secondary
  • The Mantreads

    Level 10 Boots

    The General's Formals
    The Mantreads
    The Disciplinary Action
    Armored Authority
    Fancy Dress Uniform

    Deals 3x falling damage to the player you land on
    -75% reduction in push force taken from damage
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier secondary
  • The Mantreads

    Level 10 Boots

    The General's Formals
    The Mantreads
    The Disciplinary Action
    Armored Authority
    Fancy Dress Uniform

    Deals 3x falling damage to the player you land on
    -75% reduction in push force taken from damage
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier secondary
  • The Mantreads

    Level 10 Boots

    The General's Formals
    The Mantreads
    The Disciplinary Action
    Armored Authority
    Fancy Dress Uniform

    Deals 3x falling damage to the player you land on
    -75% reduction in push force taken from damage
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier secondary
  • The Mantreads

    Level 10 Boots

    The General's Formals
    The Mantreads
    The Disciplinary Action
    Armored Authority
    Fancy Dress Uniform

    Deals 3x falling damage to the player you land on
    -75% reduction in push force taken from damage
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier secondary
  • Strange Mantreads

    Level 10 Boots

    The General's Formals
    The Mantreads
    The Disciplinary Action
    Armored Authority
    Fancy Dress Uniform

    Opponents Flattened: 0
    Deals 3x falling damage to the player you land on
    -75% reduction in push force taken from damage
    Origin: Found in Crate
    Suggested value: 1.5 keys
    TF2WH: 22500 credits (1.5 keys)
    soldier secondary
  • Equip

    The Gunboats

    Level 10 Boots
    -60% blast damage from rocket jumps
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier secondary
  • The Gunboats

    Level 10 Boots
    -60% blast damage from rocket jumps
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier secondary
  • The Gunboats

    Level 10 Boots
    -60% blast damage from rocket jumps
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier secondary
  • Equip

    The Kringle Collection

    Level 86 Coat
    Do the snow-pants dance with this stylish holiday
    ensemble from famed Arctic designer Kristoff
    Kringle.
    Crafted by EvilCuisine[Taunt's #1 Engy]
    Origin: Crafted
    Suggested value: 1.5–1.75 keys
    TF2WH: 22050 credits (1.5 keys)
    soldier#16782
  • Genuine Grizzled Growth

    Level 1 Facial Hair
    Whether it's the rugged charm of your chin locks
    or the fumes from the overripe pomade, the ladies
    are sure to swoon whenever you're near. Shave it
    off while they're dazed and pretend you saved them
    from a bear attack when they awake. Works every
    time.
    Color: Team Spirit (184,56,59)
    Color: 88,133,162
    Origin: Steam Purchase
    Suggested value: 1 key (2 keys w/ bonuses)
    TF2WH: 14200 credits (4.73 ref)
    engineer
  • Camera Beard

    Level 49 Facial Hair
    You wouldn't mind if I read this top secret
    document with my beard, would you?
    Crafted by EvilCuisine[Taunt's #1 Engy]
    Origin: Crafted
    Suggested value: 1.33 ref
    TF2WH: 4040 credits (1.35 ref)
    spy
  • Vintage Camera Beard

    Level 92 Facial Hair
    You wouldn't mind if I read this top secret
    document with my beard, would you?
    Origin: Timed Drop
    Suggested value: 2 ref
    TF2WH: 6520 credits (2.17 ref)
    spy
  • Equip

    Practitioner's Processing Mask

    Level 72
    Fact: 70% of the air you breathe was recently in
    someone's butt. This handy contraption runs the
    farty air you live in through a gauntlet of soapy
    water and potpourri before entering your body.
    Origin: Found in Crate
    Suggested value: 3 ref
    TF2WH: 9500 credits (3.17 ref)
    medic
  • Ze Goggles

    Level 12 Glasses
    Nothing
    Origin: Timed Drop
    Suggested value: 1.33 ref
    TF2WH: 4050 credits (1.35 ref)
    medic
  • The Stereoscopic Shades

    Level 20 Glasses
    If you close an eye, one of the teams will
    disappear. So don't do that.
    Crafted by EvilCuisine[Taunt's #1 Engy]
    Origin: Crafted
    Suggested value: 1.66 ref
    TF2WH: 5500 credits (1.83 ref)
    scout#19509
  • Equip

    The Digit Divulger

    Level 39 Gloves
    Keep your hands warm and your fingers freezing
    with these paintable leather and suede fingerless
    gloves.
    Style: Leather Open
    Crafted by EvilCuisine[Taunt's #1 Engy]
    Origin: Crafted
    Suggested value: 1.66–2 ref
    TF2WH: 5520 credits (1.84 ref)
    scout#3200
  • Genuine Brütal Bouffant

    Level 1 Hair
    This brutally heavy all-class sideburns and mullet
    combo was hand-sheared from the manes of Icelandic
    headbangers, woven with sigil-encrusted knitting
    needles of occult significance, and air-mailed
    straight out of hell.
    Color: Drably Olive (128,128,0)
    Origin: Steam Purchase
    Suggested value: 2.33–2.66 ref (3.04–3.37 ref w/ bonuses)
    TF2WH: 6450 credits (2.15 ref)
    multi
  • The Mutton Mann

    Level 50 Hair
    Enjoy the absolute cutting edge of nineteenth
    century sideburn fashion with these lustrous,
    face-hugging muttons. There's no meat in these
    chops, ladies—but there's plenty of beefcake.
    Crafted by EvilCuisine[Taunt's #1 Engy]
    Origin: Crafted
    Suggested value: 2 ref
    TF2WH: 5075 credits (1.69 ref)
    sniper demoman medic engineer#1992
  • Equip

    The Lone Star

    Level 42 Hat
    You're runnin' the show in these here parts; you
    deserve a big hat with a star. The size of the hat
    is indicative of how much of the show you're
    running – which is all of it, by the way.
    Honestly, we really don't know how people get
    respect without this hat.
    Crafted by EvilCuisine[Taunt's #1 Engy]
    Origin: Crafted
    Suggested value: 1.33–1.66 ref
    TF2WH: 4200 credits (1.4 ref)
    sniper#7522
  • Berliner's Bucket Helm

    Level 13 Hat
    Origin: Found in Crate
    Suggested value: 1.33 ref
    TF2WH: 4050 credits (1.35 ref)
    medic
  • Big Country

    Level 33 Hat
    It'd be a damn shame to hide hair this handsome.
    Style: Nelson
    Crafted by EvilCuisine[Taunt's #1 Engy]
    Origin: Crafted
    Suggested value: 1.33–1.66 ref
    TF2WH: 4050 credits (1.35 ref)
    engineer
  • The Anger

    Level 10 Hat
    Origin: Timed Drop
    Suggested value: 2.66–3 ref
    TF2WH: 7800 credits (2.6 ref)
    sniper
  • Buckaroos Hat

    Level 96 Hat
    Origin: Timed Drop
    Suggested value: 1.33 ref
    TF2WH: 4070 credits (1.36 ref)
    engineer
  • Brain Bucket

    Level 33 Hat
    Zombie tested, braaaains approved.
    Crafted by EvilCuisine[Taunt's #1 Engy]
    Origin: Crafted
    Suggested value: 1.33 ref
    TF2WH: 4000 credits (1.33 ref)
    soldier#24351
  • Cadaver's Cranium

    Level 31 Hat
    Crafted by Cows
    Origin: Crafted
    Suggested value: 1.33 ref
    TF2WH: 4070 credits (1.36 ref)
    heavy
  • The Capo's Capper

    Level 77 Hat
    This dashing number will help you commit crimes of
    all kinds—except against fashion.

    Black Market Business
    Tomislav
    The Family Business
    The Eviction Notice
    Capone's Capper

    Crafted by EvilCuisine[Taunt's #1 Engy]
    Origin: Crafted
    Suggested value: 1.33–1.66 ref
    TF2WH: 4500 credits (1.5 ref)
    heavy#25813
  • The Capo's Capper

    Level 86 Hat
    This dashing number will help you commit crimes of
    all kinds—except against fashion.

    Black Market Business
    Tomislav
    The Family Business
    The Eviction Notice
    Capone's Capper

    Origin: Timed Drop
    Suggested value: 1.33–1.66 ref
    TF2WH: 4500 credits (1.5 ref)
    heavy
  • The Conjurer's Cowl

    Level 99 Hat
    I put on my wizard's hat.
    Crafted by EvilCuisine[Taunt's #1 Engy]
    Origin: Crafted
    Suggested value: 2 ref
    TF2WH: 5865 credits (1.96 ref)
    demoman#22700
  • Connoisseur's Cap

    Level 3 Hat
    You're today's theme ingredient...
    Crafted by EvilCuisine[Taunt's #1 Engy]
    Origin: Crafted
    Suggested value: 1.33 ref
    TF2WH: 4055 credits (1.35 ref)
    pyro#23818
  • The Conquistador

    Level 83 Hat
    Make Spanish history come alive with this
    authentic conquistador's helmet, excavated from
    the actual grave of a sixteenth century French
    cosplayer.
    Crafted by Baycon Capulet
    Origin: Crafted
    Suggested value: 1.33 ref
    TF2WH: 4050 credits (1.35 ref)
    soldier
  • Coupe D'isaster

    Level 46 Hat
    Origin: Crafted
    Suggested value: 1.33 ref
    TF2WH: 4000 credits (1.33 ref)
    heavy
  • Crocleather Slouch

    Level 93 Hat
    Made from Australia's only natural resource.
    Crafted by EvilCuisine[Taunt's #1 Engy]
    Origin: Crafted
    Suggested value: 1.33 ref
    TF2WH: 4005 credits (1.34 ref)
    sniper#24049
  • The Crone's Dome

    Level 91 Hat
    For hundreds of years, women have enjoyed all the
    perks of being a witch (making potions, having
    warts, getting burned alive) while men stood on
    the sidelines. No longer! Break through that
    haunted glass ceiling with the Crone's Dome.
    Crafted by EvilCuisine[Taunt's #1 Engy]
    Origin: Crafted
    Suggested value: 2 ref
    TF2WH: 4500 credits (1.5 ref)
    multi
  • Defiant Spartan

    Level 48 Hat
    Origin: Timed Drop
    Suggested value: 1.55–1.66 ref
    TF2WH: 5040 credits (1.68 ref)
    soldier
  • Defiant Spartan

    Level 57 Hat
    Origin: Timed Drop
    Suggested value: 1.55–1.66 ref
    TF2WH: 5040 credits (1.68 ref)
    soldier
  • Glengarry Bonnet

    Level 8 Hat
    Crafted by EvilCuisine[Taunt's #1 Engy]
    Origin: Crafted
    Suggested value: 1.33 ref
    TF2WH: 4020 credits (1.34 ref)
    demoman
  • The Tavish DeGroot Experience

    Level 10 Hat
    Hey, Joe, where you going with that sticky
    launcher in your hand?
    Origin: Found in Crate
    Suggested value: 1.33 ref
    TF2WH: 4055 credits (1.35 ref)
    demoman
  • The Samur-Eye

    Level 100 Hat
    One-eyed Scottish drunk
    Dons his helmet for battle
    Blacks out, misses war
    Origin: Timed Drop
    Suggested value: 1.33–1.66 ref
    TF2WH: 5330 credits (1.78 ref)
    demoman
  • Hustler's Hallmark

    Level 6 Hat
    Origin: Timed Drop
    Suggested value: 1.33–1.66 ref
    TF2WH: 4460 credits (1.49 ref)
    demoman
  • Hustler's Hallmark

    Level 25 Hat
    Color: The Color of a Gentlemann's Business Pants (240,230,140)
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 1–1.33 ref (1.99–2.32 ref w/ bonuses)
    TF2WH: 4460 credits (1.49 ref)
    demoman
  • Tippler's Tricorne

    Level 14 Hat
    Three sharp corners mean one sharp hat.
    Don't poke your eye out.
    Origin: Timed Drop
    Suggested value: 1.33 ref
    TF2WH: 4050 credits (1.35 ref)
    demoman
  • Sober Stuntman

    Level 20 Hat
    A sticky-jumper's best friend.
    Crafted by EvilCuisine[Taunt's #1 Engy]
    Origin: Crafted
    Suggested value: 1.33 ref
    TF2WH: 4000 credits (1.33 ref)
    demoman
  • Détective Noir

    Level 70 Hat
    Origin: Timed Drop
    Suggested value: 1.33 ref
    TF2WH: 4040 credits (1.35 ref)
    spy
  • The Doe-Boy

    Level 81 Hat
    Protect the important thoughts in your head --
    ones like "liberty" and "freedom" and "democracy"
    -- with good, honest, hat-shaped American steel.
    This helmet won't run (until heated to 2500°F)!
    Style: Peek-a-boo...
    Crafted by EvilCuisine[Taunt's #1 Engy]
    Origin: Crafted
    Suggested value: 1.66 ref
    TF2WH: 4000 credits (1.33 ref)
    soldier#679
  • The Dragonborn Helmet

    Level 10 Hat
    Designed to inspire fear, the dragons this helm
    was based on were less than impressed.
    Crafted by EvilCuisine[Taunt's #1 Engy]
    Origin: Crafted
    Suggested value: 1.33–1.66 ref
    TF2WH: 5860 credits (1.95 ref)
    heavy#20804
  • Engineer's Cap

    Level 81 Hat
    Origin: Timed Drop
    Suggested value: 1.33 ref
    TF2WH: 4265 credits (1.42 ref)
    engineer
  • Safe'n'Sound

    Level 18 Hat
    It gets difficult trying to calculate the total
    external applied torque to a body's rotational
    motion through its moment of momentum vector while
    the distracting sounds of gunfire and death are
    all around you. Build a better, safer machine with
    the silence of the Safe'n'sound!
    Crafted by EvilCuisine[Taunt's #1 Engy]
    Origin: Crafted
    Suggested value: 1.55–1.66 ref
    TF2WH: 5340 credits (1.78 ref)
    engineer
  • Western Wear

    Level 83 Hat
    The old West never saw this kind of class.
    Origin: Found in Crate
    Suggested value: 1.33 ref
    TF2WH: 4075 credits (1.36 ref)
    engineer
  • Equip

    Unusual Western Wear

    Level 77 Hat
    The old West never saw this kind of class.
    Effect: Burning Flames
    Origin: Found in Crate
    Suggested value: 3.3–4.2 buds
    engineer
  • Hotrod

    Level 83 Hat
    Mock the sun with streaks of flame as the UV rays
    bounce harmlessly away from your eyeballs.
    Origin: Traded
    Suggested value: 1.33 ref
    TF2WH: 4660 credits (1.55 ref)
    engineer
  • Equip

    The Executioner

    Level 91 Hat
    Being an executioner is a lot more than just
    killing people. Sometimes you get to torture them
    first. Tip: To make things interesting, why not
    torture someone until they yell the secret word?
    (Hint: the secret word is "Freedom".)
    Crafted by EvilCuisine[Taunt's #1 Engy]
    Origin: Crafted
    Suggested value: 1.66 ref
    TF2WH: 4550 credits (1.52 ref)
    multi
  • Exquisite Rack

    Level 45 Hat
    Crafted by I Was Bored So I Put This
    Origin: Crafted
    Suggested value: 1.33 ref
    TF2WH: 4175 credits (1.39 ref)
    soldier
  • A Rather Festive Tree

    Level 37 Hat
    Origin: Timed Drop
    Suggested value: 1.33–1.66 ref
    TF2WH: 4800 credits (1.6 ref)
    multi
  • Furious Fukaamigasa

    Level 97 Hat
    You can't tell, but he's furious.
    Origin: Found in Crate
    Suggested value: 1.33 ref
    TF2WH: 4065 credits (1.36 ref)
    soldier
  • German Gonzila

    Level 32 Hat
    Origin: Timed Drop
    Suggested value: 1.33 ref
    TF2WH: 4165 credits (1.39 ref)
    medic
  • Equip

    The Doublecross-Comm

    Level 70 Hat
    This battlefield awareness bandanna is stitched
    with nanofibers that can download battlefields
    from Wikipedia straight to your face, so you will
    never not be aware of them.
    Crafted by EvilCuisine[Taunt's #1 Engy]
    Origin: Crafted
    Suggested value: 3.5–4 keys
    TF2WH: 58945 credits (3.75 keys)
    sniper spy#9988
  • The Skull Island Topper

    Level 31 Hat
    This terrifying (innocuous) witching cap was found
    by the all-powerful (mediocre) wizard Merasmus in
    the depths of the Hades Spiral (right near the
    entrance of the Hades Spiral).
    Killed Merasmus at level 12
    Origin: Achievement
    ( Not Tradable )
    multi
  • Baseball Bill's Sports Shine

    Level 30 Hat
    Everyone knows that speed is a Scout's best
    friend. Why weigh yourself down with bulky hats
    when you can break the sound barrier without them?
    Origin: Timed Drop
    Suggested value: 1.33 ref
    TF2WH: 4050 credits (1.35 ref)
    scout
  • Equip

    The U-clank-a

    Level 89 Hat
    Roast this steel ushanka in the fire and place it
    on your head for sustained warmth throughout the
    day. Make sure to come up with an impressive
    sounding fake anecdote for your third degree
    burns!
    Origin: MvM Squad surplus reward
    Suggested value: 1.33 ref
    TF2WH: 4050 credits (1.35 ref)
    heavy
  • The One-Man Army

    Level 10 Hat
    You send that many men against a bandanna like
    this, don't forget one thing: A good supply of
    body bags.
    Origin: Crafted
    Suggested value: 1.33 ref
    TF2WH: 4050 credits (1.35 ref)
    heavy#518
  • The Outdoorsman

    Level 10 Hat
    Chop wood. Eat syrup. Live in Canada. This hat
    lets you do it all.
    Origin: Timed Drop
    Suggested value: 1.33 ref
    TF2WH: 4360 credits (1.45 ref)
    heavy
  • The Gym Rat

    Level 10 Hat
    Let's get physical. Physical.
    Origin: Timed Drop
    Suggested value: 1.33 ref
    TF2WH: 4010 credits (1.34 ref)
    heavy
  • Pugilist's Protector

    Level 94 Hat
    Origin: Timed Drop
    Suggested value: 1.33 ref
    TF2WH: 4000 credits (1.33 ref)
    heavy
  • The Dread Knot

    Level 35 Hat
    Crybabies cower
    At the approach of fat man
    With terrible hair
    Origin: Crafted
    Suggested value: 1.33 ref
    TF2WH: 4005 credits (1.34 ref)
    heavy
  • Hard Counter

    Level 71 Hat
    You can never be too careful
    with Jarate around.
    Origin: Timed Drop
    Suggested value: 1.33 ref
    TF2WH: 4020 credits (1.34 ref)
    heavy
  • That '70s Chapeau

    Level 5 Hat
    Go incognito with this sunglasses and leather cap
    combo, the perfect disguise for infiltrating Huggy
    Bear lookalike conventions.
    Crafted by EvilCuisine[Taunt's #1 Engy]
    Origin: Crafted
    Suggested value: 3.66 ref
    TF2WH: 9575 credits (3.19 ref)
    multi#5066
  • The Person in the Iron Mask

    Level 76 Hat
    Turkey? Chicken? Game hens? Your head? This cast
    iron poultry furnace will smoke anything placed
    inside it.
    Crafted by EvilCuisine[Taunt's #1 Engy]
    Origin: Crafted
    Suggested value: 2–2.33 ref
    TF2WH: 4100 credits (1.37 ref)
    pyro#768
  • The Janissary Ketche

    Level 22 Hat
    The first standing army to wear uniforms wanted to
    make damn sure everyone else knew it.
    Origin: Timed Drop
    Suggested value: 1.33 ref
    TF2WH: 4000 credits (1.33 ref)
    spy
  • Equip

    Large Luchadore

    Level 93 Hat
    Wrestling's real, and now you can prove it.
    Style: El Amor Ardiente
    Origin: Crafted
    Suggested value: 1.33 ref
    TF2WH: 4000 credits (1.33 ref)
    heavy#14796
  • Genuine Last Straw

    Level 1 Hat
    Do you love farmin'? Do you hate the sun? Well
    shade yer noggin, grab yer hoe, and keep yer
    scattergun handy to scare off any varmints might
    come a-trespassin'.
    Origin: Steam Purchase
    Suggested value: 1.66 ref
    TF2WH: 4600 credits (1.53 ref)
    engineer
  • The Cold War Luchador

    Level 10 Hat
    The most terrifying Soviet/Latino partnership
    since the Cuban Missile Crisis.
    Crafted by EvilCuisine[Taunt's #1 Engy]
    Origin: Crafted
    Suggested value: 1.33 ref
    TF2WH: 4075 credits (1.36 ref)
    heavy#17741
  • Magnificent Mongolian

    Level 90 Hat
    Origin: Timed Drop
    Suggested value: 1.33 ref
    TF2WH: 4055 credits (1.35 ref)
    heavy
  • Otolaryngologist's Mirror

    Level 89 Hat
    We can't pronounce it either.
    Origin: Timed Drop
    Suggested value: 1.33 ref
    TF2WH: 4000 credits (1.33 ref)
    medic
  • Gentleman's Gatsby

    Level 75 Hat
    While lacking the cachet of other hats, the Gatsby
    nonetheless possesses its own sartorial elegance.
    Its understated and affable charm appeals to
    everyone, whether playing a round of golf with
    friends or performing non-elective surgery with a
    well-polished bonesaw.
    Origin: Timed Drop
    Suggested value: 1.33 ref
    TF2WH: 4165 credits (1.39 ref)
    medic
  • The Geisha Boy

    Level 59 Hat
    Frog leaps into pond
    Lotus blossoms fall to earth
    Medic has girl's hair
    Origin: Timed Drop
    Suggested value: 1.33 ref
    TF2WH: 4020 credits (1.34 ref)
    medic
  • The Gentleman's Ushanka

    Level 32 Hat
    Made from genuine German rabbit fur, this
    military-grade trappers' hat makes the perfect
    complement to the Officer's Ushanka. Let the
    officer in your life know you'll always be right
    behind them, with a Medigun at the ready and a
    matching wardrobe.
    Origin: Timed Drop
    Suggested value: 1.33 ref
    TF2WH: 4165 credits (1.39 ref)
    medic
  • The Superfan

    Level 10 Hat
    Origin: Steam Purchase
    Suggested value: 1.33–1.55 ref
    TF2WH: 4300 credits (1.43 ref)
    scout
  • Medic's Mountain Cap

    Level 98 Hat
    The men in his unit called him 'The Bavarian
    Butcher'
    Origin: Timed Drop
    Suggested value: 1.33 ref
    TF2WH: 4020 credits (1.34 ref)
    medic
  • Ol' Geezer

    Level 89 Hat
    Get off mah land!
    Origin: Found in Crate
    Suggested value: 1.33 ref
    TF2WH: 4005 credits (1.34 ref)
    engineer
  • Ol' Snaggletooth

    Level 75 Hat

    The Croc-o-Style Kit
    The Sydney Sleeper
    Darwin's Danger Shield
    The Bushwacka
    Ol' Snaggletooth
    Set Bonuses
    The wearer cannot be killed by headshots

    Crafted by EvilCuisine[Taunt's #1 Engy]
    Origin: Crafted
    Suggested value: 2 ref
    TF2WH: 5930 credits (1.98 ref)
    sniper
  • Alien Swarm Parasite

    Level 20 Hat
    This cute little guy was once the scourge of
    humanity in another time and place. Now he's
    content to ride on your head and keep the sun off.
    Origin: Traded
    Suggested value: 0.33–0.66 ref
    TF2WH: 1890 credits (0.63 ref)
    multi
  • Equip

    Le Party Phantom

    Level 42 Hat
    Crafted by EvilCuisine[Taunt's #1 Engy]
    Origin: Crafted
    Suggested value: 2 ref
    TF2WH: 5830 credits (1.94 ref)
    spy
  • The Fed-Fightin' Fedora

    Level 40 Hat
    This hat commemorates that time you stuck it on a
    broom and tricked the Feds into shooting at it for
    an hour while you scooted off with all that bank
    money. Goes great with all those bullet wounds in
    your torso from that time you pulled the same
    trick on much smarter Feds.
    Origin: Found in Crate
    Suggested value: 1.33 ref
    TF2WH: 4150 credits (1.38 ref)
    scout
  • The Hetman's Headpiece

    Level 63 Hat
    Cossacks and war go together like gołąbki and
    wódka.
    Crafted by juan
    Origin: Crafted
    Suggested value: 1.33 ref
    TF2WH: 4000 credits (1.33 ref)
    engineer#24383
  • Liquidator's Lid

    Level 73 Hat
    This wool cap/granny glasses combo fits any
    assassin, whether he's saving orphans in heated
    gun battles with the mob or impersonating lead
    guitarists in world-famous Irish rock bands.
    Crafted by EvilCuisine[Taunt's #1 Engy]
    Origin: Crafted
    Suggested value: 1.33 ref
    TF2WH: 4050 credits (1.35 ref)
    sniper#11183
  • Professor's Peculiarity

    Level 40 Hat
    I think I can safely say that nobody understands
    quantum mechanics. Bullet mechanics? Well now
    that's a different thing entirely.
    Style: Manic
    Crafted by EvilCuisine[Taunt's #1 Engy]
    Origin: Crafted
    Suggested value: 1.33–1.66 ref
    TF2WH: 4320 credits (1.44 ref)
    engineer
  • Genuine Public Accessor

    Level 1 Hat
    This broken antenna cap is the perfect receiver
    for any local radio stations broadcasting up to
    twenty feet away from you. Tune in to all the hits
    from local-area ham radio operators, walkie-talkie
    enthusiasts, and small children with soup cans
    connected by old wire.
    Style: Hat
    Origin: Third-Party Promotion
    ( Not Tradable )
    multi
  • Respectless Rubber Glove

    Level 92 Hat
    It doesn't matter how much people respect you when
    they're on fire.
    Crafted by EvilCuisine[Taunt's #1 Engy]
    Origin: Crafted
    Suggested value: 1.33 ref
    TF2WH: 4000 credits (1.33 ref)
    pyro
  • Vintage Pyro's Beanie

    Level 60 Hat
    Origin: Timed Drop
    Suggested value: 1–1.2 keys
    TF2WH: 19005 credits (1.25 keys)
    pyro
  • Triboniophorus Tyrannus

    Level 64 Hat
    At least he's still telling you to burn things.
    Crafted by EvilCuisine[Taunt's #1 Engy]
    Origin: Crafted
    Suggested value: 1.66–1.88 ref
    TF2WH: 5475 credits (1.83 ref)
    pyro
  • The Waxy Wayfinder

    Level 33 Hat
    Finally live your life like a candle in the wind.
    (Wind not included.)
    Effect: Genteel Smoke
    Origin: Timed Drop
    Suggested value: 1.33 ref
    TF2WH: 4050 credits (1.35 ref)
    pyro
  • The Little Buddy

    Level 10 Hat
    People will think you're in the Navy. But the joke
    is on them, BECAUSE YOU'RE NOT! That is just one
    possible benefit of this tricky hat.
    Origin: Timed Drop
    Suggested value: 1.33 ref
    TF2WH: 4005 credits (1.34 ref)
    pyro
  • The Birdcage

    Level 10 Hat
    Everyone will wonder what the secret meaning of
    this mysterious hat is. The secret is you're an
    idiot.
    Crafted by EvilCuisine[Taunt's #1 Engy]
    Origin: Crafted
    Suggested value: 1.33 ref
    TF2WH: 4070 credits (1.36 ref)
    pyro#19126
  • Vintage Merryweather

    Level 23 Hat
    Pyro wears this in tribute to the many
    firefighters who have perished trying to quell his
    flames.
    Origin: Timed Drop
    Suggested value: 1.33 ref
    TF2WH: 4800 credits (1.6 ref)
    pyro
  • Equip

    Pyromancer's Mask

    Level 96 Hat
    Style: Full Color Paint
    Crafted by EvilCuisine[Taunt's #1 Engy]
    Origin: Crafted
    Suggested value: 1.66 ref
    TF2WH: 5230 credits (1.74 ref)
    pyro
  • Handyman's Handle

    Level 82 Hat
    Clears all sorts of blockage.
    Origin: Crafted
    Suggested value: 1.33 ref
    TF2WH: 4000 credits (1.33 ref)
    pyro
  • Reggaelator

    Level 8 Hat
    Every little thing is gonna be alright.
    Style: Original
    Origin: Timed Drop
    Suggested value: 1.66–2 ref
    TF2WH: 5300 credits (1.77 ref)
    demoman
  • The Galvanized Gibus

    Level 99 Hat
    Elegant simplicity and old-world charm combine
    with the intoxicating aromas of methyl alcohol and
    gasoline. Do not wear in unventilated areas.
    Origin: Found in Crate
    Suggested value: 1.66–2.66 ref
    TF2WH: 9000 credits (3 ref)
    multi
  • Modest Metal Pile of Scrap

    Level 87 Hat
    This humble hat pile of one tells the world that
    there are more important things in life than
    money. Like for instance not having any.
    Origin: Found in Crate
    Suggested value: 1.66–2 ref
    TF2WH: 5700 credits (1.9 ref)
    multi
  • Noble Nickel Amassment of Hats

    Level 62 Hat
    Some hat towers come from humble beginnings,
    clawing their way to nobility one hat at a time.
    Other hat towers, like this one, just have rich
    dads who are the Chief Business Development
    Officer at Hewlett Packard.
    Origin: Found in Crate
    Suggested value: 1.33–1.66 ref
    TF2WH: 5000 credits (1.67 ref)
    multi
  • Towering Titanium Pillar of Hats

    Level 39 Hat
    Asimov's Three Laws of Robotics state that 1.
    Robots can't harm humans and 2. Robots must obey
    humans, and 3. This hat looks great.
    Origin: Found in Crate
    Suggested value: 2 ref
    TF2WH: 4700 credits (1.57 ref)
    multi
  • Towering Titanium Pillar of Hats

    Level 94 Hat
    Asimov's Three Laws of Robotics state that 1.
    Robots can't harm humans and 2. Robots must obey
    humans, and 3. This hat looks great.
    Origin: Found in Crate
    Suggested value: 2 ref
    TF2WH: 4700 credits (1.57 ref)
    multi
  • The Plug-In Prospector

    Level 91 Hat
    Robo-future history comes alive! Pretend you're a
    grizzled, cantankerous robot prospector, drunk on
    teeny-tiny shots of nano-whiskey in the Olllld
    Cyber-West during the Great Battery Rush of 3047.
    Origin: Found in Crate
    Suggested value: 1.33–1.66 ref
    TF2WH: 4050 credits (1.35 ref)
    engineer
  • The Tungsten Toque

    Level 86 Hat
    Commemorate history's greatest robot Canadians
    with this knitted steel cap. Former Prime Minister
    Pierre Trudeau! Optimus Prime Minister! Commander
    Data from the hit CBC drama Deep Space Prince
    Edward Island!
    Origin: Found in Crate
    Suggested value: 1.66–2 ref
    TF2WH: 4500 credits (1.5 ref)
    heavy
  • Equip

    The Byte'd Beak

    Level 66 Hat
    This 17th century plague mask has been upgraded
    for modern day masquerade-style sex parties with a
    built-in camera, night vision (for dimly-lit sex
    parties!) and state-of-the-art sex detection
    radar.
    Origin: Found in Crate
    Suggested value: 1–1.5 keys
    TF2WH: 22000 credits (1.5 keys)
    medic
  • The Virus Doctor

    Level 60 Hat
    Whether you're a 17th century plague doctor, a
    professional wrestler, or a waiter at a
    plague-themed family restaurant, this hat lets you
    look the part while delivering last rites, a
    Tombstone Piledriver and/or plate after plate of
    bacon-wrapped jalapeño poppers.
    Origin: Found in Crate
    Suggested value: 1.66–2 ref
    TF2WH: 4500 credits (1.5 ref)
    medic
  • Platinum Pickelhaube

    Level 20 Hat
    Invented by Nikolai Tesla in any one of his ten
    million appearances in crappy steampunk fiction,
    probably.
    Origin: Found in Crate
    Suggested value: 1.66 ref
    TF2WH: 4050 credits (1.35 ref)
    medic
  • The Bolted Birdcage

    Level 71 Hat
    You love the hard-hitting Robin Williams/Nathan
    Lane bird prison drama "The Birdcage" so much you
    wish you could be thinking about it all the time.
    The problem: Life's many distractions. The
    solution: This.
    Origin: Found in Crate
    Suggested value: 1.33–1.66 ref
    TF2WH: 4050 credits (1.35 ref)
    pyro
  • The Filamental

    Level 86 Hat
    Is your Pyro made up of alternating current or
    direct current? Only your electrician knows for
    sure!
    Origin: Found in Crate
    Suggested value: 1.6–2 keys
    TF2WH: 21000 credits (1.25 keys)
    pyro
  • Firewall Helmet

    Level 33 Hat
    Learn the secret that firefighters guard fiercely:
    There is no better hat to wear while entering a
    burning building than a metal hat. Why? The metal
    will absorb 100% of the heat, leaving your bare
    skin cool and refreshed, probably.
    Origin: Found in Crate
    Suggested value: 1.66–2 ref
    TF2WH: 5800 credits (1.93 ref)
    pyro
  • Firewall Helmet

    Level 33 Hat
    Learn the secret that firefighters guard fiercely:
    There is no better hat to wear while entering a
    burning building than a metal hat. Why? The metal
    will absorb 100% of the heat, leaving your bare
    skin cool and refreshed, probably.
    Origin: Found in Crate
    Suggested value: 1.66–2 ref
    TF2WH: 5800 credits (1.93 ref)
    pyro
  • Firewall Helmet

    Level 44 Hat
    Learn the secret that firefighters guard fiercely:
    There is no better hat to wear while entering a
    burning building than a metal hat. Why? The metal
    will absorb 100% of the heat, leaving your bare
    skin cool and refreshed, probably.
    Origin: Found in Crate
    Suggested value: 1.66–2 ref
    TF2WH: 5800 credits (1.93 ref)
    pyro
  • Full Metal Drill Hat

    Level 80 Hat
    What is your major malfunction, Private Robot? You
    had best defrag yourself or I will unscrew your
    head, access the CPU in your neck and fix your
    major malfunction!
    Origin: Found in Crate
    Suggested value: 1.66–2 ref
    TF2WH: 5000 credits (1.67 ref)
    soldier
  • Equip

    Tyrantium Helmet

    Level 86 Hat
    This hat kicks your ass so hard you'll fly into an
    alternate dimension where Vikings are robots. Deal
    with it!
    Origin: Found in Crate
    Suggested value: 3 ref
    TF2WH: 5500 credits (1.83 ref)
    soldier
  • Base Metal Billycock

    Level 64 Hat
    Robo-impersonate your favorite fictional
    bowler-hatted characters, from Batman's Riddler to
    Clockwork Orange's Alex to England's Winston
    Churchill.
    Origin: Found in Crate
    Suggested value: 1.66 ref
    TF2WH: 4050 credits (1.35 ref)
    spy
  • Genuine Robot Chicken Hat

    Level 10 Hat
    Why did the chicken REALLY cross the road? To get
    hit by a car, stolen by a mad scientist, and
    transformed into a terrifying cyborg that you can
    wear on your head. So the next time you hear
    someone telling you that joke, set that smug
    joke-teller straight, because you've got the
    FACTS.
    Style: Normal
    Origin: CD Key
    Suggested value: 1.33–1.44 ref
    TF2WH: 4250 credits (1.42 ref)
    multi
  • The Robot Running Man

    Level 67 Hat
    You'd think this robot cap would slow Scout down,
    but he's actually just as fast! It's all that milk
    he drinks. You didn't expect this item to be a
    thinly veiled milk advertisement, did you? We're
    full of surprises today. Just wait until you try
    to go to sleep tonight! Ohhh boy!
    Origin: MvM Badge completion reward
    Suggested value: 1.33 ref
    TF2WH: 4010 credits (1.34 ref)
    scout
  • Equip

    Troublemaker's Tossle Cap

    Level 37 Hat
    Straight outta control point.
    Style: New School
    Origin: Timed Drop
    Suggested value: 3 ref
    TF2WH: 9255 credits (3.09 ref)
    scout
  • The Hot Dogger

    Level 10 Hat
    There's been a terrible explosion at the hot dog
    factory! That's what you can tell people, and
    they'll believe you because you will look like an
    expert on hot dogs.
    Origin: Crafted
    Suggested value: 1.33 ref
    TF2WH: 4365 credits (1.46 ref)
    scout#18820
  • The Backwards Ballcap

    Level 10 Hat
    Stick it to Major League Baseball by not wearing
    their hat the right way.
    Style: I Can't Hear You
    Origin: Found in Crate
    Suggested value: 1.33–1.66 ref
    TF2WH: 4400 credits (1.47 ref)
    scout
  • Unusual Whoopee Cap

    Level 3 Hat
    You'd have to be a jughead not to realize this cap
    is the pinnacle of fashion for the discerning
    youth.
    Effect: Steaming
    Origin: Found in Crate
    Suggested value: 22–24 keys
    scout
  • Equip

    Genuine Cockfighter

    Level 10 Hat
    Let all those chickens on the battlefield know
    you're one bad clucker with this paintable
    all-class rooster helmet.
    Style: Max
    Origin: Steam Purchase
    Suggested value: 1.8 keys
    TF2WH: 24000 credits (1.5 keys)
    multi
  • Dr's Dapper Topper

    Level 76 Hat
    Origin: Timed Drop
    Suggested value: 1.33 ref
    TF2WH: 4055 credits (1.35 ref)
    soldier
  • The Bolted Bushman

    Level 64 Hat
    A hat says things about its wearer. Fedoras?
    Mystery, danger, and hard drinking cool.
    Deerstalkers? Pipe smoking, cunning, and raw
    intellect. The Bolted Bushman will show your
    friends and foes alike that you are steely, hard
    and... full of bolts we guess. You know what, some
    hats only need to say two things.
    Origin: MvM Squad surplus reward
    Suggested value: 1.33 ref
    TF2WH: 4055 credits (1.35 ref)
    sniper
  • The Swagman's Swatter

    Level 10 Hat
    This is the best hat. We couldn't say it if it
    weren't true. This one's the best.
    Origin: Timed Drop
    Suggested value: 1.44–1.55 ref
    TF2WH: 5010 credits (1.67 ref)
    sniper
  • Shooter's Sola Topi

    Level 78 Hat
    Perfect for exploring the outback and the inside
    of people's heads.
    Origin: Timed Drop
    Suggested value: 1.33 ref
    TF2WH: 4050 credits (1.35 ref)
    sniper
  • The Tin Pot

    Level 71 Hat
    The great thing about this helmet is that it stops
    bullets (no it doesn't)! Look at it – it's made
    of robot metal! Bullets can't go through robot
    metal (they definitely can)! There really is no
    way you could be harmed while wearing this helmet
    (there absolutely is).
    Style: Standard Issue
    Origin: MvM Badge completion reward
    Suggested value: 1.33 ref
    TF2WH: 4050 credits (1.35 ref)
    soldier
  • Vintage Tyrant's Helm

    Level 49 Hat
    I kicked your ass so hard it went back in time and
    got me this VIKING HAT.
    Color: Australium Gold (231,181,59)
    Origin: Timed Drop
    Suggested value: 2 keys (2.42 keys w/ bonuses)
    TF2WH: 33760 credits (2.25 keys)
    soldier
  • The Hat With No Name

    Level 10 Hat
    A nameless hat for a nameless man.
    Origin: Found in Crate
    Suggested value: 1.33 ref
    TF2WH: 4265 credits (1.42 ref)
    soldier
  • Equip

    Sight for Sore Eyes

    Level 26 Hat
    Humorously vellicating vitreous.
    Origin: Timed Drop
    Suggested value: 3–3.33 ref
    TF2WH: 10040 credits (3.35 ref)
    pyro
  • The Counterfeit Billycock

    Level 10 Hat
    This hat is a spy.
    Origin: Found in Crate
    Suggested value: 1.33 ref
    TF2WH: 4000 credits (1.33 ref)
    spy
  • L'Inspecteur

    Level 10 Hat
    Nobody is not scared of a policeman from France.
    That is why this hat is so effective.
    Origin: Timed Drop
    Suggested value: 1.33 ref
    TF2WH: 4055 credits (1.35 ref)
    spy
  • Stately Steel Toe

    Level 43 Hat
    Origin: Timed Drop
    Suggested value: 1.33 ref
    TF2WH: 4015 credits (1.34 ref)
    pyro
  • Equip

    Sultan's Ceremonial

    Level 79 Hat

    One Thousand and One Demoknights
    The Persian Persuader
    The Splendid Screen
    Ali Baba's Wee Booties
    Sultan's Ceremonial

    Crafted by EvilCuisine[Taunt's #1 Engy]
    Origin: Crafted
    Suggested value: 1.33 ref
    TF2WH: 4055 credits (1.35 ref)
    demoman#25391
  • Tam O' Shanter

    Level 55 Hat
    Origin: Found in Crate
    Suggested value: 1.33 ref
    TF2WH: 4050 credits (1.35 ref)
    demoman
  • The Barnstormer

    Level 35 Hat
    Step into the headgear and facial hair of
    America's favorite
    aviator/filmmaker/toenail-and-Jarate collector
    with this hotshot aviator hat and rakish movie
    star moustache.
    Style: Bugscreen Up
    Origin: Found in Crate
    Suggested value: 1.33 ref
    TF2WH: 4050 credits (1.35 ref)
    engineer
  • The Cold Killer

    Level 4 Hat
    Melt into the wintry shadows with The Cold Killer,
    assuming the shadows are a mixture of white, red,
    brown and khaki.
    Crafted by EvilCuisine[Taunt's #1 Engy]
    Origin: Crafted
    Suggested value: 1.66–2 ref
    TF2WH: 5880 credits (1.96 ref)
    sniper#3098
  • Dealer's Visor

    Level 50 Hat
    Do not try to bluff Sasha.
    Origin: Steam Purchase
    Suggested value: 1.33 ref
    TF2WH: 3890 credits (1.3 ref)
    heavy
  • Villain's Veil

    Level 38 Hat
    The good, the bad, and the dead.
    Style: Hired Gun
    Crafted by EvilCuisine[Taunt's #1 Engy]
    Origin: Crafted
    Suggested value: 4–4.33 ref
    TF2WH: 12070 credits (4.02 ref)
    sniper#24434
  • The Samson Skewer

    Level 81 Cosmetic Knife
    The handle of this hand-forged survival knife is
    crammed with all of the things you'll need to
    survive in the wilderness, i.e. a pack of matches
    and three raisins.
    Style: Menacing
    Origin: Achievement
    ( Not Tradable )
    Suggested value: 0.33–0.5 ref
    heavy
  • The Rump-o'-Lantern

    Level 38 Lantern
    Since time immemorial man has had two dreams: the
    dream of flying, and the dream of tricking people
    into thinking your ass is haunted. Airplanes took
    care of the easy dream. This miracle ass lantern
    tackles the other.
    Crafted by EvilCuisine[Taunt's #1 Engy]
    Origin: Crafted
    Suggested value: 1.33 ref
    TF2WH: 4000 credits (1.33 ref)
    multi#6234
  • Tux

    Level 83 Mascot
    Linux represent!
    Style: Normal
    Origin: Timed Drop
    ( Not Tradable )
    multi
  • Clan Pride

    Level 20 Medallion
    Because it's cheaper and less painful than a
    tattoo.

    Custom decals can be applied to this item.
    Crafted by EvilCuisine[Taunt's #1 Engy]
    Origin: Crafted
    Suggested value: 1.33 ref
    TF2WH: 4065 credits (1.36 ref)
    multi#18884
  • Equip

    The Triad Trinket

    Level 65 Necklace
    Clothes make the man, and jewelry makes the man
    look ridiculous if not worn correctly. This
    understated gold chain strikes a perfect balance
    that says, "Yes, I'm wearing a necklace, but I
    left the tiara at home."
    Style: Bare
    Crafted by EvilCuisine[Taunt's #1 Engy]
    Origin: Crafted
    Suggested value: 2.33–2.88 ref
    TF2WH: 7000 credits (2.33 ref)
    scout sniper heavy spy engineer#9808
  • Equip

    The Snapped Pupil

    Level 68 Photograph
    Be honest, lads. Ye cannae even tell, can ye?
    Origin: Timed Drop
    Suggested value: 1.33 ref
    TF2WH: 4020 credits (1.34 ref)
    demoman
  • The Nine-Pipe Problem

    Level 54 Pipe
    In the time it takes you to read this description,
    I've already ubered a heavy, captured your base,
    solved a crime, and smoked three pipes.

    Eliminating The Impossible
    Private Eye
    The Nine-Pipe Problem
    Set Bonuses
    Reduces mystery solving time by up to 88%

    Style: Afternoon
    Effect: Genteel Smoke
    Origin: Timed Drop
    Suggested value: 2.66–3 ref
    TF2WH: 8975 credits (2.99 ref)
    medic
  • Equip

    Genuine Prize Plushy

    Level 1 Pocket Buddy
    No more carnival games for you! Why buy three
    throws for a dollar and a chance to win a prize
    plushy for your paramour when you can just get one
    from the source and carry it around with you
    wherever you go!
    Origin: Steam Purchase
    Suggested value: 2 ref
    TF2WH: 6100 credits (2.03 ref)
    engineer
  • Vintage Pyrovision Goggles

    Level 59 Pyrovision Goggles
    Enter a world of imagination that's far superior
    to the crap-ass worlds of imagination you get from
    books. Pyrovision lets you see the TF2niverse from
    our favorite arsonist's perspective.
    On Equip: Visit Pyroland
    Witnessed the 2012 inferno
    Origin: Timed Drop
    Suggested value: 0.11–0.22 ref
    TF2WH: 425 credits (0.14 ref)
    multi
  • The Pocket Purrer

    Level 22 Satchel
    Little known fact: cats are fantastic engineers.
    Go ahead and ask about it next time you see one.
    In case you don't speak feline, "meow" means "that
    cantilever is deflected over its g-type joist
    girder." It's probably going to say that a lot.
    Crafted by EvilCuisine[Taunt's #1 Engy]
    Origin: Crafted
    Suggested value: 1.66 ref
    TF2WH: 4800 credits (1.6 ref)
    engineer#8407
  • Darwin's Danger Shield

    Level 10 Shield

    The Croc-o-Style Kit
    The Sydney Sleeper
    Darwin's Danger Shield
    The Bushwacka
    Ol' Snaggletooth
    Set Bonuses
    The wearer cannot be killed by headshots

    +25 max health on wearer
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    sniper secondary
  • The Splendid Screen

    Level 10 Shield

    One Thousand and One Demoknights
    The Persian Persuader
    The Splendid Screen
    Ali Baba's Wee Booties
    Sultan's Ceremonial

    Style: Classic
    +15% explosive damage resistance on wearer
    +20% fire damage resistance on wearer
    +70% increase in charge impact damage
    Can deal charge impact damage at any range
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    demoman secondary
  • The Splendid Screen

    Level 10 Shield

    One Thousand and One Demoknights
    The Persian Persuader
    The Splendid Screen
    Ali Baba's Wee Booties
    Sultan's Ceremonial

    Style: Classic
    +15% explosive damage resistance on wearer
    +20% fire damage resistance on wearer
    +70% increase in charge impact damage
    Can deal charge impact damage at any range
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    demoman secondary
  • The Chargin' Targe

    Level 10 Shield
    Alt-Fire: Gain increased attack power by
    charging toward your enemies.
    +40% explosive damage resistance on wearer
    +50% fire damage resistance on wearer
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    demoman secondary
  • The Chargin' Targe

    Level 10 Shield
    Alt-Fire: Gain increased attack power by
    charging toward your enemies.
    +40% explosive damage resistance on wearer
    +50% fire damage resistance on wearer
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    demoman secondary
  • The Chargin' Targe

    Level 10 Shield
    Alt-Fire: Gain increased attack power by
    charging toward your enemies.
    +40% explosive damage resistance on wearer
    +50% fire damage resistance on wearer
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    demoman secondary
  • The Razorback

    Level 10 Shield
    Blocks a single backstab attempt
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    sniper secondary
  • The Fast Learner

    Level 43 Shirt
    Read a book – or at least look like you can –
    with this vintage educational ensemble. Be the
    B.M.O.C. (Big Mouth on Campus) of your own
    make-believe Ivy League!
    Style: Summer
    Crafted by EvilCuisine[Taunt's #1 Engy]
    Origin: Crafted
    Suggested value: 5 ref
    TF2WH: 15610 credits (1 key)
    scout
  • The Sneaky Spats of Sneaking

    Level 10 Shoes
    Sure, you're in the market for shoes to help you
    lurk in the shadows. But once you slip on these
    natty calf leather spatterdashes, you'll want
    EVERYONE to check you out.
    Origin: Timed Drop
    Suggested value: 3.33–3.66 ref
    TF2WH: 10090 credits (3.36 ref)
    spy
  • Prairie Heel Biters

    Level 15 Spurs
    Origin: Timed Drop
    Suggested value: 1.33 ref
    TF2WH: 4000 credits (1.33 ref)
    engineer
  • The Stocking Stuffer

    Level 48 Stocking
    No need to hang this stocking over the mantle.
    It's already stuffed. Thanks for nothing, Santa.
    Origin: Timed Drop
    Suggested value: 1.33 ref
    TF2WH: 4055 credits (1.35 ref)
    engineer
  • The Liquor Locker

    Level 43 Treasure
    The Demo keeps his fortune close to his chest:
    Specifically, on the other side of it, strapped to
    his back. You won't find money in it: Demo wisely
    invests in gold, which he then spends on rare
    cask-aged liquors, which he then usually drinks,
    which is why he keeps it locked and the key
    hidden.
    Style: Classic
    Origin: Timed Drop
    Suggested value: 2 ref
    TF2WH: 5815 credits (1.94 ref)
    demoman
  • The Scrumpy Strongbox

    Level 56 Treasure
    This nitrogen-cooled liquor locker can only be
    opened by punching in its constantly evolving
    polyalphabetic stream cipher, or with the big
    metal key scotch taped to the bottom.
    Origin: Found in Crate
    Suggested value: 2–3 ref
    TF2WH: 7200 credits (2.4 ref)
    demoman
  • The Wingstick

    Level 10
    Origin: Crafted
    Suggested value: 1.33 ref
    TF2WH: 4055 credits (1.35 ref)
    engineer#17661
  • The Titanium Towel

    Level 90 Apparel
    Sure, regular towels work fine for water, but what
    if you're covered in magnets? What's your regular
    towel doing for you now? Watching you slowly die
    of magnetism, that's what.
    Origin: Found in Crate
    Suggested value: 1.33–1.66 ref
    TF2WH: 4050 credits (1.35 ref)
    heavy
  • Equip

    The Teufort Tooth Kicker

    Level 10 Boots
    These steel-toed dogs were scientifically
    engineered (in a wind tunnel) by America's
    foremost authorities on mouth-kicking to perfectly
    fit the inside of an idiot's mouth.
    Crafted by EvilCuisine[Taunt's #1 Engy]
    Origin: Crafted
    Suggested value: 3.66 ref
    TF2WH: 11085 credits (3.7 ref)
    scout sniper soldier demoman engineer#9052


Please note: Prices listed on this page are only a suggestion. Prices are managed through community vote and may not always be accurate.