Profile Information
Eliseu Daroit
Created: 2011-12-30 · Last Online: 1 day ago
Awesome New contributor
steamrep · bazaar · tf2outpost · tf2tp
  • SteamRepWAIT
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  • 517 refined
  • 0 raw metal
  • 0 raw keys
  • 181 US$
  • 127 total items
  • 400 backpack slots
Backpack History
Quality Distribution

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Item Usage

Backpack Contents

  • Equip

    The Front Runner

    Level 17 Hat
    This commemorative sweatband is a loving tribute
    to the heroes – and we don't use that word
    lightly – who live their lives like sweaty
    candles in the wind.
    Style: Indifferent
    Color: An Extraordinary Abundance of Tinge (230,230,230)
    Origin: Timed Drop
    Suggested value: 2–2.33 ref (4.17–4.5 ref w/ bonuses)
    TF2WH: 5980 credits (1.99 ref)
    scout
  • Equip

    Vintage Sergeant's Drill Hat

    Level 72 Hat
    This hat is a handy replacement for
    profanity-filled ranting when you don't feel like
    shouting yourself hoarse.
    Color: An Extraordinary Abundance of Tinge (230,230,230)
    Origin: Timed Drop
    Suggested value: 2.4–2.8 keys (4.19–4.59 keys w/ bonuses)
    TF2WH: 38720 credits (2.5 keys)
    soldier
  • Equip

    Vintage Merryweather

    Level 88 Hat
    Pyro wears this in tribute to the many
    firefighters who have perished trying to quell his
    flames.
    Color: An Extraordinary Abundance of Tinge (230,230,230)
    Origin: Traded
    Suggested value: 1.33 ref (2.66 ref w/ bonuses)
    TF2WH: 4800 credits (1.6 ref)
    pyro
  • Equip

    Genuine Conjurer's Cowl

    Level 1 Hat
    I put on my wizard's hat.
    Color: An Extraordinary Abundance of Tinge (230,230,230)
    Origin: Steam Purchase
    Suggested value: 5–5.33 ref (1.99–2.05 keys w/ bonuses)
    TF2WH: 15500 credits (1 key)
    demoman
  • Equip

    Vintage Hound Dog

    Level 43 Hat
    Your opponents will be all shook up when they see
    these sweet shades and coif.
    Color: An Extraordinary Abundance of Tinge (230,230,230)
    Origin: Traded
    Suggested value: 2–2.5 keys (3.79–4.29 keys w/ bonuses)
    TF2WH: 32000 credits (2 keys)
    heavy
  • Equip

    Vintage Texas Ten Gallon

    Level 15 Hat
    Though it looks like a simple ten-gallon hat, this
    modern feat of engineering actually contains more
    moving parts than a level 2 Sentry Gun.
    Origin: Traded
    Suggested value: 2–2.5 keys
    TF2WH: 36500 credits (2.5 keys)
    engineer
  • Equip

    Vintage Gentleman's Gatsby

    Level 11 Hat
    While lacking the cachet of other hats, the Gatsby
    nonetheless possesses its own sartorial elegance.
    Its understated and affable charm appeals to
    everyone, whether playing a round of golf with
    friends or performing non-elective surgery with a
    well-polished bonesaw.
    Color: An Extraordinary Abundance of Tinge (230,230,230)
    Origin: Timed Drop
    Suggested value: 4.33–5 ref (1.76–1.89 keys w/ bonuses)
    TF2WH: 14510 credits (4.84 ref)
    medic
  • Equip

    Genuine Anger

    Level 10 Hat
    Color: An Extraordinary Abundance of Tinge (230,230,230)
    Origin: Traded
    Suggested value: 1 key (2 keys w/ bonuses)
    TF2WH: 14995 credits (5 ref)
    sniper
  • Equip

    Vintage Magistrate's Mullet

    Level 3 Hat
    They say justice is blind. What they don't tell
    you is that justice is also invisible, and also
    less interested in justice than murder.
    Origin: Timed Drop
    Suggested value: 1.6–1.8 keys
    TF2WH: 26060 credits (1.75 keys)
    spy
  • Equip

    Genuine Shred Alert

    Level 5 Special Taunt
    Harness the unholy power of the Dark One (Yngwie
    Malmsteen) and crush your opponents with
    blistering riffs, lava-hot licks and emotionally
    crippling power ballads!
    Origin: Steam Purchase
    Suggested value: 2–2.5 keys
    TF2WH: 25500 credits (1.75 keys)
    multi
  • Equip

    The Fast Learner

    Level 89 Shirt
    Read a book – or at least look like you can –
    with this vintage educational ensemble. Be the
    B.M.O.C. (Big Mouth on Campus) of your own
    make-believe Ivy League!
    Style: Summer
    Color: An Extraordinary Abundance of Tinge (230,230,230)
    Origin: Timed Drop
    Suggested value: 5 ref (1.96 keys w/ bonuses)
    TF2WH: 15610 credits (1 key)
    scout
  • Equip

    Fancy Dress Uniform

    Level 61 Uniform

    The General's Formals
    The Mantreads
    The Disciplinary Action
    Armored Authority
    Fancy Dress Uniform

    Color: An Extraordinary Abundance of Tinge (230,230,230)
    Origin: Crafted
    Suggested value: 3.33–3.66 ref (1.34–1.4 keys w/ bonuses)
    TF2WH: 10575 credits (3.53 ref)
    soldier#9409
  • Equip

    Genuine Professor's Pineapple

    Level 1 Science Project
    We don't know what's in it, but we found it in
    some rusty drums buried in a shallow grave in a
    forest, so let's face it, you'll probably get
    super powers if you drink it.
    Color: An Extraordinary Abundance of Tinge (230,230,230)
    Origin: Steam Purchase
    Suggested value: 2.33 ref (4.66 ref w/ bonuses)
    TF2WH: 8095 credits (2.7 ref)
    soldier demoman pyro
  • Equip

    The Bird-Man of Aberdeen

    Level 81
    This shoulder-mounted feathered friend comes in
    any color you like, and is so full of whiskey it
    couldn't fly off if it wanted to. Great to have
    around if you decide to eat it—just turn your
    head and bite!
    Style: Distinguished
    Color: An Extraordinary Abundance of Tinge (230,230,230)
    Origin: Found in Crate
    Suggested value: 2.66–3 ref (1.07–1.14 keys w/ bonuses)
    TF2WH: 8975 credits (2.99 ref)
    demoman
  • Equip

    The Hunger Force

    Level 68 Shirt
    Let your enemies know you're a loose cannon by
    showing them how little you care about your own
    appearance. You've let yourself go, and have
    absolutely nothing to lose. Terrifying!
    Origin: Purchased
    Suggested value: 2–2.33 ref
    TF2WH: 7200 credits (2.4 ref)
    heavy
  • Equip

    The Brainiac Hairpiece

    Level 29 Facial Hair
    Being a maths-enhancing hairpiece that endeavors
    to heighten the senses of any soul, be he a
    gentle-man of leisure deserving of such a thing,
    or a loathsome tiller of the earth of whom a
    beating would not go unwarranted.

    Dr. Grordbort's Brainiac Pack
    The Eureka Effect
    The Pomson 6000
    The Brainiac Hairpiece
    The Brainiac Goggles

    Origin: Timed Drop
    Suggested value: 2.66–3 ref
    TF2WH: 10185 credits (3.4 ref)
    engineer
  • Equip

    Archimedes

    Level 70
    Before Archimedes came into the Medic's care, he
    made his living through wedding dovery. A
    lucrative trade, but he always felt something was
    missing. He looks back on the day that the Medic
    stole that catering van during the prime
    minister's wedding as the best day of his life.
    He's been burrowing into the chests of unwitting
    patients ever since.
    Origin: Crafted
    Suggested value: 6–6.33 ref
    TF2WH: 18270 credits (1.25 keys)
    medic#6861
  • Equip

    The Outback Intellectual

    Level 15 Apparel
    Argyle. Pipe-smoking. Individually, they make you
    look like an idiot. Together, they make you look
    smart AND stylish! Just like Umberto Eco!
    Effect: Genteel Smoke
    Color: An Extraordinary Abundance of Tinge (230,230,230)
    Origin: Found in Crate
    Suggested value: 4.66–5 ref (1.86–1.92 keys w/ bonuses)
    TF2WH: 14595 credits (4.87 ref)
    sniper
  • Equip

    The Doublecross-Comm

    Level 6 Hat
    This battlefield awareness bandanna is stitched
    with nanofibers that can download battlefields
    from Wikipedia straight to your face, so you will
    never not be aware of them.
    Color: An Extraordinary Abundance of Tinge (230,230,230)
    Origin: Crafted
    Suggested value: 3.5–4 keys (5.29–5.79 keys w/ bonuses)
    TF2WH: 58945 credits (3.75 keys)
    sniper spy#2542
  • Equip

    The Essential Accessories

    Level 10 Apparel
    Color: An Extraordinary Abundance of Tinge (230,230,230)
    Origin: Traded
    Suggested value: 4–4.5 keys (5.79–6.29 keys w/ bonuses)
    TF2WH: 67085 credits (4.5 keys)
    scout
  • Equip

    The All-Father

    Level 15 Facial Hair
    Throughout the history of civilization, the white
    beard has come to symbolize wisdom and status.
    Show the world it's possible to be bearded AND
    stupid with this Heavy- and Soldier-specific
    face-nest. Shove it, civilization!
    Origin: Timed Drop
    Suggested value: 1.75–2 keys
    TF2WH: 26500 credits (1.75 keys)
    soldier heavy
  • Equip

    The Last Breath

    Level 13 Hat
    Origin: Crafted
    Suggested value: 1.8–2 keys
    TF2WH: 27320 credits (1.75 keys)
    pyro#6042
  • Equip

    The Cool Breeze

    Level 91 Kilt
    Forget coffee, lad. THIS'll wake ye up on a cold
    winter morning.
    Origin: Found in Crate
    Suggested value: 2.44–2.66 ref
    TF2WH: 7220 credits (2.41 ref)
    demoman
  • Equip

    Pocket Medic

    Level 15 Pocket Buddy
    Keep little healing man close.
    Origin: Timed Drop
    Suggested value: 1.33–1.55 ref
    TF2WH: 4500 credits (1.5 ref)
    soldier heavy
  • Equip

    The Stocking Stuffer

    Level 46 Stocking
    No need to hang this stocking over the mantle.
    It's already stuffed. Thanks for nothing, Santa.
    Origin: Crafted
    Suggested value: 1.33 ref
    TF2WH: 4055 credits (1.35 ref)
    engineer#15648
  • Equip

    Genuine Quadwrangler

    Level 1 Science Project
    This quantum-collared lab coat includes a handy
    rubber pipe that siphons blood from your heart,
    where it is not needed, to your shooting arm,
    where it is!
    Origin: Steam Purchase
    Suggested value: 2 keys
    TF2WH: 28560 credits (1.75 keys)
    medic
  • Equip

    Haunted Sir Hootsalot

    Level 76
    If owls are so smart, why did this one let you
    glue it to your shoulder? Come to think of it,
    neither one of you is looking like a super-genius
    on this one.
    Style: Snowy
    Origin: Found in Crate
    Suggested value: 4 ref
    TF2WH: 9995 credits (3.33 ref)
    sniper
  • Equip

    Genuine Distinguished Rogue

    Level 1 Apparel
    This coat does so much of the heavy lifting to
    make you look like a sophisticated man of
    espionage, you won't need to wear anything else at
    all. Watch those heads turn the next time you
    attend a fancy gala completely nude except for a
    coat. So jealous. How about that guy calling the
    police? Is HE jealous? Yeah he is.
    Style: Epaulettes
    Origin: Steam Purchase
    Suggested value: 1.66 ref
    TF2WH: 4300 credits (1.43 ref)
    spy
  • Class Token - Scout

    Level 1 Craft Item
    Used to specify a class in blueprints
    Origin: Crafted
    Suggested value: 0.16 ref
    TF2WH: 420 credits (0.14 ref)
    scout
  • Equip

    Strange Scattergun

    Level 1 Scattergun
    Kills: 345
    Origin: Found in Crate
    Suggested value: 1 ref
    TF2WH: 2460 credits (0.82 ref)
    scout primary
  • Strange Soda Popper

    Level 10 Scattergun
    Builds Hype as you run. When the Hype Meter is
    full, unleash mini-crits!

    The #1 Fan
    The Soda Popper
    The Winger
    The Atomizer
    Bonk Boy

    Kills: 0
    +50% faster firing speed
    25% faster reload time
    No random critical hits
    -66% clip size
    Origin: Found in Crate
    Suggested value: 2.33–2.66 ref
    TF2WH: 6150 credits (2.05 ref)
    scout primary
  • Equip

    Strange Mad Milk

    Level 5 Non-Milk Substance
    Players heal 60% of the damage done
    to an enemy covered with milk.

    The Special Delivery
    The Shortstop
    Mad Milk
    The Holy Mackerel
    The Milkman
    Set Bonuses
    +25 max health on wearer

    Sodden Victims: 281
    Origin: Found in Crate
    Suggested value: 2 ref
    TF2WH: 5780 credits (1.93 ref)
    scout secondary
  • Equip

    Strange Festive Holy Mackerel

    Level 42 Fish
    Getting hit by a fish has got to be humiliating.

    The Special Delivery
    The Shortstop
    Mad Milk
    The Holy Mackerel
    The Milkman
    Set Bonuses
    +25 max health on wearer

    Humiliations: 126
    Origin: Found in Crate
    Suggested value: 5 keys
    TF2WH: 82595 credits (5.5 keys)
    scout melee
  • Class Token - Soldier

    Level 1 Craft Item
    Used to specify a class in blueprints
    Origin: Crafted
    Suggested value: 0.16 ref
    TF2WH: 420 credits (0.14 ref)
    soldier
  • Equip

    Strange Silver Botkiller Rocket Launcher Mk.I

    Level 1 Rocket Launcher
    Kills: 263
    Demomen Killed: 20
    Buildings Destroyed: 21
    Submerged Enemy Kills: 0
    Origin: MvM Badge completion reward
    Suggested value: 1.33–1.66 ref (1.9–1.97 keys w/ bonuses)
    TF2WH: 2500 credits (0.83 ref)
    soldier primary
  • Vintage Direct Hit

    Level 1 Rocket Launcher
    Mini-crits targets launched airborne by explosions
    +25% damage bonus
    +80% projectile speed
    -70% explosion radius
    Origin: Timed Drop
    Suggested value: 0.22–0.33 ref
    TF2WH: 760 credits (0.25 ref)
    soldier primary
  • The Rocket Jumper

    Level 1 Rocket Launcher
    A special no-damage rocket launcher for learning
    rocket jump tricks and patterns.
    +200% max primary ammo on wearer
    No self inflicted blast damage taken
    Wearer cannot carry the intelligence briefcase
    No random critical hits
    -100% damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 170 credits (0.06 ref)
    soldier primary
  • Strange Mantreads

    Level 10 Boots

    The General's Formals
    The Mantreads
    The Disciplinary Action
    Armored Authority
    Fancy Dress Uniform

    Opponents Flattened: 1
    Deals 3x falling damage to the player you land on
    -75% reduction in push force taken from damage
    Origin: Found in Crate
    Suggested value: 1.5 keys
    TF2WH: 22500 credits (1.5 keys)
    soldier secondary
  • Equip

    Strange Shotgun

    Level 1 Shotgun
    Kills: 142
    Origin: Found in Crate
    Suggested value: 1.5–1.75 keys
    TF2WH: 24360 credits (1.5 keys)
    soldier heavy pyro engineer primary
  • Equip

    Strange Escape Plan

    Level 10 Pickaxe
    Kills: 98
    Move speed increases as the user becomes injured
    Blocks healing while in use
    Origin: Found in Crate
    Suggested value: 3 ref
    TF2WH: 8875 credits (2.96 ref)
    soldier melee
  • Strange Market Gardener

    Level 10 Shovel

    The Airborne Armaments
    The Liberty Launcher
    The Reserve Shooter
    The Market Gardener
    Jumper's Jeepcap

    Kills: 3
    Deals crits while the wielder is rocket jumping
    No random critical hits
    Origin: Found in Crate
    Suggested value: 0.33 ref
    TF2WH: 670 credits (0.22 ref)
    soldier melee
  • Class Token - Pyro

    Level 1 Craft Item
    Used to specify a class in blueprints
    Origin: Timed Drop
    Suggested value: 0.16 ref
    TF2WH: 420 credits (0.14 ref)
    pyro
  • Equip

    Strange Degreaser

    Level 10 Flame Thrower

    The Gas Jockey's Gear
    The Degreaser
    The Powerjack
    The Attendant
    Set Bonuses
    +10% faster move speed on wearer
    10% bullet damage vulnerability on wearer

    Kills: 216
    65% faster weapon switch
    -10% damage penalty
    -25% afterburn damage penalty
    Origin: Found in Crate
    Suggested value: 2 keys
    TF2WH: 28950 credits (2 keys)
    pyro primary
  • Equip

    Strange Flare Gun

    Level 10 Flare Gun
    Kills: 119
    Critical Kills: 80
    Origin: Found in Crate
    Suggested value: 5–5.33 ref (2.3–2.36 keys w/ bonuses)
    TF2WH: 15325 credits (5.11 ref)
    pyro secondary
  • Equip

    Genuine Sharpened Volcano Fragment

    Level 10 RIFT Fire Axe
    Improves upon Mother Nature's original
    design for volcanos by increasing portability.
    Modern science is unable to explain exactly
    where the lava is coming from.
    On Hit: target is engulfed in flames
    -20% damage penalty
    Origin: Steam Purchase
    Suggested value: 2–2.33 ref
    TF2WH: 6200 credits (2.07 ref)
    pyro melee
  • Strange Axtinguisher

    Level 10 Fire Axe
    Kills: 0
    100% critical hit vs burning players
    No critical hits vs non-burning players
    -50% damage vs non-burning players
    Origin: Found in Crate
    Suggested value: 2–2.33 ref
    TF2WH: 5900 credits (1.97 ref)
    pyro melee
  • Class Token - Demoman

    Level 1 Craft Item
    Used to specify a class in blueprints
    Origin: Crafted
    Suggested value: 0.16 ref
    TF2WH: 420 credits (0.14 ref)
    demoman
  • Equip

    Strange Grenade Launcher

    Level 1 Grenade Launcher
    Kills: 273
    Origin: Found in Crate
    Suggested value: 4–4.5 keys
    TF2WH: 57505 credits (3.75 keys)
    demoman primary
  • Equip

    Strange Stickybomb Launcher

    Level 1 Stickybomb Launcher
    Kills: 157
    Kills While Explosive-Jumping: 2
    Demomen Killed: 13
    Dominations: 4
    Origin: Found in Crate
    Suggested value: 0.33 ref (1.18 keys w/ bonuses)
    TF2WH: 850 credits (0.28 ref)
    demoman secondary
  • Vintage Chargin' Targe

    Level 10 Shield
    Alt-Fire: Gain increased attack power by
    charging toward your enemies.
    +40% explosive damage resistance on wearer
    +50% fire damage resistance on wearer
    Origin: Traded
    Suggested value: 0.22–0.33 ref
    TF2WH: 800 credits (0.27 ref)
    demoman secondary
  • The Sticky Jumper

    Level 1 Stickybomb Launcher
    A special no-damage stickybomb launcher for
    learning stickybomb jump tricks and patterns.
    +200% max secondary ammo on wearer
    No self inflicted blast damage taken
    Wearer cannot carry the intelligence briefcase
    No random critical hits
    -100% damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 170 credits (0.06 ref)
    demoman secondary
  • Equip

    Unusual Horseless Headless Horsemann's Headtaker

    Level 80 Axe
    Cursed by dark spirits similar to
    those that dwell within the Eyelander.
    -25 max health on wearer
    No random critical hits
    Origin: Traded
    Suggested value: 2.5 keys
    demoman melee
  • Strange Scotsman's Skullcutter

    Level 5 Axe
    Kills: 72
    +20% damage bonus
    15% slower move speed on wearer
    Critical Kills: 34
    Demomen Killed: 24
    Origin: Found in Crate
    Suggested value: 0.11 ref (1.47 keys w/ bonuses)
    TF2WH: 300 credits (0.1 ref)
    demoman melee
  • Class Token - Heavy

    Level 1 Craft Item
    Used to specify a class in blueprints
    Origin: Timed Drop
    Suggested value: 0.16 ref
    TF2WH: 420 credits (0.14 ref)
    heavy
  • Equip

    Strange Silver Botkiller Minigun Mk.I

    Level 3 Minigun
    Kills: 303
    Origin: MvM Badge completion reward
    Suggested value: 2–2.33 ref
    TF2WH: 3000 credits (1 ref)
    heavy primary
  • Equip

    Vintage Sandvich

    Level 1 Lunch Box
    Origin: Timed Drop
    Suggested value: 0.33–0.55 ref
    TF2WH: 1300 credits (0.43 ref)
    heavy secondary
  • Equip

    Strange Holiday Punch

    Level 10 Fists
    Be the life of the war party with these
    laugh-inducing punch-mittens.
    Tickle Fights Won: 0
    Kills: 0
    On Hit: Force enemies to laugh who are also wearing this item
    Always critical hit from behind
    Critical hit forces victim to laugh
    Critical hits do no damage
    Origin: Found in Crate
    Suggested value: 1.5 keys
    TF2WH: 22065 credits (1.5 keys)
    heavy melee
  • Strange Fists

    Level 1 Fists
    Kills: 11
    Origin: Found in Crate
    Suggested value: 0.22–0.33 ref
    TF2WH: 650 credits (0.22 ref)
    heavy melee
  • Strange Gloves of Running Urgently

    Level 10 Boxing Gloves
    Kills: 0
    You are marked for death while active, and for short period after switching weapons
    +30% faster move speed on wearer
    When weapon is active:
    -25% damage penalty
    Origin: Found in Crate
    Suggested value: 1.33–1.66 ref
    TF2WH: 3250 credits (1.08 ref)
    heavy melee
  • Class Token - Engineer

    Level 1 Craft Item
    Used to specify a class in blueprints
    Origin: Crafted
    Suggested value: 0.16 ref
    TF2WH: 420 credits (0.14 ref)
    engineer
  • Equip

    Strange Widowmaker

    Level 5 Shotgun
    Kills: 149
    On Hit: damage dealt is returned as ammo
    No reload necessary
    Uses metal for ammo
    Per Shot: -30 ammo
    Origin: Found in Crate
    Suggested value: 1.75–2 keys
    TF2WH: 24500 credits (1.5 keys)
    engineer primary
  • Equip

    Strange Pistol

    Level 1 Pistol
    Kills: 115
    Origin: Found in Crate
    Suggested value: 1 ref
    TF2WH: 2805 credits (0.94 ref)
    scout engineer secondary
  • Equip

    Strange Silver Botkiller Wrench Mk.I

    Level 1 Wrench
    Sentry Kills: 685
    Kills: 10
    Origin: MvM Badge completion reward
    Suggested value: 1.66–2 ref
    TF2WH: 2500 credits (0.83 ref)
    engineer melee
  • Vintage Gunslinger

    Level 15 Robot Arm
    +25 max health on wearer
    No random critical hits
    Replaces the Sentry with a fast building Mini-Sentry
    Origin: Traded
    Suggested value: 1.33 ref
    TF2WH: 3660 credits (1.22 ref)
    engineer melee
  • Class Token - Medic

    Level 1 Craft Item
    Used to specify a class in blueprints
    Origin: Timed Drop
    Suggested value: 0.16 ref
    TF2WH: 420 credits (0.14 ref)
    medic
  • Equip

    Strange Medi Gun

    Level 1 Medi Gun
    Ubers: 26
    Kill Assists: 67
    Origin: Found in Crate
    Suggested value: 0.55 ref
    TF2WH: 1650 credits (0.55 ref)
    medic secondary
  • Equip

    Strange Blutsauger

    Level 5 Syringe Gun
    Kills: 141
    On Hit: +3 health
    -2 health drained per second on wearer
    Origin: Found in Crate
    Suggested value: 1–1.33 ref
    TF2WH: 3100 credits (1.03 ref)
    medic primary
  • Equip

    Strange Ubersaw

    Level 10 Bonesaw
    Kills: 22
    On Hit: 25% ÜberCharge added
    -20% slower firing speed
    Origin: Found in Crate
    Suggested value: 2.33–2.66 ref
    TF2WH: 6245 credits (2.08 ref)
    medic melee
  • Class Token - Sniper

    Level 1 Craft Item
    Used to specify a class in blueprints
    Origin: Timed Drop
    Suggested value: 0.16 ref
    TF2WH: 420 credits (0.14 ref)
    sniper
  • Genuine AWPer Hand

    Level 1 Sniper Rifle
    This controversial bolt-action beaut is banned in
    thousands of countries, and with good reason: You
    could really hurt someone with this thing.
    Origin: Steam Purchase
    Suggested value: 1 key
    TF2WH: 14435 credits (4.81 ref)
    sniper primary
  • Equip

    Strange Huntsman

    Level 10 Bow

    Dual-Purpose Fruit
    The Huntsman
    The Fruit Shoot
    Set Bonuses
    Reduces chance of hunger by up to 13%

    Kills: 279
    Origin: Found in Crate
    Suggested value: 6 keys
    TF2WH: 82500 credits (5.5 keys)
    sniper primary
  • Equip

    Strange Jarate

    Level 5 Jar Based Karate
    Sodden Victims: 286
    Coated enemies take mini-crits
    Also handy for putting out a fire
    Origin: Found in Crate
    Suggested value: 0.66–0.77 ref
    TF2WH: 2185 credits (0.73 ref)
    sniper secondary
  • Equip

    Strange Bushwacka

    Level 5 Kukri

    The Croc-o-Style Kit
    The Sydney Sleeper
    Darwin's Danger Shield
    The Bushwacka
    Ol' Snaggletooth
    Set Bonuses
    The wearer cannot be killed by headshots

    Kills: 104
    Crits whenever it would normally mini-crit
    20% fire damage vulnerability on wearer
    Origin: Found in Crate
    Suggested value: 2–2.33 ref
    TF2WH: 5750 credits (1.92 ref)
    sniper melee
  • Class Token - Spy

    Level 1 Craft Item
    Used to specify a class in blueprints
    Origin: Crafted
    Suggested value: 0.16 ref
    TF2WH: 420 credits (0.14 ref)
    spy
  • Equip

    Genuine Diamondback

    Level 5 Revolver
    Gives one guaranteed critical hit for each
    building destroyed with your sapper attached
    No random critical hits
    -15% damage penalty
    Origin: Steam Purchase
    Suggested value: 1 ref
    TF2WH: 2700 credits (0.9 ref)
    spy secondary
  • 'Back in Stab'Strange Knife

    Level 1 Knife
    Kills: 958
    Heavies Killed: 151
    Origin: Found in Crate
    Suggested value: 1.33 ref (1.34 keys w/ bonuses)
    TF2WH: 3690 credits (1.23 ref)
    spy melee
  • Equip

    Strange Carbonado Botkiller Knife Mk.I

    Level 1 Knife
    Kills: 2
    Origin: MvM Badge completion reward
    Suggested value: 1.33–1.66 ref
    TF2WH: 2500 credits (0.83 ref)
    spy melee
  • Equip

    'Liam Neeson Invis Watch'Strange Dead Ringer

    Level 5 Invis Watch
    Deaths Feigned: 242
    +80% cloak regen rate
    Cloak Type: Feign Death
    +60% cloak drain rate
    Origin: Found in Crate
    Suggested value: 6–6.33 ref
    TF2WH: 17910 credits (1.25 keys)
    spy pda
  • Equip

    Strange Sapper

    Level 1 Sapper
    Buildings Sapped: 88
    Origin: Found in Crate
    Suggested value: 6 keys
    TF2WH: 85000 credits (5.5 keys)
    spy
  • Ghastly Gibus

    Level 10 Hat
    Elegant simplicity and old-world charm combined
    with the heady aromas of mould and grave dust.
    Style: Ghostly
    This is a special Halloween 2011 item
    Origin: Achievement
    ( Not Tradable )
    multi
  • The Full Head Of Steam

    Level 56 Hat
    You never took a break from cp_foundry, and now
    you can prove it with the actual steam whistle
    used to call the breaks you never took!
    Origin: Achievement
    ( Not Tradable )
    multi
  • Horseless Headless Horsemann's Head

    Level 31 Hat
    He had one all along...
    Origin: Achievement
    ( Not Tradable )
    TF2WH: 410 credits (0.14 ref)
    multi
  • The MONOCULUS!

    Level 31 Hat
    Celebrate the Demo's most serious childhood injury
    with this gruesome mask based on his missing,
    haunted eye.
    Origin: Achievement
    ( Not Tradable )
    Suggested value: 0.03 ref
    multi
  • The Skull Island Topper

    Level 31 Hat
    This terrifying (innocuous) witching cap was found
    by the all-powerful (mediocre) wizard Merasmus in
    the depths of the Hades Spiral (right near the
    entrance of the Hades Spiral).
    Origin: Achievement
    ( Not Tradable )
    multi
  • The Seal Mask

    Level 31 Mask
    Turn routine melee attacks into environmental hate
    crimes with this adorable mask.
    Origin: Gifted
    ( Not Tradable )
    multi
  • The Spine-Tingling Skull

    Level 31 Hat
    Express your dislike for the living.
    This is a special Halloween 2011 item
    Origin: Crafted
    ( Not Tradable )
    Suggested value: 1 ref
    multi
  • Strange Spirit Of Giving

    Level 1 Badge
    The more gifts you give away, the bigger your
    heart will get! Get what gift-givers call "the
    Smissmas spirit," and what cardiologists call
    hypertrophic cardiomyopathy.
    Gifts Given: 1
    Origin: Timed Drop
    ( Not Tradable )
    multi
  • The Bombinomicon

    Level 20 Badge
    'If ye gaze upon one tome-themed badge this year,
    MAKE IT NOT THIS ONE!' - Merasmus the Magician'
    Explode spectacularly on death
    Origin: Achievement
    ( Not Tradable )
    Suggested value: 0.17 ref
    multi
  • Bronze Dueling Badge

    Level 6 Badge
    This badge tracks your duel statistics.
    Increase its level by winning duels!
    Date Received: Feb 7, 2012 (16:05:55) GMT
    Origin: Timed Drop
    ( Not Tradable )
    multi
  • Mercenary

    Level 5 Badge
    Even though you were late to the party, you were
    still the life of it.
    Hire Date: Dec 31, 2011 (21:52:58) GMT
    Origin: Timed Drop
    ( Not Tradable )
    multi
  • Pyrovision Goggles

    Level 26 Pyrovision Goggles
    Enter a world of imagination that's far superior
    to the crap-ass worlds of imagination you get from
    books. Pyrovision lets you see the TF2niverse from
    our favorite arsonist's perspective.
    On Equip: Visit Pyroland
    Origin: Achievement
    ( Not Tradable )
    Suggested value: 0.83–1 ref
    TF2WH: 4025 credits (1.34 ref)
    multi
  • Dangeresque, Too?

    Level 20 Glasses
    Splash the pot with all you got.
    Color: Pink as Hell (255,105,180)
    Origin: Achievement
    ( Not Tradable )
    Suggested value: 0.66–1.33 ref (1.66–2.33 ref w/ bonuses)
    demoman
  • License to Maim

    Level 20 Badge
    And kill, and break, and smash, and bite. Mainly
    maim, though.
    Origin: Achievement
    ( Not Tradable )
    Suggested value: 0.01 ref
    multi
  • Taunt: The Director's Vision

    Level 5 Special Taunt
    Equip this item in your Action Slot and press the
    Action button to tell your victims you are making
    a Replay of their pathetic demise to share with
    everyone.
    Origin: Achievement
    ( Not Tradable )
    multi
  • Power Up Canteen

    Level 94 Usable Item
    Applies a bonus effect for a limited amount of
    time when used. Must first be filled at an Upgrade
    Station and can only be filled with one bonus type
    at a time.
    Each charge lasts 5 seconds
    Holds a maximum of 3 charges
    Currently holds 0 charges
    Origin: Achievement
    ( Not Tradable )
    Suggested value: 0.03 ref
    TF2WH: 160 credits (0.05 ref)
    multi
  • The Force-A-Nature

    Level 10 Scattergun
    +20% bullets per shot
    +50% faster firing speed
    Knockback on the target and shooter
    -66% clip size
    -10% damage penalty
    Origin: Achievement
    ( Not Tradable )
    Suggested value: 0.03 ref
    TF2WH: 160 credits (0.05 ref)
    scout primary
  • The Lugermorph

    Level 5 Pistol
    The ultimate in semi-concealed weaponry.
    There's no question you need this gun,
    the only question is: where will you keep it?
    Origin: Achievement
    ( Not Tradable )
    Suggested value: 0.33–0.5 ref
    scout engineer secondary
  • Bonk! Atomic Punch

    Level 5 Lunch Box
    Origin: Achievement
    ( Not Tradable )
    Suggested value: 0.03 ref
    TF2WH: 160 credits (0.05 ref)
    scout secondary
  • The Sandman

    Level 15 Bat
    Alt-Fire: Launches a ball that stuns opponents
    -15 max health on wearer
    Origin: Achievement
    ( Not Tradable )
    Suggested value: 0.03 ref
    TF2WH: 160 credits (0.05 ref)
    scout melee
  • The Huntsman

    Level 10 Bow

    Dual-Purpose Fruit
    The Huntsman
    The Fruit Shoot
    Set Bonuses
    Reduces chance of hunger by up to 13%

    Origin: Achievement
    ( Not Tradable )
    Suggested value: 0.03 ref
    TF2WH: 160 credits (0.05 ref)
    sniper primary
  • Jarate

    Level 5 Jar Based Karate
    Coated enemies take mini-crits
    Also handy for putting out a fire
    Origin: Achievement
    ( Not Tradable )
    Suggested value: 0.03 ref
    TF2WH: 160 credits (0.05 ref)
    sniper secondary
  • The Razorback

    Level 10 Shield
    Blocks a single backstab attempt
    Origin: Achievement
    ( Not Tradable )
    Suggested value: 0.03 ref
    TF2WH: 160 credits (0.05 ref)
    sniper secondary
  • The Direct Hit

    Level 1 Rocket Launcher
    Mini-crits targets launched airborne by explosions
    +25% damage bonus
    +80% projectile speed
    -70% explosion radius
    Origin: Achievement
    ( Not Tradable )
    Suggested value: 0.03 ref
    TF2WH: 160 credits (0.05 ref)
    soldier primary
  • The Buff Banner

    Level 5 Battle Banner
    Provides an offensive buff that causes
    nearby team members to do mini-crits.
    Origin: Achievement
    ( Not Tradable )
    Suggested value: 0.03 ref
    TF2WH: 160 credits (0.05 ref)
    soldier secondary
  • The Equalizer

    Level 10 Pickaxe
    Damage increases as the user becomes injured
    Blocks healing while in use
    Origin: Achievement
    ( Not Tradable )
    Suggested value: 0.03 ref
    TF2WH: 160 credits (0.05 ref)
    soldier melee
  • The Escape Plan

    Level 10 Pickaxe
    Move speed increases as the user becomes injured
    Blocks healing while in use
    Origin: Achievement
    ( Not Tradable )
    Suggested value: 0.03 ref
    TF2WH: 160 credits (0.05 ref)
    soldier melee
  • The Chargin' Targe

    Level 10 Shield
    Alt-Fire: Gain increased attack power by
    charging toward your enemies.
    +40% explosive damage resistance on wearer
    +50% fire damage resistance on wearer
    Origin: Achievement
    ( Not Tradable )
    Suggested value: 0.03 ref
    TF2WH: 160 credits (0.05 ref)
    demoman secondary
  • The Scottish Resistance

    Level 5 Stickybomb Launcher
    +6 max pipebombs out
    +50% max secondary ammo on wearer
    Able to destroy enemy stickybombs
    Detonates stickybombs near the crosshair and directly under your feet
    +25% faster firing speed
    0.8 sec slower bomb arm time
    Origin: Achievement
    ( Not Tradable )
    Suggested value: 0.03 ref
    TF2WH: 160 credits (0.05 ref)
    demoman secondary
  • The Eyelander

    Level 5 Sword
    This weapon has a large melee range.
    Gives increased speed and health
    with every head you take.
    -25 max health on wearer
    No random critical hits
    Origin: Achievement
    ( Not Tradable )
    Suggested value: 0.03 ref
    TF2WH: 160 credits (0.05 ref)
    demoman melee
  • The Blutsauger

    Level 5 Syringe Gun
    On Hit: +3 health
    -2 health drained per second on wearer
    Origin: Achievement
    ( Not Tradable )
    Suggested value: 0.03 ref
    TF2WH: 160 credits (0.05 ref)
    medic primary
  • The Kritzkrieg

    Level 8 Medi Gun
    +25% ÜberCharge rate
    ÜberCharge grants 100% critical chance
    Origin: Achievement
    ( Not Tradable )
    Suggested value: 0.03 ref
    TF2WH: 160 credits (0.05 ref)
    medic secondary
  • The Ubersaw

    Level 10 Bonesaw
    On Hit: 25% ÜberCharge added
    -20% slower firing speed
    Origin: Achievement
    ( Not Tradable )
    Suggested value: 0.03 ref
    TF2WH: 160 credits (0.05 ref)
    medic melee
  • Iron Curtain

    Level 5 Minigun
    Origin: Achievement
    ( Not Tradable )
    Suggested value: 0.33–0.66 ref
    heavy primary
  • Natascha

    Level 5 Minigun
    On Hit: 100% chance to slow target
    30% slower spin up time
    -25% damage penalty
    Origin: Achievement
    ( Not Tradable )
    Suggested value: 0.03 ref
    TF2WH: 160 credits (0.05 ref)
    heavy primary
  • The Sandvich

    Level 1 Lunch Box
    Origin: Achievement
    ( Not Tradable )
    Suggested value: 0.03 ref
    TF2WH: 170 credits (0.06 ref)
    heavy secondary
  • The Killing Gloves of Boxing

    Level 7 Boxing Gloves
    On Kill: 5 seconds of 100% critical chance
    -20% slower firing speed
    Origin: Achievement
    ( Not Tradable )
    Suggested value: 0.03 ref
    TF2WH: 160 credits (0.05 ref)
    heavy melee
  • The Backburner

    Level 10 Flame Thrower
    100% critical hits from behind
    +150% airblast cost
    Origin: Achievement
    ( Not Tradable )
    Suggested value: 0.03 ref
    TF2WH: 160 credits (0.05 ref)
    pyro primary
  • The Flare Gun

    Level 10 Flare Gun
    Origin: Achievement
    ( Not Tradable )
    Suggested value: 0.03 ref
    TF2WH: 160 credits (0.05 ref)
    pyro secondary
  • The Axtinguisher

    Level 10 Fire Axe
    100% critical hit vs burning players
    No critical hits vs non-burning players
    -50% damage vs non-burning players
    Origin: Achievement
    ( Not Tradable )
    Suggested value: 0.03 ref
    TF2WH: 160 credits (0.05 ref)
    pyro melee
  • The Enthusiast's Timepiece

    Level 5 Invis Watch
    Origin: Achievement
    ( Not Tradable )
    Suggested value: 0.33–0.66 ref
    spy pda
  • The Cloak and Dagger

    Level 5 Invis Watch
    +100% cloak regen rate
    Cloak Type: Motion Sensitive
    Origin: Achievement
    ( Not Tradable )
    Suggested value: 0.03 ref
    TF2WH: 160 credits (0.05 ref)
    spy pda
  • The Dead Ringer

    Level 5 Invis Watch
    +80% cloak regen rate
    Cloak Type: Feign Death
    +60% cloak drain rate
    Origin: Achievement
    ( Not Tradable )
    Suggested value: 0.03 ref
    TF2WH: 160 credits (0.05 ref)
    spy pda
  • Frontier Justice

    Level 5 Shotgun
    When your sentry is destroyed you
    gain revenge crits for every sentry kill
    -50% clip size
    No random critical hits
    Origin: Achievement
    ( Not Tradable )
    Suggested value: 0.03 ref
    TF2WH: 160 credits (0.05 ref)
    engineer primary
  • The Wrangler

    Level 5 Laser Pointer
    Take manual control of your Sentry Gun
    Origin: Achievement
    ( Not Tradable )
    Suggested value: 0.03 ref
    TF2WH: 160 credits (0.05 ref)
    engineer secondary
  • The Short Circuit

    Level 5 Robot Arm
    No reload necessary
    On Fire: Generates an electrical field that destroys
    projectiles and does slight damage to players
    No random critical hits
    Uses metal for ammo
    Per Shot: -35 ammo
    Origin: Crafted
    ( Not Tradable )
    Suggested value: 0.03 ref
    TF2WH: 160 credits (0.05 ref)
    engineer secondary#87249
  • The Southern Hospitality

    Level 20 Wrench
    On Hit: Bleed for 5 seconds
    20% fire damage vulnerability on wearer
    No random critical hits
    Origin: Crafted
    ( Not Tradable )
    Suggested value: 0.03 ref
    TF2WH: 160 credits (0.05 ref)
    engineer melee
  • Vintage Pyrovision Goggles

    Level 79 Pyrovision Goggles
    Enter a world of imagination that's far superior
    to the crap-ass worlds of imagination you get from
    books. Pyrovision lets you see the TF2niverse from
    our favorite arsonist's perspective.
    On Equip: Visit Pyroland
    Witnessed the 2012 inferno
    Origin: Timed Drop
    Suggested value: 0.11–0.22 ref
    TF2WH: 425 credits (0.14 ref)
    multi


Please note: Prices listed on this page are only a suggestion. Prices are managed through community vote and may not always be accurate.