Profile Information
Burjerack
Created: 2011-10-05 · Online
New contributor
steamrep · bazaar · tf2outpost · tf2tp
  • SteamRepWAIT
  • Trade StatusWAIT
  • VAC StatusWAIT
  • CommunityWAIT
  • 146 refined
  • 0.33 raw metal
  • 0 raw keys
  • 51 US$
  • 166 total items
  • 300 backpack slots
Backpack History
Quality Distribution

Click on quality to toggle filter

Item Usage

Backpack Contents

  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #56
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #56
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #17
    Origin: Traded
    Suggested value: 0.05–0.11 ref
    TF2WH: 10 credits (0 ref)
    #17
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #17
    Origin: Traded
    Suggested value: 0.05–0.11 ref
    TF2WH: 10 credits (0 ref)
    #17
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #17
    Origin: Traded
    Suggested value: 0.05–0.11 ref
    TF2WH: 10 credits (0 ref)
    #17
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #17
    Origin: Timed Drop
    Suggested value: 0.05–0.11 ref
    TF2WH: 10 credits (0 ref)
    #17
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #18
    Origin: Timed Drop
    Suggested value: 0.11 ref
    TF2WH: 10 credits (0 ref)
    #18
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #18
    Origin: Traded
    Suggested value: 0.11 ref
    TF2WH: 10 credits (0 ref)
    #18
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #18
    Origin: Timed Drop
    Suggested value: 0.11 ref
    TF2WH: 10 credits (0 ref)
    #18
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #25
    Origin: Timed Drop
    Suggested value: 0.11–0.33 ref
    TF2WH: 10 credits (0 ref)
    #25
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #25
    Origin: Timed Drop
    Suggested value: 0.11–0.33 ref
    TF2WH: 10 credits (0 ref)
    #25
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #25
    Origin: Timed Drop
    Suggested value: 0.11–0.33 ref
    TF2WH: 10 credits (0 ref)
    #25
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #25
    Origin: Timed Drop
    Suggested value: 0.11–0.33 ref
    TF2WH: 10 credits (0 ref)
    #25
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #29
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #29
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #29
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #29
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #29
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #29
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #31
    Origin: Timed Drop
    Suggested value: 0.33–0.66 ref
    TF2WH: 10 credits (0 ref)
    #31
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #32
    Origin: Timed Drop
    Suggested value: 0.03–0.05 ref
    TF2WH: 10 credits (0 ref)
    #32
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #32
    Origin: Timed Drop
    Suggested value: 0.03–0.05 ref
    TF2WH: 10 credits (0 ref)
    #32
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #32
    Origin: Timed Drop
    Suggested value: 0.03–0.05 ref
    TF2WH: 10 credits (0 ref)
    #32
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #34
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #34
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #37
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #37
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #37
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #37
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #39
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 10 credits (0 ref)
    #39
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #39
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 10 credits (0 ref)
    #39
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #39
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 10 credits (0 ref)
    #39
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #41
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 10 credits (0 ref)
    #41
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #41
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 10 credits (0 ref)
    #41
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #41
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 10 credits (0 ref)
    #41
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #42
    Origin: Timed Drop
    Suggested value: 0.55–0.66 ref
    TF2WH: 10 credits (0 ref)
    #42
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #42
    Origin: Timed Drop
    Suggested value: 0.55–0.66 ref
    TF2WH: 10 credits (0 ref)
    #42
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #42
    Origin: Timed Drop
    Suggested value: 0.55–0.66 ref
    TF2WH: 10 credits (0 ref)
    #42
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #42
    Origin: Timed Drop
    Suggested value: 0.55–0.66 ref
    TF2WH: 10 credits (0 ref)
    #42
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #43
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #43
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #43
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #43
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #43
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #43
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #43
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #43
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #43
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #43
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #44
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #44
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #43
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #43
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #44
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #44
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #45
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #45
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #44
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #44
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #45
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #45
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #45
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #45
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #45
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #45
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #45
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #45
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #47
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #47
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #47
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #47
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #47
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #47
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #47
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #47
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #49
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #49
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #49
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #49
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #49
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #49
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #49
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #49
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #54
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #54
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #54
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #54
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #55
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #55
  • The Winger

    Level 15 Pistol

    The #1 Fan
    The Soda Popper
    The Winger
    The Atomizer
    Bonk Boy

    +15% damage bonus
    -60% clip size
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    scout secondary
  • The Winger

    Level 15 Pistol

    The #1 Fan
    The Soda Popper
    The Winger
    The Atomizer
    Bonk Boy

    +15% damage bonus
    -60% clip size
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    scout secondary
  • The Quick-Fix

    Level 8 Medi Gun Prototype
    Can't overheal.
    Move at the speed of any faster heal target.

    Clinical Trial
    The Quick-Fix
    The Overdose
    The Solemn Vow

    +25% ÜberCharge rate
    +40% heal rate
    ÜberCharge increases healing by 300% and grants immunity to movement-impairing effects
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    medic secondary
  • Equip

    The Phlogistinator

    Level 10 Flame Thrower
    Being a revolutionary appliance capable of
    awakening the fire element phlogiston that exists
    in all combustible creatures, which is to say, all
    of them.

    Dr. Grordbort's Moonman Pack
    The Phlogistinator
    The Third Degree
    The Manmelter
    The Moonman Backpack
    The Bubble Pipe

    All fire damage charges 'Mmmph', activate to refill health and crit for several seconds
    No random critical hits
    No airblast
    -10% damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    pyro primary
  • Equip

    The Flying Guillotine

    Level 36 Cleaver
    Style: Thirsty
    100% critical hit vs stunned players
    Throw at your enemies to make them bleed!
    Long distance hits cause mini-crits
    No random critical hits
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 170 credits (0.06 ref)
    scout secondary
  • The Escape Plan

    Level 10 Pickaxe
    Move speed increases as the user becomes injured
    Blocks healing while in use
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier melee
  • The Cleaner's Carbine

    Level 1 SMG
    On Kill: 3 seconds of 100% critical chance
    No random critical hits
    -20% clip size
    -35% slower firing speed
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    sniper secondary
  • The Battalion's Backup

    Level 10 Battle Banner
    Provides a defensive buff that protects
    nearby team members from crits
    and blocks 35% of incoming damage.
    Rage increases through damage taken.

    The Tank Buster
    The Black Box
    The Battalion's Backup
    The Grenadier's Softcap
    Set Bonuses
    +20% sentry damage resistance on wearer

    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier secondary
  • The Sandvich

    Level 1 Lunch Box
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 170 credits (0.06 ref)
    heavy secondary
  • The Concheror

    Level 5 Sashimono
    With buff, some damage
    Dished out by nearby teammates
    Comes back as healing
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier secondary
  • Equip

    The Rescue Ranger

    Level 82 Shotgun
    Fires a special bolt that can repair friendly buildings
    Alt-Fire: Use metal to pick up buildings from long range
    -34% clip size
    -50% max primary ammo on wearer
    Self mark for death on building pick up
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 170 credits (0.06 ref)
    engineer primary
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #56
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #56
  • RoboCrate

    Level 13
    This crate is special.
    Its contents are unknown and requires a
    RoboCrate Key to unlock.

    The RoboCrate contains Unusual effects that will
    only come from this crate.
    Crate Series #58
    Origin: Timed Drop
    Suggested value: 0.11–0.22 ref
    TF2WH: 1000 credits (0.33 ref)
    #58
  • Equip

    Strange Escape Plan

    Level 10 Pickaxe
    Kills: 25
    Move speed increases as the user becomes injured
    Blocks healing while in use
    Origin: Found in Crate
    Suggested value: 3 ref
    TF2WH: 8875 credits (2.96 ref)
    soldier melee
  • Equip

    Strange Carbonado Botkiller Sniper Rifle Mk.I

    Level 108 Sniper Rifle
    Kills: 34
    Origin: MvM Badge completion reward
    Suggested value: 2 ref
    TF2WH: 3000 credits (1 ref)
    sniper primary
  • Equip

    Strange Shotgun

    Level 1 Shotgun
    Kills: 35
    Origin: Traded
    Suggested value: 1.5–1.75 keys
    TF2WH: 24360 credits (1.5 keys)
    soldier heavy pyro engineer primary
  • Strange Mantreads

    Level 10 Boots

    The General's Formals
    The Mantreads
    The Disciplinary Action
    Armored Authority
    Fancy Dress Uniform

    Opponents Flattened: 72
    Deals 3x falling damage to the player you land on
    -75% reduction in push force taken from damage
    Origin: Found in Crate
    Suggested value: 1.5 keys
    TF2WH: 22500 credits (1.5 keys)
    soldier secondary
  • Strange Wrap Assassin

    Level 15 Bat
    These lovely festive ornaments are so beautifully
    crafted, your enemies are going to want to see
    them close up. Indulge them by batting those
    fragile glass bulbs into their eyes at 90 mph.

    Santa's Little Accomplice
    The Wrap Assassin
    The Bootie Time
    The Big Elfin Deal

    Kills: 0
    Alt-Fire: Launches a festive ornament that shatters causing bleed
    -70% damage penalty
    Origin: Found in Crate
    Suggested value: 0.11–0.22 ref
    TF2WH: 350 credits (0.12 ref)
    scout melee
  • Strange Market Gardener

    Level 10 Shovel

    The Airborne Armaments
    The Liberty Launcher
    The Reserve Shooter
    The Market Gardener
    Jumper's Jeepcap

    Kills: 109
    Deals crits while the wielder is rocket jumping
    No random critical hits
    Origin: Found in Crate
    Suggested value: 0.33 ref
    TF2WH: 670 credits (0.22 ref)
    soldier melee
  • Equip

    Strange Crusader's Crossbow

    Level 15 Crossbow

    The Medieval Medic
    The Amputator
    The Crusader's Crossbow
    Set Bonuses
    +1 health regenerated per second on wearer

    Kills: 296
    40% faster reload time
    Fires special bolts that heal teammates and deal damage based on distance traveled
    -75% max primary ammo on wearer
    No headshots
    Origin: Found in Crate
    Suggested value: 2.33 ref
    TF2WH: 5990 credits (2 ref)
    medic primary
  • Equip

    Strange Bushwacka

    Level 5 Kukri

    The Croc-o-Style Kit
    The Sydney Sleeper
    Darwin's Danger Shield
    The Bushwacka
    Ol' Snaggletooth
    Set Bonuses
    The wearer cannot be killed by headshots

    Kills: 238
    Crits whenever it would normally mini-crit
    20% fire damage vulnerability on wearer
    Origin: Found in Crate
    Suggested value: 2–2.33 ref
    TF2WH: 5750 credits (1.92 ref)
    sniper melee
  • Equip

    Strange SMG

    Level 1 SMG
    Kills: 248
    Cloaked Spies Killed: 1
    Origin: Found in Crate
    Suggested value: 1–1.33 ref (1.53–1.86 ref w/ bonuses)
    TF2WH: 3330 credits (1.11 ref)
    sniper secondary
  • Strange Half-Zatoichi

    Level 5 Katana
    Soldiers and Demos
    Can duel with katanas
    For a one-hit kill
    Kills: 481
    On Kill: Restores you to 100% health
    Honorbound: Once drawn cannot be sheathed until it kills.
    Origin: Found in Crate
    Suggested value: 1 ref
    TF2WH: 2740 credits (0.91 ref)
    soldier demoman melee
  • Strange Brass Beast

    Level 5 Minigun

    The Hibernating Bear
    The Brass Beast
    The Buffalo Steak Sandvich
    Warrior's Spirit
    Set Bonuses
    +5% critical hit damage resistance on wearer

    Kills: 185
    +20% damage bonus
    -60% slower move speed while deployed
    50% slower spin up time
    Origin: Found in Crate
    Suggested value: 0.66–1 ref
    TF2WH: 1995 credits (0.67 ref)
    heavy primary
  • Strange Shortstop

    Level 1 Peppergun
    Mann Co.'s latest in high attitude
    break-action personal defense.

    The Special Delivery
    The Shortstop
    Mad Milk
    The Holy Mackerel
    The Milkman
    Set Bonuses
    +25 max health on wearer

    Kills: 221
    Origin: Found in Crate
    Suggested value: 0.33 ref
    TF2WH: 955 credits (0.32 ref)
    scout primary
  • Strange Quick-Fix

    Level 8 Medi Gun Prototype
    Can't overheal.
    Move at the speed of any faster heal target.

    Clinical Trial
    The Quick-Fix
    The Overdose
    The Solemn Vow

    Ubers: 227
    Kill Assists: 892
    +25% ÜberCharge rate
    +40% heal rate
    ÜberCharge increases healing by 300% and grants immunity to movement-impairing effects
    Origin: Found in Crate
    Suggested value: 0.33 ref
    TF2WH: 1120 credits (0.37 ref)
    medic secondary
  • Strange Mad Milk

    Level 5 Non-Milk Substance
    Players heal 60% of the damage done
    to an enemy covered with milk.

    The Special Delivery
    The Shortstop
    Mad Milk
    The Holy Mackerel
    The Milkman
    Set Bonuses
    +25 max health on wearer

    Sodden Victims: 227
    Origin: Found in Crate
    Suggested value: 2 ref
    TF2WH: 5780 credits (1.93 ref)
    scout secondary
  • The Degreaser

    Level 10 Flame Thrower

    The Gas Jockey's Gear
    The Degreaser
    The Powerjack
    The Attendant
    Set Bonuses
    +10% faster move speed on wearer
    10% bullet damage vulnerability on wearer

    65% faster weapon switch
    -10% damage penalty
    -25% afterburn damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    pyro primary
  • The Beggar's Bazooka

    Level 59 Rocket Launcher
    Hold Fire to load up to three rockets
    Release Fire to unleash the barrage
    Cannot collect ammo from dispensers
    +3 degrees random projectile deviation
    Overloading the chamber will cause a misfire
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier primary
  • Equip

    The Powerjack

    Level 5 Sledgehammer

    The Gas Jockey's Gear
    The Degreaser
    The Powerjack
    The Attendant
    Set Bonuses
    +10% faster move speed on wearer
    10% bullet damage vulnerability on wearer

    +75 health restored on kill
    +20% damage from melee sources while active
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    pyro melee
  • The Jag

    Level 15 Wrench
    30% faster construction rate
    -25% damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    engineer melee
  • The Holiday Punch

    Level 10 Fists
    Be the life of the war party with these
    laugh-inducing punch-mittens.
    On Hit: Force enemies to laugh who are also wearing this item
    Always critical hit from behind
    Critical hit forces victim to laugh
    Crafted by Burjerack
    Critical hits do no damage
    Origin: Crafted
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    heavy melee#48092
  • The Eviction Notice

    Level 10 Boxing Gloves

    Black Market Business
    Tomislav
    The Family Business
    The Eviction Notice
    Capone's Capper

    +50% faster firing speed
    -60% damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    heavy melee
  • Detonator

    Level 10 Flare Gun
    Alt-Fire: Detonate flare.
    +25% damage to self
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    pyro secondary
  • The Atomizer

    Level 10 Bat

    The #1 Fan
    The Soda Popper
    The Winger
    The Atomizer
    Bonk Boy

    Grants Triple Jump: The third jump deals 10 damage when used
    -20% damage vs players
    -30% slower firing speed
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    scout melee
  • Frontier Justice

    Level 5 Shotgun
    When your sentry is destroyed you
    gain revenge crits for every sentry kill
    -50% clip size
    No random critical hits
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    engineer primary
  • The Shortstop

    Level 1 Peppergun
    Mann Co.'s latest in high attitude
    break-action personal defense.

    The Special Delivery
    The Shortstop
    Mad Milk
    The Holy Mackerel
    The Milkman
    Set Bonuses
    +25 max health on wearer

    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    scout primary
  • Mad Milk

    Level 5 Non-Milk Substance
    Players heal 60% of the damage done
    to an enemy covered with milk.

    The Special Delivery
    The Shortstop
    Mad Milk
    The Holy Mackerel
    The Milkman
    Set Bonuses
    +25 max health on wearer

    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    scout secondary
  • Equip

    Tomislav

    Level 5 Minigun

    Black Market Business
    Tomislav
    The Family Business
    The Eviction Notice
    Capone's Capper

    Silent Killer: No barrel spin sound
    10% faster spin up time
    -20% slower firing speed
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    heavy primary
  • The Splendid Screen

    Level 10 Shield

    One Thousand and One Demoknights
    The Persian Persuader
    The Splendid Screen
    Ali Baba's Wee Booties
    Sultan's Ceremonial

    Style: Classic
    +15% explosive damage resistance on wearer
    +20% fire damage resistance on wearer
    +70% increase in charge impact damage
    Can deal charge impact damage at any range
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    demoman secondary
  • The Wrangler

    Level 5 Laser Pointer
    Take manual control of your Sentry Gun
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    engineer secondary
  • Equip

    The Dead Ringer

    Level 5 Invis Watch
    +80% cloak regen rate
    Cloak Type: Feign Death
    +60% cloak drain rate
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    spy pda
  • The Warrior's Spirit

    Level 10 Boxing Gloves

    The Hibernating Bear
    The Brass Beast
    The Buffalo Steak Sandvich
    Warrior's Spirit
    Set Bonuses
    +5% critical hit damage resistance on wearer

    +30% damage bonus
    -20 max health on wearer
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    heavy melee
  • The Red-Tape Recorder

    Level 90 Sapper
    Reverses enemy building construction
    -100% sapper damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    spy
  • The Conscientious Objector

    Level 25 Sign
    We gave peace a chance. It didn't work.

    Custom decals can be applied to this item.
    Origin: Timed Drop
    Suggested value: 0.11 ref
    TF2WH: 250 credits (0.08 ref)
    scout sniper soldier demoman medic heavy pyro melee
  • Equip

    The Red-Tape Recorder

    Level 99 Sapper
    Reverses enemy building construction
    -100% sapper damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    spy
  • Equip

    The Loose Cannon

    Level 10 Grenade Launcher
    Cannonballs push players back on impact
    Cannonballs have a fuse time of 2 seconds; fuses can be primed to explode earlier by holding down the fire key.
    -50% damage on contact with surfaces
    Cannonballs do not explode on impact
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 180 credits (0.06 ref)
    demoman primary
  • Equip

    The Ullapool Caber

    Level 10 Stick Bomb
    High-yield Scottish face removal.
    A sober person would throw it...

    The Expert's Ordnance
    The Ullapool Caber
    The Loch-n-Load
    Set Bonuses
    +10% fire damage resistance on wearer

    No random critical hits
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    demoman melee
  • Equip

    The Rocket Jumper

    Level 1 Rocket Launcher
    A special no-damage rocket launcher for learning
    rocket jump tricks and patterns.
    +200% max primary ammo on wearer
    No self inflicted blast damage taken
    Wearer cannot carry the intelligence briefcase
    No random critical hits
    -100% damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 170 credits (0.06 ref)
    soldier primary
  • Equip

    The Sticky Jumper

    Level 1 Stickybomb Launcher
    A special no-damage stickybomb launcher for
    learning stickybomb jump tricks and patterns.
    +200% max secondary ammo on wearer
    No self inflicted blast damage taken
    Wearer cannot carry the intelligence briefcase
    No random critical hits
    -100% damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 170 credits (0.06 ref)
    demoman secondary
  • Unusual Horseless Headless Horsemann's Headtaker

    Level 85 Axe
    Cursed by dark spirits similar to
    those that dwell within the Eyelander.
    Crafted by Burjerack
    -25 max health on wearer
    No random critical hits
    Origin: Crafted
    ( Not Tradable )
    Suggested value: 1.25 keys
    demoman melee
  • Equip

    The All-Father

    Level 15 Facial Hair
    Throughout the history of civilization, the white
    beard has come to symbolize wisdom and status.
    Show the world it's possible to be bearded AND
    stupid with this Heavy- and Soldier-specific
    face-nest. Shove it, civilization!
    Color: Indubitably Green (114,158,66)
    Origin: Purchased
    Suggested value: 1.75–2 keys (2–2.25 keys w/ bonuses)
    TF2WH: 26500 credits (1.75 keys)
    soldier heavy
  • The Hero's Tail

    Level 76 Hat
    Possibly the result of pigmentation loss due to
    horrible experiments. Possibly a mop of some kind.
    Style: Pigmentation Gained
    Crafted by Burjerack
    Color: Indubitably Green (114,158,66)
    Origin: Crafted
    Suggested value: 4 ref (1.03 keys w/ bonuses)
    TF2WH: 12015 credits (4.01 ref)
    scout#20798
  • Equip

    The Track Terrorizer

    Level 60 Shirt
    For a brief stint in high school, Scout joined the
    track team in one of his many schemes to pick up
    girls. He was kicked off the team after three days
    when everyone realized he was 23-years-old and
    also not enrolled in the school.
    Color: Indubitably Green (114,158,66)
    Origin: Found in Crate
    Suggested value: 3.33–3.66 ref (4.6–4.93 ref w/ bonuses)
    TF2WH: 9965 credits (3.32 ref)
    scout
  • Equip

    Tough Stuff Muffs

    Level 45 Hat
    Frostbite of the ears halts blood flow, and leads
    to tissue death, gangrene, and infection. And
    nobody wants to look at your gangrenous infected
    ears. Cover up those frostbitten abominations with
    these stylish earmuffs.
    Style: Boston Style
    Color: Indubitably Green (114,158,66)
    Origin: Found in Crate
    Suggested value: 1.66 ref (2.93 ref w/ bonuses)
    TF2WH: 5305 credits (1.77 ref)
    multi
  • Equip

    The Fruit Shoot

    Level 48 Hat
    This fun, all-ages activity brings history alive!
    All you need is a bow, an arrow, an apple, and an
    idiot.

    Dual-Purpose Fruit
    The Huntsman
    The Fruit Shoot
    Set Bonuses
    Reduces chance of hunger by up to 13%

    Style: Tasty
    Crafted by Burjerack
    Color: Indubitably Green (114,158,66)
    Origin: Crafted
    Suggested value: 1.33 ref (2.6 ref w/ bonuses)
    TF2WH: 4495 credits (1.5 ref)
    sniper#8371
  • Equip

    The Winter Wonderland Wrap

    Level 75 Mask
    Just because you're an unknowable enigma doesn't
    mean you shouldn't bundle up. Remember what your
    mom told you... if you even HAVE one, you
    inscrutable person of mystery!
    Style: With Stripes
    Color: Indubitably Green (114,158,66)
    Origin: Found in Crate
    Suggested value: 3.66–4 ref (4.93–5.27 ref w/ bonuses)
    TF2WH: 10505 credits (3.5 ref)
    pyro
  • Equip

    Haunted Sir Hootsalot

    Level 49
    If owls are so smart, why did this one let you
    glue it to your shoulder? Come to think of it,
    neither one of you is looking like a super-genius
    on this one.
    Style: Snowy
    Color: Indubitably Green (114,158,66)
    Origin: Found in Crate
    Suggested value: 4 ref (1.03 keys w/ bonuses)
    TF2WH: 9995 credits (3.33 ref)
    sniper
  • Equip

    Taunt: The Schadenfreude

    Level 5 Special Taunt
    Share a good natured laugh with everyone except
    that one guy you just shot.
    Origin: Timed Drop
    Suggested value: 3.33 ref
    TF2WH: 9880 credits (3.29 ref)
    multi
  • Reclaimed Metal

    Level 2 Craft Item
    Origin: Crafted
    Suggested value: 0.33 ref
    TF2WH: 1000 credits (0.33 ref)
  • The Seal Mask

    Level 31 Mask
    Turn routine melee attacks into environmental hate
    crimes with this adorable mask.
    Origin: Gifted
    ( Not Tradable )
    multi
  • The MONOCULUS!

    Level 31 Hat
    Celebrate the Demo's most serious childhood injury
    with this gruesome mask based on his missing,
    haunted eye.
    Origin: Achievement
    ( Not Tradable )
    Suggested value: 0.03 ref
    multi
  • Horseless Headless Horsemann's Head

    Level 31 Hat
    He had one all along...
    Origin: Achievement
    ( Not Tradable )
    TF2WH: 410 credits (0.14 ref)
    multi
  • Pyrovision Goggles

    Level 93 Pyrovision Goggles
    Enter a world of imagination that's far superior
    to the crap-ass worlds of imagination you get from
    books. Pyrovision lets you see the TF2niverse from
    our favorite arsonist's perspective.
    On Equip: Visit Pyroland
    Origin: Achievement
    ( Not Tradable )
    Suggested value: 0.83–1 ref
    TF2WH: 4025 credits (1.34 ref)
    multi
  • The Skull Island Topper

    Level 31 Hat
    This terrifying (innocuous) witching cap was found
    by the all-powerful (mediocre) wizard Merasmus in
    the depths of the Hades Spiral (right near the
    entrance of the Hades Spiral).
    Killed Merasmus at level 72
    Origin: Achievement
    ( Not Tradable )
    multi
  • Professor Speks

    Level 5 Hat
    Give your teacher the gift of insight, paper clip
    and rubber band included.
    Origin: Earned
    ( Not Tradable )
    Suggested value: 1.33–2 ref
    multi
  • Mann Co. Cap

    Level 10 Hat
    Color: Aged Moustache Grey (126,126,126)
    Origin: Store Promotion
    ( Not Tradable or Usable in Crafting )
    multi
  • Mann Co. Online Cap

    Level 10 Hat
    Origin: Store Promotion
    ( Not Tradable or Usable in Crafting )
    multi
  • Strange Spirit Of Giving

    Level 1 Badge
    The more gifts you give away, the bigger your
    heart will get! Get what gift-givers call "the
    Smissmas spirit," and what cardiologists call
    hypertrophic cardiomyopathy.
    Gifts Given: 1
    Origin: Timed Drop
    ( Not Tradable )
    multi
  • Equip

    The Ubersaw

    Level 10 Bonesaw
    On Hit: 25% ÜberCharge added
    -20% slower firing speed
    Origin: Achievement
    ( Not Tradable )
    Suggested value: 0.03 ref
    TF2WH: 160 credits (0.05 ref)
    medic melee
  • Equip

    The Bombinomicon

    Level 20 Badge
    'If ye gaze upon one tome-themed badge this year,
    MAKE IT NOT THIS ONE!' - Merasmus the Magician'
    Explode spectacularly on death
    Origin: Achievement
    ( Not Tradable )
    Suggested value: 0.17 ref
    multi
  • Bronze Dueling Badge

    Level 1 Badge
    This badge tracks your duel statistics.
    Increase its level by winning duels!
    Date Received: Aug 28, 2012 (02:15:30) GMT
    Origin: Earned
    ( Not Tradable )
    multi
  • Mercenary

    Level 5 Badge
    Even though you were late to the party, you were
    still the life of it.
    Hire Date: Oct 6, 2011 (23:28:20) GMT
    Origin: Timed Drop
    ( Not Tradable )
    multi
  • The Blutsauger

    Level 5 Syringe Gun
    On Hit: +3 health
    -2 health drained per second on wearer
    Origin: Achievement
    ( Not Tradable )
    Suggested value: 0.03 ref
    TF2WH: 160 credits (0.05 ref)
    medic primary
  • The Buff Banner

    Level 5 Battle Banner
    Provides an offensive buff that causes
    nearby team members to do mini-crits.
    Origin: Achievement
    ( Not Tradable )
    Suggested value: 0.03 ref
    TF2WH: 160 credits (0.05 ref)
    soldier secondary
  • The Sandvich

    Level 1 Lunch Box
    Origin: Achievement
    ( Not Tradable )
    Suggested value: 0.03 ref
    TF2WH: 170 credits (0.06 ref)
    heavy secondary
  • Equip

    The Gunslinger

    Level 15 Robot Arm
    +25 max health on wearer
    No random critical hits
    Replaces the Sentry with a fast building Mini-Sentry
    Origin: Achievement
    ( Not Tradable )
    Suggested value: 0.03 ref
    TF2WH: 160 credits (0.05 ref)
    engineer melee
  • Equip

    Ghastlier Gibus

    Level 10 Hat
    Even more ghastly.
    Style: Ghostly
    This is a special Halloween 2010 item
    Origin: Achievement
    ( Not Tradable )
    multi
  • Mildly Disturbing Halloween Mask

    Level 10 Holiday Hat
    Brown paper never looked so mildly disturbing.
    Origin: Achievement
    ( Not Tradable )
    multi
  • The Razorback

    Level 10 Shield
    Blocks a single backstab attempt
    Origin: Achievement
    ( Not Tradable )
    Suggested value: 0.03 ref
    TF2WH: 160 credits (0.05 ref)
    sniper secondary
  • Noise Maker - Winter Holiday

    Level 5 Party Favor
    Unlimited use
    Origin: Timed Drop
    Unlimited use
    Suggested value: 0.05 ref
    TF2WH: 395 credits (0.13 ref)
    multi
  • Natascha

    Level 5 Minigun
    On Hit: 100% chance to slow target
    30% slower spin up time
    -25% damage penalty
    Origin: Achievement
    ( Not Tradable )
    Suggested value: 0.03 ref
    TF2WH: 160 credits (0.05 ref)
    heavy primary
  • The Force-A-Nature

    Level 10 Scattergun
    +20% bullets per shot
    +50% faster firing speed
    Knockback on the target and shooter
    -66% clip size
    -10% damage penalty
    Origin: Achievement
    ( Not Tradable )
    Suggested value: 0.03 ref
    TF2WH: 160 credits (0.05 ref)
    scout primary
  • The Flying Guillotine

    Level 16 Cleaver
    Style: Thirstier
    100% critical hit vs stunned players
    Throw at your enemies to make them bleed!
    Long distance hits cause mini-crits
    Crafted by Burjerack
    No random critical hits
    Origin: Crafted
    ( Not Tradable )
    Suggested value: 0.03 ref
    TF2WH: 170 credits (0.06 ref)
    scout secondary#26018
  • Power Up Canteen

    Level 49 Usable Item
    Applies a bonus effect for a limited amount of
    time when used. Must first be filled at an Upgrade
    Station and can only be filled with one bonus type
    at a time.
    Each charge lasts 5 seconds
    Holds a maximum of 3 charges
    Currently holds 0 charges
    Origin: Achievement
    ( Not Tradable )
    Suggested value: 0.03 ref
    TF2WH: 160 credits (0.05 ref)
    multi
  • The Huntsman

    Level 10 Bow

    Dual-Purpose Fruit
    The Huntsman
    The Fruit Shoot
    Set Bonuses
    Reduces chance of hunger by up to 13%

    Origin: Achievement
    ( Not Tradable )
    Suggested value: 0.03 ref
    TF2WH: 160 credits (0.05 ref)
    sniper primary
  • The Backburner

    Level 10 Flame Thrower
    100% critical hits from behind
    +150% airblast cost
    Origin: Achievement
    ( Not Tradable )
    Suggested value: 0.03 ref
    TF2WH: 160 credits (0.05 ref)
    pyro primary
  • The Axtinguisher

    Level 10 Fire Axe
    100% critical hit vs burning players
    No critical hits vs non-burning players
    -50% damage vs non-burning players
    Origin: Achievement
    ( Not Tradable )
    Suggested value: 0.03 ref
    TF2WH: 160 credits (0.05 ref)
    pyro melee
  • The Sandman

    Level 15 Bat
    Alt-Fire: Launches a ball that stuns opponents
    -15 max health on wearer
    Origin: Achievement
    ( Not Tradable )
    Suggested value: 0.03 ref
    TF2WH: 160 credits (0.05 ref)
    scout melee
  • Operation Oil Spill Badge

    Level 1 Badge
    Your Mann Up progress through Operation Oil Spill
    is saved on this badge.
    Origin: Earned
    ( Not Tradable )
    multi
  • Noise Maker - TF Birthday

    Level 5 Party Favor
    Unlimited use
    Origin: Timed Drop
    ( Not Tradable )
    Unlimited use
    multi
  • The Fan O'War

    Level 5 Gunbai
    Winds of Gravel Pit
    Scout brings on his fan!
    You are marked for death
    On Hit: One target at a time is marked for death, causing all damage taken to be mini-crits
    Crafted by Burjerack
    -90% damage penalty
    Origin: Crafted
    ( Not Tradable )
    Suggested value: 0.03 ref
    TF2WH: 160 credits (0.05 ref)
    scout melee
  • Equip

    The Ambassador

    Level 5 Revolver
    Crits on headshot
    -20% slower firing speed
    -15% damage penalty
    Origin: Achievement
    ( Not Tradable )
    Suggested value: 0.03 ref
    TF2WH: 160 credits (0.05 ref)
    spy secondary
  • The Direct Hit

    Level 1 Rocket Launcher
    Mini-crits targets launched airborne by explosions
    +25% damage bonus
    +80% projectile speed
    -70% explosion radius
    Origin: Achievement
    ( Not Tradable )
    Suggested value: 0.03 ref
    TF2WH: 160 credits (0.05 ref)
    soldier primary
  • The Scottish Resistance

    Level 5 Stickybomb Launcher
    +6 max pipebombs out
    +50% max secondary ammo on wearer
    Able to destroy enemy stickybombs
    Detonates stickybombs near the crosshair and directly under your feet
    +25% faster firing speed
    0.8 sec slower bomb arm time
    Origin: Achievement
    ( Not Tradable )
    Suggested value: 0.03 ref
    TF2WH: 160 credits (0.05 ref)
    demoman secondary
  • The Dead Ringer

    Level 5 Invis Watch
    +80% cloak regen rate
    Cloak Type: Feign Death
    +60% cloak drain rate
    Origin: Achievement
    ( Not Tradable )
    Suggested value: 0.03 ref
    TF2WH: 160 credits (0.05 ref)
    spy pda
  • The Killing Gloves of Boxing

    Level 7 Boxing Gloves
    On Kill: 5 seconds of 100% critical chance
    -20% slower firing speed
    Origin: Achievement
    ( Not Tradable )
    Suggested value: 0.03 ref
    TF2WH: 160 credits (0.05 ref)
    heavy melee
  • The Cloak and Dagger

    Level 5 Invis Watch
    +100% cloak regen rate
    Cloak Type: Motion Sensitive
    Origin: Achievement
    ( Not Tradable )
    Suggested value: 0.03 ref
    TF2WH: 160 credits (0.05 ref)
    spy pda
  • The Equalizer

    Level 10 Pickaxe
    Damage increases as the user becomes injured
    Blocks healing while in use
    Origin: Achievement
    ( Not Tradable )
    Suggested value: 0.03 ref
    TF2WH: 160 credits (0.05 ref)
    soldier melee
  • Frontier Justice

    Level 5 Shotgun
    When your sentry is destroyed you
    gain revenge crits for every sentry kill
    -50% clip size
    No random critical hits
    Origin: Achievement
    ( Not Tradable )
    Suggested value: 0.03 ref
    TF2WH: 160 credits (0.05 ref)
    engineer primary
  • Equip

    Genuine Buck Turner All-Stars

    Level 1 Shoes
    'Bit trippin''
    Color: Indubitably Green (114,158,66)
    Origin: Steam Purchase
    Suggested value: 3–3.2 keys (3.25–3.45 keys w/ bonuses)
    TF2WH: 44500 credits (3 keys)
    scout demoman
  • Equip

    Genuine Ham Shank

    Level 5 Pork Product
    This makeshift classic is a prison staple. Simply
    take any common, everyday prison item, like a
    toothbrush or ham, whittle it to a point, and use
    it to shiv snitches waiting in line at the
    commissary for a second helping of ham and
    toothbrushes.
    Origin: Steam Purchase
    Suggested value: 1.66–2 ref
    TF2WH: 4500 credits (1.5 ref)
    scout sniper soldier demoman medic heavy pyro melee
  • Equip

    Genuine Wilson Weave

    Level 1 Hair
    Hear ye, hear ye! Re-enact famous moments in
    barber history with this tricorn hat of hair!
    Origin: Steam Purchase
    Suggested value: 1.66 ref
    TF2WH: 4050 credits (1.35 ref)
    scout demoman medic heavy engineer
  • Equip

    Genuine Cockfighter

    Level 10 Hat
    Let all those chickens on the battlefield know
    you're one bad clucker with this paintable
    all-class rooster helmet.
    Style: Max
    Color: Indubitably Green (114,158,66)
    Origin: Steam Purchase
    Suggested value: 2 keys (2.25 keys w/ bonuses)
    TF2WH: 24000 credits (1.5 keys)
    multi
  • Equip

    Summer Shades

    Level 10 Glasses
    These are famous.
    Gift from: GVs.Hatake
    Color: Indubitably Green (114,158,66)
    Date Received: Feb 17, 2013 (20:50:24) GMT
    Origin: Steam Purchase
    ( Not Tradable )
    Suggested value: 4–5 keys (4.25–5.25 keys w/ bonuses)
    multi
  • Equip

    Party Hat

    Level 10 Hat
    Color: Indubitably Green (114,158,66)
    Origin: Timed Drop
    ( Not Tradable )
    multi
  • Equip

    The Flare Gun

    Level 10 Flare Gun
    Origin: Achievement
    ( Not Tradable )
    Suggested value: 0.03 ref
    TF2WH: 160 credits (0.05 ref)
    pyro secondary
  • Equip

    The Kritzkrieg

    Level 8 Medi Gun
    +25% ÜberCharge rate
    ÜberCharge grants 100% critical chance
    Origin: Achievement
    ( Not Tradable )
    Suggested value: 0.03 ref
    TF2WH: 160 credits (0.05 ref)
    medic secondary
  • Bonk! Atomic Punch

    Level 5 Lunch Box
    Origin: Achievement
    ( Not Tradable )
    Suggested value: 0.03 ref
    TF2WH: 160 credits (0.05 ref)
    scout secondary


Please note: Prices listed on this page are only a suggestion. Prices are managed through community vote and may not always be accurate.