Profile Information
kklb.CockProductions
Created: 2011-06-24 · Online
Awesome+ ★★★ Occasional contributor Supporter
steamrep · bazaar · tf2outpost · tf2tp
  • SteamRepWAIT
  • Trade StatusWAIT
  • VAC StatusWAIT
  • CommunityWAIT
  • 625 refined
  • 3 raw metal
  • 1 raw key
  • 219 US$
  • 321 total items
  • 400 backpack slots
Backpack History
Quality Distribution

Click on quality to toggle filter

Item Usage

Backpack Contents

  • Reclaimed Metal

    Level 2 Craft Item
    Origin: Crafted
    Suggested value: 0.33 ref
    TF2WH: 1000 credits (0.33 ref)
  • Reclaimed Metal

    Level 2 Craft Item
    Origin: Crafted
    Suggested value: 0.33 ref
    TF2WH: 1000 credits (0.33 ref)
  • Reclaimed Metal

    Level 2 Craft Item
    Origin: Crafted
    Suggested value: 0.33 ref
    TF2WH: 1000 credits (0.33 ref)
  • Refined Metal

    Level 3 Craft Item
    Origin: Crafted
    Suggested value: $0.35
    TF2WH: 3000 credits (1 ref)
  • Refined Metal

    Level 3 Craft Item
    Origin: Crafted
    Suggested value: $0.35
    TF2WH: 3000 credits (1 ref)
  • Slot Token - Melee

    Level 1 Craft Item
    Used to specify a loadout slot in blueprints
    Origin: Crafted
    Suggested value: 0.16 ref
    TF2WH: 430 credits (0.14 ref)
    melee
  • RoboCrate

    Level 13
    This crate is special.
    Its contents are unknown and requires a
    RoboCrate Key to unlock.

    The RoboCrate contains Unusual effects that will
    only come from this crate.
    Crate Series #58
    Origin: Timed Drop
    Suggested value: 0.11–0.22 ref
    TF2WH: 1150 credits (0.38 ref)
    #58
  • RoboCrate

    Level 13
    This crate is special.
    Its contents are unknown and requires a
    RoboCrate Key to unlock.

    The RoboCrate contains Unusual effects that will
    only come from this crate.
    Gift from: ƬƝƑƤ Sevendi
    Crate Series #58
    Date Received: May 17, 2013 (21:03:19) GMT
    Origin: Gifted
    Suggested value: 0.08–0.17 ref
    TF2WH: 1150 credits (0.38 ref)
    #58
  • RoboCrate

    Level 13
    This crate is special.
    Its contents are unknown and requires a
    RoboCrate Key to unlock.

    The RoboCrate contains Unusual effects that will
    only come from this crate.
    Gift from: ƬƝƑƤ Sevendi
    Crate Series #58
    Date Received: May 17, 2013 (21:03:01) GMT
    Origin: Gifted
    Suggested value: 0.08–0.17 ref
    TF2WH: 1150 credits (0.38 ref)
    #58
  • RoboCrate

    Level 13
    This crate is special.
    Its contents are unknown and requires a
    RoboCrate Key to unlock.

    The RoboCrate contains Unusual effects that will
    only come from this crate.
    Gift from: ** TakeYouDown **
    Crate Series #58
    Date Received: May 17, 2013 (20:44:22) GMT
    Origin: Gifted
    Suggested value: 0.08–0.17 ref
    TF2WH: 1150 credits (0.38 ref)
    #58
  • RoboCrate

    Level 13
    This crate is special.
    Its contents are unknown and requires a
    RoboCrate Key to unlock.

    The RoboCrate contains Unusual effects that will
    only come from this crate.
    Gift from: ƬƝƑƤ Sevendi
    Crate Series #58
    Date Received: May 17, 2013 (21:03:17) GMT
    Origin: Gifted
    Suggested value: 0.08–0.17 ref
    TF2WH: 1150 credits (0.38 ref)
    #58
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #8
    Origin: Timed Drop
    Suggested value: 0.11–0.22 ref
    TF2WH: 10 credits (0 ref)
    #8
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #9
    Origin: Timed Drop
    Suggested value: 0.33–0.44 ref
    TF2WH: 10 credits (0 ref)
    #9
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #32
    Origin: Timed Drop
    Suggested value: 0.03–0.05 ref
    TF2WH: 10 credits (0 ref)
    #32
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #32
    Origin: Timed Drop
    Suggested value: 0.03–0.05 ref
    TF2WH: 10 credits (0 ref)
    #32
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #34
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #34
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #34
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #34
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #34
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #34
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #39
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 10 credits (0 ref)
    #39
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #39
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 10 credits (0 ref)
    #39
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #39
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 10 credits (0 ref)
    #39
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #39
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 10 credits (0 ref)
    #39
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #39
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 10 credits (0 ref)
    #39
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #41
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 10 credits (0 ref)
    #41
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #41
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 10 credits (0 ref)
    #41
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #41
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 10 credits (0 ref)
    #41
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #41
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 10 credits (0 ref)
    #41
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #41
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 10 credits (0 ref)
    #41
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #42
    Origin: Timed Drop
    Suggested value: 0.55–0.66 ref
    TF2WH: 10 credits (0 ref)
    #42
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #42
    Origin: Timed Drop
    Suggested value: 0.55–0.66 ref
    TF2WH: 10 credits (0 ref)
    #42
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #42
    Origin: Timed Drop
    Suggested value: 0.55–0.66 ref
    TF2WH: 10 credits (0 ref)
    #42
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #42
    Origin: Timed Drop
    Suggested value: 0.55–0.66 ref
    TF2WH: 10 credits (0 ref)
    #42
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #42
    Origin: Timed Drop
    Suggested value: 0.55–0.66 ref
    TF2WH: 10 credits (0 ref)
    #42
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #42
    Origin: Timed Drop
    Suggested value: 0.55–0.66 ref
    TF2WH: 10 credits (0 ref)
    #42
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #43
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #43
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #43
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #43
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #43
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #43
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #43
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #43
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #44
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #44
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #44
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #44
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #44
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #44
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #44
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #44
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #44
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #44
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #44
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #44
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #44
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #44
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #49
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #49
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #49
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #49
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #49
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #49
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #49
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #49
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #49
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #49
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #49
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #49
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #54
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #54
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #54
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #54
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #54
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #54
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #54
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #54
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #54
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #54
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #55
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #55
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #55
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #55
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #55
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #55
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #55
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #55
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #55
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #55
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #55
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #55
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Gift from: ƬƝƑƤ Sevendi
    Crate Series #55
    Date Received: May 17, 2013 (21:03:10) GMT
    Origin: Gifted
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #55
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Gift from: ƬƝƑƤ Sevendi
    Crate Series #55
    Date Received: May 17, 2013 (21:03:12) GMT
    Origin: Gifted
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #55
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #55
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #55
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #55
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #55
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #55
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #55
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Gift from: ** TakeYouDown **
    Crate Series #56
    Date Received: May 17, 2013 (20:44:22) GMT
    Origin: Gifted
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #56
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Gift from: ƬƝƑƤ Sevendi
    Crate Series #56
    Date Received: May 17, 2013 (21:03:01) GMT
    Origin: Gifted
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #56
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #56
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #56
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #56
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #56
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #56
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #56
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Gift from: ƬƝƑƤ Sevendi
    Crate Series #56
    Date Received: May 17, 2013 (21:03:17) GMT
    Origin: Gifted
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #56
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #57
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #57
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #57
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #57
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #57
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #57
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #57
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #57
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Gift from: ƬƝƑƤ Sevendi
    Crate Series #57
    Date Received: May 17, 2013 (21:03:19) GMT
    Origin: Gifted
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #57
  • Mann Co. Store Package

    Level 1 Package
    This bag contains one free item from the Mann Co.
    store! You can open it from your backpack!
    Origin: Store Promotion
    Suggested value: 0.66–1 ref
    TF2WH: 2225 credits (0.74 ref)
    multi
  • Mann Co. Store Package

    Level 1 Package
    This bag contains one free item from the Mann Co.
    store! You can open it from your backpack!
    Origin: Store Promotion
    Suggested value: 0.66–1 ref
    TF2WH: 2225 credits (0.74 ref)
    multi
  • Mann Co. Store Package

    Level 1 Package
    This bag contains one free item from the Mann Co.
    store! You can open it from your backpack!
    Origin: Store Promotion
    Suggested value: 0.66–1 ref
    TF2WH: 2225 credits (0.74 ref)
    multi
  • Mann Co. Store Package

    Level 1 Package
    This bag contains one free item from the Mann Co.
    store! You can open it from your backpack!
    Origin: Store Promotion
    Suggested value: 0.66–1 ref
    TF2WH: 2225 credits (0.74 ref)
    multi
  • Mann Co. Store Package

    Level 1 Package
    This bag contains one free item from the Mann Co.
    store! You can open it from your backpack!
    Origin: Store Promotion
    Suggested value: 0.66–1 ref
    TF2WH: 2225 credits (0.74 ref)
    multi
  • Noise Maker - TF Birthday

    Level 5 Party Favor
    Unlimited use
    Origin: Timed Drop
    ( Not Tradable )
    Unlimited use
    multi
  • Noise Maker - Winter Holiday

    Level 5 Party Favor
    Unlimited use
    Origin: Timed Drop
    Unlimited use
    Suggested value: 0.05 ref
    TF2WH: 395 credits (0.13 ref)
    multi
  • Equip

    Bill's Hat

    Level 10 Veteran's Beret
    Left 4 You.
    Origin: Timed Drop
    Suggested value: 7.8–8 keys
    TF2WH: 120000 credits (7.75 keys)
    multi
  • Mann Co. Supply Crate Key

    Level 5 Tool
    Used to open locked supply crates.
    Origin: Purchased
    Suggested value: 5–5.22 ref
    TF2WH: 15000 credits (5 ref)
  • Zepheniah's Greed

    Level 5 Tool
    Used to paint other items.
    Color: Zepheniah's Greed (66,79,59)
    Origin: Gifted
    Suggested value: 1 ref
    TF2WH: 3000 credits (1 ref)
  • Equip

    Taunt: The Schadenfreude

    Level 5 Special Taunt
    Share a good natured laugh with everyone except
    that one guy you just shot.
    Origin: Timed Drop
    Suggested value: 3.33 ref
    TF2WH: 9880 credits (3.29 ref)
    multi
  • Equip

    Taunt: The Meet the Medic

    Level 5 Special Taunt
    Remind those ungrateful bastards how valuable your
    Medic skills are by striking a heroic pose
    accompanied by an angelic choir, beams of divine
    light, and a flock of doves.
    Origin: Timed Drop
    Suggested value: 1 ref
    TF2WH: 2915 credits (0.97 ref)
    medic
  • Tour of Duty Ticket

    Level 1 Ticket
    Present this ticket in Mann vs. Machine to play
    Mann Up Mode on an official server to earn rare
    items and track progress on your Tour of Duty
    Badge.
    Origin: Purchased
    Suggested value: 2–2.22 ref
    TF2WH: 6000 credits (2 ref)
  • Dueling Mini-Game

    Level 5 Usable Item
    Is an enemy player questioning your skills,
    personal hygiene, and/or ancestry?
    Use these stylish firearms to challenge them to a
    duel!
    See the Mann Co. Catalog for full details.
    Origin: Timed Drop
    Uses left: 4
    Suggested value: 0.22–0.33 ref
    TF2WH: 905 credits (0.3 ref)
    multi
  • Dueling Mini-Game

    Level 5 Usable Item
    Is an enemy player questioning your skills,
    personal hygiene, and/or ancestry?
    Use these stylish firearms to challenge them to a
    duel!
    See the Mann Co. Catalog for full details.
    Origin: Timed Drop
    Uses left: 5
    Suggested value: 0.22–0.33 ref
    TF2WH: 905 credits (0.3 ref)
    multi
  • Dueling Mini-Game

    Level 5 Usable Item
    Is an enemy player questioning your skills,
    personal hygiene, and/or ancestry?
    Use these stylish firearms to challenge them to a
    duel!
    See the Mann Co. Catalog for full details.
    Origin: Timed Drop
    Uses left: 5
    Suggested value: 0.22–0.33 ref
    TF2WH: 905 credits (0.3 ref)
    multi
  • Power Up Canteen

    Level 79 Usable Item
    Applies a bonus effect for a limited amount of
    time when used. Must first be filled at an Upgrade
    Station and can only be filled with one bonus type
    at a time.
    Each charge lasts 5 seconds
    Holds a maximum of 3 charges
    Currently holds 0 charges
    Origin: Achievement
    ( Not Tradable )
    Suggested value: 0.03 ref
    TF2WH: 160 credits (0.05 ref)
    multi
  • Haunted Voodoo-Cursed Engineer Soul

    Level 1 Cursed Soul
    Origin: Gifted
    Suggested value: 0.11–0.33 ref
    TF2WH: 330 credits (0.11 ref)
    engineer
  • Voodoo-Cursed Heavy Soul

    Level 1 Cursed Soul
    Origin: Gifted
    Suggested value: 0.11 ref
    TF2WH: 160 credits (0.05 ref)
    heavy
  • Voodoo-Cursed Medic Soul

    Level 1 Cursed Soul
    Origin: Gifted
    Suggested value: 0.11 ref
    TF2WH: 160 credits (0.05 ref)
    medic
  • Voodoo-Cursed Medic Soul

    Level 1 Cursed Soul
    Origin: Gifted
    Suggested value: 0.11 ref
    TF2WH: 160 credits (0.05 ref)
    medic
  • Unusual Horseless Headless Horsemann's Headtaker

    Level 70 Axe
    Cursed by dark spirits similar to
    those that dwell within the Eyelander.
    Crafted by kklb.CockProductions
    -25 max health on wearer
    No random critical hits
    Origin: Crafted
    ( Not Tradable )
    Suggested value: 1.25 keys
    demoman melee
  • The Candy Cane

    Level 25 Bat
    On Kill: A small health pack is dropped
    25% explosive damage vulnerability on wearer
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    scout melee
  • The Sandman

    Level 15 Bat
    Alt-Fire: Launches a ball that stuns opponents
    -15 max health on wearer
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.01–0.03 ref
    TF2WH: 160 credits (0.05 ref)
    scout melee
  • Equip

    Strange Sandman

    Level 15 Bat
    Kills: 88
    Alt-Fire: Launches a ball that stuns opponents
    -15 max health on wearer
    Origin: Traded
    Suggested value: 3.66 ref
    TF2WH: 9040 credits (3.01 ref)
    scout melee
  • The Battalion's Backup

    Level 10 Battle Banner
    Provides a defensive buff that protects
    nearby team members from crits
    and blocks 35% of incoming damage.
    Rage increases through damage taken.

    The Tank Buster
    The Black Box
    The Battalion's Backup
    The Grenadier's Softcap
    Set Bonuses
    +20% sentry damage resistance on wearer

    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier secondary
  • The Buff Banner

    Level 5 Battle Banner
    Provides an offensive buff that causes
    nearby team members to do mini-crits.
    Origin: Achievement
    ( Not Tradable )
    Suggested value: 0.03 ref
    TF2WH: 160 credits (0.05 ref)
    soldier secondary
  • Equip

    Strange Ubersaw

    Level 10 Bonesaw
    Kills: 153
    On Hit: 25% ÜberCharge added
    -20% slower firing speed
    Origin: Found in Crate
    Suggested value: 2.33–2.66 ref
    TF2WH: 6245 credits (2.08 ref)
    medic melee
  • The Vita-Saw

    Level 5 Bonesaw
    On death up to 20% of your stored
    ÜberCharge is retained
    -10 max health on wearer
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    medic melee
  • The Solemn Vow

    Level 10 Bust of Hippocrates
    'Do no harm.'

    Clinical Trial
    The Quick-Fix
    The Overdose
    The Solemn Vow

    Allows you to see enemy health
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    medic melee
  • The Shahanshah

    Level 5 Kukri

    Lawrence of Australia
    The Bazaar Bargain
    The Shahanshah
    Desert Marauder

    25% increase in damage when health <50% of max
    -25% decrease in damage when health >50% of max
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.11–0.22 ref
    TF2WH: 160 credits (0.05 ref)
    sniper melee
  • The Shahanshah

    Level 5 Kukri

    Lawrence of Australia
    The Bazaar Bargain
    The Shahanshah
    Desert Marauder

    25% increase in damage when health <50% of max
    -25% decrease in damage when health >50% of max
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.11–0.22 ref
    TF2WH: 160 credits (0.05 ref)
    sniper melee
  • The Tribalman's Shiv

    Level 5 Kukri
    On Hit: Bleed for 6 seconds
    -50% damage penalty
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    sniper melee
  • Equip

    Strange Tribalman's Shiv

    Level 5 Kukri
    Kills: 87
    On Hit: Bleed for 6 seconds
    -50% damage penalty
    Posthumous Kills: 5
    Origin: Found in Crate
    Suggested value: 0.33 ref (0.59 ref w/ bonuses)
    TF2WH: 905 credits (0.3 ref)
    sniper melee
  • The Huntsman

    Level 10 Bow

    Dual-Purpose Fruit
    The Huntsman
    The Fruit Shoot
    Set Bonuses
    Reduces chance of hunger by up to 13%

    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    sniper primary
  • Strange Lollichop

    Level 54 Fire Axe
    Fill (split) your buddies' tummies (skulls) with
    delicious candy (cold steel) with this oversized
    sugary treat. (Equips Pyrovision.)
    Kills: 0
    On Equip: Visit Pyroland
    Only visible in Pyroland
    Origin: Found in Crate
    Suggested value: 0.33 ref
    TF2WH: 900 credits (0.3 ref)
    pyro melee
  • The Third Degree

    Level 10 Fire Axe
    Being a boon to tree-fellers, backwoodsmen and
    atom-splitters the world over, this miraculous
    matter-hewing device burns each individual
    molecule as it cleaves it.

    Dr. Grordbort's Moonman Pack
    The Phlogistinator
    The Third Degree
    The Manmelter
    The Moonman Backpack
    The Bubble Pipe

    All players connected via Medigun beams are hit
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    pyro melee
  • The Axtinguisher

    Level 10 Fire Axe
    100% critical hit vs burning players
    No critical hits vs non-burning players
    -50% damage vs non-burning players
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.03–0.05 ref
    TF2WH: 160 credits (0.05 ref)
    pyro melee
  • The Axtinguisher

    Level 10 Fire Axe
    100% critical hit vs burning players
    No critical hits vs non-burning players
    -50% damage vs non-burning players
    Origin: Achievement
    ( Not Tradable )
    Suggested value: 0.03 ref
    TF2WH: 160 credits (0.05 ref)
    pyro melee
  • Equip

    'Le skull splitter'Strange Axtinguisher

    Level 10 Fire Axe
    Kills: 198
    100% critical hit vs burning players
    No critical hits vs non-burning players
    -50% damage vs non-burning players
    Origin: Found in Crate
    Suggested value: 2–2.33 ref
    TF2WH: 5900 credits (1.97 ref)
    pyro melee
  • The Holiday Punch

    Level 10 Fists
    Be the life of the war party with these
    laugh-inducing punch-mittens.
    On Hit: Force enemies to laugh who are also wearing this item
    Always critical hit from behind
    Critical hit forces victim to laugh
    Critical hits do no damage
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    heavy melee
  • The Rainblower

    Level 10 Flame Thrower
    Your friends (enemies) will squeal with delight
    (be consumed with fire) when you cover them in
    sparkly rainbows (all-consuming fire). (Equips
    Pyrovision.)
    On Equip: Visit Pyroland
    Only visible in Pyroland
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    pyro primary
  • The Rainblower

    Level 10 Flame Thrower
    Your friends (enemies) will squeal with delight
    (be consumed with fire) when you cover them in
    sparkly rainbows (all-consuming fire). (Equips
    Pyrovision.)
    On Equip: Visit Pyroland
    Only visible in Pyroland
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    pyro primary
  • The Degreaser

    Level 10 Flame Thrower

    The Gas Jockey's Gear
    The Degreaser
    The Powerjack
    The Attendant
    Set Bonuses
    +10% faster move speed on wearer
    10% bullet damage vulnerability on wearer

    65% faster weapon switch
    -10% damage penalty
    -25% afterburn damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    pyro primary
  • The Degreaser

    Level 10 Flame Thrower

    The Gas Jockey's Gear
    The Degreaser
    The Powerjack
    The Attendant
    Set Bonuses
    +10% faster move speed on wearer
    10% bullet damage vulnerability on wearer

    65% faster weapon switch
    -10% damage penalty
    -25% afterburn damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    pyro primary
  • Equip

    Strange Degreaser

    Level 10 Flame Thrower

    The Gas Jockey's Gear
    The Degreaser
    The Powerjack
    The Attendant
    Set Bonuses
    +10% faster move speed on wearer
    10% bullet damage vulnerability on wearer

    Kills: 293
    65% faster weapon switch
    -10% damage penalty
    -25% afterburn damage penalty
    Allies Extinguished: 96
    Projectiles Reflected: 403
    Origin: Found in Crate
    Suggested value: 2 keys (3.23 keys w/ bonuses)
    TF2WH: 28950 credits (2 keys)
    pyro primary
  • The Backburner

    Level 10 Flame Thrower
    100% critical hits from behind
    +150% airblast cost
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    pyro primary
  • Strange Carbonado Botkiller Flame Thrower Mk.I

    Level 136 Flame Thrower
    Kills: 51
    Origin: MvM Badge completion reward
    Suggested value: 1.33 ref
    TF2WH: 2500 credits (0.83 ref)
    pyro primary
  • The Flare Gun

    Level 10 Flare Gun
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.03–0.05 ref
    TF2WH: 160 credits (0.05 ref)
    pyro secondary
  • The Flare Gun

    Level 10 Flare Gun
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    pyro secondary
  • Equip

    Strange Flare Gun

    Level 10 Flare Gun
    Kills: 258
    Origin: Found in Crate
    Suggested value: 5–5.33 ref
    TF2WH: 15325 credits (5.11 ref)
    pyro secondary
  • Strange Detonator

    Level 10 Flare Gun
    Alt-Fire: Detonate flare.
    Kills: 0
    +25% damage to self
    Origin: Found in Crate
    Suggested value: 0.22 ref
    TF2WH: 385 credits (0.13 ref)
    pyro secondary
  • Strange Detonator

    Level 10 Flare Gun
    Alt-Fire: Detonate flare.
    Kills: 6
    +25% damage to self
    Origin: Found in Crate
    Suggested value: 0.22 ref
    TF2WH: 385 credits (0.13 ref)
    pyro secondary
  • Equip

    The Frying Pan

    Level 5 Frying Pan
    Origin: Steam Purchase
    Suggested value: 0.33–0.44 ref
    TF2WH: 1100 credits (0.37 ref)
    scout sniper soldier demoman medic heavy pyro melee
  • The Frying Pan

    Level 5 Frying Pan
    Origin: Steam Purchase
    Suggested value: 0.33–0.44 ref
    TF2WH: 1100 credits (0.37 ref)
    scout sniper soldier demoman medic heavy pyro melee
  • The Back Scratcher

    Level 10 Garden Rake
    +50% health from packs on wearer
    +25% damage bonus
    -75% health from healers on wearer
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    pyro melee
  • The Back Scratcher

    Level 10 Garden Rake
    +50% health from packs on wearer
    +25% damage bonus
    -75% health from healers on wearer
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    pyro melee
  • Strange Back Scratcher

    Level 10 Garden Rake
    Kills: 0
    +50% health from packs on wearer
    +25% damage bonus
    -75% health from healers on wearer
    Origin: Found in Crate
    Suggested value: 0.11–0.22 ref
    TF2WH: 320 credits (0.11 ref)
    pyro melee
  • Strange Back Scratcher

    Level 10 Garden Rake
    Kills: 0
    +50% health from packs on wearer
    +25% damage bonus
    -75% health from healers on wearer
    Origin: Found in Crate
    Suggested value: 0.11–0.22 ref
    TF2WH: 320 credits (0.11 ref)
    pyro melee
  • The Killing Gloves of Boxing

    Level 7 Boxing Gloves
    On Kill: 5 seconds of 100% critical chance
    -20% slower firing speed
    Origin: Achievement
    ( Not Tradable )
    Suggested value: 0.03 ref
    TF2WH: 160 credits (0.05 ref)
    heavy melee
  • The Killing Gloves of Boxing

    Level 7 Boxing Gloves
    On Kill: 5 seconds of 100% critical chance
    -20% slower firing speed
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    heavy melee
  • Strange Killing Gloves of Boxing

    Level 7 Boxing Gloves
    Kills: 423
    On Kill: 5 seconds of 100% critical chance
    -20% slower firing speed
    Origin: Found in Crate
    Suggested value: 0.22–0.33 ref
    TF2WH: 710 credits (0.24 ref)
    heavy melee
  • Equip

    'RUN NIGGER RUN! V.2'Strange Gloves of Running Urgently

    Level 10 Boxing Gloves
    Kills: 18
    You are marked for death while active, and for short period after switching weapons
    +30% faster move speed on wearer
    When weapon is active:
    -25% damage penalty
    Demomen Killed: 0
    Origin: Traded
    Suggested value: 1.33–1.66 ref (1.99–2.32 ref w/ bonuses)
    TF2WH: 3250 credits (1.08 ref)
    heavy melee
  • Equip

    Strange Grenade Launcher

    Level 1 Grenade Launcher
    'Y'too droonk'ta beatarget
    the'rnbehtree oov'ya ereh'ghm
    hareffffgughhrphmnickers'
    Kills: 6612
    Pyros Killed: 100
    Origin: Found in Crate
    Suggested value: 4–4.5 keys (4.1–4.6 keys w/ bonuses)
    TF2WH: 57505 credits (3.75 keys)
    demoman primary
  • Festive Grenade Launcher

    Level 1 Grenade Launcher
    Origin: Found in Crate
    Suggested value: 2.66–3 ref
    TF2WH: 5435 credits (1.81 ref)
    demoman primary
  • The Fan O'War

    Level 5 Gunbai
    Winds of Gravel Pit
    Scout brings on his fan!
    You are marked for death
    On Hit: One target at a time is marked for death, causing all damage taken to be mini-crits
    -90% damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    scout melee
  • The Manmelter

    Level 30 Indivisible Particle Smasher
    Being a device that flouts conventional scientific
    consensus that the molecules composing the human
    body must be arranged "just so", and not, for
    example, across a square-mile radius.

    Dr. Grordbort's Moonman Pack
    The Phlogistinator
    The Third Degree
    The Manmelter
    The Moonman Backpack
    The Bubble Pipe

    Alt-Fire: Extinguish teammates to gain guaranteed critical hits
    +50% projectile speed
    Does not require ammo
    No random critical hits
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    pyro secondary
  • The Pomson 6000

    Level 10 Indivisible Particle Smasher
    Being an innovative hand-held irradiating utensil
    capable of producing rapid pulses of
    high-amplitude radiation in sufficient quantity as
    to immolate, maim and otherwise incapacitate the
    Irish.

    Dr. Grordbort's Brainiac Pack
    The Eureka Effect
    The Pomson 6000
    The Brainiac Hairpiece
    The Brainiac Goggles

    On Hit: Victim loses 20% cloak
    On Hit: Victim loses 10% Medigun charge
    Projectile cannot be deflected
    Does not require ammo
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.11–0.33 ref
    TF2WH: 160 credits (0.05 ref)
    engineer primary
  • The Pomson 6000

    Level 10 Indivisible Particle Smasher
    Being an innovative hand-held irradiating utensil
    capable of producing rapid pulses of
    high-amplitude radiation in sufficient quantity as
    to immolate, maim and otherwise incapacitate the
    Irish.

    Dr. Grordbort's Brainiac Pack
    The Eureka Effect
    The Pomson 6000
    The Brainiac Hairpiece
    The Brainiac Goggles

    On Hit: Victim loses 20% cloak
    On Hit: Victim loses 10% Medigun charge
    Projectile cannot be deflected
    Does not require ammo
    Crafted by kklb.CockProductions
    Origin: Crafted
    ( Not Tradable )
    Suggested value: 0.03 ref
    TF2WH: 160 credits (0.05 ref)
    engineer primary#120006
  • The Righteous Bison

    Level 30 Indivisible Particle Smasher

    Dr. Grordbort's Victory Pack
    The Cow Mangler 5000
    The Righteous Bison
    Lord Cockswain's Pith Helmet
    Lord Cockswain's Novelty Mutton Chops and Pipe

    Projectile cannot be deflected
    Projectile penetrates enemy targets
    Does not require ammo
    Deals only 20% damage to buildings
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier secondary
  • Jarate

    Level 5 Jar Based Karate
    Coated enemies take mini-crits
    Also handy for putting out a fire
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    sniper secondary
  • Jarate

    Level 5 Jar Based Karate
    Coated enemies take mini-crits
    Also handy for putting out a fire
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    sniper secondary
  • Jarate

    Level 5 Jar Based Karate
    Coated enemies take mini-crits
    Also handy for putting out a fire
    Origin: Achievement
    ( Not Tradable )
    Suggested value: 0.03 ref
    TF2WH: 160 credits (0.05 ref)
    sniper secondary
  • The Black Rose

    Level 1 Knife
    Slay it with flowers.
    Style: Baccara
    Origin: Achievement
    ( Not Tradable )
    Suggested value: 1–1.66 ref
    spy melee
  • The Sharp Dresser

    Level 1 Knife
    Every merc's crazy for a sharp-dressed man. With
    15th century murder-knives extruding from his
    cufflinks.
    Crafted by kklb.CockProductions
    Origin: Crafted
    Suggested value: 1.66–2 ref
    TF2WH: 5250 credits (1.75 ref)
    spy melee#113845
  • The Spy-cicle

    Level 1 Knife
    It's the perfect gift for the man who has
    everything: an icicle driven into their back. Even
    rich people can't buy that in stores.
    On Hit by Fire: Become fireproof for 2 seconds
    Silent Killer: No attack noise from backstabs
    Melts in fire, regenerates after 15 seconds
    Backstab turns victim to ice
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    spy melee
  • Equip

    'Three Little Birds'Strange Knife

    Level 1 Knife
    Kills: 2918
    Dominations: 55
    Engineers Killed: 116
    Origin: Found in Crate
    Suggested value: 1.33 ref (1.14 keys w/ bonuses)
    TF2WH: 3610 credits (1.2 ref)
    spy melee
  • Conniver's Kunai

    Level 1 Kunai
    Start off with low health
    Kill somebody with this knife
    Steal all of their health
    On Backstab: Absorbs the health from your victim.
    -65 max health on wearer
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    spy melee
  • The Wrangler

    Level 5 Laser Pointer
    Take manual control of your Sentry Gun
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    engineer secondary
  • The Wrangler

    Level 5 Laser Pointer
    Take manual control of your Sentry Gun
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    engineer secondary
  • The Buffalo Steak Sandvich

    Level 1 Lunch Box
    While under the effects, move speed is increased,
    damage done and taken will be mini-crits,
    and the player may only use melee weapons.

    Who needs bread?

    The Hibernating Bear
    The Brass Beast
    The Buffalo Steak Sandvich
    Warrior's Spirit
    Set Bonuses
    +5% critical hit damage resistance on wearer

    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    heavy secondary
  • The Buffalo Steak Sandvich

    Level 1 Lunch Box
    While under the effects, move speed is increased,
    damage done and taken will be mini-crits,
    and the player may only use melee weapons.

    Who needs bread?

    The Hibernating Bear
    The Brass Beast
    The Buffalo Steak Sandvich
    Warrior's Spirit
    Set Bonuses
    +5% critical hit damage resistance on wearer

    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    heavy secondary
  • Bonk! Atomic Punch

    Level 5 Lunch Box
    Origin: Achievement
    ( Not Tradable )
    Suggested value: 0.03 ref
    TF2WH: 160 credits (0.05 ref)
    scout secondary
  • The Sandvich

    Level 1 Lunch Box
    Origin: Achievement
    ( Not Tradable )
    Suggested value: 0.03 ref
    TF2WH: 170 credits (0.06 ref)
    heavy secondary
  • Vintage Sandvich

    Level 1 Lunch Box
    Origin: Timed Drop
    Suggested value: 0.33–0.55 ref
    TF2WH: 1300 credits (0.43 ref)
    heavy secondary
  • Crit-a-Cola

    Level 5 Lunch Box
    While under the effects, +25% movement speed and
    damage done and damage taken will be mini-crits.
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    scout secondary
  • Equip

    The Festive Sandvich

    Level 1 Lunch Box
    Origin: Found in Crate
    Suggested value: 1.33–1.66 ref
    TF2WH: 2955 credits (0.99 ref)
    heavy secondary
  • The Pain Train

    Level 5 Makeshift Club
    +1 capture rate on wearer
    10% bullet damage vulnerability on wearer
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier demoman melee
  • Equip

    Strange Silver Botkiller Medi Gun Mk.I

    Level 4 Medi Gun
    Ubers: 77
    Kill Assists: 135
    Origin: MvM Badge completion reward
    Suggested value: 1–1.33 ref
    TF2WH: 2500 credits (0.83 ref)
    medic secondary
  • The Brass Beast

    Level 5 Minigun

    The Hibernating Bear
    The Brass Beast
    The Buffalo Steak Sandvich
    Warrior's Spirit
    Set Bonuses
    +5% critical hit damage resistance on wearer

    +20% damage bonus
    -60% slower move speed while deployed
    50% slower spin up time
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    heavy primary
  • Iron Curtain

    Level 5 Minigun
    Origin: Achievement
    ( Not Tradable )
    Suggested value: 0.33–0.66 ref
    heavy primary
  • Equip

    'Who's the Boss?'Strange Minigun

    Level 1 Minigun
    'You,Yes You,You are dead.'
    Kills: 16184
    Buildings Destroyed: 353
    Scouts Killed: 4086
    Soldiers Killed: 490
    Origin: Found in Crate
    Suggested value: 1.75–2 keys (3.7–3.95 keys w/ bonuses)
    TF2WH: 26000 credits (1.75 keys)
    heavy primary
  • The Equalizer

    Level 10 Pickaxe
    Damage increases as the user becomes injured
    Blocks healing while in use
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier melee
  • The Escape Plan

    Level 10 Pickaxe
    Move speed increases as the user becomes injured
    Blocks healing while in use
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier melee
  • Equip

    'RUN NIGGER RUN!'Strange Escape Plan

    Level 10 Pickaxe
    Kills: 530
    Move speed increases as the user becomes injured
    Blocks healing while in use
    Kills While Low Health: 36
    Engineers Killed: 4
    Scouts Killed: 167
    Origin: Found in Crate
    Suggested value: 3 ref (1.03 keys w/ bonuses)
    TF2WH: 8875 credits (2.96 ref)
    soldier melee
  • Strange Stickybomb Launcher

    Level 1 Stickybomb Launcher
    Kills: 0
    Origin: Found in Crate
    Suggested value: 0.33 ref
    TF2WH: 850 credits (0.28 ref)
    demoman secondary
  • 'Alex's Own Stickbomb'Strange Stickybomb Launcher

    Level 1 Stickybomb Launcher
    'U MAD BRO?'
    Kills: 2918
    Revenges: 6
    Origin: Found in Crate
    Suggested value: 0.33 ref (0.59 ref w/ bonuses)
    TF2WH: 850 credits (0.28 ref)
    demoman secondary
  • The Sticky Jumper

    Level 1 Stickybomb Launcher
    A special no-damage stickybomb launcher for
    learning stickybomb jump tricks and patterns.
    +200% max secondary ammo on wearer
    No self inflicted blast damage taken
    Wearer cannot carry the intelligence briefcase
    No random critical hits
    -100% damage penalty
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.05–0.11 ref
    TF2WH: 170 credits (0.06 ref)
    demoman secondary
  • The Sticky Jumper

    Level 1 Stickybomb Launcher
    A special no-damage stickybomb launcher for
    learning stickybomb jump tricks and patterns.
    +200% max secondary ammo on wearer
    No self inflicted blast damage taken
    Wearer cannot carry the intelligence briefcase
    No random critical hits
    -100% damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 170 credits (0.06 ref)
    demoman secondary
  • The Sticky Jumper

    Level 1 Stickybomb Launcher
    A special no-damage stickybomb launcher for
    learning stickybomb jump tricks and patterns.
    +200% max secondary ammo on wearer
    No self inflicted blast damage taken
    Wearer cannot carry the intelligence briefcase
    No random critical hits
    -100% damage penalty
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.05–0.11 ref
    TF2WH: 170 credits (0.06 ref)
    demoman secondary
  • Equip

    Strange Silver Botkiller Stickybomb Launcher Mk.II

    Level 3 Stickybomb Launcher
    Kills: 2024
    Dominations: 38
    Origin: MvM Badge completion reward
    Suggested value: 1 ref (5.09 ref w/ bonuses)
    TF2WH: 2500 credits (0.83 ref)
    demoman secondary
  • Equip

    The Lugermorph

    Level 5 Pistol
    The ultimate in semi-concealed weaponry.
    There's no question you need this gun,
    the only question is: where will you keep it?
    Origin: Achievement
    ( Not Tradable )
    Suggested value: 0.33–0.5 ref
    scout engineer secondary
  • Pretty Boy's Pocket Pistol

    Level 10 Pistol
    Wearer never takes falling damage
    +15 max health on wearer
    50% fire damage vulnerability on wearer
    -25% slower firing speed
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    scout secondary
  • Equip

    Strange Pistol

    Level 1 Pistol
    Kills: 74
    Origin: Found in Crate
    Suggested value: 1 ref
    TF2WH: 2805 credits (0.94 ref)
    scout engineer secondary
  • Strange Diamondback

    Level 5 Revolver
    Kills: 0
    Gives one guaranteed critical hit for each
    building destroyed with your sapper attached
    No random critical hits
    -15% damage penalty
    Origin: Found in Crate
    Suggested value: 0.22–0.33 ref
    TF2WH: 800 credits (0.27 ref)
    spy secondary
  • The Enforcer

    Level 5 Revolver

    The Man of Honor
    The Enforcer
    The Big Earner
    Cosa Nostra Cap
    The Made Man

    +20% damage bonus while undisguised
    -20% slower firing speed
    No random critical hits
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    spy secondary
  • The Enforcer

    Level 5 Revolver

    The Man of Honor
    The Enforcer
    The Big Earner
    Cosa Nostra Cap
    The Made Man

    +20% damage bonus while undisguised
    -20% slower firing speed
    No random critical hits
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    spy secondary
  • 'Nice Razorback'Strange Ambassador

    Level 5 Revolver
    Kills: 44
    Crits on headshot
    -20% slower firing speed
    -15% damage penalty
    Origin: Found in Crate
    Suggested value: 1 key
    TF2WH: 14845 credits (4.95 ref)
    spy secondary
  • Equip

    'The American myth'Strange Revolver

    Level 1 Revolver
    Kills: 328
    Origin: Found in Crate
    Suggested value: 3.33 ref
    TF2WH: 8905 credits (2.97 ref)
    spy secondary
  • The Disciplinary Action

    Level 10 Riding Crop

    The General's Formals
    The Mantreads
    The Disciplinary Action
    Armored Authority
    Fancy Dress Uniform

    On Hit Ally: Boosts both players' speed for several seconds
    -25% damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier melee
  • The Disciplinary Action

    Level 10 Riding Crop

    The General's Formals
    The Mantreads
    The Disciplinary Action
    Armored Authority
    Fancy Dress Uniform

    On Hit Ally: Boosts both players' speed for several seconds
    -25% damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier melee
  • Sharpened Volcano Fragment

    Level 10 RIFT Fire Axe
    Improves upon Mother Nature's original
    design for volcanos by increasing portability.
    Modern science is unable to explain exactly
    where the lava is coming from.
    On Hit: target is engulfed in flames
    -20% damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    pyro melee
  • The Sun-on-a-Stick

    Level 10 RIFT Fire Mace
    Spiky end goes into other man.
    100% critical hit vs burning players
    -25% damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    scout melee
  • The Gunslinger

    Level 15 Robot Arm
    +25 max health on wearer
    No random critical hits
    Replaces the Sentry with a fast building Mini-Sentry
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    engineer melee
  • Vintage Gunslinger

    Level 15 Robot Arm
    +25 max health on wearer
    No random critical hits
    Replaces the Sentry with a fast building Mini-Sentry
    Origin: Traded
    Suggested value: 1.33 ref
    TF2WH: 3660 credits (1.22 ref)
    engineer melee
  • The Beggar's Bazooka

    Level 83 Rocket Launcher
    Hold Fire to load up to three rockets
    Release Fire to unleash the barrage
    Cannot collect ammo from dispensers
    +3 degrees random projectile deviation
    Overloading the chamber will cause a misfire
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier primary
  • The Direct Hit

    Level 1 Rocket Launcher
    Mini-crits targets launched airborne by explosions
    +25% damage bonus
    +80% projectile speed
    -70% explosion radius
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier primary
  • Equip

    'The Black Death'Strange Rocket Launcher

    Level 1 Rocket Launcher
    'Its coming from the sky, creating destruction and
    desolation for mexicans niggas'
    Kills: 21765
    Demomen Killed: 1380
    Robots Destroyed: 1192
    Dominations: 165
    Origin: Found in Crate
    Suggested value: 1–1.33 ref (2.01–2.07 keys w/ bonuses)
    TF2WH: 2850 credits (0.95 ref)
    soldier primary
  • The Rocket Jumper

    Level 1 Rocket Launcher
    A special no-damage rocket launcher for learning
    rocket jump tricks and patterns.
    +200% max primary ammo on wearer
    No self inflicted blast damage taken
    Wearer cannot carry the intelligence briefcase
    No random critical hits
    -100% damage penalty
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.05 ref
    TF2WH: 170 credits (0.06 ref)
    soldier primary
  • The Rocket Jumper

    Level 1 Rocket Launcher
    A special no-damage rocket launcher for learning
    rocket jump tricks and patterns.
    +200% max primary ammo on wearer
    No self inflicted blast damage taken
    Wearer cannot carry the intelligence briefcase
    No random critical hits
    -100% damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 170 credits (0.06 ref)
    soldier primary
  • The Rocket Jumper

    Level 1 Rocket Launcher
    A special no-damage rocket launcher for learning
    rocket jump tricks and patterns.
    +200% max primary ammo on wearer
    No self inflicted blast damage taken
    Wearer cannot carry the intelligence briefcase
    No random critical hits
    -100% damage penalty
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.05 ref
    TF2WH: 170 credits (0.06 ref)
    soldier primary
  • The Soda Popper

    Level 10 Scattergun
    Builds Hype as you run. When the Hype Meter is
    full, unleash mini-crits!

    The #1 Fan
    The Soda Popper
    The Winger
    The Atomizer
    Bonk Boy

    +50% faster firing speed
    25% faster reload time
    No random critical hits
    -66% clip size
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    scout primary
  • The Force-A-Nature

    Level 10 Scattergun
    +20% bullets per shot
    +50% faster firing speed
    Knockback on the target and shooter
    -66% clip size
    -10% damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    scout primary
  • Baby Face's Blaster

    Level 10 Scattergun
    On Hit: Builds Boost
    Run at up to double speed at maximum Boost
    40% more accurate
    Boost resets on jump
    35% slower move speed on wearer
    -30% damage penalty
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    scout primary
  • Equip

    Strange Silver Botkiller Scattergun Mk.II

    Level 4 Scattergun
    Kills: 396
    Origin: MvM Badge completion reward
    Suggested value: 2 ref
    TF2WH: 3000 credits (1 ref)
    scout primary
  • Frontier Justice

    Level 5 Shotgun
    When your sentry is destroyed you
    gain revenge crits for every sentry kill
    -50% clip size
    No random critical hits
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    engineer primary
  • Equip

    'Winchester Model 1200'Strange Shotgun

    Level 1 Shotgun
    Kills: 647
    Kills While Low Health: 34
    Engineers Killed: 19
    Scouts Killed: 176
    Origin: Found in Crate
    Suggested value: 1.5–1.75 keys (1.94–2.19 keys w/ bonuses)
    TF2WH: 24360 credits (1.5 keys)
    soldier heavy pyro engineer primary
  • Strange Market Gardener

    Level 10 Shovel

    The Airborne Armaments
    The Liberty Launcher
    The Reserve Shooter
    The Market Gardener
    Jumper's Jeepcap

    Kills: 130
    Deals crits while the wielder is rocket jumping
    No random critical hits
    Origin: Found in Crate
    Suggested value: 0.33 ref
    TF2WH: 670 credits (0.22 ref)
    soldier melee
  • The Conscientious Objector

    Level 25 Sign
    We gave peace a chance. It didn't work.

    Custom decals can be applied to this item.
    Origin: Timed Drop
    Suggested value: 0.11 ref
    TF2WH: 250 credits (0.08 ref)
    scout sniper soldier demoman medic heavy pyro melee
  • Strange Neon Annihilator

    Level 25 Sign
    Kills: 0
    Damage removes Sappers
    100% critical hit vs wet players
    No random critical hits
    -20% damage vs players
    Origin: Found in Crate
    Suggested value: 0.11–0.22 ref
    TF2WH: 650 credits (0.22 ref)
    pyro melee
  • Strange Powerjack

    Level 5 Sledgehammer

    The Gas Jockey's Gear
    The Degreaser
    The Powerjack
    The Attendant
    Set Bonuses
    +10% faster move speed on wearer
    10% bullet damage vulnerability on wearer

    Kills: 0
    +75 health restored on kill
    +20% damage from melee sources while active
    Origin: Found in Crate
    Suggested value: 1 ref
    TF2WH: 2650 credits (0.88 ref)
    pyro melee
  • Strange Homewrecker

    Level 5 Sledgehammer
    Kills: 0
    Damage removes Sappers
    100% damage vs buildings
    -25% damage vs players
    Origin: Found in Crate
    Suggested value: 0.11 ref
    TF2WH: 315 credits (0.11 ref)
    pyro melee
  • The Cleaner's Carbine

    Level 1 SMG
    On Kill: 3 seconds of 100% critical chance
    No random critical hits
    -20% clip size
    -35% slower firing speed
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.05–0.11 ref
    TF2WH: 160 credits (0.05 ref)
    sniper secondary
  • The Cleaner's Carbine

    Level 1 SMG
    On Kill: 3 seconds of 100% critical chance
    No random critical hits
    -20% clip size
    -35% slower firing speed
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    sniper secondary
  • Equip

    Strange SMG

    Level 1 SMG
    Kills: 51
    Origin: Found in Crate
    Suggested value: 1–1.33 ref
    TF2WH: 3330 credits (1.11 ref)
    sniper secondary
  • The Bazaar Bargain

    Level 10 Sniper Rifle
    Each scoped headshot decreases the weapon's charge
    time.
    A scoped body shot or miss reduces the bonus.


    Lawrence of Australia
    The Bazaar Bargain
    The Shahanshah
    Desert Marauder

    Base charge rate decreased by 20%
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    sniper primary
  • Equip

    Genuine AWPer Hand

    Level 1 Sniper Rifle
    This controversial bolt-action beaut is banned in
    thousands of countries, and with good reason: You
    could really hurt someone with this thing.
    Origin: Steam Purchase
    Suggested value: 1 key
    TF2WH: 14435 credits (4.81 ref)
    sniper primary
  • The Machina

    Level 5 Sniper Rifle
    On Full Charge: +15% damage per shot
    On Full Charge: Projectiles penetrate players
    Fires tracer rounds
    Cannot fire unless zoomed
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    sniper primary
  • The Hitman's Heatmaker

    Level 1 Sniper Rifle

    Heads will roll.
    Focus activates on Fire when Focus meter is full
    In Focus: +25% faster charge and no unscoping
    Attrib_RageGainOnAssists
    Gain Focus on kills and assists
    -20% damage on body shot
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    sniper primary
  • The Red-Tape Recorder

    Level 19 Sapper
    Reverses enemy building construction
    -100% sapper damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    spy
  • The Red-Tape Recorder

    Level 48 Sapper
    Reverses enemy building construction
    -100% sapper damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    spy
  • Equip

    'Fast and Furious Sapper'Strange Sapper

    Level 1 Sapper
    Buildings Sapped: 90
    Origin: Found in Crate
    Suggested value: 6 keys
    TF2WH: 85000 credits (5.5 keys)
    spy
  • The Ullapool Caber

    Level 10 Stick Bomb
    High-yield Scottish face removal.
    A sober person would throw it...

    The Expert's Ordnance
    The Ullapool Caber
    The Loch-n-Load
    Set Bonuses
    +10% fire damage resistance on wearer

    No random critical hits
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    demoman melee
  • The Persian Persuader

    Level 10 Sword

    One Thousand and One Demoknights
    The Persian Persuader
    The Splendid Screen
    Ali Baba's Wee Booties
    Sultan's Ceremonial

    All ammo collected becomes health
    +100% increase in charge recharge rate
    No random critical hits
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    demoman melee
  • Strange Persian Persuader

    Level 10 Sword

    One Thousand and One Demoknights
    The Persian Persuader
    The Splendid Screen
    Ali Baba's Wee Booties
    Sultan's Ceremonial

    Kills: 0
    All ammo collected becomes health
    +100% increase in charge recharge rate
    No random critical hits
    Origin: Found in Crate
    Suggested value: 0.11–0.22 ref
    TF2WH: 345 credits (0.12 ref)
    demoman melee
  • Strange Persian Persuader

    Level 10 Sword

    One Thousand and One Demoknights
    The Persian Persuader
    The Splendid Screen
    Ali Baba's Wee Booties
    Sultan's Ceremonial

    Kills: 27
    All ammo collected becomes health
    +100% increase in charge recharge rate
    No random critical hits
    Origin: Found in Crate
    Suggested value: 0.11–0.22 ref
    TF2WH: 345 credits (0.12 ref)
    demoman melee
  • The Eyelander

    Level 5 Sword
    This weapon has a large melee range.
    Gives increased speed and health
    with every head you take.
    -25 max health on wearer
    No random critical hits
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    demoman melee
  • The Eyelander

    Level 5 Sword
    This weapon has a large melee range.
    Gives increased speed and health
    with every head you take.
    -25 max health on wearer
    No random critical hits
    Origin: Achievement
    ( Not Tradable )
    Suggested value: 0.03 ref
    TF2WH: 160 credits (0.05 ref)
    demoman melee
  • Equip

    Strange Syringe Gun

    Level 1 Syringe Gun
    Kills: 33
    Origin: Found in Crate
    Suggested value: 0.66–1 ref
    TF2WH: 2385 credits (0.8 ref)
    medic primary
  • The Overdose

    Level 5 Syringe Gun Prototype
    Movement speed increases based on ÜberCharge
    percentage to a maximum of +10%

    Clinical Trial
    The Quick-Fix
    The Overdose
    The Solemn Vow

    -10% damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    medic primary
  • The Enthusiast's Timepiece

    Level 5 Invis Watch
    Origin: Achievement
    ( Not Tradable )
    Suggested value: 0.33–0.66 ref
    spy pda
  • The Cloak and Dagger

    Level 5 Invis Watch
    +100% cloak regen rate
    Cloak Type: Motion Sensitive
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    spy pda
  • 'GodMode'Strange Dead Ringer

    Level 5 Invis Watch
    Deaths Feigned: 2013
    +80% cloak regen rate
    Cloak Type: Feign Death
    +60% cloak drain rate
    Origin: Found in Crate
    Suggested value: 6–6.33 ref
    TF2WH: 17910 credits (1.25 keys)
    spy pda
  • Equip

    'Rolex GMT Master Buttsex II'Strange Invis Watch

    Level 1 Invis Watch
    Seconds Cloaked: 2303
    Origin: Found in Crate
    Suggested value: 4.6–5 keys
    TF2WH: 55000 credits (3.5 keys)
    spy pda
  • The Jag

    Level 15 Wrench
    30% faster construction rate
    -25% damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    engineer melee
  • The Southern Hospitality

    Level 20 Wrench
    On Hit: Bleed for 5 seconds
    20% fire damage vulnerability on wearer
    No random critical hits
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    engineer melee
  • The Southern Hospitality

    Level 20 Wrench
    On Hit: Bleed for 5 seconds
    20% fire damage vulnerability on wearer
    No random critical hits
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    engineer melee
  • Strange Southern Hospitality

    Level 20 Wrench
    Kills: 10
    On Hit: Bleed for 5 seconds
    20% fire damage vulnerability on wearer
    No random critical hits
    Origin: Found in Crate
    Suggested value: 0.33–0.55 ref
    TF2WH: 1075 credits (0.36 ref)
    engineer melee
  • Equip

    Strange Wrench

    Level 1 Wrench
    Sentry Kills: 144
    Kills: 14
    Sappers Removed: 44
    Origin: Found in Crate
    Suggested value: 1.33 ref (2.93 ref w/ bonuses)
    TF2WH: 4105 credits (1.37 ref)
    engineer melee
  • Equip

    The Outback Intellectual

    Level 15 Apparel
    Argyle. Pipe-smoking. Individually, they make you
    look like an idiot. Together, they make you look
    smart AND stylish! Just like Umberto Eco!
    Effect: Genteel Smoke
    Origin: Crafted
    Suggested value: 4.66–5 ref
    TF2WH: 14595 credits (4.87 ref)
    sniper#3867
  • Equip

    Genuine Pip-Boy

    Level 10 Armband
    Using modern super-deluxe resolution graphics!
    Origin: Steam Purchase
    Suggested value: 3–3.33 ref
    TF2WH: 9050 credits (3.02 ref)
    engineer
  • The Cozy Camper

    Level 10 Backpack
    No flinching when aiming
    Knockback reduced by 20% when aiming
    +1 health regenerated per second on wearer
    -80% slower move speed when aiming
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    sniper secondary
  • Equip

    The Pyrotechnic Tote

    Level 8 Backpack
    Any day can be the Fourth of July if you just
    believe. It also helps if you have a bag of
    fireworks – like the Pyrotechnic Tote - you can
    set off to distract people when they try to tell
    you that you can't take the day off to eat hot
    dogs and get drunk at the park. Is this not
    America, Samuel? Do we not have the freedom to
    vomit in our own shoes?
    Origin: Found in Crate
    Suggested value: 1.66 ref
    TF2WH: 5200 credits (1.73 ref)
    pyro
  • The Bombinomicon

    Level 20 Badge
    'If ye gaze upon one tome-themed badge this year,
    MAKE IT NOT THIS ONE!' - Merasmus the Magician'
    Explode spectacularly on death
    Origin: Achievement
    ( Not Tradable )
    Suggested value: 0.17 ref
    multi
  • The Saxxy Clapper Badge

    Level 100 Badge
    Harness the seductive black magic of Hollywood
    with this commemorative clapper board—the same
    used by actual movie directors. Now YOU can tell
    Ryan Reynolds what to do!
    Origin: Earned
    ( Not Tradable )
    multi
  • Bronze Dueling Badge

    Level 1 Badge
    This badge tracks your duel statistics.
    Increase its level by winning duels!
    Date Received: Mar 21, 2013 (03:25:47) GMT
    Origin: Earned
    ( Not Tradable )
    multi
  • Strange Spirit Of Giving

    Level 1 Badge
    The more gifts you give away, the bigger your
    heart will get! Get what gift-givers call "the
    Smissmas spirit," and what cardiologists call
    hypertrophic cardiomyopathy.
    Gifts Given: 2
    Origin: Timed Drop
    ( Not Tradable )
    multi
  • Operation Steel Trap Badge

    Level 1 Badge
    Your Mann Up progress through Operation Steel Trap
    is saved on this badge.
    Origin: Earned
    ( Not Tradable )
    multi
  • Operation Gear Grinder Badge

    Level 1 Badge
    Your Mann Up progress through Operation Gear
    Grinder is saved on this badge.
    Origin: Earned
    ( Not Tradable )
    multi
  • License to Maim

    Level 20 Badge
    And kill, and break, and smash, and bite. Mainly
    maim, though.
    Origin: Achievement
    ( Not Tradable )
    Suggested value: 0.01 ref
    multi
  • A Whiff of the Old Brimstone

    Level 20 Decorative Bombs
    Your enemies will clap in delight at the
    cartoonish innocence of these old-timey bombs,
    making it that much sweeter when you blow their
    arms off.

    Swashbuckler's Swag
    The Scottish Handshake
    The Buccaneer's Bicorne
    A Whiff of the Old Brimstone
    The Bootlegger

    Origin: Timed Drop
    Suggested value: 1.33 ref
    TF2WH: 4205 credits (1.4 ref)
    demoman
  • Equip

    The Boston Boom-Bringer

    Level 36 Futuristic Sound Device
    Walkin' down the street to the hardcore beat while
    his Mann Co. boom vibrates the concrete.
    Attrib_TauntSoundSuccess
    Origin: Crafted
    Suggested value: 3 ref
    TF2WH: 9255 credits (3.09 ref)
    scout
  • Ali Baba's Wee Booties

    Level 10 Boots

    One Thousand and One Demoknights
    The Persian Persuader
    The Splendid Screen
    Ali Baba's Wee Booties
    Sultan's Ceremonial

    +25 max health on wearer
    +100% increase in turning control while charging
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    demoman primary
  • The Long Fall Loafers

    Level 67 Boots
    These curved titanium shock-absorbers connect to
    the base of your spine and run down the inside of
    both legs. Now when you fall from a great height,
    the agony of impact will be absorbed, then
    conveniently redistributed to your whole
    pain-wracked body.
    Origin: Achievement
    ( Not Tradable )
    Suggested value: 0.5–1 ref
    scout
  • The Mantreads

    Level 10 Boots

    The General's Formals
    The Mantreads
    The Disciplinary Action
    Armored Authority
    Fancy Dress Uniform

    Deals 3x falling damage to the player you land on
    -75% reduction in push force taken from damage
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier secondary
  • The Mantreads

    Level 10 Boots

    The General's Formals
    The Mantreads
    The Disciplinary Action
    Armored Authority
    Fancy Dress Uniform

    Deals 3x falling damage to the player you land on
    -75% reduction in push force taken from damage
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier secondary
  • Vintage Gunboats

    Level 10 Boots
    -60% blast damage from rocket jumps
    Origin: Timed Drop
    Suggested value: 1.33 ref
    TF2WH: 3560 credits (1.19 ref)
    soldier secondary
  • Equip

    The Kringle Collection

    Level 15 Coat
    Do the snow-pants dance with this stylish holiday
    ensemble from famed Arctic designer Kristoff
    Kringle.
    Origin: Purchased
    Suggested value: 1.5–1.75 keys
    TF2WH: 22050 credits (1.5 keys)
    soldier
  • Silver Bullets

    Level 83 Costume Piece

    The Camper Van Helsing
    Holy Hunter
    Silver Bullets
    Garlic Flank Stake

    This is a special Halloween 2011 item
    Origin: Halloween Drop
    Suggested value: 0.05 ref
    TF2WH: 165 credits (0.06 ref)
    sniper
  • Griffin's Gog

    Level 51 Costume Piece

    The Invisible Rogue
    Under Cover
    Griffin's Gog
    Intangible Ascot

    This is a special Halloween 2011 item
    Origin: Gifted
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    spy
  • The All-Father

    Level 15 Facial Hair
    Throughout the history of civilization, the white
    beard has come to symbolize wisdom and status.
    Show the world it's possible to be bearded AND
    stupid with this Heavy- and Soldier-specific
    face-nest. Shove it, civilization!
    Color: The Bitter Taste of Defeat and Lime (50,205,50)
    Origin: Crafted
    Suggested value: 1.75–2 keys (2.58–2.83 keys w/ bonuses)
    TF2WH: 26500 credits (1.75 keys)
    soldier heavy#6803
  • Equip

    The Brainiac Hairpiece

    Level 97 Facial Hair
    Being a maths-enhancing hairpiece that endeavors
    to heighten the senses of any soul, be he a
    gentle-man of leisure deserving of such a thing,
    or a loathsome tiller of the earth of whom a
    beating would not go unwarranted.

    Dr. Grordbort's Brainiac Pack
    The Eureka Effect
    The Pomson 6000
    The Brainiac Hairpiece
    The Brainiac Goggles

    Crafted by -=GHS=- SMGSterlin
    Origin: Crafted
    Suggested value: 2.66–3 ref
    TF2WH: 10185 credits (3.4 ref)
    engineer#11312
  • Equip

    The Bearded Bombardier

    Level 30 Facial Hair
    Demo is already a lot like Santa Claus. They both
    have extensive knowledge of modern explosives,
    they both hate Judy Garland, and now, they can
    both sport a charming beard and corn cob pipe.
    Style: Formal
    Crafted by kklb.CockProductions
    Effect: Genteel Smoke
    Origin: Crafted
    Suggested value: 4 ref
    TF2WH: 12005 credits (4 ref)
    demoman#2786
  • Camera Beard

    Level 58 Facial Hair
    You wouldn't mind if I read this top secret
    document with my beard, would you?
    Color: Australium Gold (231,181,59)
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 1 ref (2 ref w/ bonuses)
    TF2WH: 4040 credits (1.35 ref)
    spy
  • Equip

    The Marxman

    Level 30 Glasses
    Everyone knows laughter is the best medicine. But
    did you know that laughter is also the best
    disguise? No? Well, good thing you're not a cop
    infiltrating the Chinese mafia, then. Oh wait you
    are. AND NOW YOU'RE DEAD. Look, rookie, these
    glasses are hilarious.
    Style: Yes, Cigar
    Origin: Purchased
    Suggested value: 2.66 ref
    TF2WH: 7800 credits (2.6 ref)
    multi
  • Equip

    Summer Shades

    Level 10 Glasses
    These are famous.
    Gift from: E.T
    Date Received: Feb 9, 2013 (20:04:14) GMT
    Origin: Steam Purchase
    ( Not Tradable )
    Suggested value: 4–5 keys
    multi
  • Dangeresque, Too?

    Level 20 Glasses
    Splash the pot with all you got.
    Origin: Achievement
    ( Not Tradable )
    Suggested value: 0.66–1.33 ref
    demoman
  • The Crafty Hair

    Level 6 Hair
    If you're ever planning on fighting aliens, this
    is the hair to have. Aliens are afraid of angular,
    painstakingly coiffed hair, so the mere sight of
    you will send them running back to Mars. Or,
    alternatively, we're completely wrong and you're
    going to die. Either way, though, you're going to
    look stylin'.
    Style: Brown
    Color: The Bitter Taste of Defeat and Lime (50,205,50)
    Origin: Crafted
    Suggested value: 2.33–2.66 ref (4.83–5.16 ref w/ bonuses)
    TF2WH: 7100 credits (2.37 ref)
    scout soldier medic heavy engineer#1946
  • Party Hat

    Level 10 Hat
    Origin: Timed Drop
    ( Not Tradable )
    multi
  • The Bloodhound

    Level 56 Hat
    Experience the vicarious thrill of the
    tough-talking, dame-seducing gumshoe by reading
    the collected works of Raymond Chandler. Then take
    a break from all that and try on this
    novelty-sized cartoon dog hat.
    Origin: Achievement
    ( Not Tradable )
    Suggested value: 0.5 ref
    sniper spy
  • Equip

    Charmer's Chapeau

    Level 25 Hat
    It really is a chapeau. It's just in disguise.
    Color: Australium Gold (231,181,59)
    Origin: Timed Drop
    Suggested value: 3–3.33 ref (4.84–5.17 ref w/ bonuses)
    TF2WH: 9095 credits (3.03 ref)
    spy
  • Equip

    The Conjurer's Cowl

    Level 92 Hat
    I put on my wizard's hat.
    Origin: Crafted
    Suggested value: 2 ref
    TF2WH: 5865 credits (1.96 ref)
    demoman#17493
  • Equip

    Unusual Conquistador

    Level 37 Hat
    Make Spanish history come alive with this
    authentic conquistador's helmet, excavated from
    the actual grave of a sixteenth century French
    cosplayer.
    Effect: Steaming
    Origin: Found in Crate
    Suggested value: 19–21 keys
    soldier
  • Cosa Nostra Cap

    Level 78 Hat
    If looks could kill, this dapper fellow would make
    your head an accomplice to murder.

    The Man of Honor
    The Enforcer
    The Big Earner
    Cosa Nostra Cap
    The Made Man

    Origin: Timed Drop
    Suggested value: 1.66–2 ref
    TF2WH: 5530 credits (1.84 ref)
    spy
  • Equip

    The DethKapp

    Level 1 Hat
    For centuries, mankind has struggled in vain to
    answer the question of who built this city on rock
    and roll. This hat/hair combo finally answers that
    age-old mystery: It was you!
    Style: Grim
    Origin: Purchased
    Suggested value: 2.66–3 ref
    TF2WH: 8640 credits (2.88 ref)
    pyro
  • Ghastlierest Gibus

    Level 10 Hat
    Way way more ghastly.
    Style: Ghastlierest
    This is a special Halloween 2009 item
    Origin: Traded
    Suggested value: 0.66–1 ref
    TF2WH: 2595 credits (0.87 ref)
    multi
  • Ghastly Gibus

    Level 10 Hat
    Elegant simplicity and old-world charm combined
    with the heady aromas of mould and grave dust.
    Style: Ghastly
    This is a special Halloween 2011 item
    Color: Australium Gold (231,181,59)
    Origin: Achievement
    ( Not Tradable )
    multi
  • The Gentle Munitionne of Leisure

    Level 74 Hat
    This snappy all-class stovepipe commemorates man
    and monkey's joint attempt to conquer the heavens
    with a built-in rocket that, every year on the
    anniversary of the launch, might violently
    explode.
    Effect: Genteel Smoke
    Origin: Achievement
    ( Not Tradable )
    multi
  • Ellis' Cap

    Level 10 Hat
    Origin: Steam Purchase
    Suggested value: 1.33 ref
    TF2WH: 4050 credits (1.35 ref)
    multi
  • Equip

    The Cross-Comm Express

    Level 53 Hat
    This full spectrum battle monocle receives signals
    from a satellite at light speed, which means you
    may have to slow down a little so they can catch
    up to you.
    Color: The Bitter Taste of Defeat and Lime (50,205,50)
    Origin: Crafted
    Suggested value: 2.66–3 ref (1.07–1.14 keys w/ bonuses)
    TF2WH: 8100 credits (2.7 ref)
    scout#744
  • The MONOCULUS!

    Level 31 Hat
    Celebrate the Demo's most serious childhood injury
    with this gruesome mask based on his missing,
    haunted eye.
    Origin: Achievement
    ( Not Tradable )
    Suggested value: 0.03 ref
    multi
  • Horseless Headless Horsemann's Head

    Level 31 Hat
    He had one all along...
    Origin: Achievement
    ( Not Tradable )
    TF2WH: 410 credits (0.14 ref)
    multi
  • Saxton Hale Mask

    Level 10 Hat
    Origin: Crafted
    Suggested value: 1 ref
    multi
  • The Skull Island Topper

    Level 31 Hat
    This terrifying (innocuous) witching cap was found
    by the all-powerful (mediocre) wizard Merasmus in
    the depths of the Hades Spiral (right near the
    entrance of the Hades Spiral).
    Origin: Achievement
    ( Not Tradable )
    multi
  • Professor Speks

    Level 5 Hat
    Give your teacher the gift of insight, paper clip
    and rubber band included.
    Origin: Earned
    ( Not Tradable )
    Suggested value: 1.33–2 ref
    multi
  • Genuine Person in the Iron Mask

    Level 1 Hat
    Turkey? Chicken? Game hens? Your head? This cast
    iron poultry furnace will smoke anything placed
    inside it.
    Origin: Steam Purchase
    Suggested value: 1.66–2 ref
    TF2WH: 4100 credits (1.37 ref)
    pyro
  • Equip

    Vintage Foster's Facade

    Level 1 Hat
    Origin: Steam Purchase
    Suggested value: 1.55–1.66 ref
    TF2WH: 4000 credits (1.33 ref)
    pyro
  • Genuine Killer Exclusive

    Level 10 Hat
    Break news, spirits and heads.
    Color: Operator's Overalls (72,56,56)
    Color: 56,66,72
    Origin: Steam Purchase
    Suggested value: 4 ref (1.57 keys w/ bonuses)
    TF2WH: 12060 credits (4.02 ref)
    multi
  • The Proof of Purchase

    Level 50 Hat
    From another era.
    Origin: Steam Purchase
    ( Not Tradable )
    multi
  • Mann Co. Cap

    Level 10 Hat
    Origin: Store Promotion
    ( Not Tradable or Usable in Crafting )
    multi
  • Equip

    The Surgeon's Stahlhelm

    Level 10 Hat
    Technically, field medics are protected as
    noncombatants under the Geneva Convention. The
    next time you get shot be sure to tell your
    killer. It's a conversation starter!
    Origin: Crafted
    Suggested value: 1.33–1.66 ref
    TF2WH: 6130 credits (2.04 ref)
    medic#16646
  • The Necronomicrown

    Level 75 Hat
    Like all identical twins, you were born from a
    cyst in your sibling's neck, grew into an evil
    head, and eventually sloughed off your twin in
    your own exact duplicate body. Now you can't tell
    each other apart! Take out the guesswork with this
    identifying demonic skullcap.
    Origin: Achievement
    ( Not Tradable )
    Suggested value: 0.5 ref
    pyro
  • Genuine Pilotka

    Level 10 Hat
    Origin: Steam Purchase
    Suggested value: 1.33–1.44 ref
    TF2WH: 4050 credits (1.35 ref)
    heavy
  • Reggaelator

    Level 35 Hat
    Every little thing is gonna be alright.
    Style: Original
    Crafted by kklb.CockProductions
    Color: Team Spirit (184,56,59)
    Color: 88,133,162
    Origin: Crafted
    Suggested value: 1.66–2 ref (3.49–3.83 ref w/ bonuses)
    TF2WH: 5300 credits (1.77 ref)
    demoman
  • Genuine Stahlhelm

    Level 10 Hat
    Origin: Steam Purchase
    Suggested value: 1.33–1.44 ref
    TF2WH: 4050 credits (1.35 ref)
    soldier
  • Batter's Helmet

    Level 73 Hat
    You'll be batting a thousand (skulls in) when you
    don this red piece of plastic!
    Color: Australium Gold (231,181,59)
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.33 ref (0.66 ref w/ bonuses)
    TF2WH: 5850 credits (1.95 ref)
    scout
  • Dr's Dapper Topper

    Level 60 Hat
    Origin: Purchased
    Suggested value: 1.33 ref
    TF2WH: 4055 credits (1.35 ref)
    soldier
  • The Swagman's Swatter

    Level 10 Hat
    This is the best hat. We couldn't say it if it
    weren't true. This one's the best.
    Origin: Timed Drop
    Suggested value: 1.44–1.55 ref
    TF2WH: 5010 credits (1.67 ref)
    sniper
  • Fancy Fedora

    Level 68 Hat
    This smooth, suave, silk-lined beauty can turn any
    amateur backstabber into a handsome rogue.
    Color: Peculiarly Drab Tincture (197,175,145)
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.88–1 ref (1.35–1.47 ref w/ bonuses)
    TF2WH: 6210 credits (2.07 ref)
    spy
  • Equip

    The Cold Killer

    Level 99 Hat
    Melt into the wintry shadows with The Cold Killer,
    assuming the shadows are a mixture of white, red,
    brown and khaki.
    Color: Team Spirit (184,56,59)
    Color: 88,133,162
    Origin: Found in Crate
    Suggested value: 1.66–2 ref (3.49–3.83 ref w/ bonuses)
    TF2WH: 5880 credits (1.96 ref)
    sniper
  • Tough Stuff Muffs

    Level 88 Hat
    Frostbite of the ears halts blood flow, and leads
    to tissue death, gangrene, and infection. And
    nobody wants to look at your gangrenous infected
    ears. Cover up those frostbitten abominations with
    these stylish earmuffs.
    Style: Boston Style
    Crafted by Bec
    Origin: Crafted
    Suggested value: 1.66 ref (9.66 keys w/ bonuses)
    TF2WH: 5305 credits (1.77 ref)
    multi#30
  • Equip

    Villain's Veil

    Level 76 Hat
    The good, the bad, and the dead.
    Style: Trained Killer
    Color: Team Spirit (184,56,59)
    Color: 88,133,162
    Origin: Found in Crate
    Suggested value: 4–4.33 ref (1.6–1.66 keys w/ bonuses)
    TF2WH: 12070 credits (4.02 ref)
    sniper
  • Equip

    The Virtual Reality Headset

    Level 10 Headset
    With these on, you can pretend you're winning.
    Origin: Crafted
    Suggested value: 1.33 ref
    TF2WH: 4035 credits (1.35 ref)
    engineer#15913
  • Mildly Disturbing Halloween Mask

    Level 10 Holiday Hat
    Brown paper never looked so mildly disturbing.
    Origin: Achievement
    ( Not Tradable )
    multi
  • The Samson Skewer

    Level 18 Cosmetic Knife
    The handle of this hand-forged survival knife is
    crammed with all of the things you'll need to
    survive in the wilderness, i.e. a pack of matches
    and three raisins.
    Style: Menacing
    Origin: Achievement
    ( Not Tradable )
    Suggested value: 0.33–0.5 ref
    heavy
  • The Sandvich Safe

    Level 15 Lunchbox
    Keep sandvich safe with sandvich safe. Okay, is
    good, no more description. Buy.
    Origin: Crafted
    Suggested value: 1.33 ref
    TF2WH: 5435 credits (1.81 ref)
    heavy#2111
  • Equip

    The Dapper Disguise

    Level 91 Mask
    Go incognito as a handsome man and enjoy the
    secret benefits of the exceptionally attractive.
    High-paying jobs! Erotic encounters! Free bread
    sticks at the Olive Garden! Eat as many as you
    can, though, because eventually the mask will rot
    off, leaving you uglier than before.
    Origin: Achievement
    ( Not Tradable )
    Suggested value: 0.5 ref
    spy
  • The Seal Mask

    Level 31 Mask
    Turn routine melee attacks into environmental hate
    crimes with this adorable mask.
    Origin: Gifted
    ( Not Tradable )
    multi
  • Equip

    Medi-Mask

    Level 45 Mask
    As a thought experiment, Medic has taken to
    wearing this mask, releasing innocuous gas into a
    room and screaming, "Dear god – the poison
    tanker has burst!" to see what people will do. So
    far, the tests have been inconclusive. Although, a
    couple people have died. So that's interesting.
    Origin: Found in Crate
    Suggested value: 1.66–2 ref
    TF2WH: 4880 credits (1.63 ref)
    medic
  • The Crocodile Smile

    Level 20 Necklace
    How many crocodiles had to die to make this
    necklace? A lot. That's the point.
    Origin: Timed Drop
    Suggested value: 1.33 ref
    TF2WH: 4020 credits (1.34 ref)
    sniper
  • Pyrovision Goggles

    Level 39 Pyrovision Goggles
    Enter a world of imagination that's far superior
    to the crap-ass worlds of imagination you get from
    books. Pyrovision lets you see the TF2niverse from
    our favorite arsonist's perspective.
    On Equip: Visit Pyroland
    Origin: Achievement
    ( Not Tradable )
    Suggested value: 0.83–1 ref
    TF2WH: 4025 credits (1.34 ref)
    multi
  • Vintage Pyrovision Goggles

    Level 14 Pyrovision Goggles
    Enter a world of imagination that's far superior
    to the crap-ass worlds of imagination you get from
    books. Pyrovision lets you see the TF2niverse from
    our favorite arsonist's perspective.
    On Equip: Visit Pyroland
    Witnessed the 2012 inferno
    Origin: Timed Drop
    Suggested value: 0.11–0.33 ref
    TF2WH: 425 credits (0.14 ref)
    multi
  • Vintage Pyrovision Goggles

    Level 24 Pyrovision Goggles
    Enter a world of imagination that's far superior
    to the crap-ass worlds of imagination you get from
    books. Pyrovision lets you see the TF2niverse from
    our favorite arsonist's perspective.
    On Equip: Visit Pyroland
    Witnessed the 2012 inferno
    Origin: Timed Drop
    Suggested value: 0.11–0.33 ref
    TF2WH: 425 credits (0.14 ref)
    multi
  • Equip

    The Quadwrangler

    Level 49 Science Project
    This quantum-collared lab coat includes a handy
    rubber pipe that siphons blood from your heart,
    where it is not needed, to your shooting arm,
    where it is!
    Origin: Crafted
    Suggested value: 1.5 keys
    TF2WH: 22085 credits (1.5 keys)
    medic#5145
  • The Chargin' Targe

    Level 10 Shield
    Alt-Fire: Gain increased attack power by
    charging toward your enemies.
    +40% explosive damage resistance on wearer
    +50% fire damage resistance on wearer
    Origin: Achievement
    ( Not Tradable )
    Suggested value: 0.03 ref
    TF2WH: 160 credits (0.05 ref)
    demoman secondary
  • The Razorback

    Level 10 Shield
    Blocks a single backstab attempt
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    sniper secondary
  • The Razorback

    Level 10 Shield
    Blocks a single backstab attempt
    Origin: Achievement
    ( Not Tradable )
    Suggested value: 0.03 ref
    TF2WH: 160 credits (0.05 ref)
    sniper secondary
  • Equip

    The Apparatchik's Apparel

    Level 82 Shirt
    Toting around a 150-kilogram minigun gives those
    forearm muscles a nice workout. Show them off with
    these rolled-sleeved shirts, in your choice of
    argyle, lumberjack, rugby stripe or vertical
    pinstripe.
    Style: Outdoorsmen
    Origin: Found in Crate
    Suggested value: 2 ref
    TF2WH: 6045 credits (2.02 ref)
    heavy
  • Equip

    The Fast Learner

    Level 30 Shirt
    Read a book – or at least look like you can –
    with this vintage educational ensemble. Be the
    B.M.O.C. (Big Mouth on Campus) of your own
    make-believe Ivy League!
    Style: Summer
    Color: Team Spirit (184,56,59)
    Color: 88,133,162
    Origin: Crafted
    Suggested value: 5 ref (1.96 keys w/ bonuses)
    TF2WH: 15610 credits (1 key)
    scout
  • The Business Casual

    Level 8 Shirt
    It's casual business up front, and more casual
    business in the back. Now: check those sides. Yep.
    It's casual business there too. Cover all the
    casual business bases with this unbuttoned suit
    jacket.
    Color: Australium Gold (231,181,59)
    Origin: Crafted
    Suggested value: 1.66–2 ref (3.49–3.83 ref w/ bonuses)
    TF2WH: 5340 credits (1.78 ref)
    spy#7528
  • Equip

    Fancy Dress Uniform

    Level 29 Uniform

    The General's Formals
    The Mantreads
    The Disciplinary Action
    Armored Authority
    Fancy Dress Uniform

    Origin: Crafted
    Suggested value: 3.33–3.66 ref
    TF2WH: 10575 credits (3.53 ref)
    soldier#22645
  • The Texas Half-Pants

    Level 16 Apparel
    It's pants... Texas Style! These crotchless
    leather leggings are perfect if you already own
    pants. Note: To be used as auxiliary pants only.
    Please do not employ as primary source of pants.
    Style: Tan
    Color: Pink as Hell (255,105,180)
    Origin: Crafted
    Suggested value: 3–3.33 ref (1.21–1.27 keys w/ bonuses)
    TF2WH: 9055 credits (3.02 ref)
    engineer
  • Genuine Menpo

    Level 1 Mask
    Discover the exciting world of the samurai! Speak
    quickly and angrily! Grow facial hair! Maybe if
    you kill another samurai and apologize after,
    you'll get to date his wife! The possibilities are
    endless!
    Style: Yuurei
    Origin: Steam Purchase
    Suggested value: 1.66 ref
    TF2WH: 4300 credits (1.43 ref)
    soldier demoman


Please note: Prices listed on this page are only a suggestion. Prices are managed through community vote and may not always be accurate.