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Profile Information
SL61
Created: 2011-05-31 · Online
New contributor
steamrep · bazaar · tf2outpost · tf2tp
  • SteamRepWAIT
  • Trade StatusWAIT
  • VAC StatusWAIT
  • CommunityWAIT
  • 77 refined
  • 26.66 raw metal
  • 3 raw keys
  • 27 US$
  • 238 total items
  • 300 backpack slots
Backpack History
Quality Distribution

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Item Usage

Backpack Contents

  • The Phlogistinator

    Level 10 Flame Thrower
    Being a revolutionary appliance capable of
    awakening the fire element phlogiston that exists
    in all combustible creatures, which is to say, all
    of them.

    Dr. Grordbort's Moonman Pack
    The Phlogistinator
    The Third Degree
    The Manmelter
    The Moonman Backpack
    The Bubble Pipe

    All fire damage charges 'Mmmph', activate to refill health and crit for several seconds
    No random critical hits
    No airblast
    -10% damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    pyro primary
  • The Eyelander

    Level 5 Sword
    This weapon has a large melee range.
    Gives increased speed and health
    with every head you take.
    -25 max health on wearer
    No random critical hits
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    demoman melee
  • Strange Shovel

    Level 1 Shovel
    Kills: 0
    Origin: Found in Crate
    Suggested value: 0.11 ref
    TF2WH: 300 credits (0.1 ref)
    soldier melee
  • Strange Shovel

    Level 1 Shovel
    Kills: 0
    Origin: Found in Crate
    Suggested value: 0.11 ref
    TF2WH: 300 credits (0.1 ref)
    soldier melee
  • Strange Shovel

    Level 1 Shovel
    Kills: 0
    Origin: Found in Crate
    Suggested value: 0.11 ref
    TF2WH: 300 credits (0.1 ref)
    soldier melee
  • Strange Rust Botkiller Minigun Mk.I

    Level 1 Minigun
    Kills: 0
    Origin: MvM Badge completion reward
    Suggested value: 2 ref
    TF2WH: 3000 credits (1 ref)
    heavy primary
  • RoboCrate

    Level 13
    This crate is special.
    Its contents are unknown and requires a
    RoboCrate Key to unlock.

    The RoboCrate contains Unusual effects that will
    only come from this crate.
    Crate Series #58
    Origin: Timed Drop
    Suggested value: 0.11–0.22 ref
    TF2WH: 950 credits (0.32 ref)
    #58
  • RoboCrate

    Level 13
    This crate is special.
    Its contents are unknown and requires a
    RoboCrate Key to unlock.

    The RoboCrate contains Unusual effects that will
    only come from this crate.
    Crate Series #58
    Origin: Timed Drop
    Suggested value: 0.11–0.22 ref
    TF2WH: 950 credits (0.32 ref)
    #58
  • RoboCrate

    Level 13
    This crate is special.
    Its contents are unknown and requires a
    RoboCrate Key to unlock.

    The RoboCrate contains Unusual effects that will
    only come from this crate.
    Crate Series #58
    Origin: Timed Drop
    Suggested value: 0.11–0.22 ref
    TF2WH: 950 credits (0.32 ref)
    #58
  • RoboCrate

    Level 13
    This crate is special.
    Its contents are unknown and requires a
    RoboCrate Key to unlock.

    The RoboCrate contains Unusual effects that will
    only come from this crate.
    Gift from: past.BallisticSalsa
    Crate Series #58
    Date Received: May 17, 2013 (21:48:38) GMT
    Origin: Gifted
    Suggested value: 0.08–0.17 ref
    TF2WH: 950 credits (0.32 ref)
    #58
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Gift from: past.BallisticSalsa
    Crate Series #55
    Date Received: May 17, 2013 (21:48:38) GMT
    Origin: Gifted
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #55
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #56
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #56
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #55
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #55
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #57
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #57
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #41
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 10 credits (0 ref)
    #41
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #45
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #45
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #45
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #45
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #45
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #45
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #45
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #45
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #47
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #47
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #47
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #47
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #47
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #47
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #49
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #49
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #54
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #54
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #47
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #47
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #54
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #54
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #55
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #55
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #55
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #55
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #55
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #55
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #55
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #55
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #55
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #55
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #55
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #55
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #56
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #56
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #57
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #57
  • Mann Co. Supply Crate Key

    Level 5 Tool
    Used to open locked supply crates.
    Origin: Purchased
    Suggested value: 5.11–5.33 ref
    TF2WH: 15000 credits (5 ref)
  • Mann Co. Supply Crate Key

    Level 5 Tool
    Used to open locked supply crates.
    Origin: Purchased
    Suggested value: 5.11–5.33 ref
    TF2WH: 15000 credits (5 ref)
  • Mann Co. Supply Crate Key

    Level 5 Tool
    Used to open locked supply crates.
    Origin: Purchased
    Suggested value: 5.11–5.33 ref
    TF2WH: 15000 credits (5 ref)
  • Refined Metal

    Level 3 Craft Item
    Origin: Crafted
    Suggested value: $0.35
    TF2WH: 3000 credits (1 ref)
  • Refined Metal

    Level 3 Craft Item
    Origin: Crafted
    Suggested value: $0.35
    TF2WH: 3000 credits (1 ref)
  • Refined Metal

    Level 3 Craft Item
    Origin: Crafted
    Suggested value: $0.35
    TF2WH: 3000 credits (1 ref)
  • Refined Metal

    Level 3 Craft Item
    Origin: Crafted
    Suggested value: $0.35
    TF2WH: 3000 credits (1 ref)
  • Refined Metal

    Level 3 Craft Item
    Origin: Crafted
    Suggested value: $0.35
    TF2WH: 3000 credits (1 ref)
  • Refined Metal

    Level 3 Craft Item
    Origin: Crafted
    Suggested value: $0.35
    TF2WH: 3000 credits (1 ref)
  • Refined Metal

    Level 3 Craft Item
    Origin: Crafted
    Suggested value: $0.35
    TF2WH: 3000 credits (1 ref)
  • Refined Metal

    Level 3 Craft Item
    Origin: Crafted
    Suggested value: $0.35
    TF2WH: 3000 credits (1 ref)
  • Refined Metal

    Level 3 Craft Item
    Origin: Crafted
    Suggested value: $0.35
    TF2WH: 3000 credits (1 ref)
  • Refined Metal

    Level 3 Craft Item
    Origin: Crafted
    Suggested value: $0.35
    TF2WH: 3000 credits (1 ref)
  • Refined Metal

    Level 3 Craft Item
    Origin: Crafted
    Suggested value: $0.35
    TF2WH: 3000 credits (1 ref)
  • Refined Metal

    Level 3 Craft Item
    Origin: Crafted
    Suggested value: $0.35
    TF2WH: 3000 credits (1 ref)
  • Refined Metal

    Level 3 Craft Item
    Origin: Crafted
    Suggested value: $0.35
    TF2WH: 3000 credits (1 ref)
  • Refined Metal

    Level 3 Craft Item
    Origin: Crafted
    Suggested value: $0.35
    TF2WH: 3000 credits (1 ref)
  • Refined Metal

    Level 3 Craft Item
    Origin: Crafted
    Suggested value: $0.35
    TF2WH: 3000 credits (1 ref)
  • Refined Metal

    Level 3 Craft Item
    Origin: Crafted
    Suggested value: $0.35
    TF2WH: 3000 credits (1 ref)
  • Refined Metal

    Level 3 Craft Item
    Origin: Crafted
    Suggested value: $0.35
    TF2WH: 3000 credits (1 ref)
  • Refined Metal

    Level 3 Craft Item
    Origin: Crafted
    Suggested value: $0.35
    TF2WH: 3000 credits (1 ref)
  • Refined Metal

    Level 3 Craft Item
    Origin: Crafted
    Suggested value: $0.35
    TF2WH: 3000 credits (1 ref)
  • Refined Metal

    Level 3 Craft Item
    Origin: Crafted
    Suggested value: $0.35
    TF2WH: 3000 credits (1 ref)
  • Reclaimed Metal

    Level 2 Craft Item
    Origin: Crafted
    Suggested value: 0.33 ref
    TF2WH: 1000 credits (0.33 ref)
  • Reclaimed Metal

    Level 2 Craft Item
    Origin: Crafted
    Suggested value: 0.33 ref
    TF2WH: 1000 credits (0.33 ref)
  • Reclaimed Metal

    Level 2 Craft Item
    Origin: Crafted
    Suggested value: 0.33 ref
    TF2WH: 1000 credits (0.33 ref)
  • Reclaimed Metal

    Level 2 Craft Item
    Origin: Crafted
    Suggested value: 0.33 ref
    TF2WH: 1000 credits (0.33 ref)
  • Refined Metal

    Level 3 Craft Item
    Origin: Crafted
    Suggested value: $0.35
    TF2WH: 3000 credits (1 ref)
  • Refined Metal

    Level 3 Craft Item
    Origin: Crafted
    Suggested value: $0.35
    TF2WH: 3000 credits (1 ref)
  • Refined Metal

    Level 3 Craft Item
    Origin: Crafted
    Suggested value: $0.35
    TF2WH: 3000 credits (1 ref)
  • Refined Metal

    Level 3 Craft Item
    Origin: Crafted
    Suggested value: $0.35
    TF2WH: 3000 credits (1 ref)
  • Refined Metal

    Level 3 Craft Item
    Origin: Crafted
    Suggested value: $0.35
    TF2WH: 3000 credits (1 ref)
  • Scrap Metal

    Level 1 Craft Item
    Origin: Crafted
    Suggested value: 0.11 ref
    TF2WH: 330 credits (0.11 ref)
  • Scrap Metal

    Level 1 Craft Item
    Origin: Crafted
    Suggested value: 0.11 ref
    TF2WH: 330 credits (0.11 ref)
  • Scrap Metal

    Level 1 Craft Item
    Origin: Crafted
    Suggested value: 0.11 ref
    TF2WH: 330 credits (0.11 ref)
  • Equip

    The HazMat Headcase

    Level 58 Hat
    This impermeable, gas-tight hood keeps your head
    at a comfortable 350-degree temperature throughout
    the day. The tinted visor lets you sweat off that
    unsightly face fat in the privacy of your own
    sweltering hell.
    Style: Safety First
    Crafted by SL61
    Origin: Crafted
    Suggested value: 1.33–1.55 ref
    TF2WH: 5715 credits (1.91 ref)
    pyro#5442
  • Equip

    Liquidator's Lid

    Level 72 Hat
    This wool cap/granny glasses combo fits any
    assassin, whether he's saving orphans in heated
    gun battles with the mob or impersonating lead
    guitarists in world-famous Irish rock bands.
    Origin: Found in Crate
    Suggested value: 1.33 ref
    TF2WH: 4050 credits (1.35 ref)
    sniper
  • Equip

    Ol' Geezer

    Level 56 Hat
    Get off mah land!
    Origin: Found in Crate
    Suggested value: 1.33 ref
    TF2WH: 4005 credits (1.34 ref)
    engineer
  • Prancer's Pride

    Level 44 Hat
    Origin: Timed Drop
    Suggested value: 1.33 ref
    TF2WH: 4005 credits (1.34 ref)
    pyro
  • Ellis' Cap

    Level 10 Hat
    Origin: Steam Purchase
    Suggested value: 1.33 ref
    TF2WH: 4050 credits (1.35 ref)
    multi
  • Equip

    Brigade Helm

    Level 71 Hat
    Origin: Timed Drop
    Suggested value: 1.33 ref
    TF2WH: 4595 credits (1.53 ref)
    pyro
  • Equip

    Chieftain's Challenge

    Level 2 Hat
    Origin: Crafted
    Suggested value: 1.33 ref
    TF2WH: 4075 credits (1.36 ref)
    soldier
  • Genuine K-9 Mane

    Level 1 Hat
    The K-9 mane is perfect for tricky social
    situations. People will either only want to talk
    about the hat, which means they'll be distracted
    from that rash making its way up your jugular, or
    they'll avoid you altogether. It's a win/win!
    Origin: Steam Purchase
    Suggested value: 1.33–1.66 ref
    TF2WH: 4350 credits (1.45 ref)
    demoman heavy
  • Equip

    Genuine Faerie Solitaire Pin

    Level 1 Pin
    Made with exacting attention to detail, this
    imitation faerie wing pin is indistinguishable
    from the real thing. Finally get rid of all those
    actual decomposing faerie wings stapled to your
    clothes, while still letting people know you have
    some strong opinions about mythical beings.
    Origin: Steam Purchase
    Suggested value: 1.33 ref
    TF2WH: 4050 credits (1.35 ref)
    multi
  • Equip

    Tux

    Level 48 Mascot
    Linux represent!
    Style: Pyro
    Origin: Timed Drop
    ( Not Tradable )
    multi
  • Connoisseur's Cap

    Level 36 Hat
    You're today's theme ingredient...
    Origin: Timed Drop
    Suggested value: 1.33 ref
    TF2WH: 4055 credits (1.35 ref)
    pyro
  • Genuine Public Accessor

    Level 1 Hat
    This broken antenna cap is the perfect receiver
    for any local radio stations broadcasting up to
    twenty feet away from you. Tune in to all the hits
    from local-area ham radio operators, walkie-talkie
    enthusiasts, and small children with soup cans
    connected by old wire.
    Style: Hat
    Origin: Third-Party Promotion
    ( Not Tradable )
    multi
  • Vintage Pyrovision Goggles

    Level 83 Pyrovision Goggles
    Enter a world of imagination that's far superior
    to the crap-ass worlds of imagination you get from
    books. Pyrovision lets you see the TF2niverse from
    our favorite arsonist's perspective.
    On Equip: Visit Pyroland
    Witnessed the 2012 inferno
    Origin: Timed Drop
    Suggested value: 0.11–0.22 ref
    TF2WH: 425 credits (0.14 ref)
    multi
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #42
    Origin: Timed Drop
    Suggested value: 0.55–0.66 ref
    TF2WH: 10 credits (0 ref)
    #42
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #42
    Origin: Timed Drop
    Suggested value: 0.55–0.66 ref
    TF2WH: 10 credits (0 ref)
    #42
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #42
    Origin: Timed Drop
    Suggested value: 0.55–0.66 ref
    TF2WH: 10 credits (0 ref)
    #42
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #42
    Origin: Timed Drop
    Suggested value: 0.55–0.66 ref
    TF2WH: 10 credits (0 ref)
    #42
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #42
    Origin: Timed Drop
    Suggested value: 0.55–0.66 ref
    TF2WH: 10 credits (0 ref)
    #42
  • Equip

    Ghastly Gibus

    Level 10 Hat
    Elegant simplicity and old-world charm combined
    with the heady aromas of mould and grave dust.
    Style: Ghastly
    This is a special Halloween 2011 item
    Origin: Achievement
    ( Not Tradable )
    multi
  • The Fallen Angel

    Level 75 Costume Piece

    The Infernal Imp
    Blazing Bull
    Fallen Angel
    Tail From the Crypt

    This is a special Halloween 2011 item
    Origin: Gifted
    Suggested value: 0.22–0.33 ref
    TF2WH: 250 credits (0.08 ref)
    pyro
  • The Seal Mask

    Level 31 Mask
    Turn routine melee attacks into environmental hate
    crimes with this adorable mask.
    Origin: Gifted
    ( Not Tradable )
    multi
  • The Skull Island Topper

    Level 31 Hat
    This terrifying (innocuous) witching cap was found
    by the all-powerful (mediocre) wizard Merasmus in
    the depths of the Hades Spiral (right near the
    entrance of the Hades Spiral).
    Origin: Achievement
    ( Not Tradable )
    multi
  • Mildly Disturbing Halloween Mask

    Level 10 Holiday Hat
    Brown paper never looked so mildly disturbing.
    Origin: Achievement
    ( Not Tradable )
    multi
  • The Proof of Purchase

    Level 50 Hat
    From another era.
    Origin: Steam Purchase
    ( Not Tradable )
    multi
  • Equip

    Mercenary

    Level 5 Badge
    Even though you were late to the party, you were
    still the life of it.
    Hire Date: Dec 8, 2011 (01:29:40) GMT
    Origin: Timed Drop
    ( Not Tradable )
    multi
  • Bronze Dueling Badge

    Level 1 Badge
    This badge tracks your duel statistics.
    Increase its level by winning duels!
    Date Received: Sep 23, 2012 (00:42:59) GMT
    Origin: Earned
    ( Not Tradable )
    multi
  • Equip

    Party Hat

    Level 10 Hat
    Origin: Timed Drop
    ( Not Tradable )
    multi
  • Strange Spirit Of Giving

    Level 1 Badge
    The more gifts you give away, the bigger your
    heart will get! Get what gift-givers call "the
    Smissmas spirit," and what cardiologists call
    hypertrophic cardiomyopathy.
    Gifts Given: 0
    Origin: Timed Drop
    ( Not Tradable )
    multi
  • Equip

    Pyrovision Goggles

    Level 68 Pyrovision Goggles
    Enter a world of imagination that's far superior
    to the crap-ass worlds of imagination you get from
    books. Pyrovision lets you see the TF2niverse from
    our favorite arsonist's perspective.
    On Equip: Visit Pyroland
    Origin: Achievement
    ( Not Tradable )
    Suggested value: 0.83–1 ref
    TF2WH: 4025 credits (1.34 ref)
    multi
  • Noise Maker - TF Birthday

    Level 5 Party Favor
    Unlimited use
    Origin: Timed Drop
    ( Not Tradable )
    Unlimited use
    multi
  • Noise Maker - Winter Holiday

    Level 5 Party Favor
    Unlimited use
    Origin: Timed Drop
    Unlimited use
    Suggested value: 0.05 ref
    TF2WH: 395 credits (0.13 ref)
    multi
  • Horseless Headless Horsemann's Head

    Level 31 Hat
    He had one all along...
    Origin: Achievement
    ( Not Tradable )
    TF2WH: 410 credits (0.14 ref)
    multi
  • The Saxxy Clapper Badge

    Level 100 Badge
    Harness the seductive black magic of Hollywood
    with this commemorative clapper board—the same
    used by actual movie directors. Now YOU can tell
    Ryan Reynolds what to do!
    Origin: Earned
    ( Not Tradable )
    multi
  • Unusual Haunted Metal Scrap

    Level 4 Craft Item
    This is metal scrap taken from the Horseless
    Headless Horsemann. It whispers
    faintly...'heads'...
    Origin: Achievement
    ( Not Tradable )
    Suggested value: 0.17–0.5 ref
  • Power Up Canteen

    Level 54 Usable Item
    Applies a bonus effect for a limited amount of
    time when used. Must first be filled at an Upgrade
    Station and can only be filled with one bonus type
    at a time.
    Each charge lasts 5 seconds
    Holds a maximum of 3 charges
    Currently holds 0 charges
    Origin: Achievement
    ( Not Tradable )
    Suggested value: 0.03 ref
    TF2WH: 160 credits (0.05 ref)
    multi
  • Equip

    Strange Knife

    Level 1 Knife
    Kills: 643
    Revenges: 4
    Origin: Found in Crate
    Suggested value: 1.33 ref (1.59 ref w/ bonuses)
    TF2WH: 3690 credits (1.23 ref)
    spy melee
  • Equip

    Strange Tribalman's Shiv

    Level 5 Kukri
    Kills: 161
    On Hit: Bleed for 6 seconds
    -50% damage penalty
    Posthumous Kills: 7
    Origin: Found in Crate
    Suggested value: 0.33 ref (0.59 ref w/ bonuses)
    TF2WH: 905 credits (0.3 ref)
    sniper melee
  • Strange Razorback

    Level 10 Shield
    Spies Shocked: 50
    Blocks a single backstab attempt
    Origin: Found in Crate
    Suggested value: 0.33 ref
    TF2WH: 1000 credits (0.33 ref)
    sniper secondary
  • Strange Persian Persuader

    Level 10 Sword

    One Thousand and One Demoknights
    The Persian Persuader
    The Splendid Screen
    Ali Baba's Wee Booties
    Sultan's Ceremonial

    Kills: 261
    All ammo collected becomes health
    +100% increase in charge recharge rate
    No random critical hits
    Origin: Found in Crate
    Suggested value: 0.11–0.22 ref
    TF2WH: 345 credits (0.12 ref)
    demoman melee
  • Equip

    Strange Liberty Launcher

    Level 25 Rocket Launcher

    The Airborne Armaments
    The Liberty Launcher
    The Reserve Shooter
    The Market Gardener
    Jumper's Jeepcap

    Kills: 270
    +40% projectile speed
    -25% clip size
    Origin: Found in Crate
    Suggested value: 1.33–1.66 ref
    TF2WH: 3900 credits (1.3 ref)
    soldier primary
  • Strange Flame Thrower

    Level 1 Flame Thrower
    Kills: 10
    Origin: Found in Crate
    Suggested value: 0.33 ref
    TF2WH: 905 credits (0.3 ref)
    pyro primary
  • Vintage Jarate

    Level 5 Jar Based Karate
    Coated enemies take mini-crits
    Also handy for putting out a fire
    Origin: Timed Drop
    Suggested value: 0.33 ref
    TF2WH: 985 credits (0.33 ref)
    sniper secondary
  • Equip

    Vintage Ambassador

    Level 5 Revolver
    Crits on headshot
    -20% slower firing speed
    -15% damage penalty
    Origin: Timed Drop
    Suggested value: 0.33 ref
    TF2WH: 850 credits (0.28 ref)
    spy secondary
  • Equip

    Vintage Flare Gun

    Level 10 Flare Gun
    Origin: Timed Drop
    Suggested value: 0.33 ref
    TF2WH: 950 credits (0.32 ref)
    pyro secondary
  • Vintage Sandvich

    Level 1 Lunch Box
    Origin: Traded
    Suggested value: 0.33–0.55 ref
    TF2WH: 1300 credits (0.43 ref)
    heavy secondary
  • Equip

    Vintage Dead Ringer

    Level 5 Invis Watch
    +80% cloak regen rate
    Cloak Type: Feign Death
    +60% cloak drain rate
    Origin: Timed Drop
    Suggested value: 0.33 ref
    TF2WH: 1265 credits (0.42 ref)
    spy pda
  • Equip

    The Flying Guillotine

    Level 3 Cleaver
    Style: Thirstier
    100% critical hit vs stunned players
    Throw at your enemies to make them bleed!
    Long distance hits cause mini-crits
    No random critical hits
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 170 credits (0.06 ref)
    scout secondary
  • The Equalizer

    Level 10 Pickaxe
    Damage increases as the user becomes injured
    Blocks healing while in use
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier melee
  • The Righteous Bison

    Level 30 Indivisible Particle Smasher

    Dr. Grordbort's Victory Pack
    The Cow Mangler 5000
    The Righteous Bison
    Lord Cockswain's Pith Helmet
    Lord Cockswain's Novelty Mutton Chops and Pipe

    Projectile cannot be deflected
    Projectile penetrates enemy targets
    Does not require ammo
    Deals only 20% damage to buildings
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier secondary
  • Nessie's Nine Iron

    Level 5 Golf Club
    -25 max health on wearer
    No random critical hits
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    demoman melee
  • Bonk! Atomic Punch

    Level 5 Lunch Box
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    scout secondary
  • The Sticky Jumper

    Level 1 Stickybomb Launcher
    A special no-damage stickybomb launcher for
    learning stickybomb jump tricks and patterns.
    +200% max secondary ammo on wearer
    No self inflicted blast damage taken
    Wearer cannot carry the intelligence briefcase
    No random critical hits
    -100% damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 170 credits (0.06 ref)
    demoman secondary
  • The Family Business

    Level 10 Shotgun

    Black Market Business
    Tomislav
    The Family Business
    The Eviction Notice
    Capone's Capper

    +33% clip size
    -15% damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    heavy secondary
  • The Rainblower

    Level 10 Flame Thrower
    Your friends (enemies) will squeal with delight
    (be consumed with fire) when you cover them in
    sparkly rainbows (all-consuming fire). (Equips
    Pyrovision.)
    On Equip: Visit Pyroland
    Only visible in Pyroland
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    pyro primary
  • The Wrap Assassin

    Level 15 Bat
    These lovely festive ornaments are so beautifully
    crafted, your enemies are going to want to see
    them close up. Indulge them by batting those
    fragile glass bulbs into their eyes at 90 mph.

    Santa's Little Accomplice
    The Wrap Assassin
    The Bootie Time
    The Big Elfin Deal

    Alt-Fire: Launches a festive ornament that shatters causing bleed
    -70% damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    scout melee
  • Detonator

    Level 10 Flare Gun
    Alt-Fire: Detonate flare.
    +25% damage to self
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    pyro secondary
  • The Pain Train

    Level 5 Makeshift Club
    +1 capture rate on wearer
    10% bullet damage vulnerability on wearer
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier demoman melee
  • The Bushwacka

    Level 5 Kukri

    The Croc-o-Style Kit
    The Sydney Sleeper
    Darwin's Danger Shield
    The Bushwacka
    Ol' Snaggletooth
    Set Bonuses
    The wearer cannot be killed by headshots

    Crits whenever it would normally mini-crit
    20% fire damage vulnerability on wearer
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    sniper melee
  • The Ubersaw

    Level 10 Bonesaw
    On Hit: 25% ÜberCharge added
    -20% slower firing speed
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    medic melee
  • The Kritzkrieg

    Level 8 Medi Gun
    +25% ÜberCharge rate
    ÜberCharge grants 100% critical chance
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    medic secondary
  • The Sun-on-a-Stick

    Level 10 RIFT Fire Mace
    Spiky end goes into other man.
    100% critical hit vs burning players
    -25% damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    scout melee
  • The Amputator

    Level 15 Bonesaw

    The Medieval Medic
    The Amputator
    The Crusader's Crossbow
    Set Bonuses
    +1 health regenerated per second on wearer

    On Taunt: Applies a healing effect to all nearby teammates
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    medic melee
  • Equip

    The Killing Gloves of Boxing

    Level 7 Boxing Gloves
    On Kill: 5 seconds of 100% critical chance
    -20% slower firing speed
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    heavy melee
  • The Southern Hospitality

    Level 20 Wrench
    On Hit: Bleed for 5 seconds
    20% fire damage vulnerability on wearer
    No random critical hits
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    engineer melee
  • The Original

    Level 5 Rocket Launcher
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier primary
  • Equip

    The Half-Zatoichi

    Level 5 Katana
    Soldiers and Demos
    Can duel with katanas
    For a one-hit kill
    On Kill: Restores you to 100% health
    Honorbound: Once drawn cannot be sheathed until it kills.
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier demoman melee
  • Equip

    The Gunboats

    Level 10 Boots
    -60% blast damage from rocket jumps
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier secondary
  • The Neon Annihilator

    Level 8 Sign
    Damage removes Sappers
    100% critical hit vs wet players
    No random critical hits
    -20% damage vs players
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    pyro melee
  • The Boston Basher

    Level 25 Bat
    On Hit: Bleed for 5 seconds
    On Miss: Hit yourself. Idiot.
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    scout melee
  • The Battalion's Backup

    Level 10 Battle Banner
    Provides a defensive buff that protects
    nearby team members from crits
    and blocks 35% of incoming damage.
    Rage increases through damage taken.

    The Tank Buster
    The Black Box
    The Battalion's Backup
    The Grenadier's Softcap
    Set Bonuses
    +20% sentry damage resistance on wearer

    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier secondary
  • Mad Milk

    Level 5 Non-Milk Substance
    Players heal 60% of the damage done
    to an enemy covered with milk.

    The Special Delivery
    The Shortstop
    Mad Milk
    The Holy Mackerel
    The Milkman
    Set Bonuses
    +25 max health on wearer

    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    scout secondary
  • The Soda Popper

    Level 10 Scattergun
    Builds Hype as you run. When the Hype Meter is
    full, unleash mini-crits!

    The #1 Fan
    The Soda Popper
    The Winger
    The Atomizer
    Bonk Boy

    +50% faster firing speed
    25% faster reload time
    No random critical hits
    -66% clip size
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    scout primary
  • The Candy Cane

    Level 25 Bat
    On Kill: A small health pack is dropped
    25% explosive damage vulnerability on wearer
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    scout melee
  • Equip

    The Holy Mackerel

    Level 42 Fish
    Getting hit by a fish has got to be humiliating.

    The Special Delivery
    The Shortstop
    Mad Milk
    The Holy Mackerel
    The Milkman
    Set Bonuses
    +25 max health on wearer

    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    scout melee
  • L'Etranger

    Level 5 Revolver

    The Saharan Spy
    L'Etranger
    Your Eternal Reward
    The Familiar Fez
    Set Bonuses
    Reduced decloak sound volume
    0.5 sec longer cloak blink time

    +15 cloak on hit
    -20% damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    spy secondary
  • The Axtinguisher

    Level 10 Fire Axe
    100% critical hit vs burning players
    No critical hits vs non-burning players
    -50% damage vs non-burning players
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    pyro melee
  • The Holiday Punch

    Level 10 Fists
    Be the life of the war party with these
    laugh-inducing punch-mittens.
    On Hit: Force enemies to laugh who are also wearing this item
    Always critical hit from behind
    Critical hit forces victim to laugh
    Critical hits do no damage
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    heavy melee
  • The Brass Beast

    Level 5 Minigun

    The Hibernating Bear
    The Brass Beast
    The Buffalo Steak Sandvich
    Warrior's Spirit
    Set Bonuses
    +5% critical hit damage resistance on wearer

    +20% damage bonus
    -60% slower move speed while deployed
    50% slower spin up time
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    heavy primary
  • The Loch-n-Load

    Level 10 Grenade Launcher

    The Expert's Ordnance
    The Ullapool Caber
    The Loch-n-Load
    Set Bonuses
    +10% fire damage resistance on wearer

    +25% projectile speed
    +20% damage bonus
    Launched bombs shatter on surfaces
    +25% damage to self
    -50% clip size
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    demoman primary
  • The Eviction Notice

    Level 10 Boxing Gloves

    Black Market Business
    Tomislav
    The Family Business
    The Eviction Notice
    Capone's Capper

    +50% faster firing speed
    -60% damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    heavy melee
  • Tomislav

    Level 5 Minigun

    Black Market Business
    Tomislav
    The Family Business
    The Eviction Notice
    Capone's Capper

    Silent Killer: No barrel spin sound
    10% faster spin up time
    -20% slower firing speed
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    heavy primary
  • The Black Box

    Level 5 Rocket Launcher

    The Tank Buster
    The Black Box
    The Battalion's Backup
    The Grenadier's Softcap
    Set Bonuses
    +20% sentry damage resistance on wearer

    On Hit: +15 health
    -25% clip size
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier primary
  • The Huo-Long Heater

    Level 75 Minigun
    Sustains a ring of flames while deployed
    6 ammo consumed per second while deployed
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    heavy primary
  • The Bazaar Bargain

    Level 10 Sniper Rifle
    Each scoped headshot decreases the weapon's charge
    time.
    A scoped body shot or miss reduces the bonus.


    Lawrence of Australia
    The Bazaar Bargain
    The Shahanshah
    Desert Marauder

    Base charge rate decreased by 20%
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    sniper primary
  • The Diamondback

    Level 5 Revolver
    Gives one guaranteed critical hit for each
    building destroyed with your sapper attached
    No random critical hits
    -15% damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    spy secondary
  • Equip

    The Phlogistinator

    Level 10 Flame Thrower
    Being a revolutionary appliance capable of
    awakening the fire element phlogiston that exists
    in all combustible creatures, which is to say, all
    of them.

    Dr. Grordbort's Moonman Pack
    The Phlogistinator
    The Third Degree
    The Manmelter
    The Moonman Backpack
    The Bubble Pipe

    All fire damage charges 'Mmmph', activate to refill health and crit for several seconds
    No random critical hits
    No airblast
    -10% damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    pyro primary
  • The Sydney Sleeper

    Level 1 Sniper Rifle

    The Croc-o-Style Kit
    The Sydney Sleeper
    Darwin's Danger Shield
    The Bushwacka
    Ol' Snaggletooth
    Set Bonuses
    The wearer cannot be killed by headshots

    +25% charge rate
    On Hit: Jarate applied to target for 8 seconds
    No random critical hits
    No headshots
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    sniper primary
  • The Enforcer

    Level 5 Revolver

    The Man of Honor
    The Enforcer
    The Big Earner
    Cosa Nostra Cap
    The Made Man

    +20% damage bonus while undisguised
    -20% slower firing speed
    No random critical hits
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    spy secondary
  • The Spy-cicle

    Level 1 Knife
    It's the perfect gift for the man who has
    everything: an icicle driven into their back. Even
    rich people can't buy that in stores.
    On Hit by Fire: Become fireproof for 2 seconds
    Silent Killer: No attack noise from backstabs
    Melts in fire, regenerates after 15 seconds
    Backstab turns victim to ice
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    spy melee
  • Darwin's Danger Shield

    Level 10 Shield

    The Croc-o-Style Kit
    The Sydney Sleeper
    Darwin's Danger Shield
    The Bushwacka
    Ol' Snaggletooth
    Set Bonuses
    The wearer cannot be killed by headshots

    +25 max health on wearer
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    sniper secondary
  • The Sandvich

    Level 1 Lunch Box
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 170 credits (0.06 ref)
    heavy secondary
  • The Back Scratcher

    Level 10 Garden Rake
    +50% health from packs on wearer
    +25% damage bonus
    -75% health from healers on wearer
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    pyro melee
  • The Chargin' Targe

    Level 10 Shield
    Alt-Fire: Gain increased attack power by
    charging toward your enemies.
    +40% explosive damage resistance on wearer
    +50% fire damage resistance on wearer
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    demoman secondary
  • Sharpened Volcano Fragment

    Level 10 RIFT Fire Axe
    Improves upon Mother Nature's original
    design for volcanos by increasing portability.
    Modern science is unable to explain exactly
    where the lava is coming from.
    On Hit: target is engulfed in flames
    -20% damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    pyro melee
  • The Cleaner's Carbine

    Level 1 SMG
    On Kill: 3 seconds of 100% critical chance
    No random critical hits
    -20% clip size
    -35% slower firing speed
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    sniper secondary
  • The Force-A-Nature

    Level 10 Scattergun
    +20% bullets per shot
    +50% faster firing speed
    Knockback on the target and shooter
    -66% clip size
    -10% damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    scout primary
  • The Buff Banner

    Level 5 Battle Banner
    Provides an offensive buff that causes
    nearby team members to do mini-crits.
    Gift from: Cogenerate
    Date Received: Jan 28, 2012 (06:42:47) GMT
    Origin: Gifted
    Suggested value: 0.04 ref
    TF2WH: 160 credits (0.05 ref)
    soldier secondary
  • The Fists of Steel

    Level 10 Boxing Gloves
    -40% damage from ranged sources while active
    20% longer weapon switch
    +100% damage from melee sources while active
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    heavy melee
  • The Postal Pummeler

    Level 10 Mailbox
    100% critical hit vs burning players
    No critical hits vs non-burning players
    -50% damage vs non-burning players
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    pyro melee
  • The Market Gardener

    Level 10 Shovel

    The Airborne Armaments
    The Liberty Launcher
    The Reserve Shooter
    The Market Gardener
    Jumper's Jeepcap

    Deals crits while the wielder is rocket jumping
    No random critical hits
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier melee
  • Equip

    The Pomson 6000

    Level 10 Indivisible Particle Smasher
    Being an innovative hand-held irradiating utensil
    capable of producing rapid pulses of
    high-amplitude radiation in sufficient quantity as
    to immolate, maim and otherwise incapacitate the
    Irish.

    Dr. Grordbort's Brainiac Pack
    The Eureka Effect
    The Pomson 6000
    The Brainiac Hairpiece
    The Brainiac Goggles

    On Hit: Victim loses 20% cloak
    On Hit: Victim loses 10% Medigun charge
    Projectile cannot be deflected
    Does not require ammo
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    engineer primary
  • The Sandman

    Level 15 Bat
    Alt-Fire: Launches a ball that stuns opponents
    -15 max health on wearer
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    scout melee
  • The Cozy Camper

    Level 10 Backpack
    No flinching when aiming
    Knockback reduced by 20% when aiming
    +1 health regenerated per second on wearer
    -80% slower move speed when aiming
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    sniper secondary
  • The Beggar's Bazooka

    Level 51 Rocket Launcher
    Hold Fire to load up to three rockets
    Release Fire to unleash the barrage
    Cannot collect ammo from dispensers
    +3 degrees random projectile deviation
    Overloading the chamber will cause a misfire
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier primary
  • The Eureka Effect

    Level 20 Wrench
    Being a tool that eliminates exertion by
    harnessing the electrical discharges of
    thunder-storms for the vigorous coercion of bolts,
    nuts, pipes and similar into their rightful
    places. May also be used to bludgeon.

    Dr. Grordbort's Brainiac Pack
    The Eureka Effect
    The Pomson 6000
    The Brainiac Hairpiece
    The Brainiac Goggles

    On Alt-Fire: Teleport to spawn
    Cannot carry buildings
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    engineer melee
  • Equip

    The Blutsauger

    Level 5 Syringe Gun
    On Hit: +3 health
    -2 health drained per second on wearer
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    medic primary
  • The Direct Hit

    Level 1 Rocket Launcher
    Mini-crits targets launched airborne by explosions
    +25% damage bonus
    +80% projectile speed
    -70% explosion radius
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier primary
  • The Bootlegger

    Level 10 Boots
    Amaze your friends! Impress women! Walk with a
    limp for life! It's grotesque!

    Swashbuckler's Swag
    The Scottish Handshake
    The Buccaneer's Bicorne
    A Whiff of the Old Brimstone
    The Bootlegger

    +25 max health on wearer
    +100% increase in turning control while charging
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    demoman primary
  • The Ullapool Caber

    Level 10 Stick Bomb
    High-yield Scottish face removal.
    A sober person would throw it...

    The Expert's Ordnance
    The Ullapool Caber
    The Loch-n-Load
    Set Bonuses
    +10% fire damage resistance on wearer

    No random critical hits
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    demoman melee
  • The Dalokohs Bar

    Level 1 Lunch Box
    Adds +50 max health for 30 seconds
    Origin: MvM Badge completion reward
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    heavy secondary
  • The Eyelander

    Level 5 Sword
    This weapon has a large melee range.
    Gives increased speed and health
    with every head you take.
    -25 max health on wearer
    No random critical hits
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    demoman melee
  • Equip

    The Disciplinary Action

    Level 10 Riding Crop

    The General's Formals
    The Mantreads
    The Disciplinary Action
    Armored Authority
    Fancy Dress Uniform

    On Hit Ally: Boosts both players' speed for several seconds
    -25% damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier melee
  • The Hitman's Heatmaker

    Level 1 Sniper Rifle

    Heads will roll.
    Focus activates on Fire when Focus meter is full
    In Focus: +25% faster charge and no unscoping
    Attrib_RageGainOnAssists
    Gain Focus on kills and assists
    -20% damage on body shot
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    sniper primary
  • The Scottish Handshake

    Level 10 Bottle
    Your enemies will think you're making peace, right
    up until the terrifying moment that their hand is
    very seriously cut! Here's the trick: It's a
    broken bottle!

    Swashbuckler's Swag
    The Scottish Handshake
    The Buccaneer's Bicorne
    A Whiff of the Old Brimstone
    The Bootlegger

    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    demoman melee
  • The Vita-Saw

    Level 5 Bonesaw
    On death up to 20% of your stored
    ÜberCharge is retained
    -10 max health on wearer
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    medic melee
  • The Mantreads

    Level 10 Boots

    The General's Formals
    The Mantreads
    The Disciplinary Action
    Armored Authority
    Fancy Dress Uniform

    Deals 3x falling damage to the player you land on
    -75% reduction in push force taken from damage
    Origin: Traded
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier secondary
  • The Winger

    Level 15 Pistol

    The #1 Fan
    The Soda Popper
    The Winger
    The Atomizer
    Bonk Boy

    +15% damage bonus
    -60% clip size
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    scout secondary
  • The Conscientious Objector

    Level 25 Sign
    We gave peace a chance. It didn't work.

    Custom decals can be applied to this item.
    Origin: Timed Drop
    Suggested value: 0.11–0.22 ref
    TF2WH: 250 credits (0.08 ref)
    scout sniper soldier demoman medic heavy pyro melee
  • The Red-Tape Recorder

    Level 42 Sapper
    Reverses enemy building construction
    -100% sapper damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    spy
  • Baby Face's Blaster

    Level 10 Scattergun
    On Hit: Builds Boost
    Run at up to double speed at maximum Boost
    40% more accurate
    Boost resets on jump
    35% slower move speed on wearer
    -30% damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    scout primary
  • The Rocket Jumper

    Level 1 Rocket Launcher
    A special no-damage rocket launcher for learning
    rocket jump tricks and patterns.
    +200% max primary ammo on wearer
    No self inflicted blast damage taken
    Wearer cannot carry the intelligence briefcase
    No random critical hits
    -100% damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 170 credits (0.06 ref)
    soldier primary
  • The Reserve Shooter

    Level 10 Shotgun

    The Airborne Armaments
    The Liberty Launcher
    The Reserve Shooter
    The Market Gardener
    Jumper's Jeepcap

    15% faster weapon switch
    Mini-crits airborne targets for 3 seconds after being deployed
    -50% clip size
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier pyro secondary
  • The Scotsman's Skullcutter

    Level 5 Axe
    +20% damage bonus
    15% slower move speed on wearer
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    demoman melee
  • Pretty Boy's Pocket Pistol

    Level 10 Pistol
    Wearer never takes falling damage
    +15 max health on wearer
    50% fire damage vulnerability on wearer
    -25% slower firing speed
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    scout secondary
  • The Fan O'War

    Level 5 Gunbai
    Winds of Gravel Pit
    Scout brings on his fan!
    You are marked for death
    On Hit: One target at a time is marked for death, causing all damage taken to be mini-crits
    -90% damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    scout melee
  • The Degreaser

    Level 10 Flame Thrower

    The Gas Jockey's Gear
    The Degreaser
    The Powerjack
    The Attendant
    Set Bonuses
    +10% faster move speed on wearer
    10% bullet damage vulnerability on wearer

    65% faster weapon switch
    -10% damage penalty
    -25% afterburn damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    pyro primary
  • The Scorch Shot

    Level 10 Flare Gun
    Flare knocks back target on hit
    and ignites enemies in a small radius
    -50% damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    pyro secondary
  • The Dead Ringer

    Level 5 Invis Watch
    +80% cloak regen rate
    Cloak Type: Feign Death
    +60% cloak drain rate
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    spy pda
  • The Wrangler

    Level 5 Laser Pointer
    Take manual control of your Sentry Gun
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    engineer secondary
  • The Concheror

    Level 5 Sashimono
    With buff, some damage
    Dished out by nearby teammates
    Comes back as healing
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier secondary
  • The Widowmaker

    Level 5 Shotgun
    On Hit: damage dealt is returned as ammo
    No reload necessary
    Uses metal for ammo
    Per Shot: -30 ammo
    Origin: Traded
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    engineer primary
  • The Escape Plan

    Level 10 Pickaxe
    Move speed increases as the user becomes injured
    Blocks healing while in use
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier melee
  • Crusader's Crossbow

    Level 15 Crossbow

    The Medieval Medic
    The Amputator
    The Crusader's Crossbow
    Set Bonuses
    +1 health regenerated per second on wearer

    40% faster reload time
    Fires special bolts that heal teammates and deal damage based on distance traveled
    -75% max primary ammo on wearer
    No headshots
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    medic primary
  • Equip

    The Splendid Screen

    Level 10 Shield

    One Thousand and One Demoknights
    The Persian Persuader
    The Splendid Screen
    Ali Baba's Wee Booties
    Sultan's Ceremonial

    Style: Classic
    +15% explosive damage resistance on wearer
    +20% fire damage resistance on wearer
    +70% increase in charge impact damage
    Can deal charge impact damage at any range
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    demoman secondary
  • The Manmelter

    Level 30 Indivisible Particle Smasher
    Being a device that flouts conventional scientific
    consensus that the molecules composing the human
    body must be arranged "just so", and not, for
    example, across a square-mile radius.

    Dr. Grordbort's Moonman Pack
    The Phlogistinator
    The Third Degree
    The Manmelter
    The Moonman Backpack
    The Bubble Pipe

    Alt-Fire: Extinguish teammates to gain guaranteed critical hits
    +50% projectile speed
    Does not require ammo
    No random critical hits
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    pyro secondary
  • The Third Degree

    Level 10 Fire Axe
    Being a boon to tree-fellers, backwoodsmen and
    atom-splitters the world over, this miraculous
    matter-hewing device burns each individual
    molecule as it cleaves it.

    Dr. Grordbort's Moonman Pack
    The Phlogistinator
    The Third Degree
    The Manmelter
    The Moonman Backpack
    The Bubble Pipe

    All players connected via Medigun beams are hit
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    pyro melee
  • The Powerjack

    Level 5 Sledgehammer

    The Gas Jockey's Gear
    The Degreaser
    The Powerjack
    The Attendant
    Set Bonuses
    +10% faster move speed on wearer
    10% bullet damage vulnerability on wearer

    +75 health restored on kill
    +20% damage from melee sources while active
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    pyro melee
  • Equip

    The Solemn Vow

    Level 10 Bust of Hippocrates
    'Do no harm.'

    Clinical Trial
    The Quick-Fix
    The Overdose
    The Solemn Vow

    Allows you to see enemy health
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    medic melee
  • The Flare Gun

    Level 10 Flare Gun
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    pyro secondary
  • Gloves of Running Urgently

    Level 10 Boxing Gloves
    You are marked for death while active, and for short period after switching weapons
    +30% faster move speed on wearer
    When weapon is active:
    -25% damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    heavy melee
  • The Quick-Fix

    Level 8 Medi Gun Prototype
    Can't overheal.
    Move at the speed of any faster heal target.

    Clinical Trial
    The Quick-Fix
    The Overdose
    The Solemn Vow

    +25% ÜberCharge rate
    +40% heal rate
    ÜberCharge increases healing by 300% and grants immunity to movement-impairing effects
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    medic secondary
  • Your Eternal Reward

    Level 1 Knife

    The Saharan Spy
    L'Etranger
    Your Eternal Reward
    The Familiar Fez
    Set Bonuses
    Reduced decloak sound volume
    0.5 sec longer cloak blink time

    Silent Killer: No attack noise from backstabs
    Upon a successful backstab against a human target, you rapidly disguise as your victim
    Wearer cannot disguise
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    spy melee
  • The Atomizer

    Level 10 Bat

    The #1 Fan
    The Soda Popper
    The Winger
    The Atomizer
    Bonk Boy

    Grants Triple Jump: The third jump deals 10 damage when used
    -20% damage vs players
    -30% slower firing speed
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    scout melee
  • The Homewrecker

    Level 5 Sledgehammer
    Damage removes Sappers
    100% damage vs buildings
    Gift from: Skyguy377
    Date Received: Jul 16, 2012 (03:27:34) GMT
    -25% damage vs players
    Origin: Gifted
    Suggested value: 0.04 ref
    TF2WH: 160 credits (0.05 ref)
    pyro melee
  • The Cloak and Dagger

    Level 5 Invis Watch
    +100% cloak regen rate
    Cloak Type: Motion Sensitive
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    spy pda
  • The Huntsman

    Level 10 Bow

    Dual-Purpose Fruit
    The Huntsman
    The Fruit Shoot
    Set Bonuses
    Reduces chance of hunger by up to 13%

    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    sniper primary
  • The Buffalo Steak Sandvich

    Level 1 Lunch Box
    While under the effects, move speed is increased,
    damage done and taken will be mini-crits,
    and the player may only use melee weapons.

    Who needs bread?

    The Hibernating Bear
    The Brass Beast
    The Buffalo Steak Sandvich
    Warrior's Spirit
    Set Bonuses
    +5% critical hit damage resistance on wearer

    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    heavy secondary
  • The Backburner

    Level 10 Flame Thrower
    100% critical hits from behind
    +150% airblast cost
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    pyro primary
  • Equip

    The Gunslinger

    Level 15 Robot Arm
    +25 max health on wearer
    No random critical hits
    Replaces the Sentry with a fast building Mini-Sentry
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    engineer melee
  • The Ambassador

    Level 5 Revolver
    Crits on headshot
    -20% slower firing speed
    -15% damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    spy secondary
  • The Big Earner

    Level 1 Knife

    The Man of Honor
    The Enforcer
    The Big Earner
    Cosa Nostra Cap
    The Made Man

    +30 cloak on kill
    -25 max health on wearer
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    spy melee
  • Crit-a-Cola

    Level 5 Lunch Box
    While under the effects, +25% movement speed and
    damage done and damage taken will be mini-crits.
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    scout secondary
  • The Shahanshah

    Level 5 Kukri

    Lawrence of Australia
    The Bazaar Bargain
    The Shahanshah
    Desert Marauder

    25% increase in damage when health <50% of max
    -25% decrease in damage when health >50% of max
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    sniper melee
  • The Claidheamh Mòr

    Level 5 Sword
    0.5 sec increase in charge duration
    -15 max health on wearer
    No random critical hits
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    demoman melee
  • Equip

    The Frying Pan

    Level 5 Frying Pan
    Origin: Steam Purchase
    Suggested value: 0.33–0.44 ref
    TF2WH: 1100 credits (0.37 ref)
    scout sniper soldier demoman medic heavy pyro melee
  • The Overdose

    Level 5 Syringe Gun Prototype
    Movement speed increases based on ÜberCharge
    percentage to a maximum of +10%

    Clinical Trial
    The Quick-Fix
    The Overdose
    The Solemn Vow

    -10% damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    medic primary
  • The Scottish Resistance

    Level 5 Stickybomb Launcher
    +6 max pipebombs out
    +50% max secondary ammo on wearer
    Able to destroy enemy stickybombs
    Detonates stickybombs near the crosshair and directly under your feet
    +25% faster firing speed
    0.8 sec slower bomb arm time
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    demoman secondary
  • The Machina

    Level 5 Sniper Rifle
    On Full Charge: +15% damage per shot
    On Full Charge: Projectiles penetrate players
    Fires tracer rounds
    Cannot fire unless zoomed
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    sniper primary
  • The Short Circuit

    Level 5 Robot Arm
    No reload necessary
    On Fire: Generates an electrical field that destroys
    projectiles and does slight damage to players
    No random critical hits
    Uses metal for ammo
    Per Shot: -35 ammo
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    engineer secondary
  • Conniver's Kunai

    Level 1 Kunai
    Start off with low health
    Kill somebody with this knife
    Steal all of their health
    On Backstab: Absorbs the health from your victim.
    -65 max health on wearer
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    spy melee
  • The Jag

    Level 15 Wrench
    30% faster construction rate
    -25% damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    engineer melee
  • The Shortstop

    Level 1 Peppergun
    Mann Co.'s latest in high attitude
    break-action personal defense.

    The Special Delivery
    The Shortstop
    Mad Milk
    The Holy Mackerel
    The Milkman
    Set Bonuses
    +25 max health on wearer

    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    scout primary
  • The Cow Mangler 5000

    Level 30 Focused Wave Projector

    Dr. Grordbort's Victory Pack
    The Cow Mangler 5000
    The Righteous Bison
    Lord Cockswain's Pith Helmet
    Lord Cockswain's Novelty Mutton Chops and Pipe

    Alt-Fire: A charged shot that mini-crits
    players and disables buildings for 4 sec
    Does not require ammo
    5% slower reload time
    Cannot be crit boosted
    -10% damage penalty
    Deals only 20% damage to buildings
    No random critical hits
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier primary
  • The Liberty Launcher

    Level 25 Rocket Launcher

    The Airborne Armaments
    The Liberty Launcher
    The Reserve Shooter
    The Market Gardener
    Jumper's Jeepcap

    +40% projectile speed
    -25% clip size
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier primary
  • Natascha

    Level 5 Minigun
    On Hit: 100% chance to slow target
    30% slower spin up time
    -25% damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    heavy primary
  • Equip

    Ali Baba's Wee Booties

    Level 10 Boots

    One Thousand and One Demoknights
    The Persian Persuader
    The Splendid Screen
    Ali Baba's Wee Booties
    Sultan's Ceremonial

    +25 max health on wearer
    +100% increase in turning control while charging
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    demoman primary
  • The Lollichop

    Level 58 Fire Axe
    Fill (split) your buddies' tummies (skulls) with
    delicious candy (cold steel) with this oversized
    sugary treat. (Equips Pyrovision.)
    On Equip: Visit Pyroland
    Only visible in Pyroland
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    pyro melee
  • Frontier Justice

    Level 5 Shotgun
    When your sentry is destroyed you
    gain revenge crits for every sentry kill
    -50% clip size
    No random critical hits
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    engineer primary
  • The Warrior's Spirit

    Level 10 Boxing Gloves

    The Hibernating Bear
    The Brass Beast
    The Buffalo Steak Sandvich
    Warrior's Spirit
    Set Bonuses
    +5% critical hit damage resistance on wearer

    +30% damage bonus
    -20 max health on wearer
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    heavy melee


Please note: Prices listed on this page are only a suggestion. Prices are managed through community vote and may not always be accurate.