Profile Information
-Tubidubidam!
Created: 2009-12-04 · Last Online: 3 hours ago
★★★ New contributor Pricing Knowledge Supporter
steamrep · bazaar · tf2outpost · tf2tp
  • SteamRepWAIT
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  • 2075 refined
  • 25 raw metal
  • 26 raw keys
  • 726 US$
  • 515 total items
  • 600 backpack slots
Backpack History
Quality Distribution

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Item Usage

Backpack Contents

  • Strange Part: Domination Kills

    Level 1
    Adding this Strange Part to a Strange-quality
    weapon will enable it to track the number of
    enemies you dominate by killing them with that
    weapon.
    Origin: Found in Crate
    Suggested value: 1 key
    TF2WH: 10005 credits (3.34 ref)
  • Strange Part: Projectiles Reflected

    Level 1
    Adding this Strange Part to a Strange-quality
    weapon will enable it to track the number of
    projectiles you reflect with that weapon.
    Origin: Found in Crate
    Suggested value: 5.33–6 ref
    TF2WH: 17560 credits (1.25 keys)
  • Strange Part: Gib Kills

    Level 1
    Adding this Strange Part to a Strange-quality
    weapon will enable it to track the number of
    enemies you gib with that weapon.
    Origin: Found in Crate
    Suggested value: 2–2.5 keys
    TF2WH: 24955 credits (1.75 keys)
  • Strange Part: Snipers Killed

    Level 1
    Adding this Strange Part to a Strange-quality
    weapon will enable it to track the number of
    Snipers you kill with that weapon.
    Origin: Found in Crate
    Suggested value: 2–2.33 ref
    TF2WH: 6190 credits (2.06 ref)
  • Strange Part: Critical Kills

    Level 1
    Adding this Strange Part to a Strange-quality
    weapon will enable it to track the number of
    enemies you kill with critical hits from that
    weapon.
    Origin: Found in Crate
    Suggested value: 1.5–1.8 keys
    TF2WH: 18500 credits (1.25 keys)
  • Strange Part: Heavies Killed

    Level 1
    Adding this Strange Part to a Strange-quality
    weapon will enable it to track the number of
    Heavies you kill with that weapon.
    Origin: Found in Crate
    Suggested value: 1.2–1.5 keys
    TF2WH: 13545 credits (4.52 ref)
  • Strange Part: Projectiles Reflected

    Level 1
    Adding this Strange Part to a Strange-quality
    weapon will enable it to track the number of
    projectiles you reflect with that weapon.
    Origin: Found in Crate
    Suggested value: 5.33–6 ref
    TF2WH: 17560 credits (1.25 keys)
  • Reclaimed Metal

    Level 2 Craft Item
    Origin: Crafted
    Suggested value: 0.33 ref
    TF2WH: 1000 credits (0.33 ref)
  • Mann Co. Supply Crate Key

    Level 5 Tool
    Used to open locked supply crates.
    Origin: Purchased
    Suggested value: 5–5.22 ref
    TF2WH: 15000 credits (5 ref)
  • Reclaimed Metal

    Level 2 Craft Item
    Origin: Crafted
    Suggested value: 0.33 ref
    TF2WH: 1000 credits (0.33 ref)
  • Strange Part: Domination Kills

    Level 1
    Adding this Strange Part to a Strange-quality
    weapon will enable it to track the number of
    enemies you dominate by killing them with that
    weapon.
    Origin: Found in Crate
    Suggested value: 1 key
    TF2WH: 10005 credits (3.34 ref)
  • Strange Part: Projectiles Reflected

    Level 1
    Adding this Strange Part to a Strange-quality
    weapon will enable it to track the number of
    projectiles you reflect with that weapon.
    Origin: Found in Crate
    Suggested value: 5.33–6 ref
    TF2WH: 17560 credits (1.25 keys)
  • The Festive Ubersaw

    Level 10 Bonesaw
    On Hit: 25% ÜberCharge added
    -20% slower firing speed
    Origin: Found in Crate
    Suggested value: 1 ref
    TF2WH: 2435 credits (0.81 ref)
    medic melee
  • Gift Wrap

    Level 5 Tool
    Used to wrap other items for gifting.
    Origin: Purchased
    Suggested value: 1 key
    TF2WH: 13060 credits (4.35 ref)
  • The Righteous Bison

    Level 30 Indivisible Particle Smasher

    Dr. Grordbort's Victory Pack
    The Cow Mangler 5000
    The Righteous Bison
    Lord Cockswain's Pith Helmet
    Lord Cockswain's Novelty Mutton Chops and Pipe

    Projectile cannot be deflected
    Projectile penetrates enemy targets
    Does not require ammo
    Deals only 20% damage to buildings
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier secondary
  • Mann Co. Supply Crate Key

    Level 5 Tool
    Used to open locked supply crates.
    Origin: Purchased
    Suggested value: 5–5.22 ref
    TF2WH: 15000 credits (5 ref)
  • Reclaimed Metal

    Level 2 Craft Item
    Origin: Crafted
    Suggested value: 0.33 ref
    TF2WH: 1000 credits (0.33 ref)
  • After Eight

    Level 5 Tool
    Used to paint other items.
    Color: After Eight (45,45,36)
    Origin: Found in Crate
    Suggested value: 5 ref
    TF2WH: 15500 credits (1 key)
  • Reclaimed Metal

    Level 2 Craft Item
    Origin: Crafted
    Suggested value: 0.33 ref
    TF2WH: 1000 credits (0.33 ref)
  • A Carefully Wrapped Gift

    Level 5 Gift
    This item is a wrapped gift. You can give to
    someone if you wrapped it, or unwrap it if you
    received it!
    Gift from: Mango Sentinel
    Contains: Summer Shades (Level 10 Glasses)
    Origin: Wrapped Gift
    Suggested value: 4–5 keys
    TF2WH: 410 credits (0.14 ref)
  • Equip

    Strange Festive Sandvich

    Level 1 Lunch Box
    Food Items Eaten: 96
    Origin: Found in Crate
    Suggested value: 6.5–7 keys
    TF2WH: 100240 credits (6.5 keys)
    heavy secondary
  • Scrap Metal

    Level 1 Craft Item
    Origin: Crafted
    Suggested value: 0.11 ref
    TF2WH: 330 credits (0.11 ref)
  • Scrap Metal

    Level 1 Craft Item
    Origin: Crafted
    Suggested value: 0.11 ref
    TF2WH: 330 credits (0.11 ref)
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #55
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #55
  • The Solemn Vow

    Level 10 Bust of Hippocrates
    'Do no harm.'

    Clinical Trial
    The Quick-Fix
    The Overdose
    The Solemn Vow

    Allows you to see enemy health
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    medic melee
  • Strange Bushwacka

    Level 5 Kukri

    The Croc-o-Style Kit
    The Sydney Sleeper
    Darwin's Danger Shield
    The Bushwacka
    Ol' Snaggletooth
    Set Bonuses
    The wearer cannot be killed by headshots

    Kills: 6
    Crits whenever it would normally mini-crit
    20% fire damage vulnerability on wearer
    Origin: Found in Crate
    Suggested value: 2–2.33 ref
    TF2WH: 5750 credits (1.92 ref)
    sniper melee
  • Strange Flare Gun

    Level 10 Flare Gun
    Kills: 21
    Origin: Found in Crate
    Suggested value: 5–5.33 ref
    TF2WH: 15325 credits (5.11 ref)
    pyro secondary
  • Salvaged Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #40
    Origin: Timed Drop
    Suggested value: 5 keys
    TF2WH: 45215 credits (3 keys)
    #40
  • Bonk! Atomic Punch

    Level 5 Lunch Box
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    scout secondary
  • Refined Metal

    Level 3 Craft Item
    Origin: Crafted
    Suggested value: $0.35
    TF2WH: 3000 credits (1 ref)
  • Refined Metal

    Level 3 Craft Item
    Origin: Crafted
    Suggested value: $0.35
    TF2WH: 3000 credits (1 ref)
  • The Bat Outta Hell

    Level 5
    Style: Universal
    Origin: Timed Drop
    Suggested value: 0.11–0.22 ref
    TF2WH: 290 credits (0.1 ref)
    scout sniper soldier demoman medic heavy pyro melee
  • Equip

    Strange Escape Plan

    Level 10 Pickaxe
    Kills: 3
    Move speed increases as the user becomes injured
    Blocks healing while in use
    Origin: Found in Crate
    Suggested value: 3 ref
    TF2WH: 8875 credits (2.96 ref)
    soldier melee
  • Gift Wrap

    Level 5 Tool
    Used to wrap other items for gifting.
    Origin: Found in Crate
    Suggested value: 1 key
    TF2WH: 13060 credits (4.35 ref)
  • Scrap Metal

    Level 1 Craft Item
    Origin: Crafted
    Suggested value: 0.11 ref
    TF2WH: 330 credits (0.11 ref)
  • Refined Metal

    Level 3 Craft Item
    Origin: Crafted
    Suggested value: $0.35
    TF2WH: 3000 credits (1 ref)
  • Fishcake

    Level 1 Fishcake
    Vossler Industries All-Natural
    Artificial-Fish-Derived Food Product
    Adds +50 max health for 30 seconds
    Origin: Traded
    Suggested value: 4–5 ref
    TF2WH: 12060 credits (4.02 ref)
    heavy secondary
  • Mann Co. Orange

    Level 5 Tool
    Used to paint other items.
    Color: Mann Co. Orange (207,115,54)
    Origin: Found in Crate
    Suggested value: 1.66 ref
    TF2WH: 4195 credits (1.4 ref)
  • Reclaimed Metal

    Level 2 Craft Item
    Origin: Crafted
    Suggested value: 0.33 ref
    TF2WH: 1000 credits (0.33 ref)
  • Reclaimed Metal

    Level 2 Craft Item
    Origin: Crafted
    Suggested value: 0.33 ref
    TF2WH: 1000 credits (0.33 ref)
  • The Freedom Staff

    Level 25 Staff
    Since America was founded over ten thousand years
    ago, the noble eagle has been its symbol of
    freedom. Show people how much you like freedom by
    clubbing them senseless with a golden eagle on a
    stick, just like Kofi Annan.
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.66 ref
    TF2WH: 1000 credits (0.33 ref)
    scout sniper soldier demoman medic heavy pyro melee
  • The Rainblower

    Level 10 Flame Thrower
    Your friends (enemies) will squeal with delight
    (be consumed with fire) when you cover them in
    sparkly rainbows (all-consuming fire). (Equips
    Pyrovision.)
    On Equip: Visit Pyroland
    Only visible in Pyroland
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    pyro primary
  • An Extraordinary Abundance of Tinge

    Level 5 Tool
    Used to paint other items.
    Color: An Extraordinary Abundance of Tinge (230,230,230)
    Origin: Purchased
    Suggested value: 2–2.2 keys
    TF2WH: 30000 credits (2 keys)
  • An Extraordinary Abundance of Tinge

    Level 5 Tool
    Used to paint other items.
    Color: An Extraordinary Abundance of Tinge (230,230,230)
    Origin: Found in Crate
    Suggested value: 2–2.2 keys
    TF2WH: 30000 credits (2 keys)
  • Description Tag

    Level 1 Tool
    Changes the description of an item in your
    backpack
    Gift from: [S.Nuts] Pie?
    Date Received: Mar 18, 2013 (04:44:32) GMT
    Origin: Gifted
    Suggested value: 1.25–1.5 ref
    TF2WH: 5035 credits (1.68 ref)
  • Strange Loch-n-Load

    Level 10 Grenade Launcher

    The Expert's Ordnance
    The Ullapool Caber
    The Loch-n-Load
    Set Bonuses
    +10% fire damage resistance on wearer

    Kills: 41
    +25% projectile speed
    +20% damage bonus
    Launched bombs shatter on surfaces
    +25% damage to self
    -50% clip size
    Gib Kills: 34
    Dominations: 2
    Origin: Found in Crate
    Suggested value: 1.33–1.66 ref (2.86–2.92 keys w/ bonuses)
    TF2WH: 3900 credits (1.3 ref)
    demoman primary
  • 'BLACK DEATH'Strange Machina

    Level 5 Sniper Rifle
    'If your progress is smooth and good, you're
    probably getting into an ambush'
    Kills: 252
    On Full Charge: +15% damage per shot
    On Full Charge: Projectiles penetrate players
    Fires tracer rounds
    Cannot fire unless zoomed
    Headshot Kills: 220
    Dominations: 15
    Snipers Killed: 88
    Origin: Found in Crate
    Suggested value: 18 keys (21.62 keys w/ bonuses)
    TF2WH: 255205 credits (16.75 keys)
    sniper primary
  • A Distinctive Lack of Hue

    Level 5 Tool
    Used to paint other items.
    Color: A Distinctive Lack of Hue (20,20,20)
    Origin: Purchased
    Suggested value: 2–2.2 keys
    TF2WH: 30500 credits (2 keys)
  • After Eight

    Level 5 Tool
    Used to paint other items.
    Color: After Eight (45,45,36)
    Origin: Found in Crate
    Suggested value: 5 ref
    TF2WH: 15500 credits (1 key)
  • Strange Bat

    Level 1 Bat
    Kills: 0
    Origin: Found in Crate
    Suggested value: 0.66–1 ref
    TF2WH: 2090 credits (0.7 ref)
    scout melee
  • Reclaimed Metal

    Level 2 Craft Item
    Origin: Crafted
    Suggested value: 0.33 ref
    TF2WH: 1000 credits (0.33 ref)
  • Strange Bat

    Level 1 Bat
    Kills: 0
    Origin: Found in Crate
    Suggested value: 0.66–1 ref
    TF2WH: 2090 credits (0.7 ref)
    scout melee
  • A Mann's Mint

    Level 5 Tool
    Used to paint other items.
    Color: A Mann's Mint (188,221,179)
    Origin: Found in Crate
    Suggested value: 3.66 ref
    TF2WH: 12000 credits (4 ref)
  • Reclaimed Metal

    Level 2 Craft Item
    Origin: Crafted
    Suggested value: 0.33 ref
    TF2WH: 1000 credits (0.33 ref)
  • The Diamondback

    Level 5 Revolver
    Gives one guaranteed critical hit for each
    building destroyed with your sapper attached
    No random critical hits
    -15% damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    spy secondary
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #56
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #56
  • Reclaimed Metal

    Level 2 Craft Item
    Origin: Crafted
    Suggested value: 0.33 ref
    TF2WH: 1000 credits (0.33 ref)
  • Reclaimed Metal

    Level 2 Craft Item
    Origin: Crafted
    Suggested value: 0.33 ref
    TF2WH: 1000 credits (0.33 ref)
  • Reclaimed Metal

    Level 2 Craft Item
    Origin: Crafted
    Suggested value: 0.33 ref
    TF2WH: 1000 credits (0.33 ref)
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #57
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #57
  • Strange L'Etranger

    Level 5 Revolver

    The Saharan Spy
    L'Etranger
    Your Eternal Reward
    The Familiar Fez
    Set Bonuses
    Reduced decloak sound volume
    0.5 sec longer cloak blink time

    Kills: 0
    +15 cloak on hit
    -20% damage penalty
    Origin: Found in Crate
    Suggested value: 1–1.33 ref
    TF2WH: 3040 credits (1.01 ref)
    spy secondary
  • Refined Metal

    Level 3 Craft Item
    Origin: Crafted
    Suggested value: $0.35
    TF2WH: 3000 credits (1 ref)
  • Refined Metal

    Level 3 Craft Item
    Origin: Crafted
    Suggested value: $0.35
    TF2WH: 3000 credits (1 ref)
  • A Mann's Mint

    Level 5 Tool
    Used to paint other items.
    Color: A Mann's Mint (188,221,179)
    Origin: Found in Crate
    Suggested value: 3.66 ref
    TF2WH: 12000 credits (4 ref)
  • Scrap Metal

    Level 1 Craft Item
    Origin: Crafted
    Suggested value: 0.11 ref
    TF2WH: 330 credits (0.11 ref)
  • Strange Revolver

    Level 1 Revolver
    Kills: 0
    Origin: Found in Crate
    Suggested value: 3.33 ref
    TF2WH: 8905 credits (2.97 ref)
    spy secondary
  • Mann Co. Orange

    Level 5 Tool
    Used to paint other items.
    Color: Mann Co. Orange (207,115,54)
    Origin: Gifted
    Suggested value: 1.66 ref
    TF2WH: 4195 credits (1.4 ref)
  • Mann Co. Orange

    Level 5 Tool
    Used to paint other items.
    Color: Mann Co. Orange (207,115,54)
    Origin: Gifted
    Suggested value: 1.66 ref
    TF2WH: 4195 credits (1.4 ref)
  • Aged Moustache Grey

    Level 5 Tool
    Used to paint other items.
    Color: Aged Moustache Grey (126,126,126)
    Origin: Timed Drop
    Suggested value: 1.66 ref
    TF2WH: 4300 credits (1.43 ref)
  • Mann Co. Orange

    Level 5 Tool
    Used to paint other items.
    Color: Mann Co. Orange (207,115,54)
    Origin: Gifted
    Suggested value: 1.66 ref
    TF2WH: 4195 credits (1.4 ref)
  • The Righteous Bison

    Level 30 Indivisible Particle Smasher

    Dr. Grordbort's Victory Pack
    The Cow Mangler 5000
    The Righteous Bison
    Lord Cockswain's Pith Helmet
    Lord Cockswain's Novelty Mutton Chops and Pipe

    Projectile cannot be deflected
    Projectile penetrates enemy targets
    Does not require ammo
    Deals only 20% damage to buildings
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier secondary
  • Reclaimed Metal

    Level 2 Craft Item
    Origin: Crafted
    Suggested value: 0.33 ref
    TF2WH: 1000 credits (0.33 ref)
  • Indubitably Green

    Level 5 Tool
    Used to paint other items.
    Color: Indubitably Green (114,158,66)
    Origin: Timed Drop
    Suggested value: 1.33–1.66 ref
    TF2WH: 4065 credits (1.36 ref)
  • Strange Part: Allies Extinguished

    Level 1
    Adding this Strange Part to a Strange-quality
    weapon will enable it to track the number of
    burning allies you extinguish with that weapon.
    Origin: Found in Crate
    Suggested value: 2–2.33 ref
    TF2WH: 3745 credits (1.25 ref)
  • After Eight

    Level 5 Tool
    Used to paint other items.
    Color: After Eight (45,45,36)
    Origin: Found in Crate
    Suggested value: 5 ref
    TF2WH: 15500 credits (1 key)
  • Strange Your Eternal Reward

    Level 1 Knife

    The Saharan Spy
    L'Etranger
    Your Eternal Reward
    The Familiar Fez
    Set Bonuses
    Reduced decloak sound volume
    0.5 sec longer cloak blink time

    Kills: 0
    Silent Killer: No attack noise from backstabs
    Upon a successful backstab against a human target, you rapidly disguise as your victim
    Wearer cannot disguise
    Origin: Found in Crate
    Suggested value: 1.8–2 keys
    TF2WH: 25585 credits (1.75 keys)
    spy melee
  • Equip

    Strange Jag

    Level 15 Wrench
    Sentry Kills: 387
    Kills: 4
    30% faster construction rate
    -25% damage penalty
    Origin: Found in Crate
    Suggested value: 2 ref
    TF2WH: 5775 credits (1.93 ref)
    engineer melee
  • Strange Liberty Launcher

    Level 25 Rocket Launcher

    The Airborne Armaments
    The Liberty Launcher
    The Reserve Shooter
    The Market Gardener
    Jumper's Jeepcap

    Kills: 22
    +40% projectile speed
    -25% clip size
    Origin: Found in Crate
    Suggested value: 1.33–1.66 ref
    TF2WH: 3900 credits (1.3 ref)
    soldier primary
  • Strange Sapper

    Level 1 Sapper
    Buildings Sapped: 3
    Origin: Found in Crate
    Suggested value: 6 keys
    TF2WH: 85000 credits (5.5 keys)
    spy
  • The Escape Plan

    Level 10 Pickaxe
    Move speed increases as the user becomes injured
    Blocks healing while in use
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier melee
  • Pink as Hell

    Level 5 Tool
    Used to paint other items.
    Color: Pink as Hell (255,105,180)
    Origin: Purchased
    Suggested value: 4.66–5 ref
    TF2WH: 13535 credits (4.51 ref)
  • Pink as Hell

    Level 5 Tool
    Used to paint other items.
    Color: Pink as Hell (255,105,180)
    Origin: Purchased
    Suggested value: 4.66–5 ref
    TF2WH: 13535 credits (4.51 ref)
  • Pink as Hell

    Level 5 Tool
    Used to paint other items.
    Color: Pink as Hell (255,105,180)
    Origin: Purchased
    Suggested value: 4.66–5 ref
    TF2WH: 13535 credits (4.51 ref)
  • Pink as Hell

    Level 5 Tool
    Used to paint other items.
    Color: Pink as Hell (255,105,180)
    Origin: Purchased
    Suggested value: 4.66–5 ref
    TF2WH: 13535 credits (4.51 ref)
  • Pink as Hell

    Level 5 Tool
    Used to paint other items.
    Color: Pink as Hell (255,105,180)
    Origin: Purchased
    Suggested value: 4.66–5 ref
    TF2WH: 13535 credits (4.51 ref)
  • Pink as Hell

    Level 5 Tool
    Used to paint other items.
    Color: Pink as Hell (255,105,180)
    Origin: Purchased
    Suggested value: 4.66–5 ref
    TF2WH: 13535 credits (4.51 ref)
  • Strange Wrench

    Level 1 Wrench
    Sentry Kills: 0
    Kills: 0
    Origin: Found in Crate
    Suggested value: 1.33–1.66 ref
    TF2WH: 4105 credits (1.37 ref)
    engineer melee
  • The Bootlegger

    Level 10 Boots
    Amaze your friends! Impress women! Walk with a
    limp for life! It's grotesque!

    Swashbuckler's Swag
    The Scottish Handshake
    The Buccaneer's Bicorne
    A Whiff of the Old Brimstone
    The Bootlegger

    +25 max health on wearer
    +100% increase in turning control while charging
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    demoman primary
  • Strange Blutsauger

    Level 5 Syringe Gun
    Kills: 0
    On Hit: +3 health
    -2 health drained per second on wearer
    Origin: Found in Crate
    Suggested value: 1–1.33 ref
    TF2WH: 3100 credits (1.03 ref)
    medic primary
  • Equip

    Strange Shotgun

    Level 1 Shotgun
    Kills: 0
    Origin: Found in Crate
    Suggested value: 1.5–1.75 keys
    TF2WH: 24360 credits (1.5 keys)
    soldier heavy pyro engineer primary
  • RoboCrate

    Level 13
    This crate is special.
    Its contents are unknown and requires a
    RoboCrate Key to unlock.

    The RoboCrate contains Unusual effects that will
    only come from this crate.
    Crate Series #58
    Origin: Timed Drop
    Suggested value: 0.11–0.22 ref
    TF2WH: 1150 credits (0.38 ref)
    #58
  • Strange Pistol

    Level 1 Pistol
    Kills: 0
    Origin: Found in Crate
    Suggested value: 1 ref
    TF2WH: 2805 credits (0.94 ref)
    scout engineer secondary
  • Reclaimed Metal

    Level 2 Craft Item
    Origin: Crafted
    Suggested value: 0.33 ref
    TF2WH: 1000 credits (0.33 ref)
  • Radigan Conagher Brown

    Level 5 Tool
    Used to paint other items.
    Color: Radigan Conagher Brown (105,77,58)
    Origin: Timed Drop
    Suggested value: 0.66–1 ref
    TF2WH: 2270 credits (0.76 ref)
  • Reclaimed Metal

    Level 2 Craft Item
    Origin: Crafted
    Suggested value: 0.33 ref
    TF2WH: 1000 credits (0.33 ref)
  • Reclaimed Metal

    Level 2 Craft Item
    Origin: Crafted
    Suggested value: 0.33 ref
    TF2WH: 1000 credits (0.33 ref)
  • Ye Olde Rustic Colour

    Level 5 Tool
    Used to paint other items.
    Color: Ye Olde Rustic Colour (124,108,87)
    Origin: Timed Drop
    Suggested value: 0.55–0.66 ref
    TF2WH: 1940 credits (0.65 ref)
  • The Buff Banner

    Level 5 Battle Banner
    Provides an offensive buff that causes
    nearby team members to do mini-crits.
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier secondary
  • The Powerjack

    Level 5 Sledgehammer

    The Gas Jockey's Gear
    The Degreaser
    The Powerjack
    The Attendant
    Set Bonuses
    +10% faster move speed on wearer
    10% bullet damage vulnerability on wearer

    +75 health restored on kill
    +20% damage from melee sources while active
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    pyro melee
  • The Shahanshah

    Level 5 Kukri

    Lawrence of Australia
    The Bazaar Bargain
    The Shahanshah
    Desert Marauder

    25% increase in damage when health <50% of max
    Crafted by -Tubidubidam!
    -25% decrease in damage when health >50% of max
    Origin: Crafted
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    sniper melee#46435
  • Team Spirit

    Level 5 Tool
    Used to paint other items the color of your
    current team.
    Color: 88,133,162
    Color: Team Spirit (184,56,59)
    Origin: Purchased
    Suggested value: 1.2 keys
    TF2WH: 16255 credits (1 key)
  • The Warrior's Spirit

    Level 10 Boxing Gloves

    The Hibernating Bear
    The Brass Beast
    The Buffalo Steak Sandvich
    Warrior's Spirit
    Set Bonuses
    +5% critical hit damage resistance on wearer

    +30% damage bonus
    -20 max health on wearer
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    heavy melee
  • The Team Captain

    Level 47 Hat
    Our lawyers say 'YES! YES!'
    Origin: Timed Drop
    Suggested value: 5–5.33 ref
    TF2WH: 15480 credits (1 key)
    soldier medic heavy
  • Festive Stickybomb Launcher

    Level 1 Stickybomb Launcher
    Style: Festive
    Origin: Found in Crate
    Suggested value: 1.5–1.75 keys
    TF2WH: 17900 credits (1.25 keys)
    demoman secondary
  • Festive Minigun

    Level 1 Minigun
    Origin: Found in Crate
    Suggested value: 2–2.25 keys
    TF2WH: 22220 credits (1.5 keys)
    heavy primary
  • Festive Wrench

    Level 1 Wrench
    Origin: Found in Crate
    Suggested value: 1.25–1.5 keys
    TF2WH: 16460 credits (1 key)
    engineer melee
  • Festive Medi Gun

    Level 1 Medi Gun
    Origin: Found in Crate
    Suggested value: 2 keys
    TF2WH: 21905 credits (1.5 keys)
    medic secondary
  • Festive Sniper Rifle

    Level 1 Sniper Rifle
    Origin: Found in Crate
    Suggested value: 1.5 keys
    TF2WH: 16075 credits (1 key)
    sniper primary
  • Equip

    Festive Knife

    Level 1 Knife
    Origin: Found in Crate
    Suggested value: 1.75–2 keys
    TF2WH: 18010 credits (1.25 keys)
    spy melee
  • Equip

    Unusual Stately Steel Toe

    Level 40 Hat
    Effect: Stormy Storm
    Origin: Found in Crate
    Suggested value: 15–17 keys
    pyro
  • The Festive Holy Mackerel

    Level 42 Fish
    Getting hit by a fish has got to be humiliating.

    The Special Delivery
    The Shortstop
    Mad Milk
    The Holy Mackerel
    The Milkman
    Set Bonuses
    +25 max health on wearer

    Origin: Found in Crate
    Suggested value: 1–1.33 ref
    TF2WH: 2655 credits (0.89 ref)
    scout melee
  • The Festive Buff Banner

    Level 5 Battle Banner
    Provides an offensive buff that causes
    nearby team members to do mini-crits.
    Origin: Found in Crate
    Suggested value: 0.88–1 ref
    TF2WH: 2110 credits (0.7 ref)
    soldier secondary
  • The Festive Axtinguisher

    Level 10 Fire Axe
    100% critical hit vs burning players
    No critical hits vs non-burning players
    -50% damage vs non-burning players
    Origin: Found in Crate
    Suggested value: 1 ref
    TF2WH: 2290 credits (0.76 ref)
    pyro melee
  • Festive Grenade Launcher

    Level 1 Grenade Launcher
    Origin: Found in Crate
    Suggested value: 2.66–3 ref
    TF2WH: 5435 credits (1.81 ref)
    demoman primary
  • The Festive Sandvich

    Level 1 Lunch Box
    Origin: Found in Crate
    Suggested value: 1.33–1.66 ref
    TF2WH: 2955 credits (0.99 ref)
    heavy secondary
  • Festive Frontier Justice

    Level 5 Shotgun
    When your sentry is destroyed you
    gain revenge crits for every sentry kill
    -50% clip size
    No random critical hits
    Origin: Found in Crate
    Suggested value: 1 ref
    TF2WH: 2455 credits (0.82 ref)
    engineer primary
  • The Festive Ubersaw

    Level 10 Bonesaw
    On Hit: 25% ÜberCharge added
    -20% slower firing speed
    Origin: Found in Crate
    Suggested value: 1 ref
    TF2WH: 2435 credits (0.81 ref)
    medic melee
  • Equip

    The Festive Huntsman

    Level 10 Bow

    Dual-Purpose Fruit
    The Huntsman
    The Fruit Shoot
    Set Bonuses
    Reduces chance of hunger by up to 13%

    Origin: Found in Crate
    Suggested value: 2.33–2.66 ref
    TF2WH: 4055 credits (1.35 ref)
    sniper primary
  • Equip

    The Festive Ambassador

    Level 5 Revolver
    Crits on headshot
    -20% slower firing speed
    -15% damage penalty
    Origin: Found in Crate
    Suggested value: 1.33–1.66 ref
    TF2WH: 2895 credits (0.97 ref)
    spy secondary
  • Strange Part: Snipers Killed

    Level 1
    Adding this Strange Part to a Strange-quality
    weapon will enable it to track the number of
    Snipers you kill with that weapon.
    Origin: Found in Crate
    Suggested value: 2–2.33 ref
    TF2WH: 6190 credits (2.06 ref)
  • Taunt: The Director's Vision

    Level 5 Special Taunt
    Equip this item in your Action Slot and press the
    Action button to tell your victims you are making
    a Replay of their pathetic demise to share with
    everyone.
    Origin: Achievement
    ( Not Tradable )
    multi
  • After Eight

    Level 5 Tool
    Used to paint other items.
    Color: After Eight (45,45,36)
    Origin: Found in Crate
    Suggested value: 5 ref
    TF2WH: 15500 credits (1 key)
  • Scrap Metal

    Level 1 Craft Item
    Origin: Crafted
    Suggested value: 0.11 ref
    TF2WH: 330 credits (0.11 ref)
  • The Neon Annihilator

    Level 61 Sign
    Damage removes Sappers
    100% critical hit vs wet players
    No random critical hits
    -20% damage vs players
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    pyro melee
  • Strange Part: Projectiles Reflected

    Level 1
    Adding this Strange Part to a Strange-quality
    weapon will enable it to track the number of
    projectiles you reflect with that weapon.
    Origin: Found in Crate
    Suggested value: 5.33–6 ref
    TF2WH: 17560 credits (1.25 keys)
  • Scrap Metal

    Level 1 Craft Item
    Origin: Crafted
    Suggested value: 0.11 ref
    TF2WH: 330 credits (0.11 ref)
  • Vintage Frontier Justice

    Level 5 Shotgun
    When your sentry is destroyed you
    gain revenge crits for every sentry kill
    -50% clip size
    No random critical hits
    Origin: Timed Drop
    Suggested value: 0.33 ref
    TF2WH: 990 credits (0.33 ref)
    engineer primary
  • Frontier Justice

    Level 5 Shotgun
    When your sentry is destroyed you
    gain revenge crits for every sentry kill
    -50% clip size
    No random critical hits
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    engineer primary
  • Scrap Metal

    Level 1 Craft Item
    Origin: Crafted
    Suggested value: 0.11 ref
    TF2WH: 330 credits (0.11 ref)
  • Vintage Safe'n'Sound

    Level 39 Hat
    It gets difficult trying to calculate the total
    external applied torque to a body's rotational
    motion through its moment of momentum vector while
    the distracting sounds of gunfire and death are
    all around you. Build a better, safer machine with
    the silence of the Safe'n'sound!
    Origin: Traded
    Suggested value: 2 keys
    TF2WH: 25750 credits (1.75 keys)
    engineer
  • Modest Pile of Hat

    Level 29 Hat
    Because a Gentleman is not one without one.
    Crafted by DeatFoul
    Origin: Crafted
    Suggested value: 1.33–1.66 ref
    TF2WH: 4330 credits (1.44 ref)
    multi
  • Strange Part: Heavies Killed

    Level 1
    Adding this Strange Part to a Strange-quality
    weapon will enable it to track the number of
    Heavies you kill with that weapon.
    Origin: Found in Crate
    Suggested value: 1.2–1.5 keys
    TF2WH: 13545 credits (4.52 ref)
  • The Holy Mackerel

    Level 42 Fish
    Getting hit by a fish has got to be humiliating.

    The Special Delivery
    The Shortstop
    Mad Milk
    The Holy Mackerel
    The Milkman
    Set Bonuses
    +25 max health on wearer

    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    scout melee
  • Scrap Metal

    Level 1 Craft Item
    Origin: Crafted
    Suggested value: 0.11 ref
    TF2WH: 330 credits (0.11 ref)
  • Scrap Metal

    Level 1 Craft Item
    Origin: Crafted
    Suggested value: 0.11 ref
    TF2WH: 330 credits (0.11 ref)
  • The Beggar's Bazooka

    Level 96 Rocket Launcher
    Hold Fire to load up to three rockets
    Release Fire to unleash the barrage
    Cannot collect ammo from dispensers
    +3 degrees random projectile deviation
    Overloading the chamber will cause a misfire
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier primary
  • Reclaimed Metal

    Level 2 Craft Item
    Origin: Crafted
    Suggested value: 0.33 ref
    TF2WH: 1000 credits (0.33 ref)
  • Scrap Metal

    Level 1 Craft Item
    Origin: Crafted
    Suggested value: 0.11 ref
    TF2WH: 330 credits (0.11 ref)
  • Strange Backburner

    Level 10 Flame Thrower
    Kills: 12
    100% critical hits from behind
    +150% airblast cost
    Origin: Found in Crate
    Suggested value: 2 ref
    TF2WH: 5850 credits (1.95 ref)
    pyro primary
  • Reclaimed Metal

    Level 2 Craft Item
    Origin: Crafted
    Suggested value: 0.33 ref
    TF2WH: 1000 credits (0.33 ref)
  • The Direct Hit

    Level 1 Rocket Launcher
    Mini-crits targets launched airborne by explosions
    +25% damage bonus
    +80% projectile speed
    -70% explosion radius
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier primary
  • Reclaimed Metal

    Level 2 Craft Item
    Origin: Crafted
    Suggested value: 0.33 ref
    TF2WH: 1000 credits (0.33 ref)
  • Reclaimed Metal

    Level 2 Craft Item
    Origin: Crafted
    Suggested value: 0.33 ref
    TF2WH: 1000 credits (0.33 ref)
  • Reclaimed Metal

    Level 2 Craft Item
    Origin: Crafted
    Suggested value: 0.33 ref
    TF2WH: 1000 credits (0.33 ref)
  • Reclaimed Metal

    Level 2 Craft Item
    Origin: Crafted
    Suggested value: 0.33 ref
    TF2WH: 1000 credits (0.33 ref)
  • The Cloak and Dagger

    Level 5 Invis Watch
    +100% cloak regen rate
    Cloak Type: Motion Sensitive
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    spy pda
  • The Quick-Fix

    Level 8 Medi Gun Prototype
    Can't overheal.
    Move at the speed of any faster heal target.

    Clinical Trial
    The Quick-Fix
    The Overdose
    The Solemn Vow

    +25% ÜberCharge rate
    +40% heal rate
    ÜberCharge increases healing by 300% and grants immunity to movement-impairing effects
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    medic secondary
  • Strange Part: Critical Kills

    Level 1
    Adding this Strange Part to a Strange-quality
    weapon will enable it to track the number of
    enemies you kill with critical hits from that
    weapon.
    Origin: Found in Crate
    Suggested value: 1.5–1.8 keys
    TF2WH: 18500 credits (1.25 keys)
  • The Chargin' Targe

    Level 10 Shield
    Alt-Fire: Gain increased attack power by
    charging toward your enemies.
    +40% explosive damage resistance on wearer
    +50% fire damage resistance on wearer
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    demoman secondary
  • The Ullapool Caber

    Level 10 Stick Bomb
    High-yield Scottish face removal.
    A sober person would throw it...

    The Expert's Ordnance
    The Ullapool Caber
    The Loch-n-Load
    Set Bonuses
    +10% fire damage resistance on wearer

    No random critical hits
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    demoman melee
  • Reclaimed Metal

    Level 2 Craft Item
    Origin: Crafted
    Suggested value: 0.33 ref
    TF2WH: 1000 credits (0.33 ref)
  • Refined Metal

    Level 3 Craft Item
    Origin: Crafted
    Suggested value: $0.35
    TF2WH: 3000 credits (1 ref)
  • Scrap Metal

    Level 1 Craft Item
    Origin: Crafted
    Suggested value: 0.11 ref
    TF2WH: 330 credits (0.11 ref)
  • The Phlogistinator

    Level 10 Flame Thrower
    Being a revolutionary appliance capable of
    awakening the fire element phlogiston that exists
    in all combustible creatures, which is to say, all
    of them.

    Dr. Grordbort's Moonman Pack
    The Phlogistinator
    The Third Degree
    The Manmelter
    The Moonman Backpack
    The Bubble Pipe

    All fire damage charges 'Mmmph', activate to refill health and crit for several seconds
    No random critical hits
    No airblast
    -10% damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    pyro primary
  • The Lollichop

    Level 87 Fire Axe
    Fill (split) your buddies' tummies (skulls) with
    delicious candy (cold steel) with this oversized
    sugary treat. (Equips Pyrovision.)
    On Equip: Visit Pyroland
    Only visible in Pyroland
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    pyro melee
  • Frontier Justice

    Level 5 Shotgun
    When your sentry is destroyed you
    gain revenge crits for every sentry kill
    -50% clip size
    No random critical hits
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    engineer primary
  • Scrap Metal

    Level 1 Craft Item
    Origin: Crafted
    Suggested value: 0.11 ref
    TF2WH: 330 credits (0.11 ref)
  • Scrap Metal

    Level 1 Craft Item
    Origin: Crafted
    Suggested value: 0.11 ref
    TF2WH: 330 credits (0.11 ref)
  • The Pain Train

    Level 5 Makeshift Club
    +1 capture rate on wearer
    10% bullet damage vulnerability on wearer
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier demoman melee
  • Refined Metal

    Level 3 Craft Item
    Origin: Crafted
    Suggested value: $0.35
    TF2WH: 3000 credits (1 ref)
  • Frontier Justice

    Level 5 Shotgun
    When your sentry is destroyed you
    gain revenge crits for every sentry kill
    -50% clip size
    No random critical hits
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    engineer primary
  • Scrap Metal

    Level 1 Craft Item
    Origin: Crafted
    Suggested value: 0.11 ref
    TF2WH: 330 credits (0.11 ref)
  • Scrap Metal

    Level 1 Craft Item
    Origin: Crafted
    Suggested value: 0.11 ref
    TF2WH: 330 credits (0.11 ref)
  • Scrap Metal

    Level 1 Craft Item
    Origin: Crafted
    Suggested value: 0.11 ref
    TF2WH: 330 credits (0.11 ref)
  • Strange Part: Domination Kills

    Level 1
    Adding this Strange Part to a Strange-quality
    weapon will enable it to track the number of
    enemies you dominate by killing them with that
    weapon.
    Origin: Found in Crate
    Suggested value: 1 key
    TF2WH: 10005 credits (3.34 ref)
  • The Backburner

    Level 10 Flame Thrower
    100% critical hits from behind
    +150% airblast cost
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    pyro primary
  • The Rescue Ranger

    Level 49 Shotgun
    Fires a special bolt that can repair friendly buildings
    Alt-Fire: Use metal to pick up buildings from long range
    -34% clip size
    -50% max primary ammo on wearer
    Self mark for death on building pick up
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 170 credits (0.06 ref)
    engineer primary
  • Scrap Metal

    Level 1 Craft Item
    Origin: Crafted
    Suggested value: 0.11 ref
    TF2WH: 330 credits (0.11 ref)
  • The Pomson 6000

    Level 10 Indivisible Particle Smasher
    Being an innovative hand-held irradiating utensil
    capable of producing rapid pulses of
    high-amplitude radiation in sufficient quantity as
    to immolate, maim and otherwise incapacitate the
    Irish.

    Dr. Grordbort's Brainiac Pack
    The Eureka Effect
    The Pomson 6000
    The Brainiac Hairpiece
    The Brainiac Goggles

    On Hit: Victim loses 20% cloak
    On Hit: Victim loses 10% Medigun charge
    Projectile cannot be deflected
    Does not require ammo
    Gift from: Dr. Medic M.D.
    Date Received: Dec 22, 2012 (03:16:34) GMT
    Origin: Gifted
    Suggested value: 0.04 ref
    TF2WH: 160 credits (0.05 ref)
    engineer primary
  • The Eviction Notice

    Level 10 Boxing Gloves

    Black Market Business
    Tomislav
    The Family Business
    The Eviction Notice
    Capone's Capper

    +50% faster firing speed
    -60% damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    heavy melee
  • The Attendant

    Level 83 Hat

    The Gas Jockey's Gear
    The Degreaser
    The Powerjack
    The Attendant
    Set Bonuses
    +10% faster move speed on wearer
    10% bullet damage vulnerability on wearer

    Crafted by -Tubidubidam!
    Origin: Crafted
    Suggested value: 3–3.33 ref
    TF2WH: 9320 credits (3.11 ref)
    pyro
  • The Phlogistinator

    Level 10 Flame Thrower
    Being a revolutionary appliance capable of
    awakening the fire element phlogiston that exists
    in all combustible creatures, which is to say, all
    of them.

    Dr. Grordbort's Moonman Pack
    The Phlogistinator
    The Third Degree
    The Manmelter
    The Moonman Backpack
    The Bubble Pipe

    All fire damage charges 'Mmmph', activate to refill health and crit for several seconds
    No random critical hits
    No airblast
    -10% damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    pyro primary
  • The Candy Cane

    Level 25 Bat
    On Kill: A small health pack is dropped
    25% explosive damage vulnerability on wearer
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    scout melee
  • The Rainblower

    Level 10 Flame Thrower
    Your friends (enemies) will squeal with delight
    (be consumed with fire) when you cover them in
    sparkly rainbows (all-consuming fire). (Equips
    Pyrovision.)
    On Equip: Visit Pyroland
    Only visible in Pyroland
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    pyro primary
  • Equip

    Vintage Troublemaker's Tossle Cap

    Level 27 Hat
    Straight outta control point.
    Style: New School
    Color: Team Spirit (184,56,59)
    Color: 88,133,162
    Origin: Timed Drop
    Suggested value: 5 keys (6.02 keys w/ bonuses)
    TF2WH: 75525 credits (5 keys)
    scout
  • Vintage Ye Olde Baker Boy

    Level 22 Hat
    Extra! Extra! You're frickin' dead!
    Color: Team Spirit (184,56,59)
    Color: 88,133,162
    Origin: Timed Drop
    Suggested value: 1–1.5 keys (2.02–2.52 keys w/ bonuses)
    TF2WH: 18440 credits (1.25 keys)
    scout
  • Vintage Baseball Bill's Sports Shine

    Level 38 Hat
    Everyone knows that speed is a Scout's best
    friend. Why weigh yourself down with bulky hats
    when you can break the sound barrier without them?
    Origin: Traded
    Suggested value: 2 keys
    TF2WH: 30000 credits (2 keys)
    scout
  • The Black Box

    Level 5 Rocket Launcher

    The Tank Buster
    The Black Box
    The Battalion's Backup
    The Grenadier's Softcap
    Set Bonuses
    +20% sentry damage resistance on wearer

    On Hit: +15 health
    -25% clip size
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier primary
  • The Reserve Shooter

    Level 10 Shotgun

    The Airborne Armaments
    The Liberty Launcher
    The Reserve Shooter
    The Market Gardener
    Jumper's Jeepcap

    15% faster weapon switch
    Mini-crits airborne targets for 3 seconds after being deployed
    -50% clip size
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier pyro secondary
  • Equip

    Vintage Sergeant's Drill Hat

    Level 65 Hat
    This hat is a handy replacement for
    profanity-filled ranting when you don't feel like
    shouting yourself hoarse.
    Color: Team Spirit (184,56,59)
    Origin: Traded
    Suggested value: 2.4–2.8 keys (3.42–3.82 keys w/ bonuses)
    TF2WH: 38720 credits (2.5 keys)
    soldier
  • Vintage Stainless Pot

    Level 6 Hat
    Protects cranium from bullets and shrapnel.
    Also heats soup.
    Origin: Traded
    Suggested value: 1 key
    TF2WH: 14480 credits (4.83 ref)
    soldier
  • Scrap Metal

    Level 1 Craft Item
    Origin: Crafted
    Suggested value: 0.11 ref
    TF2WH: 330 credits (0.11 ref)
  • Scrap Metal

    Level 1 Craft Item
    Origin: Crafted
    Suggested value: 0.11 ref
    TF2WH: 330 credits (0.11 ref)
  • Scrap Metal

    Level 1 Craft Item
    Origin: Crafted
    Suggested value: 0.11 ref
    TF2WH: 330 credits (0.11 ref)
  • 'Bob, The Brain Blob!'Vintage Triboniophorus Tyrannus

    Level 32 Hat
    At least he's still telling you to burn things.
    Color: Team Spirit (184,56,59)
    Origin: Traded
    Suggested value: 2.25–2.75 keys (3.27–3.77 keys w/ bonuses)
    TF2WH: 36215 credits (2.25 keys)
    pyro
  • Equip

    Vintage Foster's Facade

    Level 1 Hat
    Color: Team Spirit (184,56,59)
    Color: 88,133,162
    Origin: Steam Purchase
    Suggested value: 1.55–1.66 ref (3.16–3.27 ref w/ bonuses)
    TF2WH: 4000 credits (1.33 ref)
    pyro
  • Equip

    'Firefighters Antennae'Vintage Whiskered Gentleman

    Level 98 Facial Hair
    'Excellent piece of my refractory costume!
    Excellent!'
    Color: Team Spirit (184,56,59)
    Color: 88,133,162
    Origin: Traded
    Suggested value: 3 keys (4.02 keys w/ bonuses)
    TF2WH: 45000 credits (3 keys)
    pyro
  • Vintage Vintage Merryweather

    Level 49 Hat
    Pyro wears this in tribute to the many
    firefighters who have perished trying to quell his
    flames.
    Color: Team Spirit (184,56,59)
    Origin: Traded
    Suggested value: 3.4–4 keys (4.42–5.02 keys w/ bonuses)
    TF2WH: 56500 credits (3.75 keys)
    pyro
  • Vintage Respectless Rubber Glove

    Level 25 Hat
    It doesn't matter how much people respect you when
    they're on fire.
    Color: Team Spirit (184,56,59)
    Origin: Traded
    Suggested value: 1 key (2 keys w/ bonuses)
    TF2WH: 14070 credits (4.69 ref)
    pyro
  • Vintage Brigade Helm

    Level 19 Hat
    Color: Team Spirit (184,56,59)
    Color: 88,133,162
    Origin: Traded
    Suggested value: 5–5.33 ref (1.99–2.05 keys w/ bonuses)
    TF2WH: 16000 credits (1 key)
    pyro
  • Vintage Stockbroker's Scarf

    Level 1 Hat
    Origin: Traded
    Suggested value: 1 ref
    TF2WH: 3120 credits (1.04 ref)
    pyro
  • Scrap Metal

    Level 1 Craft Item
    Origin: Crafted
    Suggested value: 0.11 ref
    TF2WH: 330 credits (0.11 ref)
  • Vintage Scotsman's Stove Pipe

    Level 63 Hat
    Style: Garish and Overbearing
    Color: Team Spirit (184,56,59)
    Color: 88,133,162
    Origin: Traded
    Suggested value: 1.5 keys (2.52 keys w/ bonuses)
    TF2WH: 19085 credits (1.25 keys)
    demoman
  • Vintage Hustler's Hallmark

    Level 39 Hat
    Color: Team Spirit (184,56,59)
    Origin: Traded
    Suggested value: 2–2.5 keys (3.02–3.52 keys w/ bonuses)
    TF2WH: 33595 credits (2.25 keys)
    demoman
  • Equip

    Vintage Glengarry Bonnet

    Level 34 Hat
    Color: Team Spirit (184,56,59)
    Color: 88,133,162
    Origin: Traded
    Suggested value: 1–1.25 keys (2.02–2.27 keys w/ bonuses)
    TF2WH: 16625 credits (1 key)
    demoman
  • Vintage Tippler's Tricorne

    Level 11 Hat
    Three sharp corners mean one sharp hat.
    Don't poke your eye out.
    Color: Team Spirit (184,56,59)
    Origin: Traded
    Suggested value: 1–1.5 keys (2.02–2.52 keys w/ bonuses)
    TF2WH: 18595 credits (1.25 keys)
    demoman
  • Vintage Officer's Ushanka

    Level 89 Hat
    This hat was made of bear hands.
    That bear was killed with bare hands.
    Color: Team Spirit (184,56,59)
    Color: 88,133,162
    Origin: Traded
    Suggested value: 1.4–1.6 keys (2.42–2.62 keys w/ bonuses)
    TF2WH: 22945 credits (1.5 keys)
    heavy
  • Vintage Heavy Duty Rag

    Level 60 Hat
    It costs $400,000 to wear this bandanna for 12
    seconds.
    Origin: Timed Drop
    Suggested value: 1 key
    TF2WH: 16190 credits (1 key)
    heavy
  • Equip

    Vintage Hound Dog

    Level 93 Hat
    Your opponents will be all shook up when they see
    these sweet shades and coif.
    Color: Team Spirit (184,56,59)
    Color: 88,133,162
    Origin: Traded
    Suggested value: 2–2.5 keys (3.02–3.52 keys w/ bonuses)
    TF2WH: 32000 credits (2 keys)
    heavy
  • Your Eternal Reward

    Level 1 Knife

    The Saharan Spy
    L'Etranger
    Your Eternal Reward
    The Familiar Fez
    Set Bonuses
    Reduced decloak sound volume
    0.5 sec longer cloak blink time

    Silent Killer: No attack noise from backstabs
    Upon a successful backstab against a human target, you rapidly disguise as your victim
    Wearer cannot disguise
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    spy melee
  • Equip

    Vintage Safe'n'Sound

    Level 58 Hat
    It gets difficult trying to calculate the total
    external applied torque to a body's rotational
    motion through its moment of momentum vector while
    the distracting sounds of gunfire and death are
    all around you. Build a better, safer machine with
    the silence of the Safe'n'sound!
    Color: Team Spirit (184,56,59)
    Color: 88,133,162
    Origin: Traded
    Suggested value: 2 keys (3.02 keys w/ bonuses)
    TF2WH: 25750 credits (1.75 keys)
    engineer
  • Vintage Texas Slim's Dome Shine

    Level 55 Hat
    Sometimes you just need a little less hat.
    Origin: Traded
    Suggested value: 1.4–1.6 keys
    TF2WH: 21000 credits (1.25 keys)
    engineer
  • Vintage Hotrod

    Level 61 Hat
    Mock the sun with streaks of flame as the UV rays
    bounce harmlessly away from your eyeballs.
    Origin: Traded
    Suggested value: 1.75–2 keys
    TF2WH: 26225 credits (1.75 keys)
    engineer
  • The Family Business

    Level 10 Shotgun

    Black Market Business
    Tomislav
    The Family Business
    The Eviction Notice
    Capone's Capper

    +33% clip size
    -15% damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    heavy secondary
  • Refined Metal

    Level 3 Craft Item
    Origin: Crafted
    Suggested value: $0.35
    TF2WH: 3000 credits (1 ref)
  • The Shortstop

    Level 1 Peppergun
    Mann Co.'s latest in high attitude
    break-action personal defense.

    The Special Delivery
    The Shortstop
    Mad Milk
    The Holy Mackerel
    The Milkman
    Set Bonuses
    +25 max health on wearer

    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    scout primary
  • Equip

    Vintage Vintage Tyrolean

    Level 84 Hat
    Color: Waterlogged Lab Coat (168,154,140)
    Color: 131,159,163
    Origin: Timed Drop
    Suggested value: 3 keys (3.72 keys w/ bonuses)
    TF2WH: 47805 credits (3 keys)
    medic
  • Vintage Gentleman's Gatsby

    Level 29 Hat
    While lacking the cachet of other hats, the Gatsby
    nonetheless possesses its own sartorial elegance.
    Its understated and affable charm appeals to
    everyone, whether playing a round of golf with
    friends or performing non-elective surgery with a
    well-polished bonesaw.
    Color: Team Spirit (184,56,59)
    Origin: Traded
    Suggested value: 4.33–5 ref (1.76–1.89 keys w/ bonuses)
    TF2WH: 14510 credits (4.84 ref)
    medic
  • Vintage Prussian Pickelhaube

    Level 3 Hat
    A relic from one war brought into another.
    Your enemy will get the point.
    Color: Team Spirit (184,56,59)
    Origin: Traded
    Suggested value: 1–1.2 keys (2.02–2.22 keys w/ bonuses)
    TF2WH: 21000 credits (1.25 keys)
    medic
  • Vintage Otolaryngologist's Mirror

    Level 92 Hat
    We can't pronounce it either.
    Origin: Timed Drop
    Suggested value: 3–3.33 ref
    TF2WH: 10595 credits (3.53 ref)
    medic
  • Vintage Ze Goggles

    Level 47 Glasses
    Nothing
    Origin: Traded
    Suggested value: 1.5 keys
    TF2WH: 22250 credits (1.5 keys)
    medic
  • Equip

    Vintage Physician's Procedure Mask

    Level 65 Hat
    Scrub in... things are about to get messy.
    Color: Team Spirit (184,56,59)
    Color: 88,133,162
    Origin: Traded
    Suggested value: 4.5–5 keys (5.52–6.02 keys w/ bonuses)
    TF2WH: 72000 credits (4.75 keys)
    medic
  • Vintage Trophy Belt

    Level 72 Hat
    Any old sap can pull teeth from a dead crocodile.
    It takes a man to pull teeth from a live one.
    Color: Team Spirit (184,56,59)
    Origin: Traded
    Suggested value: 1.5–2 keys (2.52–3.02 keys w/ bonuses)
    TF2WH: 24950 credits (1.75 keys)
    sniper
  • Equip

    Vintage Master's Yellow Belt

    Level 84 Hat
    Only a master of Jarate earns the right to wear
    this once-white bandanna, stained yellow from the
    rigors of a harsh training regimen.
    Color: Team Spirit (184,56,59)
    Color: 88,133,162
    Origin: Timed Drop
    Suggested value: 1.5 keys (2.52 keys w/ bonuses)
    TF2WH: 22510 credits (1.5 keys)
    sniper
  • Vintage Shooter's Sola Topi

    Level 70 Hat
    Perfect for exploring the outback and the inside
    of people's heads.
    Color: Team Spirit (184,56,59)
    Origin: Traded
    Suggested value: 3.33–4 ref (1.37–1.5 keys w/ bonuses)
    TF2WH: 12185 credits (4.06 ref)
    sniper
  • Vintage Ritzy Rick's Hair Fixative

    Level 25 Hat
    His bullet was close.
    I lost my hat.
    My bullet was closer.
    He lost his head.
    Origin: Traded
    Suggested value: 1.6–1.8 keys
    TF2WH: 21795 credits (1.5 keys)
    sniper
  • Vintage Professional's Panama

    Level 83 Hat
    A polite, efficient hat to wear when killing
    everyone you meet.
    Origin: Traded
    Suggested value: 1 key
    TF2WH: 13460 credits (4.49 ref)
    sniper
  • Scrap Metal

    Level 1 Craft Item
    Origin: Crafted
    Suggested value: 0.11 ref
    TF2WH: 330 credits (0.11 ref)
  • Vintage Magistrate's Mullet

    Level 11 Hat
    They say justice is blind. What they don't tell
    you is that justice is also invisible, and also
    less interested in justice than murder.
    Color: Team Spirit (184,56,59)
    Origin: Traded
    Suggested value: 1.6–1.8 keys (2.62–2.82 keys w/ bonuses)
    TF2WH: 26060 credits (1.75 keys)
    spy
  • Equip

    Vintage Camera Beard

    Level 87 Facial Hair
    You wouldn't mind if I read this top secret
    document with my beard, would you?
    Color: Team Spirit (184,56,59)
    Origin: Traded
    Suggested value: 2 ref (4 ref w/ bonuses)
    TF2WH: 6520 credits (2.17 ref)
    spy
  • Vintage Backbiter's Billycock

    Level 41 Hat
    For when you wish your head was a little taller,
    but just as round on top.
    Color: Team Spirit (184,56,59)
    Color: 88,133,162
    Origin: Traded
    Suggested value: 1 key (2 keys w/ bonuses)
    TF2WH: 14915 credits (4.97 ref)
    spy
  • Bonk! Atomic Punch

    Level 5 Lunch Box
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    scout secondary
  • Equip

    Vintage Frenchman's Beret

    Level 66 Hat
    Because real espionage is an artform.
    Color: Team Spirit (184,56,59)
    Color: 88,133,162
    Origin: Traded
    Suggested value: 1.5–2 keys (2.52–3.02 keys w/ bonuses)
    TF2WH: 24750 credits (1.5 keys)
    spy
  • Vintage Modest Pile of Hat

    Level 12 Hat
    Because a Gentleman is not one without one.
    Origin: Timed Drop
    Suggested value: 2 keys
    TF2WH: 30000 credits (2 keys)
    multi
  • Vintage Noble Amassment of Hats

    Level 72 Hat
    For the Gentleman who believes even his hat
    deserves a hat.
    Origin: Traded
    Suggested value: 1.2–1.4 keys
    TF2WH: 23920 credits (1.5 keys)
    multi
  • Vintage Towering Pillar of Hats

    Level 98 Hat
    A-ha-ha! You are as PRESUMPTUOUS as you are POOR
    and IRISH. Tarnish notte the majesty of my TOWER
    of HATS.
    Origin: Traded
    Suggested value: 2–2.5 keys
    TF2WH: 33625 credits (2.25 keys)
    multi
  • Vintage Pyrovision Goggles

    Level 19 Pyrovision Goggles
    Enter a world of imagination that's far superior
    to the crap-ass worlds of imagination you get from
    books. Pyrovision lets you see the TF2niverse from
    our favorite arsonist's perspective.
    On Equip: Visit Pyroland
    Witnessed the 2012 inferno
    Origin: Timed Drop
    Suggested value: 0.11–0.22 ref
    TF2WH: 425 credits (0.14 ref)
    multi
  • 'ICE的专用手枪'Vintage Lugermorph

    Level 5 Pistol
    '这是一把精致的手枪,是ICE独有的'
    Origin: Traded
    Suggested value: 9–9.5 keys
    scout engineer secondary
  • Vintage Lugermorph

    Level 5 Pistol
    The ultimate in semi-concealed weaponry.
    There's no question you need this gun,
    the only question is: where will you keep it?
    Origin: Steam Purchase
    Suggested value: 9–9.5 keys
    scout engineer secondary
  • Vintage Lugermorph

    Level 5 Pistol
    The ultimate in semi-concealed weaponry.
    There's no question you need this gun,
    the only question is: where will you keep it?
    Origin: Traded
    Suggested value: 9–9.5 keys
    scout engineer secondary
  • 'Люгерморф Великого Няки'Vintage Lugermorph

    Level 5 Pistol
    The ultimate in semi-concealed weaponry.
    There's no question you need this gun,
    the only question is: where will you keep it?
    Origin: Traded
    Suggested value: 9–9.5 keys
    scout engineer secondary
  • Refined Metal

    Level 3 Craft Item
    Origin: Crafted
    Suggested value: $0.35
    TF2WH: 3000 credits (1 ref)
  • Refined Metal

    Level 3 Craft Item
    Origin: Crafted
    Suggested value: $0.35
    TF2WH: 3000 credits (1 ref)
  • Reclaimed Metal

    Level 2 Craft Item
    Origin: Crafted
    Suggested value: 0.33 ref
    TF2WH: 1000 credits (0.33 ref)
  • Reclaimed Metal

    Level 2 Craft Item
    Origin: Crafted
    Suggested value: 0.33 ref
    TF2WH: 1000 credits (0.33 ref)
  • Equip

    'Luger P08 "The Blue Moon"'Vintage Lugermorph

    Level 5 Pistol
    'Blue moon madness, screaming through the night.'
    Origin: Traded
    Suggested value: 9–9.5 keys
    scout engineer secondary
  • Vintage Lugermorph

    Level 5 Pistol
    The ultimate in semi-concealed weaponry.
    There's no question you need this gun,
    the only question is: where will you keep it?
    Origin: Steam Purchase
    Suggested value: 9–9.5 keys
    scout engineer secondary
  • 'Blue Title?'Vintage Lugermorph

    Level 5 Pistol
    The ultimate in semi-concealed weaponry.
    There's no question you need this gun,
    the only question is: where will you keep it?
    Origin: Traded
    Suggested value: 9–9.5 keys
    scout engineer secondary
  • Festive Scattergun

    Level 1 Scattergun
    Origin: Found in Crate
    Suggested value: 2.8–3 keys
    TF2WH: 32665 credits (2.25 keys)
    scout primary
  • Festive Rocket Launcher

    Level 1 Rocket Launcher
    Origin: Found in Crate
    Suggested value: 3 keys
    TF2WH: 28365 credits (1.75 keys)
    soldier primary
  • Equip

    Festive Flame Thrower

    Level 1 Flame Thrower
    Origin: Found in Crate
    Suggested value: 1–1.5 keys
    TF2WH: 15355 credits (1 key)
    pyro primary
  • Refined Metal

    Level 3 Craft Item
    Origin: Crafted
    Suggested value: $0.35
    TF2WH: 3000 credits (1 ref)
  • Scrap Metal

    Level 1 Craft Item
    Origin: Crafted
    Suggested value: 0.11 ref
    TF2WH: 330 credits (0.11 ref)
  • Refined Metal

    Level 3 Craft Item
    Origin: Crafted
    Suggested value: $0.35
    TF2WH: 3000 credits (1 ref)
  • Refined Metal

    Level 3 Craft Item
    Origin: Crafted
    Suggested value: $0.35
    TF2WH: 3000 credits (1 ref)
  • Scrap Metal

    Level 1 Craft Item
    Origin: Crafted
    Suggested value: 0.11 ref
    TF2WH: 330 credits (0.11 ref)
  • Strange Part: Critical Kills

    Level 1
    Adding this Strange Part to a Strange-quality
    weapon will enable it to track the number of
    enemies you kill with critical hits from that
    weapon.
    Origin: Found in Crate
    Suggested value: 1.5–1.8 keys
    TF2WH: 18500 credits (1.25 keys)
  • Scrap Metal

    Level 1 Craft Item
    Origin: Crafted
    Suggested value: 0.11 ref
    TF2WH: 330 credits (0.11 ref)
  • Strange Part: Snipers Killed

    Level 1
    Adding this Strange Part to a Strange-quality
    weapon will enable it to track the number of
    Snipers you kill with that weapon.
    Origin: Found in Crate
    Suggested value: 2–2.33 ref
    TF2WH: 6190 credits (2.06 ref)
  • Unarmed Combat

    Level 37
    So nice of the Spy to lend an arm...
    Crafted by -Tubidubidam!
    Origin: Crafted
    Suggested value: 0.66–0.77 ref
    TF2WH: 2005 credits (0.67 ref)
    scout melee#10121
  • Strange Mad Milk

    Level 5 Non-Milk Substance
    Players heal 60% of the damage done
    to an enemy covered with milk.

    The Special Delivery
    The Shortstop
    Mad Milk
    The Holy Mackerel
    The Milkman
    Set Bonuses
    +25 max health on wearer

    Sodden Victims: 4
    Origin: Found in Crate
    Suggested value: 2 ref
    TF2WH: 5780 credits (1.93 ref)
    scout secondary
  • Scrap Metal

    Level 1 Craft Item
    Origin: Crafted
    Suggested value: 0.11 ref
    TF2WH: 330 credits (0.11 ref)
  • Equip

    Vintage Force-A-Nature

    Level 10 Scattergun
    +20% bullets per shot
    +50% faster firing speed
    Knockback on the target and shooter
    -66% clip size
    -10% damage penalty
    Origin: Timed Drop
    Suggested value: 0.22–0.33 ref
    TF2WH: 800 credits (0.27 ref)
    scout primary
  • Vintage Direct Hit

    Level 1 Rocket Launcher
    Mini-crits targets launched airborne by explosions
    +25% damage bonus
    +80% projectile speed
    -70% explosion radius
    Origin: Timed Drop
    Suggested value: 0.22–0.33 ref
    TF2WH: 760 credits (0.25 ref)
    soldier primary
  • Vintage Backburner

    Level 10 Flame Thrower
    100% critical hits from behind
    +150% airblast cost
    Origin: Timed Drop
    Suggested value: 0.22–0.33 ref
    TF2WH: 720 credits (0.24 ref)
    pyro primary
  • Vintage Scottish Resistance

    Level 5 Stickybomb Launcher
    +6 max pipebombs out
    +50% max secondary ammo on wearer
    Able to destroy enemy stickybombs
    Detonates stickybombs near the crosshair and directly under your feet
    +25% faster firing speed
    0.8 sec slower bomb arm time
    Origin: Timed Drop
    Suggested value: 0.22 ref
    TF2WH: 660 credits (0.22 ref)
    demoman secondary
  • Equip

    Vintage Natascha

    Level 5 Minigun
    On Hit: 100% chance to slow target
    30% slower spin up time
    -25% damage penalty
    Origin: Timed Drop
    Suggested value: 0.22–0.33 ref
    TF2WH: 820 credits (0.27 ref)
    heavy primary
  • Vintage Frontier Justice

    Level 5 Shotgun
    When your sentry is destroyed you
    gain revenge crits for every sentry kill
    -50% clip size
    No random critical hits
    Origin: Timed Drop
    Suggested value: 0.33 ref
    TF2WH: 990 credits (0.33 ref)
    engineer primary
  • Vintage Blutsauger

    Level 5 Syringe Gun
    On Hit: +3 health
    -2 health drained per second on wearer
    Origin: Timed Drop
    Suggested value: 0.22–0.33 ref
    TF2WH: 670 credits (0.22 ref)
    medic primary
  • Vintage Huntsman

    Level 10 Bow

    Dual-Purpose Fruit
    The Huntsman
    The Fruit Shoot
    Set Bonuses
    Reduces chance of hunger by up to 13%

    Origin: Timed Drop
    Suggested value: 0.66 ref
    TF2WH: 2000 credits (0.67 ref)
    sniper primary
  • Vintage Ambassador

    Level 5 Revolver
    Crits on headshot
    -20% slower firing speed
    -15% damage penalty
    Origin: Timed Drop
    Suggested value: 0.33 ref
    TF2WH: 850 credits (0.28 ref)
    spy secondary
  • Vintage Bonk! Atomic Punch

    Level 5 Lunch Box
    Origin: Timed Drop
    Suggested value: 0.33 ref
    TF2WH: 990 credits (0.33 ref)
    scout secondary
  • Vintage Buff Banner

    Level 5 Battle Banner
    Provides an offensive buff that causes
    nearby team members to do mini-crits.
    Origin: Timed Drop
    Suggested value: 0.22–0.33 ref
    TF2WH: 670 credits (0.22 ref)
    soldier secondary
  • Vintage Flare Gun

    Level 10 Flare Gun
    Origin: Timed Drop
    Suggested value: 0.33 ref
    TF2WH: 950 credits (0.32 ref)
    pyro secondary
  • Vintage Chargin' Targe

    Level 10 Shield
    Alt-Fire: Gain increased attack power by
    charging toward your enemies.
    +40% explosive damage resistance on wearer
    +50% fire damage resistance on wearer
    Origin: Timed Drop
    Suggested value: 0.22–0.33 ref
    TF2WH: 800 credits (0.27 ref)
    demoman secondary
  • Vintage Sandvich

    Level 1 Lunch Box
    Origin: Traded
    Suggested value: 0.33–0.55 ref
    TF2WH: 1300 credits (0.43 ref)
    heavy secondary
  • Vintage Wrangler

    Level 5 Laser Pointer
    Take manual control of your Sentry Gun
    Origin: Timed Drop
    Suggested value: 0.66–0.88 ref
    TF2WH: 2540 credits (0.85 ref)
    engineer secondary
  • Vintage Kritzkrieg

    Level 8 Medi Gun
    +25% ÜberCharge rate
    ÜberCharge grants 100% critical chance
    Origin: Traded
    Suggested value: 0.44–0.66 ref
    TF2WH: 1650 credits (0.55 ref)
    medic secondary
  • Vintage Jarate

    Level 5 Jar Based Karate
    Coated enemies take mini-crits
    Also handy for putting out a fire
    Origin: Traded
    Suggested value: 0.33 ref
    TF2WH: 985 credits (0.33 ref)
    sniper secondary
  • Equip

    Vintage Cloak and Dagger

    Level 5 Invis Watch
    +100% cloak regen rate
    Cloak Type: Motion Sensitive
    Origin: Timed Drop
    Suggested value: 0.33 ref
    TF2WH: 900 credits (0.3 ref)
    spy pda
  • Equip

    The Red-Tape Recorder

    Level 39 Sapper
    Reverses enemy building construction
    -100% sapper damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    spy
  • Vintage Sandman

    Level 15 Bat
    Alt-Fire: Launches a ball that stuns opponents
    -15 max health on wearer
    Origin: Traded
    Suggested value: 0.33 ref
    TF2WH: 1275 credits (0.43 ref)
    scout melee
  • Vintage Equalizer

    Level 10 Pickaxe
    Damage increases as the user becomes injured
    Blocks healing while in use
    Origin: Timed Drop
    Suggested value: 0.22 ref
    TF2WH: 660 credits (0.22 ref)
    soldier melee
  • Equip

    Vintage Axtinguisher

    Level 10 Fire Axe
    100% critical hit vs burning players
    No critical hits vs non-burning players
    -50% damage vs non-burning players
    Origin: Timed Drop
    Suggested value: 0.22–0.33 ref
    TF2WH: 850 credits (0.28 ref)
    pyro melee
  • Vintage Eyelander

    Level 5 Sword
    This weapon has a large melee range.
    Gives increased speed and health
    with every head you take.
    -25 max health on wearer
    No random critical hits
    Origin: Timed Drop
    Suggested value: 0.22–0.33 ref
    TF2WH: 805 credits (0.27 ref)
    demoman melee
  • Vintage Killing Gloves of Boxing

    Level 7 Boxing Gloves
    On Kill: 5 seconds of 100% critical chance
    -20% slower firing speed
    Origin: Timed Drop
    Suggested value: 0.22 ref
    TF2WH: 520 credits (0.17 ref)
    heavy melee
  • Vintage Gunslinger

    Level 15 Robot Arm
    +25 max health on wearer
    No random critical hits
    Replaces the Sentry with a fast building Mini-Sentry
    Origin: Traded
    Suggested value: 1.33 ref
    TF2WH: 3660 credits (1.22 ref)
    engineer melee
  • Vintage Ubersaw

    Level 10 Bonesaw
    On Hit: 25% ÜberCharge added
    -20% slower firing speed
    Origin: Timed Drop
    Suggested value: 0.33 ref
    TF2WH: 995 credits (0.33 ref)
    medic melee
  • Equip

    Vintage Razorback

    Level 10 Shield
    Blocks a single backstab attempt
    Origin: Timed Drop
    Suggested value: 0.22 ref
    TF2WH: 805 credits (0.27 ref)
    sniper secondary
  • Vintage Dead Ringer

    Level 5 Invis Watch
    +80% cloak regen rate
    Cloak Type: Feign Death
    +60% cloak drain rate
    Origin: Timed Drop
    Suggested value: 0.33 ref
    TF2WH: 1265 credits (0.42 ref)
    spy pda
  • Equip

    Vintage Crit-a-Cola

    Level 5 Lunch Box
    While under the effects, +25% movement speed and
    damage done and damage taken will be mini-crits.
    Origin: Traded
    Suggested value: 1.66–2 ref
    TF2WH: 4905 credits (1.64 ref)
    scout secondary
  • Vintage Pain Train

    Level 5 Makeshift Club
    +1 capture rate on wearer
    10% bullet damage vulnerability on wearer
    Origin: Timed Drop
    Suggested value: 0.22 ref
    TF2WH: 890 credits (0.3 ref)
    soldier demoman melee
  • Vintage Homewrecker

    Level 5 Sledgehammer
    Damage removes Sappers
    100% damage vs buildings
    -25% damage vs players
    Origin: Timed Drop
    Suggested value: 0.22 ref
    TF2WH: 550 credits (0.18 ref)
    pyro melee
  • Vintage Scotsman's Skullcutter

    Level 5 Axe
    +20% damage bonus
    15% slower move speed on wearer
    Origin: Timed Drop
    Suggested value: 0.22–0.33 ref
    TF2WH: 990 credits (0.33 ref)
    demoman melee
  • Vintage Dalokohs Bar

    Level 1 Lunch Box
    Adds +50 max health for 30 seconds
    Origin: Traded
    Suggested value: 0.22–0.33 ref
    TF2WH: 690 credits (0.23 ref)
    heavy secondary
  • Vintage Southern Hospitality

    Level 20 Wrench
    On Hit: Bleed for 5 seconds
    20% fire damage vulnerability on wearer
    No random critical hits
    Origin: Traded
    Suggested value: 0.22–0.33 ref
    TF2WH: 800 credits (0.27 ref)
    engineer melee
  • Vintage Gunboats

    Level 10 Boots
    -60% blast damage from rocket jumps
    Origin: Traded
    Suggested value: 1.33 ref
    TF2WH: 3560 credits (1.19 ref)
    soldier secondary
  • Equip

    Vintage Tribalman's Shiv

    Level 5 Kukri
    On Hit: Bleed for 6 seconds
    -50% damage penalty
    Origin: Timed Drop
    Suggested value: 0.22–0.33 ref
    TF2WH: 900 credits (0.3 ref)
    sniper melee
  • Vintage Escape Plan

    Level 10 Pickaxe
    Move speed increases as the user becomes injured
    Blocks healing while in use
    Origin: Timed Drop
    Suggested value: 0.33 ref
    TF2WH: 760 credits (0.25 ref)
    soldier melee
  • Scrap Metal

    Level 1 Craft Item
    Origin: Crafted
    Suggested value: 0.11 ref
    TF2WH: 330 credits (0.11 ref)
  • Strange Revolver

    Level 1 Revolver
    Kills: 1
    Engineers Killed: 1
    Origin: Found in Crate
    Suggested value: 3.33 ref (3.73 ref w/ bonuses)
    TF2WH: 8905 credits (2.97 ref)
    spy secondary
  • The Righteous Bison

    Level 30 Indivisible Particle Smasher

    Dr. Grordbort's Victory Pack
    The Cow Mangler 5000
    The Righteous Bison
    Lord Cockswain's Pith Helmet
    Lord Cockswain's Novelty Mutton Chops and Pipe

    Projectile cannot be deflected
    Projectile penetrates enemy targets
    Does not require ammo
    Deals only 20% damage to buildings
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier secondary
  • Scrap Metal

    Level 1 Craft Item
    Origin: Crafted
    Suggested value: 0.11 ref
    TF2WH: 330 credits (0.11 ref)
  • Scrap Metal

    Level 1 Craft Item
    Origin: Crafted
    Suggested value: 0.11 ref
    TF2WH: 330 credits (0.11 ref)
  • The Force-A-Nature

    Level 10 Scattergun
    +20% bullets per shot
    +50% faster firing speed
    Knockback on the target and shooter
    -66% clip size
    -10% damage penalty
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.01–0.03 ref
    TF2WH: 160 credits (0.05 ref)
    scout primary
  • Bonk! Atomic Punch

    Level 5 Lunch Box
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    scout secondary
  • The Sandman

    Level 15 Bat
    Alt-Fire: Launches a ball that stuns opponents
    -15 max health on wearer
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.01–0.03 ref
    TF2WH: 160 credits (0.05 ref)
    scout melee
  • The Direct Hit

    Level 1 Rocket Launcher
    Mini-crits targets launched airborne by explosions
    +25% damage bonus
    +80% projectile speed
    -70% explosion radius
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.05–0.11 ref
    TF2WH: 160 credits (0.05 ref)
    soldier primary
  • The Buff Banner

    Level 5 Battle Banner
    Provides an offensive buff that causes
    nearby team members to do mini-crits.
    Origin: Store Promotion
    ( Not Usable in Crafting )
    Suggested value: 0.01–0.03 ref
    TF2WH: 160 credits (0.05 ref)
    soldier secondary
  • The Equalizer

    Level 10 Pickaxe
    Damage increases as the user becomes injured
    Blocks healing while in use
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.01–0.03 ref
    TF2WH: 160 credits (0.05 ref)
    soldier melee
  • The Backburner

    Level 10 Flame Thrower
    100% critical hits from behind
    +150% airblast cost
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    pyro primary
  • The Flare Gun

    Level 10 Flare Gun
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.03–0.05 ref
    TF2WH: 160 credits (0.05 ref)
    pyro secondary
  • The Axtinguisher

    Level 10 Fire Axe
    100% critical hit vs burning players
    No critical hits vs non-burning players
    -50% damage vs non-burning players
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.03–0.05 ref
    TF2WH: 160 credits (0.05 ref)
    pyro melee
  • The Sun-on-a-Stick

    Level 10 RIFT Fire Mace
    Spiky end goes into other man.
    100% critical hit vs burning players
    -25% damage penalty
    Origin: Store Promotion
    ( Not Usable in Crafting )
    Suggested value: 2.33–3 ref
    TF2WH: 160 credits (0.05 ref)
    scout melee
  • The Scottish Resistance

    Level 5 Stickybomb Launcher
    +6 max pipebombs out
    +50% max secondary ammo on wearer
    Able to destroy enemy stickybombs
    Detonates stickybombs near the crosshair and directly under your feet
    +25% faster firing speed
    0.8 sec slower bomb arm time
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    demoman secondary
  • The Chargin' Targe

    Level 10 Shield
    Alt-Fire: Gain increased attack power by
    charging toward your enemies.
    +40% explosive damage resistance on wearer
    +50% fire damage resistance on wearer
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.03–0.05 ref
    TF2WH: 160 credits (0.05 ref)
    demoman secondary
  • The Eyelander

    Level 5 Sword
    This weapon has a large melee range.
    Gives increased speed and health
    with every head you take.
    -25 max health on wearer
    No random critical hits
    Origin: Store Promotion
    ( Not Usable in Crafting )
    Suggested value: 0.03 ref
    TF2WH: 160 credits (0.05 ref)
    demoman melee
  • Natascha

    Level 5 Minigun
    On Hit: 100% chance to slow target
    30% slower spin up time
    -25% damage penalty
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.01–0.03 ref
    TF2WH: 160 credits (0.05 ref)
    heavy primary
  • The Sandvich

    Level 1 Lunch Box
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.03–0.05 ref
    TF2WH: 170 credits (0.06 ref)
    heavy secondary
  • The Killing Gloves of Boxing

    Level 7 Boxing Gloves
    On Kill: 5 seconds of 100% critical chance
    -20% slower firing speed
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.01–0.03 ref
    TF2WH: 160 credits (0.05 ref)
    heavy melee
  • Frontier Justice

    Level 5 Shotgun
    When your sentry is destroyed you
    gain revenge crits for every sentry kill
    -50% clip size
    No random critical hits
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.01–0.03 ref
    TF2WH: 160 credits (0.05 ref)
    engineer primary
  • The Wrangler

    Level 5 Laser Pointer
    Take manual control of your Sentry Gun
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    engineer secondary
  • The Gunslinger

    Level 15 Robot Arm
    +25 max health on wearer
    No random critical hits
    Replaces the Sentry with a fast building Mini-Sentry
    Origin: Store Promotion
    ( Not Usable in Crafting )
    Suggested value: 0.01–0.03 ref
    TF2WH: 160 credits (0.05 ref)
    engineer melee
  • Sharpened Volcano Fragment

    Level 10 RIFT Fire Axe
    Improves upon Mother Nature's original
    design for volcanos by increasing portability.
    Modern science is unable to explain exactly
    where the lava is coming from.
    On Hit: target is engulfed in flames
    -20% damage penalty
    Origin: Store Promotion
    ( Not Usable in Crafting )
    Suggested value: 4 ref
    TF2WH: 160 credits (0.05 ref)
    pyro melee
  • The Blutsauger

    Level 5 Syringe Gun
    On Hit: +3 health
    -2 health drained per second on wearer
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    medic primary
  • The Kritzkrieg

    Level 8 Medi Gun
    +25% ÜberCharge rate
    ÜberCharge grants 100% critical chance
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    medic secondary
  • The Ubersaw

    Level 10 Bonesaw
    On Hit: 25% ÜberCharge added
    -20% slower firing speed
    Origin: Store Promotion
    ( Not Usable in Crafting )
    Suggested value: 0.03 ref
    TF2WH: 160 credits (0.05 ref)
    medic melee
  • The Huntsman

    Level 10 Bow

    Dual-Purpose Fruit
    The Huntsman
    The Fruit Shoot
    Set Bonuses
    Reduces chance of hunger by up to 13%

    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    sniper primary
  • Jarate

    Level 5 Jar Based Karate
    Coated enemies take mini-crits
    Also handy for putting out a fire
    Origin: Store Promotion
    ( Not Usable in Crafting )
    Suggested value: 0.01–0.03 ref
    TF2WH: 160 credits (0.05 ref)
    sniper secondary
  • The Razorback

    Level 10 Shield
    Blocks a single backstab attempt
    Origin: Store Promotion
    ( Not Usable in Crafting )
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    sniper secondary
  • The Ambassador

    Level 5 Revolver
    Crits on headshot
    -20% slower firing speed
    -15% damage penalty
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.03 ref
    TF2WH: 160 credits (0.05 ref)
    spy secondary
  • The Cloak and Dagger

    Level 5 Invis Watch
    +100% cloak regen rate
    Cloak Type: Motion Sensitive
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    spy pda
  • The Dead Ringer

    Level 5 Invis Watch
    +80% cloak regen rate
    Cloak Type: Feign Death
    +60% cloak drain rate
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    spy pda
  • The Vita-Saw

    Level 5 Bonesaw
    On death up to 20% of your stored
    ÜberCharge is retained
    -10 max health on wearer
    Origin: Store Promotion
    ( Not Usable in Crafting )
    Suggested value: 4–4.33 ref
    TF2WH: 160 credits (0.05 ref)
    medic melee
  • The Soda Popper

    Level 10 Scattergun
    Builds Hype as you run. When the Hype Meter is
    full, unleash mini-crits!

    The #1 Fan
    The Soda Popper
    The Winger
    The Atomizer
    Bonk Boy

    +50% faster firing speed
    25% faster reload time
    No random critical hits
    -66% clip size
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    scout primary
  • The Winger

    Level 15 Pistol

    The #1 Fan
    The Soda Popper
    The Winger
    The Atomizer
    Bonk Boy

    +15% damage bonus
    -60% clip size
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    scout secondary
  • The Atomizer

    Level 10 Bat

    The #1 Fan
    The Soda Popper
    The Winger
    The Atomizer
    Bonk Boy

    Grants Triple Jump: The third jump deals 10 damage when used
    -20% damage vs players
    -30% slower firing speed
    Origin: Store Promotion
    ( Not Usable in Crafting )
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    scout melee
  • The Shortstop

    Level 1 Peppergun
    Mann Co.'s latest in high attitude
    break-action personal defense.

    The Special Delivery
    The Shortstop
    Mad Milk
    The Holy Mackerel
    The Milkman
    Set Bonuses
    +25 max health on wearer

    Origin: Store Promotion
    ( Not Usable in Crafting )
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    scout primary
  • Mad Milk

    Level 5 Non-Milk Substance
    Players heal 60% of the damage done
    to an enemy covered with milk.

    The Special Delivery
    The Shortstop
    Mad Milk
    The Holy Mackerel
    The Milkman
    Set Bonuses
    +25 max health on wearer

    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    scout secondary
  • The Holy Mackerel

    Level 42 Fish
    Getting hit by a fish has got to be humiliating.

    The Special Delivery
    The Shortstop
    Mad Milk
    The Holy Mackerel
    The Milkman
    Set Bonuses
    +25 max health on wearer

    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    scout melee
  • The Liberty Launcher

    Level 25 Rocket Launcher

    The Airborne Armaments
    The Liberty Launcher
    The Reserve Shooter
    The Market Gardener
    Jumper's Jeepcap

    +40% projectile speed
    -25% clip size
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.05–0.11 ref
    TF2WH: 160 credits (0.05 ref)
    soldier primary
  • The Reserve Shooter

    Level 10 Shotgun

    The Airborne Armaments
    The Liberty Launcher
    The Reserve Shooter
    The Market Gardener
    Jumper's Jeepcap

    15% faster weapon switch
    Mini-crits airborne targets for 3 seconds after being deployed
    -50% clip size
    Origin: Store Promotion
    ( Not Usable in Crafting )
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier pyro secondary
  • The Market Gardener

    Level 10 Shovel

    The Airborne Armaments
    The Liberty Launcher
    The Reserve Shooter
    The Market Gardener
    Jumper's Jeepcap

    Deals crits while the wielder is rocket jumping
    No random critical hits
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.05–0.11 ref
    TF2WH: 160 credits (0.05 ref)
    soldier melee
  • The Gunboats

    Level 10 Boots
    -60% blast damage from rocket jumps
    Origin: Store Promotion
    ( Not Usable in Crafting )
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier secondary
  • The Mantreads

    Level 10 Boots

    The General's Formals
    The Mantreads
    The Disciplinary Action
    Armored Authority
    Fancy Dress Uniform

    Deals 3x falling damage to the player you land on
    -75% reduction in push force taken from damage
    Origin: Store Promotion
    ( Not Usable in Crafting )
    Suggested value: 0.05–0.11 ref
    TF2WH: 160 credits (0.05 ref)
    soldier secondary
  • The Disciplinary Action

    Level 10 Riding Crop

    The General's Formals
    The Mantreads
    The Disciplinary Action
    Armored Authority
    Fancy Dress Uniform

    On Hit Ally: Boosts both players' speed for several seconds
    -25% damage penalty
    Origin: Store Promotion
    ( Not Usable in Crafting )
    Suggested value: 0.05–0.11 ref
    TF2WH: 160 credits (0.05 ref)
    soldier melee
  • The Black Box

    Level 5 Rocket Launcher

    The Tank Buster
    The Black Box
    The Battalion's Backup
    The Grenadier's Softcap
    Set Bonuses
    +20% sentry damage resistance on wearer

    On Hit: +15 health
    -25% clip size
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier primary
  • The Battalion's Backup

    Level 10 Battle Banner
    Provides a defensive buff that protects
    nearby team members from crits
    and blocks 35% of incoming damage.
    Rage increases through damage taken.

    The Tank Buster
    The Black Box
    The Battalion's Backup
    The Grenadier's Softcap
    Set Bonuses
    +20% sentry damage resistance on wearer

    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier secondary
  • The Degreaser

    Level 10 Flame Thrower

    The Gas Jockey's Gear
    The Degreaser
    The Powerjack
    The Attendant
    Set Bonuses
    +10% faster move speed on wearer
    10% bullet damage vulnerability on wearer

    65% faster weapon switch
    -10% damage penalty
    -25% afterburn damage penalty
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    pyro primary
  • The Powerjack

    Level 5 Sledgehammer

    The Gas Jockey's Gear
    The Degreaser
    The Powerjack
    The Attendant
    Set Bonuses
    +10% faster move speed on wearer
    10% bullet damage vulnerability on wearer

    +75 health restored on kill
    +20% damage from melee sources while active
    Origin: Store Promotion
    ( Not Usable in Crafting )
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    pyro melee
  • Equip

    Ali Baba's Wee Booties

    Level 10 Boots

    One Thousand and One Demoknights
    The Persian Persuader
    The Splendid Screen
    Ali Baba's Wee Booties
    Sultan's Ceremonial

    +25 max health on wearer
    +100% increase in turning control while charging
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.11 ref
    TF2WH: 160 credits (0.05 ref)
    demoman primary
  • Equip

    The Splendid Screen

    Level 10 Shield

    One Thousand and One Demoknights
    The Persian Persuader
    The Splendid Screen
    Ali Baba's Wee Booties
    Sultan's Ceremonial

    Style: Spike And Arrow
    +15% explosive damage resistance on wearer
    +20% fire damage resistance on wearer
    +70% increase in charge impact damage
    Can deal charge impact damage at any range
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    demoman secondary
  • Equip

    The Persian Persuader

    Level 10 Sword

    One Thousand and One Demoknights
    The Persian Persuader
    The Splendid Screen
    Ali Baba's Wee Booties
    Sultan's Ceremonial

    All ammo collected becomes health
    +100% increase in charge recharge rate
    No random critical hits
    Origin: Store Promotion
    ( Not Usable in Crafting )
    Suggested value: 0.05–0.11 ref
    TF2WH: 160 credits (0.05 ref)
    demoman melee
  • The Pain Train

    Level 5 Makeshift Club
    +1 capture rate on wearer
    10% bullet damage vulnerability on wearer
    Origin: Store Promotion
    ( Not Usable in Crafting )
    Suggested value: 0.66–1 ref
    TF2WH: 160 credits (0.05 ref)
    soldier demoman melee
  • The Loch-n-Load

    Level 10 Grenade Launcher

    The Expert's Ordnance
    The Ullapool Caber
    The Loch-n-Load
    Set Bonuses
    +10% fire damage resistance on wearer

    +25% projectile speed
    +20% damage bonus
    Launched bombs shatter on surfaces
    +25% damage to self
    -50% clip size
    Origin: Store Promotion
    ( Not Usable in Crafting )
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    demoman primary
  • The Ullapool Caber

    Level 10 Stick Bomb
    High-yield Scottish face removal.
    A sober person would throw it...

    The Expert's Ordnance
    The Ullapool Caber
    The Loch-n-Load
    Set Bonuses
    +10% fire damage resistance on wearer

    No random critical hits
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    demoman melee
  • The Bootlegger

    Level 10 Boots
    Amaze your friends! Impress women! Walk with a
    limp for life! It's grotesque!

    Swashbuckler's Swag
    The Scottish Handshake
    The Buccaneer's Bicorne
    A Whiff of the Old Brimstone
    The Bootlegger

    +25 max health on wearer
    +100% increase in turning control while charging
    Origin: Store Promotion
    ( Not Usable in Crafting )
    Suggested value: 0.66 ref
    TF2WH: 160 credits (0.05 ref)
    demoman primary
  • The Scottish Handshake

    Level 10 Bottle
    Your enemies will think you're making peace, right
    up until the terrifying moment that their hand is
    very seriously cut! Here's the trick: It's a
    broken bottle!

    Swashbuckler's Swag
    The Scottish Handshake
    The Buccaneer's Bicorne
    A Whiff of the Old Brimstone
    The Bootlegger

    Origin: Store Promotion
    ( Not Usable in Crafting )
    Suggested value: 0.11 ref
    TF2WH: 160 credits (0.05 ref)
    demoman melee
  • Tomislav

    Level 5 Minigun

    Black Market Business
    Tomislav
    The Family Business
    The Eviction Notice
    Capone's Capper

    Silent Killer: No barrel spin sound
    10% faster spin up time
    -20% slower firing speed
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    heavy primary
  • The Family Business

    Level 10 Shotgun

    Black Market Business
    Tomislav
    The Family Business
    The Eviction Notice
    Capone's Capper

    +33% clip size
    -15% damage penalty
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    heavy secondary
  • The Eviction Notice

    Level 10 Boxing Gloves

    Black Market Business
    Tomislav
    The Family Business
    The Eviction Notice
    Capone's Capper

    +50% faster firing speed
    -60% damage penalty
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.05–0.11 ref
    TF2WH: 160 credits (0.05 ref)
    heavy melee
  • The Brass Beast

    Level 5 Minigun

    The Hibernating Bear
    The Brass Beast
    The Buffalo Steak Sandvich
    Warrior's Spirit
    Set Bonuses
    +5% critical hit damage resistance on wearer

    +20% damage bonus
    -60% slower move speed while deployed
    50% slower spin up time
    Origin: Store Promotion
    ( Not Usable in Crafting )
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    heavy primary
  • The Buffalo Steak Sandvich

    Level 1 Lunch Box
    While under the effects, move speed is increased,
    damage done and taken will be mini-crits,
    and the player may only use melee weapons.

    Who needs bread?

    The Hibernating Bear
    The Brass Beast
    The Buffalo Steak Sandvich
    Warrior's Spirit
    Set Bonuses
    +5% critical hit damage resistance on wearer

    Origin: Store Promotion
    ( Not Usable in Crafting )
    Suggested value: 0.05–0.11 ref
    TF2WH: 160 credits (0.05 ref)
    heavy secondary
  • The Warrior's Spirit

    Level 10 Boxing Gloves

    The Hibernating Bear
    The Brass Beast
    The Buffalo Steak Sandvich
    Warrior's Spirit
    Set Bonuses
    +5% critical hit damage resistance on wearer

    +30% damage bonus
    -20 max health on wearer
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.11 ref
    TF2WH: 160 credits (0.05 ref)
    heavy melee
  • The Overdose

    Level 5 Syringe Gun Prototype
    Movement speed increases based on ÜberCharge
    percentage to a maximum of +10%

    Clinical Trial
    The Quick-Fix
    The Overdose
    The Solemn Vow

    -10% damage penalty
    Origin: Store Promotion
    ( Not Usable in Crafting )
    Suggested value: 0.05–0.11 ref
    TF2WH: 160 credits (0.05 ref)
    medic primary
  • The Quick-Fix

    Level 8 Medi Gun Prototype
    Can't overheal.
    Move at the speed of any faster heal target.

    Clinical Trial
    The Quick-Fix
    The Overdose
    The Solemn Vow

    +25% ÜberCharge rate
    +40% heal rate
    ÜberCharge increases healing by 300% and grants immunity to movement-impairing effects
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    medic secondary
  • The Solemn Vow

    Level 10 Bust of Hippocrates
    'Do no harm.'

    Clinical Trial
    The Quick-Fix
    The Overdose
    The Solemn Vow

    Allows you to see enemy health
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    medic melee
  • Equip

    Crusader's Crossbow

    Level 15 Crossbow

    The Medieval Medic
    The Amputator
    The Crusader's Crossbow
    Set Bonuses
    +1 health regenerated per second on wearer

    40% faster reload time
    Fires special bolts that heal teammates and deal damage based on distance traveled
    -75% max primary ammo on wearer
    No headshots
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    medic primary
  • Equip

    The Amputator

    Level 15 Bonesaw

    The Medieval Medic
    The Amputator
    The Crusader's Crossbow
    Set Bonuses
    +1 health regenerated per second on wearer

    On Taunt: Applies a healing effect to all nearby teammates
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.05–0.11 ref
    TF2WH: 160 credits (0.05 ref)
    medic melee
  • The Sydney Sleeper

    Level 1 Sniper Rifle

    The Croc-o-Style Kit
    The Sydney Sleeper
    Darwin's Danger Shield
    The Bushwacka
    Ol' Snaggletooth
    Set Bonuses
    The wearer cannot be killed by headshots

    +25% charge rate
    On Hit: Jarate applied to target for 8 seconds
    No random critical hits
    No headshots
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    sniper primary
  • Darwin's Danger Shield

    Level 10 Shield

    The Croc-o-Style Kit
    The Sydney Sleeper
    Darwin's Danger Shield
    The Bushwacka
    Ol' Snaggletooth
    Set Bonuses
    The wearer cannot be killed by headshots

    +25 max health on wearer
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    sniper secondary
  • The Bushwacka

    Level 5 Kukri

    The Croc-o-Style Kit
    The Sydney Sleeper
    Darwin's Danger Shield
    The Bushwacka
    Ol' Snaggletooth
    Set Bonuses
    The wearer cannot be killed by headshots

    Crits whenever it would normally mini-crit
    20% fire damage vulnerability on wearer
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    sniper melee
  • The Bazaar Bargain

    Level 10 Sniper Rifle
    Each scoped headshot decreases the weapon's charge
    time.
    A scoped body shot or miss reduces the bonus.


    Lawrence of Australia
    The Bazaar Bargain
    The Shahanshah
    Desert Marauder

    Base charge rate decreased by 20%
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    sniper primary
  • The Shahanshah

    Level 5 Kukri

    Lawrence of Australia
    The Bazaar Bargain
    The Shahanshah
    Desert Marauder

    25% increase in damage when health <50% of max
    -25% decrease in damage when health >50% of max
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.11–0.22 ref
    TF2WH: 160 credits (0.05 ref)
    sniper melee
  • L'Etranger

    Level 5 Revolver

    The Saharan Spy
    L'Etranger
    Your Eternal Reward
    The Familiar Fez
    Set Bonuses
    Reduced decloak sound volume
    0.5 sec longer cloak blink time

    +15 cloak on hit
    -20% damage penalty
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    spy secondary
  • Your Eternal Reward

    Level 1 Knife

    The Saharan Spy
    L'Etranger
    Your Eternal Reward
    The Familiar Fez
    Set Bonuses
    Reduced decloak sound volume
    0.5 sec longer cloak blink time

    Silent Killer: No attack noise from backstabs
    Upon a successful backstab against a human target, you rapidly disguise as your victim
    Wearer cannot disguise
    Origin: Store Promotion
    ( Not Usable in Crafting )
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    spy melee
  • The Enforcer

    Level 5 Revolver

    The Man of Honor
    The Enforcer
    The Big Earner
    Cosa Nostra Cap
    The Made Man

    +20% damage bonus while undisguised
    -20% slower firing speed
    No random critical hits
    Origin: Store Promotion
    ( Not Usable in Crafting )
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    spy secondary
  • The Big Earner

    Level 1 Knife

    The Man of Honor
    The Enforcer
    The Big Earner
    Cosa Nostra Cap
    The Made Man

    +30 cloak on kill
    -25 max health on wearer
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.05–0.11 ref
    TF2WH: 160 credits (0.05 ref)
    spy melee
  • The Fan O'War

    Level 5 Gunbai
    Winds of Gravel Pit
    Scout brings on his fan!
    You are marked for death
    On Hit: One target at a time is marked for death, causing all damage taken to be mini-crits
    -90% damage penalty
    Origin: Store Promotion
    ( Not Usable in Crafting )
    Suggested value: 0.11–0.22 ref
    TF2WH: 160 credits (0.05 ref)
    scout melee
  • The Concheror

    Level 5 Sashimono
    With buff, some damage
    Dished out by nearby teammates
    Comes back as healing
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.66–0.77 ref
    TF2WH: 160 credits (0.05 ref)
    soldier secondary
  • The Half-Zatoichi

    Level 5 Katana
    Soldiers and Demos
    Can duel with katanas
    For a one-hit kill
    On Kill: Restores you to 100% health
    Honorbound: Once drawn cannot be sheathed until it kills.
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier demoman melee
  • Conniver's Kunai

    Level 1 Kunai
    Start off with low health
    Kill somebody with this knife
    Steal all of their health
    On Backstab: Absorbs the health from your victim.
    -65 max health on wearer
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.11–0.33 ref
    TF2WH: 160 credits (0.05 ref)
    spy melee
  • The Sticky Jumper

    Level 1 Stickybomb Launcher
    A special no-damage stickybomb launcher for
    learning stickybomb jump tricks and patterns.
    +200% max secondary ammo on wearer
    No self inflicted blast damage taken
    Wearer cannot carry the intelligence briefcase
    No random critical hits
    -100% damage penalty
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.05–0.11 ref
    TF2WH: 170 credits (0.06 ref)
    demoman secondary
  • The Rocket Jumper

    Level 1 Rocket Launcher
    A special no-damage rocket launcher for learning
    rocket jump tricks and patterns.
    +200% max primary ammo on wearer
    No self inflicted blast damage taken
    Wearer cannot carry the intelligence briefcase
    No random critical hits
    -100% damage penalty
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.05 ref
    TF2WH: 170 credits (0.06 ref)
    soldier primary
  • The Candy Cane

    Level 25 Bat
    On Kill: A small health pack is dropped
    25% explosive damage vulnerability on wearer
    Origin: Store Promotion
    ( Not Usable in Crafting )
    Suggested value: 0.05–0.11 ref
    TF2WH: 160 credits (0.05 ref)
    scout melee
  • The Dalokohs Bar

    Level 1 Lunch Box
    Adds +50 max health for 30 seconds
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.11 ref
    TF2WH: 160 credits (0.05 ref)
    heavy secondary
  • Crit-a-Cola

    Level 5 Lunch Box
    While under the effects, +25% movement speed and
    damage done and damage taken will be mini-crits.
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.03 ref
    TF2WH: 160 credits (0.05 ref)
    scout secondary
  • Secret Saxton

    Level 1 Gift
    When used, this Action Item gives a random gift
    to a random person on the server!
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.66–1 ref
    TF2WH: 2445 credits (0.82 ref)
    multi
  • The Cozy Camper

    Level 10 Backpack
    No flinching when aiming
    Knockback reduced by 20% when aiming
    +1 health regenerated per second on wearer
    -80% slower move speed when aiming
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 1 ref
    TF2WH: 160 credits (0.05 ref)
    sniper secondary
  • The Frying Pan

    Level 5 Frying Pan
    Origin: Steam Purchase
    Suggested value: 0.33–0.44 ref
    TF2WH: 1100 credits (0.37 ref)
    scout sniper soldier demoman medic heavy pyro melee
  • The Widowmaker

    Level 5 Shotgun
    On Hit: damage dealt is returned as ammo
    No reload necessary
    Uses metal for ammo
    Per Shot: -30 ammo
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    engineer primary
  • The Short Circuit

    Level 5 Robot Arm
    No reload necessary
    On Fire: Generates an electrical field that destroys
    projectiles and does slight damage to players
    No random critical hits
    Uses metal for ammo
    Per Shot: -35 ammo
    Origin: Store Promotion
    ( Not Usable in Crafting )
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    engineer secondary
  • The Machina

    Level 5 Sniper Rifle
    On Full Charge: +15% damage per shot
    On Full Charge: Projectiles penetrate players
    Fires tracer rounds
    Cannot fire unless zoomed
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    sniper primary
  • The Diamondback

    Level 5 Revolver
    Gives one guaranteed critical hit for each
    building destroyed with your sapper attached
    No random critical hits
    -15% damage penalty
    Origin: Store Promotion
    ( Not Usable in Crafting )
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    spy secondary
  • The Cow Mangler 5000

    Level 30 Focused Wave Projector

    Dr. Grordbort's Victory Pack
    The Cow Mangler 5000
    The Righteous Bison
    Lord Cockswain's Pith Helmet
    Lord Cockswain's Novelty Mutton Chops and Pipe

    Alt-Fire: A charged shot that mini-crits
    players and disables buildings for 4 sec
    Does not require ammo
    5% slower reload time
    Cannot be crit boosted
    -10% damage penalty
    Deals only 20% damage to buildings
    No random critical hits
    Origin: Store Promotion
    ( Not Usable in Crafting )
    Suggested value: 0.66 ref
    TF2WH: 160 credits (0.05 ref)
    soldier primary
  • The Righteous Bison

    Level 30 Indivisible Particle Smasher

    Dr. Grordbort's Victory Pack
    The Cow Mangler 5000
    The Righteous Bison
    Lord Cockswain's Pith Helmet
    Lord Cockswain's Novelty Mutton Chops and Pipe

    Projectile cannot be deflected
    Projectile penetrates enemy targets
    Does not require ammo
    Deals only 20% damage to buildings
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.66–0.77 ref
    TF2WH: 160 credits (0.05 ref)
    soldier secondary
  • Equip

    The Pomson 6000

    Level 10 Indivisible Particle Smasher
    Being an innovative hand-held irradiating utensil
    capable of producing rapid pulses of
    high-amplitude radiation in sufficient quantity as
    to immolate, maim and otherwise incapacitate the
    Irish.

    Dr. Grordbort's Brainiac Pack
    The Eureka Effect
    The Pomson 6000
    The Brainiac Hairpiece
    The Brainiac Goggles

    On Hit: Victim loses 20% cloak
    On Hit: Victim loses 10% Medigun charge
    Projectile cannot be deflected
    Does not require ammo
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.11–0.33 ref
    TF2WH: 160 credits (0.05 ref)
    engineer primary
  • The Eureka Effect

    Level 20 Wrench
    Being a tool that eliminates exertion by
    harnessing the electrical discharges of
    thunder-storms for the vigorous coercion of bolts,
    nuts, pipes and similar into their rightful
    places. May also be used to bludgeon.

    Dr. Grordbort's Brainiac Pack
    The Eureka Effect
    The Pomson 6000
    The Brainiac Hairpiece
    The Brainiac Goggles

    On Alt-Fire: Teleport to spawn
    Cannot carry buildings
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.11 ref
    TF2WH: 160 credits (0.05 ref)
    engineer melee
  • The Phlogistinator

    Level 10 Flame Thrower
    Being a revolutionary appliance capable of
    awakening the fire element phlogiston that exists
    in all combustible creatures, which is to say, all
    of them.

    Dr. Grordbort's Moonman Pack
    The Phlogistinator
    The Third Degree
    The Manmelter
    The Moonman Backpack
    The Bubble Pipe

    All fire damage charges 'Mmmph', activate to refill health and crit for several seconds
    No random critical hits
    No airblast
    -10% damage penalty
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.66–0.77 ref
    TF2WH: 160 credits (0.05 ref)
    pyro primary
  • The Manmelter

    Level 30 Indivisible Particle Smasher
    Being a device that flouts conventional scientific
    consensus that the molecules composing the human
    body must be arranged "just so", and not, for
    example, across a square-mile radius.

    Dr. Grordbort's Moonman Pack
    The Phlogistinator
    The Third Degree
    The Manmelter
    The Moonman Backpack
    The Bubble Pipe

    Alt-Fire: Extinguish teammates to gain guaranteed critical hits
    +50% projectile speed
    Does not require ammo
    No random critical hits
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.05–0.11 ref
    TF2WH: 160 credits (0.05 ref)
    pyro secondary
  • The Third Degree

    Level 10 Fire Axe
    Being a boon to tree-fellers, backwoodsmen and
    atom-splitters the world over, this miraculous
    matter-hewing device burns each individual
    molecule as it cleaves it.

    Dr. Grordbort's Moonman Pack
    The Phlogistinator
    The Third Degree
    The Manmelter
    The Moonman Backpack
    The Bubble Pipe

    All players connected via Medigun beams are hit
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.11 ref
    TF2WH: 160 credits (0.05 ref)
    pyro melee
  • The Wrap Assassin

    Level 15 Bat
    These lovely festive ornaments are so beautifully
    crafted, your enemies are going to want to see
    them close up. Indulge them by batting those
    fragile glass bulbs into their eyes at 90 mph.

    Santa's Little Accomplice
    The Wrap Assassin
    The Bootie Time
    The Big Elfin Deal

    Alt-Fire: Launches a festive ornament that shatters causing bleed
    -70% damage penalty
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    scout melee
  • The Spy-cicle

    Level 1 Knife
    It's the perfect gift for the man who has
    everything: an icicle driven into their back. Even
    rich people can't buy that in stores.
    On Hit by Fire: Become fireproof for 2 seconds
    Silent Killer: No attack noise from backstabs
    Melts in fire, regenerates after 15 seconds
    Backstab turns victim to ice
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    spy melee
  • The Holiday Punch

    Level 10 Fists
    Be the life of the war party with these
    laugh-inducing punch-mittens.
    On Hit: Force enemies to laugh who are also wearing this item
    Always critical hit from behind
    Critical hit forces victim to laugh
    Critical hits do no damage
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.11 ref
    TF2WH: 160 credits (0.05 ref)
    heavy melee
  • The Postal Pummeler

    Level 10 Mailbox
    100% critical hit vs burning players
    No critical hits vs non-burning players
    -50% damage vs non-burning players
    Origin: Store Promotion
    ( Not Usable in Crafting )
    Suggested value: 0.66 ref
    TF2WH: 160 credits (0.05 ref)
    pyro melee
  • The Back Scratcher

    Level 10 Garden Rake
    +50% health from packs on wearer
    +25% damage bonus
    -75% health from healers on wearer
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.11 ref
    TF2WH: 160 credits (0.05 ref)
    pyro melee
  • Nessie's Nine Iron

    Level 5 Golf Club
    -25 max health on wearer
    No random critical hits
    Origin: Store Promotion
    ( Not Usable in Crafting )
    Suggested value: 3 ref
    TF2WH: 160 credits (0.05 ref)
    demoman melee
  • The Fists of Steel

    Level 10 Boxing Gloves
    -40% damage from ranged sources while active
    20% longer weapon switch
    +100% damage from melee sources while active
    Origin: Store Promotion
    ( Not Usable in Crafting )
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    heavy melee
  • Detonator

    Level 10 Flare Gun
    Alt-Fire: Detonate flare.
    +25% damage to self
    Origin: Store Promotion
    ( Not Usable in Crafting )
    Suggested value: 0.05–0.11 ref
    TF2WH: 160 credits (0.05 ref)
    pyro secondary
  • The Homewrecker

    Level 5 Sledgehammer
    Damage removes Sappers
    100% damage vs buildings
    -25% damage vs players
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.11 ref
    TF2WH: 160 credits (0.05 ref)
    pyro melee
  • Equip

    The Original

    Level 5 Rocket Launcher
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.11 ref
    TF2WH: 160 credits (0.05 ref)
    soldier primary
  • The Scotsman's Skullcutter

    Level 5 Axe
    +20% damage bonus
    15% slower move speed on wearer
    Origin: Store Promotion
    ( Not Usable in Crafting )
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    demoman melee
  • Gloves of Running Urgently

    Level 10 Boxing Gloves
    You are marked for death while active, and for short period after switching weapons
    +30% faster move speed on wearer
    When weapon is active:
    -25% damage penalty
    Origin: Store Promotion
    ( Not Usable in Crafting )
    Suggested value: 0.11 ref
    TF2WH: 160 credits (0.05 ref)
    heavy melee
  • The Jag

    Level 15 Wrench
    30% faster construction rate
    -25% damage penalty
    Origin: Store Promotion
    ( Not Usable in Crafting )
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    engineer melee
  • Wanga Prick

    Level 55 Knife
    Silent Killer: No attack noise from backstabs
    Upon a successful backstab against a human target, you rapidly disguise as your victim
    Wearer cannot disguise
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.22–0.33 ref
    TF2WH: 620 credits (0.21 ref)
    spy melee
  • Unarmed Combat

    Level 31
    So nice of the Spy to lend an arm...
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.33–0.66 ref
    TF2WH: 2005 credits (0.67 ref)
    scout melee
  • The Claidheamh Mòr

    Level 5 Sword
    0.5 sec increase in charge duration
    -15 max health on wearer
    No random critical hits
    Origin: Store Promotion
    ( Not Usable in Crafting )
    Suggested value: 0.33–0.66 ref
    TF2WH: 160 credits (0.05 ref)
    demoman melee
  • The Boston Basher

    Level 25 Bat
    On Hit: Bleed for 5 seconds
    On Miss: Hit yourself. Idiot.
    Origin: Store Promotion
    ( Not Usable in Crafting )
    Suggested value: 0.11 ref
    TF2WH: 160 credits (0.05 ref)
    scout melee
  • The Southern Hospitality

    Level 20 Wrench
    On Hit: Bleed for 5 seconds
    20% fire damage vulnerability on wearer
    No random critical hits
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    engineer melee
  • The Tribalman's Shiv

    Level 5 Kukri
    On Hit: Bleed for 6 seconds
    -50% damage penalty
    Origin: Store Promotion
    ( Not Usable in Crafting )
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    sniper melee
  • 'WE NEED TO GO DEEPER'The Conscientious Objector

    Level 25 Sign
    We gave peace a chance. It didn't work.

    Custom decals can be applied to this item.
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.66–1.33 ref
    TF2WH: 250 credits (0.08 ref)
    scout sniper soldier demoman medic heavy pyro melee
  • Decal Tool

    Level 5 Tool
    Add a custom decal to eligible items.
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 1–1.33 ref
    TF2WH: 2260 credits (0.75 ref)
  • Equip

    Taunt: The High Five!

    Level 5 Special Taunt
    Don't leave your friends hanging.

    This is a press-and-hold taunt. Hold down the
    action slot key to remain in the taunt's pose.
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 1 key
    TF2WH: 18535 credits (1.25 keys)
    multi
  • Equip

    Taunt: The Schadenfreude

    Level 5 Special Taunt
    Share a good natured laugh with everyone except
    that one guy you just shot.
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 3 ref
    TF2WH: 9880 credits (3.29 ref)
    multi
  • The Rainblower

    Level 10 Flame Thrower
    Your friends (enemies) will squeal with delight
    (be consumed with fire) when you cover them in
    sparkly rainbows (all-consuming fire). (Equips
    Pyrovision.)
    On Equip: Visit Pyroland
    Only visible in Pyroland
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    pyro primary
  • Equip

    The Scorch Shot

    Level 10 Flare Gun
    Flare knocks back target on hit
    and ignites enemies in a small radius
    -50% damage penalty
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    pyro secondary
  • The Lollichop

    Level 61 Fire Axe
    Fill (split) your buddies' tummies (skulls) with
    delicious candy (cold steel) with this oversized
    sugary treat. (Equips Pyrovision.)
    On Equip: Visit Pyroland
    Only visible in Pyroland
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.05–0.11 ref
    TF2WH: 160 credits (0.05 ref)
    pyro melee
  • The Hitman's Heatmaker

    Level 1 Sniper Rifle

    Heads will roll.
    Focus activates on Fire when Focus meter is full
    In Focus: +25% faster charge and no unscoping
    Attrib_RageGainOnAssists
    Gain Focus on kills and assists
    -20% damage on body shot
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    sniper primary
  • The Cleaner's Carbine

    Level 1 SMG
    On Kill: 3 seconds of 100% critical chance
    No random critical hits
    -20% clip size
    -35% slower firing speed
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.05–0.11 ref
    TF2WH: 160 credits (0.05 ref)
    sniper secondary
  • Baby Face's Blaster

    Level 10 Scattergun
    On Hit: Builds Boost
    Run at up to double speed at maximum Boost
    40% more accurate
    Boost resets on jump
    35% slower move speed on wearer
    -30% damage penalty
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    scout primary
  • Pretty Boy's Pocket Pistol

    Level 10 Pistol
    Wearer never takes falling damage
    +15 max health on wearer
    50% fire damage vulnerability on wearer
    -25% slower firing speed
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.11–0.22 ref
    TF2WH: 160 credits (0.05 ref)
    scout secondary
  • The Escape Plan

    Level 10 Pickaxe
    Move speed increases as the user becomes injured
    Blocks healing while in use
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier melee
  • The Beggar's Bazooka

    Level 59 Rocket Launcher
    Hold Fire to load up to three rockets
    Release Fire to unleash the barrage
    Cannot collect ammo from dispensers
    +3 degrees random projectile deviation
    Overloading the chamber will cause a misfire
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier primary
  • The Huo-Long Heater

    Level 18 Minigun
    Sustains a ring of flames while deployed
    6 ammo consumed per second while deployed
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    heavy primary
  • The Red-Tape Recorder

    Level 10 Sapper
    Reverses enemy building construction
    -100% sapper damage penalty
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.11 ref
    TF2WH: 160 credits (0.05 ref)
    spy
  • The Flying Guillotine

    Level 6 Cleaver
    Style: Thirstier
    100% critical hit vs stunned players
    Throw at your enemies to make them bleed!
    Long distance hits cause mini-crits
    No random critical hits
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.11 ref
    TF2WH: 170 credits (0.06 ref)
    scout secondary
  • The Neon Annihilator

    Level 5 Sign
    Damage removes Sappers
    100% critical hit vs wet players
    No random critical hits
    -20% damage vs players
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.11 ref
    TF2WH: 160 credits (0.05 ref)
    pyro melee
  • The Freedom Staff

    Level 25 Staff
    Since America was founded over ten thousand years
    ago, the noble eagle has been its symbol of
    freedom. Show people how much you like freedom by
    clubbing them senseless with a golden eagle on a
    stick, just like Kofi Annan.
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.66 ref
    TF2WH: 1000 credits (0.33 ref)
    scout sniper soldier demoman medic heavy pyro melee
  • The Bat Outta Hell

    Level 5
    Style: Demoman
    Origin: Halloween Drop
    ( Not Usable in Crafting )
    Suggested value: 0.11 ref
    TF2WH: 290 credits (0.1 ref)
    scout sniper soldier demoman medic heavy pyro melee
  • The Quäckenbirdt

    Level 12 Invis Watch
    A marvel of German engineering, the Quäckenbirdt
    is a classically handsome two-tone Australium and
    tungsten spywatch for the European assassin who
    likes to be reminded how rich he is every time he
    turns invisible.
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 1 ref
    TF2WH: 4100 credits (1.37 ref)
    spy pda
  • The Vaccinator

    Level 8 Vaccinator
    ÜberCharge provides 75% resistance to a selected
    damage type. You are healed for 25% of the matched
    incoming damage on your heal target.
    Special-Attack: Cycle through resist types.
    While healing, provides you and your target with a constant 10% resistance to the selected damage type.
    +50% ÜberCharge rate
    -66% Overheal build rate.
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.11 ref
    TF2WH: 170 credits (0.06 ref)
    medic secondary
  • The Rescue Ranger

    Level 71 Shotgun
    Fires a special bolt that can repair friendly buildings
    Alt-Fire: Use metal to pick up buildings from long range
    -34% clip size
    -50% max primary ammo on wearer
    Self mark for death on building pick up
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.11 ref
    TF2WH: 170 credits (0.06 ref)
    engineer primary
  • The Loose Cannon

    Level 10 Grenade Launcher
    Cannonballs push players back on impact
    Cannonballs have a fuse time of 2 seconds; fuses can be primed to explode earlier by holding down the fire key.
    -50% damage on contact with surfaces
    Cannonballs do not explode on impact
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.11 ref
    TF2WH: 180 credits (0.06 ref)
    demoman primary
  • Scrap Metal

    Level 1 Craft Item
    Origin: Crafted
    Suggested value: 0.11 ref
    TF2WH: 330 credits (0.11 ref)
  • Equip

    Three-Rune Blade

    Level 10 Sword
    On Hit: Bleed for 5 seconds
    Crafted by -Tubidubidam!
    On Miss: Hit yourself. Idiot.
    Origin: Crafted
    Suggested value: 1.77–2 ref
    TF2WH: 5300 credits (1.77 ref)
    scout melee
  • The Rocket Jumper

    Level 1 Rocket Launcher
    A special no-damage rocket launcher for learning
    rocket jump tricks and patterns.
    +200% max primary ammo on wearer
    No self inflicted blast damage taken
    Crafted by -Tubidubidam!
    Wearer cannot carry the intelligence briefcase
    No random critical hits
    -100% damage penalty
    Origin: Crafted
    Suggested value: 0.05 ref
    TF2WH: 170 credits (0.06 ref)
    soldier primary
  • The Maul

    Level 5 Sledgehammer
    Packs a devastating punch with a hint of Mars
    dust.
    Damage removes Sappers
    100% damage vs buildings
    Crafted by -Tubidubidam!
    -25% damage vs players
    Origin: Crafted
    Suggested value: 1.66–2 ref
    TF2WH: 5600 credits (1.87 ref)
    pyro melee
  • The Sticky Jumper

    Level 1 Stickybomb Launcher
    A special no-damage stickybomb launcher for
    learning stickybomb jump tricks and patterns.
    +200% max secondary ammo on wearer
    No self inflicted blast damage taken
    Crafted by -Tubidubidam!
    Wearer cannot carry the intelligence briefcase
    No random critical hits
    -100% damage penalty
    Origin: Crafted
    Suggested value: 0.05 ref
    TF2WH: 170 credits (0.06 ref)
    demoman secondary
  • The Apoco-Fists

    Level 10 Fists
    Turn every one of your fingers into the Four
    Horsemen of the Apocalypse! That's over nineteen
    Horsemen of the Apocalypse per glove! The most
    Apocalypse we've ever dared attach to one hand!
    Killing an enemy with a critical hit will dismember your victim. Painfully.
    Crafted by -Tubidubidam!
    Origin: Crafted
    Suggested value: 2 ref
    TF2WH: 5750 credits (1.92 ref)
    heavy melee#14097
  • The AWPer Hand

    Level 1 Sniper Rifle
    This controversial bolt-action beaut is banned in
    thousands of countries, and with good reason: You
    could really hurt someone with this thing.
    Crafted by -Tubidubidam!
    Origin: Crafted
    Suggested value: 2–2.33 ref
    TF2WH: 5915 credits (1.97 ref)
    sniper primary#9348
  • Wanga Prick

    Level 37 Knife
    Silent Killer: No attack noise from backstabs
    Upon a successful backstab against a human target, you rapidly disguise as your victim
    Crafted by Dildo_Dodo
    Wearer cannot disguise
    Origin: Crafted
    Suggested value: 0.22 ref
    TF2WH: 620 credits (0.21 ref)
    spy melee#52030
  • The Sharp Dresser

    Level 1 Knife
    Every merc's crazy for a sharp-dressed man. With
    15th century murder-knives extruding from his
    cufflinks.
    Crafted by -Tubidubidam!
    Origin: Crafted
    Suggested value: 1.66–2 ref
    TF2WH: 5250 credits (1.75 ref)
    spy melee#68972
  • A Mann's Mint

    Level 5 Tool
    Used to paint other items.
    Color: A Mann's Mint (188,221,179)
    Origin: Found in Crate
    Suggested value: 3.66 ref
    TF2WH: 12000 credits (4 ref)
  • Description Tag

    Level 1 Tool
    Changes the description of an item in your
    backpack
    Origin: Timed Drop
    Suggested value: 1.66–2 ref
    TF2WH: 5035 credits (1.68 ref)
  • Scrap Metal

    Level 1 Craft Item
    Origin: Crafted
    Suggested value: 0.11 ref
    TF2WH: 330 credits (0.11 ref)
  • Scrap Metal

    Level 1 Craft Item
    Origin: Crafted
    Suggested value: 0.11 ref
    TF2WH: 330 credits (0.11 ref)
  • Scrap Metal

    Level 1 Craft Item
    Origin: Crafted
    Suggested value: 0.11 ref
    TF2WH: 330 credits (0.11 ref)
  • Scrap Metal

    Level 1 Craft Item
    Origin: Crafted
    Suggested value: 0.11 ref
    TF2WH: 330 credits (0.11 ref)
  • Scrap Metal

    Level 1 Craft Item
    Origin: Crafted
    Suggested value: 0.11 ref
    TF2WH: 330 credits (0.11 ref)
  • Scrap Metal

    Level 1 Craft Item
    Origin: Crafted
    Suggested value: 0.11 ref
    TF2WH: 330 credits (0.11 ref)
  • Mann Co. Supply Crate Key

    Level 5 Tool
    Used to open locked supply crates.
    Origin: Purchased
    Suggested value: 5–5.22 ref
    TF2WH: 15000 credits (5 ref)
  • Mann Co. Supply Crate Key

    Level 5 Tool
    Used to open locked supply crates.
    Origin: Purchased
    Suggested value: 5–5.22 ref
    TF2WH: 15000 credits (5 ref)
  • Mann Co. Supply Crate Key

    Level 5 Tool
    Used to open locked supply crates.
    Origin: Purchased
    Suggested value: 5–5.22 ref
    TF2WH: 15000 credits (5 ref)
  • Mann Co. Supply Crate Key

    Level 5 Tool
    Used to open locked supply crates.
    Origin: Purchased
    Suggested value: 5–5.22 ref
    TF2WH: 15000 credits (5 ref)
  • Mann Co. Supply Crate Key

    Level 5 Tool
    Used to open locked supply crates.
    Origin: Purchased
    Suggested value: 5–5.22 ref
    TF2WH: 15000 credits (5 ref)
  • Mann Co. Supply Crate Key

    Level 5 Tool
    Used to open locked supply crates.
    Origin: Purchased
    Suggested value: 5–5.22 ref
    TF2WH: 15000 credits (5 ref)
  • Mann Co. Supply Crate Key

    Level 5 Tool
    Used to open locked supply crates.
    Origin: Purchased
    Suggested value: 5–5.22 ref
    TF2WH: 15000 credits (5 ref)
  • Mann Co. Supply Crate Key

    Level 5 Tool
    Used to open locked supply crates.
    Origin: Purchased
    Suggested value: 5–5.22 ref
    TF2WH: 15000 credits (5 ref)
  • Mann Co. Supply Crate Key

    Level 5 Tool
    Used to open locked supply crates.
    Origin: Purchased
    Suggested value: 5–5.22 ref
    TF2WH: 15000 credits (5 ref)
  • Mann Co. Supply Crate Key

    Level 5 Tool
    Used to open locked supply crates.
    Origin: Purchased
    Suggested value: 5–5.22 ref
    TF2WH: 15000 credits (5 ref)
  • Mann Co. Supply Crate Key

    Level 5 Tool
    Used to open locked supply crates.
    Origin: Purchased
    Suggested value: 5–5.22 ref
    TF2WH: 15000 credits (5 ref)
  • Mann Co. Supply Crate Key

    Level 5 Tool
    Used to open locked supply crates.
    Origin: Purchased
    Suggested value: 5–5.22 ref
    TF2WH: 15000 credits (5 ref)
  • Mann Co. Supply Crate Key

    Level 5 Tool
    Used to open locked supply crates.
    Origin: Purchased
    Suggested value: 5–5.22 ref
    TF2WH: 15000 credits (5 ref)
  • Mann Co. Supply Crate Key

    Level 5 Tool
    Used to open locked supply crates.
    Origin: Purchased
    Suggested value: 5–5.22 ref
    TF2WH: 15000 credits (5 ref)
  • Mann Co. Supply Crate Key

    Level 5 Tool
    Used to open locked supply crates.
    Origin: Purchased
    Suggested value: 5–5.22 ref
    TF2WH: 15000 credits (5 ref)
  • Mann Co. Supply Crate Key

    Level 5 Tool
    Used to open locked supply crates.
    Origin: Purchased
    Suggested value: 5–5.22 ref
    TF2WH: 15000 credits (5 ref)
  • Mann Co. Supply Crate Key

    Level 5 Tool
    Used to open locked supply crates.
    Origin: Purchased
    Suggested value: 5–5.22 ref
    TF2WH: 15000 credits (5 ref)
  • Mann Co. Supply Crate Key

    Level 5 Tool
    Used to open locked supply crates.
    Origin: Purchased
    Suggested value: 5–5.22 ref
    TF2WH: 15000 credits (5 ref)
  • Mann Co. Supply Crate Key

    Level 5 Tool
    Used to open locked supply crates.
    Origin: Purchased
    Suggested value: 5–5.22 ref
    TF2WH: 15000 credits (5 ref)
  • Mann Co. Supply Crate Key

    Level 5 Tool
    Used to open locked supply crates.
    Origin: Purchased
    Suggested value: 5–5.22 ref
    TF2WH: 15000 credits (5 ref)
  • Mann Co. Supply Crate Key

    Level 5 Tool
    Used to open locked supply crates.
    Origin: Purchased
    Suggested value: 5–5.22 ref
    TF2WH: 15000 credits (5 ref)
  • Mann Co. Supply Crate Key

    Level 5 Tool
    Used to open locked supply crates.
    Origin: Purchased
    Suggested value: 5–5.22 ref
    TF2WH: 15000 credits (5 ref)
  • Mann Co. Supply Crate Key

    Level 5 Tool
    Used to open locked supply crates.
    Origin: Purchased
    Suggested value: 5–5.22 ref
    TF2WH: 15000 credits (5 ref)
  • Mann Co. Supply Crate Key

    Level 5 Tool
    Used to open locked supply crates.
    Origin: Purchased
    Suggested value: 5–5.22 ref
    TF2WH: 15000 credits (5 ref)
  • Equip

    Dillinger's Duffel

    Level 45 Backpack
    This duffel comes with leather straps so all your
    money doesn't fall out. The leather straps also
    don't tighten all the way, so some money WILL fall
    out, and ladies will know how rich you are.
    (Answer: Very. Also handsome.)
    Color: Team Spirit (184,56,59)
    Color: 88,133,162
    Origin: Found in Crate
    Suggested value: 1.66–2 ref (3.49–3.83 ref w/ bonuses)
    TF2WH: 5250 credits (1.75 ref)
    scout
  • The Bombinomicon

    Level 20 Badge
    'If ye gaze upon one tome-themed badge this year,
    MAKE IT NOT THIS ONE!' - Merasmus the Magician'
    Explode spectacularly on death
    Origin: Achievement
    ( Not Tradable )
    Suggested value: 0.17 ref
    multi
  • Equip

    Strange Holiday Punch

    Level 10 Fists
    Be the life of the war party with these
    laugh-inducing punch-mittens.
    Tickle Fights Won: 29173
    Kills: 174
    On Hit: Force enemies to laugh who are also wearing this item
    Always critical hit from behind
    Critical hit forces victim to laugh
    Critical hits do no damage
    Origin: Found in Crate
    Suggested value: 1.5 keys
    TF2WH: 22065 credits (1.5 keys)
    heavy melee
  • 'Eat it fool!'Strange Holy Mackerel

    Level 42 Fish
    'How'd it taste?'

    The Special Delivery
    The Shortstop
    Mad Milk
    The Holy Mackerel
    The Milkman
    Set Bonuses
    +25 max health on wearer

    Humiliations: 74
    Heavies Killed: 6
    Origin: Found in Crate
    Suggested value: 5.6–6 keys (6.68–7.08 keys w/ bonuses)
    TF2WH: 90085 credits (6 keys)
    scout melee
  • Equip

    Strange Kritzkrieg

    Level 8 Medi Gun
    Kill Assists: 2407
    Ubers: 838
    +25% ÜberCharge rate
    ÜberCharge grants 100% critical chance
    Origin: Found in Crate
    Suggested value: 35–36 keys
    TF2WH: 468435 credits (1.35 buds)
    medic secondary
  • Equip

    Villain's Veil

    Level 35 Hat
    The good, the bad, and the dead.
    Style: Smooth Assassin
    Color: Team Spirit (184,56,59)
    Color: 88,133,162
    Origin: Timed Drop
    Suggested value: 4–4.33 ref (1.6–1.66 keys w/ bonuses)
    TF2WH: 12070 credits (4.02 ref)
    sniper
  • Unusual Haunted Metal Scrap

    Level 4 Craft Item
    This is metal scrap taken from the Horseless
    Headless Horsemann. It whispers
    faintly...'heads'...
    Origin: Achievement
    ( Not Tradable )
    Suggested value: 0.17–0.5 ref
  • Horseless Headless Horsemann's Head

    Level 31 Hat
    He had one all along...
    Origin: Achievement
    ( Not Tradable )
    TF2WH: 410 credits (0.14 ref)
    multi
  • Mildly Disturbing Halloween Mask

    Level 10 Holiday Hat
    Brown paper never looked so mildly disturbing.
    Origin: Achievement
    ( Not Tradable )
    multi
  • Equip

    'MY FUCKING GAME BOY !'Construction PDA

    Level 1 PDA
    Origin: Timed Drop
    Suggested value: 1–1.11 ref
    TF2WH: 1020 credits (0.34 ref)
    engineer pda
  • Equip

    Genuine King of Scotland Cape

    Level 1 Cape
    Capes are worn by only the most prestigious
    individuals. Kings. Dracula. Teenagers pretending
    they're wizards. Now you can join their
    illustrious ranks with this King of Scotland Cape.
    Wear it with pride, and make those prepubescents
    proud.
    Origin: Steam Purchase
    Suggested value: 3.66–4 ref
    TF2WH: 11030 credits (3.68 ref)
    demoman
  • The Full Head Of Steam

    Level 5 Hat
    You never took a break from cp_foundry, and now
    you can prove it with the actual steam whistle
    used to call the breaks you never took!
    Origin: Achievement
    ( Not Tradable )
    multi
  • Tux

    Level 57 Mascot
    Linux represent!
    Style: Normal
    Origin: Timed Drop
    ( Not Tradable )
    multi
  • Equip

    The Apparatchik's Apparel

    Level 24 Shirt
    Toting around a 150-kilogram minigun gives those
    forearm muscles a nice workout. Show them off with
    these rolled-sleeved shirts, in your choice of
    argyle, lumberjack, rugby stripe or vertical
    pinstripe.
    Style: Outdoorsmen
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 2–2.33 ref
    TF2WH: 6045 credits (2.02 ref)
    heavy
  • Equip

    The Fast Learner

    Level 43 Shirt
    Read a book – or at least look like you can –
    with this vintage educational ensemble. Be the
    B.M.O.C. (Big Mouth on Campus) of your own
    make-believe Ivy League!
    Style: Winter
    Color: Team Spirit (184,56,59)
    Color: 88,133,162
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 3.33–4 ref (1.37–1.5 keys w/ bonuses)
    TF2WH: 15610 credits (1 key)
    scout
  • Sir Hootsalot

    Level 4
    If owls are so smart, why did this one let you
    glue it to your shoulder? Come to think of it,
    neither one of you is looking like a super-genius
    on this one.
    Style: Snowy
    Crafted by -Tubidubidam!
    Origin: Crafted
    Suggested value: 3–3.44 ref
    TF2WH: 8900 credits (2.97 ref)
    sniper
  • Equip

    The Bearded Bombardier

    Level 25 Facial Hair
    Demo is already a lot like Santa Claus. They both
    have extensive knowledge of modern explosives,
    they both hate Judy Garland, and now, they can
    both sport a charming beard and corn cob pipe.
    Style: Whatever
    Effect: Genteel Smoke
    Color: Team Spirit (184,56,59)
    Color: 88,133,162
    Origin: Found in Crate
    Suggested value: 4 ref (1.57 keys w/ bonuses)
    TF2WH: 12005 credits (4 ref)
    demoman
  • Professor Speks

    Level 5 Hat
    Give your teacher the gift of insight, paper clip
    and rubber band included.
    Origin: Earned
    ( Not Tradable )
    Suggested value: 1.33–2 ref
    multi
  • Equip

    Fancy Dress Uniform

    Level 63 Uniform

    The General's Formals
    The Mantreads
    The Disciplinary Action
    Armored Authority
    Fancy Dress Uniform

    Color: The Value of Teamwork (128,48,32)
    Color: 37,109,141
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 3.33–3.66 ref (1.34–1.4 keys w/ bonuses)
    TF2WH: 10575 credits (3.53 ref)
    soldier
  • The Gentle Munitionne of Leisure

    Level 37 Hat
    This snappy all-class stovepipe commemorates man
    and monkey's joint attempt to conquer the heavens
    with a built-in rocket that, every year on the
    anniversary of the launch, might violently
    explode.
    Effect: Genteel Smoke
    Origin: Achievement
    ( Not Tradable )
    multi
  • The Milkman

    Level 42 Hat

    The Special Delivery
    The Shortstop
    Mad Milk
    The Holy Mackerel
    The Milkman
    Set Bonuses
    +25 max health on wearer

    Origin: Found in Crate
    Suggested value: 2–2.33 ref
    TF2WH: 5965 credits (1.99 ref)
    scout
  • Fishcake

    Level 1 Fishcake
    Vossler Industries All-Natural
    Artificial-Fish-Derived Food Product
    Adds +50 max health for 30 seconds
    Crafted by -Tubidubidam!
    Origin: Crafted
    Suggested value: 4–5 ref
    TF2WH: 12060 credits (4.02 ref)
    heavy secondary
  • Equip

    Taunt: The Meet the Medic

    Level 5 Special Taunt
    Remind those ungrateful bastards how valuable your
    Medic skills are by striking a heroic pose
    accompanied by an angelic choir, beams of divine
    light, and a flock of doves.
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.66 ref
    TF2WH: 2915 credits (0.97 ref)
    medic
  • Frontline Field Recorder

    Level 20 Hat
    I'm the writer, the director, and the star.
    Origin: Achievement
    ( Not Tradable )
    multi
  • Equip

    The Outback Intellectual

    Level 15 Apparel
    Argyle. Pipe-smoking. Individually, they make you
    look like an idiot. Together, they make you look
    smart AND stylish! Just like Umberto Eco!
    Effect: Genteel Smoke
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 3.66–4 ref
    TF2WH: 14595 credits (4.87 ref)
    sniper
  • Equip

    The Idea Tube

    Level 4 Backpack
    This handsome leather cylinder improves on the
    diary in every way. Do you have secret thoughts?
    Write 'em down, ball 'em up, and stuff 'em in the
    tube. It's incredibly easy to find a thought when
    you need it, too. Simply empty out the tube and
    there they all are. You're just one simple
    unballing away from remembering it.
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 2 ref
    TF2WH: 4395 credits (1.47 ref)
    engineer
  • Equip

    Teddy Roosebelt

    Level 61 Pocket Buddy
    A cute, plushy pocket buddy.
    Aw, he even has his own hat!
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 1.33 ref
    TF2WH: 5310 credits (1.77 ref)
    engineer
  • Equip

    Archimedes

    Level 5
    Before Archimedes came into the Medic's care, he
    made his living through wedding dovery. A
    lucrative trade, but he always felt something was
    missing. He looks back on the day that the Medic
    stole that catering van during the prime
    minister's wedding as the best day of his life.
    He's been burrowing into the chests of unwitting
    patients ever since.
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 5.66 ref
    TF2WH: 18270 credits (1.25 keys)
    medic
  • Ol' Snaggletooth

    Level 76 Hat

    The Croc-o-Style Kit
    The Sydney Sleeper
    Darwin's Danger Shield
    The Bushwacka
    Ol' Snaggletooth
    Set Bonuses
    The wearer cannot be killed by headshots

    Crafted by -Tubidubidam!
    Origin: Crafted
    Suggested value: 2 ref
    TF2WH: 5930 credits (1.98 ref)
    sniper
  • Tam O' Shanter

    Level 52 Hat
    Crafted by -Tubidubidam!
    Origin: Crafted
    ( Not Tradable )
    Suggested value: 0.67 ref
    TF2WH: 4050 credits (1.35 ref)
    demoman#9449
  • Equip

    The All-Father

    Level 15 Facial Hair
    Throughout the history of civilization, the white
    beard has come to symbolize wisdom and status.
    Show the world it's possible to be bearded AND
    stupid with this Heavy- and Soldier-specific
    face-nest. Shove it, civilization!
    Color: Team Spirit (184,56,59)
    Color: 88,133,162
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 6–7 ref (2.19–2.39 keys w/ bonuses)
    TF2WH: 26500 credits (1.75 keys)
    soldier heavy
  • Ghastlierest Gibus

    Level 10 Hat
    Way way more ghastly.
    Style: Ghostly
    This is a special Halloween 2009 item
    Origin: Timed Drop
    Suggested value: 0.66–1 ref
    TF2WH: 2595 credits (0.87 ref)
    multi
  • Equip

    Ghastlier Gibus

    Level 10 Hat
    Even more ghastly.
    Style: Ghostly
    This is a special Halloween 2010 item
    Color: Color No. 216-190-216 (216,190,216)
    Origin: Achievement
    ( Not Tradable )
    multi
  • Mann Co. Cap

    Level 10 Hat
    Origin: Store Promotion
    ( Not Tradable or Usable in Crafting )
    multi
  • Equip

    Lord Cockswain's Novelty Mutton Chops and Pipe

    Level 98 Facial Hair

    Dr. Grordbort's Victory Pack
    The Cow Mangler 5000
    The Righteous Bison
    Lord Cockswain's Pith Helmet
    Lord Cockswain's Novelty Mutton Chops and Pipe

    Effect: Genteel Smoke
    Color: Team Spirit (184,56,59)
    Color: 88,133,162
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 3–3.33 ref (1.21–1.27 keys w/ bonuses)
    TF2WH: 10575 credits (3.53 ref)
    soldier
  • Pyrovision Goggles

    Level 84 Pyrovision Goggles
    Enter a world of imagination that's far superior
    to the crap-ass worlds of imagination you get from
    books. Pyrovision lets you see the TF2niverse from
    our favorite arsonist's perspective.
    On Equip: Visit Pyroland
    Origin: Achievement
    ( Not Tradable )
    Suggested value: 0.83–1 ref
    TF2WH: 4025 credits (1.34 ref)
    multi
  • Strange Spirit Of Giving

    Level 1 Badge
    The more gifts you give away, the bigger your
    heart will get! Get what gift-givers call "the
    Smissmas spirit," and what cardiologists call
    hypertrophic cardiomyopathy.
    Gifts Given: 4
    Origin: Timed Drop
    ( Not Tradable )
    multi
  • SpaceChem Pin

    Level 20 Badge

    Crafted by -Tubidubidam!
    Origin: Crafted
    Suggested value: 0.33–0.66 ref
    TF2WH: 1800 credits (0.6 ref)
    multi
  • Noise Maker - Winter Holiday

    Level 5 Party Favor
    Unlimited use
    Origin: Timed Drop
    Unlimited use
    Suggested value: 0.05 ref
    TF2WH: 395 credits (0.13 ref)
    multi
  • The Machina

    Level 5 Sniper Rifle
    On Full Charge: +15% damage per shot
    On Full Charge: Projectiles penetrate players
    Crafted by -Tubidubidam!
    Fires tracer rounds
    Cannot fire unless zoomed
    Origin: Crafted
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    sniper primary#147255
  • Power Up Canteen

    Level 80 Usable Item
    Applies a bonus effect for a limited amount of
    time when used. Must first be filled at an Upgrade
    Station and can only be filled with one bonus type
    at a time.
    Each charge lasts 5 seconds
    Holds a maximum of 3 charges
    Currently holds 0 charges
    Origin: Achievement
    ( Not Tradable )
    Suggested value: 0.03 ref
    TF2WH: 160 credits (0.05 ref)
    multi


Please note: Prices listed on this page are only a suggestion. Prices are managed through community vote and may not always be accurate.