Profile Information
ZiRis
Created: 2008-04-19 · Last Online: 8 hours ago
New contributor Supporter
steamrep · bazaar · tf2outpost · tf2tp
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  • 422 refined
  • 0 raw metal
  • 11 raw keys
  • 148 US$
  • 261 total items
  • 300 backpack slots
Backpack History
Quality Distribution

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Item Usage

Backpack Contents

  • The Enforcer

    Level 5 Revolver

    The Man of Honor
    The Enforcer
    The Big Earner
    Cosa Nostra Cap
    The Made Man

    +20% damage bonus while undisguised
    -20% slower firing speed
    No random critical hits
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    spy secondary
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #49
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #49
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #45
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #45
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #45
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #45
  • The Force-A-Nature

    Level 10 Scattergun
    +20% bullets per shot
    +50% faster firing speed
    Knockback on the target and shooter
    -66% clip size
    -10% damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    scout primary
  • The Pomson 6000

    Level 10 Indivisible Particle Smasher
    Being an innovative hand-held irradiating utensil
    capable of producing rapid pulses of
    high-amplitude radiation in sufficient quantity as
    to immolate, maim and otherwise incapacitate the
    Irish.

    Dr. Grordbort's Brainiac Pack
    The Eureka Effect
    The Pomson 6000
    The Brainiac Hairpiece
    The Brainiac Goggles

    On Hit: Victim loses 20% cloak
    On Hit: Victim loses 10% Medigun charge
    Projectile cannot be deflected
    Does not require ammo
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    engineer primary
  • Sharpened Volcano Fragment

    Level 10 RIFT Fire Axe
    Improves upon Mother Nature's original
    design for volcanos by increasing portability.
    Modern science is unable to explain exactly
    where the lava is coming from.
    On Hit: target is engulfed in flames
    -20% damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    pyro melee
  • Strange Part: Revenge Kills

    Level 1
    Adding this Strange Part to a Strange-quality
    weapon will enable it to track the number of
    enemies dominating you kill with that weapon.
    Origin: Found in Crate
    Suggested value: 0.33 ref
    TF2WH: 1335 credits (0.45 ref)
  • The Manmelter

    Level 30 Indivisible Particle Smasher
    Being a device that flouts conventional scientific
    consensus that the molecules composing the human
    body must be arranged "just so", and not, for
    example, across a square-mile radius.

    Dr. Grordbort's Moonman Pack
    The Phlogistinator
    The Third Degree
    The Manmelter
    The Moonman Backpack
    The Bubble Pipe

    Alt-Fire: Extinguish teammates to gain guaranteed critical hits
    +50% projectile speed
    Does not require ammo
    No random critical hits
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    pyro secondary
  • The Short Circuit

    Level 5 Robot Arm
    No reload necessary
    On Fire: Generates an electrical field that destroys
    projectiles and does slight damage to players
    No random critical hits
    Uses metal for ammo
    Per Shot: -35 ammo
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    engineer secondary
  • The Flying Guillotine

    Level 10 Cleaver
    Style: Thirsty
    100% critical hit vs stunned players
    Throw at your enemies to make them bleed!
    Long distance hits cause mini-crits
    No random critical hits
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 170 credits (0.06 ref)
    scout secondary
  • The Eyelander

    Level 5 Sword
    This weapon has a large melee range.
    Gives increased speed and health
    with every head you take.
    -25 max health on wearer
    No random critical hits
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    demoman melee
  • The Sun-on-a-Stick

    Level 10 RIFT Fire Mace
    Spiky end goes into other man.
    100% critical hit vs burning players
    -25% damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    scout melee
  • The Rocket Jumper

    Level 1 Rocket Launcher
    A special no-damage rocket launcher for learning
    rocket jump tricks and patterns.
    +200% max primary ammo on wearer
    No self inflicted blast damage taken
    Wearer cannot carry the intelligence briefcase
    No random critical hits
    -100% damage penalty
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.05 ref
    TF2WH: 170 credits (0.06 ref)
    soldier primary
  • The Overdose

    Level 5 Syringe Gun Prototype
    Movement speed increases based on ÜberCharge
    percentage to a maximum of +10%

    Clinical Trial
    The Quick-Fix
    The Overdose
    The Solemn Vow

    -10% damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    medic primary
  • The Holy Mackerel

    Level 42 Fish
    Getting hit by a fish has got to be humiliating.

    The Special Delivery
    The Shortstop
    Mad Milk
    The Holy Mackerel
    The Milkman
    Set Bonuses
    +25 max health on wearer

    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    scout melee
  • The Sun-on-a-Stick

    Level 10 RIFT Fire Mace
    Spiky end goes into other man.
    100% critical hit vs burning players
    -25% damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    scout melee
  • Pretty Boy's Pocket Pistol

    Level 10 Pistol
    Wearer never takes falling damage
    +15 max health on wearer
    50% fire damage vulnerability on wearer
    -25% slower firing speed
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    scout secondary
  • The Original

    Level 5 Rocket Launcher
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier primary
  • The Back Scratcher

    Level 10 Garden Rake
    +50% health from packs on wearer
    +25% damage bonus
    -75% health from healers on wearer
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    pyro melee
  • The Postal Pummeler

    Level 10 Mailbox
    100% critical hit vs burning players
    No critical hits vs non-burning players
    -50% damage vs non-burning players
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    pyro melee
  • The Spy-cicle

    Level 1 Knife
    It's the perfect gift for the man who has
    everything: an icicle driven into their back. Even
    rich people can't buy that in stores.
    On Hit by Fire: Become fireproof for 2 seconds
    Silent Killer: No attack noise from backstabs
    Melts in fire, regenerates after 15 seconds
    Backstab turns victim to ice
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    spy melee
  • The Sandman

    Level 15 Bat
    Alt-Fire: Launches a ball that stuns opponents
    -15 max health on wearer
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.01–0.03 ref
    TF2WH: 160 credits (0.05 ref)
    scout melee
  • The Original

    Level 5 Rocket Launcher
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier primary
  • The Bootlegger

    Level 10 Boots
    Amaze your friends! Impress women! Walk with a
    limp for life! It's grotesque!

    Swashbuckler's Swag
    The Scottish Handshake
    The Buccaneer's Bicorne
    A Whiff of the Old Brimstone
    The Bootlegger

    +25 max health on wearer
    +100% increase in turning control while charging
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    demoman primary
  • Nessie's Nine Iron

    Level 5 Golf Club
    -25 max health on wearer
    No random critical hits
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    demoman melee
  • Baby Face's Blaster

    Level 10 Scattergun
    On Hit: Builds Boost
    Run at up to double speed at maximum Boost
    40% more accurate
    Boost resets on jump
    35% slower move speed on wearer
    -30% damage penalty
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    scout primary
  • The Equalizer

    Level 10 Pickaxe
    Damage increases as the user becomes injured
    Blocks healing while in use
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier melee
  • The Liberty Launcher

    Level 25 Rocket Launcher

    The Airborne Armaments
    The Liberty Launcher
    The Reserve Shooter
    The Market Gardener
    Jumper's Jeepcap

    +40% projectile speed
    -25% clip size
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier primary
  • Equip

    The Backwards Ballcap

    Level 10 Hat
    Stick it to Major League Baseball by not wearing
    their hat the right way.
    Style: I Can't Hear You
    Origin: Crafted
    Suggested value: 1.33–1.66 ref
    TF2WH: 4400 credits (1.47 ref)
    scout#4135
  • Equip

    The Team Captain

    Level 22 Hat
    Our lawyers say 'YES! YES!'
    Crafted by ZiRis
    Origin: Crafted
    Suggested value: 5–5.33 ref
    TF2WH: 15480 credits (5.16 ref)
    soldier medic heavy#10386
  • Equip

    The Flamboyant Flamenco

    Level 10 Hat
    Help your enemies celebrate Day of the Dead by
    wearing this hat and then killing them.
    Color: A Mann's Mint (188,221,179)
    Origin: Found in Crate
    Suggested value: 1.66 ref (3.32 ref w/ bonuses)
    TF2WH: 5080 credits (1.69 ref)
    pyro
  • Equip

    Reggaelator

    Level 8 Hat
    Every little thing is gonna be alright.
    Style: Original
    Color: The Color of a Gentlemann's Business Pants (240,230,140)
    Origin: Found in Crate
    Suggested value: 1.66–2 ref (2.65–2.99 ref w/ bonuses)
    TF2WH: 5300 credits (1.77 ref)
    demoman
  • The Capo's Capper

    Level 30 Hat
    This dashing number will help you commit crimes of
    all kinds—except against fashion.

    Black Market Business
    Tomislav
    The Family Business
    The Eviction Notice
    Capone's Capper

    Origin: Traded
    Suggested value: 1.33–1.66 ref
    TF2WH: 4500 credits (1.5 ref)
    heavy#2928
  • Equip

    Big Country

    Level 87 Hat
    It'd be a damn shame to hide hair this handsome.
    Style: Nelson
    Color: Aged Moustache Grey (126,126,126)
    Origin: Timed Drop
    Suggested value: 1.33–1.66 ref (2.74–3.07 ref w/ bonuses)
    TF2WH: 4050 credits (1.35 ref)
    engineer
  • Medic's Mountain Cap

    Level 33 Hat
    The men in his unit called him 'The Bavarian
    Butcher'
    Color: Mann Co. Orange (207,115,54)
    Origin: Traded
    Suggested value: 1.33 ref (2.66 ref w/ bonuses)
    TF2WH: 4020 credits (1.34 ref)
    medic
  • Vintage Shooter's Sola Topi

    Level 74 Hat
    'Only the best sniper in the world can carry this
    helmet'
    Color: Australium Gold (231,181,59)
    Origin: Traded
    Suggested value: 3.33–4 ref (1.04–1.17 keys w/ bonuses)
    TF2WH: 12185 credits (4.06 ref)
    sniper
  • Genuine Robot Chicken Hat

    Level 10 Hat
    Why did the chicken REALLY cross the road? To get
    hit by a car, stolen by a mad scientist, and
    transformed into a terrifying cyborg that you can
    wear on your head. So the next time you hear
    someone telling you that joke, set that smug
    joke-teller straight, because you've got the
    FACTS.
    Style: Beakless
    Origin: CD Key
    Suggested value: 1.33–1.44 ref
    TF2WH: 4250 credits (1.42 ref)
    multi
  • Genuine Killer Exclusive

    Level 10 Hat
    Break news, spirits and heads.
    Color: An Extraordinary Abundance of Tinge (230,230,230)
    Origin: Steam Purchase
    Suggested value: 4 ref (1.53 keys w/ bonuses)
    TF2WH: 12060 credits (4.02 ref)
    multi
  • The Stereoscopic Shades

    Level 20 Glasses
    If you close an eye, one of the teams will
    disappear. So don't do that.
    Color: Noble Hatter's Violet (81,56,74)
    Origin: Traded
    Suggested value: 1.66 ref (2.74 ref w/ bonuses)
    TF2WH: 5500 credits (1.83 ref)
    scout#306
  • Equip

    Vintage Sergeant's Drill Hat

    Level 96 Hat
    This hat is a handy replacement for
    profanity-filled ranting when you don't feel like
    shouting yourself hoarse.
    Color: Waterlogged Lab Coat (168,154,140)
    Color: 131,159,163
    Origin: Timed Drop
    Suggested value: 2.4–2.8 keys (3.11–3.51 keys w/ bonuses)
    TF2WH: 38720 credits (2.5 keys)
    soldier
  • Equip

    The Cremator's Conscience

    Level 15 Conscience
    'Burn him with fire!' 'No, burn him with fire,
    then hit him with an axe!'
    Crafted by ZiRis
    Origin: Crafted
    Suggested value: 1.33–1.66 ref
    TF2WH: 5025 credits (1.68 ref)
    pyro#3386
  • Equip

    Aladdin's Private Reserve

    Level 65 Mystical Lamp
    Originally owned by some punk kid in Syria, this
    Arabian wish-granter is a lamp full of liquid
    courage. Simply rub, think liquory thoughts, and
    pour. Warning: don't think about anything else
    while rubbing, or you might not get booze.
    Effect: Genteel Smoke
    Origin: Crafted
    Suggested value: 1.33 ref
    TF2WH: 4050 credits (1.35 ref)
    demoman
  • Equip

    Vintage Heavy Duty Rag

    Level 23 Hat
    It costs $400,000 to wear this bandanna for 12
    seconds.
    Color: A Deep Commitment to Purple (125,64,113)
    Origin: Traded
    Suggested value: 1 key (1.35 keys w/ bonuses)
    TF2WH: 16190 credits (1 key)
    heavy
  • Equip

    The Idea Tube

    Level 78 Backpack
    This handsome leather cylinder improves on the
    diary in every way. Do you have secret thoughts?
    Write 'em down, ball 'em up, and stuff 'em in the
    tube. It's incredibly easy to find a thought when
    you need it, too. Simply empty out the tube and
    there they all are. You're just one simple
    unballing away from remembering it.
    Origin: Found in Crate
    Suggested value: 1.33–1.66 ref
    TF2WH: 4395 credits (1.47 ref)
    engineer
  • Equip

    Physician's Procedure Mask

    Level 94 Hat
    Scrub in... things are about to get messy.
    Origin: Traded
    Suggested value: 2.33 ref
    TF2WH: 6500 credits (2.17 ref)
    medic
  • 'John Rambo'Your Worst Nightmare

    Level 10 Hat
    This bandanna will teach you to eat things that
    would make a billy goat puke. Like another billy
    goat.
    Color: Operator's Overalls (72,56,56)
    Color: 56,66,72
    Origin: Crafted
    Suggested value: 1.66–2 ref (3.49–3.83 ref w/ bonuses)
    TF2WH: 5300 credits (1.77 ref)
    sniper#1225
  • Equip

    Summer Shades

    Level 10 Glasses
    These are famous.
    Color: A Mann's Mint (188,221,179)
    Origin: Steam Purchase
    ( Not Tradable )
    Suggested value: 4–5 keys (4.62–5.62 keys w/ bonuses)
    multi
  • Equip

    The Merc's Pride Scarf

    Level 10 Scarf
    Wear your loyalty like a brightly-colored noose
    around your neck.
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 3.66–4 ref
    TF2WH: 15505 credits (5.17 ref)
    multi
  • The Fed-Fightin' Fedora

    Level 40 Hat
    This hat commemorates that time you stuck it on a
    broom and tricked the Feds into shooting at it for
    an hour while you scooted off with all that bank
    money. Goes great with all those bullet wounds in
    your torso from that time you pulled the same
    trick on much smarter Feds.
    Origin: Timed Drop
    Suggested value: 1.33 ref
    TF2WH: 4150 credits (1.38 ref)
    scout
  • Equip

    The Kringle Collection

    Level 75 Coat
    Do the snow-pants dance with this stylish holiday
    ensemble from famed Arctic designer Kristoff
    Kringle.
    Origin: Crafted
    Suggested value: 1.5–1.75 keys
    TF2WH: 22050 credits (1.5 keys)
    soldier#3462
  • Equip

    The Bird-Man of Aberdeen

    Level 60
    This shoulder-mounted feathered friend comes in
    any color you like, and is so full of whiskey it
    couldn't fly off if it wanted to. Great to have
    around if you decide to eat it—just turn your
    head and bite!
    Style: Essential
    Origin: Found in Crate
    Suggested value: 2.66–3 ref
    TF2WH: 8975 credits (2.99 ref)
    demoman
  • Equip

    The Sandvich Safe

    Level 15 Lunchbox
    Keep sandvich safe with sandvich safe. Okay, is
    good, no more description. Buy.
    Origin: Crafted
    Suggested value: 1.33 ref
    TF2WH: 5435 credits (1.81 ref)
    heavy#1009
  • Equip

    Genuine Pip-Boy

    Level 10 Armband
    Using modern super-deluxe resolution graphics!
    Origin: Traded
    Suggested value: 3–3.33 ref
    TF2WH: 9050 credits (3.02 ref)
    engineer
  • Equip

    The Surgeon's Side Satchel

    Level 42 Satchel
    This compact medical equipment bag makes the
    perfect accessory for the doctor on the go. Treat
    patients out of doors, in the fresh unsterile air
    of the battlefield.
    Crafted by ZiRis
    Origin: Crafted
    Suggested value: 1.33 ref
    TF2WH: 4020 credits (1.34 ref)
    medic#1185
  • Villain's Veil

    Level 62 Hat
    The good, the bad, and the dead.
    Style: Trained Killer
    Crafted by ZiRis
    Origin: Crafted
    Suggested value: 4–4.33 ref
    TF2WH: 12070 credits (4.02 ref)
    sniper#9664
  • Equip

    The All-Father

    Level 15 Facial Hair
    Throughout the history of civilization, the white
    beard has come to symbolize wisdom and status.
    Show the world it's possible to be bearded AND
    stupid with this Heavy- and Soldier-specific
    face-nest. Shove it, civilization!
    Color: Radigan Conagher Brown (105,77,58)
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 6–7 ref (1.28–1.48 keys w/ bonuses)
    TF2WH: 26500 credits (1.75 keys)
    soldier heavy
  • The Brown Bomber

    Level 53 Hat
    Celebrate Canada's birthday, on whatever day that
    happens, with this commemorative Canadian Prime
    Minister's ceremonial dress hat.
    Style: Hipster
    Origin: Timed Drop
    Suggested value: 1.66–2 ref
    TF2WH: 5270 credits (1.76 ref)
    multi
  • Equip

    Dillinger's Duffel

    Level 3 Backpack
    This duffel comes with leather straps so all your
    money doesn't fall out. The leather straps also
    don't tighten all the way, so some money WILL fall
    out, and ladies will know how rich you are.
    (Answer: Very. Also handsome.)
    Origin: Gifted
    Suggested value: 1.66–2 ref
    TF2WH: 5250 credits (1.75 ref)
    scout
  • Fancy Dress Uniform

    Level 64 Uniform

    The General's Formals
    The Mantreads
    The Disciplinary Action
    Armored Authority
    Fancy Dress Uniform

    Crafted by ♠MeMoTari♠
    Color: Australium Gold (231,181,59)
    Origin: Traded
    Suggested value: 3.33–3.66 ref (1.04–1.11 keys w/ bonuses)
    TF2WH: 10575 credits (3.53 ref)
    soldier#3437
  • Genuine Mask of the Shaman

    Level 10 Mask
    An invincibility mask made by the Ancients. It
    hasn't worked in a long, long time.
    Origin: Steam Purchase
    Suggested value: 1.66 ref
    TF2WH: 4300 credits (1.43 ref)
    demoman
  • Genuine Purity Fist

    Level 10
    Origin: Traded
    Suggested value: 4.66–5 ref
    TF2WH: 14570 credits (4.86 ref)
    heavy
  • The Wingstick

    Level 10
    Crafted by ZiRis
    Origin: Crafted
    Suggested value: 1.33 ref
    TF2WH: 4055 credits (1.35 ref)
    engineer#7565
  • Equip

    The Koala Compact

    Level 32 Satchel
    Watch as your enemies quake in fear at the sight
    of this tiny koala! Hear them scream at his
    horrifying little hat! Smell them reel in alarm at
    how deviously small it is! Warning: You may not be
    able to stand the terror yourself!
    Style: Poor and Irish
    Origin: Found in Crate
    Suggested value: 1.33–1.66 ref
    TF2WH: 4030 credits (1.34 ref)
    sniper
  • Equip

    Charmer's Chapeau

    Level 43 Hat
    It really is a chapeau. It's just in disguise.
    Crafted by ZiRis
    Color: Indubitably Green (114,158,66)
    Origin: Crafted
    Suggested value: 3–3.33 ref (4.27–4.6 ref w/ bonuses)
    TF2WH: 9095 credits (3.03 ref)
    spy
  • The Deus Specs

    Level 10 Glasses
    Origin: Timed Drop
    Suggested value: 2–2.33 ref
    TF2WH: 6545 credits (2.18 ref)
    multi
  • The Hero's Tail

    Level 23 Hat
    Possibly the result of pigmentation loss due to
    horrible experiments. Possibly a mop of some kind.
    Style: Pigmentation Gained
    Origin: Crafted
    Suggested value: 4 ref
    TF2WH: 12015 credits (4.01 ref)
    scout#6241
  • Lord Cockswain's Novelty Mutton Chops and Pipe

    Level 35 Facial Hair

    Dr. Grordbort's Victory Pack
    The Cow Mangler 5000
    The Righteous Bison
    Lord Cockswain's Pith Helmet
    Lord Cockswain's Novelty Mutton Chops and Pipe

    Effect: Genteel Smoke
    Origin: Traded
    Suggested value: 3.66–4 ref
    TF2WH: 10575 credits (3.53 ref)
    soldier
  • Defiant Spartan

    Level 35 Hat
    Color: Australium Gold (231,181,59)
    Origin: Traded
    Suggested value: 1.55–1.66 ref (3.16–3.27 ref w/ bonuses)
    TF2WH: 5040 credits (1.68 ref)
    soldier
  • Hustler's Hallmark

    Level 15 Hat
    Crafted by MrAmoR
    Color: A Deep Commitment to Purple (125,64,113)
    Origin: Crafted
    Suggested value: 1.33–1.66 ref (2.83–3.16 ref w/ bonuses)
    TF2WH: 4460 credits (1.49 ref)
    demoman
  • Pocket Medic

    Level 15 Pocket Buddy
    Keep little healing man close.
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 1 ref
    TF2WH: 4500 credits (1.5 ref)
    soldier heavy
  • Equip

    Genuine Stovepipe Sniper Shako

    Level 1 Hat
    This hat is perfect for the sniper who likes to
    hide in the shadows, then run suddenly from those
    shadows to go lead a parade.
    Origin: Steam Purchase
    Suggested value: 1.33–1.44 ref
    TF2WH: 4050 credits (1.35 ref)
    sniper
  • Haunted Unknown Monkeynaut

    Level 20 Ghost
    Have an actual ghost of Mann Co.'s first doomed
    monkeynaut expedition haunt your shoulder! Unlike
    the many other doomed monkeynaut expeditions
    undertaken by Mann Co., Operation Banana Catapult
    was unique in that no space shuttles were even
    used.
    Origin: Found in Crate
    Suggested value: 1.33 ref
    TF2WH: 4000 credits (1.33 ref)
    multi
  • The Bootie Time

    Level 10 Apparel
    You dasher! You dancer! You prancer! You VIXEN!
    Pull Santa's sleigh all by yourself, you sexy
    little man.

    Santa's Little Accomplice
    The Wrap Assassin
    The Bootie Time
    The Big Elfin Deal

    Jingle all the way
    Origin: Found in Crate
    Suggested value: 1.33–1.66 ref
    TF2WH: 4630 credits (1.54 ref)
    scout
  • Flair!

    Level 20 Flair!
    Show enthusiasm! For your favorite things!

    Custom decals can be applied to this item.
    Origin: Crafted
    Suggested value: 1.66–2 ref
    TF2WH: 4880 credits (1.63 ref)
    multi#2510
  • Strange Minigun

    Level 1 Minigun
    Kills: 2192
    Origin: Traded
    Suggested value: 1.75–2 keys
    TF2WH: 26000 credits (1.75 keys)
    heavy primary
  • Equip

    Strange Silver Botkiller Rocket Launcher Mk.I

    Level 2 Rocket Launcher
    Kills: 285
    Origin: MvM Badge completion reward
    Suggested value: 1.33–1.66 ref
    TF2WH: 2500 credits (0.83 ref)
    soldier primary
  • Strange Rocket Launcher

    Level 1 Rocket Launcher
    Kills: 999
    Origin: Traded
    Suggested value: 1–1.33 ref
    TF2WH: 2850 credits (0.95 ref)
    soldier primary
  • Strange Rocket Launcher

    Level 1 Rocket Launcher
    Kills: 321
    Origin: Found in Crate
    Suggested value: 1–1.33 ref
    TF2WH: 2850 credits (0.95 ref)
    soldier primary
  • Strange Black Box

    Level 5 Rocket Launcher

    The Tank Buster
    The Black Box
    The Battalion's Backup
    The Grenadier's Softcap
    Set Bonuses
    +20% sentry damage resistance on wearer

    Kills: 3785
    On Hit: +15 health
    -25% clip size
    Gib Kills: 739
    Origin: Traded
    Suggested value: 2.66–3 ref (2.31–2.37 keys w/ bonuses)
    TF2WH: 7715 credits (2.57 ref)
    soldier primary
  • Equip

    Strange Medi Gun

    Level 1 Medi Gun
    Ubers: 444
    Kill Assists: 2222
    Origin: Traded
    Suggested value: 0.55 ref
    TF2WH: 1650 credits (0.55 ref)
    medic secondary
  • Equip

    Strange Scattergun

    Level 1 Scattergun
    Kills: 506
    Origin: Traded
    Suggested value: 1 ref
    TF2WH: 2460 credits (0.82 ref)
    scout primary
  • Strange Flame Thrower

    Level 1 Flame Thrower
    Kills: 219
    Origin: Traded
    Suggested value: 0.33 ref
    TF2WH: 905 credits (0.3 ref)
    pyro primary
  • Equip

    Strange Grenade Launcher

    Level 1 Grenade Launcher
    Kills: 546
    Origin: Found in Crate
    Suggested value: 4–4.5 keys
    TF2WH: 57505 credits (3.75 keys)
    demoman primary
  • Equip

    Strange Stickybomb Launcher

    Level 1 Stickybomb Launcher
    Kills: 1186
    Origin: Traded
    Suggested value: 0.33 ref
    TF2WH: 850 credits (0.28 ref)
    demoman secondary
  • Equip

    Strange Pistol

    Level 1 Pistol
    Kills: 62
    Origin: Traded
    Suggested value: 1 ref
    TF2WH: 2805 credits (0.94 ref)
    scout engineer secondary
  • Equip

    Strange Shotgun

    Level 1 Shotgun
    Kills: 810
    Origin: Traded
    Suggested value: 1.5–1.75 keys
    TF2WH: 24360 credits (1.5 keys)
    soldier heavy pyro engineer primary
  • Equip

    Strange Escape Plan

    Level 10 Pickaxe
    Kills: 14
    Move speed increases as the user becomes injured
    Blocks healing while in use
    Origin: Found in Crate
    Suggested value: 3 ref
    TF2WH: 8875 credits (2.96 ref)
    soldier melee
  • Strange Equalizer

    Level 10 Pickaxe
    Kills: 230
    Damage increases as the user becomes injured
    Blocks healing while in use
    Origin: Found in Crate
    Suggested value: 0.11 ref
    TF2WH: 300 credits (0.1 ref)
    soldier melee
  • Equip

    Strange Ubersaw

    Level 10 Bonesaw
    Kills: 88
    On Hit: 25% ÜberCharge added
    -20% slower firing speed
    Origin: Found in Crate
    Suggested value: 2.33–2.66 ref
    TF2WH: 6245 credits (2.08 ref)
    medic melee
  • Equip

    Strange Bottle

    Level 1 Bottle
    Kills: 123
    Origin: Found in Crate
    Suggested value: 0.11–0.22 ref
    TF2WH: 400 credits (0.13 ref)
    demoman melee
  • Equip

    Strange Gloves of Running Urgently

    Level 10 Boxing Gloves
    Kills: 49
    You are marked for death while active, and for short period after switching weapons
    +30% faster move speed on wearer
    When weapon is active:
    -25% damage penalty
    Origin: Traded
    Suggested value: 1.33–1.66 ref
    TF2WH: 3250 credits (1.08 ref)
    heavy melee
  • Equip

    Strange Jag

    Level 15 Wrench
    Sentry Kills: 535
    Kills: 73
    30% faster construction rate
    -25% damage penalty
    Origin: Traded
    Suggested value: 2 ref
    TF2WH: 5775 credits (1.93 ref)
    engineer melee
  • Strange Big Earner

    Level 1 Knife

    The Man of Honor
    The Enforcer
    The Big Earner
    Cosa Nostra Cap
    The Made Man

    Kills: 23
    +30 cloak on kill
    -25 max health on wearer
    Origin: Found in Crate
    Suggested value: 0.77–0.88 ref
    TF2WH: 2310 credits (0.77 ref)
    spy melee
  • Strange Killing Gloves of Boxing

    Level 7 Boxing Gloves
    Kills: 76
    On Kill: 5 seconds of 100% critical chance
    -20% slower firing speed
    Origin: Found in Crate
    Suggested value: 0.22–0.33 ref
    TF2WH: 710 credits (0.24 ref)
    heavy melee
  • Strange Bonesaw

    Level 1 Bonesaw
    Kills: 117
    Origin: Traded
    Suggested value: 0.22–0.33 ref
    TF2WH: 640 credits (0.21 ref)
    medic melee
  • Strange Family Business

    Level 10 Shotgun

    Black Market Business
    Tomislav
    The Family Business
    The Eviction Notice
    Capone's Capper

    Kills: 47
    +33% clip size
    -15% damage penalty
    Origin: Found in Crate
    Suggested value: 0.55 ref
    TF2WH: 1565 credits (0.52 ref)
    heavy secondary
  • Equip

    Strange Axtinguisher

    Level 10 Fire Axe
    Kills: 466
    100% critical hit vs burning players
    No critical hits vs non-burning players
    -50% damage vs non-burning players
    Origin: Found in Crate
    Suggested value: 2–2.33 ref
    TF2WH: 5900 credits (1.97 ref)
    pyro melee
  • Strange Bushwacka

    Level 5 Kukri

    The Croc-o-Style Kit
    The Sydney Sleeper
    Darwin's Danger Shield
    The Bushwacka
    Ol' Snaggletooth
    Set Bonuses
    The wearer cannot be killed by headshots

    Kills: 345
    Crits whenever it would normally mini-crit
    20% fire damage vulnerability on wearer
    Origin: Traded
    Suggested value: 2–2.33 ref
    TF2WH: 5750 credits (1.92 ref)
    sniper melee
  • Equip

    Strange Blutsauger

    Level 5 Syringe Gun
    Kills: 30
    On Hit: +3 health
    -2 health drained per second on wearer
    Origin: Found in Crate
    Suggested value: 1–1.33 ref
    TF2WH: 3100 credits (1.03 ref)
    medic primary
  • Equip

    Strange Dead Ringer

    Level 5 Invis Watch
    Deaths Feigned: 6
    +80% cloak regen rate
    Cloak Type: Feign Death
    +60% cloak drain rate
    Origin: Found in Crate
    Suggested value: 6–6.33 ref
    TF2WH: 17910 credits (1.25 keys)
    spy pda
  • Strange Syringe Gun

    Level 1 Syringe Gun
    Kills: 79
    Origin: Traded
    Suggested value: 0.66–1 ref
    TF2WH: 2385 credits (0.8 ref)
    medic primary
  • Strange Fists

    Level 1 Fists
    Kills: 108
    Origin: Found in Crate
    Suggested value: 0.22–0.33 ref
    TF2WH: 650 credits (0.22 ref)
    heavy melee
  • Strange Bazaar Bargain

    Level 10 Sniper Rifle
    Each scoped headshot decreases the weapon's charge
    time.
    A scoped body shot or miss reduces the bonus.


    Lawrence of Australia
    The Bazaar Bargain
    The Shahanshah
    Desert Marauder

    Kills: 135
    Base charge rate decreased by 20%
    Origin: Found in Crate
    Suggested value: 0.66–1 ref
    TF2WH: 2135 credits (0.71 ref)
    sniper primary
  • Equip

    Strange Jarate

    Level 5 Jar Based Karate
    Sodden Victims: 371
    Coated enemies take mini-crits
    Also handy for putting out a fire
    Origin: Found in Crate
    Suggested value: 0.66–0.77 ref
    TF2WH: 2185 credits (0.73 ref)
    sniper secondary
  • Equip

    Strange Bat

    Level 1 Bat
    Kills: 63
    Origin: Found in Crate
    Suggested value: 0.66–1 ref
    TF2WH: 2090 credits (0.7 ref)
    scout melee
  • Strange Half-Zatoichi

    Level 5 Katana
    Soldiers and Demos
    Can duel with katanas
    For a one-hit kill
    Kills: 771
    On Kill: Restores you to 100% health
    Honorbound: Once drawn cannot be sheathed until it kills.
    Origin: Found in Crate
    Suggested value: 1–1.33 ref
    TF2WH: 2740 credits (0.91 ref)
    soldier demoman melee
  • Equip

    Strange Sandman

    Level 15 Bat
    Kills: 190
    Alt-Fire: Launches a ball that stuns opponents
    -15 max health on wearer
    Origin: Traded
    Suggested value: 3.66 ref
    TF2WH: 9040 credits (3.01 ref)
    scout melee
  • Equip

    Taunt: The Schadenfreude

    Level 5 Special Taunt
    Share a good natured laugh with everyone except
    that one guy you just shot.
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 3 ref
    TF2WH: 9880 credits (3.29 ref)
    multi
  • Taunt: The Meet the Medic

    Level 5 Special Taunt
    Remind those ungrateful bastards how valuable your
    Medic skills are by striking a heroic pose
    accompanied by an angelic choir, beams of divine
    light, and a flock of doves.
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.66 ref
    TF2WH: 2915 credits (0.97 ref)
    medic
  • Team Spirit

    Level 5 Tool
    Used to paint other items the color of your
    current team.
    Color: 88,133,162
    Color: Team Spirit (184,56,59)
    Origin: Found in Crate
    Suggested value: 1.2 keys
    TF2WH: 16255 credits (1 key)
  • Decal Tool

    Level 5 Tool
    Add a custom decal to eligible items.
    Origin: Store Promotion
    ( Not Usable in Crafting )
    Suggested value: 1–1.33 ref
    TF2WH: 2360 credits (0.79 ref)
  • Mann Co. Orange

    Level 5 Tool
    Used to paint other items.
    Color: Mann Co. Orange (207,115,54)
    Origin: Timed Drop
    Suggested value: 1.66 ref
    TF2WH: 4195 credits (1.4 ref)
  • Noise Maker - Fireworks

    Level 5 Party Favor
    Origin: Purchased
    ( Not Usable in Crafting )
    Uses left: 25
    Suggested value: 3–3.66 ref
    multi
  • Equip

    Genuine AWPer Hand

    Level 1 Sniper Rifle
    This controversial bolt-action beaut is banned in
    thousands of countries, and with good reason: You
    could really hurt someone with this thing.
    Origin: Steam Purchase
    Suggested value: 1 key
    TF2WH: 14435 credits (4.81 ref)
    sniper primary
  • Equip

    Iron Curtain

    Level 5 Minigun
    Gift from: ♠MeMoTari♠
    Date Received: Feb 15, 2012 (10:59:35) GMT
    Origin: Achievement
    ( Not Tradable )
    Suggested value: 0.33–0.66 ref
    heavy primary
  • Festive Rocket Launcher

    Level 1 Rocket Launcher
    Origin: Found in Crate
    Suggested value: 3 keys
    TF2WH: 28365 credits (1.75 keys)
    soldier primary
  • The Conscientious Objector

    Level 25 Sign
    We gave peace a chance. It didn't work.

    Custom decals can be applied to this item.
    Origin: Timed Drop
    Suggested value: 0.11 ref
    TF2WH: 250 credits (0.08 ref)
    scout sniper soldier demoman medic heavy pyro melee
  • The Original

    Level 5 Rocket Launcher
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier primary
  • The Sticky Jumper

    Level 1 Stickybomb Launcher
    A special no-damage stickybomb launcher for
    learning stickybomb jump tricks and patterns.
    +200% max secondary ammo on wearer
    No self inflicted blast damage taken
    Wearer cannot carry the intelligence briefcase
    No random critical hits
    -100% damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 170 credits (0.06 ref)
    demoman secondary
  • The Rocket Jumper

    Level 1 Rocket Launcher
    A special no-damage rocket launcher for learning
    rocket jump tricks and patterns.
    +200% max primary ammo on wearer
    No self inflicted blast damage taken
    Wearer cannot carry the intelligence briefcase
    No random critical hits
    -100% damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 170 credits (0.06 ref)
    soldier primary
  • The Hitman's Heatmaker

    Level 1 Sniper Rifle

    Heads will roll.
    Focus activates on Fire when Focus meter is full
    In Focus: +25% faster charge and no unscoping
    Attrib_RageGainOnAssists
    Gain Focus on kills and assists
    -20% damage on body shot
    Origin: Gifted
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    sniper primary
  • The Red-Tape Recorder

    Level 31 Sapper
    Reverses enemy building construction
    -100% sapper damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    spy
  • The Flying Guillotine

    Level 91 Cleaver
    Style: Thirstier
    100% critical hit vs stunned players
    Throw at your enemies to make them bleed!
    Long distance hits cause mini-crits
    No random critical hits
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 170 credits (0.06 ref)
    scout secondary
  • The Neon Annihilator

    Level 77 Sign
    Damage removes Sappers
    100% critical hit vs wet players
    No random critical hits
    -20% damage vs players
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.11 ref
    TF2WH: 160 credits (0.05 ref)
    pyro melee
  • The Huo-Long Heater

    Level 12 Minigun
    Sustains a ring of flames while deployed
    6 ammo consumed per second while deployed
    Origin: Purchased
    ( Not Usable in Crafting )
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    heavy primary
  • The Cozy Camper

    Level 10 Backpack
    No flinching when aiming
    Knockback reduced by 20% when aiming
    +1 health regenerated per second on wearer
    -80% slower move speed when aiming
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    sniper secondary
  • Mad Milk

    Level 5 Non-Milk Substance
    Players heal 60% of the damage done
    to an enemy covered with milk.

    The Special Delivery
    The Shortstop
    Mad Milk
    The Holy Mackerel
    The Milkman
    Set Bonuses
    +25 max health on wearer

    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    scout secondary
  • Baby Face's Blaster

    Level 10 Scattergun
    On Hit: Builds Boost
    Run at up to double speed at maximum Boost
    40% more accurate
    Boost resets on jump
    35% slower move speed on wearer
    -30% damage penalty
    Origin: Gifted
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    scout primary
  • Pretty Boy's Pocket Pistol

    Level 10 Pistol
    Wearer never takes falling damage
    +15 max health on wearer
    50% fire damage vulnerability on wearer
    -25% slower firing speed
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    scout secondary
  • The Scorch Shot

    Level 10 Flare Gun
    Flare knocks back target on hit
    and ignites enemies in a small radius
    -50% damage penalty
    Origin: Gifted
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    pyro secondary
  • The Pomson 6000

    Level 10 Indivisible Particle Smasher
    Being an innovative hand-held irradiating utensil
    capable of producing rapid pulses of
    high-amplitude radiation in sufficient quantity as
    to immolate, maim and otherwise incapacitate the
    Irish.

    Dr. Grordbort's Brainiac Pack
    The Eureka Effect
    The Pomson 6000
    The Brainiac Hairpiece
    The Brainiac Goggles

    On Hit: Victim loses 20% cloak
    On Hit: Victim loses 10% Medigun charge
    Projectile cannot be deflected
    Does not require ammo
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    engineer primary
  • The Manmelter

    Level 30 Indivisible Particle Smasher
    Being a device that flouts conventional scientific
    consensus that the molecules composing the human
    body must be arranged "just so", and not, for
    example, across a square-mile radius.

    Dr. Grordbort's Moonman Pack
    The Phlogistinator
    The Third Degree
    The Manmelter
    The Moonman Backpack
    The Bubble Pipe

    Alt-Fire: Extinguish teammates to gain guaranteed critical hits
    +50% projectile speed
    Does not require ammo
    No random critical hits
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    pyro secondary
  • The Phlogistinator

    Level 10 Flame Thrower
    Being a revolutionary appliance capable of
    awakening the fire element phlogiston that exists
    in all combustible creatures, which is to say, all
    of them.

    Dr. Grordbort's Moonman Pack
    The Phlogistinator
    The Third Degree
    The Manmelter
    The Moonman Backpack
    The Bubble Pipe

    All fire damage charges 'Mmmph', activate to refill health and crit for several seconds
    No random critical hits
    No airblast
    -10% damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    pyro primary
  • The Scottish Handshake

    Level 10 Bottle
    Your enemies will think you're making peace, right
    up until the terrifying moment that their hand is
    very seriously cut! Here's the trick: It's a
    broken bottle!

    Swashbuckler's Swag
    The Scottish Handshake
    The Buccaneer's Bicorne
    A Whiff of the Old Brimstone
    The Bootlegger

    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    demoman melee
  • The Bootlegger

    Level 10 Boots
    Amaze your friends! Impress women! Walk with a
    limp for life! It's grotesque!

    Swashbuckler's Swag
    The Scottish Handshake
    The Buccaneer's Bicorne
    A Whiff of the Old Brimstone
    The Bootlegger

    +25 max health on wearer
    +100% increase in turning control while charging
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    demoman primary
  • Equip

    The Spy-cicle

    Level 1 Knife
    It's the perfect gift for the man who has
    everything: an icicle driven into their back. Even
    rich people can't buy that in stores.
    On Hit by Fire: Become fireproof for 2 seconds
    Silent Killer: No attack noise from backstabs
    Melts in fire, regenerates after 15 seconds
    Backstab turns victim to ice
    Origin: Found in Crate
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    spy melee
  • The Beggar's Bazooka

    Level 91 Rocket Launcher
    Hold Fire to load up to three rockets
    Release Fire to unleash the barrage
    Cannot collect ammo from dispensers
    +3 degrees random projectile deviation
    Overloading the chamber will cause a misfire
    Origin: Gifted
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier primary
  • The Lollichop

    Level 57 Fire Axe
    Fill (split) your buddies' tummies (skulls) with
    delicious candy (cold steel) with this oversized
    sugary treat. (Equips Pyrovision.)
    On Equip: Visit Pyroland
    Only visible in Pyroland
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    pyro melee
  • The Short Circuit

    Level 5 Robot Arm
    No reload necessary
    On Fire: Generates an electrical field that destroys
    projectiles and does slight damage to players
    No random critical hits
    Uses metal for ammo
    Per Shot: -35 ammo
    Origin: Traded
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    engineer secondary
  • Sharpened Volcano Fragment

    Level 10 RIFT Fire Axe
    Improves upon Mother Nature's original
    design for volcanos by increasing portability.
    Modern science is unable to explain exactly
    where the lava is coming from.
    On Hit: target is engulfed in flames
    -20% damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    pyro melee
  • The Sun-on-a-Stick

    Level 10 RIFT Fire Mace
    Spiky end goes into other man.
    100% critical hit vs burning players
    -25% damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    scout melee
  • The Diamondback

    Level 5 Revolver
    Gives one guaranteed critical hit for each
    building destroyed with your sapper attached
    No random critical hits
    -15% damage penalty
    Origin: Traded
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    spy secondary#16857
  • The Holiday Punch

    Level 10 Fists
    Be the life of the war party with these
    laugh-inducing punch-mittens.
    On Hit: Force enemies to laugh who are also wearing this item
    Always critical hit from behind
    Critical hit forces victim to laugh
    Critical hits do no damage
    Origin: Found in Crate
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    heavy melee
  • The Cleaner's Carbine

    Level 1 SMG
    On Kill: 3 seconds of 100% critical chance
    No random critical hits
    -20% clip size
    -35% slower firing speed
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    sniper secondary
  • The Third Degree

    Level 10 Fire Axe
    Being a boon to tree-fellers, backwoodsmen and
    atom-splitters the world over, this miraculous
    matter-hewing device burns each individual
    molecule as it cleaves it.

    Dr. Grordbort's Moonman Pack
    The Phlogistinator
    The Third Degree
    The Manmelter
    The Moonman Backpack
    The Bubble Pipe

    All players connected via Medigun beams are hit
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    pyro melee
  • The Market Gardener

    Level 10 Shovel

    The Airborne Armaments
    The Liberty Launcher
    The Reserve Shooter
    The Market Gardener
    Jumper's Jeepcap

    Deals crits while the wielder is rocket jumping
    No random critical hits
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier melee
  • The Reserve Shooter

    Level 10 Shotgun

    The Airborne Armaments
    The Liberty Launcher
    The Reserve Shooter
    The Market Gardener
    Jumper's Jeepcap

    15% faster weapon switch
    Mini-crits airborne targets for 3 seconds after being deployed
    -50% clip size
    Origin: Traded
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier pyro secondary#8479
  • The Liberty Launcher

    Level 25 Rocket Launcher

    The Airborne Armaments
    The Liberty Launcher
    The Reserve Shooter
    The Market Gardener
    Jumper's Jeepcap

    +40% projectile speed
    -25% clip size
    Origin: Traded
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier primary
  • Tomislav

    Level 5 Minigun

    Black Market Business
    Tomislav
    The Family Business
    The Eviction Notice
    Capone's Capper

    Silent Killer: No barrel spin sound
    10% faster spin up time
    -20% slower firing speed
    Origin: Traded
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    heavy primary
  • The Overdose

    Level 5 Syringe Gun Prototype
    Movement speed increases based on ÜberCharge
    percentage to a maximum of +10%

    Clinical Trial
    The Quick-Fix
    The Overdose
    The Solemn Vow

    -10% damage penalty
    Origin: Traded
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    medic primary
  • The Splendid Screen

    Level 10 Shield

    One Thousand and One Demoknights
    The Persian Persuader
    The Splendid Screen
    Ali Baba's Wee Booties
    Sultan's Ceremonial

    Style: Spike And Arrow
    +15% explosive damage resistance on wearer
    +20% fire damage resistance on wearer
    +70% increase in charge impact damage
    Can deal charge impact damage at any range
    Origin: Traded
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    demoman secondary
  • The Eviction Notice

    Level 10 Boxing Gloves

    Black Market Business
    Tomislav
    The Family Business
    The Eviction Notice
    Capone's Capper

    +50% faster firing speed
    -60% damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    heavy melee
  • The Eureka Effect

    Level 20 Wrench
    Being a tool that eliminates exertion by
    harnessing the electrical discharges of
    thunder-storms for the vigorous coercion of bolts,
    nuts, pipes and similar into their rightful
    places. May also be used to bludgeon.

    Dr. Grordbort's Brainiac Pack
    The Eureka Effect
    The Pomson 6000
    The Brainiac Hairpiece
    The Brainiac Goggles

    On Alt-Fire: Teleport to spawn
    Cannot carry buildings
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    engineer melee
  • The Quick-Fix

    Level 8 Medi Gun Prototype
    Can't overheal.
    Move at the speed of any faster heal target.

    Clinical Trial
    The Quick-Fix
    The Overdose
    The Solemn Vow

    +25% ÜberCharge rate
    +40% heal rate
    ÜberCharge increases healing by 300% and grants immunity to movement-impairing effects
    Origin: Traded
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    medic secondary
  • Detonator

    Level 10 Flare Gun
    Alt-Fire: Detonate flare.
    +25% damage to self
    Origin: Traded
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    pyro secondary
  • The Shahanshah

    Level 5 Kukri

    Lawrence of Australia
    The Bazaar Bargain
    The Shahanshah
    Desert Marauder

    25% increase in damage when health <50% of max
    -25% decrease in damage when health >50% of max
    Origin: Traded
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    sniper melee
  • The Ullapool Caber

    Level 10 Stick Bomb
    High-yield Scottish face removal.
    A sober person would throw it...

    The Expert's Ordnance
    The Ullapool Caber
    The Loch-n-Load
    Set Bonuses
    +10% fire damage resistance on wearer

    No random critical hits
    Origin: Traded
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    demoman melee
  • Nessie's Nine Iron

    Level 5 Golf Club
    -25 max health on wearer
    No random critical hits
    Origin: Traded
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    demoman melee
  • The Loch-n-Load

    Level 10 Grenade Launcher

    The Expert's Ordnance
    The Ullapool Caber
    The Loch-n-Load
    Set Bonuses
    +10% fire damage resistance on wearer

    +25% projectile speed
    +20% damage bonus
    Launched bombs shatter on surfaces
    +25% damage to self
    -50% clip size
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    demoman primary
  • Ali Baba's Wee Booties

    Level 10 Boots

    One Thousand and One Demoknights
    The Persian Persuader
    The Splendid Screen
    Ali Baba's Wee Booties
    Sultan's Ceremonial

    +25 max health on wearer
    +100% increase in turning control while charging
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    demoman primary
  • The Enforcer

    Level 5 Revolver

    The Man of Honor
    The Enforcer
    The Big Earner
    Cosa Nostra Cap
    The Made Man

    +20% damage bonus while undisguised
    -20% slower firing speed
    No random critical hits
    Origin: Traded
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    spy secondary
  • L'Etranger

    Level 5 Revolver

    The Saharan Spy
    L'Etranger
    Your Eternal Reward
    The Familiar Fez
    Set Bonuses
    Reduced decloak sound volume
    0.5 sec longer cloak blink time

    +15 cloak on hit
    -20% damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    spy secondary
  • The Tribalman's Shiv

    Level 5 Kukri
    On Hit: Bleed for 6 seconds
    -50% damage penalty
    Origin: Traded
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    sniper melee
  • The Pain Train

    Level 5 Makeshift Club
    +1 capture rate on wearer
    10% bullet damage vulnerability on wearer
    Origin: Traded
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier demoman melee
  • The Back Scratcher

    Level 10 Garden Rake
    +50% health from packs on wearer
    +25% damage bonus
    -75% health from healers on wearer
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    pyro melee
  • The Fan O'War

    Level 5 Gunbai
    Winds of Gravel Pit
    Scout brings on his fan!
    You are marked for death
    On Hit: One target at a time is marked for death, causing all damage taken to be mini-crits
    -90% damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    scout melee
  • Darwin's Danger Shield

    Level 10 Shield

    The Croc-o-Style Kit
    The Sydney Sleeper
    Darwin's Danger Shield
    The Bushwacka
    Ol' Snaggletooth
    Set Bonuses
    The wearer cannot be killed by headshots

    +25 max health on wearer
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    sniper secondary
  • Frontier Justice

    Level 5 Shotgun
    When your sentry is destroyed you
    gain revenge crits for every sentry kill
    Gift from: ♠MeMoTari♠
    Date Received: Dec 22, 2011 (11:20:06) GMT
    -50% clip size
    No random critical hits
    Origin: Gifted
    Suggested value: 0.04 ref
    TF2WH: 160 credits (0.05 ref)
    engineer primary
  • The Fists of Steel

    Level 10 Boxing Gloves
    -40% damage from ranged sources while active
    20% longer weapon switch
    +100% damage from melee sources while active
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    heavy melee
  • The Brass Beast

    Level 5 Minigun

    The Hibernating Bear
    The Brass Beast
    The Buffalo Steak Sandvich
    Warrior's Spirit
    Set Bonuses
    +5% critical hit damage resistance on wearer

    +20% damage bonus
    -60% slower move speed while deployed
    50% slower spin up time
    Origin: Traded
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    heavy primary
  • The Amputator

    Level 15 Bonesaw

    The Medieval Medic
    The Amputator
    The Crusader's Crossbow
    Set Bonuses
    +1 health regenerated per second on wearer

    On Taunt: Applies a healing effect to all nearby teammates
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    medic melee
  • The Battalion's Backup

    Level 10 Battle Banner
    Provides a defensive buff that protects
    nearby team members from crits
    and blocks 35% of incoming damage.
    Rage increases through damage taken.

    The Tank Buster
    The Black Box
    The Battalion's Backup
    The Grenadier's Softcap
    Set Bonuses
    +20% sentry damage resistance on wearer

    Origin: Traded
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier secondary
  • The Sydney Sleeper

    Level 1 Sniper Rifle

    The Croc-o-Style Kit
    The Sydney Sleeper
    Darwin's Danger Shield
    The Bushwacka
    Ol' Snaggletooth
    Set Bonuses
    The wearer cannot be killed by headshots

    +25% charge rate
    On Hit: Jarate applied to target for 8 seconds
    No random critical hits
    No headshots
    Origin: Traded
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    sniper primary
  • The Scottish Resistance

    Level 5 Stickybomb Launcher
    +6 max pipebombs out
    +50% max secondary ammo on wearer
    Able to destroy enemy stickybombs
    Detonates stickybombs near the crosshair and directly under your feet
    +25% faster firing speed
    0.8 sec slower bomb arm time
    Origin: Traded
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    demoman secondary
  • Crusader's Crossbow

    Level 15 Crossbow

    The Medieval Medic
    The Amputator
    The Crusader's Crossbow
    Set Bonuses
    +1 health regenerated per second on wearer

    40% faster reload time
    Fires special bolts that heal teammates and deal damage based on distance traveled
    -75% max primary ammo on wearer
    No headshots
    Origin: Traded
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    medic primary
  • The Concheror

    Level 5 Sashimono
    With buff, some damage
    Dished out by nearby teammates
    Comes back as healing
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier secondary
  • The Dalokohs Bar

    Level 1 Lunch Box
    Adds +50 max health for 30 seconds
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    heavy secondary
  • The Solemn Vow

    Level 10 Bust of Hippocrates
    'Do no harm.'

    Clinical Trial
    The Quick-Fix
    The Overdose
    The Solemn Vow

    Allows you to see enemy health
    Origin: Traded
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    medic melee
  • The Persian Persuader

    Level 10 Sword

    One Thousand and One Demoknights
    The Persian Persuader
    The Splendid Screen
    Ali Baba's Wee Booties
    Sultan's Ceremonial

    All ammo collected becomes health
    +100% increase in charge recharge rate
    No random critical hits
    Origin: Traded
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    demoman melee
  • The Ubersaw

    Level 10 Bonesaw
    On Hit: 25% ÜberCharge added
    -20% slower firing speed
    Origin: Achievement
    ( Not Tradable )
    Suggested value: 0.03 ref
    TF2WH: 160 credits (0.05 ref)
    medic melee
  • The Postal Pummeler

    Level 10 Mailbox
    100% critical hit vs burning players
    No critical hits vs non-burning players
    -50% damage vs non-burning players
    Origin: Traded
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    pyro melee
  • The Mantreads

    Level 10 Boots

    The General's Formals
    The Mantreads
    The Disciplinary Action
    Armored Authority
    Fancy Dress Uniform

    Deals 3x falling damage to the player you land on
    -75% reduction in push force taken from damage
    Origin: Traded
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier secondary
  • Equip

    The Degreaser

    Level 10 Flame Thrower

    The Gas Jockey's Gear
    The Degreaser
    The Powerjack
    The Attendant
    Set Bonuses
    +10% faster move speed on wearer
    10% bullet damage vulnerability on wearer

    65% faster weapon switch
    -10% damage penalty
    -25% afterburn damage penalty
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    pyro primary
  • The Kritzkrieg

    Level 8 Medi Gun
    +25% ÜberCharge rate
    ÜberCharge grants 100% critical chance
    Origin: Achievement
    ( Not Tradable )
    Suggested value: 0.03 ref
    TF2WH: 160 credits (0.05 ref)
    medic secondary
  • The Warrior's Spirit

    Level 10 Boxing Gloves

    The Hibernating Bear
    The Brass Beast
    The Buffalo Steak Sandvich
    Warrior's Spirit
    Set Bonuses
    +5% critical hit damage resistance on wearer

    +30% damage bonus
    -20 max health on wearer
    Origin: Crafted
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    heavy melee
  • The Huntsman

    Level 10 Bow

    Dual-Purpose Fruit
    The Huntsman
    The Fruit Shoot
    Set Bonuses
    Reduces chance of hunger by up to 13%

    Origin: Traded
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    sniper primary
  • The Holy Mackerel

    Level 42 Fish
    Getting hit by a fish has got to be humiliating.

    The Special Delivery
    The Shortstop
    Mad Milk
    The Holy Mackerel
    The Milkman
    Set Bonuses
    +25 max health on wearer

    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    scout melee
  • Equip

    The Frying Pan

    Level 5 Frying Pan
    Origin: Traded
    Suggested value: 0.33–0.44 ref
    TF2WH: 1100 credits (0.37 ref)
    scout sniper soldier demoman medic heavy pyro melee
  • The Big Earner

    Level 1 Knife

    The Man of Honor
    The Enforcer
    The Big Earner
    Cosa Nostra Cap
    The Made Man

    +30 cloak on kill
    -25 max health on wearer
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    spy melee
  • The Disciplinary Action

    Level 10 Riding Crop

    The General's Formals
    The Mantreads
    The Disciplinary Action
    Armored Authority
    Fancy Dress Uniform

    On Hit Ally: Boosts both players' speed for several seconds
    -25% damage penalty
    Origin: Traded
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier melee
  • The Direct Hit

    Level 1 Rocket Launcher
    Mini-crits targets launched airborne by explosions
    +25% damage bonus
    +80% projectile speed
    -70% explosion radius
    Origin: Timed Drop
    Suggested value: 0.05 ref
    TF2WH: 160 credits (0.05 ref)
    soldier primary
  • Vintage Southern Hospitality

    Level 20 Wrench
    On Hit: Bleed for 5 seconds
    20% fire damage vulnerability on wearer
    No random critical hits
    Origin: Traded
    Suggested value: 0.22–0.33 ref
    TF2WH: 800 credits (0.27 ref)
    engineer melee
  • Equip

    Vintage Ambassador

    Level 5 Revolver
    Crits on headshot
    -20% slower firing speed
    -15% damage penalty
    Origin: Traded
    Suggested value: 0.33 ref
    TF2WH: 850 credits (0.28 ref)
    spy secondary
  • Vintage Killing Gloves of Boxing

    Level 7 Boxing Gloves
    On Kill: 5 seconds of 100% critical chance
    -20% slower firing speed
    Origin: Traded
    Suggested value: 0.22 ref
    TF2WH: 520 credits (0.17 ref)
    heavy melee
  • Vintage Wrangler

    Level 5 Laser Pointer
    Take manual control of your Sentry Gun
    Origin: Traded
    Suggested value: 0.66–1 ref
    TF2WH: 2540 credits (0.85 ref)
    engineer secondary
  • Vintage Flare Gun

    Level 10 Flare Gun
    Origin: Traded
    Suggested value: 0.33 ref
    TF2WH: 950 credits (0.32 ref)
    pyro secondary
  • Vintage Blutsauger

    Level 5 Syringe Gun
    On Hit: +3 health
    -2 health drained per second on wearer
    Origin: Traded
    Suggested value: 0.22–0.33 ref
    TF2WH: 670 credits (0.22 ref)
    medic primary
  • Vintage Bonk! Atomic Punch

    Level 5 Lunch Box
    Origin: Traded
    Suggested value: 0.33 ref
    TF2WH: 990 credits (0.33 ref)
    scout secondary
  • Vintage Backburner

    Level 10 Flame Thrower
    100% critical hits from behind
    +150% airblast cost
    Origin: Traded
    Suggested value: 0.22–0.33 ref
    TF2WH: 720 credits (0.24 ref)
    pyro primary
  • Vintage Dead Ringer

    Level 5 Invis Watch
    +80% cloak regen rate
    Cloak Type: Feign Death
    +60% cloak drain rate
    Origin: Traded
    Suggested value: 0.33 ref
    TF2WH: 1265 credits (0.42 ref)
    spy pda
  • Vintage Axtinguisher

    Level 10 Fire Axe
    100% critical hit vs burning players
    No critical hits vs non-burning players
    -50% damage vs non-burning players
    Origin: Traded
    Suggested value: 0.22–0.33 ref
    TF2WH: 850 credits (0.28 ref)
    pyro melee
  • Vintage Escape Plan

    Level 10 Pickaxe
    Move speed increases as the user becomes injured
    Blocks healing while in use
    Origin: Traded
    Suggested value: 0.33 ref
    TF2WH: 760 credits (0.25 ref)
    soldier melee
  • Vintage Scotsman's Skullcutter

    Level 5 Axe
    +20% damage bonus
    15% slower move speed on wearer
    Origin: Timed Drop
    Suggested value: 0.22–0.33 ref
    TF2WH: 990 credits (0.33 ref)
    demoman melee
  • Vintage Buff Banner

    Level 5 Battle Banner
    Provides an offensive buff that causes
    nearby team members to do mini-crits.
    Origin: Traded
    Suggested value: 0.22–0.33 ref
    TF2WH: 670 credits (0.22 ref)
    soldier secondary
  • Vintage Cloak and Dagger

    Level 5 Invis Watch
    +100% cloak regen rate
    Cloak Type: Motion Sensitive
    Origin: Timed Drop
    Suggested value: 0.33 ref
    TF2WH: 900 credits (0.3 ref)
    spy pda
  • 'руский пулемёт'Vintage Natascha

    Level 5 Minigun
    On Hit: 100% chance to slow target
    30% slower spin up time
    -25% damage penalty
    Origin: Traded
    Suggested value: 0.22–0.33 ref
    TF2WH: 820 credits (0.27 ref)
    heavy primary
  • Vintage Frontier Justice

    Level 5 Shotgun
    When your sentry is destroyed you
    gain revenge crits for every sentry kill
    -50% clip size
    No random critical hits
    Origin: Traded
    Suggested value: 0.33 ref
    TF2WH: 990 credits (0.33 ref)
    engineer primary
  • Vintage Gunboats

    Level 10 Boots
    -60% blast damage from rocket jumps
    Origin: Traded
    Suggested value: 1.33 ref
    TF2WH: 3560 credits (1.19 ref)
    soldier secondary
  • Vintage Sandvich

    Level 1 Lunch Box
    Origin: Traded
    Suggested value: 0.33–0.55 ref
    TF2WH: 1300 credits (0.43 ref)
    heavy secondary
  • Vintage Equalizer

    Level 10 Pickaxe
    Damage increases as the user becomes injured
    Blocks healing while in use
    Origin: Traded
    Suggested value: 0.22 ref
    TF2WH: 660 credits (0.22 ref)
    soldier melee
  • Vintage Homewrecker

    Level 5 Sledgehammer
    Damage removes Sappers
    100% damage vs buildings
    -25% damage vs players
    Origin: Traded
    Suggested value: 0.22 ref
    TF2WH: 550 credits (0.18 ref)
    pyro melee
  • Vintage Jarate

    Level 5 Jar Based Karate
    Coated enemies take mini-crits
    Also handy for putting out a fire
    Origin: Traded
    Suggested value: 0.33 ref
    TF2WH: 985 credits (0.33 ref)
    sniper secondary
  • Vintage Buffalo Steak Sandvich

    Level 1 Lunch Box
    While under the effects, move speed is increased,
    damage done and taken will be mini-crits,
    and the player may only use melee weapons.

    Who needs bread?

    The Hibernating Bear
    The Brass Beast
    The Buffalo Steak Sandvich
    Warrior's Spirit
    Set Bonuses
    +5% critical hit damage resistance on wearer

    Origin: Crafted
    Suggested value: 2–2.33 ref
    TF2WH: 6400 credits (2.13 ref)
    heavy secondary
  • Vintage Ubersaw

    Level 10 Bonesaw
    On Hit: 25% ÜberCharge added
    -20% slower firing speed
    Origin: Traded
    Suggested value: 0.33 ref
    TF2WH: 995 credits (0.33 ref)
    medic melee
  • Vintage Force-A-Nature

    Level 10 Scattergun
    +20% bullets per shot
    +50% faster firing speed
    Knockback on the target and shooter
    -66% clip size
    -10% damage penalty
    Origin: Traded
    Suggested value: 0.22–0.33 ref
    TF2WH: 800 credits (0.27 ref)
    scout primary
  • Vintage Gunslinger

    Level 15 Robot Arm
    +25 max health on wearer
    No random critical hits
    Replaces the Sentry with a fast building Mini-Sentry
    Origin: Timed Drop
    Suggested value: 1.33 ref
    TF2WH: 3660 credits (1.22 ref)
    engineer melee
  • Vintage Sandman

    Level 15 Bat
    Alt-Fire: Launches a ball that stuns opponents
    -15 max health on wearer
    Origin: Traded
    Suggested value: 0.33 ref
    TF2WH: 1275 credits (0.43 ref)
    scout melee
  • Pyrovision Goggles

    Level 100 Pyrovision Goggles
    Enter a world of imagination that's far superior
    to the crap-ass worlds of imagination you get from
    books. Pyrovision lets you see the TF2niverse from
    our favorite arsonist's perspective.
    On Equip: Visit Pyroland
    Origin: Achievement
    ( Not Tradable )
    Suggested value: 0.83–1 ref
    TF2WH: 4025 credits (1.34 ref)
    multi
  • Vintage Pyrovision Goggles

    Level 39 Pyrovision Goggles
    Enter a world of imagination that's far superior
    to the crap-ass worlds of imagination you get from
    books. Pyrovision lets you see the TF2niverse from
    our favorite arsonist's perspective.
    On Equip: Visit Pyroland
    Witnessed the 2012 inferno
    Origin: Timed Drop
    Suggested value: 0.11–0.22 ref
    TF2WH: 425 credits (0.14 ref)
    multi
  • Equip

    The Saxxy Clapper Badge

    Level 100 Badge
    Harness the seductive black magic of Hollywood
    with this commemorative clapper board—the same
    used by actual movie directors. Now YOU can tell
    Ryan Reynolds what to do!
    Origin: Earned
    ( Not Tradable )
    multi
  • Bronze Dueling Badge

    Level 1 Badge
    This badge tracks your duel statistics.
    Increase its level by winning duels!
    Date Received: Feb 21, 2011 (14:03:18) GMT
    Origin: Earned
    ( Not Tradable )
    multi
  • Strange Spirit Of Giving

    Level 1 Badge
    The more gifts you give away, the bigger your
    heart will get! Get what gift-givers call "the
    Smissmas spirit," and what cardiologists call
    hypertrophic cardiomyopathy.
    Gifts Given: 7
    Origin: Timed Drop
    ( Not Tradable )
    multi
  • The Spiral Sallet

    Level 10 Hat
    Little known fact: knights in chess travel over
    other pieces by rocket jumping.
    Origin: Achievement
    ( Not Tradable )
    Suggested value: 0.17–0.33 ref
    multi
  • Equip

    Taunt: The Director's Vision

    Level 5 Special Taunt
    Equip this item in your Action Slot and press the
    Action button to tell your victims you are making
    a Replay of their pathetic demise to share with
    everyone.
    Origin: Achievement
    ( Not Tradable )
    multi
  • Equip

    Power Up Canteen

    Level 96 Usable Item
    Applies a bonus effect for a limited amount of
    time when used. Must first be filled at an Upgrade
    Station and can only be filled with one bonus type
    at a time.
    Each charge lasts 5 seconds
    Holds a maximum of 3 charges
    Currently holds 0 charges
    Origin: Achievement
    ( Not Tradable )
    Suggested value: 0.03 ref
    TF2WH: 160 credits (0.05 ref)
    multi
  • The Proof of Purchase

    Level 50 Hat
    From another era.
    Origin: Steam Purchase
    ( Not Tradable )
    multi
  • The Full Head Of Steam

    Level 47 Hat
    You never took a break from cp_foundry, and now
    you can prove it with the actual steam whistle
    used to call the breaks you never took!
    Origin: Achievement
    ( Not Tradable )
    multi
  • Party Hat

    Level 10 Hat
    Origin: Timed Drop
    ( Not Tradable )
    multi
  • The Bolt Action Blitzer

    Level 10 Hat
    Take a knee, boys. Now, any helmet will protect
    your head when you're wearing it – but what
    about when you're NOT? The Bolt Action Blitzer
    solves that problem by securing it to your skull
    with three one-and-a-quarter-inch coarse-thread
    galvanized crown bolts. Make sure it's in your
    favorite color, 'cause you WILL be buried in it.
    Origin: Achievement
    ( Not Tradable )
    Suggested value: 1–1.66 ref
    multi
  • Professor Speks

    Level 5 Hat
    Give your teacher the gift of insight, paper clip
    and rubber band included.
    Origin: Earned
    ( Not Tradable )
    Suggested value: 1.33–2 ref
    multi
  • The Seal Mask

    Level 31 Mask
    Turn routine melee attacks into environmental hate
    crimes with this adorable mask.
    Origin: Gifted
    ( Not Tradable )
    multi
  • The Bombinomicon

    Level 20 Badge
    'If ye gaze upon one tome-themed badge this year,
    MAKE IT NOT THIS ONE!' - Merasmus the Magician'
    Explode spectacularly on death
    Origin: Achievement
    ( Not Tradable )
    Suggested value: 0.17 ref
    multi
  • Saxton Hale Mask

    Level 10 Hat
    Crafted by ZiRis
    Origin: Crafted
    Suggested value: 1 ref
    multi
  • Mildly Disturbing Halloween Mask

    Level 10 Holiday Hat
    Brown paper never looked so mildly disturbing.
    Origin: Achievement
    ( Not Tradable )
    multi
  • Ghastlierest Gibus

    Level 10 Hat
    Way way more ghastly.
    Style: Ghostly
    This is a special Halloween 2009 item
    Origin: Traded
    Suggested value: 0.66–1 ref
    TF2WH: 2595 credits (0.87 ref)
    multi
  • Noise Maker - TF Birthday

    Level 5 Party Favor
    Unlimited use
    Origin: Timed Drop
    ( Not Tradable )
    Unlimited use
    multi
  • Noise Maker - Winter Holiday

    Level 5 Party Favor
    Unlimited use
    Origin: Timed Drop
    Unlimited use
    Suggested value: 0.05 ref
    TF2WH: 395 credits (0.13 ref)
    multi
  • Alien Swarm Parasite

    Level 20 Hat
    This cute little guy was once the scourge of
    humanity in another time and place. Now he's
    content to ride on your head and keep the sun off.
    Origin: Achievement
    ( Not Tradable )
    Suggested value: 0.17–0.33 ref
    TF2WH: 1890 credits (0.63 ref)
    multi
  • The MONOCULUS!

    Level 31 Hat
    Celebrate the Demo's most serious childhood injury
    with this gruesome mask based on his missing,
    haunted eye.
    Origin: Achievement
    ( Not Tradable )
    Suggested value: 0.01 ref
    multi
  • The Skull Island Topper

    Level 31 Hat
    This terrifying (innocuous) witching cap was found
    by the all-powerful (mediocre) wizard Merasmus in
    the depths of the Hades Spiral (right near the
    entrance of the Hades Spiral).
    Killed Merasmus at level 2
    Origin: Achievement
    ( Not Tradable )
    multi
  • Voodoo-Cursed Soldier Soul

    Level 1 Cursed Soul
    Origin: Gifted
    Suggested value: 0.11 ref
    TF2WH: 160 credits (0.05 ref)
    soldier
  • Voodoo-Cursed Soldier Soul

    Level 1 Cursed Soul
    Origin: Gifted
    Suggested value: 0.11 ref
    TF2WH: 160 credits (0.05 ref)
    soldier
  • Voodoo-Cursed Scout Soul

    Level 1 Cursed Soul
    Origin: Gifted
    Suggested value: 0.11 ref
    TF2WH: 160 credits (0.05 ref)
    scout
  • Voodoo-Cursed Heavy Soul

    Level 1 Cursed Soul
    Origin: Gifted
    Suggested value: 0.11 ref
    TF2WH: 160 credits (0.05 ref)
    heavy
  • Haunted Voodoo-Cursed Engineer Soul

    Level 1 Cursed Soul
    Origin: Gifted
    Suggested value: 0.11–0.33 ref
    TF2WH: 330 credits (0.11 ref)
    engineer
  • Voodoo-Cursed Sniper Soul

    Level 1 Cursed Soul
    Origin: Gifted
    Suggested value: 0.11 ref
    TF2WH: 160 credits (0.05 ref)
    sniper
  • Mann Co. Supply Crate Key

    Level 5 Tool
    Used to open locked supply crates.
    Origin: Purchased
    Suggested value: 5.11–5.33 ref
    TF2WH: 15000 credits (5 ref)
  • Mann Co. Supply Crate Key

    Level 5 Tool
    Used to open locked supply crates.
    Origin: Purchased
    Suggested value: 5.11–5.33 ref
    TF2WH: 15000 credits (5 ref)
  • Mann Co. Supply Crate Key

    Level 5 Tool
    Used to open locked supply crates.
    Origin: Purchased
    Suggested value: 5.11–5.33 ref
    TF2WH: 15000 credits (5 ref)
  • Mann Co. Supply Crate Key

    Level 5 Tool
    Used to open locked supply crates.
    Origin: Purchased
    Suggested value: 5.11–5.33 ref
    TF2WH: 15000 credits (5 ref)
  • Mann Co. Supply Crate Key

    Level 5 Tool
    Used to open locked supply crates.
    Origin: Purchased
    Suggested value: 5.11–5.33 ref
    TF2WH: 15000 credits (5 ref)
  • Mann Co. Supply Crate Key

    Level 5 Tool
    Used to open locked supply crates.
    Origin: Purchased
    Suggested value: 5.11–5.33 ref
    TF2WH: 15000 credits (5 ref)
  • Mann Co. Supply Crate Key

    Level 5 Tool
    Used to open locked supply crates.
    Origin: Purchased
    Suggested value: 5.11–5.33 ref
    TF2WH: 15000 credits (5 ref)
  • Mann Co. Supply Crate Key

    Level 5 Tool
    Used to open locked supply crates.
    Origin: Purchased
    Suggested value: 5.11–5.33 ref
    TF2WH: 15000 credits (5 ref)
  • Mann Co. Supply Crate Key

    Level 5 Tool
    Used to open locked supply crates.
    Origin: Purchased
    Suggested value: 5.11–5.33 ref
    TF2WH: 15000 credits (5 ref)
  • Mann Co. Supply Crate Key

    Level 5 Tool
    Used to open locked supply crates.
    Origin: Purchased
    Suggested value: 5.11–5.33 ref
    TF2WH: 15000 credits (5 ref)
  • Mann Co. Supply Crate Key

    Level 5 Tool
    Used to open locked supply crates.
    Origin: Purchased
    Suggested value: 5.11–5.33 ref
    TF2WH: 15000 credits (5 ref)
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #44
    Origin: Timed Drop
    Suggested value: 0.01 ref
    TF2WH: 10 credits (0 ref)
    #44
  • Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #19
    Origin: Timed Drop
    Suggested value: 1 key
    TF2WH: 10 credits (0 ref)
    #19
  • Salvaged Mann Co. Supply Crate

    Level 10
    You need a Mann Co. Supply Crate Key to open this.
    You can pick one up at the Mann Co. Store.
    Crate Series #40
    Origin: Timed Drop
    Suggested value: 5 keys
    TF2WH: 45215 credits (3 keys)
    #40


Please note: Prices listed on this page are only a suggestion. Prices are managed through community vote and may not always be accurate.